Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 18:15:00 Player: CeeJaaay Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (7) 35 Value Destroyed (182) 182 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (262) 262 TOTAL SCORE: 2479 Bonus ------- Pacifist 200 Follower Combat Kills 72 Friendly Fire -10 Cogmind --------- Core Integrity 0/550 Matter 268/300 Energy 156/250 System Corruption 4% Temperature Warm (150) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Improved Terrain Scanner Targeting Computer > --- WEAPON ----------- Small Laser Assault Rifle Hammer > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Assault Rifle [Rating: 13] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Device Heat Sink Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 2 | . . . 1 . 1 Weapon 1 | . . . 1 . . Parts Attached 18 | 6 . . 6 . 6 Power 5 | 2 . . 1 . 2 Engine 5 | 2 . . 1 . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 4 | 2 . . . . 2 Treads . | . . . . . . Leg 4 | 2 . . . . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 4 | . . . 4 . . Device 2 | . . . 2 . . Storage . | . . . . . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 5 | 2 . . 1 . 2 Energy Gun 2 | 1 . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 . . . . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 14 | . . . . . 14 Power 2 | . . . . . 2 Propulsion 4 | . . . . . 4 Utility 3 | . . . . . 3 Weapon 5 | . . . . . 5 Highest Loss Streak 14 | . . . . . 14 To Critical Strikes . | . . . . . . Average Slot Usage (%) 85 | . 71 71 90 100 78 Engine 12 | . 14 14 11 11 16 Leg 22 | . 28 28 22 22 15 Device 12 | . . . 15 22 14 Processor 6 | . . . 6 11 8 Energy Gun 11 | . 14 14 11 11 7 Ballistic Gun 11 | . 14 14 11 11 7 Impact Weapon 7 | . . . 11 11 7 Naked Turns . | . . . . . . Heaviest Build 17 | 8 8 8 17 14 17 Greatest Support 20 | 20 20 20 20 20 20 Greatest Overweight (x) 1 | 1 . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 3 3 3 5 5 4 Average Carried 3 | 1 2 3 4 5 3 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 2 3 3 5 5 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 344 | 241 . . 103 . . Remotely . | . . . . . . Salvage Created 216 | . . . 118 . 98 Parts 22 | . . . 15 . 7 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 5 | . . . 3 . 2 Melee 1 | . . . . . 1 Guns 4 | . . . 3 . 1 Classes Destroyed 5 | . . . 4 . 1 Tunneler 1 | . . . 1 . . Watcher 1 | . . . 1 . . Swarmer 2 | . . . 2 . . Grunt 2 | . . . . . 2 Sentry 1 | . . . 1 . . Best Kill Streak 4 | . . . 4 . 2 Combat Bots Only 2 | . . . 2 . 2 Max Kills in Single Turn 2 | . . . 2 . 1 Gunslinging 1 | . . . 1 . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 137 | . . . 5 . 132 Missed 36 | . . . 3 . 33 Damage Taken 1587 | . . . 32 . 1555 Core 577 | . . . 15 . 562 Absorbed by Shields . | . . . . . . Core Remaining (%) 98 | 100 . 100 . 96 . Volleys Fired 25 | . . . 8 . 17 Largest 2 | . . . 2 . 2 Hottest 65 | . . . 60 . 65 Shots Fired 37 | . . . 14 . 23 Gun 37 | . . . 14 . 23 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 21 | . . . 8 . 13 Thermal 16 | . . . 6 . 10 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 16 | . . . 3 . 16 Robot Miss Streak 3 | . . . 3 . 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 33 | . . . 7 . 26 Core Hits 17 | . . . 7 . 10 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 10 | . . . . . 10 Impact 10 | . . . . . 10 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 602 | . . . 121 . 481 Guns 343 | . . . 121 . 222 Cannons . | . . . . . . Explosions . | . . . . . . Melee 259 | . . . . . 259 Ramming . | . . . . . . Kinetic 217 | . . . 79 . 138 Thermal 126 | . . . 42 . 84 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 259 | . . . . . 259 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 2 | . . . . . 2 Impact 2 | . . . . . 2 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 1 | . . . . . 1 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 166 | . . . . . 166 Average Temperature 83 | . . . . . 83 Received Heat Transfer 693 | . . . 9 . 684 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 298 | . . . 100 . 198 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 178 | . . . 178 69 121 Initial 69 | . . . . 69 26 Average 40 | . . . 68 69 39 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 . . . 2 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 2 | . 1 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 2 | . . . 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 32 | . . . 8 1 23 Peak Tracking Total 16 | . 1 . 5 . 16 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 3 | . 1 . 1 . 1 Terminals 3 | . 1 . 1 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 7 | . 2 . 4 . 1 Successful 5 | . 1 . 3 . 1 Failed 2 | . 1 . 1 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 7 | . 2 . 4 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 1 . 3 . 1 Record 2 | . 1 . 1 . . Robot Analysis 1 | . . . 1 . . Alert Level 1 | . . . 1 . . Locate Traps 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 1 1 Highest-Rated Group 40 | . . 40 40 16 16 Highest-Rated Ally 16 | . . 16 16 16 16 Total Orders . | . . . . . . Ally Attacks 30 | . . . 25 3 2 Total Damage 285 | . . . 234 17 34 Kills 4 | . . . 4 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 1321 | 63 220 153 243 386 256 Spaces Moved 997 | 44 183 128 169 322 151 Core 13 | 9 . . . . 4 Treads . | . . . . . . Legs 984 | 35 183 128 169 322 147 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 100 Average Speed 119 | 113 120 120 120 120 119 Slowest Speed 120 | 120 120 120 120 120 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 3 21 22 23 66 17 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1066 | 56 183 127 193 321 186 Wait 6 | . . . 6 . . Move 992 | 43 182 127 168 321 151 Hop . | . . . . . . Pick Up 12 | 7 1 . 3 . 1 Fast Attach 5 | . . . 5 . . Attach 12 | 5 . . 1 . 6 Detach . | . . . . . . Swap 1 | 1 . . . . . Drop 2 | . . . 2 . . Fire 25 | . . . 8 . 17 Melee 10 | . . . . . 10 Ram . | . . . . . . Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 16) 284 | -10/Materials | Entered Mines 312 | -10/Mines | Build established: Mutant 410 | -10/Mines | Discovered new exit (range 12) 425 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 437 | -10/Mines | Entered Materials 437 | -9/Materials | Accompanied by 3 allies 437 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 640 | -9/Materials | Discovered new exit (range 16) 680 | -9/Materials | Entered Mines 680 | -9/Mines | Accompanied by 1 ally 689 | -9/Mines | Learned Materials terminal intel 937 | -9/Mines | Learned location of 1 exit from Lower Caves 1031 | -9/Mines | Discovered new exit (range 12) 1053 | -9/Mines | Assembled infested the area 1058 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1066 | -9/Mines | Entered Materials 1066 | -8/Materials | Accompanied by 1 ally 1066 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1067 | -8/Materials | Loaded intel: 12 terminal locations 1300 | -8/Materials | Core integrity fell below 50% 1319 | -8/Materials | Core integrity fell below 20% 1322 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- G-47 Trooper destroyed. Critical hit (Burn: +37). Slug penetrates G-47 Trooper. G-47 Trooper destroyed. Critical hit (Burn: +37). Penetrated by Slug. Assault Rifle destroyed. Kicked B-36 Bruiser. Penetrated by Slug. Slug penetrates Wall. Acquired Particle Gun. Knocked back. Critical hit (Burn: +37). Penetrated by Slug. Targeting Computer destroyed. Aluminum Leg destroyed. System corrupted by crushing effect (+2). Aluminum Leg destroyed. Particle Gun destroyed. Slug penetrates B-36 Bruiser. 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""" #??????" | | ??????????????????????#??# """ [ ???????? | | ??????????????????????#??# """ #### ???????? | | ?????????????#?#?????????# #?????????????? | | ?????????????????????????# #?????????????? | | ?????????????????????#???# ? #?????????????? | | ?????????????????????????# ##??? ##????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????##+##???????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed ConstructTacticalCasing Manual? 0 Play Time 00:22:21 Cumulative 5.9 hours Start 2024.04.15 @ 17:52:48 End 2024.04.15 @ 18:15:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 12 Achievement% 8 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 231bcbcc-52be-4ead-9971-0b36681dc6a2