Cogmind - Beta 13 --- EXPLORER MODE // 2024.07.17 @ 19:32:23 Player: crazyfoal Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (84) 420 Value Destroyed (3075) 3075 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (839) 839 TOTAL SCORE: 8474 Bonus ------- High Alert Combat Kills 266 Follower Combat Kills 89 Entered DSFs 500 Friendly Fire -16 Cogmind --------- Core Integrity 0/1000 Matter 241/300 Energy 99/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Reaction Control System Peak State ------------ > --- POWER ------------ Deuterium Engine Light Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Armored Leg Improved VSS Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Seismic Detector Transmission Jammer Light Armor Plating > --- WEAPON ----------- Minigun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Mini Grenade Launcher > --- INVENTORY -------- Titanium Leg Heat Sink System Shield [Rating: 56] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Fission Core Propulsion Titanium Leg Leg Titanium Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Heavy Machine Gun Energy Gun EM Pulse Gun Ballistic Gun Heavy Machine Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Slots Evolved 11 | . 1 . 2 2 2 . 2 2 Power 2 | . . . . 1 . . 1 . Propulsion 2 | . . . . 1 1 . . . Utility 4 | . . . 1 . 1 . 1 1 Weapon 3 | . 1 . 1 . . . . 1 Parts Attached 73 | 8 8 1 1 9 2 18 6 20 Power 15 | 1 2 . . 2 . 4 3 3 Engine 11 | 1 1 . . 2 . 2 3 2 Core 4 | . 1 . . . . 2 . 1 Reactor . | . . . . . . . . . Propulsion 16 | 2 1 . . 2 1 7 1 2 Treads . | . . . . . . . . . Leg 16 | 2 1 . . 2 1 7 1 2 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 14 | 1 2 1 1 . 1 1 2 5 Device 8 | . . 1 1 . 1 1 1 3 Storage 1 | . 1 . . . . . . . Processor 3 | 1 1 . . . . . . 1 Hackware 1 | . . . . . . . . 1 Protection 1 | . . . . . . . 1 . Artifact . | . . . . . . . . . Weapon 28 | 4 3 . . 5 . 6 . 10 Energy Gun 9 | 3 3 . . 1 . . . 2 Energy Cannon . | . . . . . . . . . Ballistic Gun 15 | 1 . . . 3 . 5 . 6 Ballistic Cannon 2 | . . . . 1 . . . 1 Launcher 2 | . . . . . . 1 . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 25 | . . . . . . 3 . 22 Power 3 | . . . . . . . . 3 Propulsion 4 | . . . . . . 1 . 3 Utility 9 | . . . . . . 1 . 8 Weapon 9 | . . . . . . 1 . 8 Highest Loss Streak 10 | . . . . . . 3 . 10 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 84 | . 99 99 90 98 98 90 97 62 Engine 11 | . 10 12 10 16 14 13 15 8 Core 1 | . 1 . . . . . . 2 Leg 21 | . 25 25 20 25 26 22 25 15 Device 13 | . . 6 20 16 21 20 18 11 Storage 6 | . 7 12 10 8 7 7 6 5 Processor 2 | . 17 4 . . . . . . Hackware 1 | . . . . . . . . 3 Protection 1 | . . . . . . . 6 . Energy Gun 7 | . 24 25 20 14 7 . . . Ballistic Gun 14 | . 12 12 10 11 21 23 25 7 Launcher 1 | . . . . . . 1 . 3 Naked Turns 6 | . . . . . . . . 6 Heaviest Build 59 | 6 20 20 21 37 36 51 58 59 Greatest Support 68 | 20 20 20 20 30 47 68 68 66 Greatest Overweight (x) 3 | . . . 1 1 1 2 . 3 Average Overweight (x) . | . . . 1 . . . . . Largest Inventory Capacity 10 | 5 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 7 10 10 10 10 10 10 9 Most Carried 9 | 5 7 6 4 9 9 9 5 5 Average Carried 3 | 2 5 5 4 6 8 5 3 . Final Capacity 10 | 5 10 10 10 10 10 10 10 5 Final Carried 9 | 4 6 5 4 9 8 4 4 1 Class Distribution -------------------- 45% | Hacker-Gunner 24% | Hacker-Skirmisher 17% | Hacker-Tank 11% | Hacker-Mutant Dominant Class ---------------- Hacker-Gunner | -10/Materials Hacker-Skirmisher | -10/Mines Hacker-Skirmisher | -9/Materials Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Gunner | -7/DSF Hacker-Tank | -6/Factory Hacker-Gunner | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Matter Collected 2673 | 285 86 1 28 174 10 522 535 1032 Remotely . | . . . . . . . . . Salvage Created 3149 | 46 162 39 52 244 . 418 498 1690 Parts 138 | 1 11 4 9 8 . 19 25 61 Haulers Intercepted 2 | . . . . 1 . . . 1 Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Combat Hostiles Destroyed 60 | 1 3 2 1 4 . 10 8 31 Guns 37 | 1 3 2 1 1 . 9 8 12 Cannons 5 | . . . . 1 . . . 4 AOE 18 | . . . . 2 . 1 . 15 Classes Destroyed 15 | 1 1 1 . 2 . 1 4 5 Worker 5 | . . . . . . . . 5 Builder 5 | . . . . . . . . 5 Hauler 2 | . . . . 1 . . . 1 Recycler 3 | . . . . . . . 1 2 Mechanic 1 | . . . . . . . 1 . Operator 2 | . . . . . . . . 2 Watcher 6 | . 1 . 2 1 . . 2 . Swarmer 16 | . . 2 1 . . 3 4 6 Grunt 30 | 1 3 . . 3 . 5 2 16 Brawler 6 | . . . . 1 . 1 . 4 Duelist 1 | . . . . . . . . 1 Sentry 2 | . . . . . . . . 2 Hunter 3 | . . . . . . . 1 2 Programmer 1 | . . . . . . . 1 . Heavy 1 | . . . . . . 1 . . Best Kill Streak 17 | 1 2 2 2 4 . 3 10 17 Combat Bots Only 11 | 1 1 2 1 3 . 3 5 11 Max Kills in Single Turn 4 | 1 1 1 1 2 . 2 1 4 Gunslinging 1 | . . . . . . 1 . . Exploded 2 | . . . . 2 . 1 . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Hostile Shots Fired 515 | 8 5 7 12 13 . 73 59 338 Missed 144 | 2 2 2 4 5 . 13 14 102 Damage Taken 4593 | 40 29 23 33 78 . 921 478 2991 Core 1222 | . . 9 11 11 . 161 20 1010 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 2722 | 25 17 17 26 49 . 539 288 1761 Regen/Repaired (Parts) 78 | . 27 . . . . . . 51 Core Remaining (%) 94 | 100 . 96 97 98 . 77 97 . Volleys Fired 165 | 5 7 4 6 10 . 36 27 70 Largest 5 | 2 3 2 3 4 . 4 4 5 Hottest 163 | 70 110 60 100 163 . 120 115 161 Shots Fired 494 | 10 21 8 18 39 . 115 108 175 Gun 417 | 10 21 8 18 30 . 114 108 108 Cannon 43 | . . . . 9 . . . 34 Launcher 34 | . . . . . . 1 . 33 Special . | . . . . . . . . . Kinetic 389 | 5 7 4 6 19 . 108 108 132 Thermal 38 | 5 7 . 6 10 . . . 10 Explosive 34 | . . . . . . 1 . 33 Electromagnetic 33 | . 7 4 6 10 . 6 . . Robot Hit Streak 25 | 7 14 6 7 11 . 25 10 21 Robot Miss Streak 4 | 1 1 1 1 3 . 3 4 4 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 9 | . . . 1 . . 4 4 . Max Gunslinging Chain 1 | . . . 1 . . 1 1 . Shots Hit Robots 361 | 9 14 6 10 27 . 94 71 130 Core Hits 185 | 2 8 3 5 9 . 24 23 111 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 10 | . . . . 4 . . . 6 Burn 2 | . . . . 2 . . . . Destroy 1 | . . . . . . . . 1 Blast 7 | . . . . 2 . . . 5 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10055 | 105 182 56 166 456 . 1884 1496 5710 Guns 5789 | 105 182 56 123 291 . 1824 1496 1712 Cannons 994 | . . . . 165 . . . 829 Explosions 3268 | . . . 43 . . 60 . 3165 Melee . | . . . . . . . . . Ramming 4 | . . . . . . . . 4 Kinetic 5982 | 43 26 24 27 257 . 1759 1496 2350 Thermal 745 | 62 57 . 54 85 . . . 487 Explosive 2862 | . . . . . . 60 . 2802 Electromagnetic 462 | . 99 32 85 114 . 65 . 67 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 10 | . . . . . . . . 10 Average Corruption 2 | . . . . . . . . 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 16 | . . . . . . . . 16 Message Errors 6 | . . . . . . . . 6 Matter Fused 3 | . . . . . . . . 3 Heat Flow Errors 2 | . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 15 | . . . . . . . . 15 Projectiles . | . . . . . . . . . Explosions 15 | . . . . . . . . 15 Melee . | . . . . . . . . . Knockbacks 4 | . . . . 1 . . . 3 Impact . | . . . . . . . . . Kinetic 4 | . . . . 1 . . . 3 Secondary . | . . . . . . . . . Self-Inflicted Damage 248 | . . . . . . . . 248 Shots 13 | . . . . . . . . 13 Rammed . | . . . . . . . . . Targets Rammed 1 | . . . . . . . . 1 Kicked 1 | . . . . . . . . 1 Crushed . | . . . . . . . . . Highest Temperature 349 | 90 85 40 67 349 . 22 153 148 Average Temperature 56 | 36 39 20 23 124 . 7 51 31 Received Heat Transfer 1548 | 36 24 . . 81 . 297 153 957 Effects 3 | . . . . 3 . . . . Energy Bleed 3 | . . . . 3 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | 1 . . . 1 . . . . Heat Transferred 1287 | 185 149 . 75 358 . . . 520 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Peak Influence 849 | 20 147 105 145 251 82 284 387 849 Initial 110 | . 9 40 28 43 82 44 110 31 Average 239 | 2 59 92 89 159 82 136 259 470 Maximum Alert Level 3 | . . . . 1 . 1 1 3 Low Security (%) 58 | 100 100 100 100 58 100 84 37 17 Level 1 20 | . . . . 41 . 15 62 14 Level 2 13 | . . . . . . . . 45 Level 3 6 | . . . . . . . . 22 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . Squads Dispatched 10 | . . . . . . 1 2 7 Investigation 2 | . . . . . . . . 2 Extermination 2 | . . . . . . . 1 1 Reinforcement 6 | . . . . . . 1 1 4 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Distress Signals 3 | . 1 . . . . . 2 . Communications Jammed 58 | . . . . . . . 51 7 Distress Signals 57 | . . . . . . . 51 6 Times Spotted 98 | 1 5 2 6 11 . 13 14 46 Peak Tracking Total 9 | 1 2 2 4 6 . 3 7 9 Tactical Retreats 5 | . 1 . . . . 2 . 2 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Traps Triggered 7 | . . . . . . . . 7 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Machines Disabled 17 | . . . . . . 1 2 14 Max in Single Turn 4 | . . . . . . 1 1 4 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Machines Accessed 9 | . 2 . 1 1 1 . 1 3 Terminals 5 | . 1 . . 1 1 . . 2 Fabricators . | . . . . . . . . . Repair Stations 2 | . 1 . . . . . . 1 Recycling Units 2 | . . . 1 . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 35 | . 5 . 4 3 1 . 2 20 Successful 29 | . 4 . 3 3 1 . 1 17 Failed 6 | . 1 . 1 . . . 1 3 Catastrophic 1 | . . . . . . . . 1 Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 13 | . 3 . . 3 1 . . 6 Fabricators . | . . . . . . . . . Repair Stations 16 | . 2 . . . . . . 14 Recycling Units 6 | . . . 4 . . . 2 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 10 | . 2 . . 3 1 . . 4 Record 5 | . 2 . . . . . . 3 Prototype ID Bank 1 | . . . . 1 . . . . Open DSF 2 | . . . . . 1 . . 1 Locate Traps 1 | . . . . 1 . . . . Zone Layout 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 15 | . 2 . . . . . . 13 Scan Component 8 | . 1 . . . . . . 7 Repair 7 | . 1 . . . . . . 6 Recycling Unit Hacks 4 | . . . 3 . . . 1 . Process 1 | . . . 1 . . . . . Report Inventory 1 | . . . . . . . 1 . Retrieve Matter 1 | . . . 1 . . . . . Retrieve Components 1 | . . . 1 . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . 1 . 1 . . . 1 3 Full Trace Events 3 | . 1 . . . . . . 2 Feedback Events 1 | . . . . . . . . 1 Corruption 1 | . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 7 | . 1 . . . . . . 6 Time 266 | . 26 . . . . . . 240 Parts Recycled . | . . . . . . . . . Recycled Matter 68 | . . . 68 . . . . . Retrieved Matter 68 | . . . 68 . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Total Allies 3 | . . 3 . . . . . . Largest Group 3 | . . 3 1 1 . . . . Highest-Rated Group 40 | . . 40 16 16 . . . . Highest-Rated Ally 16 | . . 16 16 16 . . . . Total Orders . | . . . . . . . . . Ally Attacks 15 | . . . 7 8 . . . . Total Damage 159 | . . . 84 75 . . . . Kills 5 | . . . 2 3 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Turns Passed 2735 | 132 241 206 170 247 80 384 428 847 Spaces Moved 1514 | 98 166 162 80 115 58 151 259 425 Core 41 | 26 . . . . . . . 15 Treads . | . . . . . . . . . Legs 1473 | 72 166 162 80 115 58 151 259 410 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 190 120 122 122 127 50 Average Speed 134 | 101 120 120 190 168 132 152 129 130 Slowest Speed 270 | 120 120 120 190 190 190 270 130 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 25 | 6 33 43 15 16 2 87 9 21 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 7 | 1 1 1 1 1 1 . 1 . Unknown Exits Taken . | . . . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 163 | . . . 2 1 . 6 . 154 Melee . | . . . . . . . . . Projectile 11 | . . . . 1 . . . 10 AOE 152 | . . . 2 . . 6 . 144 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Total 1894 | 120 192 167 86 144 61 238 297 589 Wait 51 | . . . . . . . . 51 Move 1507 | 97 165 161 79 114 58 150 258 425 Hop . | . . . . . . . . . Pick Up 68 | 10 9 . . 9 1 18 4 17 Fast Attach . | . . . . . . . . . Attach 41 | 6 3 1 1 4 2 7 2 15 Detach 2 | . . 1 . 1 . . . . Swap 32 | 2 5 . . 5 . 11 4 5 Drop 26 | . 3 . . 1 . 15 2 5 Fire 165 | 5 7 4 6 10 . 36 27 70 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 1 | . . . . . . . . 1 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . . 1 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 91 | -11/Scrapyard | Identified exit to Materials 91 | -11/Scrapyard | Discovered exit to Materials (range 8) 133 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Evolved 1 slot: Weapon x1 293 | -10/Materials | Repaired Med. Laser? 310 | -10/Materials | Build established: Hacker-Gunner 362 | -10/Materials | Identified exit to Mines 362 | -10/Materials | Discovered exit to Mines (range 8) 374 | -10/Materials | Entered Mines 488 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 556 | -10/Mines | Assembled infested the area 567 | -10/Mines | Identified exit to Materials 567 | -10/Mines | Discovered exit to Materials (range 12) 580 | -10/Mines | Entered Materials 580 | -9/Materials | Accompanied by 1 ally 580 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 618 | -9/Materials | Identified exit to Mines 618 | -9/Materials | Discovered exit to Mines (range 15) 731 | -9/Materials | Identified exit to Materials 731 | -9/Materials | Discovered exit to Materials (range 13) 737 | -9/Materials | Met 8R-AWN 750 | -9/Materials | Entered another Materials area 750 | -8/Materials | Accompanied by 1 ally 750 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 772 | -8/Materials | Build established: Hacker-Skirmisher 968 | -8/Materials | Identified exit to Factory 968 | -8/Materials | Discovered exit to Factory (range 16) 997 | -8/Materials | Entered Factory 997 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1077 | -7/Factory | Identified exit to DSF 1077 | -7/Factory | Entered DSF 1111 | -7/DSF | Additional patrols routed to DSF 1147 | -7/DSF | Lost 3 parts (1n1u1w) 1414 | -7/DSF | Sterilization system engaged 1423 | -7/DSF | Build established: Hacker-Gunner 1434 | -7/DSF | Ambient heat levels rising (+10) 1440 | -7/DSF | Identified exit to Factory 1440 | -7/DSF | Discovered exit to Factory (range 16) 1449 | -7/DSF | Ambient heat levels rising (+10) 1461 | -7/DSF | Entered Factory 1461 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1775 | -6/Factory | Build established: Hacker-Tank 1869 | -6/Factory | Identified exit to Factory 1869 | -6/Factory | Discovered exit to Factory (range 6) 1889 | -6/Factory | Entered another Factory area 1889 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 2248 | -5/Factory | Repaired Deuterium Engine 2248 | -5/Factory | Repaired Hvy. Machine Gun 2248 | -5/Factory | Repaired Transmission Jammer 2248 | -5/Factory | Repaired Heat Sink 2248 | -5/Factory | Repaired Imp. Deuterium Engine 2285 | -5/Factory | Build established: Hacker-Gunner 2286 | -5/Factory | Repaired Carbon-fiber Leg? 2534 | -5/Factory | Destroyed 11 combat bots 2545 | -5/Factory | Lost 10 parts (2p1n2u5w) 2598 | -5/Factory | Lost 3 parts (1n1u1w) 2661 | -5/Factory | Core integrity fell below 50% 2715 | -5/Factory | Core integrity fell below 20% 2731 | -5/Factory | System corruption reached 10% 2736 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- ALERT: Hostiles spotted, dispatching reinforcements to Terminal F016. Critical hit (Burn: +37). MASADC28J%1GK>MWHAR4:>YLQ%WJXNSWQFAC0F ALERT: Cargo convoy en route, clear transfer corridor. Critical hit (Burn: +37). Core Analyzer destroyed. Slug penetrates Wall. Emergency Access malfunctions. System corrupted: Heat flow error (+160). Slug penetrates Wall. Terminal disabled. P-70 Sage resets P-70 Sage, system corruption cleaned. Med. Storage Unit destroyed. [Achievement: System Compromised] Slug penetrates Wall. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ???# #?????????????????????????????????????? | | ???# #?????????????????????????????????????? | | ???# #?????????????????????????????????????? | | ???+ ^^^ #?????????????????????????????????????? | | ???# #?????????????????????????????????????? | | ???# #?????????????????????????????????????? | | #### ##############????????????????????????? | | # # #????????????????????????? | | # # #????????????????????????? | | # # #????????????????????????? | | # # #???????????????## ??????? | | # # #??????######## ??????? | | + # #?????? ??????? | | # " #?????? ?????? | | # # ####### ?????? | | # # / ????? | | # # ### ?????? | | # # #?#"" """ """ ????????? | | # # #?#"" """ """?????????? | | #+## ##############?#"Y """ """ ????? | | #? #????????#g????#"" ????? | | # #?????####/#####"" ????? | | # #?????# p # ????? | | # #?????#""" # ????? | | # #?????#""" # #####+##?????? | | #?????#""" @# #????????????? | | ####+##+##+#?????# p #????????????? | | ?????????????????#""" ""# #????????????? | | ?????????????????#""" T"# #????????????? | | ?????????????????#""" """# #????????????? | | ?????????????????# # #????????????? | | ?????????????????########## #????????????? | | ??????????????????????????# #????????????? | | ??????????????????????????# #????????????? | | ??????????????????????????###+##### #????????????? | | ??????????????????????????????????? ???????????? | | ???????????????????????????????????? ???????????? | | ????????????????????????????????????? ??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 38 Energy Capacity 675 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Targeting Accuracy 5 Core Analysis 6 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot First Step to Greatness Let's See Who's Tougher Loot Pinata Made in Tau Ceti IV One Hack Too Far Oops Part-time Mechanic Please Form A Line Serviceable Loadout System Compromised Total Silence Uninvited Guest Challenges ------------ None Game ------ Seed CoreAssaultCalibrator Manual? 0 Play Time 00:53:22 Cumulative 0.8 hours Start 2024.07.17 @ 18:42:03 End 2024.07.17 @ 19:32:23 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1 Rogue 0 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 84ce393f-4fc7-4047-baeb-1681b87ed4d0