Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.15 @ 00:58:41 Player: TheGreatBorealis Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (152) 760 Value Destroyed (6692) 6692 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (338) 338 TOTAL SCORE: 15790 Bonus ------- High Alert Combat Kills 155 Follower Combat Kills 183 Cogmind --------- Core Integrity 0/1600 Matter 257/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Experimental Power Amplifier Medium Storage Unit Advanced Actuator Array Enhanced Force Lance Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Coolant Network Large Storage Unit Core Analyzer Advanced Transmission Jammer Heavy Armor Plating Advanced Hacking Suite Improved System Shield Authchip [Propulsion] Authchip [Device] Authchip [Processor] Authchip [Weapon] > --- WEAPON ----------- Railgun Power Sword > --- INVENTORY -------- Light Antimatter Reactor Light Particle Reactor Light Particle Reactor Medium Treads Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Q-thruster Advanced Actuator Array Field Laser Plasma Rifle Heavy Wave Gun Power Sword [Rating: 134] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Improved Fusion Compressor Reactor Light Quantum Reactor Propulsion Aluminum Leg Treads Advanced Heavy Siege Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit VTOL Module Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Power Sword Energy Gun Gatling Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Launcher Fusion Bomb Launcher Impact Weapon Mace Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Res Arm Res Acc Slots Evolved 18 | . . 2 . 2 2 2 2 . . . . 2 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . Propulsion 5 | . . 1 . 1 . . . . . . . . . . 1 2 Utility 12 | . . 1 . 1 2 2 2 . . . . 2 2 . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 333 | . 1 24 27 13 32 40 30 6 5 . 5 47 5 56 27 15 Power 29 | . . 2 2 1 1 . 6 1 . . . 6 . 5 3 2 Engine 7 | . . 2 2 1 1 . . 1 . . . . . . . . Core 10 | . . . . . . . 6 . . . . 3 . . . 1 Reactor 12 | . . . . . . . . . . . . 3 . 5 3 1 Propulsion 93 | . . 9 11 5 9 5 6 2 2 . 1 12 2 12 13 4 Treads 13 | . . 3 2 . . . . . 1 . . . . 1 5 1 Leg 69 | . . 5 9 5 7 5 5 1 1 . . 10 . 11 7 3 Wheel 1 | . . . . . 1 . . . . . . . . . . . Hover 4 | . . . . . 1 . . . . . . 2 1 . . . Flight 6 | . . 1 . . . . 1 1 . . 1 . 1 . 1 . Utility 110 | . 1 8 6 6 14 19 11 . 1 . 2 17 1 17 4 3 Device 55 | . 1 3 . 4 9 11 4 . . . 2 10 1 5 3 2 Storage 6 | . . 1 . . 1 . . . . . . 1 . 2 . 1 Processor 3 | . . . . . 1 . 1 . . . . 1 . . . . Hackware 7 | . . . 1 . . . . . 1 . . . . 5 . . Protection 39 | . . 4 5 2 3 8 6 . . . . 5 . 5 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 101 | . . 5 8 1 8 16 7 3 2 . 2 12 2 22 7 6 Energy Gun 38 | . . 2 3 1 4 9 3 . . . . 4 1 10 1 . Energy Cannon 5 | . . . . . . . . . . . . 1 . 1 3 . Ballistic Gun 13 | . . 3 4 . . . 1 . . . . 2 . 3 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . . . . 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . Slashing Weapon 36 | . . . . . 3 7 3 3 2 . 2 5 1 8 2 . Piercing Weapon 6 | . . . . . 1 . . . . . . . . . . 5 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 2 1 . . 1 1 . . . . 1 2 3 1 1 Parts Lost 129 | . . 2 6 1 9 . 20 3 . 2 1 18 . 29 29 9 Power 17 | . . 1 . . 1 . 5 . . . . 3 . 5 2 . Propulsion 44 | . . . 2 . 6 . 4 2 . 2 . 6 . 3 14 5 Utility 51 | . . 1 3 1 2 . 9 1 . . 1 8 . 13 9 3 Weapon 17 | . . . 1 . . . 2 . . . . 1 . 8 4 1 Highest Loss Streak 18 | . . 1 2 1 5 . 7 3 . 2 1 8 . 18 8 5 To Critical Strikes 4 | . . . . . . . 1 . . . . . . 1 1 1 Average Slot Usage (%) 81 | . 96 97 97 95 92 97 80 22 35 33 31 84 45 73 50 46 Engine 4 | . 14 11 10 9 7 6 1 2 5 3 . . . . . . Leg 21 | . 28 30 27 35 25 24 20 3 10 11 11 18 . 17 12 10 Device 12 | . 10 11 1 5 18 17 14 7 5 5 7 24 16 10 2 3 Storage 5 | . 14 11 11 9 7 6 4 . . . . . . 3 2 1 Processor 3 | . . . . . 1 6 6 . . . . 4 4 4 4 3 Hackware 7 | . . . 7 9 7 6 3 . 1 5 5 5 4 19 15 7 Protection 8 | . . 9 10 8 7 14 12 . . . . 13 4 2 2 2 Energy Gun 5 | . 14 8 9 13 9 8 4 . . . . 1 . 2 1 . Ballistic Gun 2 | . 14 13 10 4 . . . . . . . . . 1 . . Slashing Weapon 3 | . . . . . 4 4 4 1 . . 3 7 1 3 2 . Naked Turns 10 | . . . . . . . . . . . . . . . . 10 Heaviest Build 71 | 14 15 26 21 33 33 38 35 8 7 4 5 50 8 71 66 71 Greatest Support 120 | 20 20 30 30 40 51 66 76 7 4 4 5 93 21 120 90 90 Greatest Overweight (x) 7 | . . 1 1 . 2 . . 2 1 1 1 1 . . 2 7 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 8 8 8 8 8 8 8 5 5 5 5 5 5 15 15 10 Average Capacity 7 | . 8 8 8 8 8 8 7 5 5 5 5 5 5 14 10 6 Most Carried 15 | . 8 8 8 8 8 8 8 5 5 5 5 5 5 15 14 5 Average Carried 7 | . 7 7 7 7 7 7 6 4 4 5 4 4 4 12 8 2 Final Capacity 15 | 8 8 8 8 8 8 8 5 5 5 5 5 5 5 15 5 5 Final Carried 13 | 6 8 8 8 8 7 8 4 5 5 5 5 5 5 13 5 5 Class Distribution -------------------- 41% | Mutant 31% | Scavenger-Mutant 16% | Assassin 5% | Hacker-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Assassin | -6/Factory Assassin | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Mutant | -3/Research Hacker-Mutant | -3/Armory Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Res Arm Res Acc Matter Collected 4259 | 184 59 417 490 224 242 520 245 81 108 . 62 490 . 832 114 191 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 7673 | . 168 634 885 852 226 510 462 79 71 . 181 719 . 1893 969 24 Parts 363 | . 15 44 62 32 9 24 30 3 5 . 7 34 . 57 39 2 Haulers Intercepted 7 | . . 4 3 . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented 4 | . . . . . . . . . 4 . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Res Arm Res Acc Combat Hostiles Destroyed 131 | . 5 11 18 17 6 10 11 1 . . . 11 . 25 16 . Melee 30 | . . . . . 1 . 10 1 . . . 7 . 8 3 . Guns 82 | . 5 10 18 17 4 10 . . . . . 3 . 13 2 . Cannons 3 | . . . . . . . . . . . . . . . 3 . AOE 9 | . . . . . . . 1 . . . . . . 1 7 . Classes Destroyed 16 | . 3 3 2 3 1 . . . 1 . . 1 . 1 1 . Worker 4 | . . . 1 1 . . . . . . . . . . 1 1 Builder 1 | . . . . . . . . . . . . . . . 1 . Tunneler 1 | . . 1 . . . . . . . . . . . . . . Hauler 7 | . . 4 3 . . . . . . . . . . . . . Recycler 3 | . . . . 1 1 1 . . . . . . . . . . Operator 2 | . . . 1 . . 1 . . . . . . . . . . Watcher 3 | . 2 1 . . . . . . . . . . . . . . Swarmer 33 | . 3 3 3 4 2 7 4 1 . . . 1 . . 5 . Grunt 49 | . 2 5 10 7 . 1 . . . . . 4 . 12 8 . Brawler 1 | . . . . . . . . . . . . 1 . . . . Duelist 6 | . . . . 1 . . . . . . . 1 . 4 . . Sentry 19 | . . 3 5 4 . 1 1 . . . . 2 . 3 . . Hunter 5 | . . . . 1 1 . 1 . . . . . . 2 . . Programmer 17 | . . . . . 3 1 5 . . . . 2 . 3 3 . Heavy 1 | . . . . . . . . . . . . . . 1 . . Decomposer 3 | . . . . . . . . 2 1 . . . . . . . Samaritan 5 | . . . . . . . . . 1 . 4 . . . . . Best Kill Streak 8 | . 3 4 7 5 2 3 5 1 . . . 3 . 4 8 1 Combat Bots Only 7 | . 3 4 7 5 2 3 5 1 . . . 3 . 4 7 . Max Kills in Single Turn 4 | . 1 1 1 1 1 2 1 1 1 . 1 1 . 1 4 1 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . Exploded 4 | . . . . . . . 1 . . . . . . 1 4 . Melee 1 | . . . . . 1 . 1 1 . . . 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Res Arm Res Acc Damage Taken 32538 | . 95 436 1524 955 1281 403 4076 416 35 50 294 3491 107 7014 8079 4282 Core 5981 | . 27 35 214 59 165 15 617 296 . . 78 622 56 882 1298 1617 Absorbed by Shields 281 | . . . . . 84 126 65 . . . . . 6 . . . Redirected to Shielding 732 | . . . . . . 74 261 . . . . 129 . 108 120 40 Regen/Repaired (Parts) 151 | . . . . . 96 . . . . . . 55 . . . . Core Remaining (%) 57 | 100 89 . 37 89 76 98 . . . . . 45 . 27 10 . Volleys Fired 389 | . 11 55 65 64 27 15 8 . . . . 30 . 88 26 . Largest 2 | . 2 2 2 2 2 2 2 . . . . 2 . 2 2 . Hottest 240 | . 70 85 76 112 143 165 165 . . . . 138 . 195 240 . Shots Fired 716 | . 22 110 130 125 45 30 13 . . . . 43 . 159 39 . Gun 678 | . 22 110 130 125 45 30 13 . . . . 43 . 155 5 . Cannon 34 | . . . . . . . . . . . . . . 4 30 . Launcher 4 | . . . . . . . . . . . . . . . 4 . Special . | . . . . . . . . . . . . . . . . . Kinetic 266 | . 11 67 80 33 . . 3 . . . . 20 . 52 . . Thermal 438 | . 11 43 50 92 45 30 10 . . . . 23 . 99 35 . Explosive 4 | . . . . . . . . . . . . . . . 4 . Electromagnetic 8 | . . . . . . . . . . . . . . 8 . . Robot Hit Streak 16 | . 6 14 14 11 11 16 4 . . . . 10 . 13 7 . Robot Miss Streak 4 | . 2 4 2 3 4 3 4 . . . . 3 . 4 4 . Penetration Max 1 | . . . . . . . . . . . . . . 1 . . Secondary Targets 7 | . . . 4 . 1 1 . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . 1 1 . . . . . . . 1 . . Shots Hit Robots 665 | . 13 74 97 92 38 30 32 6 3 . 7 68 . 167 35 3 Core Hits 300 | . 9 29 38 40 12 21 17 1 2 . . 26 . 75 27 3 Critical Kills 3 | . . . . . . . . . . . . . . 2 1 . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 39 | . 1 1 . 7 2 3 2 . . . . 8 . 13 2 . Burn 19 | . 1 1 . 7 2 2 . . . . . 1 . 5 . . Meltdown 2 | . . . . . . . . . . . . . . 1 1 . Destroy 1 | . . . . . . . . . . . . . . 1 . . Sever 17 | . . . . . . 1 2 . . . . 7 . 6 1 . Melee Attacks 379 | . . . 6 . 37 52 51 13 3 . 11 82 4 72 31 17 Impact 6 | . . . 6 . . . . . . . . . . . . . Slashing 353 | . . . . . 34 52 51 13 3 . 11 82 4 72 31 . Piercing 20 | . . . . . 3 . . . . . . . . . . 17 Sneak Attacks 20 | . . . . . 1 3 . 2 3 . 7 2 . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 10 | . . . . . . . . . . . . 7 . 3 . . Damage Inflicted 18155 | . 170 1007 1351 1377 856 781 1236 345 257 . 584 2333 . 5004 2702 152 Guns 9053 | . 170 1007 1351 1377 687 482 189 . . . . 740 . 2922 128 . Cannons 982 | . . . . . . . . . . . . . . 121 861 . Explosions 1272 | . . . . . . . 132 . . . . . . 80 1060 . Melee 6750 | . . . . . 166 299 915 345 257 . 584 1593 . 1873 616 102 Ramming 98 | . . . . . 3 . . . . . . . . 8 37 50 Kinetic 3379 | . 82 556 926 321 . . 48 . . . . 432 . 1014 . . Thermal 6651 | . 88 451 425 1056 687 482 273 . . . . 308 . 1892 989 . Explosive 1025 | . . . . . . . . . . . . . . 80 945 . Electromagnetic 252 | . . . . . . . . . . . . . . 137 115 . Impact . | . . . . . . . . . . . . . . . . . Slashing 6648 | . . . . . 166 299 915 345 257 . 584 1593 . 1873 616 . Piercing 102 | . . . . . . . . . . . . . . . . 102 Highest Corruption 19 | . . . . . 13 3 19 19 19 19 19 13 . 12 15 6 Average Corruption 11 | . . . . . 11 3 12 19 19 19 19 8 . 7 12 2 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 192 | . . . . . 50 4 18 16 12 1 12 26 . 24 25 4 Message Errors 40 | . . . . . 14 . 4 2 1 1 . 5 . 9 3 1 Matter Fused 43 | . . . . . 14 1 4 2 4 . 3 7 . 4 3 1 Heat Flow Errors 33 | . . . . . 7 1 5 4 2 . 4 3 . 3 4 . Energy Discharges 22 | . . . . . 3 . . 4 3 . 2 5 . . 4 1 Parts Rejected 2 | . . . . . . . 1 . . . . . . . 1 . Parts Fused 2 | . . . . . 1 . . . . . . . . . 1 . Data Loss (minor) 19 | . . . . . 3 2 . 1 1 . 3 2 . 5 1 1 Data Loss (major) 11 | . . . . . 2 . 1 2 . . . 2 . 2 2 . Misfires 4 | . . . . . 2 . . . . . . . . 1 1 . Alerts 4 | . . . . . 2 . 1 . . . . 1 . . . . Misdirections 10 | . . . . . . . 2 1 1 . . 1 . . 5 . Weapon Failures 2 | . . . . . 2 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1114 | . . . . . . 53 109 157 15 . 394 138 . 85 163 . Projectiles 90 | . . . . . . . . . . . . . . . 90 . Explosions 165 | . . . . . . . 80 . . . . . . 12 73 . Melee 859 | . . . . . . 53 29 157 15 . 394 138 . 73 . . Knockbacks 1 | . . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 437 | . . . . . . . 168 . . . . . . 58 76 135 Shots 7 | . . . . . . . 2 . . . . . . 1 3 1 Rammed 12 | . . . . . . . . . . . . . . . 5 7 Targets Rammed 20 | . . . . . 1 . . . . . . . . 2 10 7 Kicked 8 | . . . . . 1 . . . . . . . . 2 5 . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 369 | . 27 18 195 349 338 258 207 231 214 174 147 369 . 222 369 . Average Temperature 87 | . 12 13 65 90 115 100 87 89 93 104 63 122 . 46 105 . Received Heat Transfer 3609 | . 6 219 504 414 93 54 60 . . . 90 373 9 833 783 171 Effects 5 | . . . . 3 . . . . . . . 1 . . 1 . Energy Bleed 2 | . . . . 2 . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . 1 . . 1 . Damage (minor) 1 | . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . Parts Fried 2 | . . . . . . . . . . . . . . 1 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 6 | . . 1 . . 1 . . . . . . 1 . 2 1 . Combat Hostiles 6 | . . 1 . . 1 . . . . . . 1 . 2 1 . Parts Melted 35 | . 1 2 . 10 3 4 1 . . . . 2 . 8 4 . Heat Transferred 13572 | . 333 1211 949 2960 1523 1375 325 . . . . 657 . 3425 814 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Res Arm Res Acc Peak Influence 807 | . 170 259 498 543 283 258 291 . . . . 390 167 404 807 427 Initial 316 | . . 1 91 202 246 44 105 . . . . 247 69 87 162 316 Average 202 | . 96 148 358 336 133 116 120 . . . . 236 99 251 317 308 Maximum Alert Level 3 | . . 1 2 2 1 1 1 . . . . 1 . 2 3 2 Low Security (%) 54 | . 100 95 14 . 76 78 81 . . . . 30 100 24 48 4 Level 1 38 | . . 4 46 74 23 21 18 . . . . 69 . 70 21 92 Level 2 5 | . . . 38 25 . . . . . . . . . 4 14 3 Level 3 1 | . . . . . . . . . . . . . . . 15 . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . . . 2 8 3 2 4 . . . . 5 . 5 4 5 Investigation 6 | . . . 1 1 . 1 . . . . . 1 . 2 . . Extermination 12 | . . . . . 3 1 1 . . . . 2 . 1 2 2 Reinforcement 14 | . . . 1 3 . . 1 . . . . 2 . 2 2 3 Assault . | . . . . . . . . . . . . . . . . . Garrison 6 | . . . . 4 . . 2 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Res Arm Res Acc Distress Signals 8 | . 1 3 . . . . 1 . . . . 1 . 1 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 357 | . 8 20 28 23 15 23 33 15 1 . 10 28 7 36 57 53 Peak Tracking Total 31 | . 3 6 8 6 4 5 11 7 1 . 7 5 5 8 27 31 Tactical Retreats 51 | . . 1 3 . 5 4 2 6 . . 5 4 1 1 13 6 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Res Arm Res Acc Traps Triggered 16 | . . 1 . 3 1 1 . . . 1 . 4 1 1 1 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Res Arm Res Acc Machines Disabled 11 | . . . . . . . 2 . . . . . . 6 2 1 Max in Single Turn 2 | . . . . . . . 2 . . . . . . 1 1 1 Garrison Access 3 | . . . 1 . . 2 . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Res Arm Res Acc Machines Accessed 44 | . 6 5 5 1 5 10 2 . . . . 4 . 4 1 1 Terminals 27 | . 6 5 4 . 2 4 2 . . . . 1 . 3 . . Fabricators 3 | . . . . . . 2 . . . . . . . 1 . . Repair Stations 5 | . . . . . 2 . . . . . . 3 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 2 . . . . . . . . . . Garrison Access 6 | . . . 1 1 . 2 . . . . . . . . 1 1 Total Hacks 95 | . 10 8 16 4 12 23 3 . . . . 6 . 10 2 1 Successful 42 | . 4 3 5 . 7 16 1 . . . . 3 . 3 . . Failed 53 | . 6 5 11 4 5 7 2 . . . . 3 . 7 2 1 Catastrophic 11 | . . 1 3 . 1 3 . . . . . . . 2 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 24 | . 3 3 11 . 2 3 . . . . . . . 2 . . Terminals 58 | . 10 8 14 . 4 10 3 . . . . 2 . 7 . . Fabricators 5 | . . . . . . 2 . . . . . . . 3 . . Repair Stations 9 | . . . . . 5 . . . . . . 4 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . . . . 3 9 . . . . . . . . . . Garrison Access 11 | . . . 2 4 . 2 . . . . . . . . 2 1 Terminal Hacks 17 | . 3 2 4 . 1 4 1 . . . . 1 . 1 . . Part Schematic 1 | . . . . . . 1 . . . . . . . . . . Robot Schematic 1 | . . . 1 . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . Branch Access Points 2 | . . . 1 . 1 . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . Terminal Index 3 | . . 1 . . . 1 . . . . . . . 1 . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . Locate Traps 3 | . . . 1 . . 2 . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . Registered Components 2 | . . 1 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . 1 . . . . Fabricator Hacks 3 | . . . . . . 2 . . . . . . . 1 . . Build 3 | . . . . . . 2 . . . . . . . 1 . . Repair Station Hacks 6 | . . . . . 4 . . . . . . 2 . . . . Scan Component 3 | . . . . . 2 . . . . . . 1 . . . . Repair 3 | . . . . . 2 . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . 2 8 . . . . . . . . . . Insert Component 5 | . . . . . 1 4 . . . . . . . . . . Analyze 5 | . . . . . 1 4 . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . 2 . . . . . . . . . . Seal Access 3 | . . . 1 . . 2 . . . . . . . . . . Unauthorized Hacks 3 | . 1 1 . . . . . . . . . . . 1 . . Terminals 3 | . 1 1 . . . . . . . . . . . 1 . . Botnet 1 | . 1 . . . . . . . . . . . . . . . Operators 2 | . . 1 . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . Hacking Detections 34 | . 4 4 4 1 3 7 2 . . . . 3 . 4 1 1 Full Trace Events 6 | . 1 . 1 1 . 1 . . . . . . . 2 . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 1 4 . . . . . . . . . . Parts Built 3 | . . . . . . 3 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 314 | . . . . . . 175 . . . . . . . 139 . . Total Part Build Rating 21 | . . . . . . 21 . . . . . . . . . . Parts Repaired 3 | . . . . . 2 . . . . . . 1 . . . . Time 89 | . . . . . 64 . . . . . . 25 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 1 3 . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 1 3 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Res Arm Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Res Arm Res Acc Total Allies 16 | . . . 10 . . 3 . . . . . . . . 3 . Largest Group 10 | . . . 10 . . 3 . . . . . . . . 3 . Highest-Rated Group 138 | . . . 88 . . 93 . . . . . . . . 138 . Highest-Rated Ally 46 | . . . 16 . . 31 . . . . . . . . 46 . Total Orders 1 | . . . 1 . . . . . . . . . . . . . ROAM 1 | . . . 1 . . . . . . . . . . . . . Ally Attacks 37 | . . . 11 . . 18 . . . . . . . . 8 . Total Damage 581 | . . . 87 . . 227 . . . . . . . . 267 . Kills 7 | . . . 2 . . 5 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Res Arm Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 1 . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Res Arm Res Acc Turns Passed 12476 | . 453 715 749 771 1698 2193 892 406 197 40 294 1560 109 1075 817 507 Spaces Moved 8427 | 1 316 389 317 355 956 1352 582 623 258 59 424 917 188 464 792 434 Core 1314 | . . . . . . . 123 109 . 28 262 18 63 . 480 231 Treads 16 | . . . . . . . . . . . . . . . 16 . Legs 5775 | 1 316 389 317 355 927 1352 370 . . . . 887 . 390 268 203 Wheels 29 | . . . . . 29 . . . . . . . . . . . Hover 68 | . . . . . . . . . . . . 12 6 50 . . Flight 1225 | . . . . . . . 89 514 258 31 162 . 119 24 28 . Fastest Speed 40 | 120 120 120 120 120 115 123 50 45 45 50 50 50 40 40 50 50 Average Speed 101 | 120 120 120 125 120 124 125 96 53 69 66 53 112 43 109 76 87 Slowest Speed 400 | 120 120 190 190 120 130 130 125 150 135 100 100 120 51 120 260 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . 1 . 2 . 1 . . . Cave-ins Triggered 3 | . . . . . 1 . 1 . . . . 1 . . . . Exploration Rate (%) 32 | 2 59 44 54 31 27 35 18 69 41 13 69 17 7 23 32 17 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 3 | . . . 1 . . . . 1 . . 1 . . . . . Known Exits Taken 3 | . . . . . 1 1 1 . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 . . . 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . . . . 2 . 1 . . . . . Spaces Dug 153 | . . . 4 . 29 47 15 . . . 4 28 4 4 10 8 Terrain Destroyed 280 | . . . 4 . 29 47 59 . . . 4 41 4 23 56 13 Melee 153 | . . . 4 . 29 47 15 . . . 4 28 4 4 10 8 Projectile 33 | . . . . . . . . . . . . 13 . 9 11 . AOE 93 | . . . . . . . 44 . . . . . . 9 35 5 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Res Arm Res Acc Total 11099 | . 369 534 530 578 1353 1731 821 675 269 60 472 1295 206 769 907 530 Wait 1315 | . 32 38 92 134 279 244 123 28 . . 30 208 2 43 15 47 Move 8403 | . 315 388 316 354 954 1351 581 622 255 58 420 916 185 463 791 434 Hop 3 | . . . . . . . . . 1 . 1 . 1 . . . Pick Up 95 | . 6 6 5 3 11 8 9 2 2 . 3 6 1 30 3 . Fast Attach 137 | . 1 13 10 4 6 9 11 1 2 . 2 30 4 26 12 6 Attach 86 | . . 3 4 2 10 . 12 5 3 . 3 5 1 19 11 8 Detach 38 | . . 2 . 1 2 1 6 4 2 1 1 4 1 2 2 9 Swap 111 | . . 9 13 7 16 31 7 . . . . 12 . 11 4 1 Drop 138 | . 4 20 19 9 9 20 13 . 1 1 1 21 1 16 2 1 Fire 389 | . 11 55 65 64 27 15 8 . . . . 30 . 88 26 . Melee 357 | . . . 6 . 37 52 51 13 3 . 11 63 4 69 31 17 Ram 12 | . . . . . . . . . . . . . . . 5 7 Kick 8 | . . . . . 1 . . . . . . . . 2 5 . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . 1 . . . . . . . 6 . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 3 exits: [*Min] / *Sto x2) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research -3/Armory -2/Research -1/Access History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 6) 255 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 16) 454 | -10/Materials | Entered another Materials area 454 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 462 | -9/Materials | Discovered new exit (range 16) 910 | -9/Materials | Discovered new exit (range 13) 1129 | -9/Materials | Discovered new exit (range 14) 1169 | -9/Materials | Entered Storage 1192 | -9/Storage | Identified exit to Recycling 1288 | -9/Storage | Build established: Scavenger-Mutant 1552 | -9/Storage | Core integrity fell below 50% 1616 | -9/Storage | Destroyed 7 combat bots 1751 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1837 | -9/Storage | Learned location of Armory (-3) 1912 | -9/Storage | Discovered new exit (range 6) 1918 | -9/Storage | Entered Materials 1918 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2246 | -8/Materials | Garrison activated, responded to threat 2485 | -8/Materials | Garrison activated, responded to threat 2616 | -8/Materials | Discovered new exit (range 15) 2689 | -8/Materials | Entered Factory 2689 | -7/Factory | Evolved 2 slots: Utility x2 3046 | -7/Factory | Crushed by falling debris 3077 | -7/Factory | Lost 3 parts (1p1n1u) 3350 | -7/Factory | Repaired Aluminum Leg 3392 | -7/Factory | Repaired Imp. Terrain Scanner 3485 | -7/Factory | System corruption reached 10% 3536 | -7/Factory | Lost 5 parts (4n1u) 3587 | -7/Factory | Identified exit to Lower Caves 3857 | -7/Factory | Build established: Mutant 4368 | -7/Factory | Discovered new exit (range 14) 4385 | -7/Factory | Identified exit to Factory 4387 | -7/Factory | Entered another Factory area 4387 | -6/Factory | Evolved 2 slots: Utility x2 4544 | -6/Factory | Fabricated Adv. Transmission Jammer (x1) 4568 | -6/Factory | Build established: Skirmisher 4704 | -6/Factory | Fabricated Graphene Brace (x2) 4883 | -6/Factory | Allied Derelicts emerged from ambush trap array 5150 | -6/Factory | Build established: Mutant 5513 | -6/Factory | Discovered new exit (range 5) 5518 | -6/Factory | Identified exit to Lower Caves 5684 | -6/Factory | Build established: Assassin 6538 | -6/Factory | Discovered new exit (range 16) 6579 | -6/Factory | Identified exit to Factory 6580 | -6/Factory | Entered another Factory area 6580 | -5/Factory | Evolved 2 slots: Utility x2 6580 | -5/Factory | Discovered new exit (range 11) 6593 | -5/Factory | Identified exit to Upper Caves 7091 | -5/Factory | System corruption reached 10% 7134 | -5/Factory | Lost 4 parts (1p1n1u1w) 7157 | -5/Factory | Crushed by falling debris 7223 | -5/Factory | Lost 7 parts (1p5u1w) 7297 | -5/Factory | Cargo convoy interrupted 7335 | -5/Factory | Garrison activated, responded to threat 7378 | -5/Factory | Discovered exit to Upper Caves (range 21) 7380 | -5/Factory | Lost 7 parts (1p3n3u) 7414 | -5/Factory | Core integrity fell below 50% 7444 | -5/Factory | Build established: Mutant 7472 | -5/Factory | Entered Upper Caves 7528 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7575 | -5/Upper Caves | Core integrity fell below 20% 7576 | -5/Upper Caves | Lost 3 parts (2n1u) 7760 | -5/Upper Caves | Encountered a Warlord checkpoint 7815 | -5/Upper Caves | Ambushed by wild Derelicts 7829 | -5/Upper Caves | Spotted B-75 Beast 7877 | -5/Upper Caves | Discovered new exit (range 5) 7878 | -5/Upper Caves | Entered another Upper Caves area 8067 | -5/Upper Caves | Discovered new exit (range 9) 8075 | -5/Upper Caves | Entered Warlord 8109 | -5/Warlord | Discovered new exit (range 15) 8115 | -5/Warlord | Entered Proximity Caves 8386 | -4/Proximity Caves | Spotter reported a threat 8405 | -4/Proximity Caves | Discovered new exit (range 6) 8409 | -4/Proximity Caves | Entered Factory 8409 | -4/Factory | Evolved 2 slots: Utility x2 8526 | -4/Factory | Repaired Power Sword 8668 | -4/Factory | Lost 3 parts (1p1n1w) 8933 | -4/Factory | Build established: Scavenger-Mutant 9498 | -4/Factory | Crushed by falling debris 9529 | -4/Factory | Lost 3 parts (1p1n1u) 9559 | -4/Factory | System corruption reached 10% 9951 | -4/Factory | Core integrity fell below 50% 9962 | -4/Factory | Discovered new exit (range 13) 9969 | -4/Factory | Entered Research 9969 | -3/Research | Evolved 2 slots: Utility x2 9975 | -3/Research | Lost 8 parts (1p4n3u) 10069 | -3/Research | Discovered new exit (range 10) 10078 | -3/Research | Entered Armory 10318 | -3/Armory | Lost 3 parts (3u) 10388 | -3/Armory | Build established: Hacker-Mutant 10584 | -3/Armory | Lost 3 parts (1p2u) 10846 | -3/Armory | System corruption reached 10% 10860 | -3/Armory | Core integrity fell below 50% 10900 | -3/Armory | Lost 18 parts (3p3n5u7w) 11031 | -3/Armory | Found Prototype Device 11031 | -3/Armory | Identified Exp. Thermal Shield 11050 | -3/Armory | Found Fusion Bomb Launcher 11134 | -3/Armory | Lost 3 parts (2u1w) 11151 | -3/Armory | Discovered new exit (range 3) 11153 | -3/Armory | Entered Research 11153 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 11156 | -2/Research | Build established: Mutant 11368 | -2/Research | Lost 3 parts (1n1u1w) 11442 | -2/Research | Lost 3 parts (1n2u) 11491 | -2/Research | System corruption reached 10% 11508 | -2/Research | Lost 6 parts (1p2n2u1w) 11641 | -2/Research | Core integrity fell below 50% 11657 | -2/Research | Allied Derelicts emerged from ambush trap array 11666 | -2/Research | Lost 8 parts (1p4n2u1w) 11668 | -2/Research | Spotted B-90 Cyclops 11750 | -2/Research | Destroyed 7 combat bots 11752 | -2/Research | Lost 6 parts (4n1u1w) 11842 | -2/Research | Spotted B-90 Cyclops 11891 | -2/Research | Core integrity fell below 20% 11917 | -2/Research | Found Enh. Force Lance 11943 | -2/Research | Search patrols dispatched 11962 | -2/Research | Discovered new exit (range 16) 11970 | -2/Research | Entered Access 11970 | -1/Access | Evolved 2 slots: Propulsion x2 12406 | -1/Access | Energy Cycler disabled 12452 | -1/Access | Lost 5 parts (4n1u) 12463 | -1/Access | Core integrity fell below 50% 12470 | -1/Access | Core integrity fell below 20% 12477 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 12444_ Slug penetrates Wall. 12454_ Slammed into R-10 Processor. 12459_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 12460_ System corrupted: Matter fused (-8). 12462_ C-30 ARC bursts open, deploying its payload. 12462_ S-43 Plague unfolds itself. 12462_ Centrium Leg destroyed. 12464_ K-01 Serf destroyed. 12466_ O-32 Director uses terminal to summon reinforcements. 12466_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A007. 12466_ O-32 Director locks terminal. 12466_ Authchip [Device] destroyed. 12467_ Triggered Blade Trap. 12467_ Massive razor-sharp blades shoot up from within the floor. 12467_ Authchip [Weapon] severed. 12470_ ALERT: Rogue bot located, Programmers report to Access Zone 7H. 12470_ Slammed into K-01 Serf. 12474_ Critical hit (Burn: +37). 12477_ OQXJM2XIPPUR7>RCPZI ZISEI & Map ----- +----------------------------------------------------+ | ?????????????????????????????????####????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????###############??? | | ????????????????????????????????# * #### | | ????????????????????????????????# ! ! ## | | ????????????????????????????????# ## ! | | ????????????????????????????????? ?# * | | ??????????????????????????????????? ???# * | | ????????????????????????????????????? ?????# | | ??????????????????????##############?##"##?????# | | ??????????????????????# ! #?# ######### | | ??????????????????????# ### | | ??????????????????????# / *% | | ??????????????????????# # = | | ??????????? ???????# # | | ?????????? ############/####gp "" "" | | ?????????? k sss s ""T"" | | ?????????? @k s """ | | ?????????? | | ?????????? | | ??????????? | | ???????????######################### ## | | ???????????????????????????????????############### | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 155 Energy Generation 55 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Cloak Strength 4 Power Amplification 40 Base Temperature (-) 150 Armor Coverage 600 Resistance: TH 30 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 62 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 14 Defensive Hacking 12 Authchip Count 4 Item Schematics ----------------- Titanium Leg | -7/Factory | Scanalyzed Arm. Leg | -6/Factory | Scanalyzed Imp. Cloaking Device | -6/Factory | Hacked Enh. Optical Array | -6/Factory | Scanalyzed Adv. Terrain Scanner | -6/Factory | Scanalyzed Robot Schematics ------------------ R-06 Scavenger | -9/Storage | Hacked Fabricated ------------ Adv. Transmission Jammer | x1 | -6/Factory | Preloaded Graphene Brace | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingZhirovFemtoactuators Manual? 0 Play Time 02:38:27 Cumulative 125.4 hours Start 2023.05.14 @ 22:14:29 End 2023.05.15 @ 00:58:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 200 Rogue 200 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 60 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8af6a3cf-f653-48f3-8586-529c1f30896c