Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.07 @ 18:27:55 Player: lumberblack Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (149) 745 Value Destroyed (4552) 4552 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (1141) 1141 TOTAL SCORE: 9758 Bonus ------- High Alert Combat Kills 1010 Follower Combat Kills 188 Friendly Fire -57 Cogmind --------- Core Integrity 0/700 Matter 230/300 Energy 241/290 System Corruption 9% Temperature Cool (562) Movement Treading (260) Ox5 Location -7/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- Light Treads Armored Huge Wheel > --- UTILITY (7) ------ High-capacity Storage Unit High-capacity Storage Unit Improved Signal Interpreter Hardened Heavy Armor Plating Improved Medium Armor Plating > --- WEAPON (2) ------- Arc Projector Powered Hammer > --- INVENTORY (20) --- Improved Deuterium Engine Improved Deuterium Engine Light Angular Momentum Engine Light Treads Medium Storage Unit Large Storage Unit Compact Battery (300) Modified TNC Makeshift Salvage Targeting Computer Improved Utility Shielding Improved Weapon Shielding Hardened Heavy Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Field Recycling Unit (200) Heavy Ion Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Improved Medium Treads Armored Huge Wheel > --- UTILITY ---------- Coolant Injector High-capacity Storage Unit High-capacity Storage Unit Makeshift Sensor Array Improved Signal Interpreter Hardened Heavy Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Heavy Ion Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Light Angular Momentum Engine Light Treads Light Treads Improved Medium Treads Medium Storage Unit Large Storage Unit Compact Battery Modified TNC Makeshift Salvage Targeting Computer Improved Utility Shielding Improved Weapon Shielding Hardened Heavy Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Field Recycling Unit Remote Datajack Powered Hammer [Rating: 51] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device Coolant Injector Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Hardened Heavy Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 5 | . . . . . 3 2 Weapon . | . . . . . . . Parts Attached 146 | 4 26 7 2 7 60 40 Power 10 | . 2 . . . 6 2 Engine 8 | . 2 . . . 4 2 Core 2 | . . . . . 2 . Reactor . | . . . . . . . Propulsion 37 | 2 8 1 . . 14 12 Treads 31 | 1 5 1 . . 13 11 Leg . | . . . . . . . Wheel 5 | 1 3 . . . . 1 Hover 1 | . . . . . 1 . Flight . | . . . . . . . Utility 34 | 1 2 . 2 1 22 6 Device 12 | 1 . . . 1 7 3 Storage 7 | . 1 . 1 . 5 . Processor 3 | . 1 . 1 . 1 . Hackware . | . . . . . . . Protection 12 | . . . . . 9 3 Artifact . | . . . . . . . Weapon 65 | 1 14 6 . 6 18 20 Energy Gun 31 | 1 2 4 . 3 13 8 Energy Cannon 3 | . . . . . . 3 Ballistic Gun 2 | . 2 . . . . . Ballistic Cannon 7 | . 7 . . . . . Launcher 7 | . . . . . 2 5 Special Weapon 3 | . 3 . . . . . Impact Weapon 12 | . . 2 . 3 3 4 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . . . 4 . Parts Lost 14 | . . 1 . . 2 11 Power 1 | . . . . . 1 . Propulsion 2 | . . . . . . 2 Utility 4 | . . . . . . 4 Weapon 7 | . . 1 . . 1 5 Highest Loss Streak 3 | . . 1 . . 1 3 Average Slot Usage (%) 95 | . 100 100 100 100 90 89 Engine 10 | . 14 14 14 14 6 7 Treads 24 | . 19 28 28 28 26 19 Wheel 1 | . 8 . . . . 1 Device 5 | . . . . 1 8 14 Storage 15 | . 14 14 14 14 18 15 Processor 8 | . 13 14 14 12 . 7 Protection 4 | . . . . . 9 7 Energy Gun 18 | . 6 27 28 28 17 11 Ballistic Cannon 2 | . 18 . . . . . Naked Turns . | . . . . . . . Heaviest Build 122 | 14 47 45 45 46 109 122 Greatest Support 80 | 20 40 40 40 40 60 80 Greatest Overweight (x) 4 | 1 4 1 1 1 2 4 Average Overweight (x) 1 | . 2 1 1 1 1 1 Largest Inventory Capacity 24 | 6 12 12 12 12 24 20 Average Capacity 15 | 6 11 12 12 12 20 20 Most Carried 20 | 6 12 12 12 12 20 20 Average Carried 15 | 4 11 11 11 12 19 19 Final Capacity 20 | 6 12 12 12 12 20 20 Final Carried 20 | 4 12 12 12 12 20 18 Class Distribution -------------------- 50% | Mutant 47% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 2505 | 278 686 120 38 157 594 632 Remotely . | . . . . . . . Salvage Created 5552 | 171 639 272 . 17 2112 2341 Parts 274 | 13 36 25 . . 107 93 Haulers Intercepted 8 | . 2 . . . 6 . Recyclers Shooed 10 | . 7 . . . 1 2 Parts Field Recycled 16 | . . . . . 16 . Retrieved Matter 232 | . . . . . 232 . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 95 | . 11 8 . 1 33 42 Melee 2 | . . . . . 1 1 Guns 42 | . 1 8 . 1 27 5 Cannons 15 | . 10 . . . . 5 AOE 31 | . . . . . 3 28 Classes Destroyed 14 | 2 5 1 . . 2 4 Worker 14 | . 4 . . . 4 6 Builder 4 | . . 1 . . 3 . Tunneler 9 | 5 . 2 . . 1 1 Hauler 8 | . 2 . . . 6 . Recycler 8 | 1 3 . . . 1 3 Mechanic 3 | . . . . . . 3 Watcher 8 | . 3 . . . 2 3 Swarmer 31 | . 8 4 . 1 11 7 Grunt 36 | . 3 4 . . 11 18 Brawler 7 | . . . . . 2 5 Duelist 3 | . . . . . . 3 Protector 2 | . . . . . . 2 Sentry 12 | . . . . . 9 3 Programmer 4 | . . . . . . 4 Best Kill Streak 12 | 4 3 3 . 1 4 12 Combat Bots Only 10 | . 3 3 . 1 4 10 Max Kills in Single Turn 5 | 1 1 1 . 1 2 5 Gunslinging 1 | . . . . . 1 1 Exploded 4 | . . . . . 1 4 Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 6171 | . 357 276 . 86 1307 4145 Core 964 | . 33 67 . 14 78 772 Absorbed by Shields . | . . . . . . . Core Remaining (%) 79 | 100 . . . 54 85 . Volleys Fired 262 | 11 52 16 . 4 80 99 Largest 2 | 2 2 2 . 2 2 2 Hottest 120 | 70 100 90 . 90 100 120 Shots Fired 486 | 22 99 31 . 8 157 169 Gun 357 | 22 24 31 . 8 154 118 Cannon 96 | . 70 . . . . 26 Launcher 28 | . . . . . 3 25 Special 5 | . 5 . . . . . Kinetic 87 | 16 71 . . . . . Thermal 38 | 6 6 . . . . 26 Explosive 19 | . . . . . . 19 Electromagnetic 342 | . 22 31 . 8 157 124 Robot Hit Streak 31 | 6 6 14 . 4 31 16 Robot Miss Streak 5 | 2 4 2 . 3 3 5 Penetration Max . | . . . . . . . Secondary Targets 7 | . . 3 . 1 2 1 Max Gunslinging Chain 1 | . . 1 . 1 1 1 Shots Hit Robots 347 | 13 58 22 . 6 139 109 Core Hits 296 | 8 29 17 . 3 82 157 Critical Hits 4 | . 1 . . . 1 2 Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . 1 . . . 1 1 Melee Attacks 32 | . . 4 . 4 4 20 Impact 32 | . . 4 . 4 4 20 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 13084 | 159 1156 497 . 57 3357 7858 Guns 4649 | 159 183 381 . 57 2452 1417 Cannons 1232 | . 833 . . . . 399 Explosions 6377 | . 64 50 . . 656 5607 Melee 391 | . . . . . . 391 Ramming 435 | . 76 66 . . 249 44 Kinetic 941 | 108 833 . . . . . Thermal 3213 | 51 77 50 . . 591 2444 Explosive 2523 | . . . . . . 2523 Electromagnetic 5581 | . 170 381 . 57 2517 2456 Impact 391 | . . . . . . 391 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . 4 4 4 4 . 9 Average Corruption 3 | . 2 4 4 4 . 4 Corruption Purged . | . . . . . . . Effects 165 | . 24 38 13 54 . 36 Message Errors 35 | . 4 8 7 10 . 6 Matter Fused 28 | . 4 8 2 11 . 3 Heat Flow Errors 22 | . 4 5 1 8 . 4 Energy Discharges 22 | . 2 7 1 8 . 4 Data Loss (minor) 32 | . 4 6 2 15 . 5 Data Loss (major) 2 | . . . . . . 2 Misfires 1 | . . . . . . 1 Targeting Errors 20 | . 6 3 . 2 . 9 Weapon Failures 3 | . . 1 . . . 2 Overload Shots . | . . . . . . . Overflow Damage 705 | . 24 . . . 61 620 Projectiles 37 | . 24 . . . . 13 Explosions 578 | . . . . . 58 520 Melee 90 | . . . . . 3 87 Knockbacks 15 | . 12 . . . 2 1 Impact 4 | . 1 . . . 2 1 Kinetic 11 | . 11 . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 1653 | . . 25 . . 369 1259 Shots 36 | . . 1 . . 11 24 Rammed 43 | . 12 11 . . 18 2 Targets Rammed 47 | . 12 13 . . 20 2 Kicked . | . . . . . . . Crushed 4 | . . 2 . . 2 . Highest Temperature 572 | 36 244 191 176 273 306 572 Average Temperature 81 | 16 46 80 95 90 86 97 Received Heat Transfer 1158 | . 60 63 . 9 369 657 Effects 8 | . 1 . . . 2 5 Shutdowns 1 | . . . . . . 1 Energy Bleed 3 | . 1 . . . 2 . Interference 2 | . . . . . . 2 Matter Decay 1 | . . . . . . 1 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 10 | . . . . . 6 4 Combat Hostiles 5 | . . . . . 2 3 Parts Fried 31 | . 1 . . . 20 10 Impact Corruptions 7 | . . . . . 2 5 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . . . . 3 Heat Transferred 3240 | 148 137 100 . . 700 2155 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 26 | . 2 1 . . 13 10 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 2214 | 30 231 151 . 74 611 2214 Initial 277 | . 19 31 . . . 277 Average 272 | 14 102 53 . 13 263 883 Maximum Alert Level 5 | . 1 . . . 2 5 Low Security (%) 64 | 100 87 100 . 100 45 11 Level 1 15 | . 12 . . . 25 28 Level 2 11 | . . . . . 28 11 Level 3 1 | . . . . . . 8 Level 4 1 | . . . . . . 6 Level 5 5 | . . . . . . 32 High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 25 | . 2 1 . . 2 20 Investigation 6 | . 2 . . . . 4 Extermination 4 | . . . . . . 4 Reinforcement 3 | . . . . . 2 1 Assault 8 | . . 1 . . . 7 Garrison 4 | . . . . . . 4 Intercept . | . . . . . . . Construction Impeded 2 | . . . . . 2 . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 10 | . 1 . . 1 7 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 177 | . 26 13 . 6 65 67 Peak Tracking Total 11 | . 5 3 . 4 5 11 Tactical Retreats 24 | . 9 . . . 7 8 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 8 | . 3 . . . . 5 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed 1 | . . 1 . . . . Triggered 1 | . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 48 | . . . . . 4 44 Max in Single Turn 16 | . . . . . 2 16 Garrison Access 4 | . . . . . 1 3 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 40 | . 11 . 1 . 16 12 Terminals 25 | . 8 . . . 11 6 Fabricators 3 | . . . . . . 3 Repair Stations 3 | . 1 . . . 1 1 Recycling Units 4 | . 2 . . . 1 1 Scanalyzers 3 | . . . . . 2 1 Garrison Access 1 | . . . . . 1 . Total Hacks 110 | . 32 . 1 . 51 26 Successful 55 | . 17 . 1 . 30 7 Failed 54 | . 14 . . . 21 19 Catastrophic 14 | . 4 . . . 2 8 Database Lockouts 1 | . 1 . . . . . Manual 40 | . 11 . 1 . 23 5 Terminals 65 | . 25 . . . 28 12 Fabricators 8 | . . . . . . 8 Repair Stations 11 | . 3 . . . 6 2 Recycling Units 12 | . 4 . . . 5 3 Scanalyzers 11 | . . . . . 10 1 Garrison Access 2 | . . . . . 2 . Terminal Hacks 21 | . 11 . 1 . 7 2 Part Schematic 2 | . . . . . . 2 Robot Analysis 3 | . 2 . . . 1 . Prototype ID Bank 2 | . 2 . . . . . Branch Access Points 2 | . 1 . . . 1 . Terminal Index 2 | . 1 . . . 1 . Alert Level 1 | . . . . . 1 . Unreport Threat 3 | . 1 . . . 2 . Locate Traps 2 | . 2 . . . . . Hauler Manifests 1 | . 1 . . . . . Registered Components 1 | . 1 . . . . . Zone Layout 1 | . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks 3 | . . . . . . 3 Load Schematic 2 | . . . . . . 2 Build 1 | . . . . . . 1 Repair Station Hacks 6 | . 2 . . . 4 . Scan Component 3 | . 1 . . . 2 . Repair 3 | . 1 . . . 2 . Recycling Unit Hacks 2 | . . . . . 2 . Retrieve Components 2 | . . . . . 2 . Scanalyzer 10 | . . . . . 10 . Insert Component 4 | . . . . . 4 . Analyze 6 | . . . . . 6 . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 12 | . 4 . . . 6 2 Terminals 7 | . 1 . . . 6 . Track 2 | . 1 . . . 1 . Assimilate 2 | . . . . . 2 . Botnet 1 | . . . . . 1 . Disrupt 1 | . . . . . 1 . Operators 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . 3 . . . . 2 Reject 1 | . . . . . . 1 Recyclers 2 | . 1 . . . . 1 Tunnel 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 35 | . 9 . . . 15 11 Full Trace Events 3 | . . . . . . 3 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 6 | . . . . . 4 2 Parts Built 2 | . . . . . . 2 Matter 190 | . . . . . . 190 Time 47 | . . . . . . 47 Total Part Build Rating 10 | . . . . . . 10 Parts Repaired 3 | . 1 . . . 2 . Time 102 | . 26 . . . 76 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . . . . . 1 . Parts Scanalyzed 4 | . . . . . 4 . Part Schematics Acquired 4 | . . . . . 4 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . . . 1 Machine Destruction 1 | . . . . . . 1 Robots Rewired 1 | . . . . . . 1 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies 5 | . . 3 . . 1 1 Largest Group 2 | . . 2 2 1 1 1 Highest-Rated Group 62 | . . 62 62 28 26 16 Highest-Rated Ally 31 | . . 31 31 28 26 16 Total Orders . | . . . . . . . Ally Attacks 29 | . . 13 6 7 . 3 Total Damage 485 | . . 224 81 149 . 31 Kills 10 | . . 6 2 2 . . Allies Corrupted 2 | . . . . 1 1 . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total 3 | . 2 . . . 1 . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 12208 | 91 1627 1757 570 2174 3883 2106 Spaces Moved 4969 | 41 907 915 303 113 1756 934 Core . | . . . . . . . Treads 4086 | . 264 915 303 113 1756 735 Legs 9 | 9 . . . . . . Wheels 874 | 32 643 . . . . 199 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 90 | 90 90 180 180 180 180 130 Average Speed 170 | 96 134 180 180 180 180 173 Slowest Speed 220 | 120 200 180 180 180 200 220 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 59 | 4 98 100 71 21 90 32 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . 2 1 . . . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 15 | . 5 1 . 3 4 2 Terrain Destroyed 382 | . 10 6 . 3 51 312 Melee 10 | . . 1 . 3 4 2 Projectile 5 | . 5 . . . . . AOE 367 | . 5 5 . . 47 310 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 8155 | 72 1191 978 332 2069 2292 1221 Wait 2515 | 11 154 16 17 1941 292 84 Move 4963 | 40 906 914 302 112 1755 934 Hop . | . . . . . . . Pick Up 69 | 2 20 4 5 . 23 15 Fast Attach 41 | 1 3 . . 1 29 7 Attach 22 | 3 2 3 1 . 3 10 Detach 5 | . . . . . 3 2 Swap 84 | . 21 4 1 6 29 23 Drop 106 | 4 21 3 6 1 54 17 Fire 262 | 11 52 16 . 4 80 99 Melee 32 | . . 4 . 4 4 20 Ram 1 | . 1 . . . . . Kick . | . . . . . . . Crush 46 | . 11 13 . . 20 2 Escape Stasis 4 | . . . . . . 4 Rewire 4 | . . . . . . 4 Trap 1 | . . 1 . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: *Sto) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 92 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 728 | -10/Materials | Discovered new exit (range 8) 858 | -10/Materials | Repaired Lgt. Treads 885 | -10/Materials | Discovered new exit (range 3) 936 | -10/Materials | Discovered new exit (range 16) 945 | -10/Materials | Central database locked down 1224 | -10/Materials | Discovered new exit (range 10) 1314 | -10/Materials | Identified exit to Mines 1719 | -10/Materials | Entered Mines 1757 | -10/Mines | Learned location of Zion (-6) 1989 | -10/Mines | Discovered new exit (range 6) 2110 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2110 | -10/Mines | Discovered new exit (range 5) 2647 | -10/Mines | Discovered new exit (range 7) 2660 | -10/Mines | Met a Derelict testing a Signal Generator 2697 | -10/Mines | Found a hidden stash of uninstalled traps 2869 | -10/Mines | Excavation squad dispatched 2869 | -10/Mines | A large section of the Mines collapsed 3476 | -10/Mines | Entered Exiles 3476 | -10/Exiles | Found Exiles lab destroyed 3476 | -10/Exiles | Accompanied by 2 allies 3506 | -10/Exiles | Led the pair of lost Derelicts to a safe place 3658 | -10/Exiles | Opened EX-Vault 3671 | -10/Exiles | Found Modified TNC 4011 | -10/Exiles | Discovered new exit (range 14) 4046 | -10/Exiles | Entered Mines 4046 | -9/Mines | Accompanied by 1 ally 4047 | -9/Mines | Assembled infested the area 4052 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4136 | -9/Mines | Met a Derelict bent on vengeance 6193 | -9/Mines | Discovered new exit (range 8) 6220 | -9/Mines | Entered Materials 6220 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 6534 | -8/Materials | Build established: Hauler-Mutant 6555 | -8/Materials | Repaired EM Shotgun 7091 | -8/Materials | Discovered new exit (range 10) 8463 | -8/Materials | Discovered new exit (range 14) 9406 | -8/Materials | Repaired Hrd. Heavy Armor Plating 9617 | -8/Materials | Discovered new exit (range 16) 10101 | -8/Materials | Identified exit to Factory 10103 | -8/Materials | Entered Factory 10103 | -7/Factory | Evolved 2 slots: Utility x2 10215 | -7/Factory | Discovered new exit (range 5) 10222 | -7/Factory | Identified exit to Storage 10907 | -7/Factory | P-60 Hacker assimilated allied Trooper 4a 11120 | -7/Factory | Garrison activated, responded to threat 11128 | -7/Factory | Fabricated Imp. Medium Treads? 11303 | -7/Factory | First assault squad dispatched 11331 | -7/Factory | Garrison activated, responded to threat 11361 | -7/Factory | Core integrity fell below 50% 11378 | -7/Factory | Destroyed 10 combat bots 11383 | -7/Factory | Lost 3 parts (1u2w) 12210 | -7/Factory | Core destroyed Last Messages --------------- 12195_ M-28 Smith unfolds itself. 12199_ Connecting with Fabricator... Feedback: System corruption (+1%). 12199_ ALERT: Suspicious activity at Fabricator F003. Dispatching Investigation squad. 12199_ System corrupted: Hvy. Ion Cannon targeting data glitched. 12202_ Penetrated by Slug. 12203_ K-01 Serf collects debris. 12204_ System corrupted: Heat flow error (+284). 12206_ Overheating: Matter decay (-32). 12207_ K-01 Serf collects debris. 12209_ Power failure, Rnf. Deuterium Engine shutdown. 12209_ Fusion Modulator explodes. 12209_ Destroyed Aluminum Leg. 12209_ B-48 Gladiator destroyed. 12209_ Fabricator disabled. 12209_ Destroyed Hvy. Laser. 12209_ Penetrated by Slug. 12209_ Mak. Sensor Array destroyed. 12210_ Overheating: Core damaged (-133). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????????????????????????r??????????? | | ????????????????????????????????????????????r????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????s????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????????? | | ???????????????????????"?????????????????????????? | | ???????????????????????" ????????????????????????? | | ???????????????????????" ????????????????????????? | | ?????????????????? "?" " ????????????????????????? | | ???????k?????????? " " " ?##########+#???????????? | | ?????????????????# " " " ? ??????????? | | ?????????????????# " " " ? ??????????? | | ?????????????????# " " " ? ??????k?????? | | ?????????????????+ " " " # ""????????????? | | ??????????????????? ; ??????????????? | | ????????????????????#;;;;;;;;;;;#????????????????? | | ???????????#????????# g % #????????????????? | | ???????????# ??????# @ #???????a????????? | | ?????????#?# ?????# % #????????????????? | | ?????????# # ????# ==* #????????????????? | | ????????t? ????# h #????????????????? | | ???????????# ???# gg #??r?????????????? | | ???????????# ??## #?k??????????????? | | ???????????# ### ;;;;;### ??????????????? | | ???????????# r ???????????? | | ??????###### k ???????????? | | ????? "G"" #??????????? | | ???????##### ?????????????? | | ???????????# ?????????????? | | ????????#######+## ????????????? | | ??????# ???????????? | | ?????????""S""" m ????????????? | | ??????# """ """ u k ????????????? | | ??????# u k ?????????????? | | ??????# u u k ?????????????? | | ??????# """"""""" ?????????????? | | ??????# k ?????????????? | | ????????########## t u ?????????????? | | ???????????# %??????????????? | | ############ % %??????????????? | | r r = %???????????????? | | ######+##### ???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 65 Energy Generation 16 Energy Capacity 565 Matter Stores 400 Matter Capacity 450 Sight Range 16 Robot Scan Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 825 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- Mak. Sensor Array | -8/Materials | Scanalyzed Imp. Field Recycling Unit | -8/Materials | Scanalyzed Mak. Salvage Targeting Computer | -8/Materials | Scanalyzed Hrd. Heavy Armor Plating | -8/Materials | Scanalyzed Imp. Medium Treads | -7/Factory | Hacked Proton Missile Launcher | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Medium Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpectralMicroDerivative Manual? 0 Play Time 01:07:39 Cumulative 318.1 hours Start 2022.01.07 @ 17:09:24 End 2022.01.07 @ 18:27:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 239 Rogue 239 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0 Lore% 54 Gallery% 77 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 15033620-e5de-4c1c-aa2d-ce9daeed9af9