Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.26 @ 17:08:10 Player: led Result: Destroyed self via exploding Nuclear Reactor Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (106) 530 Value Destroyed (4115) 4115 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1409) 1409 TOTAL SCORE: 11334 Bonus ------- High Alert Combat Kills 173 Follower Combat Kills 1382 Friendly Fire -146 Cogmind --------- Core Integrity 0/1150 Matter 243/300 Energy 71/100 System Corruption 5% Temperature Cool (0) Movement Core (200) Ox3 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Hacking Suite > --- WEAPON (4) ------- Hardcell Cannon > --- INVENTORY (5) ---- Improved Actuator Array Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Transmission Jammer Layered Medium Armor Plating > --- WEAPON ----------- Improved Arc Projector Beamcaster Heavy Beamcaster Heavy Beamcaster > --- INVENTORY -------- Neutrino Core Antimatter Reactor Flexi-carbon Leg Compact Matter Pod Triangulator Improved Sensor Array Hacking Suite Dynamic Insulation System Lightning Gun High-powered Shock Rifle Wave Gun Heavy Gatling Laser Advanced Plasma Rifle Micro-nuke Launcher Micro-nuke Launcher [Rating: 94] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Medium Treads Leg Flexi-carbon Leg Wheel Wheel Flight Unit Flight Unit Utility Advanced Targeting Computer Device Improved Cryofiber Web Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Heavy Beamcaster Energy Gun Heavy Beamcaster Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Impact Weapon Great Maul Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Slots Evolved 12 | . . 2 2 2 2 . . . . 2 2 Power 1 | . . . . . 1 . . . . . . Propulsion 3 | . . . 1 1 . . . . . . 1 Utility 6 | . . 2 1 1 . . . . . 1 1 Weapon 2 | . . . . . 1 . . . . 1 . Parts Attached 103 | 9 2 17 22 7 2 5 17 1 . 8 13 Power 15 | 1 . 4 4 . 1 1 3 . . . 1 Engine 9 | 1 . 3 3 . . . 2 . . . . Core 4 | . . 1 1 . 1 . . . . . 1 Reactor 2 | . . . . . . 1 1 . . . . Propulsion 22 | 2 . 3 6 1 . . 6 . . 3 1 Treads 3 | . . . 1 1 . . 1 . . . . Leg 8 | . . . . . . . 5 . . 3 . Wheel 10 | 2 . 3 4 . . . . . . . 1 Hover . | . . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . Utility 36 | 3 2 3 8 4 . 1 8 1 . 4 2 Device 15 | 2 . . 2 2 . 1 4 . . 3 1 Storage 3 | 1 1 . . . . . . 1 . . . Processor 9 | . . 3 2 2 . . 1 . . 1 . Hackware 1 | . . . . . . . . . . . 1 Protection 8 | . 1 . 4 . . . 3 . . . . Artifact . | . . . . . . . . . . . . Weapon 30 | 3 . 7 4 2 1 3 . . . 1 9 Energy Gun 12 | 1 . . . 2 1 3 . . . 1 4 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . Ballistic Cannon 5 | . . 3 1 . . . . . . . 1 Launcher 7 | . . 3 . . . . . . . . 4 Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . 1 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 2 | . . . 2 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . 2 Parts Lost 41 | . . 2 9 1 . . 1 . . 1 27 Power 5 | . . 1 1 . . . . . . . 3 Propulsion 13 | . . 1 5 . . . . . . . 7 Utility 11 | . . . 3 1 . . 1 . . 1 5 Weapon 12 | . . . . . . . . . . . 12 Highest Loss Streak 15 | . . 1 2 1 . . 1 . . 1 15 To Critical Strikes 2 | . . . 1 . . . . . . . 1 Average Backups 13 | 1 10 13 14 13 12 14 14 14 15 13 10 Power 1 | . 1 1 1 1 . . . 1 1 1 1 Propulsion 1 | . 2 1 . . 1 1 1 3 3 3 . Utility 7 | . 5 7 9 5 5 6 7 7 8 7 4 Weapon 3 | . 1 3 4 6 6 6 4 3 3 2 3 Tool/Special . | . . . . . . . . . . . . Unused Backups 23 | . 1 4 2 . . 2 5 . . 3 6 Power . | . . . . . . . . . . . . Propulsion 4 | . 1 . . . . . 1 . . 2 . Utility 11 | . . 2 2 . . . 3 . . 1 3 Weapon 8 | . . 2 . . . 2 1 . . . 3 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 95 | . 100 98 91 96 99 96 100 100 100 99 78 Engine 6 | . 14 10 2 7 6 3 8 6 6 5 2 Core 1 | . . . 4 . 6 6 . . . . . Reactor 2 | . . . . . . 2 3 6 6 5 4 Treads 2 | . . . 3 4 6 6 6 . . . . Leg 9 | . . . . . . . 10 26 26 22 18 Wheel 10 | . 28 21 18 15 13 13 7 . . . . Flight 1 | . . . 2 7 6 6 . . . . . Device 13 | . 13 11 9 12 13 14 15 13 13 13 18 Storage 7 | . 14 11 9 7 6 6 6 6 6 5 3 Processor 15 | . . 21 16 23 20 18 11 13 13 16 13 Protection 3 | . . . 5 1 . . 5 6 6 3 . Energy Gun 12 | . 14 . . 14 19 2 20 20 20 22 13 Ballistic Cannon 3 | . . 21 3 . . . . . . . . Impact Weapon 2 | . . . 12 . . . . . . . . Peak Build Rating 94 | 7 8 18 28 37 43 56 72 72 72 81 94 Average Rating 48 | 5 7 14 22 34 42 41 64 72 72 79 72 On Entrance 41 | . 7 8 18 27 37 43 56 72 72 72 80 Naked Turns 44 | . . . . . . . . . . . 44 Heaviest Build 77 | 12 27 40 44 42 46 62 68 67 67 73 77 Greatest Support 90 | 32 32 32 36 20 20 20 70 70 70 70 90 Greatest Overweight (x) 13 | . . 2 13 2 2 3 5 . . 1 7 Average Overweight (x) . | . . 1 1 1 2 1 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 15 12 Most Carried 15 | 4 15 15 15 15 13 15 15 15 15 15 15 Average Carried 13 | 1 10 13 14 13 12 14 14 14 15 14 10 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 15 14 15 14 12 14 15 15 15 15 1 Class Distribution -------------------- 50% | Scavenger-Gunner 29% | Mutant 10% | Gladiator 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gladiator | -8/Materials Mutant | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Matter Collected 2959 | 289 53 530 671 219 . 393 208 20 . 220 356 Remotely . | . . . . . . . . . . . . Salvage Created 4324 | 46 150 622 780 219 . 1066 238 . . 701 502 Parts 171 | 5 6 46 31 10 . 3 8 . . 32 30 Haulers Intercepted 4 | . . 1 1 1 . . . . . 1 . Recyclers Shooed 5 | 1 . . . . . . 2 . . . 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Combat Hostiles Destroyed 86 | . 3 20 23 3 . 5 4 . . 14 14 Melee 10 | . . . 10 . . . . . . . . Guns 26 | . 3 . . 2 . . 3 . . 14 4 Cannons 16 | . . 15 1 . . . . . . . . AOE 24 | . . 5 4 . . 5 . . . . 10 Classes Destroyed 16 | 1 1 8 2 . . 1 1 . . 1 1 Worker 2 | . . . . . . . . . . . 2 Builder 2 | . . 1 1 . . . . . . . . Tunneler 3 | 2 . . . . . . . . . . 1 Hauler 4 | . . 1 1 1 . . . . . 1 . Recycler 1 | . . 1 . . . . . . . . . Operator 2 | . . . 2 . . . . . . . . Watcher 5 | . . 4 1 . . . . . . . . Swarmer 23 | . . 2 9 . . . . . . 8 4 Grunt 28 | . 3 10 3 3 . . 2 . . 1 6 Brawler 2 | . . 1 1 . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . Sentry 17 | . . 6 8 . . . 1 . . 1 1 Specialist 1 | . . . . . . . . . . 1 . Hunter 3 | . . . 2 . . . . . . 1 . Programmer 6 | . . . . . . . 1 . . 2 3 Compactor 5 | . . . . . . 5 . . . . . Thug 1 | . . . . . . . . . . 1 . Best Kill Streak 9 | 1 2 9 4 3 . 4 2 . . 4 5 Combat Bots Only 7 | . 2 7 3 3 . 4 2 . . 4 5 Max Kills in Single Turn 4 | 1 1 2 2 1 . 1 1 . . 2 4 Gunslinging 1 | . . . . . . . . . . 1 . Exploded 4 | . . 2 2 . . 1 . . . . 4 Melee 1 | . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Hostile Shots Fired 538 | . 16 64 183 15 . . 36 . . 42 182 Missed 190 | . 3 25 45 2 . . 18 . . 14 83 Hits 348 | . 13 39 138 13 . . 18 . . 28 99 Melee 4 | . . . . . . . 2 . . . 2 Projectile 344 | . 13 39 138 13 . . 16 . . 28 97 AOE 2 | . . . . . . . . . . . 2 Critical Strikes 16 | . . 1 7 1 . . 1 . . . 6 Part Disruptions 1 | . . . . . . . . . . 1 . Actively Blocked 1 | . . . . . . . . . . 1 . Damage Taken 6920 | . 153 569 1872 198 . 63 437 . . 529 3099 Core 1860 | . 51 159 429 49 . . . . . . 1172 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 217 | . . . 27 . . 41 149 . . . . Core Remaining (%) 79 | 100 79 60 22 93 . . . . 100 100 . Volleys Fired 164 | 7 15 47 7 11 . 15 18 . . 20 24 Largest 4 | 2 2 2 2 2 . 2 3 . . 4 4 Hottest 318 | 70 70 74 74 110 . 60 243 . . 318 318 Shots Fired 376 | 14 30 86 11 22 . 30 53 . . 80 50 Gun 232 | 14 30 . . 22 . . 53 . . 80 33 Cannon 88 | . . 79 6 . . . . . . . 3 Launcher 56 | . . 7 5 . . 30 . . . . 14 Special . | . . . . . . . . . . . . Kinetic 110 | 7 15 79 6 . . . . . . . 3 Thermal 183 | 7 15 . . . . . 53 . . 80 28 Explosive 56 | . . 7 5 . . 30 . . . . 14 Electromagnetic 27 | . . . . 22 . . . . . . 5 Robot Hit Streak 15 | 4 7 13 10 7 . 14 14 . . 15 12 Robot Miss Streak 8 | 1 4 8 3 2 . 2 2 . . 2 5 Penetration Max . | . . . . . . . . . . . . Secondary Targets 8 | . . . . . . . 1 . . 6 1 Max Gunslinging Chain 1 | . . . . . . . 1 . . 1 1 Shots Hit Robots 318 | 9 20 68 55 15 . 22 36 . . 62 31 Core Hits 214 | 3 8 73 27 5 . 13 11 . . 23 51 Critical Kills 4 | . . . 4 . . . . . . . . Critical Parts Destroyed 9 | . . . 9 . . . . . . . . Critical Strikes 24 | 1 . . 14 . . . 3 . . 4 2 Burn 10 | 1 . . . . . . 3 . . 4 2 Smash 14 | . . . 14 . . . . . . . . Melee Attacks 66 | . . . 66 . . . . . . . . Impact 66 | . . . 66 . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 3 | . . . 3 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 8 | . . . 8 . . . . . . . . Damage Inflicted 13902 | 85 210 1666 2577 312 . 2714 902 . . 1478 3958 Guns 3548 | 85 210 . . 312 . . 902 . . 1478 561 Cannons 1198 | . . 1119 79 . . . . . . . . Explosions 7130 | . . 547 482 . . 2714 . . . . 3387 Melee 1957 | . . . 1957 . . . . . . . . Ramming 69 | . . . 59 . . . . . . . 10 Kinetic 1318 | 36 84 1119 79 . . . . . . . . Thermal 3511 | 49 126 . . . . . 902 . . 1478 956 Explosive 6666 | . . 547 482 . . 2714 . . . . 2923 Electromagnetic 381 | . . . . 312 . . . . . . 69 Impact 1957 | . . . 1957 . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . 1 1 . . . 3 . . 1 5 Average Corruption 1 | . . 1 1 . . . 2 . . 1 3 Corruption Purged 3 | . . . . . . . 3 . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 41 | . . 8 9 . . . 13 . . 1 10 Message Errors 13 | . . 2 3 . . . 5 . . . 3 Matter Fused 5 | . . 2 2 . . . 1 . . . . Heat Flow Errors 8 | . . 1 1 . . . 3 . . . 3 Energy Discharges 4 | . . 2 1 . . . 1 . . . . Data Loss (minor) 6 | . . . 2 . . . 1 . . . 3 Data Loss (major) 2 | . . 1 . . . . 1 . . . . Misfires 2 | . . . . . . . 1 . . . 1 Alerts 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 834 | . . 5 490 . . . . . . . 339 Projectiles . | . . . . . . . . . . . . Explosions 410 | . . 5 66 . . . . . . . 339 Melee 424 | . . . 424 . . . . . . . . Knockbacks 17 | . . 13 4 . . . . . . . . Impact 3 | . . . 3 . . . . . . . . Kinetic 14 | . . 13 1 . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 777 | . . 83 90 . . 65 . . . . 539 Shots 18 | . . 3 2 . . 3 . . . . 10 Rammed 8 | . . . 7 . . . . . . . 1 Targets Rammed 8 | . . . 7 . . . . . . . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 316 | 80 214 212 118 110 . . 308 . . 316 205 Average Temperature 58 | 35 92 16 32 62 . . 153 . . 104 91 Received Heat Transfer 1309 | . 84 180 423 135 . . 144 . . 27 316 Effects 1 | . . . . . . . 1 . . . . Interference 1 | . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 10 | . . . 9 1 . . . . . . . Combat Hostiles 9 | . . . 8 1 . . . . . . . Parts Fried 18 | . . . 15 2 . . . . . . 1 Impact Corruptions 18 | . . . 18 . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . Parts Melted 12 | . 2 . . . . . 3 . . 4 3 Heat Transferred 5985 | 222 370 . . . . . 1665 . . 2627 1101 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Maximum Alert Level 4 | . . 1 1 . . . 4 . . 2 3 Low Security (%) 56 | 100 100 88 47 100 100 100 39 . . . 69 Level 1 20 | . . 11 52 . . . 11 . . 39 5 Level 2 14 | . . . . . . . 10 . . 60 23 Level 3 4 | . . . . . . . 24 . . . 1 Level 4 2 | . . . . . . . 14 . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 1311 | 5 50 291 338 141 29 30 1311 . . 483 730 Initial 295 | . . 7 60 141 29 . . . . 295 215 Average 258 | 1 12 127 210 70 17 5 537 . . 399 211 Influence Increases 5502 | 10 119 630 820 109 . 74 1859 . . 660 1221 Destroy 0b10 Robot/C 2340 | . 60 400 460 60 . . 700 . . 380 280 Destroy 0b10 Robot/NC 130 | 10 . 35 25 5 . . 35 . . 5 15 Destroy Leader 542 | . 20 110 144 12 . . 144 . . 72 40 Allied During Kill 990 | . . . . . . . 820 . . 170 . Successful Hack 159 | . 39 45 26 2 . . 29 . . 18 . Disable Machine 420 | . . . . . . . 45 . . 15 360 Anti-Garrison Action 150 | . . . . . . . . . . . 150 Destroy Structure 531 | . . 40 45 . . 74 86 . . . 286 Lose Combat Pursuer 240 | . . . 120 30 . . . . . . 90 Influence Decreases 4748 | 10 101 504 652 361 60 74 584 695 111 688 908 Entered New Map 1281 | . . 11 84 171 31 . . 473 111 174 226 Time Decay 2697 | 10 101 333 478 180 29 74 444 222 . 434 392 Lost Part 400 | . . 10 90 10 . . 10 . . 10 270 Lost Ally 220 | . . . . . . . 130 . . 70 20 Purge Threat 150 | . . 150 . . . . . . . . . Squads Dispatched 25 | . 1 2 3 2 . . 7 . . 4 6 Investigation 2 | . . . . 1 . . 1 . . . . Extermination 7 | . . . . . . . 3 . . 2 2 Reinforcement 12 | . 1 2 3 1 . . 1 . . 2 2 Assault 4 | . . . . . . . 2 . . . 2 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . 1 1 . . . . . . . 1 Haulers Reinforced 4 | . . . . 1 . . 1 . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Distress Signals 10 | . . 1 7 . . . 1 . . . 1 Communications Jammed 20 | . . . . . . . . . . . 20 Distress Signals 19 | . . . . . . . . . . . 19 Times Spotted 175 | . 6 28 40 5 . 6 36 . . 19 35 Peak Tracking Total 11 | . 2 4 5 3 . 2 7 . . 4 11 Tactical Retreats 10 | . . . 6 1 . . . . . . 3 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Traps Triggered 6 | . . 2 . . 1 . 1 . . 1 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Machines Disabled 29 | . . . . . . . 3 . . 1 25 Max in Single Turn 6 | . . . . . . . . . . 1 6 Garrison Access 1 | . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Machines Accessed 42 | . 6 9 10 1 . . 10 . . 3 3 Terminals 25 | . 5 5 7 . . . 6 . . 2 . Fabricators 2 | . . . . . . . 1 . . . 1 Repair Stations 3 | . . 1 1 . . . 1 . . . . Recycling Units 5 | . 1 1 1 . . . 2 . . . . Scanalyzers 5 | . . 2 1 1 . . . . . . 1 Garrison Access 2 | . . . . . . . . . . 1 1 Total Hacks 105 | . 25 25 25 3 . . 17 . . 6 4 Successful 49 | . 12 13 16 1 . . 4 . . 2 1 Failed 55 | . 12 12 9 2 . . 13 . . 4 3 Catastrophic 14 | . 3 2 3 . . . 3 . . 2 1 Database Lockouts 1 | . 1 . . . . . . . . . . Manual 52 | . 21 12 12 . . . 6 . . 1 . Terminals 71 | . 23 17 16 . . . 10 . . 5 . Fabricators 2 | . . . . . . . 1 . . . 1 Repair Stations 6 | . . 1 2 . . . 3 . . . . Recycling Units 12 | . 2 2 5 . . . 3 . . . . Scanalyzers 12 | . . 5 2 3 . . . . . . 2 Garrison Access 2 | . . . . . . . . . . 1 1 Terminal Hacks 16 | . 6 4 2 . . . 2 . . 2 . Record 3 | . 1 . . . . . . . . 2 . Part Schematic 3 | . 3 . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . Open DSF 1 | . . . . . . . 1 . . . . Branch Access Points 1 | . . 1 . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . Maintenance Status 2 | . . . 1 . . . 1 . . . . Registered Components 1 | . . 1 . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 3 | . . . 2 . . . 1 . . . . Scan Component 2 | . . . 1 . . . 1 . . . . Repair 1 | . . . 1 . . . . . . . . Recycling Unit Hacks 7 | . 1 1 4 . . . 1 . . . . Recycle Component 1 | . . . 1 . . . . . . . . Process 3 | . . 1 2 . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . Retrieve Components 2 | . 1 . . . . . 1 . . . . Scanalyzer 7 | . . 3 2 1 . . . . . . 1 Insert Component 5 | . . 2 1 1 . . . . . . 1 Analyze 2 | . . 1 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 16 | . 5 5 6 . . . . . . . . Terminals 16 | . 5 5 6 . . . . . . . . Skim 16 | . 5 5 6 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . 1 . . . . Used . | . . . . . . . . . . . . Hacking Detections 37 | . 5 9 7 1 . . 9 . . 3 3 Full Trace Events 1 | . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 5 | . 3 1 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . Time 26 | . . . 26 . . . . . . . . Parts Recycled 1 | . . . 1 . . . . . . . . Recycled Matter 385 | . . 283 102 . . . . . . . . Retrieved Matter 42 | . . . 42 . . . . . . . . Retrieved Components 3 | . 1 . . . . . 2 . . . . Parts Scanalyzed 4 | . . 1 1 1 . . . . . . 1 Part Schematics Acquired 2 | . . 1 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . 1 . . 1 . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Total Allies 18 | . . . . . . 18 . . . . . Largest Group 18 | . . . . . . 18 18 6 6 6 1 Highest-Rated Group 656 | . . . . . . 656 656 249 249 249 27 Highest-Rated Ally 50 | . . . . . . 50 50 46 46 46 27 Total Orders . | . . . . . . . . . . . . Ally Attacks 220 | . . . . . . 22 164 . . 34 . Total Damage 7179 | . . . . . . 663 5714 . . 802 . Kills 46 | . . . . . . 1 40 . . 5 . Allies Corrupted 4 | . . . . . . . 2 . . 2 . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Active Infowar (turns) 3883 | 48 363 909 1118 252 . . . . . 331 862 Sensors 1458 | . . . 415 251 . . . . . 330 462 Seismic 2147 | 48 363 909 826 1 . . . . . . . T.N.C. 28 | . . . 28 . . . . . . . . Triangulation 362 | . . . . . . . . . . 139 223 Jamming 854 | . . . . . . . . . . . 854 Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Turns Passed 7193 | 118 375 909 1235 372 63 341 1308 464 19 1066 923 Spaces Moved 4753 | 82 245 539 764 277 46 250 939 350 13 567 681 Core 103 | 1 . . 3 . . . . . . . 99 Treads 1 | . . . 1 . . . . . . . . Legs 1888 | . . . . . . . 386 350 13 567 572 Wheels 2756 | 81 245 539 755 277 46 250 553 . . . 10 Hover . | . . . . . . . . . . . . Flight 5 | . . . 5 . . . . . . . . Fastest Speed 50 | 50 100 100 86 95 110 95 110 120 120 120 50 Average Speed 118 | 99 100 111 110 97 110 101 120 120 120 162 114 Slowest Speed 700 | 100 100 130 700 110 110 125 190 120 120 190 400 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 33 | 4 53 53 56 5 1 88 28 76 8 13 13 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 4 | . . . 1 1 . . . 1 1 . . Unknown Exits Taken 5 | 1 1 1 . . . . 1 . . 1 . Scrap Searched 2 | . . . . . . . . 2 . . . Spaces Dug 3 | . . . 3 . . . . . . . . Terrain Destroyed 394 | . . 37 50 . . 119 . . . . 188 Melee 3 | . . . 3 . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 391 | . . 37 47 . . 119 . . . . 188 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Total 5891 | 101 347 760 1022 353 59 307 1084 394 16 655 793 Wait 579 | . 70 128 120 53 11 19 68 40 4 28 38 Move 4743 | 81 244 538 763 276 46 249 938 349 12 566 681 Hop . | . . . . . . . . . . . . Pick Up 82 | 3 13 8 14 3 . 8 10 2 . 9 12 Fast Attach 38 | 8 . 5 12 1 . 1 7 . . 4 . Attach 38 | . . 4 4 2 2 1 1 . . 3 21 Detach 9 | . . 2 1 . . 1 2 . . . 3 Swap 88 | 1 3 16 25 6 . 6 10 1 . 15 5 Drop 79 | 1 2 12 15 1 . 7 21 2 . 10 8 Fire 164 | 7 15 47 7 11 . 15 18 . . 20 24 Melee 54 | . . . 54 . . . . . . . . Ram 8 | . . . 7 . . . . . . . 1 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . 9 . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / Min / Sto) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / Low x2) -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / Dat) -5/Factory -4/Factory History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 11) 311 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 8) 450 | -10/Materials | Central database locked down 494 | -10/Materials | Entered another Materials area 494 | -9/Materials | Evolved 2 slots: Utility x2 872 | -9/Materials | Destroyed 7 combat bots 1356 | -9/Materials | Identified exit to Mines 1356 | -9/Materials | Identified exit to Storage 1397 | -9/Materials | Discovered new exit (range 8) 1403 | -9/Materials | Entered another Materials area 1403 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1667 | -8/Materials | Repaired Com. Wheel 2047 | -8/Materials | Build established: Gladiator 2148 | -8/Materials | Identified exit to Factory 2213 | -8/Materials | Learned location of 2 exits from Factory 2267 | -8/Materials | Learned location of 2 exits from Lower Caves 2349 | -8/Materials | Learned location of 1 exit from Lower Caves 2362 | -8/Materials | Core integrity fell below 50% 2375 | -8/Materials | Learned Factory security intel 2389 | -8/Materials | Learned Storage emergency access door positions 2415 | -8/Materials | Learned location of 1 exit from Storage 2450 | -8/Materials | Learned location of 1 exit from Extension 2638 | -8/Materials | Entered Factory 2638 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2639 | -7/Factory | Identified exit to Lower Caves 2640 | -7/Factory | Identified exit to Factory 2786 | -7/Factory | Discovered exit to Factory (range 9) 2932 | -7/Factory | Build established: Mutant 3010 | -7/Factory | Entered another Factory area 3010 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3073 | -6/Factory | Sucked down chute 3073 | -6/Factory | Entered Waste 3083 | -6/Waste | Spotted C-40 Crusher 3093 | -6/Waste | Spotted C-40 Crusher 3109 | -6/Waste | Destroyed C-40 Crusher 3120 | -6/Waste | Destroyed C-40 Crusher 3129 | -6/Waste | Spotted C-40 Crusher 3133 | -6/Waste | Spotted C-40 Crusher 3140 | -6/Waste | Destroyed C-40 Crusher 3152 | -6/Waste | Destroyed C-40 Crusher 3222 | -6/Waste | Spotted C-40 Crusher 3242 | -6/Waste | Destroyed C-40 Crusher 3291 | -6/Waste | Warlord forces began an assault 3333 | -6/Waste | Spotted C-40 Crusher 3338 | -6/Waste | Allies destroyed C-40 Crusher 3381 | -6/Waste | Discovered new exit (range 13) 3414 | -6/Waste | Entered Factory 3414 | -6/Factory | Accompanied by 18 allies 3553 | -6/Factory | Build established: Scavenger-Gunner 4114 | -6/Factory | First assault squad dispatched 4581 | -6/Factory | Lost 3 allies 4602 | -6/Factory | Discovered new exit (range 8) 4722 | -6/Factory | Entered Lower Caves 4722 | -6/Lower Caves | Accompanied by 6 allies 4723 | -6/Lower Caves | Identified exit to Lower Caves 5065 | -6/Lower Caves | Learned Factory security intel 5186 | -6/Lower Caves | Entered another Lower Caves area 5186 | -6/Lower Caves | Accompanied by 6 allies 5187 | -6/Lower Caves | Identified exit to Factory 5187 | -6/Lower Caves | Identified exit to Data Miner 5205 | -6/Lower Caves | Entered Factory 5205 | -5/Factory | Accompanied by 6 allies 5205 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6247 | -5/Factory | Discovered new exit (range 15) 6271 | -5/Factory | Entered another Factory area 6271 | -4/Factory | Accompanied by 1 ally 6271 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6419 | -4/Factory | Spotted B-86 Titan 6931 | -4/Factory | Lost 15 parts (1p3n1u10w) 6994 | -4/Factory | Lost 6 parts (2p3n1u) 7126 | -4/Factory | Released all parts (5) 7154 | -4/Factory | Core integrity fell below 50% 7164 | -4/Factory | Core integrity fell below 20% 7184 | -4/Factory | Lost 5 parts (1n2u2w) 7194 | -4/Factory | Destroyed self via exploding Nuclear Reactor Last Messages --------------- 07161_ Slug penetrates Wall. 07161_ U-05 Engineer lays Concrete. 07163_ System corrupted: Heat flow error (+236). 07163_ Slug penetrates H-77 Assassin. 07163_ H-77 Assassin suffers critical hit (Destroy). 07163_ Slug penetrates Wall. 07163_ Penetrated by Slug. 07163_ U-05 Engineer lays Concrete. 07164_ Penetrated by Slug. 07166_ Knocked back. 07168_ Slug penetrates Wall. 07171_ Slammed into K-01 Serf. 07176_ Acquired 58 matter. 07178_ Acquired Imp. Actuator Array. 07182_ K-01 Serf cleans the Nuclear Reactor. 07187_ Imp. Sensor Array destroyed. 07189_ ,9XYZVGI,KB1D&FFW4HXQNXFI1ZU#/UG 07194_ Nuclear Reactor explodes. 07194_ Destroyed Antigrav System. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????##????????????????????????????????????????? | | ####### #????????????????????????????????????????? | | # ! #????????????????????????????????????????? | | # #????????????????????????###?????????????? | | # =################????????? #?????????????? | | # ## ^ #???????? #?????????????? | | # ## #??????? #?????????????? | | " ## ######## #?????????????? | | ## #?????????????? | | # u #?????????????? | | # """ """ """p k ????????? | | # # """ """ """ ######???????????? | | # """ """ """ #????????????????? | | ####+##### p #????????????????? | | k #????????????????? | | #### #####+##### #####+##@ #### #????????????????? | | # #= #??# #?? #???? #????????????????? | | # # =""" #??# #?#[ #?????#????????????????? | | # # Y" #??# #?# #??????????????????????? | | # # ????#?#?# #??????????????????????? | | # # + ]] ????????# #??????????????????????? | | # # ] ???????# #??????????????????????? | | ## #####+????????########??????????????????????? | | #?????????????????????????????????????????? | | ## ??????????????????????????????????????? | | ??????????????????????????????????????? | | ## ??????????????????????????????????????? | | ?? ## ???????????????????????????????????????? | | ???#####?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 37 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 150 EM Shielding 2 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 24 Melee Accuracy 5 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Signal Interpreter | -10/Materials | Hacked Sensor Array | -10/Materials | Hacked Transport Network Coupler | -10/Materials | Hacked Imp. Heat Sink | -9/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Com. Wheel | 10% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! More Dakka Please Challenges ------------ None Game ------ Seed FusionInterceptKatana Manual? 0 Play Time 01:48:09 Cumulative 26.4 hours Start 2025.09.26 @ 14:27:19 End 2025.09.26 @ 17:08:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 26 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c1146de-4212-42d0-bf64-32633920da26