Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.08 @ 20:41:58 Player: Mikhelele Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (36) 180 Value Destroyed (1023) 1023 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2943 Bonus ------- None Cogmind --------- Core Integrity 476/550 Matter 265/300 Energy 280/280 System Corruption 7% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (5) --- Light Treads Light Treads Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Sensor Array > --- WEAPON (2) ------- Improved Medium Laser Advanced EMP Blaster > --- INVENTORY (15) --- Heavy Ion Engine Heavy Ion Engine Light Treads Large Storage Unit High-capacity Battery (250) Targeting Computer Targeting Computer Medium Armor Plating Improved Medium Laser Light EM Pulse Cannon Advanced EMP Blaster Axe Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Sensor Array > --- WEAPON ----------- Improved Medium Laser Advanced EMP Blaster > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Light Treads Light Treads Large Storage Unit High-capacity Battery Targeting Computer Targeting Computer Medium Armor Plating Medium Armor Plating Improved Medium Laser Improved Medium Laser Advanced EMP Blaster Advanced EMP Blaster Axe [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Visual Processing Unit Device Sensor Array Storage Medium Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Launcher Advanced EMP Blaster Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 3 | . . 2 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 44 | 8 14 14 8 Power 4 | 1 2 1 . Engine 4 | 1 2 1 . Core . | . . . . Reactor . | . . . . Propulsion 19 | 5 4 8 2 Treads 3 | . . 1 2 Leg 8 | . 2 6 . Wheel 8 | 5 2 1 . Hover . | . . . . Flight . | . . . . Utility 5 | . 2 1 2 Device 1 | . . . 1 Storage 2 | . 1 1 . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 16 | 2 6 4 4 Energy Gun 12 | 2 6 2 2 Energy Cannon 2 | . . 2 . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 2 1 Parts Lost 5 | . . . 5 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon 1 | . . . 1 Highest Loss Streak 3 | . . . 3 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 96 99 98 Engine 11 | . 14 11 9 Treads 3 | . . 4 10 Leg 21 | . 13 24 33 Wheel 10 | . 14 14 . Device 2 | . . . 9 Storage 11 | . 12 11 9 Processor 10 | . 12 11 7 Energy Gun 18 | . 27 14 5 Energy Cannon 4 | . . 7 9 Peak Build Rating 22 | 4 9 18 22 Average Rating 11 | 2 8 13 19 On Entrance 7 | . 4 9 16 Naked Turns . | . . . . Heaviest Build 45 | 8 19 36 45 Greatest Support 40 | 10 10 40 40 Greatest Overweight (x) 5 | . 5 3 1 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 15 | 5 10 15 15 Average Capacity 11 | 5 9 13 15 Most Carried 15 | 5 10 15 15 Average Carried 10 | 4 9 12 13 Final Capacity 15 | 5 10 15 15 Final Carried 15 | 5 10 15 12 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 643 | 280 70 222 71 Remotely . | . . . . Salvage Created 1604 | 44 389 438 733 Parts 78 | 2 21 28 27 Haulers Intercepted 4 | . 1 2 1 Recyclers Shooed 4 | . . 3 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 24 | 1 7 7 9 Guns 9 | 1 7 . 1 Cannons 9 | . . 7 2 AOE 3 | . . . 3 Classes Destroyed 9 | 1 4 2 2 Worker 1 | . . . 1 Hauler 4 | . 1 2 1 Recycler 3 | . 1 . 2 Operator 2 | . . 1 1 Watcher 2 | . 1 . 1 Swarmer 3 | . 3 . . Grunt 17 | 1 4 5 7 Brawler 1 | . . . 1 Sentry 3 | . . 2 1 Best Kill Streak 4 | 1 3 4 4 Combat Bots Only 4 | 1 2 4 3 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 110 | 4 28 15 63 Missed 34 | 1 9 4 20 Damage Taken 1270 | 32 204 140 894 Core 158 | . 72 12 74 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 30 | . 30 . . Core Remaining (%) 89 | 100 71 97 . Volleys Fired 95 | 3 25 29 38 Largest 2 | 2 2 2 2 Hottest 112 | 90 90 112 112 Shots Fired 170 | 6 50 58 56 Gun 112 | 6 50 34 22 Cannon 49 | . . 24 25 Launcher 9 | . . . 9 Special . | . . . . Kinetic . | . . . . Thermal 112 | 6 50 34 22 Explosive . | . . . . Electromagnetic 58 | . . 24 34 Robot Hit Streak 20 | 4 20 17 15 Robot Miss Streak 3 | 1 3 2 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 117 | 4 32 41 40 Core Hits 53 | 2 18 14 19 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 6 | . 4 1 1 Burn 6 | . 4 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2656 | 46 400 704 1506 Guns 1027 | 46 400 311 270 Cannons 850 | . . 393 457 Explosions 779 | . . . 779 Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 1226 | 46 400 311 469 Explosive 174 | . . . 174 Electromagnetic 1256 | . . 393 863 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . . 1 7 Average Corruption 1 | . . 1 6 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . . 3 2 Message Errors 2 | . . 1 1 Matter Fused 2 | . . 2 . Heat Flow Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 6 | . . . 6 Projectiles . | . . . . Explosions 6 | . . . 6 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 203 | . . . 203 Shots 6 | . . . 6 Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 389 | 63 210 147 389 Average Temperature 83 | 34 75 50 124 Received Heat Transfer 537 | 18 96 63 360 Siege Activations . | . . . . Robots Corrupted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Fried 10 | . . 5 5 Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 8 | . 6 . 2 Heat Transferred 3313 | 124 1374 999 816 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 323 | 20 221 262 323 Initial 110 | . 13 14 110 Average 103 | 5 66 70 241 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 78 | 100 95 91 24 Level 1 21 | . 4 8 75 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . . 4 2 Investigation 3 | . . 3 . Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | 1 15 10 17 Peak Tracking Total 4 | 1 4 4 4 Tactical Retreats 5 | . 2 . 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . . . 4 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 15 | . 8 5 2 Terminals 13 | . 7 4 2 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 54 | . 29 15 10 Successful 34 | . 20 10 4 Failed 20 | . 9 5 6 Catastrophic 5 | . 1 . 4 Database Lockouts . | . . . . Manual 13 | . 1 7 5 Terminals 50 | . 27 13 10 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 30 | . 18 8 4 Record 6 | . 3 1 2 Prototype ID Bank 2 | . 2 . . Branch Access Points 1 | . 1 . . Emergency Access Points 2 | . 2 . . Locate Traps 2 | . 1 1 . Dispatch Records 2 | . 2 . . Maintenance Status 1 | . . 1 . Security Status 2 | . 1 1 . Patrol Status 1 | . . 1 . Investigation Status 1 | . 1 . . Hauler Manifests 2 | . 1 . 1 Registered Components 1 | . . 1 . Zone Layout 7 | . 4 2 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 12 | . 6 4 2 Full Trace Events 3 | . . 3 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2300 | 131 996 658 515 Spaces Moved 1180 | 113 593 276 198 Core 28 | 27 1 . . Treads 47 | . . 21 26 Legs 346 | . 159 15 172 Wheels 759 | 86 433 240 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 95 120 Average Speed 115 | 72 118 114 132 Slowest Speed 330 | 80 300 330 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 6 92 33 23 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 72 | . . . 72 Melee . | . . . . Projectile . | . . . . AOE 72 | . . . 72 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1954 | 155 837 564 398 Wait 546 | 20 183 210 133 Move 1177 | 112 592 275 198 Hop . | . . . . Pick Up 47 | 5 11 20 11 Fast Attach 16 | 7 7 1 1 Attach 12 | 1 1 5 5 Detach 4 | 4 . . . Swap 16 | . 6 8 2 Drop 40 | 3 11 16 10 Fire 95 | 3 25 29 38 Melee . | . . . . Ram 1 | . 1 . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 83 | -11/Scrapyard | Discovered new exit (range 8) 132 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 363 | -10/Materials | Identified exit to Mines 563 | -10/Materials | Repaired Med. Laser 570 | -10/Materials | Discovered new exit (range 3) 688 | -10/Materials | Discovered new exit (range 3) 949 | -10/Materials | Discovered new exit (range 18) 1128 | -10/Materials | Entered another Materials area 1128 | -9/Materials | Evolved 2 slots: Propulsion x2 1256 | -9/Materials | Discovered new exit (range 6) 1695 | -9/Materials | Discovered new exit (range 18) 1786 | -9/Materials | Entered another Materials area 1786 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2058 | -8/Materials | Build established: Scavenger-Mutant 2251 | -8/Materials | Lost 3 parts (1n1u1w) 2301 | -8/Materials | Self-destructed Last Messages --------------- 02265_ U-05 Engineer lays Concrete. 02266_ U-05 Engineer builds a Wall. 02267_ G-47 Trooper destroyed. 02271_ The unstable cave ceiling collapses. 02273_ U-05 Engineer lays Concrete. 02276_ U-05 Engineer builds a Door. 02277_ U-05 Engineer lays Concrete. 02278_ System corrupted: Heat flow error (+296). 02279_ U-05 Engineer lays Concrete. 02279_ K-01 Serf collects debris. 02280_ U-05 Engineer lays Concrete. 02284_ K-01 Serf collects debris. 02284_ U-05 Engineer lays Concrete. 02287_ K-01 Serf collects debris. 02287_ U-05 Engineer lays Concrete. 02288_ The unstable cave ceiling collapses. 02288_ U-05 Engineer lays Concrete. 02288_ Med. Armor Plating destroyed. 02288_ U-05 Engineer lays Concrete. 02291_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????? #????????????????????????????????? | | #### ^ ?????????????????????????????????? | | #?????????????????????????????????????????? | | #### #?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | # ???????????? ???????????????????????????? | | # ???????????# #??????????????????????????? | | # ???????????# #??????????????????????????? | | # ???????????# #??????????????????????????? | | + ???????????# #??????????????????????????? | | # ???????????# #??????????????????????????? | | # #??????????# #??????????????????????????? | | # #?#######??# #??????????????????????????? | | # #?#""" #### ? #??????????????????????????? | | #### ###" """""## #??????????????????????????? | | ???# ## " # #??????????????????????????? | | ???# #""" # #??????????????????????????? | | ???# # #???##+###?????????????????? | | #### # %* # #### #?????????????????? | | # # ###???????????????? | | #####+## g @ Y +???????????? | | # = # ## #???????????? | | # !% !?! ######## #?????????????????? | | # * ! = #???????# ##?????????????????? | | # =%# #???????? #??????????????????? | | # ! #????????? #??????????????????? | | # # #######????????? #??????????????????? | | + ##???????????????? #??????????????????? | | # # #???????????????? #??????????????????? | | ## ###### #?????????????????#??????????????????? | | ### # # #????????????????????????????????????? | | #?### ######????????????????????????????????????? | | #???####?????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Targeting Computer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Let's See Who's Tougher One Hack Too Far Part-time Mechanic Power Corrupts Shopping List Challenges ------------ None Game ------ Seed ExplosiveIntegratedNullifier Manual? 0 Play Time 01:18:51 Cumulative 2.3 hours Start 2025.04.07 @ 22:45:14 End 2025.04.08 @ 20:41:58 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 2 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 50x40 Zoom Use 44% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: d3756f49-b82b-4c0c-bf01-1c138d7d2f31