Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.23 @ 00:06:15 Player: SpewHard Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (51) 255 Value Destroyed (1554) 1554 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (889) 889 TOTAL SCORE: 7518 Bonus ------- Follower Combat Kills 122 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -33 Cogmind --------- Core Integrity 823/1000 Matter 219/300 Energy 46/100 System Corruption 6% Temperature Cool (0) Movement Flying (102) Ox1 Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Improved VTOL Module Faulty Improved VTOL Module Improved VTOL Module > --- UTILITY (7) ------ Seismic Detector Improved Targeting Computer Improved Weapon Cycler High-powered Tractor Beam > --- WEAPON (3) ------- Heavy Proton Missile Launcher > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Heat Sink Small Storage Unit Improved Terrain Scanner Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- High-powered Field Laser Advanced Assault Cannon Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine Medium Treads Medium Treads Seismic Detector Hardened Medium Armor Plating Field Lobotomy Kit [Rating: 40] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Improved Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Mini Grenade Launcher Energy Gun High-powered Field Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Field Lobotomy Kit Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Slots Evolved 10 | . . . . . 4 2 . . 2 . 2 Power 2 | . . . . . 1 . . . . . 1 Propulsion 2 | . . . . . . 1 . . 1 . . Utility 5 | . . . . . 3 . . . 1 . 1 Weapon 1 | . . . . . . 1 . . . . . Parts Attached 53 | 5 3 4 1 3 9 6 . 12 . 1 9 Power 11 | 1 . 2 . 1 1 2 . 1 . . 3 Engine 8 | 1 . 2 . 1 1 . . . . . 3 Core 3 | . . . . . . 2 . 1 . . . Reactor . | . . . . . . . . . . . . Propulsion 15 | 2 . 2 . . 4 1 . 6 . . . Treads 8 | 2 . . . . 2 1 . 3 . . . Leg 2 | . . . . . 2 . . . . . . Wheel 2 | . . 2 . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 3 | . . . . . . . . 3 . . . Utility 14 | 1 1 . . . 4 1 . 2 . . 5 Device 8 | . . . . . 3 . . 1 . . 4 Storage 1 | 1 . . . . . . . . . . . Processor 2 | . . . . . . 1 . . . . 1 Hackware . | . . . . . . . . . . . . Protection 3 | . 1 . . . 1 . . 1 . . . Artifact . | . . . . . . . . . . . . Weapon 13 | 1 2 . 1 2 . 2 . 3 . 1 1 Energy Gun 2 | . . . . . . 1 . 1 . . . Energy Cannon 2 | . 1 . . . . . . 1 . . . Ballistic Gun 3 | 1 . . . 2 . . . . . . . Ballistic Cannon 3 | . . . . . . 1 . 1 . 1 . Launcher 2 | . 1 . . . . . . . . . 1 Special Weapon 1 | . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . 1 . 1 . . 1 Parts Lost 22 | . 1 3 . . 3 . 5 5 . . 5 Power 6 | . 1 1 . . 1 . . . . . 3 Propulsion 7 | . . 2 . . 1 . 2 2 . . . Utility 5 | . . . . . 1 . 1 2 . . 1 Weapon 4 | . . . . . . . 2 1 . . 1 Highest Loss Streak 5 | . 1 4 . . 3 . 5 4 . . 4 To Critical Strikes . | . . . . . . . . . . . . Average Backups 4 | 1 2 6 8 8 5 4 5 1 . . . Power . | . 1 . 1 1 . . . . . . . Propulsion 1 | . . 2 2 2 2 2 2 . . . . Utility 1 | . . 2 3 3 1 1 2 . . . . Weapon . | . . 1 1 1 1 . . . . . . Tool/Special . | . . . . . . . . . . . . Unused Backups 5 | . . . 1 . 1 2 1 . . . . Power . | . . . . . . . . . . . . Propulsion 4 | . . . 1 . . 2 1 . . . . Utility . | . . . . . . . . . . . . Weapon 1 | . . . . . 1 . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 76 | . 85 86 100 100 87 97 69 29 26 24 48 Engine 7 | . 14 9 14 14 11 5 . . . . 4 Core 2 | . . . . . . 8 10 . . . . Treads 10 | . 28 1 . . 1 23 16 11 . . . Wheel 6 | . . 17 28 28 8 . . . . . . Flight 3 | . . . . . . . . 1 20 20 17 Device 8 | . . . . . 23 16 11 3 . . 15 Storage 7 | . 14 14 14 14 9 7 3 . . . . Processor 2 | . . . . . . 5 5 . . . 2 Protection 7 | . 5 14 14 14 11 7 5 4 . . . Energy Gun 1 | . . . . . . 5 3 1 6 . . Ballistic Gun 5 | . 14 14 11 12 9 3 . . . . . Ballistic Cannon 2 | . . . . . . 4 5 3 . 4 4 Launcher 6 | . 5 14 14 14 9 7 4 . . . . Peak Build Rating 40 | 5 9 10 19 19 23 40 40 21 16 16 40 Average Rating 20 | 3 6 8 11 10 17 35 27 14 16 15 27 On Entrance 13 | . 5 8 10 19 10 23 40 2 16 16 16 Avg Prop Armor Cover (%) 2 | . . . . . . . . 3 4 3 2 Naked Turns 37 | . . . . . . . 28 9 . . . Heaviest Build 38 | 9 17 15 22 22 28 38 38 22 4 6 27 Greatest Support 84 | 40 40 20 20 20 56 84 84 56 10 10 10 Greatest Overweight (x) 3 | . . 3 1 1 2 . . 2 . . 3 Average Overweight (x) . | . . . . . 1 . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 6 5 5 5 5 Most Carried 8 | 5 5 8 8 8 7 7 6 5 . 1 2 Average Carried 4 | 1 2 6 7 8 5 4 5 1 . . . Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 Final Carried 8 | 1 5 8 8 8 7 6 5 . . . . Class Distribution -------------------- 58% | Mutant 16% | Scavenger-Skirmisher 16% | Skirmisher 4% | Scavenger-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Matter Collected 1274 | 178 110 96 . 118 142 169 . 29 . . 432 Remotely 300 | . . . . . . . . . . . 300 Salvage Created 1243 | . 181 169 . 104 91 301 . 11 . . 386 Parts 74 | . 13 19 . 4 . 16 . 2 . . 20 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 3 | . 1 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Combat Hostiles Destroyed 40 | . 8 8 . 4 2 11 . 5 . . 2 Melee 5 | . . . . . . . . 5 . . . Guns 11 | . 4 2 . 1 . 4 . . . . . Cannons 5 | . . . . . . 3 . . . . 2 AOE 19 | . 4 6 . 3 2 4 . . . . . Classes Destroyed 8 | . 3 2 . . . 2 . . . . 1 Worker 1 | . . . . . . . . . . . 1 Tunneler 3 | . . 1 . 1 . . . . . . 1 Recycler 3 | . . 1 . . . . . . . . 2 Watcher 4 | . 2 . . . . . . . . . 2 Swarmer 17 | . 4 6 . 1 . 3 . 3 . . . Grunt 16 | . 4 2 . 3 2 5 . . . . . Hunter 3 | . . . . . . 1 . 2 . . . Programmer 4 | . . . . . . 2 . . . . 2 Best Kill Streak 4 | . 4 4 . 4 2 4 . 2 . . 2 Combat Bots Only 4 | . 3 3 . 3 2 4 . 2 . . 1 Max Kills in Single Turn 3 | . 1 3 . 3 2 2 . 1 . . 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . 1 2 . 2 2 2 . . . . . Melee 1 | . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Hostile Shots Fired 350 | . 43 39 . 21 9 68 7 113 . . 50 Missed 111 | . 10 9 . 7 1 27 . 36 . . 21 Hits 239 | . 33 30 . 14 8 41 7 77 . . 29 Melee 7 | . . . . . . . 7 . . . . Projectile 232 | . 33 30 . 14 8 41 . 77 . . 29 Critical Strikes 9 | . . 1 . . 1 . 4 1 . . 2 Part Disruptions 1 | . . . . . . . . . . . 1 Damage Taken 3808 | . 371 350 . 142 127 623 401 1169 . . 625 Core 955 | . 46 63 . 41 . 96 255 277 . . 177 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 70 | 100 . . . 40 100 . . 10 . 100 . Volleys Fired 164 | . 31 38 . 12 6 34 5 3 . . 35 Largest 3 | . 2 2 . 2 2 3 3 2 . . 2 Hottest 140 | . 50 50 . 50 50 140 140 109 . . 80 Shots Fired 232 | . 37 43 . 15 8 75 12 4 . . 38 Gun 130 | . 31 38 . 8 6 44 3 . . . . Cannon 65 | . . . . . . 22 5 3 . . 35 Launcher 32 | . 6 5 . 3 2 9 4 . . . 3 Special 5 | . . . . 4 . . . 1 . . . Kinetic 158 | . 31 38 . 8 6 34 5 1 . . 35 Thermal 35 | . . . . . . 32 3 . . . . Explosive 29 | . 6 5 . 3 2 9 4 . . . . Electromagnetic 5 | . . . . . . . . 2 . . 3 Robot Hit Streak 7 | . 7 6 . 3 4 6 4 . . . 7 Robot Miss Streak 6 | . 2 2 . 3 1 6 1 2 . . 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 138 | . 27 26 . 7 5 43 8 . . . 22 Core Hits 104 | . 17 19 . 8 7 26 3 12 . . 12 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 5 | . . . . . . 3 . . . . 2 Burn 2 | . . . . . . 2 . . . . . Blast 3 | . . . . . . 1 . . . . 2 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4639 | . 565 596 . 304 285 1411 707 66 . . 705 Guns 1001 | . 173 205 . 24 26 505 68 . . . . Cannons 965 | . . . . . . 294 46 . . . 625 Explosions 2601 | . 392 391 . 274 259 612 593 . . . 80 Melee . | . . . . . . . . . . . . Ramming 72 | . . . . 6 . . . 66 . . . Kinetic 1461 | . 173 205 . 24 26 362 46 . . . 625 Thermal 505 | . . . . . . 437 68 . . . . Explosive 2521 | . 392 391 . 274 259 612 593 . . . . Electromagnetic 80 | . . . . . . . . . . . 80 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 9 | . . . . . . 2 9 9 . . 5 Average Corruption 6 | . . . . . . 1 8 9 . . 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 33 | . . . . . . 1 2 22 . . 8 Message Errors 9 | . . . . . . . 1 6 . . 2 Matter Fused 6 | . . . . . . . . 4 . . 2 Heat Flow Errors 4 | . . . . . . . . 4 . . . Energy Discharges 1 | . . . . . . . . 1 . . . Parts Fused 3 | . . . . . . . . 3 . . . Data Loss (minor) 7 | . . . . . . 1 1 4 . . 1 Data Loss (major) 1 | . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 17 | . 13 . . . . 4 . . . . . Projectiles . | . . . . . . . . . . . . Explosions 17 | . 13 . . . . 4 . . . . . Melee . | . . . . . . . . . . . . Knockbacks 7 | . . . . . . 1 . . . . 6 Impact . | . . . . . . . . . . . . Kinetic 7 | . . . . . . 1 . . . . 6 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 168 | . 35 . . 20 . . 103 3 . . 7 Shots 7 | . 1 . . 1 . . 4 . . . 1 Rammed 51 | . . . . 1 . . . 50 . . . Targets Rammed 55 | . . . . 1 . . . 54 . . . Kicked . | . . . . . . . . . . . . Crushed 4 | . . . . . . . . 4 . . . Highest Temperature 315 | . 49 92 . 45 67 315 126 258 . . 26 Average Temperature 69 | . 12 40 . 18 36 106 56 108 . . 8 Received Heat Transfer 480 | . 117 186 . 15 81 81 . . . . . Effects 1 | . . . . . . 1 . . . . . Shutdowns 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . . . . . 2 . . . . . Heat Transferred 925 | . . . . . . 814 111 . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Maximum Alert Level 1 | . 1 . . . . . . . . . . Low Security (%) 99 | 100 99 100 . 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 195 | . 190 195 . 96 80 150 43 85 . . 43 Initial 70 | . . 70 . . 21 11 43 . . . . Average 32 | . 24 103 . 52 44 39 16 14 . . 5 Influence Increases 1577 | . 289 235 . 204 155 371 24 175 . . 124 Destroy 0b10 Robot/C 920 | . 160 160 . 140 100 220 . 100 . . 40 Destroy 0b10 Robot/NC 55 | . 10 10 . 5 . . . . . . 30 Destroy Leader 228 | . 34 30 . 30 30 60 . 30 . . 14 Allied During Kill 16 | . . . . 8 8 . . . . . . Successful Hack 17 | . 9 . . . 6 2 . . . . . Disable Machine 75 | . 30 . . . . 30 . . . . 15 Destroy Structure 206 | . 46 35 . 21 11 59 24 . . . 10 Partial Spotted 15 | . . . . . . . . . . . 15 Lose Combat Pursuer 45 | . . . . . . . . 45 . . . Influence Decreases 1577 | . 109 350 65 148 185 272 149 175 . . 124 Entered New Map 307 | . . 110 65 . 35 15 82 . . . . Time Decay 1010 | . 99 170 . 110 120 257 29 135 . . 90 Lost Part 162 | . 10 30 . . 30 . 18 40 . . 34 Lost Ally 98 | . . 40 . 38 . . 20 . . . . Squads Dispatched 11 | . . . . . . 6 . 2 . . 3 Investigation . | . . . . . . . . . . . . Extermination 5 | . . . . . . 2 . 1 . . 2 Reinforcement 4 | . . . . . . 2 . 1 . . 1 Assault . | . . . . . . . . . . . . Garrison 2 | . . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Distress Signals 4 | . . . . . 2 1 . 1 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 85 | . 12 14 . 11 7 16 5 10 . 1 9 Peak Tracking Total 18 | . 3 18 . 4 3 3 5 4 . 1 3 Tactical Retreats 2 | . . 1 . . . . . 1 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Traps Triggered 3 | . 1 . . . . 1 . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Machines Disabled 5 | . 2 . . . . 2 . . . . 1 Max in Single Turn 2 | . 2 . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Machines Accessed 8 | . 2 . . . 2 1 . 1 1 . 1 Terminals 5 | . 2 . . . 1 . . . 1 . 1 Fabricators 1 | . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 17 | . 4 . . . 5 3 . 3 1 . 1 Successful 11 | . 4 . . . 3 1 . 1 1 . 1 Failed 5 | . . . . . 1 2 . 2 . . . Catastrophic 1 | . . . . . . . . 1 . . . Database Lockouts 1 | . . . . . 1 . . . . . . Manual 4 | . . . 4 . . . . . . . . Terminals 9 | . 4 . . . 3 . . . 1 . 1 Fabricators 3 | . . . . . . . . 3 . . . Repair Stations 3 | . . . . . . 3 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 8 | . 4 . . . 2 . . . 1 . 1 Record 2 | . 1 . . . 1 . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . 1 . . Locate Traps 2 | . 1 . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . 1 . . . Repair Station Hacks 1 | . . . . . . 1 . . . . . Scan Component 1 | . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . . . Retrieve Study 1 | . . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 4 | . 1 . . . . 1 . 1 . . 1 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Total Allies 7 | . . 2 . 4 . . 1 . . . . Largest Group 2 | . . 2 . 2 1 1 1 . . . . Highest-Rated Group 43 | . . 43 . 31 31 31 31 . . . . Highest-Rated Ally 31 | . . 31 . 31 31 31 31 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 35 | . . 3 . 14 13 . 5 . . . . Total Damage 327 | . . 42 . 74 148 . 63 . . . . Kills 7 | . . 1 . 3 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Field Lobotomies 3 | . . . . 3 . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Active Infowar (turns) 2536 | . . . . . 246 1183 84 320 . . 703 Terrain 1513 | . . . . . 246 1183 84 . . . . Structural 211 | . . . . . . . . . . . 211 Seismic 1538 | . . . . . 245 270 . 320 . . 703 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Turns Passed 4517 | 56 385 340 569 230 248 1183 112 634 2 25 733 Spaces Moved 3484 | 36 197 276 681 242 182 666 103 375 5 69 652 Core 128 | 13 . 29 . . . . 61 15 . . 10 Treads 1229 | 23 197 . . . 12 666 42 289 . . . Legs 43 | . . . . . 43 . . . . . . Wheels 1297 | . . 247 681 242 127 . . . . . . Hover . | . . . . . . . . . . . . Flight 787 | . . . . . . . . 71 5 69 642 Fastest Speed 32 | 50 160 80 80 80 95 160 50 32 32 32 32 Average Speed 111 | 120 160 92 82 80 117 160 94 137 32 32 89 Slowest Speed 200 | 160 160 200 95 95 190 160 160 175 32 32 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 29 | 3 31 41 67 37 16 14 69 8 1 53 13 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . . . Scrap Searched 1 | . . . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 242 | . 45 54 . 35 14 58 32 . . . 4 Melee . | . . . . . . . . . . . . Projectile 9 | . . . . . . 4 1 . . . 4 AOE 233 | . 45 54 . 35 14 54 31 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Total 3902 | 49 237 324 690 261 210 719 107 457 4 71 773 Wait 76 | 3 . . 5 . . . . . . . 68 Move 3474 | 35 196 275 680 241 181 666 102 374 4 68 652 Hop . | . . . . . . . . . . . . Pick Up 54 | 6 6 7 1 . 9 7 . 8 . 1 9 Fast Attach 2 | . . . 1 . . . . 1 . . . Attach 45 | 5 3 4 . . 7 3 . 13 . 1 9 Detach 2 | . 1 . . . . . . 1 . . . Swap 12 | . . . 1 4 3 4 . . . . . Drop 18 | . . . 2 3 4 5 . 3 . 1 . Fire 164 | . 31 38 . 12 6 34 5 3 . . 35 Melee . | . . . . . . . . . . . . Ram 6 | . . . . 1 . . . 5 . . . Kick . | . . . . . . . . . . . . Crush 49 | . . . . . . . . 49 . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Discovered new exit (range 12) 274 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 442 | -10/Materials | Entered Mines 487 | -10/Mines | Lost 4 parts (2p2n) 664 | -10/Mines | Learned Materials stockpile data 692 | -10/Mines | Found a hidden stash of uninstalled traps 696 | -10/Mines | Assembled infested the area 775 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 775 | -10/Mines | Discovered new exit (range 5) 782 | -10/Mines | Entered Exiles 808 | -10/Exiles | Met 8R-AWN 821 | -10/Exiles | Met EX-HEX 853 | -10/Exiles | Met EX-DEC 915 | -10/Exiles | Discovered new exit (range 11) 973 | -10/Exiles | Met EX-BIN 1197 | -10/Exiles | Aligned with FarCom system 1198 | -10/Exiles | Given EX-Vault access code 1250 | -10/Exiles | Opened EX-Vault 1259 | -10/Exiles | Found Prototype Special Weapon 1260 | -10/Exiles | Identified Field Lobotomy Kit 1279 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1351 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1351 | -10/Exiles | Entered Mines 1356 | -9/Mines | Core integrity fell below 50% 1356 | -9/Mines | Assimilated S-10 Pest with FLK Orb 1359 | -9/Mines | Assimilated S-10 Pest with FLK Orb 1362 | -9/Mines | Assimilated S-10 Pest with FLK Orb 1402 | -9/Mines | Met a Derelict bent on vengeance 1568 | -9/Mines | Discovered new exit (range 15) 1577 | -9/Mines | Received a Mining Laser from a helpful Derelict 1581 | -9/Mines | Entered Materials 1581 | -8/Materials | Accompanied by 1 ally 1581 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 1612 | -8/Materials | Central database locked down 1692 | -8/Materials | Lost 3 parts (1p1n1u) 1791 | -8/Materials | Discovered new exit (range 7) 1829 | -8/Materials | Entered Factory 1829 | -7/Factory | Accompanied by 1 ally 1829 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1899 | -7/Factory | Build established: Scavenger-Skirmisher 1925 | -7/Factory | Discovered new exit (range 10) 2645 | -7/Factory | Build established: Skirmisher 2836 | -7/Factory | Garrison activated, responded to threat 3012 | -7/Factory | Sucked down chute 3012 | -7/Factory | Entered Waste 3013 | -7/Waste | Met a frightened Derelict 3027 | -7/Waste | EMP discharged 3044 | -7/Waste | Spotted C-40 Crusher 3044 | -7/Waste | Spotted C-40 Crusher 3067 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3068 | -7/Waste | Spotted C-40 Crusher 3071 | -7/Waste | Spotted C-40 Crusher 3088 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3091 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3093 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3095 | -7/Waste | Spotted C-40 Crusher 3096 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3103 | -7/Waste | Core integrity fell below 50% 3117 | -7/Waste | Discovered new exit (range 16) 3124 | -7/Waste | Entered Factory 3127 | -7/Factory | Lost 5 parts (2n1u2w) 3383 | -7/Factory | Build established: Mutant 3556 | -7/Factory | Core integrity fell below 20% 3567 | -7/Factory | Lost 4 parts (2n1u1w) 3751 | -7/Factory | Discovered new exit (range 15) 3758 | -7/Factory | Entered another Factory area 3758 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3760 | -6/Factory | Identified exit to DSF 3760 | -6/Factory | Entered DSF 3778 | -6/DSF | Discovered new exit (range 15) 3785 | -6/DSF | Entered Factory 3785 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4518 | -5/Factory | Self-destructed Last Messages --------------- Acquired Unknown Engine. Identified Lgt. Deuterium Engine. Identified Hvy. Proton Missile Launcher. W-25 Informer destroyed. System corrupted: Component data lost. System corrupted: Matter fused (-5). K3K&RNAZ:/YS>WHCMIH:>M0V P-70 Sage resets T-07 Excavator, system corruption cleaned. System corrupted: Adv. Assault Cannon jammed. Terminal disabled. T-07 Excavator destroyed. Chain reaction triggered in Corrupted Lgt. Ion Engine. Lgt. Deuterium Engine destroyed. Lgt. Ion Engine destroyed. Adv. Assault Cannon destroyed. Structural Scanner destroyed. System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????o?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ##????????????????? | | ??????????????????????############???????????????? | | ??????????????????????## ????????????????? | | ??????????????????????## """"""??????????????? | | ??????????????????????## """"""? # ??????????? | | ??????????????????????## """""" # ??????????? | | ??????????????????????## @ """""" # ??????????? | | ????????Y?????????????## # ??????????? | | ??????????????????????## """""" # ??????????? | | ??????????????????????## """""" # ??????????? | | ??????????????????????## p """""" # ??????????? | | ??????????????????????## p"""""" # ??????????? | | ??????????????????????## # ??????????? | | ??????????????????????########+####### ??????????? | | ??????????????????????###### ##### ??????????? | | ??????????????????????????## ##??????????????? | | ????????????????? ########## ##??????????????? | | ????????????? """ ########## ##??????????????? | | ????????????? """ " ##??????????????? | | ## ] # ##??????????????? | | ###############+##" ^ ##??????????????? | | ^ ##??????????????? | | ##??????????????? | | = ##??????????????? | | ^ ##??????????????? | | ##??????????????? | | ####### T#### #####################??????????????? | | #################### ##########??????????????? | | ### ?????????????????????????????????? | | ##????????????????????????????????????????? | | ##????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 23 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Weapon Cycling 20 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Mni. Grenade Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% For Emergencies Only Item+ Organ Harvest Sixth Sense Slippery One There's More Where That Came From Troublemaker Use The Force Window Shopping Challenges ------------ None Game ------ Seed PlatingLegMask Manual? 0 Play Time 00:57:52 Cumulative 4.7 hours Start 2026.05.22 @ 23:06:12 End 2026.05.23 @ 00:06:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 753a8f6e-912d-46f8-a309-ec125c46909f