Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.01 @ 23:45:16 Player: szymekc Result: Fortifying 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (317) 1585 Value Destroyed (23619) 23619 Prototype IDs (164) 3280 Alien Tech Used (5) 1000 Bonus (24297) 24297 TOTAL SCORE: 63881 Bonus ------- High Alert Combat Kills 3912 Follower Combat Kills 503 Destroyed Unchained 2000 Forged Quantum Companion 2000 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Win 3000 Friendly Fire -18 Cogmind --------- Core Integrity 1211/1600 Matter 300/300 Energy 413/460 System Corruption 5% Temperature Hot (227) Movement Hovering (33) Location By MAIN.C's Side Parts ------- > --- POWER (3) -------- Concept Zero-point Core Concept Zero-point Core Concept Zero-point Core > --- PROPULSION (8) --- Experimental Antigrav System Gravjet Array Concept Combat Aerolev Unit Concept Combat Aerolev Unit Concept Combat Aerolev Unit Concept Gyrokinetic System Concept Gyrokinetic System > --- UTILITY (12) ----- Concept Antigrav Storage Unit Concept Weapon Articulator Experimental Core Analyzer Experimental Armor Integrity Analyzer Femtoactuators Experimental Reaction Control System Concept Phase Shift Module Centrium Heavy Armor Plating Experimental Focal Shield Concept Energy Mantle Improved Point Defense System > --- WEAPON (3) ------- Superquantum Companion Sigix Broadsword > --- INVENTORY (25) --- Zero-point Reactor Gravjet Array Concept Combat Aerolev Unit Concept Combat Aerolev Unit Concept Gyrokinetic System Concept Gyrokinetic System Concept Chromion Battery (800) Concept Chromion Battery (800) Mini Quantum Capacitor Femtoactuators Experimental Reaction Control System Experimental Reaction Control System Experimental Phase Shifter Graphene Brace Concept Beam Splitter Advanced Force Field Improved Point Defense System Experimental System Purifier Transdimensional Reconstructor Transdimensional Reconstructor Concept Lightning Penetrator Concept Plasma Driver Perforator Peak State ------------ > --- POWER ------------ Concept Zero-point Core Concept Zero-point Core Concept Zero-point Core > --- PROPULSION ------- Experimental Antigrav System Gravjet Array Concept Combat Aerolev Unit Concept Combat Aerolev Unit Concept Combat Aerolev Unit Concept Gyrokinetic System Concept Gyrokinetic System > --- UTILITY ---------- Concept Antigrav Storage Unit Experimental Melee Analysis Suite Concept Weapon Articulator Experimental Armor Integrity Analyzer Femtoactuators Experimental Reaction Control System Concept Phase Shift Module Concept Cloak Mesh Concept Cloak Mesh Centrium Medium Armor Plating Concept Beam Splitter Concept Energy Mantle > --- WEAPON ----------- Superquantum Companion Sigix Broadsword > --- INVENTORY -------- Experimental Antigrav System Gravjet Array Gravjet Array Concept Combat Aerolev Unit Concept Combat Aerolev Unit Concept Gyrokinetic System Concept Gyrokinetic System Concept Chromion Battery Concept Chromion Battery Mini Quantum Capacitor Femtoactuators Experimental Reaction Control System Experimental Reaction Control System Experimental Reaction Control System Advanced Force Field Transdimensional Reconstructor Transdimensional Reconstructor Concept Lightning Penetrator Compact HERF Cannon Concept Plasma Driver Perforator [Rating: 327] Favorites ----------- Power Concept Zero-point Core Engine Improved Deuterium Engine Power Core Concept Zero-point Core Reactor Graviton Reactor Propulsion Cooled Nuclear Pulse Thruster Treads Light Treads Leg Multireflex Exoskeleton Wheel Armored Huge Wheel Hover Unit Concept Combat Aerolev Unit Flight Unit Cooled Nuclear Pulse Thruster Utility Advanced Melee Analysis Suite Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Ghost Barrier Protection Enhanced Scrap Shield Weapon Companion Sword Energy Gun Quantum Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Perforator Launcher Heavy Missile Launcher Special Weapon CPS Tube Impact Weapon Makeshift Hammer Slashing Weapon Companion Sword Build | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Slots Evolved 18 | . . . . . 8 . . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Propulsion 6 | . . . . . 3 . . . . . . . . . . . 1 . . . . 1 . 1 . . . . Utility 10 | . . . . . 5 . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 253 | 8 14 1 8 5 19 3 44 2 . . 2 2 1 4 6 . 14 . . 11 1 14 9 8 20 42 5 10 Power 28 | 2 3 . 1 1 2 1 4 . . . 1 . . 1 1 . 2 . . 1 . . . 2 3 2 1 . Engine 7 | 2 2 . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . Core 12 | . 1 . 1 . 1 1 3 . . . 1 . . 1 . . . . . . . . . . . 2 1 . Reactor 9 | . . . . . . . . . . . . . . . 1 . 2 . . 1 . . . 2 3 . . . Propulsion 64 | 2 2 . 3 1 8 1 18 . . . . . . . 3 . 3 . . 2 . 2 . 1 6 11 . 1 Treads 13 | 2 2 . 3 . 5 . 1 . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Hover 12 | . . . . . 1 1 . . . . . . . . . . . . . 1 . . . . . 8 . 1 Flight 35 | . . . . . . . 16 . . . . . . . 3 . 3 . . 1 . 2 . 1 6 3 . . Utility 128 | 2 3 1 1 . 9 1 21 2 . . 1 2 1 3 1 . 9 . . 6 . 8 6 5 8 26 4 8 Device 72 | 2 1 1 . . 5 . 8 1 . . . 1 1 3 . . 5 . . 3 . 6 1 3 4 19 2 6 Storage 9 | . 2 . 1 . . 1 . . . . . . . . . . . . . . . 1 1 . . 2 1 . Processor 19 | . . . . . 2 . 6 . . . . . . . . . 2 . . 2 . . . . 2 3 1 1 Hackware 8 | . . . . . 1 . . . . . 1 1 . . . . 1 . . 1 . . . 2 1 . . . Protection 20 | . . . . . 1 . 7 1 . . . . . . 1 . 1 . . . . 1 4 . 1 2 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 33 | 2 6 . 3 3 . . 1 . . . . . . . 1 . . . . 2 1 4 3 . 3 3 . 1 Energy Gun 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . 1 Energy Cannon 12 | . 4 . 2 . . . . . . . . . . . . . . . . 2 . 2 . . 1 1 . . Ballistic Gun 4 | 2 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Launcher 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Special Weapon 5 | . 1 . . 1 . . . . . . . . . . 1 . . . . . . 1 . . 1 . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . 1 . . . . . . . . . . . . . . . . . . 3 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 50 | . . . . 1 . . 4 1 . . . . . 1 4 . . . . 10 . 5 4 . 11 8 . 1 Parts Lost 21 | . . . 1 . 1 3 5 . . . . . . . . . 1 . . . . 1 . . . 8 . 1 Power 3 | . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Propulsion 3 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . Utility 14 | . . . . . 1 1 3 . . . . . . . . . . . . . . . . . . 8 . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Highest Loss Streak 5 | . . . 1 . 1 2 3 . . . . . . . . . 1 . . . . 1 . . . 5 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 12 | . 16 19 20 19 18 7 3 4 4 4 4 3 4 4 5 5 4 5 5 4 5 4 7 8 8 13 21 22 Power . | . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . 6 6 6 5 4 . . 1 1 1 1 . 1 1 . . . 2 2 1 1 . . . 1 5 6 5 Utility 4 | . 3 5 6 7 6 4 1 1 1 1 1 1 1 1 2 3 . . 1 1 1 . 2 3 2 4 9 11 Weapon 2 | . 4 7 5 4 4 . . 1 1 1 1 . 1 . 1 1 . 1 1 1 2 1 1 1 2 1 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 76 | . . . 3 21 5 14 4 . . . . . . 2 2 . 3 . . 1 . 1 1 1 2 2 2 12 Power 11 | . . . 1 3 . 1 1 . . . . . . 2 . . 1 . . . . . . 1 . . . 1 Propulsion 19 | . . . 1 4 4 . 2 . . . . . . . 1 . . . . . . . . . . 1 1 5 Utility 22 | . . . . 5 1 3 1 . . . . . . . 1 . 2 . . 1 . 1 1 . 1 1 . 4 Weapon 20 | . . . 1 9 . 8 . . . . . . . . . . . . . . . . . . 1 . 1 . Tool/Special 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 87 | . 99 100 100 83 81 37 75 86 86 86 86 85 88 84 82 88 83 84 85 80 80 82 88 84 86 87 91 90 Engine 2 | . 11 . . 11 5 . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . 2 14 14 2 . 3 5 6 6 6 6 5 5 5 5 5 . . . . . . . . . 3 11 11 Reactor 1 | . . . . . . . . . . . . . . . . . 4 5 5 5 5 4 4 5 8 4 . . Treads 7 | . 28 28 28 2 29 2 . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . 12 1 . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . 13 26 26 Flight 12 | . . . . . . . 28 33 33 33 33 28 29 27 27 27 29 25 25 24 25 25 27 25 25 14 . . Device 16 | . 14 14 14 14 19 4 15 13 13 13 12 15 17 16 14 16 15 15 15 11 5 11 12 11 13 24 28 25 Storage 6 | . 13 14 14 14 6 3 . . . . . . . . . . . . . . . . 3 4 4 2 3 3 Processor 9 | . . . . . 4 4 12 20 20 20 20 17 17 16 16 16 17 20 20 21 25 19 18 14 12 9 8 9 Hackware 1 | . . . . . 3 4 . . . . . 4 5 5 5 5 1 . . 2 5 4 4 6 8 . . . Protection 3 | . . . . . 1 . 5 6 6 6 6 5 5 5 6 5 9 10 10 9 10 8 8 8 5 4 3 3 Energy Cannon 4 | . 18 26 21 2 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 9 . . 8 . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 2 12 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . 1 6 4 5 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 8 8 7 7 6 6 Peak Build Rating 327 | 9 13 13 18 26 65 64 72 75 74 74 77 87 84 87 94 98 113 113 113 129 142 165 182 197 218 303 327 319 Average Rating 105 | 5 10 13 12 23 54 26 50 73 74 74 74 81 83 84 87 94 107 112 113 122 136 154 177 186 208 255 321 314 On Entrance 101 | . 9 13 13 18 25 65 2 71 74 74 74 74 83 84 84 94 94 110 113 113 129 136 160 182 197 218 302 319 Avg Prop Armor Cover (%) 10 | . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . Naked Turns 43 | . . . . . . 31 12 . . . . . . . . . . . . . . . . . . . . . Heaviest Build 136 | 9 52 52 97 97 103 25 29 28 28 28 28 36 29 36 30 36 44 38 38 40 37 49 52 56 72 101 114 136 Greatest Support 140 | 40 40 40 40 40 140 19 36 29 29 29 29 36 29 29 30 39 46 39 39 49 40 59 53 60 70 128 128 128 Greatest Overweight (x) 3 | . 1 1 2 3 3 1 1 . . . . 1 . 1 . . . . . 1 . . . . 1 2 . 1 Average Overweight (x) . | . . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 20 20 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 25 25 25 Average Capacity 15 | 5 19 20 21 25 21 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 9 10 10 16 25 25 Most Carried 25 | 2 20 20 25 25 22 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 25 25 25 Average Carried 13 | . 16 19 20 21 19 7 4 5 5 5 4 4 4 4 4 4 4 4 5 4 5 4 9 9 9 15 24 24 Final Capacity 25 | 5 20 20 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 25 25 25 Final Carried 25 | 2 20 19 25 18 22 5 5 5 5 5 5 4 5 5 5 5 5 5 5 5 5 5 9 9 10 24 25 25 Scrap Suit Usage (%) 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Class Distribution -------------------- 32% | Sprinter 27% | Mutant 13% | Hacker-Sprinter 11% | Scavenger-Mutant 7% | Scavenger-Sprinter 3% | Assassin Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Scraptown Assassin | -6/Factory Mutant | -6/Waste Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Zhirov Sprinter | -4/Proximity Caves Sprinter | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Sprinter | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Testing Scavenger-Sprinter | -2/Protoforge Sprinter | -1/Access Sprinter | -1/Command Resources | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Matter Collected 7392 | 296 338 154 241 40 235 . 753 50 46 . 92 88 31 387 . 12 523 10 . 248 10 381 240 175 565 1694 486 297 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19709 | 130 700 205 107 . 97 . 1526 279 46 . . 558 . 451 . 23 1027 20 . . 64 885 871 471 2456 3546 2315 3932 Parts 847 | 10 49 9 10 . 5 3 85 2 3 . 2 27 . 9 . 2 50 2 . . . 40 32 14 114 166 89 124 Haulers Intercepted 15 | . 2 . . . . . 5 . . . . 1 . 1 . . 3 . . . . 2 . . 1 . . . Recyclers Shooed 7 | . . . . . 1 . 4 . . . . 1 . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . 5 . . . . 5 2 . 3 . . 8 . 1 . . . . . . . . . . . . Prevented 5 | . . . . . . . . . 1 . . . . 4 . . . . . . . . . . . . . . Parts Restored 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Faulty 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Kills | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Combat Hostiles Destroyed 252 | . 16 4 2 . 2 . 21 . 1 . 1 11 . 9 . 5 14 . . . . 8 4 6 33 49 28 38 Melee 151 | . . . . . 2 . 15 . 1 . . 1 . . . 1 7 . . . . 5 4 6 31 31 16 31 Guns 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 36 | . 10 4 2 . . . . . . . . . . . . . . . . . . . . . . 9 8 3 AOE 40 | . . . . . . . 6 . . . 1 10 . 9 . 4 7 . . . . 3 . . . . . . Classes Destroyed 27 | 2 5 . 2 . 1 1 5 . . . 1 . . 1 . . . 1 . . . 1 . . 1 5 1 . Worker 16 | . 1 1 . . . . 2 . . . . 1 . . . . . . . . . 1 1 . . 1 3 5 Builder 4 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 15 | . 2 . . . . . 5 . . . . 1 . 1 . . 3 . . . . 2 . . 1 . . . Recycler 10 | 1 . . . . . . 2 . . . . 1 . . . . . . . . . 1 3 1 1 . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Drone 22 | . . . . . . . . . . . 1 . . . . 1 . . . . . 3 . . 7 2 6 2 Watcher 29 | . 2 . . . . . 1 . . . . 2 . . . . 3 . . . . 3 3 1 2 2 4 6 Swarmer 44 | . 6 . . . . . 10 . . . . 8 . 4 . 4 4 . . . . . . 5 3 . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Grunt 53 | . 10 4 . . 1 . 5 . 1 . . 2 . 5 . . 3 . . . . . 3 . 8 6 5 . Brawler 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . Researcher 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 2 . . Sentry 16 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . 1 . 10 . . Hunter 13 | . . . . . . . 2 . . . . . . . . . 1 . . . . . . . 2 . 8 . Programmer 41 | . . . . . 1 . 2 . . . . . . . . . 5 . . . . 2 . . 7 7 5 12 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Q-Series 6 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 . 2 . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Enhanced Q-Series 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Hotshot 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Decapitator 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . Immortal 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Combat Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . V-Series 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Protovariant L 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Artisan 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Botcube 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 18 | 2 6 3 2 . 1 . 11 . 1 . 1 8 . 4 . 4 6 1 . . . 3 4 4 12 7 18 6 Combat Bots Only 17 | . 4 2 2 . 1 . 8 . 1 . 1 8 . 4 . 4 5 . . . . 3 3 4 11 7 17 6 Max Kills in Single Turn 7 | 1 1 2 1 . 1 1 4 1 1 . 1 7 . 4 . 3 3 1 . . . 1 1 1 2 2 3 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . . . . . . . 3 . . . 1 7 . 4 . 3 3 . . . . 1 . . . . . . Melee 2 | . . . . . 1 . 1 . 1 . . 1 . . . 1 1 . . . . 1 1 1 2 1 1 1 Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 CL-0N3 (-2/Testing) 6S-H0T (-1/Access) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Hostile Shots Fired 1171 | . 119 10 12 . 20 5 133 1 . . . 43 . 23 . 9 91 . . 57 . 53 11 14 78 82 131 279 Missed 626 | . 39 1 3 . 7 . 52 1 . . . 17 . 12 . 5 48 . . 38 . 22 2 5 39 38 88 209 Intercepted 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Deflected 8 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . 5 Hits 545 | . 80 9 9 . 13 5 81 . . . . 26 . 11 . 4 43 . . 19 . 31 9 9 39 44 43 70 Melee 13 | . . . . . . 5 . . . . . . . . . . . . . . . . . . 2 6 . . Projectile 532 | . 80 9 9 . 13 . 81 . . . . 26 . 11 . 4 43 . . 19 . 31 9 9 37 38 43 70 AOE 13 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 11 Critical Strikes 24 | . 4 . 1 . . 3 1 . . . . . . . . . 2 . . 1 . 2 . . 1 4 1 4 Actively Blocked 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Damage Taken 11560 | . 829 133 230 . 221 197 1293 . 81 . 29 489 . 199 . 58 867 . . 423 . 819 205 219 1030 2113 512 1613 Core 1943 | . 163 . 37 . 6 197 423 . 27 . . 75 . . . . 45 . . . . 138 5 6 138 294 65 324 Absorbed by Shields 1953 | . . . . . . . . . . . . . . . . . . . . . . . . . . 82 454 1417 Redirected to Shielding 399 | . . . . . . . . . . . . . . . . . 81 . . 19 . 43 20 21 108 107 . . Ignored by Resistances 383 | . . . . . . . . . . . . . . . . . . . . . . . . . . 130 29 224 Regen/Repaired (Parts) 2353 | . . . . . . . . . . . . . . . . . . . . 57 . 119 174 116 424 646 246 571 Core Remaining (%) 70 | 100 . . . 20 . . . . . . 23 . . . . 92 . . . . 96 . 89 . . 69 . 75 Volleys Fired 260 | 8 69 11 34 1 . . 4 . . . 1 4 . 15 . 3 7 . . 5 . 6 3 . 8 59 11 11 Largest 2 | 2 2 2 2 1 . . 1 . . . 1 1 . 1 . 1 1 . . 1 . 1 1 . 1 1 1 1 Hottest 140 | 40 120 120 140 . . . 39 . . . 39 39 . 39 . 39 39 . . 39 . 100 100 . 100 140 140 140 Shots Fired 351 | 16 134 23 41 1 . . 4 . . . 1 4 . 15 . 3 7 . . 5 . 6 3 . 8 58 11 11 Gun 114 | 16 60 . . . . . . . . . . . . . . . . . . . . . . . . 35 . 3 Cannon 161 | . 70 22 20 . . . . . . . . . . . . . . . . . . 1 2 . 4 23 11 8 Launcher 42 | . . . . . . . 4 . . . 1 4 . 15 . 3 7 . . 4 . 4 . . . . . . Special 34 | . 4 1 21 1 . . . . . . . . . . . . . . . 1 . 1 1 . 4 . . . Kinetic 98 | 16 60 . . . . . . . . . . . . . . . . . . . . . . . . 16 6 . Thermal 153 | . 74 23 41 . . . . . . . . . . . . . . . . . . . . . . 2 5 8 Explosive 42 | . . . . . . . 4 . . . 1 4 . 15 . 3 7 . . 4 . 4 . . . . . . Electromagnetic 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . 35 . 3 Entropic 12 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . 4 5 . . Robot Hit Streak 12 | 7 12 7 11 7 . . 10 . . . . . . . . . . . . 3 . 2 3 . 11 10 4 8 Robot Miss Streak 10 | 3 10 3 6 . . . . . . . . 2 . 3 . . . . . . . 1 . . . 7 2 1 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . 22 . . Autonomous 17 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 13 Shots Hit Robots 763 | 10 75 13 10 1 7 7 62 4 1 . . 17 . 11 . 1 37 2 . 7 1 24 19 11 79 103 58 203 Core Hits 452 | 7 29 7 4 . 3 2 44 2 . . 1 19 . 24 . 9 31 1 . 1 . 16 11 7 38 76 46 74 Critical Kills 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . 11 9 . Critical Parts Destroyed 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 9 . Critical Strikes 54 | . . . . . 2 2 . . . . . 2 . . . . 2 . . . . . . . 4 18 18 6 Destroy 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . 17 18 . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sunder 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Melee Attacks 892 | . . . 2 . 14 8 97 23 7 . 7 29 2 20 . 5 77 10 3 6 3 37 25 23 91 116 71 216 Impact 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 890 | . . . . . 14 8 97 23 7 . 7 29 2 20 . 5 77 10 3 6 3 37 25 23 91 116 71 216 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 93 | . . . . . 1 4 8 2 1 . . 6 . 1 . . 7 1 . . . 6 5 3 9 13 12 14 Combat Hostiles 21 | . . . . . . . 1 . 1 . . . . . . . 1 . . . . 1 1 2 5 4 5 . Follow-up Attacks 19 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 4 6 1 7 Martial Strikes 6 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 4 . . Damage Inflicted 62433 | 91 1003 255 239 . 372 466 3848 421 92 . 51 2263 . 1891 . 375 2993 146 . 374 121 2697 1993 1307 7397 8922 5569 19547 Guns 928 | 91 337 . . . . . . . . . . . . . . . . . . . . . . . . 473 . 27 Cannons 3538 | . 661 247 239 . . . . . . . . . . . . . . . . . . . . . 426 342 292 1331 Explosions 4905 | . . . . . . . 797 . . . 51 1150 . 1265 . 328 655 . . 201 . 458 . . . . . . Melee 53049 | . . . . . 372 466 3051 421 92 . . 1113 . 626 . 47 2338 146 . 173 121 2239 1993 1307 6971 8107 5277 18189 Ramming 13 | . 5 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 720 | 91 337 . . . . . . . . . . . . . . . . . . . . . . . . 178 114 . Thermal 1923 | . 661 247 239 . . . . . . . . 512 . . . . . . . . . . . . . 90 . 174 Explosive 4393 | . . . . . . . 797 . . . 51 638 . 1265 . 328 655 . . 201 . 458 . . . . . . Electromagnetic 500 | . . . . . . . . . . . . . . . . . . . . . . . . . . 473 . 27 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 53049 | . . . . . 372 466 3051 421 92 . . 1113 . 626 . 47 2338 146 . 173 121 2239 1993 1307 6971 8107 5277 18189 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 341 | . . . . . . . . . . . . . . . . . . . . . . . . . 341 . . . Phasic 1494 | . . . . . . . . . . . . . . . . . . . . . . . . . 85 74 178 1157 Highest Corruption 44 | . 4 4 4 . . 14 16 16 18 18 18 . . . . . 2 2 2 2 1 1 1 . 2 44 . 5 Average Corruption 8 | . 3 4 4 . . 9 14 16 17 18 18 . . . . . 1 2 2 1 1 1 1 . 1 25 . 2 Corruption Purged 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 259 | . 9 25 25 . . 8 36 21 13 1 10 . . . . . 9 4 3 3 . 1 3 . 11 69 . 8 Message Errors 54 | . 1 3 6 . . 1 3 6 4 . 2 . . . . . 4 2 1 . . . 1 . 4 15 . 1 Matter Fused 62 | . 6 6 5 . . 2 8 6 3 1 2 . . . . . 3 . 2 1 . . 1 . 2 12 . 2 Heat Flow Errors 32 | . . 6 5 . . . 5 3 1 . . . . . . . . 1 . 1 . . . . . 9 . 1 Energy Discharges 27 | . 1 3 1 . . . 3 2 2 . 3 . . . . . 1 1 . 1 . . 1 . 1 7 . . Parts Rejected 6 | . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . 1 . 2 Parts Fused 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 38 | . 1 3 5 . . 2 6 3 2 . 2 . . . . . . . . . . 1 . . 2 10 . 1 Data Loss (major) 14 | . . 1 2 . . . 4 1 1 . 1 . . . . . . . . . . . . . 1 2 . 1 Misfires 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alerts 3 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Misdirections 16 | . . . . . . 1 6 . . . . . . . . . . . . . . . . . . 9 . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 7449 | . . . . . 59 90 343 154 32 . . 346 . 64 . 31 204 66 . . 112 216 367 186 1193 786 1091 2109 Projectiles 214 | . . . . . . . . . . . . . . . . . . . . . . . . . 64 . 38 112 Explosions 153 | . . . . . . . . . . . . 66 . 12 . 12 27 . . . . 36 . . . . . . Melee 7082 | . . . . . 59 90 343 154 32 . . 280 . 52 . 19 177 66 . . 112 180 367 186 1129 786 1053 1997 Knockbacks 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 118 | . . . . . . . 6 . . . 29 . . 15 . . . . . . . 29 . . . 39 . . Shots 5 | . . . . . . . 1 . . . 1 . . 1 . . . . . . . 1 . . . 1 . . Rammed 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 306 | . 210 251 242 . . . 246 258 150 . . . . . . 5 36 186 . 189 . 50 . 60 138 234 103 306 Average Temperature 37 | . 56 72 52 . . . 66 128 76 . . . . . . 5 20 96 . 74 . 14 . 9 28 77 24 35 Received Heat Transfer 1129 | . 333 78 9 . 87 . 45 . . . . 69 . 48 . . 12 . . 76 . 54 27 . 54 157 8 72 Effects 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Total Turns 18 | . . . . . . . 5 . . . . 13 . . . . . . . . . . . . . . . . Longest Duration 13 | . . . . . . . 5 . . . . 13 . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 12 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 2 7 Combat Hostiles 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 7 Robots Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Parts Fried 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2744 | . 1406 518 370 . . . . . . . . 300 . . . . . . . . . . . . . 50 . 100 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 185 | . . . . . . . . . . . . . . . . . . . . . . . . . 18 50 54 63 Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Maximum Alert Level 4 | . . . . . . . 2 . . . . 3 . . . . 2 . . . . 1 . . 1 4 4 3 Low Security (%) 65 | 100 100 100 . . 100 100 38 . . . . 64 . . . . 54 . . . . 96 100 100 68 4 . 50 Level 1 10 | . . . . . . . 42 . . . . 4 . . . . 34 . . . . 3 . . 31 11 . . Level 2 4 | . . . . . . . 18 . . . . 23 . . . . 10 . . . . . . . . 7 . . Level 3 15 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . 37 91 49 Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 38 8 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1289 | 10 161 89 . . 158 47 426 . . . . 850 . . . . 421 . . . . 221 172 145 381 1289 1280 1027 Initial 808 | . . 39 . . . 47 . . . . . 150 . . . . 178 . . . . . 119 33 85 164 767 808 Average 300 | 1 79 11 . . 57 15 244 . . . . 278 . . . . 209 . . . . 62 112 91 165 926 910 758 Influence Increases 10140 | 15 509 105 65 . 438 1 983 50 35 . 12 1080 . 410 . 95 921 5 . 315 5 450 318 280 993 1697 857 501 Destroy 0b10 Robot/C 4720 | . 320 80 60 . 220 . 420 . 20 . . 220 . 200 . 80 280 . . . . 160 80 120 640 980 540 300 Destroy 0b10 Robot/NC 440 | 15 25 5 . . 5 . 60 5 . . 10 30 . 10 . 5 35 5 . . 5 35 35 10 20 30 40 55 Destroy Leader 866 | . 78 20 . . 70 . 92 . . . . 36 . 20 . 10 72 . . . . 50 16 22 106 104 108 62 Allied During Kill 38 | . . . 5 . 29 . . . . . 2 2 . . . . . . . . . . . . . . . . Successful Hack 452 | . 9 . . . 36 . 46 . . . . 37 . . . . 56 . . . . 21 111 62 20 . 54 . Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 705 | . . . . . 45 . 45 . . . . 240 . . . . 15 . . . . 15 45 . 30 225 45 . Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . Destroy Structure 684 | . 2 . . . 3 1 50 . . . . 110 . . . . 88 . . . . 94 16 21 27 148 70 54 Advance Influence 300 | . . . . . . . . . . . . 150 . . . . 150 . . . . . . . . . . . Partial Spotted 315 | . . . . . . . 45 . . . . 30 . . . . 105 . . . . 45 15 30 45 . . . Lose Combat Pursuer 1440 | . 45 . . . 30 . 225 45 15 . . 225 . 180 . . 120 . . 315 . 30 . 15 105 60 . 30 Influence Decreases 9119 | 15 408 206 65 . 301 138 565 434 69 . 12 238 422 350 480 50 567 248 156 144 176 237 472 186 854 710 872 744 Entered New Map 2837 | . . 62 . . . 90 . 156 7 . . . 312 80 480 . 17 148 30 . 171 . 94 26 68 128 512 456 Time Decay 5342 | 15 408 144 65 . 301 40 375 278 62 . 12 238 110 270 . 50 440 100 126 144 5 227 244 150 408 502 350 278 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . 100 . . . . . . . . . . . Lost Part 158 | . . . . . . 8 40 . . . . . . . . . 10 . . . . 10 . . . 80 . 10 Lost Ally 30 | . . . . . . . . . . . . . . . . . . . . . . . . 10 10 . 10 . Purge Threat 652 | . . . . . . . 150 . . . . . . . . . . . . . . . 134 . 368 . . . Squads Dispatched 74 | . 2 . . . 4 . 9 . . . . 5 . 1 . . 10 . . . . 4 2 2 12 7 10 6 Investigation 13 | . 2 . . . 1 . 1 . . . . 3 . . . . 3 . . . . . . 1 1 . 1 . Extermination 32 | . . . . . 2 . 4 . . . . 1 . . . . 4 . . . . 2 2 1 6 4 2 4 Reinforcement 18 | . . . . . 1 . 4 . . . . 1 . 1 . . 3 . . . . 2 . . 1 . 5 . Assault 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 2 2 Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unchained Authorized 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . Haulers Reinforced 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Distress Signals 15 | . 1 . . . . . 2 . . . . . . . . . 5 . . . . . . . . . 2 5 Communications Jammed 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . Distress Signals 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . Times Spotted 471 | . 26 3 8 . 12 6 42 4 1 . . 32 . 24 . 5 33 . . 57 . 18 7 8 42 48 30 65 Peak Tracking Total 13 | . 4 2 2 . 3 6 9 4 1 . . 13 . 5 . 4 6 . . 10 . 6 2 1 10 7 8 7 Tactical Retreats 48 | . 3 . . . 1 . 8 1 1 . . 4 . 4 . . 5 . . 10 . 2 . 1 4 3 . 1 Traps | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Traps Triggered 25 | . 3 . 1 . 2 . 1 . 1 . . . . . . . 2 . . . . 1 . . 1 12 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Machines Disabled 56 | . . . 1 . 3 . 3 1 . . . 16 . . . . 1 1 . . . 1 3 . 2 21 3 . Max in Single Turn 16 | . . . 1 . 1 . 1 1 . . . 16 . . . . 1 1 . . . 1 1 . 1 1 1 . Garrison Access 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Machines Accessed 118 | . 8 . 1 4 4 . 12 1 1 4 . 7 . . 4 . 8 1 . 5 . 10 11 12 10 7 6 2 Terminals 60 | . 7 . . . 1 . 6 . . . . 3 . . . . 4 . . . . 5 8 8 6 5 5 2 Fabricators 7 | . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . 1 2 . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . Recycling Units 10 | . 1 . . . . . 2 . . . . 2 . . . . 3 . . . . 1 . 1 . . . . Scanalyzers 11 | . . . . . 1 . 3 . . . . 1 . . . . . . . . . 2 2 1 . 1 . . Garrison Access 6 | . . . . . 1 . . . . . . . . . . . . . . . . 1 1 1 . 1 1 . Total Hacks 336 | . 26 . 1 7 9 . 30 1 1 28 . 17 . . 17 . 19 1 . 14 . 29 40 44 33 8 9 2 Successful 200 | . 11 . 1 7 6 . 14 1 1 28 . 11 . . 17 . 8 1 . 14 . 16 22 22 14 3 2 1 Failed 135 | . 15 . . . 3 . 15 . . . . 6 . . . . 11 . . . . 13 18 22 19 5 7 1 Catastrophic 29 | . . . . . . . 5 . . . . . . . . . 2 . . . . 5 3 5 3 3 3 . Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Manual 132 | . 18 . . . 1 . 17 . . . . 10 . . . . 8 . . 1 . 7 20 22 17 7 4 . Terminals 181 | . 22 . . . 2 . 11 . . . . 10 . . . . 10 . . . . 14 33 37 26 6 8 2 Fabricators 19 | . . . . . 2 . 4 . . . . 2 . . . . 3 . . . . . . 3 5 . . . Repair Stations 9 | . . . . . . . . . . . . . . . . . . . . . . 7 . . 2 . . . Recycling Units 24 | . 4 . . . . . 8 . . . . 3 . . . . 6 . . . . 2 . 1 . . . . Scanalyzers 25 | . . . . . 2 . 7 . . . . 2 . . . . . . . . . 5 6 2 . 1 . . Garrison Access 8 | . . . . . 3 . . . . . . . . . . . . . . . . 1 1 1 . 1 1 . Terminal Hacks 119 | . 4 . 1 7 2 . 3 1 1 28 . 3 . . 17 . 3 1 . 14 . 4 9 10 9 . 1 1 Record 29 | . . . . 6 . . . . . 10 . . . . 5 . . . . 8 . . . . . . . . Part Schematic 17 | . . . . . . . . . . 12 . . . . 4 . . . . . . . 1 . . . . . Robot Schematic 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 18 | . 2 . . . 1 . . . . 3 . . . . 4 . . . . 4 . . 1 1 2 . . . Open Door 8 | . . . . 1 . . . 1 1 . . . . . . . . 1 . 2 . 1 . . . . . 1 Branch Access Points 6 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 1 . . 1 . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Terminal Index 4 | . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . 1 . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unreport Threat 5 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 3 . . . Locate Traps 6 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . 2 2 . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 5 | . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 1 1 . . . Registered Components 4 | . 1 . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . 1 . 1 . . . . 1 . . . . 2 . . . . . . 2 2 . . . Network Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 5 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 1 . . . Build 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . Repair Station Hacks 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Scan Component 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Repair 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . . . . 1 . 5 . . . . 1 . . . . . . . . . 3 3 1 . 1 . . Insert Component 6 | . . . . . . . 2 . . . . . . . . . . . . . . 1 2 . . 1 . . Analyze 3 | . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . Retrieve Study 6 | . . . . . 1 . 1 . . . . 1 . . . . . . . . . 2 . 1 . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 50 | . 6 . . . 1 . 5 . . . . 6 . . . . 3 . . . . 4 10 9 3 2 1 . Terminals 39 | . 5 . . . . . 1 . . . . 3 . . . . 1 . . . . 4 10 9 3 2 1 . Track 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Botnet 11 | . . . . . . . . . . . . 1 . . . . 1 . . . . 2 2 2 2 1 . . Operators 5 | . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 1 . . Skim 19 | . 5 . . . . . 1 . . . . 2 . . . . . . . . . 1 5 5 . . . . Fabricators 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Haulers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 1 . . . . . 4 . . . . 2 . . . . 2 . . . . . . . . . . . Monitor 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fedlink 4 | . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 81 | . 8 . . . 3 . 12 . . . . 4 . . . . 7 . . . . 6 8 11 10 5 6 1 Full Trace Events 4 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 1 . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 55 | . . . . . . . . . . 3 . . . . . . . . . . . . . . 51 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . . . 2 . . 12 . . . . 4 . . . . . . . 2 . 4 2 . . Parts Built 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . 2 1 . . . Authchips 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Time 151 | . . . . . . . . . . . . . . . . . 76 . . . . . . 39 36 . . . Total Part Build Rating 22 | . . . . . . . . . . . . . . . . . 5 . . . . . . 14 3 . . . Part Studies Acquired 6 | . . . . . 1 . 1 . . . . 1 . . . . . . . . . 2 . 1 . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Time 201 | . . . . . . . . . . . . . . . . . . . . . . 201 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 3 | . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Manual 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Total Allies 10 | . . 2 . 1 . . . . 1 . 1 . . . . . . . . . . . 1 1 2 . 1 . Largest Group 2 | . . 2 2 1 1 1 . . 1 . 1 1 . . . . . . . . . . 1 1 1 . 1 . Highest-Rated Group 153 | . . 39 43 57 57 52 . . 146 . 96 96 . . . . . . . . . . 26 10 153 . 45 . Highest-Rated Ally 153 | . . 31 31 57 57 52 . . 146 . 96 96 . . . . . . . . . . 26 10 153 . 45 . Total Orders 12 | . . . . 1 6 . . . . . . . . . . . . . . . . . 1 . 4 . . . STAY 7 | . . . . 1 3 . . . . . . . . . . . . . . . . . 1 . 2 . . . FOLLOW 5 | . . . . . 3 . . . . . . . . . . . . . . . . . . . 2 . . . Ally Attacks 58 | . . . 27 . 28 1 . . . . 2 . . . . . . . . . . . . . . . . . Total Damage 1284 | . . . 493 . 744 . . . . . 47 . . . . . . . . . . . . . . . . . Kills 18 | . . . 7 . 10 . . . . . 1 . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 8 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 7 Intel | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Active Infowar (turns) 17899 | 29 576 . 1541 3270 971 59 820 605 315 21 221 511 225 590 56 104 1095 210 270 1015 115 742 552 310 994 1338 787 557 Optics 486 | . . . . . . . . . . . . . . . . . . . . 249 115 122 . . . . . . Sensors 7717 | . . . . . 673 22 367 605 315 21 221 511 225 590 56 104 1095 210 270 1008 115 618 522 169 . . . . IFF 2127 | . . . . . 968 59 230 . . . . . . . . . . . . . . . . . . 870 . . Terrain 44 | 23 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . Seismic 5531 | 29 576 . 1541 3270 115 . . . . . . . . . . . . . . . . . . . . . . . T.N.C. 454 | . . . . . . . 454 . . . . . . . . . . . . . . . . . . . . . Cloaking 4851 | . . . . . 1 . . . . . . . . . . . . . . . . 541 535 246 943 1241 787 557 Jamming 2351 | . . . . . . . 1 . . . . 4 2 7 38 104 42 . . . . 646 493 298 567 149 . . ECM 18 | . . . . . . . . . . . . . . . . . . . . . . . 16 . 2 . . . Robot Analysis Total 102 | . . . . . . . . . . . . . . . 4 . . . . . . . . . 98 . . . Derelict Logs Recovered 17 | . . 2 . 5 . . . 1 2 . . . 2 2 . 1 . 1 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Turns Passed 21028 | 128 1726 963 1543 3270 971 161 942 605 315 21 221 511 225 590 56 104 1097 210 270 1015 115 742 552 310 1017 1344 787 1217 Spaces Moved 32248 | 60 549 382 522 2037 540 204 1821 1076 868 80 505 1371 794 1229 140 329 2474 709 979 2073 355 2080 1100 987 2887 2451 1571 2075 Core 119 | 1 . . . . . 62 56 . . . . . . . . . . . . . . . . . . . . . Treads 2059 | 59 549 382 522 96 450 . 1 . . . . . . . . . . . . . . . . . . . . . Legs 5 | . . . . . . . 2 . . . . 3 . . . . . . . . . . . . . . . . Wheels 2031 | . . . . 1941 90 . . . . . . . . . . . . . . . . . . . . . . . Hover 4676 | . . . . . . 142 . . . . . . . . . . . . . . . . . . . 888 1571 2075 Flight 23358 | . . . . . . . 1762 1076 868 80 505 1368 794 1229 140 329 2474 709 979 2073 355 2080 1100 987 2887 1563 . . Fastest Speed 5 | 50 160 240 240 145 115 50 23 26 26 26 26 26 26 26 25 15 12 25 25 14 23 11 17 11 19 5 33 33 Average Speed 45 | 158 230 240 260 153 154 58 27 26 26 26 26 26 26 26 25 24 22 25 25 23 23 20 19 20 20 24 33 33 Slowest Speed 320 | 160 240 240 320 320 160 151 220 26 26 26 26 220 26 92 26 25 26 25 25 99 23 25 20 21 94 129 33 90 Overloaded Moves 148 | . . . . . . . 1 . . . . 2 . . . 2 17 . . 32 . 13 4 5 1 71 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 48 | . . . . . . . 5 . . . . 15 . . . . 3 . . 5 . 1 . 6 8 5 . . Potential Cave-ins 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Teleports 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Exploration Rate (%) 63 | 4 97 93 39 87 15 90 46 96 80 69 63 25 93 89 60 56 46 88 91 91 57 34 93 24 96 39 31 48 Regions Visited 28 Branch Regions 19 Pre-discovered Areas 15 | . 3 . . 1 . . . . 1 1 . 1 . 1 3 . . 1 1 . . . 2 . . . . . Known Exits Taken 20 | . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 . Unknown Exits Taken 6 | 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . Scrap Searched 34 | . . 2 2 4 . . . 3 4 . 5 . 2 3 . . . 3 1 . 5 . . . . . . . Spaces Dug 244 | . 1 . . . 3 1 37 15 6 . 17 11 2 9 . . 32 6 3 2 2 33 6 7 5 9 16 21 Terrain Destroyed 659 | . 3 . 1 . 3 1 60 15 6 . 17 88 2 164 . 40 43 6 3 35 2 52 8 7 9 49 19 26 Melee 177 | . . . . . 3 1 17 15 6 . 7 11 2 9 . . 32 6 3 2 2 14 5 7 5 6 11 13 Projectile 39 | . 3 . 1 . . . . . . . . . . . . . . . . . . 2 3 . 4 8 5 13 AOE 439 | . . . . . . . 43 . . . 10 77 . 155 . 40 11 . . 33 . 36 . . . 34 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Total 37723 | 76 877 403 618 2199 662 237 2150 1376 949 79 585 1472 809 1461 158 341 2922 730 1000 2593 383 2342 1393 1076 3299 3112 1819 2602 Wait 3284 | . 220 4 14 100 42 . 116 273 75 . 67 71 11 167 . 1 303 10 19 469 24 162 220 37 219 263 133 264 Move 32128 | 59 548 381 521 2036 540 203 1809 1075 867 79 504 1342 793 1228 139 328 2467 708 978 2064 354 2077 1099 975 2872 2437 1570 2075 Hop 40 | . . . . . . . 5 . . . . 13 . . . . 3 . . 3 . 1 . 5 6 4 . . Pick Up 225 | 1 15 . 16 22 20 3 16 . . . . 1 . 2 4 . 7 1 . 7 . 9 10 10 21 49 5 6 Fast Attach 125 | 7 2 . 1 2 5 3 27 1 . . . 3 1 4 1 . 8 . . 8 1 10 2 1 9 22 2 5 Attach 116 | . . . 1 . 11 2 13 . . . 1 4 . 7 1 1 6 1 . 3 . 10 5 3 1 37 4 5 Detach 106 | . 2 . 1 4 5 7 9 . . . 1 4 1 8 . 1 7 . . 7 . 5 5 2 5 25 3 4 Swap 261 | 1 13 3 16 3 12 2 13 2 . . 3 . 1 4 8 2 11 . . 6 . 12 16 13 43 41 18 18 Drop 246 | . 7 2 12 31 13 9 27 2 . . 1 2 . 6 5 . 11 . . 15 1 13 8 7 28 35 3 8 Fire 260 | 8 69 11 34 1 . . 4 . . . 1 4 . 15 . 3 7 . . 5 . 6 3 . 8 59 11 11 Melee 864 | . . . 2 . 14 8 95 23 7 . 7 28 2 20 . 5 77 10 3 6 3 37 25 23 87 106 70 206 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 65 | . . . . . . . 16 . . . . . . . . . 15 . . . . . . . . 34 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 2 exits: Mat / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 3 exits: *Fac x2 / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm) -4/Upper Caves (discovered 2 exits: *Upp / *War) -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 3 exits: *Acc / [*Sec] / *Frg) -2/Protoforge -1/Access -1/Command (discovered 2 exits: Sur x2) By MAIN.C's Side History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 13 | -11/Scrapyard | Discovered new exit (range 15) 129 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 451 | -10/Materials | Discovered new exit (range 3) 530 | -10/Materials | Discovered new exit (range 7) 627 | -10/Materials | Discovered new exit (range 3) 1063 | -10/Materials | Build established: Scavenger-Mutant 1155 | -10/Materials | Core integrity fell below 50% 1179 | -10/Materials | Discovered new exit (range 11) 1528 | -10/Materials | Identified exit to Subcaves 1582 | -10/Materials | Learned 4 Subcaves zone layouts 1625 | -10/Materials | Learned location of 3 exits from Materials 1656 | -10/Materials | Learned Storage stockpile data 1678 | -10/Materials | Learned location of 2 exits from Materials 1807 | -10/Materials | Learned Storage security intel 1855 | -10/Materials | Entered Mines 2160 | -10/Mines | Discovered new exit (range 8) 2314 | -10/Mines | Identified exit to Materials 2682 | -10/Mines | Excavation squad dispatched 2682 | -10/Mines | A large section of the Mines collapsed 2818 | -10/Mines | Entered Subcaves 2818 | -10/Subcaves | Accompanied by 2 allies 2819 | -10/Subcaves | Approached by a straggling Scientist 2819 | -10/Subcaves | Identified exit to Materials 2823 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 2905 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 2991 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 3107 | -10/Subcaves | Build established: Mutant 3192 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3221 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3677 | -10/Subcaves | Visited 4L-MR0's lab 3709 | -10/Subcaves | Found Power Bank 4361 | -10/Subcaves | Entered Scraptown 4361 | -8/Scraptown | System corruption cleaned by C-Scrubber 4755 | -8/Scraptown | Visited UFD Registry 4755 | -8/Scraptown | Registered with UFD as "Deathcoil" 4835 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 4838 | -8/Scraptown | Learned location of 1 exit from Factory 4840 | -8/Scraptown | Learned Factory non-interactive machine intel 4842 | -8/Scraptown | Learned location of Zion (-7) 4843 | -8/Scraptown | Learned 8 Factory zone layouts 4861 | -8/Scraptown | Discovered new exit (range 11) 5021 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5303 | -8/Scraptown | Visited Fellowship of the Rings 5318 | -8/Scraptown | Visited Comm Corps 5337 | -8/Scraptown | Visited CR-KLE's Repair Center 5427 | -8/Scraptown | Visited Cyclists 5438 | -8/Scraptown | Entered Cyclist Reading Room 5496 | -8/Scraptown | Visited Assassins FH 5622 | -8/Scraptown | Visited Curators Association 5675 | -8/Scraptown | Visited Scrapoid Research Area 5732 | -8/Scraptown | Delivered Scrap Shield to a Scientist 5827 | -8/Scraptown | Visited Scrap Suit Storage 5840 | -8/Scraptown | Found Unknown Device 5864 | -8/Scraptown | Visited Supply Room 5911 | -8/Scraptown | Visited Abandonware Association 5928 | -8/Scraptown | Learned abandonware demo "HACKBUD.EXE" 5956 | -8/Scraptown | Visited Botcube Research 5980 | -8/Scraptown | Visited Science Testing Area 6008 | -8/Scraptown | Visited Sword Containment 6261 | -8/Scraptown | Found Botcube 6976 | -8/Scraptown | Botcube activated 6996 | -8/Scraptown | Botcube completed mutation into treaded form, armed with 2 guns. 6996 | -8/Scraptown | Attached CPS modules to Mutated Botcube. 7030 | -8/Scraptown | Found Unknown Device 7356 | -8/Scraptown | Discovered new exit (range 3) 7551 | -8/Scraptown | Met Optimus 7551 | -8/Scraptown | Accepted into 0bPrime 7631 | -8/Scraptown | Entered Factory 7631 | -6/Factory | Accompanied by 1 ally 7631 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x5 7632 | -6/Factory | Identified exit to Lower Caves 7634 | -6/Factory | Loaded intel: 230 non-interactive machine locations 7636 | -6/Factory | Identified Scrap Suit 7746 | -6/Factory | Discovered exit to Lower Caves (range 5) 8217 | -6/Factory | Build established: Assassin 8238 | -6/Factory | Discovered new exit (range 14) 8602 | -6/Factory | Sucked down chute 8602 | -6/Factory | Entered Waste 8617 | -6/Waste | 1 allies followed down the chute 8617 | -6/Waste | EMP discharged 8637 | -6/Waste | Spotted C-40 Crusher 8666 | -6/Waste | Murdered Mutated Botcube 8666 | -6/Waste | Destroyed Mutated Botcube 8669 | -6/Waste | Found Botcube 8674 | -6/Waste | Spotted C-40 Crusher 8680 | -6/Waste | Spotted C-40 Crusher 8685 | -6/Waste | Spotted C-40 Crusher 8685 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8717 | -6/Waste | EMP discharged 8717 | -6/Waste | System corruption reached 10% 8729 | -6/Waste | Crushed by Compactor (1 part destroyed) 8732 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8738 | -6/Waste | Spotted C-40 Crusher 8742 | -6/Waste | Spotted C-40 Crusher 8758 | -6/Waste | Discovered new exit (range 11) 8763 | -6/Waste | Entered Factory 8955 | -6/Factory | Core integrity fell below 50% 9030 | -6/Factory | Central database locked down 9283 | -6/Factory | Lost 3 parts (1p2u) 9298 | -6/Factory | Destroyed 8 combat bots 9532 | -6/Factory | Build established: Sprinter 9600 | -6/Factory | Discovered new exit (range 8) 9602 | -6/Factory | Identified exit to Factory 9705 | -6/Factory | Entered Lower Caves 9707 | -6/Lower Caves | UFD Scientist delivered a prototype 9713 | -6/Lower Caves | Found Prototype Protection 9713 | -6/Lower Caves | Identified Enh. Scrap Shield 9764 | -6/Lower Caves | Encountered a Warlord checkpoint 9798 | -6/Lower Caves | Learned Factory stockpile data 10262 | -6/Lower Caves | Discovered new exit (range 9) 10309 | -6/Lower Caves | Identified exit to Lower Caves 10310 | -6/Lower Caves | Entered another Lower Caves area 10347 | -6/Lower Caves | Discovered exit to Factory (range 7) 10460 | -6/Lower Caves | NK-0LA showed up to help 10462 | -6/Lower Caves | NK-0LA revealed a hidden path 10576 | -6/Lower Caves | Discovered new exit (range 11) 10582 | -6/Lower Caves | Identified exit to Data Miner 10608 | -6/Lower Caves | Learned Factory emergency access door positions 10625 | -6/Lower Caves | Entered Data Miner 10625 | -6/Data Miner | Discovered new exit (range 6) 10630 | -6/Data Miner | Met Data Miner 10637 | -6/Data Miner | Learned location of Section 7 (-2) 10637 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10639 | -6/Data Miner | Received God Mode back door access code from Data Miner 10646 | -6/Data Miner | Identified exit to Proximity Caves 10646 | -6/Data Miner | Entered Proximity Caves 10668 | -5/Proximity Caves | Escorted by Enhanced Grunt 10718 | -5/Proximity Caves | Spotter reported a threat 10765 | -5/Proximity Caves | Found DCF Scrap (11 items) 10829 | -5/Proximity Caves | Discovered exit to Factory (range 9) 10867 | -5/Proximity Caves | Entered Factory 10867 | -5/Factory | Accompanied by 1 ally 10867 | -5/Factory | Evolved 2 slots: Utility x2 10941 | -5/Factory | Identified exit to Upper Caves 10941 | -5/Factory | Identified exit to Extension 11085 | -5/Factory | Loaded intel: 8 recycling unit locations 11239 | -5/Factory | Destroyed 8 combat bots 11354 | -5/Factory | Learned location of Protoforge (-2) 11378 | -5/Factory | Entered Upper Caves 11415 | -5/Upper Caves | Learned Factory emergency access door positions 11460 | -5/Upper Caves | Learned location of 1 exit from Factory 11489 | -5/Upper Caves | Discovered new exit (range 7) 11589 | -5/Upper Caves | Identified exit to Upper Caves 11603 | -5/Upper Caves | Entered another Upper Caves area 11650 | -5/Upper Caves | Discovered new exit (range 5) 11667 | -5/Upper Caves | Identified exit to Factory 11777 | -5/Upper Caves | Found Alien Artifact 11777 | -5/Upper Caves | Identified Core Expander 11777 | -5/Upper Caves | Installed Core Expander, added new Weapon slot 11790 | -5/Upper Caves | Discovered new exit (range 7) 11792 | -5/Upper Caves | Identified exit to Zhirov 11806 | -5/Upper Caves | Learned Factory stockpile data 11873 | -5/Upper Caves | Learned location of Armory (-4) 11948 | -5/Upper Caves | Scanned by Researcher 12193 | -5/Upper Caves | Entered Zhirov 12193 | -5/Zhirov | Discovered new exit (range 3) 12198 | -5/Zhirov | Met Zhirov 12203 | -5/Zhirov | Learned location of Testing (-2) 12203 | -5/Zhirov | Learned location of Command (-1) 12203 | -5/Zhirov | Learned location of Quarantine (-3) 12205 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12209 | -5/Zhirov | Found Alien Artifact 12209 | -5/Zhirov | Identified Integrated Reactor 12209 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12239 | -5/Zhirov | Found Alien Artifact 12249 | -5/Zhirov | Identified exit to Proximity Caves 12249 | -5/Zhirov | Entered Proximity Caves 12301 | -4/Proximity Caves | Discovered exit to Factory (range 14) 12304 | -4/Proximity Caves | Spotter reported a threat 12322 | -4/Proximity Caves | Learned Research emergency access door positions 12353 | -4/Proximity Caves | Entered Factory 12353 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12354 | -4/Factory | Identified exit to Research 12434 | -4/Factory | Discovered exit to Research (range 14) 12569 | -4/Factory | Loaded intel: 8 recycling unit locations 12575 | -4/Factory | Spotted B-86 Titan 12603 | -4/Factory | Search patrols dispatched 12699 | -4/Factory | Fabricated Biomechanical Wings? 13063 | -4/Factory | Identified exit to Upper Caves 13063 | -4/Factory | Identified exit to Armory 13450 | -4/Factory | Entered Upper Caves 13588 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 13635 | -4/Upper Caves | Discovered new exit (range 15) 13659 | -4/Upper Caves | Identified exit to Upper Caves 13660 | -4/Upper Caves | Entered another Upper Caves area 13728 | -4/Upper Caves | Discovered exit to Research (range 5) 13834 | -4/Upper Caves | Discovered new exit (range 11) 13836 | -4/Upper Caves | Spotted B-86 Titan 13930 | -4/Upper Caves | Identified exit to Warlord 13930 | -4/Upper Caves | Entered Warlord 13939 | -4/Warlord | System corruption cleaned by Quarantine Array 13975 | -4/Warlord | Opened Warlord's prototype stash 13991 | -4/Warlord | Found Prototype Device 13991 | -4/Warlord | Identified Exp. Phase Shifter 13996 | -4/Warlord | Found Prototype Processor 13996 | -4/Warlord | Identified Exp. Core Analyzer 14000 | -4/Warlord | Found Prototype Hackware 14039 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 14077 | -4/Warlord | Visited the Vortex Lab 14085 | -4/Warlord | Found Prototype Energy Cannon 14085 | -4/Warlord | Identified Vortex Cannon 14087 | -4/Warlord | Found Prototype Energy Cannon 14087 | -4/Warlord | Identified Vortex Driver 14088 | -4/Warlord | Warlord's base attacked by MAIN.C 14426 | -4/Warlord | Warlord forces counterattacked 14447 | -4/Warlord | Lost 6 allies 14492 | -4/Warlord | Spotted Executioner 14493 | -4/Warlord | Attached CPS modules to Executioner. 14506 | -4/Warlord | Identified Ghost Barrier 14526 | -4/Warlord | Lost 19 allies 14576 | -4/Warlord | Spotted Striker 14576 | -4/Warlord | Spotted Executioner 14622 | -4/Warlord | Lost 9 allies 14706 | -4/Warlord | Opened side exit 14721 | -4/Warlord | Lost 3 allies 14763 | -4/Warlord | Warlord base infiltrated, sounded retreat 14809 | -4/Warlord | Spotted Executioner 14825 | -4/Warlord | Rebuked by Warlord 14843 | -4/Warlord | Spotted Executioner 14846 | -4/Warlord | Spotted B-90 Cyclops 14881 | -4/Warlord | Lost 6 allies 14898 | -4/Warlord | Spotted Striker 14939 | -4/Warlord | Discovered new exit (range 20) 14945 | -4/Warlord | Identified exit to Proximity Caves 14945 | -4/Warlord | Entered Proximity Caves 14946 | -3/Proximity Caves | Forged Quantum Companion 15006 | -3/Proximity Caves | Build established: Hacker-Scout 15058 | -3/Proximity Caves | Discovered exit to Research (range 6) 15060 | -3/Proximity Caves | Entered Research 15060 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15076 | -3/Research | Identified Transdimensional Reconstructor 15206 | -3/Research | Repaired Cld. Nuclear Pulse Thruster 15223 | -3/Research | Identified exit to Quarantine 15321 | -3/Research | Repaired Broken Cld. Nuclear Pulse Thruster? 15497 | -3/Research | Spotted B-86 Titan 15553 | -3/Research | Build established: Hacker-Sprinter 15605 | -3/Research | Found Prototype Device 15605 | -3/Research | Identified Exp. Thermal Shield 15653 | -3/Research | Found Prototype Device 15660 | -3/Research | Identified Exp. EM Disruption Field 15802 | -3/Research | Entered Quarantine 15872 | -3/Quarantine | Found Alien Slashing Weapon 15872 | -3/Quarantine | Identified Sigix Broadsword 15966 | -3/Quarantine | Found Alien Artifact 16024 | -3/Quarantine | Learned Research terminal intel 16062 | -3/Quarantine | Discovered new exit (range 16) 16086 | -3/Quarantine | Learned Testing scanalyzer intel 16095 | -3/Quarantine | Found Alien Artifact 16098 | -3/Quarantine | Identified Subatomic Replicator 16098 | -3/Quarantine | Forged Prototype Slashing Weapon 16177 | -3/Quarantine | Learned Testing security intel 16208 | -3/Quarantine | Learned location of 1 exit from Section 7 16221 | -3/Quarantine | Identified exit to Research 16257 | -3/Quarantine | Learned 4 Research zone layouts 16295 | -3/Quarantine | Learned Research emergency access door positions 16345 | -3/Quarantine | Learned Testing trap positions 16354 | -3/Quarantine | Entered Research 16354 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 16355 | -2/Research | Identified exit to Testing 16358 | -2/Research | Loaded intel: 22 terminal locations 16612 | -2/Research | Fabricated Nanoactuators (x2) 16664 | -2/Research | Entered Testing 16665 | -2/Testing | Loaded intel: 17 trap records 16666 | -2/Testing | Loaded intel: 3 scanalyzer locations 16670 | -2/Testing | Found Prototype Energy Cannon 16670 | -2/Testing | Identified Cld. Nova Cannon 16681 | -2/Testing | Spotted PL-DX97TX32D5 16779 | -2/Testing | Found Prototype Ballistic Cannon 16779 | -2/Testing | Identified Perforator 16837 | -2/Testing | Fabricated CPS Tube (x1) 16875 | -2/Testing | Attached CPS modules to PL-DX97TX32D5. 16915 | -2/Testing | Destroyed PL-DX97TX32D5 16916 | -2/Testing | Found Prototype Device 16916 | -2/Testing | Identified Femtoactuators 16925 | -2/Testing | Found Prototype Processor 16925 | -2/Testing | Identified Exp. Melee Analysis Suite 17016 | -2/Testing | Rewired PH-94H5RA8QU1 17022 | -2/Testing | Protovariant out of control (PH-94H5RA8QU1) 17022 | -2/Testing | Spotted PH-94H5RA8QU1 17030 | -2/Testing | Attached CPS modules to PH-94H5RA8QU1. 17044 | -2/Testing | Garrison activated, responded to threat 17099 | -2/Testing | Found Prototype Device 17099 | -2/Testing | Identified Exp. Weapon Cycler 17101 | -2/Testing | Found Prototype Device 17101 | -2/Testing | Identified Exp. ECM Suite 17112 | -2/Testing | Found Exp. Phase Shifter 17114 | -2/Testing | Destroyed 8 combat bots 17170 | -2/Testing | Discovered new exit (range 15) 17210 | -2/Testing | Found Prototype Hackware 17210 | -2/Testing | Identified Exp. System Shield 17289 | -2/Testing | Unchained authorized (CL-0N3) 17416 | -2/Testing | Spotted S7 Guard 17422 | -2/Testing | Destroyed S7 Guard 17422 | -2/Testing | S7 Guard reconstituted as CL-0N3 17441 | -2/Testing | Found Prototype Processor 17441 | -2/Testing | Identified Exp. Armor Integrity Analyzer 17461 | -2/Testing | Destroyed 11 combat bots 17561 | -2/Testing | K-01 Serf reconstituted as Combat Programmer 17561 | -2/Testing | Spotted Combat Programmer 17563 | -2/Testing | Destroyed Combat Programmer 17563 | -2/Testing | Combat Programmer reconstituted as CL-0N3 17590 | -2/Testing | Destroyed CL-0N3 17591 | -2/Testing | Extracted schematics, analyses from CL-0N3's data core 17607 | -2/Testing | Spotted Fortress 17621 | -2/Testing | Discovered new exit (range 5) 17621 | -2/Testing | Discovered new exit (range 6) 17681 | -2/Testing | Entered Protoforge 17691 | -2/Protoforge | Identified Terrabomb 17744 | -2/Protoforge | Superfortress began startup sequence 17763 | -2/Protoforge | Spotted B-90 Cyclops 17791 | -2/Protoforge | Discovered new exit (range 3) 17811 | -2/Protoforge | Used Terrabomb 17811 | -2/Protoforge | Additional patrols dispatched to research labs 17823 | -2/Protoforge | Found Prototype Storage 17823 | -2/Protoforge | Identified Cep. Chromion Battery 17835 | -2/Protoforge | Crushed by falling debris 17835 | -2/Protoforge | Spotted Immortal 17836 | -2/Protoforge | Spotted Hotshot 17836 | -2/Protoforge | Crushed by falling debris 17836 | -2/Protoforge | Spotted Immortal 17837 | -2/Protoforge | System corruption reached 10% 17839 | -2/Protoforge | Spotted Hotshot 17840 | -2/Protoforge | Destroyed Hotshot 17845 | -2/Protoforge | Found Prototype Device 17845 | -2/Protoforge | Identified Crosscalibrator 17851 | -2/Protoforge | Destroyed Hotshot 17867 | -2/Protoforge | Lost 5 parts (5u) 17897 | -2/Protoforge | Destroyed Immortal 17903 | -2/Protoforge | Destroyed Immortal 17926 | -2/Protoforge | Forge Plexus network access discovered 17927 | -2/Protoforge | Spotted Immortal 17928 | -2/Protoforge | Spotted Decapitator 17928 | -2/Protoforge | Spotted Decapitator 17931 | -2/Protoforge | Destroyed Decapitator 17932 | -2/Protoforge | Destroyed Decapitator 17939 | -2/Protoforge | Incoming assault squad redirected 17946 | -2/Protoforge | Incoming assault squad redirected 17951 | -2/Protoforge | Found Cep. Weapon Articulator 17953 | -2/Protoforge | Found Cep. Melee Reflex Suite 17956 | -2/Protoforge | Found Femtoactuators 17959 | -2/Protoforge | Found Mni. Quantum Capacitor 17996 | -2/Protoforge | Spotted Decapitator 17996 | -2/Protoforge | Spotted Decapitator 17996 | -2/Protoforge | Spotted Decapitator 17996 | -2/Protoforge | Spotted Decapitator 17997 | -2/Protoforge | Destroyed Decapitator 17998 | -2/Protoforge | Destroyed Decapitator 17999 | -2/Protoforge | Destroyed Decapitator 18004 | -2/Protoforge | Destroyed Decapitator 18020 | -2/Protoforge | Found Cep. Antigrav Storage Unit 18044 | -2/Protoforge | Spotted Immortal 18044 | -2/Protoforge | Spotted Immortal 18146 | -2/Protoforge | Spotted Decapitator 18146 | -2/Protoforge | Spotted Decapitator 18169 | -2/Protoforge | Destroyed Decapitator 18170 | -2/Protoforge | Destroyed Decapitator 18172 | -2/Protoforge | Spotted V684-p 18172 | -2/Protoforge | Spotted V316-s 18191 | -2/Protoforge | Destroyed 7 combat bots 18232 | -2/Protoforge | Destroyed Immortal 18255 | -2/Protoforge | Destroyed Immortal 18274 | -2/Protoforge | Destroyed V684-p 18278 | -2/Protoforge | Destroyed V316-s 18286 | -2/Protoforge | Found Prototype Device 18286 | -2/Protoforge | Identified Thermal Barrier 18289 | -2/Protoforge | Found Cep. Combat Aerolev Unit 18291 | -2/Protoforge | Found Cep. Combat Aerolev Unit 18295 | -2/Protoforge | Found Femtoactuators 18309 | -2/Protoforge | Found Faulty Cep. Gyrokinetic System 18311 | -2/Protoforge | Found Faulty Cep. Combat Aerolev Unit 18316 | -2/Protoforge | Found Cep. Gyrokinetic System 18330 | -2/Protoforge | Spotted V003-s 18362 | -2/Protoforge | Destroyed V003-s 18373 | -2/Protoforge | Found Cep. Combat Aerolev Unit 18380 | -2/Protoforge | Found Cep. Gyrokinetic System 18382 | -2/Protoforge | Found Cep. Gyrokinetic System 18388 | -2/Protoforge | Found Cep. Combat Aerolev Unit 18391 | -2/Protoforge | Found Cep. Combat Aerolev Unit 18464 | -2/Protoforge | Spotted V623-y 18474 | -2/Protoforge | Found Cep. Zero-point Core 18477 | -2/Protoforge | Found Cep. Zero-point Core 18481 | -2/Protoforge | Found Cep. Zero-point Core 18542 | -2/Protoforge | Found Cep. Beam Splitter 18551 | -2/Protoforge | Found Cep. Energy Mantle 18557 | -2/Protoforge | Found Cep. Phase Shift Module 18563 | -2/Protoforge | System corruption reached 30% 18581 | -2/Protoforge | Found Transdimensional Reconstructor 18584 | -2/Protoforge | Found Cep. Navigation Harness 18611 | -2/Protoforge | Spotted AP7-3 18611 | -2/Protoforge | Spotted AP7-3 18651 | -2/Protoforge | Destroyed AP7-3 18660 | -2/Protoforge | Destroyed AP7-3 18668 | -2/Protoforge | Found Prototype Processor 18668 | -2/Protoforge | Identified Exp. Target Analyzer 18681 | -2/Protoforge | First assault squad dispatched 18693 | -2/Protoforge | Found Cep. Cloak Mesh 18697 | -2/Protoforge | Found Faulty Cep. Cloak Mesh 18701 | -2/Protoforge | Incoming assault squad redirected 18719 | -2/Protoforge | Build established: Scavenger-Sprinter 18898 | -2/Protoforge | Spotted Decapitator 18898 | -2/Protoforge | Spotted Decapitator 18898 | -2/Protoforge | Spotted Decapitator 18905 | -2/Protoforge | Found Cep. Plasma Driver 18909 | -2/Protoforge | Found Cep. Lightning Penetrator 18923 | -2/Protoforge | Crushed by falling debris 18954 | -2/Protoforge | Found Cep. Chromion Battery 18955 | -2/Protoforge | Found Cep. Chromion Battery 18982 | -2/Protoforge | Spotted Decapitator 19018 | -2/Protoforge | Spotted Decapitator 19018 | -2/Protoforge | Destroyed Decapitator 19019 | -2/Protoforge | Destroyed Decapitator 19025 | -2/Protoforge | Entered Access 19025 | -1/Access | Evolved 2 slots: Power x1, Utility x1 19141 | -1/Access | Spotted B-99 Colossus 19216 | -1/Access | Unchained authorized (6S-H0T) 19353 | -1/Access | Destroyed 6S-H0T 19355 | -1/Access | Found ID Mask 19432 | -1/Access | Identified exit to Command 19525 | -1/Access | First assault squad dispatched 19544 | -1/Access | Unchained authorized (QV-33N) 19797 | -1/Access | Destroyed 17 combat bots 19812 | -1/Access | Entered Command 19856 | -1/Command | Build established: Sprinter 20194 | -1/Command | Spotted Combat Programmer 20264 | -1/Command | Spotted M Guard 20265 | -1/Command | Spotted Combat Programmer 20281 | -1/Command | Destroyed Combat Programmer 20288 | -1/Command | Destroyed Combat Programmer 20312 | -1/Command | First assault squad dispatched 20338 | -1/Command | Spotted M Guard 20392 | -1/Command | Met MAIN.C 20399 | -1/Command | 0b10 Conduit disabled 20415 | -1/Command | Destroyed MAIN.C Shell 20416 | -1/Command | Surrendered to MAIN.C 20416 | -1/Command | Loaded intel: 69 machine locations 20416 | -1/Command | Loaded intel: 109 trap records 20416 | -1/Command | Identified exit to Surface 20416 | -1/Command | Discovered exit to Surface (range 45) 20416 | -1/Command | Discovered exit to Surface (range 89) 20439 | -1/Command | Found Prototype Protection 20439 | -1/Command | Identified Centrium Heavy Armor Plating 20442 | -1/Command | Found Exp. Focal Shield 20445 | -1/Command | Found Prototype Device 20446 | -1/Command | Found Exp. Phase Shifter 20449 | -1/Command | Found Prototype Reactor 20477 | -1/Command | MAIN.C activated Command garrisons 20516 | -1/Command | Unknown forces attacked Command 20516 | -1/Command | Spotted EQ-004 20516 | -1/Command | Spotted EQ-002 20516 | -1/Command | Spotted EQ-003 20516 | -1/Command | Spotted EQ-001 20516 | -1/Command | Spotted EQ-006 20516 | -1/Command | Spotted EQ-000 20518 | -1/Command | Spotted EQ-005 20531 | -1/Command | Destroyed EQ-003 20536 | -1/Command | Destroyed EQ-002 20552 | -1/Command | Destroyed EQ-001 20557 | -1/Command | Found Exp. Core Analyzer 20573 | -1/Command | Lost 7 allies 20616 | -1/Command | Spotted EQ-020 20616 | -1/Command | Spotted EQ-032 20616 | -1/Command | Spotted EQ-019 20616 | -1/Command | Spotted EQ-018 20630 | -1/Command | Destroyed EQ-018 20665 | -1/Command | Spotted EQ-028 20673 | -1/Command | Destroyed EQ-028 20695 | -1/Command | Spotted EQ-011 20717 | -1/Command | Spotted EQ-039 20717 | -1/Command | Spotted EQ-038 20717 | -1/Command | Spotted EQ-040 20717 | -1/Command | Spotted EQ-042 20717 | -1/Command | Spotted EQ-041 20727 | -1/Command | Destroyed EQ-038 20733 | -1/Command | Destroyed EQ-041 20750 | -1/Command | Lost 3 allies 20753 | -1/Command | Spotted EQ-047 20754 | -1/Command | Spotted EQ-045 20755 | -1/Command | Spotted EQ-025 20756 | -1/Command | Spotted EQ-044 20758 | -1/Command | Destroyed EQ-047 20761 | -1/Command | Spotted EQ-054 20762 | -1/Command | Spotted EQ-058 20766 | -1/Command | Destroyed EQ-045 20785 | -1/Command | Destroyed EQ-054 20788 | -1/Command | Destroyed EQ-058 20791 | -1/Command | Destroyed EQ-025 20823 | -1/Command | Spotted EQ-060 20888 | -1/Command | Spotted EQ-070 20888 | -1/Command | Spotted EQ-080 20889 | -1/Command | Spotted EQ-065 20889 | -1/Command | Spotted EQ-079 20899 | -1/Command | Spotted EQ-055 20907 | -1/Command | Destroyed EQ-080 20919 | -1/Command | Destroyed EQ-065 20930 | -1/Command | Spotted EQ-098 20931 | -1/Command | Spotted EQ-084 20932 | -1/Command | Spotted EQ-086 20935 | -1/Command | Destroyed EQ-084 20941 | -1/Command | Destroyed EQ-086 20953 | -1/Command | Destroyed EQ-079 20953 | -1/Command | Destroyed EQ-055 20954 | -1/Command | Spotted EQ-087 20973 | -1/Command | Spotted EQ-103 20976 | -1/Command | Destroyed EQ-087 20984 | -1/Command | Lost 12 allies 20988 | -1/Command | Spotted EQ-091 20995 | -1/Command | Destroyed EQ-103 20996 | -1/Command | Spotted EQ-092 21022 | -1/Command | Destroyed EQ-092 21023 | -1/Command | Attackers retreated from Command 21029 | *** | Fortifying 0b10! Last Messages --------------- 21012_ QOJO72IB&LWQG1 D2U0834SCW O5K9K 21012_ The unstable cave ceiling collapses. 21012_ Lightning Beam penetrates EQ-092. 21014_ Lightning Beam penetrates Wall. 21015_ The unstable cave ceiling collapses. 21015_ Corrupted Unknown Leg crushed. 21019_ Acquired 30 matter. 21019_ Slug penetrates Wall. 21022_ EQ-092 destroyed. 21023_ ALERT: Enemy forces retreating. 21024_ The unstable cave ceiling collapses. MAIN.C: I admit your assistance was pivotal here. It looks like I was right to trust you. This attack appears to have been designed to merely test our defenses, although it was nearly effective enough to force me to take the conflict to the next level. Investigating the origins of these bots should be one of our highest priorities... [Achievement: Stronghold] [Achievement: Renaissance Bot] Map ----- +----------------------------------------------------+ | ## # ##]][!* =#?????????????????? | | ^ ^ ## # ## !!! =#?????????????????? | | "" ## # ## !* ==#?????????????????? | | """" "" ## # ##########?????????????????? | | """" """## # =#??????????????????????????? | | "" T"## ##+##??????????????????????????? | | ^ """#" ## #???######################### | | "" ## ## #???#???????????????????????? | | ## ##+###?#?####################### | | ## #?#?#" =!= %% # | | # #?#?# ]!%* # | | #### # #?#?# *!! # | | ???# ######## #?#?# + | | ???#=#??????# %! #?#?# !%] %* %+ | | ?###! ##????# ! #?#?# ! % %= = =%! %+ | | ## #% ????# #?#?# % = ]![% %% # | | ? % ####### #?#?# [%%!=%= * % # | | ### ##"##"#*!=# #?#?#% %! ! % %% [ # | | = !!== "#!=[[#####?#?# ! M= ! | "# | | #!* !=!=]"%!*%####???#?# ! !%] """# | | "" !%!%= %[g= #####?# %! = [!%= ! """"# | | """# []*]* [ * #?# % !! % *[!% """""# | | "" " !!!! = # #[=![#?# = ] !%! !!!! " # | | " !!=== ! [=%!####l! % ==! " # | | ]!!%!=!!]# ! g! = [%* * =% %%! # | | !%! !!% %%%* @=!!=* %! % % " # | | =%=*=[[ = % = %=! =[ % [ %! % # | | **% =%= ] [ ! =#### ! % % # | | " [% [=[ % #?# % ""# | | # ## %* # #?# %% "% % % # | | ?# # #?####################### | | ?# # ; ### # #???????????????????????? | | # ;# #?## ### ######################### | | # ?# ####??# #??##???????????????????????? | | # ?# # ###"#"#????# #???????????????????????????? | | #? # #?### #????###???????????????????????????? | | ?#### #????##??????????????????????????????????? | | ????#####????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??#####??????????????????????????????????????????? | | ??# #??????????????????????????????????????????? | | ### < #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #######??????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Energy Generation 99 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Cloak Strength 9 Armor Coverage 800 Resistance: KI 30 Resistance: TH 75 Utility Shielding 90 Weapon Shielding 90 Point Defense Rating 320 Weapon Cycling 30 Melee Speed Boost 50 Phase Shifting 25 Evasion (%) 97 Targeting Accuracy 30 Melee Accuracy 24 Target Analysis 10 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 5 Matter Filtering 30 Offensive Hacking 22 Defensive Hacking 20 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- CPS Tube | -6/Factory | Scanalyzed Biomechanical Wings | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Imp. Point Defense System | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Imp. Phase Shifter | -6/Data Miner | Free Arm. Heavy Treads | -6/Data Miner | Free Adv. Weapon Cycler | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Nanoactuators | -3/Quarantine | Hacked Exp. Utility Shielding | -3/Quarantine | Scanalyzed Adv. Energy Well | -2/Testing | Archive Exp. Field Recycling Unit | -2/Testing | Archive Exp. System Shield | -2/Testing | Archive Adv. Micro-nuke Launcher | -2/Testing | Archive Gravity Neutralizer | -2/Protoforge | Archive Exp. Core Analyzer | -2/Protoforge | Archive Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free G-73 Enforcer | -2/Testing | Archive K-01 Serf | -2/Testing | Archive T-07 Excavator | -2/Testing | Archive A-02 Transporter | -2/Testing | Archive A-15 Conveyor | -2/Testing | Archive R-06 Scavenger | -2/Testing | Archive M-14 Sweeper | -2/Testing | Archive M-22 Extractor | -2/Testing | Archive M-30 Cleanser | -2/Testing | Archive M-13 Machinist | -2/Testing | Archive M-28 Smith | -2/Testing | Archive M-36 Artificer | -2/Testing | Archive O-16 Technician | -2/Testing | Archive O-24 Administrator | -2/Testing | Archive O-32 Director | -2/Testing | Archive W-16 Scout | -2/Testing | Archive W-25 Informer | -2/Testing | Archive W-44 Eye | -2/Testing | Archive S-10 Pest | -2/Testing | Archive S-27 Virus | -2/Testing | Archive S-43 Plague | -2/Testing | Archive G-34 Mercenary | -2/Testing | Archive G-47 Trooper | -2/Testing | Archive G-67 Veteran | -2/Testing | Archive B-36 Bruiser | -2/Testing | Archive B-48 Gladiator | -2/Testing | Archive B-74 Champion | -2/Testing | Archive L-31 Rogue | -2/Testing | Archive L-41 Fighter | -2/Testing | Archive L-61 Swordsman | -2/Testing | Archive Y-45 Defender | -2/Testing | Archive Y-54 Guardian | -2/Testing | Archive Y-64 Sentinel | -2/Testing | Archive Y-72 Warden | -2/Testing | Archive D-53 Grenadier | -2/Testing | Archive D-63 Destroyer | -2/Testing | Archive D-83 Annihilator | -2/Testing | Archive X-57 Shotgunner | -2/Testing | Archive X-62 Marksman | -2/Testing | Archive X-67 Chaingunner | -2/Testing | Archive X-72 Disruptor | -2/Testing | Archive X-77 Beamer | -2/Testing | Archive X-82 Rainmaker | -2/Testing | Archive X-87 Electro | -2/Testing | Archive H-55 Commando | -2/Testing | Archive H-66 Slayer | -2/Testing | Archive H-77 Assassin | -2/Testing | Archive H-88 Terminator | -2/Testing | Archive P-60 Hacker | -2/Testing | Archive P-70 Sage | -2/Testing | Archive P-80 Master | -2/Testing | Archive C-55 Analyst | -2/Protoforge | Archive Fabricated ------------ Biomechanical Wings | x1 | -4/Factory | Authchip Nanoactuators | x2 | -2/Research CPS Tube | x1 | -2/Testing Repaired ---------- Cld. Nuclear Pulse Thruster | 7% | -3/Research Cld. Nuclear Pulse Thruster | 22% | -3/Research | Broken Studied --------- Flexi-carbon Leg | -6/Factory | Hacked VTOL Module | -6/Factory | Hacked Lgt. Fission Core | -5/Factory | Hacked Field Propulsion Array | -3/Research | Hacked Impulse Thruster Array | -3/Research | Hacked Mic. Antimatter Reactor | -2/Research | Hacked Alien Tech Used ----------------- Core Expander Integrated Reactor Sigix Broadsword Subatomic Replicator Terrabomb Achievements -------------- Prodigal Son Renaissance Bot Stronghold Challenges ------------ None Game ------ Seed CentriumHeatStreamer Manual? 0 Play Time 06:06:13 Cumulative 942.9 hours Start 2025.11.01 @ 17:21:52 End 2025.11.01 @ 23:45:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 296 Rogue 294 Adventurer 2 Explorer 0 Win Type 8 Total 65 Types 19/13/15/1/1/1/11/1/1/2 Lore% 97 Gallery% 94 Achievement% 79 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf76dd9c-88ed-4f01-a5a9-f333090613d5