Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.09 @ 18:23:07 Player: GlasMayne Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (38) 190 Value Destroyed (1725) 1725 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 6475 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (14) Movement Hovering (80) Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Combat Airjet > --- UTILITY (6) ------ Enhanced Optical Array Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Gauss Rifle Heavy Battle Rifle Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Armored Leg Armored Leg > --- UTILITY ---------- Small Storage Unit Enhanced Optical Array Advanced Terrain Scan Processor Phase Shifter > --- WEAPON ----------- Cooled Plasma Cannon Cooled Plasma Cannon > --- INVENTORY -------- Light Angular Momentum Engine Carbon-fiber Leg Combat Airjet Cooled Plasma Cannon Gauss Rifle Gauss Rifle Heavy Battle Rifle Remote Datajack [Rating: 59] Favorites ----------- Power Nuclear Core Engine Makeshift Power Source Power Core Nuclear Core Propulsion Flight Unit Treads Armored Treads Leg Armored Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Advanced Terrain Scan Processor Protection Propulsion Shielding Weapon Rocket Launcher Energy Gun Heavy Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Heavy Battle Rifle Launcher Rocket Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Fac Low Low Fac Ext Slots Evolved 8 | . . 2 2 . 2 . . 2 . Power 1 | . . . 1 . . . . . . Propulsion 3 | . . 2 . . . . . 1 . Utility 4 | . . . 1 . 2 . . 1 . Weapon . | . . . . . . . . . . Parts Attached 57 | . 4 9 12 . 3 3 4 22 . Power 13 | . 2 1 2 . . 1 2 5 . Engine 6 | . 2 . . . . . 2 2 . Core 7 | . . 1 2 . . 1 . 3 . Reactor . | . . . . . . . . . . Propulsion 19 | . 2 6 3 . . . . 8 . Treads 1 | . . . 1 . . . . . . Leg 6 | . . . . . . . . 6 . Wheel 1 | . . . . . . . . 1 . Hover 5 | . . 4 . . . . . 1 . Flight 6 | . 2 2 2 . . . . . . Utility 11 | . . . 3 . 2 1 . 5 . Device 6 | . . . 2 . 1 . . 3 . Storage . | . . . . . . . . . . Processor 4 | . . . 1 . 1 . . 2 . Hackware . | . . . . . . . . . . Protection 1 | . . . . . . 1 . . . Artifact . | . . . . . . . . . . Weapon 14 | . . 2 4 . 1 1 2 4 . Energy Gun 2 | . . . 1 . 1 . . . . Energy Cannon 5 | . . . 2 . . . . 3 . Ballistic Gun 3 | . . 1 . . . . 2 . . Ballistic Cannon . | . . . . . . . . . . Launcher 3 | . . 1 . . . 1 . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . Unidentified Prototypes 3 | . . 1 . . 1 . . 1 . Parts Lost 35 | . . . 2 1 1 . 2 29 . Power 9 | . . . 1 . 1 . . 7 . Propulsion 11 | . . . 1 1 . . 1 8 . Utility 8 | . . . . . . . . 8 . Weapon 7 | . . . . . . . 1 6 . Highest Loss Streak 15 | . . . 2 1 1 . 2 15 . To Critical Strikes 2 | . . . . . . . . 2 . Average Backups 6 | . 6 6 7 5 7 6 6 6 4 Power . | . 1 . 1 1 1 . . . . Propulsion 1 | . 2 2 3 . . . 1 1 1 Utility . | . . . . . . 1 1 . . Weapon 3 | . 1 2 2 3 4 3 3 3 2 Tool/Special . | . . . . . . . . . . Unused Backups 25 | . 8 3 3 . . 2 2 4 3 Power 5 | . 4 . 1 . . . . . . Propulsion 4 | . 4 . . . . . . . . Utility 5 | . . 1 . . . 2 . 2 . Weapon 9 | . . 1 2 . . . 2 2 2 Tool/Special 2 | . . 1 . . . . . . 1 Average Slot Usage (%) 74 | . 83 78 81 86 67 75 80 67 20 Engine 4 | . 14 8 6 . . . 10 7 . Core 9 | . . 2 9 18 15 15 4 2 . Leg 2 | . 20 . . . . . . 8 . Hover 1 | . . 13 27 . . . . . 6 Flight 16 | . 7 28 6 34 23 23 15 4 . Device 11 | . . . . 18 14 15 15 7 . Storage 7 | . 14 11 9 9 7 7 7 5 . Processor 6 | . . . 6 . 5 7 7 10 13 Protection 2 | . . . . . . 1 7 3 . Energy Gun 1 | . 12 . 6 . . 1 . . . Energy Cannon 1 | . . . 5 . . . . 4 . Ballistic Gun 3 | . 13 6 1 . . . 10 4 . Launcher 2 | . . 6 3 7 . 2 . 2 . Peak Build Rating 59 | . 6 24 31 20 25 29 33 59 15 Average Rating 26 | . 5 13 25 19 21 24 31 39 15 On Entrance 17 | 6 6 4 24 20 17 22 29 33 15 Avg Prop Armor Cover (%) 6 | . . 10 . . . . . 6 . Naked Turns . | . . . . . . . . . . Heaviest Build 38 | 12 12 17 24 22 21 32 32 38 . Greatest Support 77 | 20 20 32 32 25 21 21 21 77 12 Greatest Overweight (x) 6 | . 2 1 6 1 . 1 1 4 . Average Overweight (x) . | . . . . . . . 1 . . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 8 8 5 Average Capacity 7 | . 8 8 8 8 8 8 8 7 5 Most Carried 8 | . 8 8 8 6 8 8 8 8 4 Average Carried 7 | . 6 6 7 5 7 7 7 7 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 6 8 8 5 6 8 8 8 4 4 Class Distribution -------------------- 51% | Scavenger-Mutant 42% | Mutant 5% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Mutant | -8/Materials Scavenger-Sprinter | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Extension Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Gar Fac Low Low Fac Ext Matter Collected 1238 | 200 28 64 261 . . 181 177 327 . Remotely . | . . . . . . . . . . Salvage Created 1842 | . 158 . 301 . . . 148 1235 . Parts 87 | . 10 . 11 . . . 5 61 . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 3 | . 2 . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . 4 . . Prevented 1 | . . . . . . . 1 . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Fac Low Low Fac Ext Combat Hostiles Destroyed 35 | . 6 . 6 . . . 3 20 . Guns 11 | . 6 . 2 . . . . 3 . Cannons 12 | . . . 2 . . . . 10 . AOE 8 | . . . 1 . . . 2 5 . Classes Destroyed 7 | . 2 . 2 . . . . 3 . Worker 2 | . . . . . . . . 2 . Recycler 1 | . 1 . . . . . . . . Swarmer 8 | . 6 . . . . . . 2 . Grunt 14 | . . . 3 . . . 3 8 . Sentry 4 | . . . 3 . . . . 1 . Hunter 7 | . . . . . . . . 7 . Programmer 2 | . . . . . . . . 2 . Best Kill Streak 6 | . 6 . 3 . . . 3 6 . Combat Bots Only 6 | . 6 . 3 . . . 3 6 . Max Kills in Single Turn 2 | . 1 . 1 . . . 1 2 . Gunslinging . | . . . . . . . . . . Exploded 2 | . . . 1 . . . 1 2 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Gar Fac Low Low Fac Ext Hostile Shots Fired 505 | . 27 . 49 16 . . 17 384 12 Missed 187 | . 10 . 16 5 . . 8 146 2 Hits 318 | . 17 . 33 11 . . 9 238 10 Projectile 318 | . 17 . 33 11 . . 9 238 10 Critical Strikes 14 | . 1 . 2 2 . . 1 8 . Actively Blocked 1 | . . . . . . . . 1 . Damage Taken 4617 | . 134 . 549 136 . . 93 3620 85 Core 1199 | . 38 . 231 58 . . 18 790 64 Absorbed by Shields 41 | . . . . 41 . . . . . Redirected to Shielding 54 | . . . . . . . 5 49 . Core Remaining (%) 85 | 100 84 100 . 47 . . 97 . . Volleys Fired 112 | . 12 . 26 . . 11 8 55 . Largest 2 | . 2 . 2 . . 2 1 2 . Hottest 123 | . 60 . 123 . . 102 39 78 . Shots Fired 179 | . 24 . 38 . . 12 8 97 . Gun 77 | . 24 . 25 . . 7 . 21 . Cannon 74 | . . . 12 . . . . 62 . Launcher 28 | . . . 1 . . 5 8 14 . Special . | . . . . . . . . . . Kinetic 33 | . 12 . . . . . . 21 . Thermal 118 | . 12 . 37 . . 7 . 62 . Explosive 9 | . . . 1 . . 4 1 3 . Electromagnetic 19 | . . . . . . 1 7 11 . Robot Hit Streak 11 | . 3 . 9 . . . 6 11 . Robot Miss Streak 4 | . 2 . 1 . . . 1 4 . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 115 | . 15 . 32 . . . 5 63 . Core Hits 67 | . 9 . 9 . . . 3 46 . Critical Kills 1 | . . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 3 | . . . 2 . . . . 1 . Burn 2 | . . . 2 . . . . . . Meltdown 1 | . . . . . . . . 1 . Melee Attacks 1 | . . . 1 . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3829 | . 146 . 653 . . . 303 2719 8 Guns 810 | . 146 . 350 . . . . 314 . Cannons 1565 | . . . 254 . . . . 1311 . Explosions 1430 | . . . 49 . . . 303 1078 . Melee . | . . . . . . . . . . Ramming 24 | . . . . . . . . 16 8 Kinetic 393 | . 79 . . . . . . 314 . Thermal 2144 | . 67 . 604 . . . . 1473 . Explosive 368 | . . . 49 . . . 139 180 . Electromagnetic 900 | . . . . . . . 164 736 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . . . . . . 3 3 Average Corruption 1 | . . . . . . . . 1 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 4 | . . . . . . . . 3 1 Message Errors 1 | . . . . . . . . 1 . Heat Flow Errors 1 | . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 138 | . . . . . . . 6 132 . Projectiles 34 | . . . . . . . . 34 . Explosions 104 | . . . . . . . 6 98 . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 310 | . . . . . . . . 306 4 Shots 8 | . . . . . . . . 8 . Rammed 4 | . . . . . . . . 3 1 Targets Rammed 4 | . . . . . . . . 3 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 643 | . 54 . 643 13 . 204 60 87 75 Average Temperature 118 | . 20 . 291 3 . 84 35 27 40 Received Heat Transfer 1122 | . . . 261 99 . . 72 660 30 Effects 25 | . . . 25 . . . . . . Shutdowns 9 | . . . 9 . . . . . . Energy Bleed 2 | . . . 2 . . . . . . Interference 2 | . . . 2 . . . . . . Matter Decay 3 | . . . 3 . . . . . . Short Circuit 5 | . . . 5 . . . . . . Damage (minor) 2 | . . . 2 . . . . . . Damage (major) 1 | . . . 1 . . . . . . Damage (core) 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 1 . Combat Hostiles 2 | . . . . . . . 1 1 . Parts Fried 6 | . . . . . . . 3 3 . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . 1 . . . . 1 . Combat Hostiles 2 | . . . 1 . . . . 1 . Parts Melted 9 | . . . 4 . . . . 5 . Heat Transferred 3582 | . 150 . 1332 . . . . 2100 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Fac Low Low Fac Ext Maximum Alert Level 1 | . . . . . . . . 1 . Low Security (%) 82 | . 100 100 100 100 100 . . 63 100 Level 1 17 | . . . . . . . . 36 . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 378 | . 130 44 101 66 29 . . 378 172 Initial 172 | . . 44 11 52 29 . . . 172 Average 104 | . 46 31 51 55 6 . . 166 162 Influence Increases 1311 | . 145 15 181 14 . . 100 856 . Destroy 0b10 Robot/C 700 | . 120 . 120 . . . 60 400 . Destroy 0b10 Robot/NC 15 | . 5 . . . . . . 10 . Destroy Leader 170 | . 20 . 50 . . . 10 90 . Trap Triggered on 0b10 10 | . . . . . . . . 10 . Successful Hack 14 | . . . . 14 . . . . . Disable Machine 195 | . . . . . . . . 195 . Destroy Structure 87 | . . . 11 . . . . 76 . Lose Combat Pursuer 120 | . . 15 . . . . 30 75 . Influence Decreases 1159 | . 40 91 129 39 56 . 100 504 200 Entered New Map 315 | . . 61 18 29 27 . . . 180 Time Decay 524 | . 40 30 91 . 29 . 80 234 20 Lost Part 320 | . . . 20 10 . . 20 270 . Squads Dispatched 10 | . . . 2 . . . . 7 1 Investigation 1 | . . . . . . . . . 1 Extermination 2 | . . . . . . . . 2 . Reinforcement 3 | . . . . . . . . 3 . Assault . | . . . . . . . . . . Garrison 4 | . . . 2 . . . . 2 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Fac Low Low Fac Ext Distress Signals 3 | . . 1 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 60 | . 9 1 9 3 1 . 4 30 3 Peak Tracking Total 7 | . 5 2 4 3 1 . 2 7 3 Tactical Retreats 6 | . . 1 . . . . 1 4 . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Fac Low Low Fac Ext Traps Triggered 3 | . . . . 1 . . . 2 . Indirectly 1 | . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 6 | . . . . . . . . 6 . Reused 1 | . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Gar Fac Low Low Fac Ext Machines Disabled 13 | . . . . . . . . 13 . Max in Single Turn 4 | . . . . . . . . 4 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Fac Low Low Fac Ext Machines Accessed 10 | . . . 2 1 1 1 1 2 2 Terminals 5 | . . . 1 1 . . . 1 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access 1 | . . . 1 . . . . . . Total Hacks 17 | . . . 5 1 1 1 1 3 5 Successful 10 | . . . 4 1 . 1 1 2 1 Failed 7 | . . . 1 . 1 . . 1 4 Catastrophic 1 | . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . Manual 1 | . . . . . . . . 1 . Terminals 10 | . . . 3 1 . . . 1 5 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access 2 | . . . 2 . . . . . . Terminal Hacks 8 | . . . 3 1 . 1 1 1 1 Open Door 2 | . . . . . . 1 1 . . Emergency Access Points 1 | . . . 1 . . . . . . Alert Level 1 | . . . . . . . . . 1 Reprogram Traps 1 | . . . . . . . . 1 . Dispatch Records 1 | . . . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . . . Patrol Navigation 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . Retrieve Matter 1 | . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . Unlock Access 1 | . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . . . 2 1 1 . . 1 2 Full Trace Events 1 | . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Gar Fac Low Low Fac Ext Used RIF Installer 1 | . . . . 1 . . . . . Robots Hacked 1 | . . . 1 . . . . . . Non-combat . | . . . . . . . . . . Combat 1 | . . . 1 . . . . . . Robot Hacks Applied 1 | . . . 1 . . . . . . parse_system 1 | . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Gar Fac Low Low Fac Ext Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Fac Low Low Fac Ext Active Infowar (turns) 2937 | . . . 57 . 136 1525 600 565 54 Optics 416 | . . . 46 . . . . 316 54 Terrain 2476 | . . . 11 . 136 1525 600 204 . Cloaking 45 | . . . . . . . . 45 . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Gar Fac Low Low Fac Ext Turns Passed 3670 | . 206 67 205 85 176 1525 600 752 54 Spaces Moved 2281 | 1 137 144 131 211 143 490 482 482 60 Core 2 | . . . 1 . . . . 1 . Treads . | . . . . . . . . . . Legs 189 | 1 93 . . . . . . 95 . Wheels 184 | . . . . . . . . 184 . Hover 203 | . . 35 65 . . . . 43 60 Flight 1703 | . 44 109 65 211 143 490 482 159 . Fastest Speed 31 | 120 37 31 31 31 34 34 114 80 80 Average Speed 81 | 120 108 33 40 32 34 71 116 110 80 Slowest Speed 350 | 120 210 110 350 114 34 114 117 250 80 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . 1 . . . . . . Potential Cave-ins 2 | . . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 23 | 2 23 17 19 42 3 60 45 10 11 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . . Unknown Exits Taken 7 | 1 1 1 . . 1 1 1 1 . Scrap Searched 7 | . . . . . . 3 4 . . Spaces Dug 27 | . . . . . . 27 . . . Terrain Destroyed 142 | . . . 10 . . 37 4 91 . Melee . | . . . . . . . . . . Projectile 18 | . . . . . . . . 18 . AOE 124 | . . . 10 . . 37 4 73 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Fac Low Low Fac Ext Total 3904 | . 174 162 245 226 268 1659 510 594 66 Wait 1350 | . 4 . 54 8 116 1135 8 20 5 Move 2269 | . 136 143 128 209 142 489 481 481 60 Hop 1 | . . . 1 . . . . . . Pick Up 32 | . 8 6 3 . 1 7 3 4 . Fast Attach 30 | . . 1 6 . 4 2 2 15 . Attach 23 | . . 3 9 . 1 3 1 6 . Detach 16 | . 2 . 7 1 3 2 1 . . Swap 23 | . 4 5 3 . 1 1 2 7 . Drop 35 | . 8 4 7 . . 9 4 3 . Fire 112 | . 12 . 26 . . 11 8 55 . Melee 1 | . . . 1 . . . . . . Ram 4 | . . . . . . . . 3 1 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 8 | . . . . 8 . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Fac / *Ext) -6/Extension History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 8) 207 | -10/Materials | Entered another Materials area 207 | -9/Materials | Evolved 2 slots: Propulsion x2 229 | -9/Materials | Discovered new exit (range 16) 242 | -9/Materials | Discovered new exit (range 12) 274 | -9/Materials | Entered another Materials area 274 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 335 | -8/Materials | Garrison activated, responded to threat 478 | -8/Materials | Identified exit to Garrison 479 | -8/Materials | Entered Garrison 494 | -8/Garrison | Installed Relay Interface Framework 509 | -8/Garrison | Triggered checkpoint 529 | -8/Garrison | Triggered checkpoint 543 | -8/Garrison | Core integrity fell below 50% 555 | -8/Garrison | Discovered new exit (range 11) 564 | -8/Garrison | Entered Factory 564 | -7/Factory | Evolved 2 slots: Utility x2 606 | -7/Factory | Discovered new exit (range 7) 740 | -7/Factory | Entered Lower Caves 849 | -7/Lower Caves | Build established: Scavenger-Mutant 2182 | -7/Lower Caves | Discovered new exit (range 4) 2265 | -7/Lower Caves | Entered another Lower Caves area 2308 | -7/Lower Caves | Discovered new exit (range 15) 2593 | -7/Lower Caves | Build established: Mutant 2602 | -7/Lower Caves | Learned 4 Factory zone layouts 2789 | -7/Lower Caves | Spotted B-75 Beast 2865 | -7/Lower Caves | Entered Factory 2865 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2866 | -6/Factory | Identified exit to Factory 3224 | -6/Factory | Lost 3 parts (1p1u1w) 3275 | -6/Factory | Lost 3 parts (1n2u) 3316 | -6/Factory | Lost 4 parts (2p2w) 3496 | -6/Factory | Garrison activated, responded to threat 3527 | -6/Factory | Core integrity fell below 50% 3581 | -6/Factory | Core integrity fell below 20% 3609 | -6/Factory | Discovered new exit (range 10) 3617 | -6/Factory | Entered Extension 3632 | -6/Extension | Lost 15 parts (4p5n3u3w) 3671 | -6/Extension | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 03601_ Cld. Plasma Cannon destroyed. 03602_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F016. 03604_ U-05 Engineer repairs door. 03608_ K-01 Serf collects debris. 03609_ EXIT=FOUND 03611_ Connecting with Door Terminal... LOCATION=UNKNOWN GOAL=ESCAPE 03622_ K-01 Serf exits Transfer Station. 03629_ System corrupted: Heat flow error (+110). 03640_ Connecting with Terminal... 03640_ Current location identified: Extension >>Alert(Check) Current Alert Level: Low Security 03655_ Connecting with Door Terminal... 03655_ ALERT: Suspicious activity at Terminal E007. Dispatching Investigation squad. 03664_ W-25 Informer sends out distress signal. 03666_ Slammed into W-25 Informer. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????######??????####????????????? | | ???????????# +???? #????????????? | | ???????????# #?? #????????????? | | ???????????# # +????????????? | | ???????????# @/ #????????????? | | ???????????# #####+##+##????????????? | | ???????????# #??????????????????????? | | ?????#"##??# #??????????????????????? | | ?????# T#??# #??????????????????????? | | ?????# #####Y #??????????????????????? | | ?????# % w #??????????????????????? | | ?????# #####Y##+#??????????????????????? | | ?????# #??? ????????????????????????? | | ?????# #??? ] ???????????????????????? | | ?????# #?? =* ??????????????????????? | | ?????# #?? #?????????????????????? | | ?????# #?# * #?????????????????????? | | ?????# #?#########?????????????????????? | | ?????# #???????????????????????????????? | | ?????# #???????????????????????????????? | | ?????# #???????????????????????????????? | | ?????# #???????????????????????????????? | | ?????# #???????????????????????????????? | | ?????# #???????????????????????????????? | | ?????# #???????????????????????????????? | | ???### #???????????????????????????????? | | ???#"" #???????????????????????????????? | | ???#T #???????????????????????????????? | | ???### #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 31 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 210 Cloak Strength 2 Additional Mass Support 9 Propulsion Shielding 33 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Join The Dark Side That Tickles Challenges ------------ None Game ------ Seed BiocellZipMegatreads Manual? 0 Play Time 00:32:55 Cumulative 30.9 hours Start 2026.03.09 @ 15:33:44 End 2026.03.09 @ 18:23:07 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 28 Achievement% 20 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b08758ae-470b-4f7f-bf97-7fbad6d0aa05