Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.24 @ 16:41:21 Player: Godsword Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (26) 130 Value Destroyed (557) 557 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 5007 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/1000 Matter 270/300 Energy 99/100 System Corruption 7% Temperature Cool (69) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (11) ----- Improved Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (5) ---- Micro Fission Core Compact Matter Pod (56) Improved Sensor Array Makeshift Hammer Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Improved Sensor Array Terrain Scan Processor Improved Terrain Scan Processor Improved Reaction Control System Hacking Suite Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Mini Grenade Launcher > --- INVENTORY -------- Micro Nuclear Core Improved Heat Sink Cooling System High-capacity Battery Grenade Launcher [Rating: 27] Favorites ----------- Power None Propulsion None Utility Hacking Suite Device Improved Sensor Array Storage Compact Battery Processor Improved Terrain Scan Processor Hackware Hacking Suite Weapon Mini Grenade Launcher Energy Gun Improved Medium Laser Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Slots Evolved 10 | . . 2 2 2 2 . . 2 Power 1 | . . . 1 . . . . . Propulsion . | . . . . . . . . . Utility 9 | . . 2 1 2 2 . . 2 Weapon . | . . . . . . . . . Parts Attached 20 | . . 2 5 6 3 2 . 2 Power . | . . . . . . . . . Engine . | . . . . . . . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion . | . . . . . . . . . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 15 | . . . 4 5 2 2 . 2 Device 6 | . . . 1 3 1 . . 1 Storage 1 | . . . . . . 1 . . Processor 5 | . . . 1 1 1 1 . 1 Hackware 3 | . . . 2 1 . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 5 | . . 2 1 1 1 . . . Energy Gun 1 | . . . . 1 . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 4 | . . 2 1 . 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . Parts Lost 11 | . . 1 2 3 . . . 5 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 8 | . . . 1 2 . . . 5 Weapon 3 | . . 1 1 1 . . . . Highest Loss Streak 2 | . . 1 1 2 . . . 2 To Critical Strikes . | . . . . . . . . . Average Backups 3 | . . . 2 4 4 5 5 4 Power . | . . . . . 1 1 1 . Propulsion . | . . . . . . . . . Utility 1 | . . . 1 2 3 2 2 2 Weapon 1 | . . . . 1 . 1 2 1 Tool/Special . | . . . . . . . . . Unused Backups 9 | . . . . 3 1 1 . 4 Power 3 | . . . . 1 . . . 2 Propulsion . | . . . . . . . . . Utility 5 | . . . . 2 1 1 . 1 Weapon 1 | . . . . . . . . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 30 | . . 2 26 48 20 39 40 33 Device 5 | . . . 2 11 1 6 6 4 Storage 1 | . . . . . . 5 6 4 Processor 12 | . . . 5 14 6 19 20 17 Hackware 6 | . . . 4 14 6 6 6 4 Launcher 3 | . . 2 13 6 5 . . . Peak Build Rating 27 | . . 2 11 27 20 22 22 26 Average Rating 14 | . . . 7 18 9 20 20 19 On Entrance 9 | . . . 2 11 9 19 22 20 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns 412 | . 256 156 . . . . . . Heaviest Build 3 | . . 1 3 3 3 3 3 3 Greatest Support 3 | 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) . | . . . . . . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 1 3 5 5 5 5 5 Average Carried 3 | . . . 2 4 4 4 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 1 3 5 5 5 5 4 Class Distribution -------------------- 76% | Mutant 23% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Matter Collected 574 | 200 . 10 86 40 . 191 47 . Remotely . | . . . . . . . . . Salvage Created 366 | . . 39 156 157 . . . 14 Parts 44 | . . 10 14 20 . . . . Haulers Intercepted 1 | . . . . 1 . . . . Recyclers Shooed 1 | . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 3 | . . . . . . 3 . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 17 | . . 4 7 6 . . . . AOE 17 | . . 4 7 6 . . . . Classes Destroyed 9 | . . 2 5 2 . . . . Worker 2 | . . . . 1 . . . 1 Builder 3 | . . 2 . 1 . . . . Tunneler 1 | . . . 1 . . . . . Hauler 1 | . . . . 1 . . . . Recycler 1 | . . . 1 . . . . . Watcher 1 | . . . 1 . . . . . Swarmer 11 | . . 4 3 4 . . . . Grunt 5 | . . . 3 2 . . . . Duelist 1 | . . . 1 . . . . . Best Kill Streak 8 | . . 6 8 8 . . . 1 Combat Bots Only 6 | . . 4 6 6 . . . . Max Kills in Single Turn 4 | . . 4 2 2 . . . 1 Gunslinging . | . . . . . . . . . Exploded 4 | . . 4 2 2 . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Hostile Shots Fired 248 | . 20 55 22 42 . 1 . 108 Missed 112 | . 5 26 10 17 . . . 54 Hits 136 | . 15 29 12 25 . 1 . 54 Projectile 136 | . 15 29 12 25 . 1 . 54 AOE 1 | . . . . . . . . 1 Critical Strikes 2 | . . . . 1 . . . 1 Damage Taken 2435 | . 129 424 224 463 . 19 . 1176 Core 2026 | . 129 346 162 379 . . . 1010 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 62 | 100 48 13 70 45 . . 100 . Volleys Fired 25 | . . 3 11 9 . . . 2 Largest 2 | . . 1 2 1 . . . 1 Hottest 60 | . . 30 60 30 . . . 30 Shots Fired 29 | . . 3 15 9 . . . 2 Gun . | . . . . . . . . . Cannon . | . . . . . . . . . Launcher 29 | . . 3 15 9 . . . 2 Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive 29 | . . 3 15 9 . . . 2 Electromagnetic . | . . . . . . . . . Robot Hit Streak 6 | . . 1 3 4 . . . 6 Robot Miss Streak 3 | . . 1 1 3 . . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 13 | . . 2 5 4 . . . 2 Core Hits 49 | . . 9 18 15 . . . 7 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2090 | . 4 554 695 593 . . . 244 Guns . | . . . . . . . . . Cannons . | . . . . . . . . . Explosions 1999 | . . 554 695 581 . . . 169 Melee . | . . . . . . . . . Ramming 91 | . 4 . . 12 . . . 75 Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive 1999 | . . 554 695 581 . . . 169 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . 3 . . 2 1 1 1 7 Average Corruption 1 | . 2 . . 1 1 1 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 11 | . . . . 1 1 4 . 5 Message Errors 2 | . . . . . . 1 . 1 Matter Fused 4 | . . . . 1 . 1 . 2 Heat Flow Errors 4 | . . . . . . 2 . 2 Data Loss (minor) 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 135 | . . 72 55 6 . . . 2 Projectiles . | . . . . . . . . . Explosions 133 | . . 72 55 6 . . . . Melee 2 | . . . . . . . . 2 Knockbacks 1 | . . . . . . . . 1 Impact 1 | . . . . . . . . 1 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 385 | . 2 87 105 96 . . . 95 Shots 10 | . . 2 3 3 . . . 2 Rammed 14 | . 1 . . 4 . . . 9 Targets Rammed 14 | . 1 . . 4 . . . 9 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 189 | . . . 9 5 . 189 . 187 Average Temperature 71 | . . . 8 5 . 79 . 98 Received Heat Transfer 387 | . 24 102 36 99 . 9 . 117 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . . . . . . 3 Impact Corruptions 1 | . . . . . . . . 1 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Maximum Alert Level 1 | . . 1 1 . . . . . Low Security (%) 94 | 100 100 95 47 100 100 . . 100 Level 1 5 | . . 4 52 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 382 | . 17 215 382 199 88 . . 187 Initial 164 | . . 7 86 164 88 . . . Average 58 | . . 31 226 74 70 . . 10 Influence Increases 1249 | . 17 295 386 266 29 . . 256 Destroy 0b10 Robot/C 340 | . . 80 140 120 . . . . Destroy 0b10 Robot/NC 45 | . . 10 15 15 . . . 5 Destroy Leader 44 | . . 10 22 12 . . . . Successful Hack 20 | . 2 . 4 . 14 . . . Disable Machine 60 | . . 30 30 . . . . . Destroy Structure 215 | . . 45 100 44 . . . 26 Partial Spotted 60 | . . 30 15 15 . . . . Lose Combat Pursuer 465 | . 15 90 60 60 15 . . 225 Influence Decreases 1056 | . . 107 229 447 210 . . 63 Entered New Map 420 | . . 10 119 198 93 . . . Time Decay 489 | . . 87 90 219 60 . . 33 Lost Part 90 | . . 10 20 30 . . . 30 Purge Threat 57 | . . . . . 57 . . . Squads Dispatched 18 | . 3 2 1 5 2 . . 5 Investigation 7 | . 2 1 . 1 2 . . 1 Extermination 2 | . . . . 1 . . . 1 Reinforcement 9 | . 1 1 1 3 . . . 3 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . 1 Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Distress Signals 9 | . 2 3 1 1 . . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 99 | . 6 25 17 20 1 3 . 27 Peak Tracking Total 20 | . 4 12 6 7 1 . . 20 Tactical Retreats 12 | . 1 3 2 2 1 . . 3 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Traps Triggered 4 | . . 1 . 2 . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Machines Disabled 4 | . . 2 2 . . . . . Max in Single Turn 1 | . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Machines Accessed 17 | . 1 2 3 5 4 . . 2 Terminals 11 | . 1 2 2 4 2 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . . . 1 1 1 . . 1 Scanalyzers 1 | . . . . . 1 . . . Garrison Access 1 | . . . . . . . . 1 Total Hacks 50 | . 5 6 14 8 11 . . 6 Successful 28 | . 4 2 11 3 5 . . 3 Failed 21 | . 1 4 3 5 5 . . 3 Catastrophic 3 | . . . . 1 2 . . . Database Lockouts 1 | . . . . . 1 . . . Manual . | . . . . . . . . . Terminals 32 | . 5 6 9 7 5 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 14 | . . . 5 1 4 . . 4 Scanalyzers 2 | . . . . . 2 . . . Garrison Access 2 | . . . . . . . . 2 Terminal Hacks 18 | . 4 2 8 2 2 . . . Record 9 | . 3 1 5 . . . . . Part Schematic 1 | . . . . . 1 . . . Robot Analysis 1 | . 1 . . . . . . . Open DSF 1 | . . . . 1 . . . . Recycling Unit Index 1 | . . . 1 . . . . . Unreport Threat 1 | . . . . . 1 . . . Locate Traps 1 | . . . 1 . . . . . Zone Layout 3 | . . 1 1 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 9 | . . . 3 1 2 . . 3 Process 2 | . . . . . 1 . . 1 Report Inventory 2 | . . . 1 . . . . 1 Retrieve Matter 3 | . . . 1 . 1 . . 1 Retrieve Components 2 | . . . 1 1 . . . . Scanalyzer 1 | . . . . . 1 . . . Retrieve Study 1 | . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 1 2 1 4 3 . . 1 Full Trace Events 7 | . 1 2 . 1 2 . . 1 Feedback Events 3 | . 1 . . . 1 . . 1 Corruption 3 | . 1 . . . 1 . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 113 | . . . . . 4 . . 109 Retrieved Matter 109 | . . . . . . . . 109 Retrieved Components 5 | . . . 3 2 . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Active Infowar (turns) 1345 | . . . 43 431 10 533 28 300 Sensors 1302 | . . . . 431 10 533 28 300 Structural 43 | . . . 43 . . . . . Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Turns Passed 2354 | 15 256 205 180 593 128 542 30 405 Spaces Moved 3268 | 30 81 389 287 783 188 895 56 559 Core 3268 | 30 81 389 287 783 188 895 56 559 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 26 | 3 22 46 30 16 4 87 10 21 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 3 | . . . . . . 2 1 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 276 | . . 60 118 80 . . . 18 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 276 | . . 60 118 80 . . . 18 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Total 3944 | 29 295 394 304 974 221 987 56 684 Wait 595 | . 214 . . 161 25 88 . 107 Move 3260 | 29 80 388 286 782 187 894 55 559 Hop . | . . . . . . . . . Pick Up 13 | . . 1 2 5 2 1 . 2 Fast Attach 17 | . . 2 5 6 2 1 . 1 Attach 4 | . . . . 1 2 . . 1 Detach 2 | . . . . 1 1 . . . Swap 4 | . . . . . . 2 1 1 Drop 10 | . . . . 5 2 1 . 2 Fire 25 | . . 3 11 9 . . . 2 Melee . | . . . . . . . . . Ram 14 | . 1 . . 4 . . . 9 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 16 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 12) 271 | -10/Materials | Core integrity fell below 50% 272 | -10/Materials | Entered another Materials area 272 | -9/Materials | Evolved 2 slots: Utility x2 305 | -9/Materials | Build established: Mutant 455 | -9/Materials | Core integrity fell below 50% 468 | -9/Materials | Core integrity fell below 20% 471 | -9/Materials | Discovered new exit (range 12) 477 | -9/Materials | Entered another Materials area 477 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 646 | -8/Materials | Discovered new exit (range 6) 657 | -8/Materials | Entered Factory 657 | -7/Factory | Evolved 2 slots: Utility x2 905 | -7/Factory | Build established: Hacker-Mutant 1230 | -7/Factory | Core integrity fell below 50% 1243 | -7/Factory | Discovered new exit (range 15) 1250 | -7/Factory | Entered another Factory area 1250 | -6/Factory | Evolved 2 slots: Utility x2 1281 | -6/Factory | Central database locked down 1319 | -6/Factory | Discovered new exit (range 15) 1378 | -6/Factory | Entered Lower Caves 1452 | -6/Lower Caves | Build established: Mutant 1914 | -6/Lower Caves | Discovered new exit (range 14) 1919 | -6/Lower Caves | Identified exit to Lower Caves 1920 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 1920 | -6/Lower Caves | Entered another Lower Caves area 1931 | -6/Lower Caves | Discovered new exit (range 7) 1935 | -6/Lower Caves | Identified exit to Factory 1950 | -6/Lower Caves | Entered Factory 1950 | -5/Factory | Evolved 2 slots: Utility x2 2307 | -5/Factory | Core integrity fell below 50% 2345 | -5/Factory | Core integrity fell below 20% 2355 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02335_ K-01 Serf cleans the Power Conduit. 02340_ Slammed into K-01 Serf. 02343_ Power Conduit explodes. 02343_ U-05 Engineer destroyed. 02343_ Power Conduit explodes. 02343_ P-70 Sage destroyed. 02343_ K-01 Serf destroyed. 02344_ K-01 Serf collects debris. 02344_ Penetrated by Slug. 02345_ U-05 Engineer lays Concrete. 02346_ Slammed into U-05 Engineer. 02346_ U-05 Engineer knocked back. 02346_ Hacking Suite destroyed. 02346_ System corrupted by crushing effect (+2). 02346_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 02346_ U-05 Engineer lays Concrete. 02348_ Slammed into U-05 Engineer. 02348_ U-05 Engineer lays Concrete. 02353_ System corrupted: Heat flow error (+122). Map ----- +----------------------------------------------------+ | ??????????????????????????# ##?????????????? | | ??????????????????????????# #??????????????? | | ??????????????????????????# #??????????????? | | ??????????????????????????# #??????????????? | | ??????????????????????????# #######????????? | | ??????????????????????????# #????????? | | ????????????????????????###/#""""""""" #????????? | | ????????????????????????# [ #????????? | | ????????????????????????# ! #????????? | | ????????????????????????# #????????? | | ????????????????????????# u *### #??? | | ????????????????????????# *% | | ????????????????????????# /### #??? | | ????????????????????????# ] #???????? | | ????????????????????????# #???????? | | ????????????????????????# []] " +???????? | | ????????????????????????# [] " #???????? | | ????????????????????????# [] #???????????? | | ??????????????????????### #???????????? | | ??????????????????????# ############???????????? | | ??????????????????????# ######???????????????? | | ??????????????????????# = #???????????????? | | ??????????????????????# gg #???????????????? | | ??????????????????????# #???????????????? | | ??????????????????????? !#???????????????? | | ???????????????????????##@# #???????????????? | | ????????????????????????# # #???????????????? | | ????????????????????????#k# #???????????????? | | ???????????????????????? + #???????????????? | | ????????????????????????# # #???????????????? | | ????????????????????????# # ! #???????????????? | | ????????????????????????# #! #???????????????? | | ????????????????????????# # ! #???????????????? | | ????????????????????????#+########???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 5 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 310 Evasion (%) 60 Melee Accuracy 6 Offensive Hacking 32 Item Schematics ----------------- Lrn. Missile Launcher | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Grenade Launcher | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShockSchematicScrap Manual? 0 Play Time 00:38:53 Cumulative 26.9 hours Start 2026.03.24 @ 16:05:12 End 2026.03.24 @ 16:41:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 26 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 16d93d46-4bf1-4a0d-915c-5dd6ea3c9f6c