Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.12 @ 22:41:23 Player: Skysub Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (17) 85 Value Destroyed (270) 270 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (656) 656 TOTAL SCORE: 2771 Bonus ------- Follower Combat Kills 56 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 285/300 Energy 37/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit Weight Redist. System 0b10 Decoder Chip [Looter] Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Improved VTOL Module Transport Network Coupler 0b10 Decoder Chip [Generic] Mobile Refinery Mk. CCLXVII Hacking Drone Bay (1/1) Heavy Ion Cannon Mining Laser CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Small Storage Unit 0b10 Decoder Chip [Looter] Hacking Suite Hacking Drone Bay > --- WEAPON ----------- Katana > --- INVENTORY -------- Improved Hover Unit Improved VTOL Module Weight Redist. System Transport Network Coupler 0b10 Decoder Chip [Generic] Mobile Refinery Mk. CCLXVII Heavy Ion Cannon Mining Laser [Rating: 34] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Improved VTOL Module Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Improved VTOL Module Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor 0b10 Decoder Chip [Looter] Hackware Hacking Suite Protection Reflective Plating Weapon CR-A16's Pointy Stick Energy Gun Arc Projector Ballistic Gun Assault Rifle Launcher Proton Missile Launcher Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 28 | 8 . 4 6 . 7 3 Power 2 | 1 . . . . 1 . Engine 1 | 1 . . . . . . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 11 | 3 . 4 3 . . 1 Treads . | . . . . . . . Leg 1 | . . . . . . 1 Wheel 7 | 3 . 4 . . . . Hover 1 | . . . 1 . . . Flight 2 | . . . 2 . . . Utility 8 | 2 . . 2 . 4 . Device 4 | 1 . . . . 3 . Storage 1 | 1 . . . . . . Processor 1 | . . . . . 1 . Hackware 1 | . . . 1 . . . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 7 | 2 . . 1 . 2 2 Energy Gun 2 | . . . . . 1 1 Energy Cannon . | . . . . . . . Ballistic Gun 2 | 2 . . . . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon 1 | . . . . . 1 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 1 . 2 . Parts Lost 11 | . . 7 . . . 4 Power 2 | . . 1 . . . 1 Propulsion 6 | . . 4 . . . 2 Utility 1 | . . 1 . . . . Weapon 2 | . . 1 . . . 1 Highest Loss Streak 7 | . . 7 . . . 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 87 | . 100 60 42 . 86 94 Engine 2 | . 14 6 . . . . Core 5 | . . . . . 6 10 Wheel 5 | . 28 18 4 . . . Flight 15 | . . . 11 . 22 17 Device 10 | . 14 10 . . 9 11 Storage 11 | . 14 14 11 . 11 11 Processor 6 | . . . . . 8 11 Hackware 8 | . . . 1 . 11 11 Energy Gun 5 | . . . . . 6 9 Ballistic Gun 5 | . 28 12 . . . . Slashing Weapon 2 | . . . 6 . 4 . Piercing Weapon 5 | . . . . . 6 10 Naked Turns . | . . . . . . . Heaviest Build 20 | 14 14 14 11 7 19 20 Greatest Support 32 | 26 20 32 10 10 16 21 Greatest Overweight (x) 3 | 3 . 1 1 . 1 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 Most Carried 8 | 2 6 6 8 8 8 8 Average Carried 6 | 1 2 5 6 8 7 8 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 2 6 5 8 8 8 8 Class Distribution -------------------- 91% | Mutant 8% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 625 | 288 172 10 . . 100 55 Remotely . | . . . . . . . Salvage Created 548 | 52 483 13 . . . . Parts 34 | 6 25 3 . . . . Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 14 | . . . . . 3 11 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 8 | . 8 . . . . . Guns 8 | . 8 . . . . . Classes Destroyed 8 | 1 6 1 . . . . Worker 1 | . . 1 . . . . Builder 1 | . 1 . . . . . Tunneler 3 | 3 . . . . . . Hauler 1 | . 1 . . . . . Recycler 2 | . 2 . . . . . Operator 1 | . 1 . . . . . Swarmer 3 | . 3 . . . . . Grunt 5 | . 5 . . . . . Best Kill Streak 7 | 2 7 1 . . . . Combat Bots Only 5 | . 5 . . . . . Max Kills in Single Turn 2 | 1 2 1 . . . . Gunslinging 1 | . 1 . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 106 | . 30 22 5 . . 49 Missed 25 | . 9 2 1 . . 13 Damage Taken 1410 | . 220 469 54 . . 667 Core 653 | . 35 209 27 . . 382 Absorbed by Shields . | . . . . . . . Core Remaining (%) 51 | 100 . 2 . . . . Volleys Fired 46 | 9 35 . . . . 2 Largest 2 | 2 2 . . . . 1 Hottest 40 | 40 40 . . . . 39 Shots Fired 90 | 18 70 . . . . 2 Gun 88 | 18 70 . . . . . Cannon . | . . . . . . . Launcher 2 | . . . . . . 2 Special . | . . . . . . . Kinetic 88 | 18 70 . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic 2 | . . . . . . 2 Robot Hit Streak 23 | 5 23 . . . . . Robot Miss Streak 2 | 1 2 . . . . 2 Penetration Max . | . . . . . . . Secondary Targets 3 | . 3 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 67 | 12 52 . . . . 3 Core Hits 34 | 4 25 1 . . . 4 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 6 | . . . . . . 6 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 6 | . . . . . . 6 Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 810 | 114 535 11 . . . 150 Guns 649 | 114 535 . . . . . Cannons . | . . . . . . . Explosions 45 | . . . . . . 45 Melee 99 | . . . . . . 99 Ramming 17 | . . 11 . . . 6 Kinetic 649 | 114 535 . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic 45 | . . . . . . 45 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 99 | . . . . . . 99 Highest Corruption 1 | . 1 1 . . . . Average Corruption 1 | . 1 1 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . 1 . . . . . Matter Fused 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 2 | . . . . . . 2 Projectiles . | . . . . . . . Explosions 2 | . . . . . . 2 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 32 | . . 5 . . . 27 Shots 1 | . . . . . . 1 Rammed 2 | . . 1 . . . 1 Targets Rammed 2 | . . 1 . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 12 | . 12 . . . . 7 Average Temperature 6 | . 6 . . . . 7 Received Heat Transfer 448 | . 99 40 30 . . 279 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 269 | 15 269 104 50 19 . . Initial 104 | . 9 104 5 19 . . Average 78 | 5 125 58 28 19 . . Maximum Alert Level 1 | . 1 . . . . . Low Security (%) 81 | 100 64 100 100 100 . . Level 1 18 | . 35 . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 1 | . . . 1 . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 2 | . 1 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 41 | . 11 17 5 2 . 6 Peak Tracking Total 13 | . 5 13 4 2 . 5 Tactical Retreats 2 | . . 1 1 . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 4 | . 3 . 1 . . . Terminals 3 | . 2 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 11 | . 9 . 2 . . . Successful 5 | . 3 . 2 . . . Failed 6 | . 6 . . . . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 3 | . 3 . . . . . Terminals 9 | . 7 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . 2 . 2 . . . Record 1 | . 1 . . . . . Robot Analysis 1 | . . . 1 . . . Branch Access Points 1 | . 1 . . . . . Alert Level 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 4 | . 3 . 1 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 14 | . . . . . 14 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 9 | . . 2 . . 7 . Largest Group 7 | . . 2 . . 7 3 Highest-Rated Group 237 | . . 46 . . 237 81 Highest-Rated Ally 41 | . . 31 . . 41 31 Total Orders . | . . . . . . . Ally Attacks 19 | . . 4 . . . 15 Total Damage 527 | . . 178 . . . 349 Kills 2 | . . 1 . . . 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered 3 | . . 1 . . 1 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 1624 | 94 257 68 75 3 785 342 Spaces Moved 1616 | 61 158 74 78 6 938 301 Core 51 | 11 . 8 . . . 32 Treads . | . . . . . . . Legs 21 | . . . . . . 21 Wheels 284 | 50 158 66 10 . . . Hover 23 | . . . 23 . . . Flight 1237 | . . . 45 6 938 248 Fastest Speed 32 | 50 80 80 32 32 32 100 Average Speed 79 | 86 80 84 69 32 72 103 Slowest Speed 200 | 200 80 100 102 32 102 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 4 41 21 9 4 91 44 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . . . 2 . Known Exits Taken 2 | . 1 . 1 . . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . Scrap Searched 3 | . . . . . 2 1 Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 1845 | 81 225 79 96 6 1039 319 Wait 131 | 3 29 . 9 1 88 1 Move 1610 | 60 157 73 77 5 937 301 Hop . | . . . . . . . Pick Up 10 | 1 4 . 2 . 3 . Fast Attach 20 | 7 . 1 4 . 5 3 Attach 3 | . . 2 1 . . . Detach 4 | . . 1 2 . . 1 Swap 5 | 1 . 1 1 . 2 . Drop 8 | . . . . . 4 4 Fire 46 | 9 35 . . . . 2 Melee 6 | . . . . . . 6 Ram 2 | . . 1 . . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: Mat x2 / *Min) -9/Mines -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 107 | -10/Materials | Identified exit to Mines 314 | -10/Materials | Build established: Mutant 352 | -10/Materials | Entered Mines 359 | -10/Mines | Assembled infested the area 365 | -10/Mines | Learned 8 Materials zone layouts 394 | -10/Mines | Core integrity fell below 50% 407 | -10/Mines | Core integrity fell below 20% 412 | -10/Mines | Discovered new exit (range 10) 420 | -10/Mines | Entered Materials 420 | -9/Materials | Evolved 2 slots: Utility x2 421 | -9/Materials | Identified exit to Materials 421 | -9/Materials | Identified exit to Mines 437 | -9/Materials | Lost 7 parts (1p4n1u1w) 495 | -9/Materials | Entered Mines 496 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 498 | -9/Mines | Entered Zion 529 | -7/Zion | Discovered new exit (range 14) 581 | -7/Zion | Gained Derelict followers 589 | -7/Zion | Learned location of Extension (-4) 598 | -7/Zion | Found Prototype Device 598 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 778 | -7/Zion | Given the Hacking Drone Bay 781 | -7/Zion | Found Prototype Device 782 | -7/Zion | Identified Hacking Drone Bay 807 | -7/Zion | Identified exit to Deep Caves 840 | -7/Zion | Found CR-A16's Pointy Stick 1013 | -7/Zion | Imprinted 1015 | -7/Zion | Declared Zion's savior 1283 | -7/Zion | Entered Proximity Caves 1283 | -6/Proximity Caves | Accompanied by 3 allies 1348 | -6/Proximity Caves | Spotted B-75 Beast 1371 | -6/Proximity Caves | Spotter reported a threat 1427 | -6/Proximity Caves | Spotter reported a threat 1470 | -6/Proximity Caves | Spotter reported a threat 1559 | -6/Proximity Caves | Learned Factory security intel 1597 | -6/Proximity Caves | Spotter reported a threat 1598 | -6/Proximity Caves | Core integrity fell below 50% 1614 | -6/Proximity Caves | Lost 3 parts (2n1w) 1616 | -6/Proximity Caves | Spotter reported a threat 1621 | -6/Proximity Caves | Core integrity fell below 20% 1625 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- G-50 Soldier destroyed. N-01 Spotter is scanning... N-01 Spotter sends a signal. ALERT: Unidentified potential threat approaching Complex 0b10. Slammed into N-01 Spotter. Searching scrap... Found Proton Missile Launcher. Found Matter Compressor. Found Flail. Found Proton Cannon. Found 25 Matter. Acquired Proton Missile Launcher. Door malfunctions. N-01 Spotter is scanning... Nuclear Core destroyed. N-01 Spotter sends a signal. ALERT: Unidentified potential threat approaching Complex 0b10. Dropped Imp. Hover Unit. Dropped Proton Missile Launcher. G-50 Soldier IFF system glitched. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????#####???????????????????????????????????? | | ????????## !##??????????????????????????????????? | | ???????## #??????????????????????????????????? | | ???????# [#??????????????????????????????????? | | ???????# #??????????????????????????????????? | | ???????# [ !##??????????????????????????????????? | | ?####??# %% #####????????????????????????????????? | | ## #### ## #????????????????????????????????? | | # #??###########????## ????????????? | | = #??# ? ??? ????????????? | | ##### ## ##??# ?? ??? ????????????? | | #### ## #???# ### ##++ #?????????????? | | ## #???#!=#"" "" ""?????????????? | | ## #???#%]#s! 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"""" ] ????????????? | | ##??? #???## #???= """"?????????????????? | | ###???? ##????#= #???%! ?????????????????? | | #?????? #?????? % #???/ ????????????????? | | ?????# ##??????? #???# ### ????????????????? | | ?????# #???????? ???? ?? ????????????????? | | ?????# #????????? # ???? ??? ????????????????? | | ??#### ????????? #?## ???## ??? ???????????????? | | ??# ??????????????? ????? ???????????????????? | | ??# #????????????????? ????????????????????????? | | ??# #?????????????????# ?????????????????????????? | | ??# #????????????????????????????????????????????? | | ??# #????????????????????????????????????????????? | | ??# #????????????????????????????????????????????? | | ??# #????????????????????????????????????????????? | | ### ##???????????????????????????????????????????? | | ##??????????????????????????????????????????? | | #??????????????????????????????????????????? | | ## #?????????????????????????????????????????? | | ##?####?????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Resistance: TH 10 Evasion (%) 63 Offensive Hacking 10 Item Schematics ----------------- Stasis Canceller | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Drone Bay | -7/Zion | Archive Adv. System Shield | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Coil Gun | -7/Zion | Archive Imp. Launcher Guidance Computer | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermicWarpCycler Manual? 0 Play Time 00:25:19 Cumulative 26.5 hours Start 2024.04.11 @ 17:42:10 End 2024.04.12 @ 22:41:23 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 33 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5850f408-237c-4f13-abed-0cd6d0dc3662