Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.13 @ 01:03:41 Player: War__Prophet Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (557) 557 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1577 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 277/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (1350) Ox26 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Ion Engine Light Ion Engine Advanced Treads Advanced Treads Advanced Treads Advanced Treads Flight Unit Flight Unit Flight Unit Improved Heat Sink Medium Storage Unit Medium Battery (150) Medium Matter Pod (100) Weight Redist. System Recoil Stabilizer Recoil Stabilizer Recoil Stabilizer Recoil Stabilizer High-powered Shotgun High-powered Shotgun High-powered Shotgun High-powered Shotgun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Tractor Beam > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Advanced Treads Advanced Treads Advanced Treads Advanced Treads Wheel Flight Unit Flight Unit Flight Unit Heat Sink Medium Storage Unit Medium Battery Medium Matter Pod Weight Redist. System Recoil Stabilizer Recoil Stabilizer Recoil Stabilizer Recoil Stabilizer Assault Rifle Light Assault Rifle High-powered Shotgun High-powered Shotgun High-powered Shotgun High-powered Shotgun [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Tractor Beam Device Tractor Beam Storage Medium Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 20 | 6 8 6 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 7 | 2 3 2 Treads . | . . . Leg 1 | . 1 . Wheel 6 | 2 2 2 Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device 1 | . 1 . Storage 3 | 1 1 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 1 3 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 5 | 2 1 2 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 13 | . 3 10 Power 1 | . . 1 Propulsion 6 | . 2 4 Utility 1 | . . 1 Weapon 5 | . 1 4 Highest Loss Streak 9 | . 2 9 To Critical Strikes . | . . . Average Backups 12 | . 6 21 Power 2 | . 2 1 Propulsion 3 | . 1 7 Utility 4 | . 2 7 Weapon 2 | . . 5 Tool/Special . | . . . Unused Backups 23 | . 2 21 Power 3 | . 1 2 Propulsion 8 | . 1 7 Utility 8 | . . 8 Weapon 4 | . . 4 Tool/Special . | . . . Average Slot Usage (%) 84 | . 92 74 Engine 11 | . 14 9 Leg 1 | . 2 . Wheel 22 | . 21 24 Device 10 | . 11 9 Storage 12 | . 14 11 Ballistic Gun 23 | . 27 17 Launcher 1 | . . 2 Peak Build Rating 13 | 6 8 13 Average Rating 8 | 4 7 10 On Entrance 4 | . 6 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 90 | 11 18 90 Greatest Support 48 | 26 32 48 Greatest Overweight (x) 26 | . 5 26 Average Overweight (x) . | . . 1 Largest Inventory Capacity 25 | 8 10 25 Average Capacity 15 | 6 9 24 Most Carried 25 | 1 10 25 Average Carried 12 | . 6 22 Final Capacity 25 | 8 10 25 Final Carried 22 | 1 10 22 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 639 | 200 360 79 Remotely 324 | . 245 79 Salvage Created 817 | . 545 272 Parts 52 | . 31 21 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 20 | . 10 10 Guns 14 | . 10 4 AOE 6 | . . 6 Classes Destroyed 4 | . 4 . Worker 1 | . 1 . Recycler 3 | . 3 . Swarmer 7 | . 3 4 Grunt 13 | . 7 6 Best Kill Streak 5 | . 5 4 Combat Bots Only 5 | . 5 4 Max Kills in Single Turn 3 | . 1 3 Gunslinging . | . . . Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 152 | . 48 104 Missed 41 | . 8 33 Hits 111 | . 40 71 Projectile 111 | . 40 71 Critical Strikes 1 | . . 1 Damage Taken 1377 | . 438 939 Core 502 | . 100 402 Absorbed by Shields . | . . . Core Remaining (%) 80 | 100 60 . Volleys Fired 63 | . 47 16 Largest 2 | . 2 2 Hottest 50 | . 40 50 Shots Fired 118 | . 89 29 Gun 115 | . 89 26 Cannon . | . . . Launcher 3 | . . 3 Special . | . . . Kinetic 115 | . 89 26 Thermal . | . . . Explosive 3 | . . 3 Electromagnetic . | . . . Robot Hit Streak 10 | . 10 7 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 77 | . 58 19 Core Hits 42 | . 28 14 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 891 | . 503 388 Guns 660 | . 503 157 Cannons . | . . . Explosions 231 | . . 231 Melee . | . . . Ramming . | . . . Kinetic 660 | . 503 157 Thermal . | . . . Explosive 231 | . . 231 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 14 | . . 14 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 15 | . 15 13 Average Temperature 6 | . 7 4 Received Heat Transfer 606 | . 171 435 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 145 | . 145 142 Initial 22 | . . 22 Average 72 | . 72 86 Influence Increases 553 | . 299 254 Destroy 0b10 Robot/C 400 | . 200 200 Destroy 0b10 Robot/NC 20 | . 20 . Destroy Leader 80 | . 50 30 Successful Hack 18 | . 14 4 Destroy Structure 20 | . . 20 Lose Combat Pursuer 15 | . 15 . Influence Decreases 553 | . 246 307 Entered New Map 31 | . . 31 Time Decay 392 | . 216 176 Lost Part 130 | . 30 100 Squads Dispatched 6 | . 3 3 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 5 | . 2 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 13 18 Peak Tracking Total 7 | . 7 5 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . 1 4 Terminals 5 | . 1 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 3 4 Successful 5 | . 1 4 Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual 7 | . 3 4 Terminals 7 | . 3 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 1 4 Terminals 5 | . 1 4 Skim 5 | . 1 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 901 | 61 474 366 Spaces Moved 597 | 57 310 230 Core 3 | 1 1 1 Treads . | . . . Legs 17 | . 17 . Wheels 577 | 56 292 229 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 100 Average Speed 112 | 89 103 128 Slowest Speed 1350 | 100 300 1350 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 3 57 22 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 20 | . . 20 Melee . | . . . Projectile . | . . . AOE 20 | . . 20 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 732 | 63 387 282 Wait 11 | . 5 6 Move 595 | 56 309 230 Hop . | . . . Pick Up 31 | 1 11 19 Fast Attach 10 | 6 4 . Attach 7 | . 1 6 Detach 2 | . 1 1 Swap 5 | . 4 1 Drop 8 | . 5 3 Fire 63 | . 47 16 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 12) 436 | -10/Materials | Discovered new exit (range 15) 536 | -10/Materials | Entered another Materials area 536 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 875 | -9/Materials | Core integrity fell below 50% 892 | -9/Materials | Core integrity fell below 20% 902 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 00851_ Lgt. Assault Rifle destroyed. 00852_ Tractor Beam destroyed. 00855_ K-01 Serf collects debris. 00860_ Com. Wheel destroyed. 00868_ G-34 Mercenary destroyed. 00869_ K-01 Serf collects debris. 00873_ Assault Rifle destroyed. 00873_ K-01 Serf collects debris. 00876_ Lgt. Assault Rifle destroyed. 00876_ K-01 Serf collects debris. 00877_ G-34 Mercenary destroyed. 00879_ G-34 Mercenary suffers critical hit (Destroy). 00879_ K-01 Serf collects debris. 00887_ R-06 Scavenger collects Sml. Laser. 00887_ Lgt. Assault Rifle destroyed. 00890_ R-06 Scavenger collects Aluminum Leg. 00893_ Wheel destroyed. 00893_ R-06 Scavenger collects Aluminum Leg. 00896_ Critical hit (Burn: +37). 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""" # #### ^ | | ???????????????????????????????? # #??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LobotomySuperchargedEdition Manual? 0 Play Time 00:10:44 Cumulative 59.2 hours Start 2026.03.13 @ 00:45:35 End 2026.03.13 @ 01:03:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 217 Rogue 217 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 39 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7349378d-27e5-4081-a8d7-1caddfb9634b