Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.05 @ 09:37:09 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (92) 460 Value Destroyed (2413) 2413 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (270) 270 TOTAL SCORE: 6043 Bonus ------- High Alert Combat Kills 83 Follower Combat Kills 187 Cogmind --------- Core Integrity 643/700 Matter 280/300 Energy 205/310 System Corruption 0% Temperature Cool (35) Movement Treading (240) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Cooled Deuterium Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (6) ------ Huge Storage Unit Advanced Targeting Computer Hardened Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Hardlight Generator > --- WEAPON (2) ------- Advanced Beam Cannon Heavy Particle Cannon > --- INVENTORY (25) --- Improved Deuterium Engine Light Treads Light Treads Light Treads High-capacity Matter Pod (200) Structural Scanner Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Hardened Light Armor Plating Hardlight Generator Long-range Tractor Beam Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Improved EM Pulse Cannon Advanced Beam Cannon Advanced Beam Cannon Rocket Launcher Great Axe Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Hardened Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Hardlight Generator > --- WEAPON ----------- Advanced Beam Cannon Heavy Particle Cannon > --- INVENTORY -------- Improved Deuterium Engine Light Treads Light Treads Light Treads High-capacity Matter Pod Structural Scanner Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Hardened Light Armor Plating Hardlight Generator Long-range Tractor Beam Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Improved EM Pulse Cannon Advanced Beam Cannon Advanced Beam Cannon Rocket Launcher Great Axe [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Advanced Targeting Computer Device Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 2 | . . . . . 1 1 Utility 4 | . . . 2 . 1 1 Weapon . | . . . . . . . Parts Attached 86 | . 10 . 21 11 28 16 Power 9 | . 1 . 1 3 . 4 Engine 8 | . 1 . 1 3 . 3 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 22 | . 3 . 5 3 8 3 Treads 19 | . 2 . 3 3 8 3 Leg 3 | . 1 . 2 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 25 | . 2 . 7 2 8 6 Device 9 | . . . 3 1 3 2 Storage 2 | . 1 . . 1 . . Processor 3 | . 1 . 1 . 1 . Hackware . | . . . . . . . Protection 11 | . . . 3 . 4 4 Artifact . | . . . . . . . Weapon 30 | . 4 . 8 3 12 3 Energy Gun 4 | . . . 2 1 1 . Energy Cannon 14 | . . . 4 1 6 3 Ballistic Gun 5 | . 4 . 1 . . . Ballistic Cannon 2 | . . . 1 . 1 . Launcher 2 | . . . . . 2 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . . . 1 2 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 1 1 1 1 Parts Lost 5 | . . 3 . . . 2 Power 1 | . . 1 . . . . Propulsion 3 | . . 2 . . . 1 Utility 1 | . . . . . . 1 Weapon . | . . . . . . . Highest Loss Streak 3 | . . 3 . . . 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 90 92 93 100 99 99 Engine 10 | . 14 7 11 11 9 7 Treads 23 | . 23 28 16 22 26 30 Leg 2 | . 4 . 5 . . . Device 9 | . . . 8 11 13 20 Storage 10 | . 14 14 11 11 9 7 Processor 9 | . 5 14 11 11 12 7 Protection 6 | . . . 7 11 9 9 Energy Gun 3 | . . . 5 10 2 . Energy Cannon 8 | . . . 7 11 13 15 Ballistic Gun 8 | . 27 28 4 . . . Ballistic Cannon 1 | . . . 4 . . . Naked Turns . | . . . . . . . Heaviest Build 125 | 12 52 47 57 99 107 125 Greatest Support 80 | 20 40 40 40 40 60 80 Greatest Overweight (x) 14 | . 2 14 2 2 2 1 Average Overweight (x) 1 | . 1 2 1 1 1 1 Largest Inventory Capacity 25 | . 20 20 20 25 25 25 Average Capacity 22 | . 19 20 20 24 25 25 Most Carried 25 | . 17 16 20 25 25 25 Average Carried 19 | . 13 16 19 22 24 24 Final Capacity 25 | 8 20 20 20 25 25 25 Final Carried 25 | 6 16 16 20 24 25 25 Class Distribution -------------------- 63% | Scavenger-Mutant 35% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Sto Mat Fac Matter Collected 1760 | 200 300 . 605 181 314 160 Remotely . | . . . . . . . Salvage Created 3760 | . 374 . 1124 659 979 624 Parts 212 | . 17 . 66 43 61 25 Haulers Intercepted 10 | . 2 . 3 2 2 1 Recyclers Shooed 9 | . 4 . 1 1 3 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Combat Hostiles Destroyed 65 | . 6 . 20 14 15 10 Guns 26 | . 6 . 10 8 2 . Cannons 32 | . . . 9 5 9 9 AOE 5 | . . . 1 1 3 . Classes Destroyed 13 | . 5 . 5 1 2 . Worker 2 | . . . 1 . 1 . Builder 1 | . . . 1 . . . Tunneler 2 | . 1 . . . 1 . Hauler 10 | . 2 . 3 2 2 1 Recycler 9 | . 1 . 3 . 4 1 Mechanic 1 | . . . 1 . . . Operator 1 | . . . . 1 . . Watcher 1 | . . . . . 1 . Swarmer 18 | . 2 . 4 4 5 3 Grunt 26 | . 4 . 11 6 3 2 Duelist 1 | . . . 1 . . . Sentry 16 | . . . 4 4 6 2 Hunter 4 | . . . . . 1 3 Best Kill Streak 6 | . 2 . 4 6 3 4 Combat Bots Only 5 | . 2 . 4 5 3 4 Max Kills in Single Turn 3 | . 1 . 2 1 3 1 Gunslinging 1 | . . . 1 . . . Exploded 3 | . . . 1 1 3 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Damage Taken 3094 | . 434 476 443 358 610 773 Core 437 | . 134 63 91 30 62 57 Absorbed by Shields 316 | . . . . . . 316 Regen/Repaired (Parts) 454 | . 156 . 183 . 115 . Core Remaining (%) 69 | 100 . 21 . 69 88 . Volleys Fired 192 | . 41 . 43 29 45 34 Largest 2 | . 2 . 2 2 2 2 Hottest 143 | . 40 . 118 118 124 143 Shots Fired 381 | . 82 . 86 56 89 68 Gun 170 | . 82 . 41 30 17 . Cannon 210 | . . . 45 26 71 68 Launcher 1 | . . . . . 1 . Special . | . . . . . . . Kinetic 149 | . 82 . 55 . 12 . Thermal 161 | . . . 23 26 44 68 Explosive 1 | . . . . . 1 . Electromagnetic 70 | . . . 8 30 32 . Robot Hit Streak 14 | . 8 . 14 11 6 13 Robot Miss Streak 6 | . 2 . 2 1 6 3 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 . 2 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 252 | . 57 . 58 40 46 51 Core Hits 118 | . 17 . 35 19 29 18 Critical Kills 2 | . . . 1 . 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . . . 3 . 2 . Meltdown 2 | . . . 1 . 1 . Blast 2 | . . . 2 . . . Corrupt 1 | . . . . . 1 . Melee Attacks 9 | . . . . 2 7 . Impact . | . . . . . . . Slashing 9 | . . . . 2 7 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5304 | . 817 . 1152 824 1275 1236 Guns 1662 | . 761 . 396 347 158 . Cannons 3270 | . . . 699 449 886 1236 Explosions 263 | . . . 41 23 199 . Melee . | . . . . . . . Ramming 109 | . 56 . 16 5 32 . Kinetic 1610 | . 761 . 692 . 157 . Thermal 2698 | . . . 370 472 620 1236 Explosive 145 | . . . . . 145 . Electromagnetic 742 | . . . 74 347 321 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . 2 2 3 4 . . Average Corruption 3 | . 2 2 3 3 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 49 | . 6 1 20 22 . . Message Errors 15 | . 1 1 6 7 . . Matter Fused 13 | . 2 . 5 6 . . Heat Flow Errors 2 | . 1 . . 1 . . Energy Discharges 3 | . . . 2 1 . . Data Loss (minor) 10 | . . . 5 5 . . Data Loss (major) 4 | . 2 . 2 . . . Misfires 1 | . . . . 1 . . Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 28 | . . . . 22 . 6 Projectiles 28 | . . . . 22 . 6 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 2 | . . . 1 . 1 . Impact . | . . . . . . . Kinetic 2 | . . . 1 . 1 . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 16 | . 10 . 3 1 2 . Targets Rammed 21 | . 13 . 4 1 3 . Kicked 2 | . 1 . 1 . . . Crushed 3 | . 2 . . . 1 . Highest Temperature 351 | . 233 . 126 167 135 351 Average Temperature 55 | . 55 . 38 39 34 103 Received Heat Transfer 755 | . 189 . 219 57 144 146 Effects 5 | . . . . . . 5 Energy Bleed 2 | . . . . . . 2 Interference 2 | . . . . . . 2 Short Circuit 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 3 | . . . 1 . 1 1 Combat Hostiles 2 | . . . . . 1 1 Parts Melted 16 | . . . 1 3 5 7 Heat Transferred 4429 | . . . 592 814 1062 1961 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . 1 1 1 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Peak Influence 625 | . 155 6 277 625 460 186 Initial 160 | . . 6 . 76 160 . Average 162 | . 16 2 193 390 221 43 Maximum Alert Level 2 | . . . 1 2 2 . Low Security (%) 64 | . 100 100 46 16 51 100 Level 1 23 | . . . 53 19 38 . Level 2 12 | . . . . 64 10 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 1 . 2 4 . 1 Investigation 5 | . 1 . 2 2 . . Extermination . | . . . . . . . Reinforcement 3 | . . . . 2 . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Distress Signals 3 | . . . . 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 111 | . 16 2 22 25 27 19 Peak Tracking Total 8 | . 3 2 4 5 4 8 Tactical Retreats 2 | . 1 . . . 1 . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Traps Triggered 4 | . 2 . . 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Sto Mat Fac Machines Disabled 6 | . . . 1 3 2 . Max in Single Turn 1 | . . . 1 1 1 . Garrison Access 1 | . . . . 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Machines Accessed 24 | . 9 . 4 6 4 1 Terminals 17 | . 8 . 1 4 3 1 Fabricators . | . . . . . . . Repair Stations 5 | . 1 . 2 1 1 . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . . 1 . . Total Hacks 79 | . 32 . 20 14 11 2 Successful 41 | . 12 . 14 6 8 1 Failed 37 | . 19 . 6 8 3 1 Catastrophic 7 | . 5 . . 2 . . Database Lockouts 1 | . 1 . . . . . Manual 22 | . 16 . 2 2 2 . Terminals 49 | . 28 . 2 9 8 2 Fabricators . | . . . . . . . Repair Stations 21 | . 4 . 13 1 3 . Recycling Units . | . . . . . . . Scanalyzers 5 | . . . 5 . . . Garrison Access 4 | . . . . 4 . . Terminal Hacks 19 | . 7 . 1 5 5 1 Part Schematic 3 | . 1 . 1 1 . . Robot Schematic 1 | . . . . 1 . . Robot Analysis 2 | . 2 . . . . . Prototype ID Bank 5 | . 2 . . 1 2 . Open Door 1 | . . . . 1 . . Level Access Points 1 | . . . . . . 1 Unreport Threat 4 | . . . . 1 3 . Locate Traps 1 | . 1 . . . . . Security Status 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 16 | . 4 . 9 . 3 . Scan Component 9 | . 2 . 5 . 2 . Repair 7 | . 2 . 4 . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . 4 . . . Insert Component 1 | . . . 1 . . . Analyze 3 | . . . 3 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . 1 . . 1 . . Terminals 1 | . 1 . . . . . Botnet 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Jam 1 | . . . . 1 . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 23 | . 8 . 4 6 4 1 Full Trace Events 3 | . . . 2 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . 1 . 2 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 7 | . 2 . 4 . 1 . Time 234 | . 52 . 131 . 51 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Sto Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Total Allies 10 | . . . . 10 . . Largest Group 10 | . . . . 10 . . Highest-Rated Group 88 | . . . . 88 . . Highest-Rated Ally 16 | . . . . 16 . . Total Orders . | . . . . . . . Ally Attacks 48 | . . . . 48 . . Total Damage 464 | . . . . 464 . . Kills 10 | . . . . 10 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Robot Analysis Total 2 | . 2 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Sto Mat Fac Turns Passed 6890 | . 1988 17 1406 1028 1722 729 Spaces Moved 2320 | 1 739 8 449 290 588 245 Core 1 | . . 1 . . . . Treads 2098 | . 625 7 343 290 588 245 Legs 221 | 1 114 . 106 . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 240 240 240 240 240 Average Speed 247 | 120 235 303 244 299 243 240 Slowest Speed 750 | 120 260 750 260 320 320 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 2 97 5 38 53 49 11 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 7 | . . . . . 7 . Terrain Destroyed 33 | . . . 6 3 24 . Melee 7 | . . . . . 7 . Projectile 4 | . . . . . 4 . AOE 22 | . . . 6 3 13 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Total 3066 | . 886 7 674 393 786 320 Wait 272 | . 59 . 97 43 64 9 Move 2314 | . 738 7 448 289 587 245 Hop . | . . . . . . . Pick Up 86 | . 16 . 34 8 22 6 Fast Attach 21 | . 4 . 6 1 4 6 Attach 17 | . 2 . 6 1 4 4 Detach . | . . . . . . . Swap 48 | . 4 . 9 9 20 6 Drop 86 | . 9 . 27 10 30 10 Fire 192 | . 41 . 43 29 45 34 Melee 9 | . . . . 2 7 . Ram . | . . . . . . . Kick 2 | . 1 . 1 . . . Crush 19 | . 12 . 3 1 3 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min] / *Sto) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 360 | -10/Materials | Core integrity fell below 50% 529 | -10/Materials | Discovered new exit (range 11) 783 | -10/Materials | Discovered new exit (range 7) 1254 | -10/Materials | Discovered new exit (range 16) 1281 | -10/Materials | Central database locked down 1374 | -10/Materials | Discovered new exit (range 7) 1650 | -10/Materials | Repaired Assault Rifle 1678 | -10/Materials | Repaired Assault Rifle 1786 | -10/Materials | Discovered new exit (range 16) 1989 | -10/Materials | Entered Mines 1990 | -10/Mines | Assembled infested the area 1992 | -10/Mines | Received a Mining Laser from a helpful Derelict 1994 | -10/Mines | Discovered new exit (range 4) 2006 | -10/Mines | Entered Materials 2006 | -9/Materials | Evolved 2 slots: Utility x2 2036 | -9/Materials | Lost 3 parts (1p2n) 2179 | -9/Materials | Discovered new exit (range 15) 2715 | -9/Materials | Build established: Scavenger-Mutant 2915 | -9/Materials | Repaired Broken Katana 2966 | -9/Materials | Discovered new exit (range 8) 3159 | -9/Materials | Repaired Lgt. Armor Plating 3187 | -9/Materials | Repaired Lgt. Treads 3214 | -9/Materials | Repaired Lgt. Treads 3223 | -9/Materials | Discovered new exit (range 16) 3412 | -9/Materials | Entered Storage 3482 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4351 | -9/Storage | Discovered new exit (range 16) 4440 | -9/Storage | Entered Materials 4440 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4740 | -8/Materials | Repaired Adv. Beam Cannon 5625 | -8/Materials | Discovered new exit (range 8) 6128 | -8/Materials | Discovered new exit (range 14) 6162 | -8/Materials | Entered Factory 6162 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6528 | -7/Factory | Identified exit to Factory 6891 | -7/Factory | Cargo convoy interrupted 6891 | -7/Factory | Self-destructed Last Messages --------------- 06859_ R-06 Scavenger collects Imp. Heat Sink. 06860_ Acquired 10 matter. 06861_ Overheating: Energy bleed (-35). 06861_ K-01 Serf collects debris. 06863_ R-06 Scavenger collects Particle Gun. 06864_ Overheating: Energy bleed (-25). 06864_ R-06 Scavenger collects Imp. Heat Sink. 06865_ Dropped Broken Imp. Heat Sink. 06867_ K-01 Serf collects debris. 06868_ R-06 Scavenger collects Imp. Light Armor Plating. 06873_ R-06 Scavenger collects Broken Imp. Heat Sink. 06878_ Acquired Imp. Medium Armor Plating. 06882_ Dropped Med. Armor Plating. 06886_ R-06 Scavenger destroyed. 06889_ K-01 Serf collects debris. 06890_ C-30 ARC bursts open, deploying its payload. 06890_ P-60 Hacker unfolds itself. 06890_ I-36 Angel unfolds itself. 06891_ ALERT: Cargo convoy interrupted, initiating access lockdown. 06891_ Slug penetrates Wall. 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