Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.22 @ 20:53:51 Player: Sixten Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (31) 155 Value Destroyed (721) 721 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3676 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 324/550 Matter 83/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Core (500) Ox9 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Visual Processing Unit Hacking Suite > --- WEAPON (2) ------- Particle Gun High-powered Shotgun > --- INVENTORY (15) --- Heat Sink Small Storage Unit Medium Storage Unit Structural Scanner Hacking Suite Light Assault Rifle Longsword +1 Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Recoil Stabilizer Hacking Suite > --- WEAPON ----------- Medium Laser Longsword +1 > --- INVENTORY -------- Light Ion Engine Heat Sink Small Storage Unit Medium Storage Unit Structural Scanner Particle Gun Light Assault Rifle Rocket Launcher [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Heat Sink Device Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 21 | 6 5 . . 1 9 Power 2 | 1 . . . . 1 Engine 2 | 1 . . . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 4 | 2 2 . . . . Treads 4 | 2 2 . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 2 . . . 5 Device 3 | . 1 . . . 2 Storage 3 | 1 1 . . . 1 Processor 1 | . . . . . 1 Hackware 1 | . . . . . 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 7 | 2 1 . . 1 3 Energy Gun 3 | 1 1 . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 . . . . 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 10 | . 1 . . . 9 Power 1 | . . . . . 1 Propulsion 4 | . . . . . 4 Utility 2 | . . . . . 2 Weapon 3 | . 1 . . . 2 Highest Loss Streak 5 | . 1 . . . 5 To Critical Strikes . | . . . . . . Average Backups 6 | 1 4 6 6 7 7 Power . | . 1 1 . 1 . Propulsion 1 | . . 2 2 2 . Utility 3 | . 1 3 3 3 4 Weapon 1 | . . . . 1 2 Tool/Special . | . . . . . . Unused Backups 2 | . . . . . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . . . 2 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 99 100 100 100 75 Engine 12 | . 14 14 14 14 8 Treads 24 | . 28 28 28 28 14 Device 12 | . 13 14 14 14 8 Storage 12 | . 14 14 14 14 9 Processor 2 | . . . . . 8 Hackware 2 | . . . . . 7 Energy Gun 12 | . 14 14 14 14 9 Ballistic Gun 9 | . 14 14 14 3 3 Launcher 3 | . . . . 10 4 Peak Build Rating 24 | 6 7 7 8 9 24 Average Rating 9 | 4 6 7 7 8 15 On Entrance 6 | . 6 7 7 8 9 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 33 | 12 19 19 19 22 33 Greatest Support 80 | 40 40 40 40 40 80 Greatest Overweight (x) 10 | . . . . . 10 Average Overweight (x) . | . . . . . 2 Largest Inventory Capacity 15 | 8 10 10 10 10 15 Average Capacity 10 | 7 8 10 9 10 14 Most Carried 9 | 2 7 6 7 8 9 Average Carried 6 | 1 4 6 6 7 7 Final Capacity 15 | 8 10 10 10 10 15 Final Carried 8 | 2 6 6 7 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 419 | 174 175 19 . 22 29 Remotely . | . . . . . . Salvage Created 960 | . 587 76 . 56 241 Parts 55 | . 30 8 . 10 7 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 21 | . 8 3 . 3 7 Guns 16 | . 8 3 . 2 3 AOE 4 | . . . . 1 3 Classes Destroyed 9 | . 6 1 . 1 1 Worker 1 | . 1 . . . . Builder 2 | . . . . 1 1 Tunneler 1 | . . 1 . . . Hauler 2 | . 2 . . . . Recycler 3 | . 2 . . . 1 Operator 1 | . 1 . . . . Swarmer 8 | . 2 3 . 3 . Grunt 11 | . 6 . . . 5 Sentry 2 | . . . . . 2 Best Kill Streak 5 | . 5 4 . 4 3 Combat Bots Only 5 | . 5 3 . 3 3 Max Kills in Single Turn 2 | . 1 1 . 2 2 Gunslinging . | . . . . . . Exploded 2 | . . . . 1 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 151 | . 59 10 . 5 77 Missed 37 | . 15 3 . . 19 Hits 114 | . 44 7 . 5 58 Projectile 114 | . 44 7 . 5 58 Critical Strikes 5 | . 3 . . . 2 Damage Taken 1517 | . 528 59 . 74 856 Core 400 | . 139 14 . 21 226 Absorbed by Shields . | . . . . . . Core Remaining (%) 65 | 100 . . . 30 . Volleys Fired 86 | . 58 6 . 3 19 Largest 2 | . 2 2 . 2 2 Hottest 115 | . 70 70 . 83 115 Shots Fired 165 | . 112 12 . 6 35 Gun 151 | . 112 12 . 3 24 Cannon . | . . . . . . Launcher 14 | . . . . 3 11 Special . | . . . . . . Kinetic 66 | . 58 6 . . 2 Thermal 85 | . 54 6 . 3 22 Explosive 14 | . . . . 3 11 Electromagnetic . | . . . . . . Robot Hit Streak 14 | . 14 4 . 6 7 Robot Miss Streak 4 | . 4 2 . 1 2 Penetration Max . | . . . . . . Secondary Targets 5 | . 4 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 112 | . 79 7 . 3 23 Core Hits 54 | . 31 4 . 4 15 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 4 | . 1 1 . 1 1 Burn 3 | . . 1 . 1 1 Destroy 1 | . 1 . . . . Melee Attacks 1 | . . . . . 1 Impact . | . . . . . . Slashing 1 | . . . . . 1 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2013 | . 746 91 . 138 1038 Guns 1061 | . 746 91 . 25 199 Cannons . | . . . . . . Explosions 952 | . . . . 113 839 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 395 | . 350 16 . . 29 Thermal 666 | . 396 75 . 25 170 Explosive 952 | . . . . 113 839 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 6 | . . . . . 6 Projectiles . | . . . . . . Explosions 6 | . . . . . 6 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 40 | . . . . 40 . Shots 1 | . . . . 1 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 123 | . 27 20 . . 123 Average Temperature 26 | . 10 9 . . 38 Received Heat Transfer 597 | . 300 . . . 297 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 2 | . . 1 . . 1 Heat Transferred 1911 | . 912 296 . 148 555 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 127 | . 127 75 . 96 116 Initial 40 | . . 40 . . 22 Average 36 | . 50 25 . 17 48 Influence Increases 732 | . 247 75 . 106 304 Destroy 0b10 Robot/C 420 | . 160 60 . 60 140 Destroy 0b10 Robot/NC 50 | . 30 5 . 5 10 Destroy Leader 104 | . 44 10 . 10 40 Successful Hack 38 | . 13 . . . 25 Disable Machine 45 | . . . . . 45 Destroy Structure 75 | . . . . 31 44 Influence Decreases 715 | . 141 166 15 48 345 Entered New Map 117 | . . 66 15 . 36 Time Decay 498 | . 131 100 . 48 219 Lost Part 100 | . 10 . . . 90 Squads Dispatched 3 | . 1 . . . 2 Investigation 2 | . . . . . 2 Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 4 | . 2 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 39 | . 19 3 . 3 14 Peak Tracking Total 6 | . 6 2 . 3 4 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 3 | . . . . . 3 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 9 | . 4 . 1 . 4 Terminals 8 | . 4 . . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 23 | . 8 . 1 . 14 Successful 14 | . 5 . 1 . 8 Failed 9 | . 3 . . . 6 Catastrophic 2 | . 1 . . . 1 Database Lockouts . | . . . . . . Manual 14 | . 4 . 1 . 9 Terminals 22 | . 8 . . . 14 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 5 . 1 . 8 Prototype ID Bank 1 | . . . . . 1 Branch Access Points 2 | . 1 . . . 1 Emergency Access Points 1 | . . . . . 1 Terminal Index 2 | . 1 . . . 1 Alert Level 1 | . . . . . 1 Locate Traps 1 | . . . . . 1 Recall Investigation 1 | . . . . . 1 Hauler Manifests 2 | . 2 . . . . Zone Layout 2 | . 1 . . . 1 Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 3 . . . 4 Full Trace Events 2 | . . . . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 573 | . . . . . 573 Optics 573 | . . . . . 573 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 2397 | 114 529 294 434 412 614 Spaces Moved 1172 | 66 227 174 269 226 210 Core 44 | 1 . . . . 43 Treads 1128 | 65 227 174 269 226 167 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 177 | 158 160 160 160 160 256 Slowest Speed 550 | 160 160 160 160 160 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 4 34 26 59 38 21 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 95 | . . . . 39 56 Melee 1 | . . . . . 1 Projectile . | . . . . . . AOE 94 | . . . . 39 55 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1333 | 73 291 179 273 270 247 Wait 40 | . . . . 40 . Move 1167 | 65 226 173 268 225 210 Hop . | . . . . . . Pick Up 10 | 2 2 . 3 1 2 Fast Attach 12 | 6 1 . 1 . 4 Attach 7 | . 1 . . . 6 Detach 2 | . . . . . 2 Swap 7 | . 3 . . 1 3 Drop 1 | . . . 1 . . Fire 86 | . 58 6 . 3 19 Melee 1 | . . . . . 1 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 1 exit: *Sto) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 10) 493 | -10/Materials | Identified exit to Mines 621 | -10/Materials | Core integrity fell below 50% 644 | -10/Materials | Entered Mines 645 | -10/Mines | Learned location of Storage (-8) 689 | -10/Mines | Met a Derelict bent on vengeance 707 | -10/Mines | Found a hidden stash of uninstalled traps 804 | -10/Mines | Discovered new exit (range 9) 930 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 932 | -10/Mines | Discovered new exit (range 5) 938 | -10/Mines | Entered Exiles 977 | -10/Exiles | Met 8R-AWN 1007 | -10/Exiles | Met EX-HEX 1054 | -10/Exiles | Met EX-BIN 1073 | -10/Exiles | Aligned with FarCom system 1074 | -10/Exiles | Given EX-Vault access code 1135 | -10/Exiles | Opened EX-Vault 1153 | -10/Exiles | Found Longsword +1 1186 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1239 | -10/Exiles | Met EX-DEC 1353 | -10/Exiles | Discovered new exit (range 12) 1372 | -10/Exiles | Left Exiles lab with Longsword +1 1372 | -10/Exiles | Entered Mines 1423 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1776 | -9/Mines | Discovered new exit (range 5) 1784 | -9/Mines | Entered Materials 1784 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1785 | -8/Materials | Identified exit to Storage 2033 | -8/Materials | Lost 3 parts (3n) 2185 | -8/Materials | Lost 5 parts (1p1n1u2w) 2398 | -8/Materials | Self-destructed Last Messages --------------- 02267_ U-05 Engineer builds a Wall. 02288_ Connecting with Terminal... >>Recall(Investigation) Establishing remote squad link... No tasked investigation squads found. 02305_ U-05 Engineer lays Concrete. 02368_ W-25 Informer sends out distress signal. 02385_ Slug penetrates Door. 02386_ Slug penetrates Wall. 02386_ Terminal disabled. 02390_ Slug penetrates Wall. 02390_ Particle Charger destroyed. 02391_ Slug penetrates Wall. 02392_ U-05 Engineer builds a Door. 02393_ Slug penetrates Door. 02394_ Slug penetrates Wall. 02396_ U-05 Engineer builds a Door. 02396_ Slug penetrates Door. 02397_ Penetrated by Slug. 02397_ U-05 Engineer destroyed. 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""" #????????????? | | ???????? ?????#?# # % """ #????????????? | | ???????# ???????# # > """ !#????????????? | | ???????+ ???????# # # #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 8 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StrikeBarrageCutter Manual? 0 Play Time 00:14:11 Cumulative 29.6 hours Start 2026.10.22 @ 20:21:50 End 2026.10.22 @ 20:53:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 105 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f894df1-0bad-4b95-8a7a-83e2ce1e2be7