Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.15 @ 20:35:42 Player: Dendrocnid Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (12) 60 Value Destroyed (384) 384 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1544 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 280/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Rolling (90) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (2) ------ Medium Storage Unit Targeting Computer > --- WEAPON (4) ------- Medium Laser Beam Cannon Light Cannon > --- INVENTORY (10) --- Light Treads Light Treads Heat Sink Medium Matter Pod (100) Mace Mace Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Targeting Computer > --- WEAPON ----------- Medium Laser Beam Cannon Light Cannon > --- INVENTORY -------- Light Treads Light Treads Heat Sink Medium Matter Pod Mace Mace [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Targeting Computer Storage Medium Storage Unit Processor Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . . 2 Parts Attached 18 | 8 4 5 1 Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 7 | 4 1 2 . Treads . | . . . . Leg 3 | 2 1 . . Wheel 4 | 2 . 2 . Hover . | . . . . Flight . | . . . . Utility 3 | 1 2 . . Device . | . . . . Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 . 2 1 Energy Gun 2 | 1 . 1 . Energy Cannon 1 | . . . 1 Ballistic Gun 1 | 1 . . . Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . 2 4 . Power 2 | . 1 1 . Propulsion 2 | . 1 1 . Utility . | . . . . Weapon 2 | . . 2 . Highest Loss Streak 3 | . 2 3 . To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 95 94 88 Engine 13 | . 14 14 11 Leg 25 | . 27 7 . Wheel 1 | . . 15 22 Storage 13 | . 14 14 11 Processor 10 | . 9 14 11 Energy Gun 13 | . 14 14 11 Ballistic Gun 12 | . 14 3 . Ballistic Cannon 1 | . . 10 11 Naked Turns . | . . . . Heaviest Build 25 | 13 18 22 25 Greatest Support 26 | 26 20 26 26 Greatest Overweight (x) 1 | . 1 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 6 10 10 6 Average Carried 8 | 3 9 8 6 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 6 10 7 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Jun Mat Min Mat Matter Collected 501 | 197 257 47 . Remotely . | . . . . Salvage Created 446 | . 303 143 . Parts 20 | . 12 8 . Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Combat Hostiles Destroyed 12 | . 9 3 . Guns 10 | . 9 1 . Cannons 2 | . . 2 . Classes Destroyed 3 | . 2 1 . Swarmer 3 | . 3 . . Grunt 7 | . 6 1 . Sentry 2 | . . 2 . Best Kill Streak 2 | . 2 1 . Combat Bots Only 2 | . 2 1 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Damage Taken 856 | . 585 271 . Core 204 | . 141 63 . Absorbed by Shields . | . . . . Core Remaining (%) 59 | 100 . 18 . Volleys Fired 55 | . 44 11 . Largest 2 | . 2 2 . Hottest 85 | . 70 85 . Shots Fired 108 | . 88 20 . Gun 105 | . 88 17 . Cannon 3 | . . 3 . Launcher . | . . . . Special . | . . . . Kinetic 54 | . 44 10 . Thermal 54 | . 44 10 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 20 | . 20 10 . Robot Miss Streak 4 | . 4 1 . Penetration Max . | . . . . Secondary Targets 3 | . 2 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 77 | . 60 17 . Core Hits 27 | . 21 6 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 2 2 . Burn 3 | . 2 1 . Blast 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 833 | . 637 196 . Guns 783 | . 637 146 . Cannons 50 | . . 50 . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 311 | . 216 95 . Thermal 522 | . 421 101 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 251 | . 251 159 . Average Temperature 89 | . 91 82 . Received Heat Transfer 357 | . 258 99 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . 5 . . Heat Transferred 1776 | . 1406 370 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Peak Influence 155 | . 155 54 22 Initial 22 | . . 7 22 Average 56 | . 64 28 22 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | . 16 7 . Peak Tracking Total 5 | . 5 5 . Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Jun Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . 2 . . Successful . | . . . . Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Jun Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Total Allies 2 | . . 2 . Largest Group 2 | . . 2 1 Highest-Rated Group 38 | . . 38 31 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 6 | . . 6 . Total Damage 43 | . . 43 . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Jun Mat Min Mat Turns Passed 1209 | 64 1010 132 3 Spaces Moved 845 | 54 704 85 2 Core 5 | 5 . . . Treads . | . . . . Legs 723 | 1 704 18 . Wheels 117 | 48 . 67 2 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 90 90 Average Speed 116 | 86 120 104 90 Slowest Speed 190 | 120 190 190 90 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 3 91 21 2 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Total 968 | 67 789 109 3 Wait 38 | . 32 6 . Move 842 | 53 703 84 2 Hop . | . . . . Pick Up 13 | 6 5 2 . Fast Attach 8 | 6 2 . . Attach 6 | . 1 4 1 Detach . | . . . . Swap 4 | 2 1 1 . Drop 2 | . 1 1 . Fire 55 | . 44 11 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -9/Materials History --------- Turn | Location | Event 18 | -11/Junkyard | Discovered new exit (range 15) 65 | -11/Junkyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 12) 277 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 533 | -10/Materials | Discovered new exit (range 10) 690 | -10/Materials | Core integrity fell below 50% 738 | -10/Materials | Discovered new exit (range 6) 1075 | -10/Materials | Entered Mines 1135 | -10/Mines | Lost 3 parts (1n2w) 1188 | -10/Mines | Discovered new exit (range 5) 1196 | -10/Mines | Core integrity fell below 20% 1207 | -10/Mines | Entered Materials 1207 | -9/Materials | Accompanied by 1 ally 1207 | -9/Materials | Evolved 2 slots: Weapon x2 1210 | -9/Materials | Self-destructed Last Messages --------------- 01111_ Y-45 Defender destroyed. 01117_ Acquired 27 matter. 01127_ Acquired Beam Cannon. 01134_ Acquired Imp. Ion Engine. 01137_ Dropped Aluminum Leg. 01139_ Acquired 20 matter. 01139_ R-06 Scavenger collects Lgt. Treads. 01143_ R-06 Scavenger collects Aluminum Leg. 01146_ R-06 Scavenger collects Heat Sink. 01150_ T-07 Excavator is excavating. 01171_ K-01 Serf collects debris. 01188_ EXIT=FOUND 01189_ A pair of derelicts emerge from the shadows: "We're, um, lost. You wouldn't happen to know the way out of here, would you?" 01199_ Z5-TMB(z) suffers critical hit (Burn). 01200_ G-34 Mercenary destroyed. 01201_ Ion Engine destroyed. PARAMETERS=WEAPON+2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#####?######????????????????? | | ?????????????????????# #? +????????????????? | | ?????????????????????# # #????????????????? | | ?????????????????????# # #????????????????? | | ?????????????????????# g @ """" #????????????????? | | ??????????????# # """" #????????????????? | | ??????????????+ # """" ?????????????????? | | ??????????????# #?#####?????????????????? | | ??????????????######## #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ????????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ????????????????????###+##???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegratedBombArmor Manual? 0 Play Time 00:09:05 Cumulative 137.9 hours Start 2024.02.15 @ 20:26:21 End 2024.02.15 @ 20:35:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 215 Rogue 215 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 52 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e53cf060-329c-447e-98d2-a36c9e39e4c7