Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.01 @ 09:59:32 Player: Somberlain Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (136) 680 Value Destroyed (5633) 5633 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (3782) 3782 TOTAL SCORE: 15215 Bonus ------- High Alert Combat Kills 107 Follower Combat Kills 275 Entered Garrisons 600 Used RIF Installer 2000 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 295/300 Energy 310/310 System Corruption 5% Temperature Cool (9) Movement Walking (117) Location -6/Factory Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (3) --- Carbon-fiber Leg Improved Titanium Leg > --- UTILITY (7) ------ Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Hacking Suite Hacking Suite Hacking Suite Improved Field Recycling Unit > --- WEAPON (4) ------- Flak Gun > --- INVENTORY (5) ---- Light Fission Core Medium Storage Unit Matter Compressor (111) Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Improved Trap Scanner Core Analyzer Improved Reaction Control System Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon > --- INVENTORY -------- Flak Gun Flak Gun Flak Gun Flak Gun Improved Datajack [Rating: 73] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Hover Unit Gravmag System Utility Hacking Suite Device Kinecellerator Storage Small Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Flak Gun Energy Gun Shock Rifle Ballistic Gun Flak Gun Ballistic Cannon Heavy Flak Cannon Special Weapon Remote Datajack Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Gar Fac Slots Evolved 8 | . . . . . 4 . . . 2 . 2 . . Power . | . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . 1 . . . . Utility 5 | . . . . . 2 . . . 1 . 2 . . Weapon 2 | . . . . . 2 . . . . . . . . Parts Attached 112 | 6 2 . . 1 5 7 19 8 3 13 22 9 17 Power 16 | 1 . . . . 1 2 2 1 . 1 4 1 3 Engine 8 | 1 . . . . 1 1 . . . . 3 1 1 Core 8 | . . . . . . 1 2 1 . 1 1 . 2 Reactor . | . . . . . . . . . . . . . . Propulsion 29 | 2 . . . . 2 3 5 . 1 3 4 2 7 Treads . | . . . . . . . . . . . . . . Leg 27 | 2 . . . . 2 3 5 . 1 3 4 2 5 Wheel . | . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . . Utility 32 | 1 1 . . 1 1 2 5 3 1 1 11 1 4 Device 14 | . 1 . . . . 1 2 1 1 1 5 . 2 Storage 2 | 1 . . . . . 1 . . . . . . . Processor 5 | . . . . . 1 . 2 . . . . . 2 Hackware 7 | . . . . . . . 1 1 . . 4 1 . Protection 4 | . . . . 1 . . . 1 . . 2 . . Artifact . | . . . . . . . . . . . . . . Weapon 35 | 2 1 . . . 1 . 7 4 1 8 3 5 3 Energy Gun 2 | . . . . . . . . 2 . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 21 | 2 . . . . 1 . 5 1 . 8 2 . 2 Ballistic Cannon 7 | . 1 . . . . . 1 . . . . 4 1 Launcher . | . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . 1 1 . . . 1 . Unidentified Prototypes 1 | . . . . . . . 1 . . . . . . Parts Lost 42 | . . . . 1 . 1 6 4 . 7 4 10 9 Power 6 | . . . . . . . 2 1 . 1 1 1 . Propulsion 7 | . . . . . . . 1 . . 1 . 2 3 Utility 13 | . . . . 1 . 1 1 . . 4 2 3 1 Weapon 16 | . . . . . . . 2 3 . 1 1 4 5 Highest Loss Streak 7 | . . . . 1 . 1 3 3 . 6 1 6 7 To Critical Strikes 2 | . . . . . . . 1 . . . . . 1 Average Backups 4 | . . 1 1 4 4 7 7 6 4 4 4 3 4 Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . 1 1 1 . 1 . . . Utility 2 | . . . . 2 2 5 5 3 3 1 1 . 1 Weapon . | . . . . 1 . . . . . . 2 1 . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 14 | . . . . . . 1 1 3 . . 3 2 4 Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . 1 . . 1 . . Utility 8 | . . . . . . 1 1 1 . . 1 1 3 Weapon 2 | . . . . . . . . . . . 1 1 . Tool/Special 2 | . . . . . . . . 1 . . . . 1 Average Slot Usage (%) 83 | . 95 100 100 93 61 63 74 88 96 85 91 82 85 Engine 4 | . 14 14 14 14 9 7 . . . . 5 5 1 Core 2 | . . . . . . 1 7 8 7 6 . . 4 Leg 18 | . 28 28 28 28 18 18 17 18 20 22 20 19 15 Device 7 | . 9 14 14 7 . 3 9 6 5 6 13 3 6 Storage 3 | . 14 14 14 14 9 9 9 4 . . . . . Processor 9 | . . . . . 8 9 11 18 15 12 6 6 14 Hackware 10 | . . . . . . . . 3 7 4 12 22 20 Protection 3 | . . . . . 8 5 . 3 7 2 5 . . Ballistic Gun 18 | . 16 14 14 14 8 9 16 14 7 22 25 21 18 Ballistic Cannon 2 | . 11 14 14 14 . . 1 6 . . . 2 1 Peak Build Rating 73 | 6 7 7 10 12 52 57 58 43 45 48 66 73 65 Average Rating 49 | 4 6 7 8 10 47 54 49 38 43 40 57 50 53 On Entrance 29 | . 6 7 7 10 10 52 57 41 37 45 36 65 46 Avg Prop Armor Cover (%) 4 | . . . . . . . . . . . 4 5 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 54 | 12 15 15 15 15 32 33 32 35 29 34 34 54 43 Greatest Support 56 | 20 20 20 20 20 32 33 36 36 51 51 56 56 50 Greatest Overweight (x) 11 | . . . . . 1 1 1 . . . 5 2 11 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 8 8 6 5 5 5 5 5 Most Carried 8 | . 1 1 5 8 8 8 8 8 5 5 5 5 5 Average Carried 4 | . . 1 2 7 4 7 7 6 4 4 4 3 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | . 1 1 5 8 6 8 8 4 5 5 5 3 4 Class Distribution -------------------- 36% | Hacker-Skirmisher 22% | Skirmisher 12% | Scavenger-Gunner 7% | Scavenger-Tank 7% | Hacker-Gunner 5% | Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/DSF Scavenger-Tank | -6/Factory Hacker-Skirmisher | -6/Garrison Hacker-Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Gar Fac Matter Collected 5778 | 205 130 . . . 502 735 982 291 . 380 696 827 1030 Remotely . | . . . . . . . . . . . . . . Salvage Created 5693 | . 168 . . . 899 1025 743 367 . 618 747 170 956 Parts 303 | . 11 . . . 54 52 45 25 . 33 36 1 46 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 8 | . 1 . . . . . . . . . 4 . 3 Parts Field Recycled 25 | . . . . . . . . . . . . . 25 Retrieved Matter 307 | . . . . . . . . . . . . . 307 Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Gar Fac Combat Hostiles Destroyed 110 | . 4 . . . 13 22 14 11 . 10 14 4 18 Guns 95 | . 1 . . . 13 22 14 6 . 10 12 1 16 Cannons 13 | . 3 . . . . . . 5 . . . 3 2 AOE 2 | . . . . . . . . . . . 2 . . Classes Destroyed 13 | . 4 . . . 3 2 2 1 . . . . 1 Worker 7 | . 1 . . . . . 1 . . . 2 . 3 Builder 6 | . . . . . 2 . . . . . 4 . . Recycler 8 | . 1 . . . 3 . . . . . 1 . 3 Operator 1 | . . . . . . . . . . . . . 1 Watcher 4 | . . . . . 2 1 . . . . 1 . . Swarmer 16 | . 3 . . . 3 4 . 3 . . . . 3 Grunt 48 | . 1 . . . 5 9 8 5 . 5 5 4 6 Duelist 3 | . . . . . . . 1 . . 1 1 . . Sentry 14 | . . . . . 5 4 1 1 . . 2 . 1 Specialist 9 | . . . . . . 3 3 . . 3 . . . Hunter 6 | . . . . . . 2 . . . . 1 . 3 Programmer 12 | . . . . . . . . 2 . . 5 . 5 Heavy 2 | . . . . . . . 1 . . 1 . . . Best Kill Streak 8 | . 6 . . . 8 7 4 6 . 7 4 1 5 Combat Bots Only 7 | . 4 . . . 3 7 3 6 . 7 3 1 4 Max Kills in Single Turn 3 | . 2 . . . 2 2 1 1 . 2 3 1 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . 2 . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Gar Fac Hostile Shots Fired 780 | . 31 . . 8 26 27 60 83 . 87 108 146 204 Missed 237 | . 7 . . 2 6 11 11 20 . 33 34 56 57 Hits 543 | . 24 . . 6 20 16 49 63 . 54 74 90 147 Melee 5 | . . . . . . . . . . . 5 . . Projectile 538 | . 24 . . 6 20 16 49 63 . 54 69 90 147 Critical Strikes 20 | . . . . . 1 1 4 2 . 1 4 4 3 Part Disruptions 4 | . . . . . . . . . . . 1 . 3 Damage Taken 9061 | . 189 . . 86 269 204 1199 926 23 1230 1251 1604 2080 Core 1545 | . 48 . . . 32 . 162 200 23 223 90 313 454 Absorbed by Shields 16 | . . . . . . . . . . . . 16 . Regen/Repaired (Parts) 521 | . . . . . . . . . . . . . 521 Core Remaining (%) 68 | 100 . . . 80 . . . 28 . 64 . . . Volleys Fired 300 | . 11 . . . 28 40 53 29 . 19 40 24 56 Largest 4 | . 2 . . . 1 1 4 3 . 4 4 4 4 Hottest 204 | . 50 . . . 60 60 98 98 . 138 112 204 128 Shots Fired 712 | . 22 . . . 28 40 120 62 . 74 115 72 179 Gun 595 | . 11 . . . 28 40 119 42 . 74 113 14 154 Cannon 115 | . 11 . . . . . 1 20 . . . 58 25 Launcher . | . . . . . . . . . . . . . . Special 2 | . . . . . . . . . . . 2 . . Kinetic 698 | . 22 . . . 28 40 120 54 . 70 113 72 179 Thermal 10 | . . . . . . . . 8 . 2 . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 2 | . . . . . . . . . . 2 . . . Robot Hit Streak 17 | . 8 . . . 6 8 8 9 . 5 10 6 17 Robot Miss Streak 22 | . 3 . . . 4 6 5 9 . 6 22 9 16 Penetration Max 1 | . . . . . . . . 1 . 1 . 1 . Secondary Targets 8 | . . . . . . . 3 . . 2 1 . 2 Max Gunslinging Chain 1 | . . . . . . . 1 . . 1 1 . 1 Shots Hit Robots 501 | . 13 . . . 27 36 83 36 . 34 93 38 141 Core Hits 447 | . 9 . . . 25 34 30 17 . 23 117 24 168 Critical Kills 3 | . . . . . . . . . . . . 3 . Critical Parts Destroyed 8 | . . . . . . . . . . . . 8 . Critical Strikes 15 | . . . . . . . . . . . . 15 . Destroy 15 | . . . . . . . . . . . . 15 . Melee Attacks 9 | . . . . . . . 2 . . . 6 1 . Impact . | . . . . . . . . . . . . . . Slashing 6 | . . . . . . . . . . . 6 . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 13528 | . 201 . . . 1484 1670 2328 1125 . 1041 2381 797 2501 Guns 11178 | . 66 . . . 1484 1670 2328 643 . 1041 1709 189 2048 Cannons 1537 | . 135 . . . . . . 482 . . . 608 312 Explosions 672 | . . . . . . . . . . . 554 . 118 Melee 67 | . . . . . . . . . . . 67 . . Ramming 74 | . . . . . . . . . . . 51 . 23 Kinetic 12575 | . 201 . . . 1484 1670 2328 1030 . 996 1709 797 2360 Thermal 561 | . . . . . . . . 95 . 30 436 . . Explosive 118 | . . . . . . . . . . . . . 118 Electromagnetic 133 | . . . . . . . . . . 15 118 . . Impact . | . . . . . . . . . . . . . . Slashing 67 | . . . . . . . . . . . 67 . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . 4 4 4 7 . . . . 5 Average Corruption 4 | . . . . . 3 4 4 5 . . . . 4 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 81 | . . . . . 6 15 23 13 . . . . 24 Message Errors 22 | . . . . . 2 5 8 2 . . . . 5 Matter Fused 22 | . . . . . 2 3 8 3 . . . . 6 Heat Flow Errors 8 | . . . . . . . 1 4 . . . . 3 Energy Discharges 7 | . . . . . 1 1 2 . . . . . 3 Parts Rejected 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 9 | . . . . . 1 3 2 1 . . . . 2 Data Loss (major) 2 | . . . . . . 1 1 . . . . . . Misfires 3 | . . . . . . 1 . 2 . . . . . Alerts 1 | . . . . . . . . . . . . . 1 Weapon Failures 6 | . . . . . . 1 1 1 . . . . 3 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 125 | . . . . . . . . 22 . . 92 11 . Projectiles 33 | . . . . . . . . 22 . . . 11 . Explosions 65 | . . . . . . . . . . . 65 . . Melee 27 | . . . . . . . . . . . 27 . . Knockbacks 26 | . 3 . . . . . . 3 . . . 7 13 Impact 1 | . . . . . . . . . . . . . 1 Kinetic 23 | . 2 . . . . . . 3 . . . 6 12 Secondary 2 | . 1 . . . . . . . . . . 1 . Self-Inflicted Damage 254 | . . . . . . . . . . . 158 . 96 Shots 5 | . . . . . . . . . . . 4 . 1 Rammed . | . . . . . . . . . . . . . . Targets Rammed 10 | . . . . . . . . . . . 6 . 4 Kicked 10 | . . . . . . . . . . . 6 . 4 Crushed . | . . . . . . . . . . . . . . Highest Temperature 444 | . 20 . . . 370 418 271 408 . 36 134 444 208 Average Temperature 100 | . 9 . . . 107 137 56 155 . 10 35 154 67 Received Heat Transfer 2129 | . 6 . . . 126 72 306 450 . 198 186 584 201 Effects 6 | . . . . . . 2 . 3 . . . 1 . Shutdowns 3 | . . . . . . 1 . 1 . . . 1 . Interference 2 | . . . . . . . . 2 . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . 2 . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 546 | . . . . . . . . 222 . 74 250 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Gar Fac Maximum Alert Level 2 | . . . . . 1 2 1 2 1 1 . 2 1 Low Security (%) 66 | 100 100 100 . 100 82 28 21 48 84 72 100 13 75 Level 1 29 | . . . . . 17 22 78 40 15 27 . 82 24 Level 2 4 | . . . . . . 49 . 11 . . . 4 . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . . . Peak Influence 669 | . 105 33 . . 251 669 325 405 212 262 192 514 269 Initial 325 | . . 33 . . . 159 325 156 212 67 137 119 269 Average 157 | . 31 13 . . 77 397 236 256 152 150 64 320 117 Influence Increases 3819 | . 115 . . . 422 520 435 289 5 265 643 555 570 Destroy 0b10 Robot/C 2340 | . 80 . . . 260 440 280 220 . 200 280 220 360 Destroy 0b10 Robot/NC 135 | . 10 . . . 35 5 5 . . 5 40 . 35 Destroy Leader 436 | . 10 . . . 74 . 70 20 . 30 102 20 110 Allied During Kill 40 | . . . . . . . . . . . . 40 . Successful Hack 67 | . . . . . 2 . . 14 5 . . 10 36 Disable Machine 165 | . 15 . . . 30 . 30 . . . 75 . 15 Anti-Garrison Action 150 | . . . . . . 50 . . . . . 100 . Destroy Structure 111 | . . . . . 21 25 20 5 . . 26 . 14 Partial Spotted 15 | . . . . . . . . . . . 15 . . Lose Combat Pursuer 360 | . . . . . . . 30 30 . 30 105 165 . Influence Decreases 3629 | . 30 85 . . 177 96 864 124 313 100 735 211 894 Entered New Map 1210 | . . 52 . . . 86 344 84 193 30 125 51 245 Time Decay 1917 | . 30 33 . . 177 . 440 . 120 . 558 . 559 Lost Part 410 | . . . . . . 10 60 40 . 70 40 100 90 Lost Ally 92 | . . . . . . . 20 . . . 12 60 . Squads Dispatched 35 | . 1 . . . . . 3 . . 2 15 . 14 Investigation 5 | . . . . . . . . . . . 1 . 4 Extermination 12 | . . . . . . . . . . . 5 . 7 Reinforcement 14 | . 1 . . . . . 3 . . 2 6 . 2 Assault . | . . . . . . . . . . . . . . Garrison 4 | . . . . . . . . . . . 3 . 1 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 . 1 Haulers Reinforced 2 | . . . . . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Gar Fac Distress Signals 6 | . 1 . . . . . . . . . 4 . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 184 | . 6 . . 11 17 26 19 11 . 14 30 23 27 Peak Tracking Total 18 | . 5 . . 18 3 7 4 5 . 5 5 7 5 Tactical Retreats 18 | . . . . 1 . . 2 1 . 2 5 7 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Gar Fac Traps Triggered 17 | . . . . . 2 2 . . 1 2 3 . 7 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 3 | . . . . . . . . 3 . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . 1 . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Gar Fac Machines Disabled 13 | . 1 . . . 2 2 2 . . . 5 . 1 Max in Single Turn 2 | . 1 . . . 1 1 1 . . . 2 . 1 Garrison Relay 1 | . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Gar Fac Machines Accessed 36 | . . . 1 . 7 1 2 1 2 . 9 3 10 Terminals 21 | . . . . . 5 1 . 1 2 . 3 3 6 Fabricators 3 | . . . . . . . . . . . 1 . 2 Repair Stations 2 | . . . . . . . . . . . . . 2 Recycling Units 4 | . . . . . . . . . . . 4 . . Scanalyzers 2 | . . . . . 1 . 1 . . . . . . Garrison Access 3 | . . . . . 1 . 1 . . . 1 . . Total Hacks 84 | . . . 1 . 16 1 3 2 4 . 22 6 29 Successful 46 | . . . 1 . 5 1 3 1 1 . 14 3 17 Failed 38 | . . . . . 11 . . 1 3 . 8 3 12 Catastrophic 8 | . . . . . 4 . . . 1 . 1 1 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 26 | . . . 1 . 8 . . . 2 . 2 2 11 Terminals 40 | . . . . . 11 1 . 2 4 . 3 6 13 Fabricators 5 | . . . . . . . . . . . 1 . 4 Repair Stations 12 | . . . . . . . . . . . . . 12 Recycling Units 16 | . . . . . . . . . . . 16 . . Scanalyzers 5 | . . . . . 3 . 2 . . . . . . Garrison Access 5 | . . . . . 2 . 1 . . . 2 . . Terminal Hacks 13 | . . . 1 . 1 1 . 1 1 . . 3 5 Part Schematic 3 | . . . . . . . . . . . . . 3 Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . Open DSF 1 | . . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . . . . . . 1 Emergency Access Points 3 | . . . . . . 1 . 1 . . . 1 . Terminal Index 1 | . . . . . . . . . . . . . 1 Security Stations 1 | . . . . . . . . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 1 . 2 Network Status 2 | . . . . . . . . . . . 1 . 1 Load Schematic 1 | . . . . . . . . . . . . . 1 Repair Station Hacks 10 | . . . . . . . . . . . . . 10 Scan Component 5 | . . . . . . . . . . . . . 5 Repair 5 | . . . . . . . . . . . . . 5 Recycling Unit Hacks 11 | . . . . . . . . . . . 11 . . Recycle Component 2 | . . . . . . . . . . . 2 . . Process 4 | . . . . . . . . . . . 4 . . Report Inventory 1 | . . . . . . . . . . . 1 . . Retrieve Matter 4 | . . . . . . . . . . . 4 . . Scanalyzer 5 | . . . . . 3 . 2 . . . . . . Retrieve Study 5 | . . . . . 3 . 2 . . . . . . Garrison Access Hacks 4 | . . . . . 1 . 1 . . . 2 . . Unlock Access 3 | . . . . . 1 . 1 . . . 1 . . Coupler Status 1 | . . . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 24 | . . . . . 5 . 1 1 2 . 5 2 8 Full Trace Events 2 | . . . . . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . 3 Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . 3 . 1 . . . . . . Parts Repaired 5 | . . . . . . . . . . . . . 5 Time 198 | . . . . . . . . . . . . . 198 Parts Recycled 2 | . . . . . . . . . . . 2 . . Recycled Matter 142 | . . . . . . . . . . . 142 . . Retrieved Matter 142 | . . . . . . . . . . . 142 . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Gar Fac Used RIF Installer 4 | . . . . . . 1 . 1 . . . 2 . Command Fork 1 | . . . . . . . . . . . . 1 . Alert ID Control 1 | . . . . . . . . . . . . 1 . Structural Interface 1 | . . . . . . . . 1 . . . . . Robots Hacked 3 | . . . . . . . 2 . . . . 1 . Non-combat . | . . . . . . . . . . . . . . Combat 3 | . . . . . . . 2 . . . . 1 . Robot Hacks Applied 3 | . . . . . . . 2 . . . . 1 . disable_weapons 1 | . . . . . . . 1 . . . . . . formatsys_high 2 | . . . . . . . 1 . . . . 1 . Relay Couplers Released 4 | . . . . . . 4 . . . . . . . Machine Destruction 4 | . . . . . . 4 . . . . . . . Attached 3 | . . . . . . . 1 1 . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Gar Fac Total Allies 5 | . . . . . . . 1 . . . 1 3 . Largest Group 3 | . . . . . . . 1 . . . 1 3 . Highest-Rated Group 116 | . . . . . . . 40 . . . 41 116 . Highest-Rated Ally 46 | . . . . . . . 40 . . . 41 46 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 22 | . . . . . . . 1 . . . 3 18 . Total Damage 805 | . . . . . . . 39 . . . 103 663 . Kills 7 | . . . . . . . . . . . . 7 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Gar Fac Active Infowar (turns) 6180 | . 128 101 255 54 878 626 761 . . . 772 427 2178 Optics 4443 | . . . . . 878 626 761 . . . . . 2178 Sensors 1771 | . 128 101 255 54 . . . . . . . . 1233 Traps 1195 | . . . . . . . . . . . 768 427 . Jamming 4 | . . . . . . . . . . . 4 . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Gar Fac Turns Passed 10551 | 57 178 101 255 106 942 626 1080 479 257 258 2704 1246 2262 Spaces Moved 6091 | 43 115 67 212 84 518 447 447 215 218 160 1534 779 1252 Core 37 | 4 . . . . . . . . . . 2 . 31 Treads . | . . . . . . . . . . . . . . Legs 5979 | 39 115 67 212 84 518 447 447 215 218 160 1532 779 1146 Wheels . | . . . . . . . . . . . . . . Hover 75 | . . . . . . . . . . . . . 75 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 117 112 112 120 115 90 110 110 100 Average Speed 122 | 113 120 120 120 120 169 118 119 120 116 97 120 115 119 Slowest Speed 600 | 120 120 120 120 120 190 187 190 120 120 115 300 260 600 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 37 | 3 27 13 61 29 47 50 33 34 5 89 35 74 26 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 . 1 . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . . Spaces Dug 5 | . . . . . . . . . . . 5 . . Terrain Destroyed 86 | . . . . . 19 . 19 6 . 1 28 . 13 Melee 5 | . . . . . . . . . . . 5 . . Projectile 45 | . . . . . 19 . 19 6 . 1 . . . AOE 36 | . . . . . . . . . . . 23 . 13 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Gar Fac Total 8723 | 48 134 87 212 88 579 546 949 375 221 216 2305 1076 1887 Wait 2014 | . 6 21 . . 20 39 406 108 . 7 648 246 513 Move 6081 | 42 114 66 211 83 518 446 447 214 217 159 1534 778 1252 Hop . | . . . . . . . . . . . . . . Pick Up 49 | . 1 . 1 3 3 5 7 2 1 3 14 3 6 Fast Attach 67 | 6 1 . . . 1 2 12 5 1 4 13 7 15 Attach 22 | . . . . . 2 . 2 3 1 3 3 5 3 Detach 10 | . . . . . . . 2 1 . 2 1 3 1 Swap 63 | . 1 . . 2 3 6 8 4 1 10 12 4 12 Drop 71 | . . . . . 4 8 10 6 . 9 19 5 10 Fire 300 | . 11 . . . 28 40 53 29 . 19 40 24 56 Melee 9 | . . . . . . . 2 . . . 6 1 . Ram . | . . . . . . . . . . . . . . Kick 10 | . . . . . . . . . . . 6 . 4 Crush . | . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . . . . 5 . 15 Rewire 4 | . . . . . . . . . . . 4 . . Trap 3 | . . . . . . . . 3 . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac / [*Sto] / Gar) -8/Garrison -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / Low x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 15) 236 | -10/Materials | Entered Mines 260 | -10/Mines | Met a Derelict bent on vengeance 300 | -10/Mines | Build established: Mutant 332 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 332 | -10/Mines | Discovered new exit (range 5) 337 | -10/Mines | Entered Exiles 357 | -10/Exiles | Discovered new exit (range 15) 376 | -10/Exiles | Met 8R-AWN 395 | -10/Exiles | Met EX-HEX 430 | -10/Exiles | Met EX-BIN 444 | -10/Exiles | Aligned with FarCom system 445 | -10/Exiles | Given EX-Vault access code 473 | -10/Exiles | Opened EX-Vault 480 | -10/Exiles | Found XL Autogun Array 505 | -10/Exiles | Warned to stay clear of 0b10 Research branches 538 | -10/Exiles | Met EX-DEC 581 | -10/Exiles | Discovered new exit (range 10) 592 | -10/Exiles | Left Exiles lab with XL Autogun Array 592 | -10/Exiles | Entered Mines 624 | -9/Mines | Assembled infested the area 684 | -9/Mines | Discovered new exit (range 13) 698 | -9/Mines | Entered Materials 698 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1002 | -8/Materials | Build established: Skirmisher 1502 | -8/Materials | Discovered new exit (range 17) 1596 | -8/Materials | Discovered new exit (range 7) 1640 | -8/Materials | Identified exit to Garrison 1640 | -8/Materials | Entered Garrison 1816 | -8/Garrison | Triggered checkpoint 1831 | -8/Garrison | Garrison Relay disabled 2030 | -8/Garrison | Triggered checkpoint 2031 | -8/Garrison | Triggered checkpoint 2064 | -8/Garrison | Destroyed 7 combat bots 2098 | -8/Garrison | Discovered new exit (range 12) 2134 | -8/Garrison | Triggered checkpoint 2208 | -8/Garrison | Installed Relay Interface Framework 2266 | -8/Garrison | Entered Materials 3111 | -8/Materials | Discovered new exit (range 13) 3173 | -8/Materials | Lost 3 parts (1p2w) 3346 | -8/Materials | Identified exit to Garrison 3346 | -8/Materials | Entered Garrison 3460 | -8/Garrison | Build established: Scavenger-Gunner 3620 | -8/Garrison | Triggered checkpoint 3655 | -8/Garrison | Core integrity fell below 50% 3657 | -8/Garrison | Triggered checkpoint 3754 | -8/Garrison | Lost 3 parts (1p2w) 3790 | -8/Garrison | Discovered new exit (range 15) 3803 | -8/Garrison | Expanded RIF knowledge: Structural Interface 3825 | -8/Garrison | Entered Factory 3825 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4081 | -7/Factory | Identified exit to DSF 4082 | -7/Factory | Entered DSF 4098 | -7/DSF | Additional patrols routed to DSF 4273 | -7/DSF | Sterilization system engaged 4293 | -7/DSF | Ambient heat levels rising (+10) 4298 | -7/DSF | Lost 6 parts (1p1n4u) 4299 | -7/DSF | Destroyed 7 combat bots 4308 | -7/DSF | Ambient heat levels rising (+10) 4314 | -7/DSF | Discovered new exit (range 16) 4323 | -7/DSF | Ambient heat levels rising (+10) 4338 | -7/DSF | Ambient heat levels rising (+10) 4340 | -7/DSF | Entered Factory 4340 | -6/Factory | Evolved 2 slots: Utility x2 4540 | -6/Factory | Garrison activated, responded to threat 5000 | -6/Factory | Build established: Scavenger-Tank 5171 | -6/Factory | Discovered new exit (range 8) 5980 | -6/Factory | Build established: Hacker-Skirmisher 6525 | -6/Factory | Build established: Hacker-Gunner 7044 | -6/Factory | Identified exit to Garrison 7044 | -6/Factory | Entered Garrison 7054 | -6/Garrison | Learned Factory security intel 7072 | -6/Garrison | Rescued a captive Derelict 7074 | -6/Garrison | Rescued a captive Derelict 7106 | -6/Garrison | Build established: Hacker-Skirmisher 7130 | -6/Garrison | Triggered checkpoint 7364 | -6/Garrison | Triggered checkpoint 7374 | -6/Garrison | Triggered checkpoint 7375 | -6/Garrison | Spotted B-75 Beast 7445 | -6/Garrison | Lost 4 parts (1n2u1w) 7515 | -6/Garrison | Lost 6 parts (1p1n1u3w) 7564 | -6/Garrison | Triggered checkpoint 7630 | -6/Garrison | Discovered new exit (range 9) 8061 | -6/Garrison | Discovered new exit (range 12) 8071 | -6/Garrison | Expanded RIF knowledge: Command Fork 8126 | -6/Garrison | Expanded RIF knowledge: Alert ID Control 8290 | -6/Garrison | Entered Factory 8563 | -6/Factory | Repaired Flak Gun 8609 | -6/Factory | Repaired Flak Gun 8654 | -6/Factory | Repaired Flak Gun 8700 | -6/Factory | Repaired Flak Gun 9187 | -6/Factory | Discovered new exit (range 19) 9223 | -6/Factory | Identified exit to Factory 9527 | -6/Factory | Core integrity fell below 50% 9854 | -6/Factory | Core integrity fell below 20% 9896 | -6/Factory | Lost 7 parts (3n4w) 9989 | -6/Factory | Identified exit to Lower Caves 10023 | -6/Factory | Garrison activated, responded to threat 10223 | -6/Factory | Repaired Flak Gun 10493 | -6/Factory | Build established: Hacker-Mutant 10552 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 4Y. 10490_ System corrupted: Matter fused (-7). 10494_ Acquired 22 matter. 10517_ K-01 Serf cleans the Construction Platform. 10525_ Connecting with Fabricator... >>Load(Flak Cannon) Uploading Flak Cannon schematic... Loaded successfully: Flak Cannon Rating: 3 Time: 24 Initiate build sequence. 10525_ ALERT: Suspicious activity at Fabricator F006. Dispatching Investigation squad. 10527_ K-01 Serf cleans the Construction Platform. 10529_ System corrupted: Matter fused (-5). 10531_ K-01 Serf cleans the Construction Platform. 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Reaction Control System | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Flak Gun | 5% | -6/Factory Flak Gun | 17% | -6/Factory Flak Gun | 37% | -6/Factory Flak Gun | 54% | -6/Factory Flak Gun | 13% | -6/Factory Studied --------- Carbon-fiber Leg | -8/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Datajack | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Slippery One Challenges ------------ None Game ------ Seed AssemblyMicroReprisal Manual? 0 Play Time 01:39:59 Cumulative 50.3 hours Start 2026.09.01 @ 08:17:26 End 2026.09.01 @ 09:59:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 34 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 35ca4687-05d3-4b09-8d9e-620930a9f1f4