Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.25 @ 20:36:33 Player: Sudoku Result: Destroyed by C-35 Carver with Improved Concussive RPG Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (23) 115 Value Destroyed (806) 806 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (1411) 1411 TOTAL SCORE: 8192 Bonus ------- Follower Combat Kills 111 Entered DSFs 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 18/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Fusion Compressor Field Propulsion Drive Cooled Field Propulsion Drive Neutron Missile Launcher Katana Peak State ------------ > --- POWER ------------ Fusion Compressor Antimatter Reactor > --- PROPULSION ------- Improved Gyrokinetic Inverter Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Cooling System Advanced Reaction Control System Cloak of Protection > --- WEAPON ----------- Katana Katana > --- INVENTORY -------- Improved Gyrokinetic Inverter Nuclear Pulse Thruster Heavy Phase Cannon Heavy Phase Cannon Heavy Phase Cannon [Rating: 64] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Fusion Compressor Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Gyrokinetic Inverter Flight Unit Nuclear Pulse Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Slots Evolved 12 | . . . . . 4 2 . 2 2 . 2 Power 1 | . . . . . . . . . 1 . . Propulsion 2 | . . . . . 2 . . . . . . Utility 7 | . . . . . 2 2 . 2 1 . . Weapon 2 | . . . . . . . . . . . 2 Parts Attached 73 | 7 11 5 . 3 12 1 5 5 2 4 18 Power 7 | 1 1 1 . . . 1 . 1 . . 2 Engine 3 | 1 . 1 . . . 1 . . . . . Core 3 | . 1 . . . . . . 1 . . 1 Reactor 1 | . . . . . . . . . . . 1 Propulsion 22 | 2 . 3 . 1 6 . . 2 . 2 6 Treads 4 | 2 . 1 . . . . . 1 . . . Leg 4 | . . 2 . 1 . . . 1 . . . Wheel . | . . . . . . . . . . . . Hover 4 | . . . . . . . . . . 2 2 Flight 10 | . . . . . 6 . . . . . 4 Utility 21 | 2 3 1 . . 5 . 4 1 2 . 3 Device 10 | . 1 . . . 4 . . . 2 . 3 Storage 3 | 2 . 1 . . . . . . . . . Processor 5 | . . . . . 1 . 4 . . . . Hackware 1 | . . . . . . . . 1 . . . Protection 2 | . 2 . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 23 | 2 7 . . 2 1 . 1 1 . 2 7 Energy Gun 9 | . 5 . . 1 . . . . . 2 1 Energy Cannon 2 | . . . . . . . . . . . 2 Ballistic Gun 3 | 2 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . . . 1 . . . . . . 1 Special Weapon 1 | . . . . . . . . . . . 1 Impact Weapon 1 | . 1 . . . . . . . . . . Slashing Weapon 5 | . . . . . 1 . 1 1 . . 2 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . . . . . 2 Parts Lost 26 | . . 3 . . 5 . . 1 . 9 8 Power 4 | . . 1 . . 1 . . . . 1 1 Propulsion 15 | . . 2 . . 4 . . 1 . 4 4 Utility 6 | . . . . . . . . . . 4 2 Weapon 1 | . . . . . . . . . . . 1 Highest Loss Streak 7 | . . 2 . . 5 . . 1 . 7 4 To Critical Strikes . | . . . . . . . . . . . . Average Backups 13 | 5 7 16 23 24 7 2 3 4 2 3 4 Power 1 | 1 1 1 2 2 1 . . . 1 1 . Propulsion 4 | 3 3 6 7 7 2 . . . . . 1 Utility 5 | . 1 5 10 11 1 . . 2 1 1 . Weapon 2 | . 2 2 4 3 2 2 3 1 . . 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 34 | . 13 . . 5 10 . 1 1 . . 4 Power 4 | . 2 . . . 1 . . . . . 1 Propulsion 13 | . 9 . . . 2 . . . . . 2 Utility 11 | . 1 . . 3 6 . . 1 . . . Weapon 6 | . 1 . . 2 1 . 1 . . . 1 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 99 100 100 87 59 54 68 79 53 38 Engine 7 | . 8 7 14 14 8 7 7 . . . . Core 3 | . 5 6 . . . . . 5 5 3 3 Treads 8 | . 28 11 . . . . . 1 5 1 . Leg 12 | . . 16 28 28 1 . . 5 5 1 . Flight 4 | . . . . . 34 15 15 13 5 3 11 Device 10 | . 2 14 14 14 17 13 11 6 14 11 11 Storage 10 | . 15 14 14 14 1 . . . . . . Processor 3 | . . . . . 6 7 9 26 23 19 . Protection 1 | . 9 . . . . . . . . . . Energy Gun 17 | . 16 28 28 21 . . . . . . . Ballistic Gun 1 | . 10 . . . . . . . . . . Slashing Weapon 1 | . . . . . 13 15 10 5 11 7 3 Peak Build Rating 64 | 7 14 18 18 23 38 34 36 51 57 57 64 Average Rating 22 | 5 9 15 18 21 35 33 29 42 56 34 44 On Entrance 23 | . 7 14 18 18 23 24 34 32 49 57 3 Avg Prop Armor Cover (%) 10 | 20 . 8 . . . . . 11 11 11 . Naked Turns 31 | . . . . . . . . . . 13 18 Heaviest Build 95 | 15 18 92 92 95 24 21 21 19 18 18 38 Greatest Support 40 | 40 40 40 20 23 16 9 9 20 20 20 24 Greatest Overweight (x) 6 | 1 . 4 4 4 1 2 2 2 . 3 6 Average Overweight (x) . | . . 1 4 3 . 2 . . . . . Largest Inventory Capacity 25 | 8 8 25 25 25 25 5 5 5 5 5 5 Average Capacity 14 | 7 8 19 25 25 6 5 5 5 5 5 5 Most Carried 25 | 8 8 23 25 25 24 3 5 5 3 5 5 Average Carried 13 | 5 7 16 23 24 6 2 3 4 2 3 4 Final Capacity 25 | 8 8 25 25 25 5 5 5 5 5 5 5 Final Carried 25 | 8 8 23 25 25 4 2 5 4 2 5 5 Scrap Suit Usage (%) 5 | . . . . . 94 100 52 . 85 56 . Parts Cannibalized 1 | . . . . . 1 . . . . . . Class Distribution -------------------- 85% | Mutant 6% | Gladiator 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gladiator | -8/Materials Gladiator | -7/Factory Gladiator | -7/DSF Mutant | -6/Factory Mutant | -5/Factory Gladiator | -5/DSF Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Matter Collected 1466 | 299 418 214 136 30 92 . . 116 . 61 100 Remotely . | . . . . . . . . . . . . Salvage Created 909 | 74 476 114 . 68 . . . 116 . 61 . Parts 49 | 4 27 5 . 5 . . . 5 . 3 . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 4 | . 2 1 . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Combat Hostiles Destroyed 19 | . 11 3 . 2 . . . 2 . 1 . Melee 3 | . . . . . . . . 2 . 1 . Guns 15 | . 11 2 . 2 . . . . . . . Classes Destroyed 8 | 2 3 . . 1 . . . 1 . 1 . Worker 2 | 2 . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . Swarmer 1 | . 1 . . . . . . . . . . Grunt 15 | . 10 3 . 1 . . . 1 . . . Duelist 1 | . . . . 1 . . . . . . . Specialist 1 | . . . . . . . . . . 1 . Programmer 1 | . . . . . . . . 1 . . . Best Kill Streak 2 | 1 2 2 . 2 . . . 1 . 1 . Combat Bots Only 2 | . 2 2 . 2 . . . 1 . 1 . Max Kills in Single Turn 2 | 1 2 1 . 1 . . . 1 . 1 . Gunslinging 1 | . 1 . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Hostile Shots Fired 431 | . 49 29 . 5 18 . . 50 . 95 185 Missed 167 | . 8 9 . 2 9 . . 20 . 29 90 Hits 264 | . 41 20 . 3 9 . . 30 . 66 95 Melee 25 | . . . . 1 . . . . . 24 . Projectile 239 | . 41 20 . 2 9 . . 30 . 42 95 AOE 3 | . . . . . . . . . . 2 1 Critical Strikes 17 | . 1 . . . . . . . . 12 4 Damage Taken 4773 | . 504 239 . 58 319 . . 481 . 1406 1766 Core 2247 | . 48 47 . . 62 . . 136 . 799 1155 Absorbed by Shields 5 | . . . . . . . . . . . 5 Regen/Repaired (Parts) 10 | . . . . . 10 . . . . . . Core Remaining (%) 75 | 100 . . . 62 88 . 100 84 . 20 . Volleys Fired 69 | 6 39 10 . 5 . . . . . . 9 Largest 2 | 2 2 2 . 2 . . . . . . 1 Hottest 130 | 40 130 130 . 130 . . . . . . 49 Shots Fired 122 | 12 71 20 . 10 . . . . . . 9 Gun 113 | 12 71 20 . 10 . . . . . . . Cannon . | . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . 1 Special 8 | . . . . . . . . . . . 8 Kinetic 42 | 12 30 . . . . . . . . . . Thermal 71 | . 41 20 . 10 . . . . . . . Explosive 1 | . . . . . . . . . . . 1 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 11 | 10 11 8 . 2 . . . . . . 4 Robot Miss Streak 2 | . 2 2 . 2 . . . . . . 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . Shots Hit Robots 97 | 10 45 13 . 5 1 . . 8 . 8 7 Core Hits 42 | 5 22 5 . 4 . . . 4 . 2 . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 5 | . 1 2 . . . . . 2 . . . Burn 3 | . 1 2 . . . . . . . . . Sever 2 | . . . . . . . . 2 . . . Melee Attacks 76 | . 6 . . . 3 . . 50 . 14 3 Impact 6 | . 6 . . . . . . . . . . Slashing 70 | . . . . . 3 . . 50 . 14 3 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . 1 . 3 . Damage Inflicted 1517 | 104 602 194 . 74 39 . . 256 . 248 . Guns 974 | 104 602 194 . 74 . . . . . . . Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 543 | . . . . . 39 . . 256 . 248 . Ramming . | . . . . . . . . . . . . Kinetic 356 | 104 252 . . . . . . . . . . Thermal 618 | . 350 194 . 74 . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 543 | . . . . . 39 . . 256 . 248 . Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . 2 . . 3 Average Corruption 1 | . . . . . . . . 1 . . 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 7 | . . . . . . . . 7 . . . Message Errors 1 | . . . . . . . . 1 . . . Matter Fused 2 | . . . . . . . . 2 . . . Energy Discharges 1 | . . . . . . . . 1 . . . Parts Fused 1 | . . . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . . 1 . . . Alerts 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 4 | . . . . . 4 . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 4 | . . . . . 4 . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 312 | . 312 249 . 132 . . . . . . . Average Temperature 80 | . 79 96 . 61 . . . . . . . Received Heat Transfer 813 | . 252 129 . 12 18 . . 156 . 228 18 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . Parts Melted 4 | . 1 3 . . . . . . . . . Heat Transferred 1752 | . 938 629 . 185 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 180 | 5 180 63 . 61 35 5 3 151 13 20 127 Initial 63 | . . 63 . . . . 3 1 13 9 . Average 28 | . 66 5 . 9 1 . 3 55 13 8 34 Influence Increases 1309 | 15 448 70 . 122 41 5 . 275 . 20 313 Destroy 0b10 Robot/C 440 | . 220 60 . 80 20 . . 40 . 20 . Destroy 0b10 Robot/NC 25 | 15 5 . . 5 . . . . . . . Destroy Leader 112 | . 52 10 . 20 10 . . 20 . . . Allied During Kill 11 | . . . . 6 5 . . . . . . Successful Hack 138 | . 76 . . 11 5 5 . 17 . . 24 Disable Machine 15 | . 15 . . . . . . . . . . Destroy Structure 58 | . 5 . . . 1 . . 18 . . 34 Lose Combat Pursuer 510 | . 75 . . . . . . 180 . . 255 Influence Decreases 1218 | 15 286 232 . 122 41 . 2 250 15 33 222 Entered New Map 122 | . . 99 . . . . 2 2 15 4 . Time Decay 931 | 15 286 133 . 102 15 . . 238 . . 142 Lost Part 90 | . . . . . . . . 10 . 29 51 Lost Ally 56 | . . . . 20 26 . . . . . 10 Purge Threat 19 | . . . . . . . . . . . 19 Squads Dispatched 13 | . 2 1 . 1 1 . 1 4 . 1 2 Investigation 3 | . . 1 . . . . . 2 . . . Extermination 2 | . . . . . . . . 1 . . 1 Reinforcement 7 | . 2 . . . 1 . 1 1 . 1 1 Assault 1 | . . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Distress Signals 6 | . . . . 1 1 . . 1 . . 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 99 | . 19 5 . 4 9 . 3 15 . 6 38 Peak Tracking Total 20 | . 3 3 . 4 6 . 3 8 . 4 20 Tactical Retreats 13 | . 3 . . . . . . 3 . 1 6 ECM-based Alert Blocks 1 | . . . . . . . . . . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Traps Triggered 1 | . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Machines Disabled 1 | . 1 . . . . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Machines Accessed 27 | . 6 1 1 1 4 1 . 5 1 . 7 Terminals 21 | . 6 . . 1 3 1 . 3 1 . 6 Fabricators 2 | . . . . . . . . 1 . . 1 Repair Stations 1 | . . . . . . . . 1 . . . Recycling Units 1 | . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 84 | . 34 1 1 5 10 3 . 9 1 . 20 Successful 38 | . 16 1 1 2 3 1 . 4 1 . 9 Failed 46 | . 18 . . 3 7 2 . 5 . . 11 Catastrophic 9 | . 1 . . 1 2 . . 2 . . 3 Database Lockouts . | . . . . . . . . . . . . Manual 37 | . 24 . 1 4 6 . . 1 . . 1 Terminals 74 | . 34 . . 5 8 3 . 5 1 . 18 Fabricators 5 | . . . . . . . . 3 . . 2 Repair Stations 1 | . . . . . . . . 1 . . . Recycling Units 2 | . . . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 29 | . 13 1 1 2 1 1 . 2 1 . 7 Part Schematic 3 | . 3 . . . . . . . . . . Prototype ID Bank 3 | . 1 . . . . . . . . . 2 Open Door 1 | . . 1 . . . . . . . . . Open DSF 3 | . . . . . . 1 . 1 1 . . Emergency Access Points 2 | . 1 . . . . . . . . . 1 Terminal Index 3 | . 1 . . 1 1 . . . . . . Unreport Threat 1 | . . . . . . . . . . . 1 Locate Traps 5 | . 2 . . . . . . 1 . . 2 Hauler Manifests 1 | . 1 . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . Zone Layout 5 | . 3 . . 1 . . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . 1 Load Schematic 2 | . . . . . . . . 1 . . 1 Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 7 | . 3 . . . 2 . . 1 . . 1 Terminals 5 | . 3 . . . 1 . . . . . 1 Assimilate 1 | . . . . . . . . . . . 1 Botnet 2 | . 2 . . . . . . . . . . Disrupt 1 | . . . . . 1 . . . . . . Operators 1 | . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . Mechanics 1 | . . . . . . . . 1 . . . Recycling Units 1 | . . . . . 1 . . . . . . Recyclers 1 | . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 22 | . 6 . . 1 4 1 . 3 . . 7 Full Trace Events 4 | . 1 . . . 1 . . 2 . . . Feedback Events 1 | . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . 3 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . 4 Non-combat 4 | . . . . . . . . . . . 4 Combat . | . . . . . . . . . . . . Robot Hacks Applied 7 | . . . . . . . . . . . 7 parse_system 4 | . . . . . . . . . . . 4 no_distress 1 | . . . . . . . . . . . 1 find_recycling 1 | . . . . . . . . . . . 1 check_alert 1 | . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Total Allies 4 | . . . . 3 . . . . . . 1 Largest Group 2 | . . . . 2 2 . . . . . 1 Highest-Rated Group 62 | . . . . 62 62 . . . . . 10 Highest-Rated Ally 31 | . . . . 31 31 . . . . . 10 Total Orders . | . . . . . . . . . . . . Ally Attacks 13 | . . . . 6 7 . . . . . . Total Damage 189 | . . . . 85 104 . . . . . . Kills 4 | . . . . 3 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Active Infowar (turns) 773 | . . . . . 44 1 5 566 14 106 37 Optics 691 | . . . . . . . 5 566 14 106 . Terrain 19 | . . . . . 19 . . . . . . Cloaking 75 | . . . . . 25 1 . 12 . . 37 ECM 6 | . . . . . . . . . 1 5 . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Turns Passed 5242 | 195 915 1229 978 523 157 24 53 566 14 120 468 Spaces Moved 2960 | 100 433 426 245 137 159 13 64 555 11 87 730 Core 123 | 12 . . . . . . . . . 67 44 Treads 801 | 88 433 280 . . . . . . . . . Legs 542 | . . 146 245 137 . . . 1 11 2 . Wheels . | . . . . . . . . . . . . Hover 61 | . . . . . . . . . . . 61 Flight 1433 | . . . . . 159 13 64 554 . 18 625 Fastest Speed 26 | 50 160 160 400 330 26 182 32 32 120 50 31 Average Speed 153 | 151 160 274 400 363 77 182 57 74 120 92 49 Slowest Speed 480 | 160 160 480 400 400 96 182 182 192 120 245 350 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . 2 . . 5 Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 44 | 6 75 84 63 47 24 1 62 14 . 90 27 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . Known Exits Taken 2 | . . . . . . 1 . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . Spaces Dug 58 | . 5 . . . 1 . . 18 . . 34 Terrain Destroyed 58 | . 5 . . . 1 . . 18 . . 34 Melee 27 | . 5 . . . 1 . . 18 . . 3 Projectile . | . . . . . . . . . . . . AOE 31 | . . . . . . . . . . . 31 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Total 3444 | 132 579 466 246 158 190 14 82 637 12 107 821 Wait 102 | 6 45 7 . . . . . 8 . 1 35 Move 2935 | 99 432 425 244 136 158 12 63 550 10 86 720 Hop 7 | . . . . . . . . 2 . . 5 Pick Up 86 | 14 17 17 2 6 5 . 3 5 . 5 12 Fast Attach 26 | 1 4 1 . . 2 . 4 2 . 2 10 Attach 41 | 6 . 2 . . 8 2 . 10 2 2 9 Detach 17 | . 1 . . . 2 . 5 7 . . 2 Swap 26 | . 12 3 . 3 4 . 1 1 . . 2 Drop 64 | . 23 1 . 8 9 . 6 3 . . 14 Fire 69 | 6 39 10 . 5 . . . . . . 9 Melee 71 | . 6 . . . 2 . . 49 . 11 3 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 196 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 16) 534 | -10/Materials | Discovered new exit (range 12) 661 | -10/Materials | Discovered new exit (range 16) 731 | -10/Materials | Discovered new exit (range 9) 824 | -10/Materials | Discovered new exit (range 15) 1111 | -10/Materials | Entered Mines 1134 | -10/Mines | Met a Derelict bent on vengeance 1446 | -10/Mines | Learned location of Zion (-6) 1610 | -10/Mines | Discovered new exit (range 15) 1624 | -10/Mines | Met a Derelict shopkeep closing up shop 1868 | -10/Mines | Discovered new exit (range 10) 2324 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2324 | -10/Mines | Discovered new exit (range 5) 2340 | -10/Mines | Entered Exiles 2436 | -10/Exiles | Met 8R-AWN 2504 | -10/Exiles | Met EX-HEX 2616 | -10/Exiles | Met EX-BIN 2672 | -10/Exiles | Aligned with FarCom system 2676 | -10/Exiles | Given EX-Vault access code 2768 | -10/Exiles | Opened EX-Vault 2792 | -10/Exiles | Found Cloak of Protection 2877 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2989 | -10/Exiles | Met EX-DEC 3266 | -10/Exiles | Discovered new exit (range 14) 3318 | -10/Exiles | Left Exiles lab with Cloak of Protection 3318 | -10/Exiles | Entered Mines 3530 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 3540 | -9/Mines | Found Scrap Suit 3582 | -9/Mines | Assembled infested the area 3683 | -9/Mines | Found a hidden stash of uninstalled traps 3694 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3809 | -9/Mines | Discovered new exit (range 9) 3825 | -9/Mines | Learned location of Storage (-9) 3834 | -9/Mines | Met a Derelict testing a Signal Generator 3841 | -9/Mines | Entered Materials 3841 | -8/Materials | Accompanied by 2 allies 3841 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3846 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3990 | -8/Materials | Discovered new exit (range 15) 3998 | -8/Materials | Entered Factory 3998 | -7/Factory | Evolved 2 slots: Utility x2 4021 | -7/Factory | Identified exit to DSF 4022 | -7/Factory | Entered DSF 4028 | -7/DSF | Lost 5 parts (1p4n) 4051 | -7/DSF | Additional patrols routed to DSF 4061 | -7/DSF | Discovered new exit (range 15) 4075 | -7/DSF | Entered Factory 4075 | -6/Factory | Evolved 2 slots: Utility x2 4510 | -6/Factory | Discovered new exit (range 10) 4641 | -6/Factory | Entered another Factory area 4641 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4655 | -5/Factory | Identified exit to DSF 4655 | -5/Factory | Entered DSF 4714 | -5/DSF | Additional patrols routed to DSF 4758 | -5/DSF | Core integrity fell below 50% 4767 | -5/DSF | Discovered new exit (range 16) 4775 | -5/DSF | Entered Factory 4775 | -4/Factory | Evolved 2 slots: Weapon x2 4794 | -4/Factory | Lost 7 parts (1p2n4u) 5168 | -4/Factory | Lost 4 parts (1p2n1u) 5231 | -4/Factory | Core integrity fell below 50% 5238 | -4/Factory | Core integrity fell below 20% 5243 | -4/Factory | Destroyed by C-35 Carver with Improved Concussive RPG Last Messages --------------- 05219_ Slug penetrates Door. 05219_ Slug penetrates Wall. 05221_ Slug penetrates Drone. 05222_ Slug penetrates Wall. 05222_ Nuclear Pulse Thruster destroyed. 05223_ Dropped Adv. Reaction Control System. 05224_ Penetrated by Slug. 05225_ Adv. Cooling System destroyed. 05225_ Slug penetrates Wall. 05225_ Penetrated by Slug. 05227_ Slug penetrates Door. 05227_ Slug penetrates Wall. 05228_ Penetrated by Slug. 05228_ Slug penetrates Wall. 05230_ Penetrated by Slug. 05233_ Slug penetrates Wall. 05234_ P-70 Sage resets S-27 Virus, system corruption cleaned. 05239_ Penetrated by Slug. 05243_ G-67 Veteran knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????###?? | | ?????????????????????????????????????????????# ? | | ????????????????????????????????? ? ?????????# ? | | ????????????????????????????????" ? "????????# " | | ??????????????????????????????# " ? " "??????# " | | ??????????????????????????????# " ? " " "????# ! " | | ??????????????????????????????# " ? " " "????# | | ??????????????????????????????# " " " " " ??# | | ??????????????????????????????# " " " " " #?# | | ??????????????????????????????# " " " " " ??# | | ??????????????????????????????# " " " " "????# | | ??????????????????????????????# " " " "??????# | | ???#????????????????#####/#####? ????????# | | ???# ???????????????# g ####+############### | | #### #####+########## g w | | w | | A sp | | ^ | | c c % | | c | | ??????### p ####### | | ????????# p #??##?# @ #+############### | | ????????# #?????###### # ????????? | | ????????# |/!*#??????????????## ??????????? | | ????????# =%#???????????????# ????????? | | ????????# !!#???????????????# ??????? | | ????????# #???????????????# #?????? | | ????????# #???????????????# """" """" #?????? | | ????????# #???????????????# """" """" #?????? | | ????????# #???????????????# """" """" #?????? | | ????????# #???????????????# """" ""?????????? | | ????????# #???????????????# ???? ""?????????? | | ????????# #???????????????# ????????????????? | | ????????# #???????????????# ?????????????????? | | ????????# #???????????????##?????????????????? | | ?######## #??????????????????????????????????? | | # #??????????????????????????????????? | | # +??????????????????????????????????? | | / #??????????????????????????????????? | | # #?????????????#######??????????????? | | ?# #?????????????# #??????????????? | | ?# """"""" #?????????????# #??????????????? | | ?# """"""" #?????????????# #??????????????? | | ?# """"""" #?????????????# """#??????????????? | | ?# """"""" ############### """#??????????????? | | ?# + """#??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 25 Energy Capacity 325 Matter Stores 351 Matter Capacity 400 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 410 ECM Strength 2 Cloak Strength 5 Armor Coverage 150 Evasion (%) 75 Melee Accuracy 5 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- Flight Unit | -10/Materials | Hacked Lgt. Ion Engine | -10/Materials | Hacked Lgt. Armor Plating | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Heavy Suspicion Junior Dev Window Shopping Challenges ------------ None Game ------ Seed NeutrinoAssaultHarness Manual? 0 Play Time 02:29:08 Cumulative 117.3 hours Start 2026.01.25 @ 17:32:01 End 2026.01.25 @ 20:36:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 36 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d2a82c27-be14-4d14-b5e5-c633b4ba8327