Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.09 @ 22:56:59 Player: tcfire Result: Destroyed by B-90 Cyclops with Nova Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (77) 385 Value Destroyed (3806) 3806 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1100) 1100 TOTAL SCORE: 12571 Bonus ------- Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1450 Matter 295/300 Energy 148/150 System Corruption 16% Temperature Cool (13) Movement Hovering (56) Location -2/Research Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (5) --- Improved Antigrav System Improved Antigrav System > --- UTILITY (14) ----- Advanced Heat Sink Advanced Signal Interpreter Advanced Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Relay Coupler [Programmer] (96) Advanced Remote Datajack Lance Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Thunder Leg Thunder Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Target Analyzer Advanced Target Analyzer Advanced Reaction Control System Improved Medium Armor Plating Graphene Brace Improved System Shield Experimental System Shield > --- WEAPON ----------- Advanced Plasma Cannon Advanced Plasma Cannon > --- INVENTORY -------- Relay Coupler [Programmer] Advanced Plasma Cannon Advanced Remote Datajack [Rating: 124] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Biomechanical Wings Leg Thunder Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Biomechanical Wings Utility Advanced Visual Processing Unit Device Advanced Terrain Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Improved System Shield Protection Improved Medium Armor Plating Weapon Advanced Plasma Cannon Energy Gun Small Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Special Weapon Advanced Remote Datajack Impact Weapon Power Maul Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Dee Pro Fac Fac DSF Res Res Slots Evolved 16 | . . . 2 2 2 2 . . . . . 2 2 . 2 2 Power 1 | . . . . . . . . . . . . 1 . . . . Propulsion 3 | . . . 1 1 . . . . . . . 1 . . . . Utility 12 | . . . 1 1 2 2 . . . . . . 2 . 2 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 120 | 6 4 2 3 2 12 16 6 2 . . . 16 2 17 8 24 Power 16 | 1 1 . 1 . 1 1 1 . . . . 3 1 1 2 3 Engine 3 | 1 . . 1 . . . . . . . . 1 . . . . Core 6 | . 1 . . . 1 1 1 . . . . 2 . . . . Reactor 7 | . . . . . . . . . . . . . 1 1 2 3 Propulsion 43 | 2 2 2 2 1 2 7 1 2 . . . 4 . 7 1 10 Treads . | . . . . . . . . . . . . . . . . . Leg 20 | 2 2 . . . 1 . . . . . . . . 7 1 7 Wheel 1 | . . . . . 1 . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . 3 Flight 19 | . . 2 2 1 . 7 1 2 . . . 4 . . . . Utility 36 | 1 1 . . 1 7 5 3 . . . . 5 1 4 4 4 Device 18 | . 1 . . . 4 2 1 . . . . 1 1 3 3 2 Storage 1 | 1 . . . . . . . . . . . . . . . . Processor 10 | . . . . 1 2 2 1 . . . . 3 . . 1 . Hackware 2 | . . . . . . . . . . . . 1 . . . 1 Protection 5 | . . . . . 1 1 1 . . . . . . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 25 | 2 . . . . 2 3 1 . . . . 4 . 5 1 7 Energy Gun 5 | 1 . . . . . 1 1 . . . . . . . . 2 Energy Cannon 9 | . . . . . . 2 . . . . . 2 . 3 1 1 Ballistic Gun 3 | 1 . . . . . . . . . . . . . . . 2 Ballistic Cannon 4 | . . . . . 2 . . . . . . . . 2 . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . 1 Impact Weapon 1 | . . . . . . . . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 1 . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 2 . . . . . . . . . 2 Parts Lost 77 | . . 1 1 4 7 1 6 3 . 1 1 3 . 7 6 36 Power 9 | . . . . 1 . . . 1 . . . 1 . . 2 4 Propulsion 31 | . . 1 1 3 2 1 3 . . 1 . 1 . 3 3 12 Utility 22 | . . . . . 3 . 1 1 . . 1 1 . 3 . 12 Weapon 15 | . . . . . 2 . 2 1 . . . . . 1 1 8 Highest Loss Streak 13 | . . 1 1 4 5 1 5 2 . 1 2 3 . 4 2 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 3 | . 1 6 5 3 2 3 2 1 2 5 5 4 4 4 4 2 Power . | . . 1 1 . . . . . . . . . . . . . Propulsion . | . 1 4 1 . . . . . . . . . . . . . Utility 1 | . . 1 1 2 1 1 . 1 2 4 3 1 1 1 1 1 Weapon . | . . . 1 . . 1 . . . 1 1 1 3 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 13 | . . . . 2 1 3 . 1 . . . 1 1 1 1 2 Power 1 | . . . . . . 1 . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . 1 . . Utility 6 | . . . . 1 1 . . 1 . . . 1 . . 1 1 Weapon 4 | . . . . 1 . 2 . . . . . . . . . 1 Tool/Special 1 | . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 73 | . 98 100 71 39 61 81 92 75 66 65 53 81 90 84 86 51 Core 3 | . 7 14 2 2 3 6 6 4 . . . . 3 4 . . Reactor 1 | . . . . . . . . . . . . . 1 3 8 4 Leg 6 | . 28 13 . . 3 . . . . . . . . 22 16 8 Flight 13 | . . 14 33 18 6 23 23 22 26 25 20 25 26 3 . . Device 11 | . 12 14 11 4 18 11 12 7 6 6 . 2 8 4 19 9 Storage 1 | . 14 14 11 4 . . . . . . . . . . . . Processor 21 | . . . . 7 8 30 33 33 33 33 33 34 31 30 22 16 Hackware 1 | . . . . . . . . . . . . 4 5 5 4 3 Protection 1 | . . . . . 4 1 2 . . . . . . . 4 1 Energy Gun 2 | . 14 14 2 . . . 3 4 . . . . . . . . Energy Cannon 3 | . . . . . . 5 7 . . . . 5 5 8 8 3 Ballistic Gun 1 | . 14 14 2 . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . 11 . . . . . . . . . . . Peak Build Rating 124 | 6 9 9 10 14 33 59 63 46 38 38 36 73 86 101 113 124 Average Rating 47 | 3 7 8 6 6 24 47 57 43 36 37 31 56 78 84 102 70 On Entrance 38 | . 6 9 9 6 6 9 59 46 36 38 36 31 73 80 97 110 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 59 | 11 15 15 15 15 36 24 24 12 1 1 1 22 29 54 59 59 Greatest Support 117 | 20 20 20 12 16 10 24 24 20 20 8 16 29 29 117 117 96 Greatest Overweight (x) 6 | . . 1 1 1 6 1 4 . . . . . . 1 1 3 Average Overweight (x) . | . . . . . 2 . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 8 8 6 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 7 | 5 7 7 6 6 5 5 4 3 5 5 5 5 5 5 5 5 Average Carried 3 | . 1 5 5 3 2 3 2 1 2 5 5 4 4 4 4 2 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 7 | . 7 5 5 5 4 3 1 2 5 5 5 5 5 3 4 3 Class Distribution -------------------- 35% | Mutant 31% | Scavenger-Scout 11% | Scavenger-Mutant 6% | Scavenger-Skirmisher 6% | Hacker-Mutant 4% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Scout | -6/Factory Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Zion Scavenger-Scout | -6/Deep Caves Sprinter | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Mutant | -4/DSF Scavenger-Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Dee Pro Fac Fac DSF Res Res Matter Collected 1826 | . 124 243 . . 367 168 211 5 10 . . 67 . 259 172 200 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3803 | . 276 108 . . 288 220 281 110 . . . 142 . 635 602 1141 Parts 190 | . 22 1 . . 13 17 19 9 . . . 14 . 17 18 60 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . 17 7 . . . . . . . . Prevented 2 | . . . . . . . 2 . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Dee Pro Fac Fac DSF Res Res Combat Hostiles Destroyed 71 | . 5 2 . . 7 5 8 6 . . . 5 . 12 8 13 Melee 7 | . . . . . . . . . . . . 2 . . . 5 Guns 20 | . 5 2 . . . . 3 6 . . . . . . . 4 Cannons 35 | . . . . . 7 5 4 . . . . 3 . 11 3 2 Classes Destroyed 12 | . 5 . . . 2 1 . . . . . 1 . 2 . 1 Worker 1 | . . . . . . . . . . . . 1 . . . . Builder 2 | . 1 . . . . . . . . . . . . . . 1 Tunneler 1 | . . . . . . . . . . . . . . . . 1 Recycler 2 | . 1 . . . . . . . . . . . . . . 1 Watcher 5 | . 2 . . . 2 1 . . . . . . . . . . Swarmer 20 | . 3 . . . . 3 3 6 . . . 5 . . . . Grunt 13 | . 2 2 . . 4 . . . . . . . . 3 1 1 Sentry 5 | . . . . . . 1 . . . . . . . . 3 1 Specialist 2 | . . . . . . . . . . . . . . 2 . . Hunter 12 | . . . . . 1 . 2 . . . . . . 2 2 5 Programmer 14 | . . . . . 2 1 3 . . . . . . . 2 6 Assembled 5 | . . . . . . . . . . . . . . 5 . . Best Kill Streak 6 | . 6 2 . . 5 3 3 6 . . . 5 . 4 2 4 Combat Bots Only 6 | . 2 2 . . 5 3 3 6 . . . 5 . 4 2 2 Max Kills in Single Turn 2 | . 1 1 . . 1 1 1 2 . . . 1 . 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Dee Pro Fac Fac DSF Res Res Hostile Shots Fired 1139 | . 45 14 12 28 132 28 90 32 . 24 10 51 . 116 129 428 Missed 432 | . 11 1 7 11 30 13 30 17 . 17 7 22 . 39 64 163 Hits 707 | . 34 13 5 17 102 15 60 15 . 7 3 29 . 77 65 265 Melee 2 | . . . . . . . . . . . . . . 2 . . Projectile 705 | . 34 13 5 17 102 15 60 15 . 7 3 29 . 75 65 265 AOE 1 | . . . . . . . . . . . . . . . . 1 Critical Strikes 34 | . 1 1 . . 2 . 3 . . . . 1 . 4 1 21 Actively Blocked 16 | . . . . . . . . . . . . . . . 1 15 Part Disruptions 4 | . . . . . . . 1 . . . . . . 3 . . Damage Taken 10466 | . 250 144 45 207 1187 143 763 181 . 154 46 341 . 1290 853 4862 Core 2727 | . 41 8 16 78 318 35 197 49 . 96 30 147 . 172 82 1458 Absorbed by Shields 32 | . . . . . 32 . . . . . . . . . . . Ignored by Resistances 2930 | . 79 42 14 59 351 41 219 52 . 41 12 101 . 365 235 1319 Core Remaining (%) 81 | 100 . 80 96 85 54 . . . . . 52 85 . 85 93 . Volleys Fired 259 | . 20 8 . 5 42 12 25 15 . . . 12 . 33 35 52 Largest 2 | . 2 2 . 2 2 1 2 1 . . . 1 . 2 2 2 Hottest 196 | . 60 60 . 60 80 85 160 75 . . . 90 . 196 196 196 Shots Fired 413 | . 35 16 . 8 56 12 37 15 . . . 12 . 65 69 88 Gun 111 | . 35 16 . 8 . 1 12 15 . . . . . . . 24 Cannon 302 | . . . . . 56 11 25 . . . . 12 . 65 69 64 Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 117 | . 20 8 . 5 56 . . . . . . . . 11 . 17 Thermal 287 | . 15 8 . 3 . 12 28 15 . . . 12 . 54 69 71 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 9 | . . . . . . . 9 . . . . . . . . . Robot Hit Streak 40 | . 14 13 . 11 18 12 18 8 . . . 3 . 22 24 40 Robot Miss Streak 4 | . 4 1 . . 2 . 2 3 . . . 1 . 2 2 4 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 2 . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . 1 Shots Hit Robots 338 | . 23 15 . 8 31 11 30 15 . . . 10 . 53 56 86 Core Hits 167 | . 13 5 . 1 13 7 27 28 . . . 7 . 18 15 33 Critical Kills 6 | . . . . . . . 1 . . . . . . 1 2 2 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 16 | . . . . . 5 . 1 . . . . . . 1 2 7 Meltdown 4 | . . . . . . . 1 . . . . . . 1 2 . Destroy 3 | . . . . . . . . . . . . . . . . 3 Blast 5 | . . . . . 5 . . . . . . . . . . . Impale 4 | . . . . . . . . . . . . . . . . 4 Melee Attacks 22 | . . . . . . . . . . . . 3 . . . 19 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 22 | . . . . . . . . . . . . 3 . . . 19 Sneak Attacks 1 | . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 9934 | 1 292 181 . 93 831 340 810 364 . . . 371 . 1747 1930 2974 Guns 1763 | . 292 179 . 93 . . 339 364 . . . . . . . 496 Cannons 7326 | . . . . . 826 340 471 . . . . 256 . 1747 1924 1762 Explosions . | . . . . . . . . . . . . . . . . . Melee 817 | . . . . . . . . . . . . 115 . . . 702 Ramming 28 | 1 . 2 . . 5 . . . . . . . . . 6 14 Kinetic 1606 | . 146 103 . 59 826 . . . . . . . . 175 . 297 Thermal 7411 | . 146 76 . 34 . 340 738 364 . . . 256 . 1572 1924 1961 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 72 | . . . . . . . 72 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 817 | . . . . . . . . . . . . 115 . . . 702 Highest Corruption 16 | . . . . . 2 . . . . . . . . 3 . 16 Average Corruption 4 | . . . . . 1 . . . . . . . . 3 . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 18 | . . . . . 2 . . . . . . . . 1 . 15 Message Errors 7 | . . . . . 1 . . . . . . . . . . 6 Matter Fused 1 | . . . . . . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . 1 Energy Discharges 4 | . . . . . 1 . . . . . . . . 1 . 2 Data Loss (minor) 5 | . . . . . . . . . . . . . . . . 5 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 197 | . . . . . 18 . 28 . . . . 8 . 59 30 54 Projectiles 162 | . . . . . 18 . 28 . . . . 8 . 59 30 19 Explosions . | . . . . . . . . . . . . . . . . . Melee 35 | . . . . . . . . . . . . . . . . 35 Knockbacks 6 | . . . . . 6 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . 6 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 7 | . . 1 . . 2 . . . . . . . . . . 4 Shots . | . . . . . . . . . . . . . . . . . Rammed 3 | . . 1 . . 1 . . . . . . . . . . 1 Targets Rammed 7 | 1 . 1 . . 1 . . . . . . . . . 1 3 Kicked 4 | 1 . . . . . . . . . . . . . . 1 2 Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 481 | . 81 146 . 31 23 42 227 98 . . . 168 . 481 1 351 Average Temperature 90 | . 27 78 . 21 12 11 70 41 . . . 65 . 173 1 132 Received Heat Transfer 1440 | . 81 120 33 108 397 6 . 27 . 54 27 . . 245 99 243 Effects 7 | . . . . . . . . . . . . . . 6 . 1 Shutdowns 2 | . . . . . . . . . . . . . . 2 . . Energy Bleed 2 | . . . . . . . . . . . . . . 1 . 1 Interference 3 | . . . . . . . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 9 | . . . . . . . 1 . . . . . . 1 5 2 Combat Hostiles 9 | . . . . . . . 1 . . . . . . 1 5 2 Parts Melted 33 | . . . . . . . 3 . . . . . . 7 10 13 Heat Transferred 10386 | . 325 175 . 75 . 407 682 300 . . . 400 . 2400 2800 2822 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Dee Pro Fac Fac DSF Res Res Maximum Alert Level . | . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . . . . . 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 175 | . 77 30 45 175 134 79 . . . . . 141 8 153 78 55 Initial 70 | . . 22 . 1 60 39 . . . . . 24 8 . 70 7 Average 27 | . 25 4 16 71 16 35 . . . . . 61 5 61 46 9 Influence Increases 2450 | . 144 50 45 195 253 167 205 200 . . 75 190 . 193 267 466 Destroy 0b10 Robot/C 1340 | . 100 40 20 . 140 100 160 120 . . . 100 . 140 160 260 Destroy 0b10 Robot/NC 55 | . 20 . . . 10 5 . . . . . 5 . . . 15 Destroy Leader 330 | . 24 10 10 . 44 32 30 20 . . . 10 . 20 50 80 Disable Machine 36 | . . . . . . . . . . . . 9 . 18 9 . Destroy Structure 59 | . . . . . 14 . . . . . . 6 . . 18 21 Partial Spotted 45 | . . . 15 . . 30 . . . . . . . . . . Lose Combat Pursuer 585 | . . . . 195 45 . 15 60 . . 75 60 . 15 30 90 Influence Decreases 2435 | . 77 117 40 45 314 235 231 120 80 . 30 215 20 50 393 468 Entered New Map 408 | . . 45 . 4 95 55 13 . 80 . . 21 12 . 73 10 Time Decay 1505 | . 77 62 10 41 183 170 188 90 . . 30 164 8 . 260 222 Lost Part 502 | . . 10 10 . 36 10 30 30 . . . 30 . 50 60 236 Lost Ally 20 | . . . 20 . . . . . . . . . . . . . Squads Dispatched 20 | . . . 3 1 4 1 . . . . . 1 . 1 3 6 Investigation 2 | . . . 1 . 1 . . . . . . . . . . . Extermination 7 | . . . . . 1 1 . . . . . 1 . . 2 2 Reinforcement 10 | . . . 2 1 2 . . . . . . . . 1 1 3 Assault . | . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . . . . . . 1 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Dee Pro Fac Fac DSF Res Res Distress Signals 11 | . 2 . 3 2 1 . . . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 188 | . 11 2 16 22 16 6 6 15 . 13 6 10 . 22 11 32 Peak Tracking Total 15 | . 3 2 12 15 7 3 3 6 . 10 5 6 . 9 3 8 Tactical Retreats 24 | . . . 2 4 2 . 1 2 . 2 2 1 . 1 2 5 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Dee Pro Fac Fac DSF Res Res Traps Triggered 3 | . . . . . 1 . . . . . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Dee Pro Fac Fac DSF Res Res Machines Disabled 4 | . . . . . . . . . . . . 1 . 2 1 . Max in Single Turn 1 | . . . . . . . . . . . . 1 . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Dee Pro Fac Fac DSF Res Res Machines Accessed 3 | . . 1 . . . . . . . . . . 1 . . 1 Terminals 2 | . . 1 . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 Total Hacks 4 | . . 1 . . . . . . . . . . 1 . . 2 Successful 2 | . . 1 . . . . . . . . . . 1 . . . Failed 2 | . . . . . . . . . . . . . . . . 2 Catastrophic . | . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 13 | . . . . . . . . . 13 . . . . . . . Terminals 2 | . . 1 . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . 2 Terminal Hacks 2 | . . 1 . . . . . . . . . . 1 . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . . Assault Status 1 | . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 1 | . . . . . . . . . . . . . . . . 1 Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Dee Pro Fac Fac DSF Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Dee Pro Fac Fac DSF Res Res Total Allies 7 | . . 3 . . . . . . 4 . . . . . . . Largest Group 4 | . . 3 2 . . . . . 4 . . . . . . . Highest-Rated Group 151 | . . 40 24 . . . . . 151 . . . . . . . Highest-Rated Ally 39 | . . 16 16 . . . . . 39 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 15 | . . . 15 . . . . . . . . . . . . . Total Damage 192 | . . . 192 . . . . . . . . . . . . . Kills 1 | . . . 1 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Dee Pro Fac Fac DSF Res Res Active Infowar (turns) 6151 | . 209 459 77 159 989 347 714 214 726 236 88 383 26 291 520 713 Optics 5387 | . . . . 140 989 347 714 214 726 236 88 383 26 291 520 713 Sensors 749 | . . . . . . . . . . . . 211 26 16 131 365 Terrain 2161 | . . . . . . 276 707 214 726 236 2 . . . . . ECM 787 | . 209 459 77 42 . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . 1 . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Dee Pro Fac Fac DSF Res Res Turns Passed 6442 | 51 229 459 77 159 989 347 752 214 726 236 88 383 26 291 520 895 Spaces Moved 5022 | 44 131 365 190 291 297 275 805 215 524 167 270 355 68 116 309 600 Core 304 | 21 . . . . 24 . 9 . . . . . . . . 250 Treads . | . . . . . . . . . . . . . . . . . Legs 1218 | 23 131 168 . . 169 . . . . . . . . 95 309 323 Wheels 25 | . . . . . 16 9 . . . . . . . . . . Hover 27 | . . . . . . . . . . . . . . . . 27 Flight 3448 | . . 197 190 291 88 266 796 215 524 167 270 355 68 21 . . Fastest Speed 26 | 50 120 117 34 31 50 28 31 28 28 32 32 26 28 28 120 50 Average Speed 71 | 86 120 118 38 44 281 34 34 30 31 32 32 28 28 104 125 92 Slowest Speed 520 | 120 120 120 114 120 520 117 250 37 32 35 32 34 28 120 180 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . 1 . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 27 73 32 30 6 5 88 54 69 45 49 12 3 81 11 19 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . . . . . . 1 1 . 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . Scrap Searched 9 | . . 2 . . . . 3 2 1 . 1 . . . . . Spaces Dug 10 | . . . . . 6 . 1 . . . . 1 . . 2 . Terrain Destroyed 50 | . . . . . 26 . 4 . . . . 3 . . 9 8 Melee . | . . . . . . . . . . . . . . . . . Projectile 50 | . . . . . 26 . 4 . . . . 3 . . 9 8 AOE . | . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Dee Pro Fac Fac DSF Res Res Total 7423 | 56 168 376 195 313 399 516 1240 348 1083 348 271 619 75 224 372 820 Wait 1784 | . . . . . 19 187 395 112 557 182 . 213 . 18 8 93 Move 5006 | 44 130 364 189 288 296 274 804 214 523 166 269 354 68 115 308 600 Hop 1 | . . . . 1 . . . . . . . . . . . . Pick Up 137 | 6 11 . . 7 12 17 4 4 3 . 1 16 2 21 10 23 Fast Attach . | . . . . . . . . . . . . . . . . . Attach 117 | 6 1 2 3 5 17 15 6 2 . . . 15 1 12 7 25 Detach 16 | . . . 3 . 6 2 2 . . . . . 1 . . 2 Swap 25 | . 3 . . 1 1 2 1 . . . . 3 1 10 1 2 Drop 50 | . 3 1 . 6 5 7 3 1 . . 1 3 2 15 2 1 Fire 259 | . 20 8 . 5 42 12 25 15 . . . 12 . 33 35 52 Melee 22 | . . . . . . . . . . . . 3 . . . 19 Ram 3 | . . 1 . . 1 . . . . . . . . . . 1 Kick 3 | . . . . . . . . . . . . . . . 1 2 Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory -4/Factory (discovered 2 exits: Ext / DSF) -4/DSF -3/Research -2/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 52 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 15) 281 | -10/Materials | Entered Mines 309 | -10/Mines | Build established: Mutant 481 | -10/Mines | Discovered new exit (range 9) 652 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 655 | -10/Mines | Learned location of Zion (-6) 740 | -10/Mines | Entered Materials 740 | -9/Materials | Accompanied by 2 allies 740 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 815 | -9/Materials | Discovered new exit (range 9) 817 | -9/Materials | Entered another Materials area 817 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 912 | -8/Materials | Lost 4 parts (1p3n) 929 | -8/Materials | Discovered new exit (range 5) 976 | -8/Materials | Entered Factory 976 | -7/Factory | Evolved 2 slots: Utility x2 1760 | -7/Factory | Discovered new exit (range 20) 1894 | -7/Factory | Lost 5 parts (2n3u) 1965 | -7/Factory | Entered another Factory area 1965 | -6/Factory | Evolved 2 slots: Utility x2 2204 | -6/Factory | Discovered new exit (range 17) 2312 | -6/Factory | Entered Lower Caves 2401 | -6/Lower Caves | Build established: Scavenger-Scout 2859 | -6/Lower Caves | Discovered new exit (range 11) 2952 | -6/Lower Caves | Ambushed by research squad 2989 | -6/Lower Caves | Lost 5 parts (3n1u1w) 3064 | -6/Lower Caves | Entered another Lower Caves area 3272 | -6/Lower Caves | Discovered new exit (range 15) 3278 | -6/Lower Caves | Entered Zion 3332 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 3344 | -6/Zion | Discovered new exit (range 16) 3622 | -6/Zion | Found CR-A16's Pointy Stick 3800 | -6/Zion | Met Imprinter 3805 | -6/Zion | Imprinted 3807 | -6/Zion | Declared Zion's savior 3847 | -6/Zion | Found Relay Coupler [Programmer] 3848 | -6/Zion | Found Relay Coupler [Programmer] 3865 | -6/Zion | Discovered new exit (range 13) 3982 | -6/Zion | Opened final containment barrier to the Deep Caves 3987 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 4004 | -6/Zion | Entered Deep Caves 4216 | -6/Deep Caves | Z-Facility disabled 4222 | -6/Deep Caves | Attacked by Z-Imprinter 4235 | -6/Deep Caves | Discovered new exit (range 11) 4240 | -6/Deep Caves | Entered Proximity Caves 4279 | -5/Proximity Caves | Spotted B-75 Beast 4308 | -5/Proximity Caves | Learned Factory stockpile data 4326 | -5/Proximity Caves | Discovered new exit (range 3) 4328 | -5/Proximity Caves | Entered Factory 4328 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4494 | -5/Factory | Lost 3 parts (1p1n1u) 4706 | -5/Factory | Discovered new exit (range 13) 4711 | -5/Factory | Identified exit to Factory 4711 | -5/Factory | Entered another Factory area 4711 | -4/Factory | Evolved 2 slots: Utility x2 4712 | -4/Factory | Identified exit to Extension 4737 | -4/Factory | Identified exit to DSF 4737 | -4/Factory | Entered DSF 4747 | -4/DSF | Assembled infested the area 4770 | -4/DSF | Additional patrols routed to DSF 4786 | -4/DSF | Lost 4 parts (2n1u1w) 4934 | -4/DSF | Discovered new exit (range 19) 5000 | -4/DSF | Build established: Hacker-Mutant 5027 | -4/DSF | Identified exit to Research 5028 | -4/DSF | Entered Research 5028 | -3/Research | Evolved 2 slots: Utility x2 5197 | -3/Research | Spotted B-86 Titan 5313 | -3/Research | Build established: Scavenger-Mutant 5448 | -3/Research | Spotted B-86 Titan 5473 | -3/Research | Found Prototype Hackware 5531 | -3/Research | Discovered new exit (range 6) 5539 | -3/Research | Identified exit to Research 5548 | -3/Research | Entered another Research area 5548 | -2/Research | Evolved 2 slots: Utility x2 5607 | -2/Research | Identified Exp. System Shield 5834 | -2/Research | Lost 3 parts (1n1u1w) 5838 | -2/Research | Garrison activated, responded to threat 5953 | -2/Research | Lost 13 parts (2p4n6u1w) 6085 | -2/Research | Lost 7 parts (2p1n1u3w) 6116 | -2/Research | Core integrity fell below 50% 6269 | -2/Research | Spotted B-90 Cyclops 6298 | -2/Research | Core integrity fell below 20% 6334 | -2/Research | System corruption reached 10% 6386 | -2/Research | Build established: Mutant 6400 | -2/Research | Found Hvy. Reactive Plating 6437 | -2/Research | Spotted B-90 Cyclops 6443 | -2/Research | Destroyed by B-90 Cyclops with Nova Cannon Last Messages --------------- 06394_ HEKR&WIPK<,RTCZ4X RTVNOI8QR1NH37>MB1TI 06395_ Acquired Adv. Heat Sink. 06400_ Acquired Hvy. Reactive Plating. 06404_ Acquired Imp. Antigrav System. 06406_ Acquired 30 matter. 06409_ System corrupted: Component data lost. 06409_ ALERT: Cargo convoy en route, clear transfer corridor. 06413_ Acquired Imp. Antigrav System. 06422_ P-80 Master suffers critical hit (Impale). 06422_ P-80 Master destroyed. 06425_ Critical hit (Burn: +37). 06429_ /VD/S5GPSZV9E2LP=AR7J6QG25&JAUZUYK/ 06429_ Dropped Hvy. Reactive Plating. 06430_ Acquired Imp. Antigrav System. 06433_ R-10 Processor collects Sml. Battery. 06439_ Lance destroyed. 06441_ Antiparticle Reservoir explodes. 06441_ Myomer Leg destroyed. 06442_ Imp. Antigrav System destroyed. Map ----- +----------------------------------------------------+ | ??????????????# #????? #??????????????????????? | | ??????????????# #????# #??????????????????????? | | ??????????????#!#?#+## #??????????????????????? | | ???????????####/### #??????????????????????? | | ???????????# ![%|[# #??????????????????????? | | ???????????# % !# #######????????????????? | | ???????????# !!%/= ! +????????????????? | | ???????????# |#* ###????????????????????? | | ???????????# ! # #??????????????????????? | | ???????????# # #??????????????????????? | | ???????????######## #######????????????????? | | ????????????????### +????????????????? | | ????????????????# ####????????????????? | | ????????????????# #????? ???????????? | | ????????????????# #???? ???????????? | | ????????????????# #??? ????????????? | | ????????????????# #### !??????????????? | | ????????????????######## #######?????????? | | ??????????????????????# ????????? | | ?????????????????????##BB ????????? | | ?????????????????????# BB ????????? | | ?????????????????????## ????????? | | ?????????????????????# """" ?????????? | | ?????????????????????## """???????????? | | ??????????????????????# """???????????? | | ??????????????????????# @ """???????????? | | ??????????????????????# ????????? | | ????????????????????? ????????? | | ????????????????????##### ?????????? | | ????????????????????????# """ ?????????? | | ????????????????????????# ""Y ""????????????? | | ????????????????????????# "G Y ""????????????? | | ????????????????????????# "" ????????????? | | ????????????????????????# ???????????? | | ????????????????????????? ? ???????????? | | ????????????????????????? ?? ????????????? | | ????????????????????????? ##??????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ?????????????????????????#####???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 99 Energy Generation 43 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 485 ECM Strength 1 Power Amplification 30 Armor Coverage 600 Resistance: KI 60 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 82 Targeting Accuracy 13 Target Analysis 10 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 28 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Signs Are For Wimps Challenges ------------ None Game ------ Seed ForceRemoteSheargun Manual? 0 Play Time 01:07:22 Cumulative 34.5 hours Start 2025.06.08 @ 19:16:25 End 2025.06.09 @ 22:56:59 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 42 Rogue 0 Adventurer 8 Explorer 34 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 40 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 42/SmallcapsGlow Map View 52x41 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e7da61a7-c550-4e58-91ae-21d89e2590d7