Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.17 @ 22:03:31 Player: THN-L0C Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (977) 977 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-109) -109 TOTAL SCORE: 1678 Bonus ------- Follower Combat Kills 116 Friendly Fire -225 Cogmind --------- Core Integrity 0/250 Matter 248/300 Energy 170/170 System Corruption 8% Temperature Cool (0) Movement Walking (130) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (2) --- Improved Aluminum Leg Makeshift Leg > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Improved Aluminum Leg Makeshift Flight Unit Makeshift Flight Unit Large Matter Pod (0) Improved Terrain Scanner Medium Armor Plating Medium Armor Plating Scrap Shield Battle Rifle Barrage Gun Rocket Launcher Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Improved Aluminum Leg Makeshift Leg > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Battle Cannon Makeshift Spear > --- INVENTORY -------- Light Nuclear Core Improved Aluminum Leg Makeshift Flight Unit Makeshift Flight Unit Large Matter Pod Improved Terrain Scanner Medium Armor Plating Medium Armor Plating Scrap Shield Battle Rifle Barrage Gun Rocket Launcher Rocket Launcher Rocket Launcher [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Medium Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Rocket Launcher Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 41 | 9 13 4 15 Power 3 | 2 . 1 . Engine 3 | 2 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 5 1 1 Treads 2 | 2 . . . Leg 7 | . 5 1 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 13 | 2 3 1 7 Device 6 | 1 1 . 4 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 5 | . 1 1 3 Artifact . | . . . . Weapon 16 | 3 5 1 7 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 9 | 3 3 . 3 Ballistic Cannon 2 | . . . 2 Launcher 4 | . 2 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon 1 | . . . 1 Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . 1 1 6 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . 1 . 1 Weapon 4 | . . . 4 Highest Loss Streak 3 | . 1 1 3 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 99 99 98 Engine 14 | . 14 14 14 Leg 27 | . 27 27 26 Device 9 | . 9 11 8 Storage 14 | . 14 14 14 Protection 4 | . 4 2 5 Ballistic Gun 21 | . 28 25 13 Ballistic Cannon 2 | . . . 6 Launcher 3 | . . 2 7 Peak Build Rating 21 | 7 13 18 21 Average Rating 13 | 5 11 12 18 On Entrance 9 | . 7 11 18 Naked Turns . | . . . . Heaviest Build 39 | 14 35 37 39 Greatest Support 40 | 40 40 33 33 Greatest Overweight (x) 2 | . 2 2 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 14 15 15 Most Carried 15 | 4 14 14 15 Average Carried 12 | 2 12 13 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 4 13 14 15 Class Distribution -------------------- 91% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1263 | 353 450 113 347 Remotely . | . . . . Salvage Created 891 | 128 523 115 125 Parts 83 | 16 42 12 13 Haulers Intercepted . | . . . . Recyclers Shooed 3 | 1 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 8 | . . . 8 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 32 | . 17 5 10 Guns 14 | . 12 1 1 AOE 18 | . 5 4 9 Classes Destroyed 7 | 1 4 1 1 Worker 1 | . 1 . . Tunneler 6 | 6 . . . Mechanic 1 | . . 1 . Watcher 1 | . 1 . . Swarmer 11 | . 6 2 3 Grunt 15 | . 11 4 . Subdweller 7 | . . . 7 Best Kill Streak 5 | 1 5 4 3 Combat Bots Only 5 | . 5 3 3 Max Kills in Single Turn 3 | 1 3 3 2 Gunslinging . | . . . . Exploded 3 | . 3 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 105 | . 59 4 42 Missed 31 | . 11 1 19 Damage Taken 1345 | . 509 89 747 Core 251 | . 69 44 138 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 116 | 20 48 4 44 Largest 2 | 2 2 2 2 Hottest 69 | 40 40 53 69 Shots Fired 193 | 40 94 6 53 Gun 158 | 40 92 3 23 Cannon 11 | . . . 11 Launcher 24 | . 2 3 19 Special . | . . . . Kinetic 169 | 40 92 3 34 Thermal . | . . . . Explosive 24 | . 2 3 19 Electromagnetic . | . . . . Robot Hit Streak 14 | 8 14 3 4 Robot Miss Streak 3 | 3 3 1 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 115 | 25 63 4 23 Core Hits 71 | 9 34 10 18 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks 14 | . . . 14 Impact . | . . . . Slashing . | . . . . Piercing 14 | . . . 14 Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3163 | 303 1025 512 1323 Guns 1168 | 295 689 45 139 Cannons 15 | . . . 15 Explosions 1922 | . 311 455 1156 Melee . | . . . . Ramming 58 | 8 25 12 13 Kinetic 1183 | 295 689 45 154 Thermal . | . . . . Explosive 1922 | . 311 455 1156 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 8 | . . . 8 Average Corruption 8 | . . . 8 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 16 | . . . 16 Projectiles . | . . . . Explosions 16 | . . . 16 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 60 | . . 49 11 Shots 2 | . . 1 1 Rammed 1 | 1 . . . Targets Rammed 15 | 1 7 1 6 Kicked 14 | . 7 1 6 Crushed . | . . . . Highest Temperature 25 | . 25 8 . Average Temperature 7 | . 8 4 . Received Heat Transfer 186 | . 168 18 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 291 | 30 291 233 . Initial 103 | . 19 103 . Average 116 | 13 161 73 . Maximum Alert Level 1 | . 1 1 . Low Security (%) 72 | 100 59 86 . Level 1 27 | . 40 13 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 7 1 . Investigation 4 | . 4 . . Extermination . | . . . . Reinforcement 3 | . 3 . . Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 60 | . 28 7 25 Peak Tracking Total 6 | . 4 4 6 Tactical Retreats 5 | . 2 . 3 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 7 | . 5 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 9 | . 8 . 1 Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 27 | . 22 . 5 Successful 18 | . 13 . 5 Failed 9 | . 9 . . Catastrophic 3 | . 3 . . Database Lockouts . | . . . . Manual 22 | . 22 . . Terminals 20 | . 20 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 4 . 5 Record 5 | . . . 5 Robot Analysis 4 | . 4 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 9 . . Terminals 7 | . 7 . . Botnet 2 | . 2 . . Skim 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Tunnel 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 6 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 6 | . . 6 . Largest Group 6 | . . 6 4 Highest-Rated Group 116 | . . 116 94 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 51 | . . 18 33 Total Damage 621 | . . 198 423 Kills 8 | . . 3 5 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total 4 | . 4 . . Derelict Logs Recovered 3 | . . 3 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 5368 | 313 1886 1227 1942 Spaces Moved 2674 | 148 928 640 958 Core 2 | 2 . . . Treads 160 | 146 14 . . Legs 2512 | . 914 640 958 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 130 130 Average Speed 171 | 158 180 188 152 Slowest Speed 260 | 160 260 260 210 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 59 | 6 96 91 44 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 4 | . 2 1 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 1 1 Spaces Dug 11 | . . . 11 Terrain Destroyed 187 | . 21 41 125 Melee 10 | . . . 10 Projectile 2 | . . . 2 AOE 175 | . 21 41 113 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 3242 | 185 1040 650 1367 Wait 354 | 6 30 2 316 Move 2671 | 147 927 639 958 Hop . | . . . . Pick Up 22 | 2 12 . 8 Fast Attach 12 | 7 4 1 . Attach 4 | . 1 . 3 Detach . | . . . . Swap 25 | 2 8 3 12 Drop 9 | . 3 . 6 Fire 116 | 20 48 4 44 Melee 14 | . . . 14 Ram . | . . . . Kick 14 | . 7 1 6 Crush 1 | 1 . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 314 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 16) 884 | -10/Materials | Discovered new exit (range 11) 1017 | -10/Materials | Discovered new exit (range 6) 1655 | -10/Materials | Discovered new exit (range 16) 2200 | -10/Materials | Entered Mines 2337 | -10/Mines | Learned location of 1 exit from Materials 2349 | -10/Mines | Discovered new exit (range 5) 2390 | -10/Mines | Learned location of Storage (-9) 2615 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3119 | -10/Mines | Met a Derelict testing a Signal Generator 3232 | -10/Mines | Learned 2 Materials zone layouts 3403 | -10/Mines | Discovered new exit (range 13) 3427 | -10/Mines | Entered Subcaves 3427 | -10/Subcaves | Accompanied by 4 allies 3432 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 3464 | -10/Subcaves | Discovered new exit (range 5) 3807 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4111 | -10/Subcaves | Ambushed by Subdweller buried in earth 4112 | -10/Subcaves | Core integrity fell below 50% 4139 | -10/Subcaves | Lost 3 allies 4304 | -10/Subcaves | Visited Clippyterm 4310 | -10/Subcaves | Identified exit to Materials 4310 | -10/Subcaves | Identified exit to Recycling 4310 | -10/Subcaves | Learned location of Extension (-6) 4910 | -10/Subcaves | Core integrity fell below 20% 5203 | -10/Subcaves | Build established: Scavenger-Mutant 5243 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 5246 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 5358 | -10/Subcaves | Crushed by falling debris 5369 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 05188_ Acquired 4 matter. 05215_ Subatomizers dissect the Lgt. Assault Rifle. Barrage Gun falls loose from the Twisted Machinery. Battle Rifle falls loose from the Twisted Machinery. 05254_ Dropped Sub. Machine Gun. 05277_ Dropped Med. Armor Plating. 05278_ Acquired Battle Rifle. 05303_ Dropped Lrg. Matter Pod. 05304_ Extracted 150 matter. 05305_ Acquired Lrg. Matter Pod. 05356_ Kicked S-10 Pest. 05358_ The unstable cave ceiling collapses. 05358_ Crushed by falling debris. 05358_ Seismic Detector destroyed. 05358_ System corrupted by crushing effect (+5). 05358_ Mak. Spear destroyed. 05358_ System corrupted by crushing effect (+3). 05363_ Kicked S-10 Pest. 05367_ Battle Cannon destroyed. 05367_ Kicked S-10 Pest. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #######??????????????????????????????????????????? | | ## #####??????????????????????????????????????? | | #??????????????????????????????????????? | | ## ##??????????????????????????????????????? | | #### #???????????????????????????????????????? | | ##??######???????????????????#####???????????????? | | #???????????????????????????"" 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""##???????????????? | | ## #?????????????????## #???????????????? | | # #??????????????#### " ##???????????????? | | # #??????????????# "" ##????????????????? | | ##?????????????# " """" ##?????????????????? | | #?????????????#["""" "##??????????????????? | | #?????????????# " ""##??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrusterRagnarokSpear Manual? 0 Play Time 00:22:08 Cumulative 268.3 hours Start 2024.09.17 @ 21:43:01 End 2024.09.17 @ 22:03:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 220 Rogue 220 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 71 Gallery% 77 Achievement% 57 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0007dc6f-fb70-4419-a01a-92a67c239df7