Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.25 @ 01:21:35 Player: Komeiji O. Result: Destroyed self via exploding Power Conduit Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (146) 730 Value Destroyed (5027) 5027 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (2460) 2460 TOTAL SCORE: 11237 Bonus ------- High Alert Combat Kills 836 Follower Combat Kills 609 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -385 Cogmind --------- Core Integrity 0/700 Matter 265/300 Energy 134/150 System Corruption 6% Temperature Cool (24) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Heat Sink Improved Heat Sink Melee Analysis Suite Transmission Jammer Relay Coupler [Hunter] (13) > --- WEAPON (3) ------- Improved Spread Laser Power Maul Power Maul > --- INVENTORY (5) ---- Light Treads Authchip [R/NC] Relay Coupler [NC] (40) Improved Spread Laser Axe Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Melee Analysis Suite Transmission Jammer Relay Coupler [Hunter] > --- WEAPON ----------- Improved Spread Laser Power Maul Axe > --- INVENTORY -------- Light Treads Light Treads Carbon-fiber Leg Wheel Authchip [R/NC] Authchip [R/Combat] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Behemoth] Improved Spread Laser Improved Spread Laser Improved Spread Laser Improved Spread Laser Improved Spread Laser Minigun Improved Grenade Launcher Great Maul Power Maul [Rating: 50] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Target Analyzer Hackware Relay Coupler [NC] Protection Improved Medium Armor Plating Weapon Great Maul Energy Gun EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Slots Evolved 6 | . . 2 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 4 | . . 1 2 . . . 1 Weapon 1 | . . 1 . . . . . Parts Attached 218 | 8 13 52 11 30 18 18 68 Power 17 | 1 2 4 . 4 1 . 5 Engine 13 | 1 1 4 . 3 . . 4 Core 4 | . 1 . . 1 1 . 1 Reactor . | . . . . . . . . Propulsion 29 | 2 2 1 4 . . 2 18 Treads 7 | 2 . . . . . . 5 Leg 12 | . . . . . . . 12 Wheel 10 | . 2 1 4 . . 2 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 66 | 2 3 15 4 4 8 7 23 Device 21 | 1 1 6 2 . 3 1 7 Storage 2 | 1 1 . . . . . . Processor 2 | . . . . 1 . . 1 Hackware 10 | . . . 1 . 3 2 4 Protection 31 | . 1 9 1 3 2 4 11 Artifact . | . . . . . . . . Weapon 106 | 3 6 32 3 22 9 9 22 Energy Gun 15 | 1 . 7 . . 2 . 5 Energy Cannon 2 | . . 2 . . . . . Ballistic Gun 22 | 2 4 9 . 3 . . 4 Ballistic Cannon . | . . . . . . . . Launcher 22 | . . 5 1 8 . 3 5 Special Weapon 7 | . 2 4 . 1 . . . Impact Weapon 19 | . . 5 1 5 1 1 6 Slashing Weapon 8 | . . . 1 1 2 3 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon 11 | . . . . 4 4 2 1 Unidentified Prototypes 4 | . . 3 . . . . 1 Parts Lost 44 | . 5 4 . 6 . 1 28 Power 7 | . 1 . . 2 . . 4 Propulsion 13 | . 2 1 . . . . 10 Utility 14 | . . 2 . 1 . . 11 Weapon 10 | . 2 1 . 3 . 1 3 Highest Loss Streak 11 | . 4 2 . 2 . 1 11 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 99 99 88 95 100 97 87 Engine 5 | . 12 6 9 8 . . 2 Core 3 | . 1 4 . . 8 9 2 Treads 4 | . 24 . . . . . 3 Leg 1 | . . . . . . . 6 Wheel 13 | . 3 21 18 18 18 18 7 Device 11 | . 12 10 18 12 14 3 8 Storage 9 | . 14 11 9 9 9 9 6 Processor 3 | . . . . 8 9 9 4 Hackware 5 | . . . 7 . 7 16 12 Protection 7 | . 1 11 9 14 5 7 7 Energy Gun 3 | . . 11 . . 6 . . Ballistic Gun 8 | . 27 11 3 4 5 . 1 Launcher 1 | . . . 1 7 . 4 2 Impact Weapon 5 | . . 6 4 4 3 5 7 Slashing Weapon 4 | . . . 8 2 6 8 6 Special Melee Weapon 1 | . . . . 3 4 4 1 Peak Build Rating 50 | 7 15 21 33 40 41 35 50 Average Rating 24 | 6 9 17 30 34 34 31 39 On Entrance 22 | . 7 15 15 32 40 35 32 Naked Turns . | . . . . . . . . Heaviest Build 78 | 12 58 70 66 76 76 72 78 Greatest Support 63 | 40 40 32 32 24 24 28 63 Greatest Overweight (x) 4 | . 1 4 2 3 3 2 3 Average Overweight (x) 1 | . . 1 1 2 2 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 17 | 7 17 20 20 20 20 20 19 Most Carried 20 | 6 20 20 20 20 20 20 20 Average Carried 16 | 5 13 19 19 18 19 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 5 Final Carried 20 | 6 20 20 20 20 20 20 5 Class Distribution -------------------- 52% | Mutant 26% | Bothacker-Mutant 10% | Tank 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Mutant | -8/Materials Commander-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Matter Collected 3767 | 254 546 721 103 662 316 306 859 Remotely . | . . . . . . . . Salvage Created 4725 | 63 801 1340 103 733 186 170 1329 Parts 279 | 8 54 98 6 48 7 10 48 Haulers Intercepted 7 | . 1 4 1 . . . 1 Recyclers Shooed 5 | . 3 . . . 1 . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Combat Hostiles Destroyed 112 | . 22 35 1 25 3 4 22 Melee 17 | . . 3 1 1 1 1 10 Guns 41 | . 21 17 . 1 2 . . Cannons 1 | . 1 . . . . . . AOE 47 | . . 13 . 22 . 3 9 Classes Destroyed 16 | 1 5 5 . 2 1 1 1 Worker 5 | . . . . . 1 . 4 Builder 3 | . . 2 . . . . 1 Tunneler 4 | 3 . . . . 1 . . Hauler 7 | . 1 4 1 . . . 1 Recycler 4 | . 1 . . . . . 3 Operator 3 | . 1 1 . . 1 . . Watcher 6 | . . 2 . . . . 4 Swarmer 35 | . 9 14 . 7 1 . 4 Grunt 36 | . 13 10 . 8 . 1 4 Brawler 1 | . . . . . . . 1 Duelist 4 | . . 1 . 2 . . 1 Protector 1 | . . 1 . . . . . Sentry 20 | . . 9 1 3 . 2 5 Specialist 3 | . . . . . . 2 1 Hunter 6 | . . . . 1 2 . 3 Programmer 8 | . . . . 5 . . 3 Best Kill Streak 9 | 1 3 9 1 9 3 2 5 Combat Bots Only 9 | . 3 7 1 9 1 2 3 Max Kills in Single Turn 4 | 1 1 4 1 4 2 3 2 Gunslinging . | . . . . . . . . Exploded 4 | . . 4 . 4 . 2 2 Melee 1 | . . 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Hostile Shots Fired 757 | . 112 115 9 89 12 32 388 Missed 219 | . 19 29 5 37 5 7 117 Damage Taken 7797 | . 1011 1198 58 916 134 392 4088 Core 1409 | . 240 170 . 88 . 178 733 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 124 | . . . . . . 4 120 Regen/Repaired (Parts) 118 | . . 118 . . . . . Core Remaining (%) 53 | 100 4 57 . . . 51 . Volleys Fired 240 | 5 90 70 3 32 7 4 29 Largest 3 | 2 2 3 1 3 2 2 2 Hottest 190 | 40 120 190 30 96 100 66 75 Shots Fired 453 | 10 171 173 3 48 12 5 31 Gun 355 | 10 166 144 . 17 12 . 6 Cannon 8 | . . 8 . . . . . Launcher 71 | . . 8 3 30 . 5 25 Special 19 | . 5 13 . 1 . . . Kinetic 297 | 10 166 96 . 17 3 . 5 Thermal 22 | . 5 15 . 1 . . 1 Explosive 66 | . . 6 3 27 . 5 25 Electromagnetic 68 | . . 56 . 3 9 . . Robot Hit Streak 16 | 2 14 16 . 10 2 3 6 Robot Miss Streak 5 | 1 4 5 . 2 3 . 2 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 3 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 395 | 5 113 123 5 45 15 16 73 Core Hits 250 | 4 43 69 2 55 8 14 55 Critical Kills 3 | . . . . . . . 3 Critical Parts Destroyed 10 | . 2 1 1 1 . . 5 Critical Strikes 24 | . 2 1 2 1 . 1 17 Destroy 3 | . 2 . . 1 . . . Smash 10 | . . 1 1 . . . 8 Sever 11 | . . . 1 . . 1 9 Melee Attacks 203 | . . 24 9 32 15 28 95 Impact 82 | . . 24 2 14 1 3 38 Slashing 82 | . . . 7 3 6 15 51 Piercing . | . . . . . . . . Sneak Attacks 33 | . . . 1 14 4 4 10 Combat Hostiles 1 | . . . . 1 . . . Follow-up Attacks 18 | . . 5 2 1 . 2 8 Damage Inflicted 13835 | 54 1371 3062 311 3162 244 917 4714 Guns 3134 | 54 1347 1274 . 277 150 . 32 Cannons 124 | . . 124 . . . . . Explosions 6204 | . . 993 47 2332 64 673 2095 Melee 4316 | . . 638 264 553 30 244 2587 Ramming 9 | . . 9 . . . . . Kinetic 2451 | 54 1347 720 . 277 21 . 32 Thermal 760 | . 24 141 . . 64 . 531 Explosive 5327 | . . 835 47 2208 . 673 1564 Electromagnetic 972 | . . 719 . 124 129 . . Impact 2257 | . . 638 78 289 . 82 1170 Slashing 2059 | . . . 186 264 30 162 1417 Piercing . | . . . . . . . . Highest Corruption 7 | . 2 1 . 2 2 7 6 Average Corruption 2 | . 2 1 . 1 2 4 5 Corruption Purged 2 | . . . . . . . 2 Corruption Blocked . | . . . . . . . . Effects 61 | . 8 . . 7 14 11 21 Message Errors 14 | . 2 . . 2 3 3 4 Matter Fused 21 | . 2 . . 3 6 4 6 Heat Flow Errors 4 | . . . . 1 2 . 1 Energy Discharges 12 | . 1 . . 1 2 2 6 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 6 | . 1 . . . 1 1 3 Data Loss (major) 1 | . . . . . . 1 . Misfires 1 | . 1 . . . . . . Weapon Failures 1 | . 1 . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 861 | . . 94 54 54 . 9 650 Projectiles 4 | . . 4 . . . . . Explosions 281 | . . 24 6 43 . . 208 Melee 576 | . . 66 48 11 . 9 442 Knockbacks 7 | . . . . . . . 7 Impact 7 | . . . . . . . 7 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 523 | . . 171 . 123 . 41 188 Shots 15 | . . 4 . 5 . 2 4 Rammed 1 | . . 1 . . . . . Targets Rammed 1 | . . 1 . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 285 | . 40 285 . 207 233 3 263 Average Temperature 49 | . 13 62 . 38 59 3 82 Received Heat Transfer 1881 | . 408 255 . 162 27 36 993 Siege Activations . | . . . . . . . . Robots Corrupted 8 | . . 2 . 1 . . 5 Combat Hostiles 6 | . . 2 . 1 . . 3 Parts Fried 11 | . . 4 1 . . . 6 Impact Corruptions 26 | . . 5 2 2 . 1 16 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . 1 . . . . . . Heat Transferred 687 | . 50 237 . . 100 . 300 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . . 3 . . 1 . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Peak Influence 1086 | 15 329 792 466 1086 597 564 703 Initial 525 | . . 32 334 172 525 258 296 Average 357 | 2 122 352 385 775 476 412 549 Maximum Alert Level 3 | . 1 3 2 3 2 2 3 Low Security (%) 28 | 100 69 8 . . . . . Level 1 28 | . 30 66 52 4 29 54 16 Level 2 36 | . . 21 47 33 70 45 81 Level 3 6 | . . 4 . 60 . . 2 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 23 | . 6 6 1 . . . 10 Investigation 8 | . 4 3 . . . . 1 Extermination 3 | . . . . . . . 3 Reinforcement 9 | . 2 2 1 . . . 4 Assault 3 | . . 1 . . . . 2 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered 1 | . . 1 . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Distress Signals 9 | . 1 6 1 . . . 1 Communications Jammed 7 | . . . 3 . . . 4 Distress Signals 7 | . . . 3 . . . 4 Times Spotted 205 | . 36 62 6 28 13 9 51 Peak Tracking Total 10 | . 6 6 5 10 2 3 6 Tactical Retreats 17 | . 2 9 1 . . . 5 Traps | -11 -10 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Traps Triggered 17 | . 4 3 . 3 . 4 3 Indirectly . | . . . . . . . . Trap Hack Attempts 2 | . . . . 2 . . . Triggered . | . . . . . . . . Disarmed 1 | . . . . 1 . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Machines Disabled 25 | . . 1 . 9 . 2 13 Max in Single Turn 3 | . . 1 . 3 . 1 3 Garrison Relay 2 | . . . . 1 . 1 . Phase Generator 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled 1 | . . . . 1 . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Machines Accessed 42 | . 6 7 2 1 10 1 15 Terminals 29 | . 4 4 1 1 9 1 9 Fabricators 2 | . . . . . . . 2 Repair Stations 2 | . . 1 . . . . 1 Recycling Units 7 | . 2 2 . . . . 3 Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . Total Hacks 92 | . 14 17 5 1 24 2 29 Successful 45 | . 8 9 3 1 12 . 12 Failed 47 | . 6 8 2 . 12 2 17 Catastrophic 5 | . . 1 . . 1 . 3 Database Lockouts . | . . . . . . . . Manual 56 | . 8 9 4 . 19 . 16 Terminals 70 | . 12 11 4 1 22 2 18 Fabricators 4 | . . . . . . . 4 Repair Stations 4 | . . 2 . . . . 2 Recycling Units 11 | . 2 4 . . . . 5 Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . 1 . 2 . . Terminal Hacks 10 | . 3 1 . 1 4 . 1 Open DSF 1 | . . . . . . . 1 Unreport Threat 2 | . 1 1 . . . . . Locate Traps 1 | . . . . . 1 . . Security Status 1 | . 1 . . . . . . Recall Investigation 1 | . 1 . . . . . . Hauler Manifests 1 | . . . . . 1 . . Zone Layout 2 | . . . . . 2 . . Garrison Registry 1 | . . . . 1 . . . Fabricator Hacks 2 | . . . . . . . 2 Network Status 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks 4 | . . 2 . . . . 2 Scan Component 2 | . . 1 . . . . 1 Repair 2 | . . 1 . . . . 1 Recycling Unit Hacks 3 | . 1 2 . . . . . Process 1 | . . 1 . . . . . Retrieve Matter 1 | . . 1 . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 3 | . . . 1 . 2 . . Unlock Access 2 | . . . 1 . 1 . . Coupler Status 1 | . . . . . 1 . . Unauthorized Hacks 23 | . 4 4 2 . 6 . 7 Terminals 19 | . 3 3 2 . 6 . 5 Track 6 | . . 2 1 . 2 . 1 Botnet 12 | . 2 1 1 . 4 . 4 Operators 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 1 1 . . . . 2 Mask 1 | . . . . . . . 1 Tunnel 3 | . 1 1 . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 31 | . 3 7 1 1 8 1 10 Full Trace Events 2 | . 1 . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 3 | . . . . . . . 3 Authchips 1 | . . . . . . . 1 Time 49 | . . . . . . . 49 Total Robot Build Rating 6 | . . . . . . . 6 Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . 1 . . . . . Time 70 | . . 32 . . . . 38 Parts Recycled . | . . . . . . . . Recycled Matter 225 | . . 225 . . . . . Retrieved Matter 307 | . . 307 . . . . . Retrieved Components 10 | . 10 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Fac Used RIF Installer 2 | . . . . 1 . 1 . Zone Cloak 1 | . . . . . . 1 . Robots Hacked 11 | . . . . . 6 3 2 Non-combat 3 | . . . . . 2 . 1 Combat 8 | . . . . . 4 3 1 Robot Hacks Applied 13 | . . . . . 7 3 3 no_distress 2 | . . . . . 1 . 1 map_walls 1 | . . . . . 1 . . find_fabricator 1 | . . . . . . . 1 drop_inventory 1 | . . . . . 1 . . scatter_targeting 1 | . . . . . . 1 . overwrite_iff 2 | . . . . . . 1 1 formatsys_high 5 | . . . . . 4 1 . Relay Couplers Released 9 | . . . . 5 . 4 . Machine Destruction 9 | . . . . 5 . 4 . Attached 6 | . . . . . 3 1 2 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 10 | . . . . 8 . 2 . Allies Hacked 1 | . . . . 1 . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Total Allies 20 | . . . . 8 4 4 4 Largest Group 6 | . . . . 6 2 3 4 Highest-Rated Group 86 | . . . . 62 30 85 86 Highest-Rated Ally 39 | . . . . 21 15 39 39 Total Orders 11 | . . . . 4 4 . 3 STAY 5 | . . . . 2 2 . 1 FOLLOW 6 | . . . . 2 2 . 2 Ally Attacks 130 | . . . . 48 12 15 55 Total Damage 2152 | . . . . 596 220 296 1040 Kills 24 | . . . . 7 2 4 11 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Turns Passed 9920 | 1800 1305 1751 409 901 1059 545 2150 Spaces Moved 5408 | 819 517 1000 268 534 721 327 1222 Core 3 | 3 . . . . . . . Treads 1311 | 816 403 . . . . . 92 Legs 321 | . . . . . . . 321 Wheels 3773 | . 114 1000 268 534 721 327 809 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 115 115 115 120 120 105 110 Average Speed 137 | 159 193 119 123 123 120 118 139 Slowest Speed 330 | 160 240 160 130 135 135 125 330 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 52 | 42 83 74 28 61 58 43 27 Regions Visited 7 Branch Regions . Pre-discovered Areas 3 | . 1 1 . . . . 1 Known Exits Taken 2 | . . . 1 . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 59 | . 4 25 10 4 6 4 6 Terrain Destroyed 457 | . 4 75 31 241 10 16 80 Melee 23 | . . 1 2 4 6 4 6 Projectile 12 | . 4 8 . . . . . AOE 422 | . . 66 29 237 4 12 74 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Total 7171 | 1299 662 1362 328 692 886 449 1493 Wait 877 | 462 17 192 25 15 91 26 49 Move 5403 | 818 516 999 268 533 721 326 1222 Hop . | . . . . . . . . Pick Up 122 | 6 21 15 6 23 14 7 30 Fast Attach 36 | 7 . 7 2 2 1 4 13 Attach 54 | . 5 8 2 12 . 2 25 Detach 6 | . . . 1 3 . . 2 Swap 129 | 1 8 37 7 17 17 12 30 Drop 89 | . 5 16 7 19 16 9 17 Fire 240 | 5 90 70 3 32 7 4 29 Melee 172 | . . 17 7 31 15 26 76 Ram 1 | . . 1 . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 32 | . . . . . . 32 . Rewire 5 | . . . . . 4 1 . Trap 2 | . . . . 2 . . . Miscellaneous 3 | . . . . 3 . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Sto x2]) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 1801 | -11/Scrapyard | Entered Materials 1802 | -10/Materials | Build established: Mutant 2223 | -10/Materials | Discovered new exit (range 6) 2529 | -10/Materials | Discovered new exit (range 16) 2766 | -10/Materials | Discovered new exit (range 7) 2834 | -10/Materials | Core integrity fell below 50% 2927 | -10/Materials | Core integrity fell below 20% 2955 | -10/Materials | Lost 4 parts (2n2w) 3106 | -10/Materials | Entered another Materials area 3106 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3397 | -9/Materials | Build established: Tank 3427 | -9/Materials | Discovered new exit (range 11) 3649 | -9/Materials | Repaired Med. Armor Plating 4141 | -9/Materials | Discovered new exit (range 7) 4306 | -9/Materials | Search patrols dispatched 4427 | -9/Materials | Discovered new exit (range 7) 4545 | -9/Materials | Discovered new exit (range 9) 4593 | -9/Materials | Build established: Mutant 4706 | -9/Materials | First assault squad dispatched 4716 | -9/Materials | Destroyed 7 combat bots 4833 | -9/Materials | Discovered new exit (range 8) 4857 | -9/Materials | Entered another Materials area 4857 | -8/Materials | Evolved 2 slots: Utility x2 5082 | -8/Materials | Discovered new exit (range 8) 5266 | -8/Materials | Identified exit to Garrison 5266 | -8/Materials | Entered Garrison 5276 | -8/Garrison | Phase Generator disabled 5343 | -8/Garrison | Destroyed 9 combat bots 5394 | -8/Garrison | Triggered checkpoint 5412 | -8/Garrison | Triggered checkpoint 5566 | -8/Garrison | Garrison Relay disabled 5605 | -8/Garrison | Triggered checkpoint 5659 | -8/Garrison | Build established: Commander-Mutant 5695 | -8/Garrison | Triggered checkpoint 5714 | -8/Garrison | Discovered new exit (range 65) 5714 | -8/Garrison | Discovered new exit (range 97) 5714 | -8/Garrison | Discovered new exit (range 62) 5888 | -8/Garrison | Triggered checkpoint 5890 | -8/Garrison | Triggered checkpoint 5929 | -8/Garrison | Lost 4 allies 5947 | -8/Garrison | Triggered checkpoint 5961 | -8/Garrison | Installed Relay Interface Framework 6167 | -8/Garrison | Entered Materials 6249 | -8/Materials | Build established: Bothacker-Mutant 7001 | -8/Materials | Discovered new exit (range 4) 7217 | -8/Materials | Identified exit to Garrison 7226 | -8/Materials | Entered Garrison 7226 | -8/Garrison | Accompanied by 2 allies 7246 | -8/Garrison | Triggered checkpoint 7410 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 7452 | -8/Garrison | Garrison Relay disabled 7522 | -8/Garrison | Triggered checkpoint 7604 | -8/Garrison | Triggered checkpoint 7734 | -8/Garrison | Discovered new exit (range 12) 7771 | -8/Garrison | Entered Factory 7771 | -7/Factory | Accompanied by 3 allies 7771 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7782 | -7/Factory | Discovered new exit (range 3) 7869 | -7/Factory | Identified exit to DSF 8288 | -7/Factory | Fabricated B-36 Bruiser? 8805 | -7/Factory | Cargo convoy interrupted 8897 | -7/Factory | Lost 7 parts (1p2n4u) 8905 | -7/Factory | Build established: Mutant 8971 | -7/Factory | First assault squad dispatched 9120 | -7/Factory | Core integrity fell below 50% 9199 | -7/Factory | Lost 11 parts (1p3n5u2w) 9368 | -7/Factory | Core integrity fell below 20% 9921 | -7/Factory | Destroyed self via exploding Power Conduit Last Messages --------------- 09874_ R-06 Scavenger collects Wheel. 09887_ K-01 Serf cleans the Fabricator. 09887_ R-06 Scavenger collects Imp. Grenade Launcher. 09889_ System corrupted: Energy discharge (-45). 09898_ K-01 Serf cleans the Power Conduit. 09916_ R-06 Scavenger collects Imp. Light Armor Plating. 09921_ Power Conduit explodes. 09921_ Destroyed Lgt. Nuclear Core. 09921_ Power Conduit explodes. 09921_ Lgt. Treads destroyed. 09921_ Destroyed Lgt. Treads. 09921_ Imp. Carbon-fiber Leg destroyed. 09921_ Destroyed Imp. Carbon-fiber Leg. 09921_ Carbon-fiber Leg destroyed. 09921_ Destroyed Carbon-fiber Leg. 09921_ L-41 Fighter destroyed. 09921_ Power Conduit explodes. 09921_ Destroyed Aluminum Leg. 09921_ Destroyed Autogun. 09921_ Destroyed Particle Gun. 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"Y" #????# #?????????????????? | | # #????# #?????????????????? | | # """" """" #????# #?????????????????? | | + """" """" #????# #?????????????????? | | # """" """" #????# #?????????????????? | | # """" """" #????# #?????????????????? | | # """" """" #????# #?????????????????? | | # ?"""" """" #????# #?????????????????? | | # """" """" #????# #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 675 Resistance: KI 20 Evasion (%) 55 Melee Accuracy 5 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 66 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ B-36 Bruiser | x3 | -7/Factory | Preloaded, Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RingPotentialHammer Manual? 0 Play Time 02:19:54 Cumulative 111.2 hours Start 2024.10.24 @ 23:03:36 End 2024.10.25 @ 01:21:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 39 Adventurer 1 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 50 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d675f466-7a8f-465c-aa98-8a55ad147c05