Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.26 @ 21:01:05 Player: SunShine214 Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (84) 420 Value Destroyed (1744) 1744 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (8050) 8050 TOTAL SCORE: 12834 Bonus ------- Prayed to X0-1V1 5000 Major X0-1V1 Interference 3050 Cogmind --------- Core Integrity 0/770 Matter 286/300 Energy 1000/1000 System Corruption 50% Temperature Cool (0) Movement Core (850) Ox16 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Micro Nuclear Core (fused) > --- PROPULSION (4) --- Light Treads Improved Treads Advanced Treads Medium Treads > --- UTILITY (5) ------ Large Storage Unit Visual Processing Unit Hardened Medium Armor Plating X0-1V1's Piety Tracker > --- WEAPON (3) ------- Flak Cannon Flak Cannon Power Maul > --- INVENTORY (15) --- Improved Ion Engine Cooled Ion Engine Light Treads Improved Flight Unit Improved Flight Unit Surge Thruster Xenon Bombardment Thruster Large Storage Unit Hardened Light Armor Plating Improved Medium Armor Plating Plasma Cannon Advanced Assault Cannon Mini Grenade Launcher Mini Grenade Launcher Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Advanced Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Improved Medium Armor Plating Hacking Suite X0-1V1's Piety Tracker > --- WEAPON ----------- Flak Cannon Flak Cannon Power Maul > --- INVENTORY -------- Improved Ion Engine Cooled Ion Engine Light Treads Improved Flight Unit Improved Flight Unit Surge Thruster Xenon Bombardment Thruster Large Storage Unit Hardened Light Armor Plating Insulated Plating Plasma Cannon Flak Cannon Mini Grenade Launcher Mini Grenade Launcher Heavy Rocket Launcher [Rating: 51] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Flak Cannon Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Impact Weapon Flail Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 3 | . . 2 1 . . Weapon 1 | . . . . 1 . Parts Attached 51 | 7 8 27 2 7 . Power 7 | 1 1 4 . 1 . Engine 6 | 1 1 4 . . . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 14 | 2 1 8 1 2 . Treads 13 | 2 1 7 1 2 . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . 1 . . . Utility 15 | 2 3 7 1 2 . Device 3 | 1 1 1 . . . Storage 5 | 1 2 2 . . . Processor 1 | . . 1 . . . Hackware 1 | . . 1 . . . Protection 5 | . . 2 1 2 . Artifact . | . . . . . . Weapon 15 | 2 3 8 . 2 . Energy Gun 5 | 2 2 . . 1 . Energy Cannon . | . . . . . . Ballistic Gun 2 | . 1 1 . . . Ballistic Cannon 4 | . . 4 . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon 3 | . . 2 . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . 1 4 . 1 . Parts Lost 6 | . 1 4 . . 1 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . 3 . . 1 Weapon 2 | . 1 1 . . . Highest Loss Streak 1 | . 1 1 . . 1 To Critical Strikes . | . . . . . . Average Backups 10 | . 7 10 12 14 15 Power . | . . . . 1 2 Propulsion 4 | . 3 4 4 5 5 Utility 1 | . 1 1 2 3 3 Weapon 3 | . 3 4 5 4 5 Tool/Special . | . . . . . . Unused Backups 31 | . 4 11 . 6 10 Power 1 | . . . . . 1 Propulsion 16 | . 2 5 . 5 4 Utility 5 | . 1 2 . 1 1 Weapon 9 | . 1 4 . . 4 Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 99 96 91 98 93 Engine 9 | . 14 11 9 3 . Core 1 | . . . . 3 7 Treads 25 | . 28 21 20 29 30 Device 10 | . 14 10 9 7 7 Storage 10 | . 14 11 9 7 7 Processor 5 | . . 7 9 7 7 Hackware 5 | . . 8 9 7 1 Protection 3 | . . 3 7 7 7 Energy Gun 7 | . 25 3 . . . Ballistic Cannon 10 | . . 13 9 13 15 Impact Weapon 4 | . . 5 9 7 7 Peak Build Rating 51 | 7 20 33 37 51 50 Average Rating 28 | 5 8 29 35 47 47 On Entrance 24 | . 7 20 33 37 50 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 51 | 13 18 40 42 51 50 Greatest Support 93 | 40 40 42 62 93 93 Greatest Overweight (x) 1 | . . 1 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 Average Capacity 11 | 7 9 10 15 15 15 Most Carried 15 | 1 10 13 15 15 15 Average Carried 10 | . 7 10 12 14 15 Final Capacity 15 | 8 10 15 15 15 15 Final Carried 15 | 1 10 11 15 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 2100 | 270 53 955 51 580 191 Remotely . | . . . . . . Salvage Created 2561 | 245 506 1148 43 619 . Parts 142 | 22 26 67 3 24 . Haulers Intercepted 9 | . 2 4 1 2 . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 42 | . 7 30 . 5 . Melee 6 | . . 5 . 1 . Guns 9 | . 7 2 . . . Cannons 20 | . . 18 . 2 . AOE 4 | . . 4 . . . Classes Destroyed 13 | 3 5 4 . 1 . Worker 6 | 2 1 2 . 1 . Builder 3 | . . 1 . 2 . Tunneler 8 | 7 . 1 . . . Hauler 9 | . 2 4 1 2 . Recycler 9 | 1 2 1 . 5 . Operator 4 | . 2 2 . . . Watcher 3 | . 1 2 . . . Swarmer 11 | . 5 6 . . . Grunt 18 | . 2 12 . 4 . Brawler 1 | . . 1 . . . Duelist 1 | . . 1 . . . Sentry 10 | . . 10 . . . Programmer 1 | . . . . 1 . Best Kill Streak 6 | 5 3 6 1 6 . Combat Bots Only 6 | . 3 6 . 3 . Max Kills in Single Turn 3 | 2 1 3 1 1 . Gunslinging . | . . . . . . Exploded 2 | . . 2 . . . Melee 1 | . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 178 | . 39 99 . 40 . Missed 50 | . 9 30 . 11 . Hits 128 | . 30 69 . 29 . Melee 2 | . . 2 . . . Projectile 126 | . 30 67 . 29 . Critical Strikes 5 | . . 4 . 1 . Damage Taken 2746 | . 380 972 63 426 905 Core 1061 | . 114 82 . 59 806 Absorbed by Shields . | . . . . . . Core Remaining (%) 82 | 100 54 76 100 . . Volleys Fired 136 | 18 40 63 . 15 . Largest 2 | 2 2 2 . 2 . Hottest 100 | 90 90 100 . 74 . Shots Fired 251 | 36 75 109 . 31 . Gun 131 | 36 75 20 . . . Cannon 117 | . . 86 . 31 . Launcher 3 | . . 3 . . . Special . | . . . . . . Kinetic 122 | . 5 86 . 31 . Thermal 71 | 18 37 16 . . . Explosive 3 | . . 3 . . . Electromagnetic 55 | 18 33 4 . . . Robot Hit Streak 9 | 5 9 7 . 7 . Robot Miss Streak 9 | 2 6 9 . 9 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 207 | 21 43 105 1 37 . Core Hits 148 | 11 23 91 . 23 . Critical Kills 3 | . . 2 . 1 . Critical Parts Destroyed 6 | . . 4 . 2 . Critical Strikes 12 | . 2 7 . 3 . Burn 3 | . 2 1 . . . Smash 9 | . . 6 . 3 . Melee Attacks 39 | . . 22 3 14 . Impact 39 | . . 22 3 14 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 11 | . . 4 1 6 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4645 | 347 606 2370 40 1161 121 Guns 1008 | 283 544 181 . . . Cannons 1753 | . . 1270 . 483 . Explosions 457 | 64 46 279 . 68 . Melee 1284 | . . 634 40 610 . Ramming 143 | . 16 6 . . 121 Kinetic 1776 | . 23 1270 . 483 . Thermal 681 | 176 299 138 . 68 . Explosive 279 | . . 279 . . . Electromagnetic 482 | 171 268 43 . . . Impact 1284 | . . 634 40 610 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 50 | . . 5 1 4 50 Average Corruption 11 | . . 5 1 3 26 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 37 | . . 12 . 7 18 Message Errors 8 | . . 4 . 1 3 Matter Fused 11 | . . 2 . 2 7 Heat Flow Errors 6 | . . . . 2 4 Energy Discharges 1 | . . . . . 1 Parts Fused 2 | . . 1 . 1 . Data Loss (minor) 8 | . . 5 . . 3 Misfires 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 582 | . . 271 20 291 . Projectiles 3 | . . . . 3 . Explosions . | . . . . . . Melee 579 | . . 271 20 288 . Knockbacks 52 | . 1 30 . 21 . Impact 5 | . 1 3 . 1 . Kinetic 43 | . . 26 . 17 . Secondary 4 | . . 1 . 3 . Self-Inflicted Damage 176 | . 7 48 . . 121 Shots 2 | . 1 1 . . . Rammed 6 | . 3 3 . . . Targets Rammed 8 | . 4 4 . . . Kicked . | . . . . . . Crushed 2 | . 1 1 . . . Highest Temperature 301 | 75 301 240 . 186 226 Average Temperature 64 | 32 93 42 . 59 117 Received Heat Transfer 573 | . 63 330 . 180 . Effects 2 | . . 2 . . . Interference 2 | . . 2 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 9 | . . 3 1 5 . Combat Hostiles 3 | . . 1 . 2 . Parts Fried 15 | 1 2 6 . 6 . Impact Corruptions 17 | . . 8 1 8 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | 1 2 1 . . . Heat Transferred 1902 | 433 938 481 . 50 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | 1 1 . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Maximum Alert Level 1 | . . 1 . . . Low Security (%) 92 | 100 100 85 100 100 . Level 1 7 | . . 14 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 327 | 15 144 327 91 66 . Initial 91 | . . . 91 3 . Average 54 | 1 43 79 58 13 . Influence Increases 1679 | 50 312 1006 48 263 . Destroy 0b10 Robot/C 840 | . 140 600 . 100 . Destroy 0b10 Robot/NC 210 | 50 40 65 5 50 . Destroy Leader 244 | . 36 182 2 24 . Successful Hack 49 | . 16 15 11 7 . Disable Machine 135 | . 60 15 30 30 . Destroy Structure 24 | . 5 12 . 7 . Lose Combat Pursuer 75 | . 15 15 . 45 . Miscellaneous 102 | . . 102 . . . Influence Decreases 1679 | 50 312 789 256 212 60 Entered New Map 155 | . . . 126 6 23 Time Decay 1167 | 50 302 449 130 206 30 Lost Part 57 | . 10 40 . . 7 Purge Threat 300 | . . 300 . . . Squads Dispatched 10 | . 1 3 2 4 . Investigation 2 | . . 1 . 1 . Extermination 1 | . . . . 1 . Reinforcement 7 | . 1 2 2 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 6 | . 2 3 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 75 | . 19 45 . 11 . Peak Tracking Total 6 | . 5 6 . 3 . Tactical Retreats 5 | . 1 1 . 3 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered 6 | . 1 2 2 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled 9 | . 4 1 2 2 . Max in Single Turn 2 | . 1 1 1 2 . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 16 | . 4 8 2 2 . Terminals 14 | . 4 7 2 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 39 | . 8 25 2 4 . Successful 21 | . 4 13 2 2 . Failed 18 | . 4 12 . 2 . Catastrophic 4 | . 1 3 . . . Database Lockouts . | . . . . . . Manual 12 | . 1 7 1 3 . Terminals 35 | . 8 22 2 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . 3 . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 19 | . 4 12 2 1 . Robot Analysis 1 | . . 1 . . . Branch Access Points 4 | . . 2 1 1 . Unreport Threat 2 | . . 2 . . . Locate Traps 1 | . . 1 . . . Dispatch Records 1 | . 1 . . . . Transport Status 2 | . 1 . 1 . . Investigation Status 1 | . 1 . . . . Reinforcement Status 1 | . . 1 . . . Recall Reinforcements 1 | . . 1 . . . Hauler Manifests 2 | . . 2 . . . Registered Components 2 | . 1 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . 1 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 4 7 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . . 2 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . X0-1V1 Amusement Gains 42 | . 7 20 10 5 . Average Entertainment 7 | . 7 8 2 10 4 Good Acts 11 | . . 7 1 2 1 Bad Acts 11 | . . 10 . 1 . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Active Infowar (turns) 3958 | 120 1136 1489 260 881 72 Optics 2702 | . . 1489 260 881 72 Seismic 1256 | 120 1136 . . . . Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 5286 | 222 1184 2326 260 881 413 Spaces Moved 2436 | 83 453 1221 161 474 44 Core 3 | 3 . . . . . Treads 2433 | 80 453 1221 161 474 44 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 152 152 155 156 Average Speed 156 | 156 160 156 152 155 156 Slowest Speed 240 | 160 160 240 155 156 156 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 4 96 96 22 18 8 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched 1 | . . . . . 1 Spaces Dug 5 | . . 1 . 4 . Terrain Destroyed 26 | 5 3 11 . 7 . Melee 5 | . . 1 . 4 . Projectile . | . . . . . . AOE 21 | 5 3 10 . 3 . Terrain Rammed 50 | . . . . . 50 Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 3303 | 136 835 1500 170 569 93 Wait 496 | 28 314 121 . 33 . Move 2431 | 82 452 1220 160 473 44 Hop . | . . . . . . Pick Up 41 | 1 11 14 5 10 . Fast Attach 16 | 7 1 6 1 1 . Attach 4 | . . 2 1 1 . Detach . | . . . . . . Swap 40 | . 7 25 . 8 . Drop 43 | . 6 23 . 14 . Fire 136 | 18 40 63 . 15 . Melee 39 | . . 22 3 14 . Ram 49 | . . . . . 49 Kick . | . . . . . . Crush 8 | . 4 4 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 223 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 15) 642 | -10/Materials | Discovered new exit (range 11) 790 | -10/Materials | Discovered new exit (range 12) 1029 | -10/Materials | Discovered new exit (range 15) 1142 | -10/Materials | Discovered new exit (range 8) 1357 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1407 | -10/Materials | Entered another Materials area 1407 | -9/Materials | Evolved 2 slots: Utility x2 1507 | -9/Materials | X0-1V1 vaporized surrounding terrain (radius 15) 1569 | -9/Materials | Discovered new exit (range 7) 1694 | -9/Materials | Sight range permanently improved by X0-1V1 (+1; -150 max core) 1743 | -9/Materials | X0-1V1 added 0b10 threat records associated with you (minor) 1831 | -9/Materials | Identified exit to Materials 1831 | -9/Materials | X0-1V1 revealed exit location to -8/Materials 2165 | -9/Materials | Identified exit to Mines 2327 | -9/Materials | X0-1V1 caused items to flee you 2523 | -9/Materials | Items stopped fleeing you 2571 | -9/Materials | X0-1V1 sent you to a vault 2606 | -9/Materials | Discovered exit to Materials (range 19) 3263 | -9/Materials | X0-1V1 vaporized surrounding terrain (radius 16) 3402 | -9/Materials | Discovered exit to Materials (range 5) 3733 | -9/Materials | Entered another Materials area 3733 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3843 | -8/Materials | X0-1V1 put everyone to sleep 3967 | -8/Materials | Discovered new exit (range 9) 3993 | -8/Materials | Entered Factory 3993 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4020 | -7/Factory | Identified exit to Storage 4020 | -7/Factory | Identified exit to Lower Caves 4221 | -7/Factory | X0-1V1 vaporized surrounding terrain (radius 16) 4665 | -7/Factory | Core integrity permanently improved by X0-1V1 (+300) 4874 | -7/Factory | Entered Lower Caves 4875 | -7/Lower Caves | Encountered a Warlord checkpoint 4929 | -7/Lower Caves | Found DCF Scrap (13 items) 4947 | -7/Lower Caves | System corruption reached 10% 5059 | -7/Lower Caves | Core integrity fell below 50% 5110 | -7/Lower Caves | System corruption reached 30% 5185 | -7/Lower Caves | Ranged accuracy permanently improved by X0-1V1 (+8%; -80 max core) 5229 | -7/Lower Caves | Core integrity fell below 20% 5287 | -7/Lower Caves | Core destroyed Last Messages --------------- 05236_ Slammed into Wall. 05236_ Destabilizing: System corrupted (+2). 05236_ Destabilizing: System corrupted (+1). 05237_ System corrupted: Component data lost. 05245_ Slammed into Wall. 05245_ Destabilizing: Core damaged (-38). 05246_ Matter capacity returns to normal. 05253_ System corrupted: Matter fused (-5). 05253_ Slammed into Wall. 05253_ Destabilizing: Core damaged (-38). 05262_ Slammed into Wall. 05262_ Destabilizing: System corrupted (+1). 05270_ System corrupted: Matter fused (-9). 05270_ Slammed into Wall. 05270_ Destabilizing: System corrupted (+2). 05279_ Slammed into Wall. 05279_ Destabilizing: System corrupted (+2). 05287_ Slammed into Wall. 05287_ Destabilizing: Core damaged (-38). 05287_ X0-1V1 giggles madly! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ####????????????????? | | ??????????????????????????? ????????????????? | | ??????????????????????????? ????????????????? | | ??????????????????????????? ???????????????? | | ???????????????????????????? ???????????????? | | ???????????????????????????? ???????????????? | | ????????????????????????????? #???????????#### | | ?????????????????????????????? ###???????## # | | ??????????????????????????????? #??????## | | ???????????????????????????????# ??????# | | ???????????????????????????????? #??????## | | ????????????????????????????????? #???????## | | ?????????????????????????????????? ##???????# | | ??????????????????????????????????? ######### | | ???????????????????????????????????# ## | | ???????????????????????############# # | | ???????????????????????#%%% %%% ## ## | | ???????????????????????# @%%% % !## | | ???????????????????????# ##### ## | | ???????????????????????# ????# | | ???????????????????????#?????# | | ?????????????????????????????# ### ## #### | | ?????????????????????????????# ###?###### #??? | | ?????????????????????????????# #????????## #??? | | ?????????????????????????????# ?????????# ? | | ????????????????????????????? ?????????### | | ???????????????????????????? # ???????????###### | | ???????????????????????????## ????????????????? | | ????????????????????????????## ???????????????? | | ?????????????????????????????#####???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 1180 Matter Stores 700 Matter Capacity 700 Sight Range 23 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimissileRingLoader Manual? 0 Play Time 00:27:41 Cumulative 189.8 hours Start 2026.08.26 @ 20:33:35 End 2026.08.26 @ 21:01:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 300 Rogue 300 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 60 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec55033e-3b04-4cf0-bea9-08a29c37e9e9