Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.29 @ 20:53:24 Player: Mr Goldstein Result: Exoskeleton Destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (86) 430 Value Destroyed (2981) 2981 Prototype IDs (33) 660 Alien Tech Used (5) 1000 Bonus (22811) 22811 TOTAL SCORE: 37982 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 1027 Follower Combat Kills 405 Entered DSFs 500 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Pursued by Intercept 1000 Integrated Exoskeleton 5000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -3921 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 227/290 System Corruption 6% Temperature Cool (18) Movement Walking (30) Location -1/Command Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (3) ------ (None) > --- WEAPON (4) ------- Sigix Broadsword Sigix Broadsword > --- INVENTORY (5) ---- Sigix Sheargun Sigix Sheargun Point Singularity Launcher Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- (None) > --- WEAPON ----------- Sigix Broadsword Sigix Broadsword > --- INVENTORY -------- Sigix Sheargun Sigix Sheargun Point Singularity Launcher [Rating: 221] Favorites ----------- Power Micro Antimatter Reactor Engine Backup Power III Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Flight Unit Treads Improved Medium Treads Leg Experimental Myomer Leg Hover Unit Backup Propulsion III Flight Unit Improved Flight Unit Utility Hacking Suite Device Thief Drone Bay Processor Machine Analyzer Hackware Hacking Suite Protection Medium Regenerative Plating Weapon Power Maul Energy Gun Sigix Sheargun Launcher Improved Grenade Launcher Impact Weapon Power Maul Slashing Weapon Sigix Broadsword Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp War Pro Res DSF Res Qua Sec Acc Com Slots Evolved 18 | . . . . . 4 . 2 . . . . . . 2 2 . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 7 | . . . . . 2 . 2 . . . . . . . 1 . . . . . . 1 . 1 . . . . Utility 8 | . . . . . 2 . . . . . . . . 2 1 . 1 . . . . 1 . 1 . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Attached 122 | . 2 4 . 5 5 7 10 2 3 . 1 1 2 12 1 14 2 1 2 9 1 . 9 16 5 2 5 1 Power 20 | . . . . 2 . 1 1 . 1 . . . 1 4 . 3 1 . . . . . 2 1 2 . 1 . Engine 6 | . . . . 2 . 1 . . . . . . 1 . . . 1 . . . . . . 1 . . . . Core 8 | . . . . . . . 1 . 1 . . . . 4 . 1 . . . . . . . . 1 . . . Reactor 6 | . . . . . . . . . . . . . . . . 2 . . . . . . 2 . 1 . 1 . Propulsion 44 | . 1 3 . 2 2 5 6 . . . 1 . . 4 1 1 . . 1 5 . . 6 6 . . . . Treads 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Leg 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Flight 39 | . 1 3 . 2 2 5 6 . . . 1 . . 4 1 1 . . . 1 . . 6 6 . . . . Utility 29 | . . . . 1 2 1 1 1 1 . . . . 3 . 7 1 1 . 3 . . 1 4 2 . . . Device 5 | . . . . 1 . . . 1 . . . . . . . 2 . 1 . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 10 | . . . . . . . 1 . 1 . . . . 1 . 2 1 . . 2 . . . 1 1 . . . Hackware 7 | . . . . . 1 1 . . . . . . . 1 . 1 . . . 1 . . . 2 . . . . Protection 7 | . . . . . 1 . . . . . . . . 1 . 2 . . . . . . 1 1 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 29 | . 1 1 . . 1 . 2 1 1 . . 1 1 1 . 3 . . 1 1 1 . . 5 1 2 4 1 Energy Gun 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 14 | . 1 1 . . 1 . 1 1 1 . . 1 1 1 . 1 . . . . 1 . . 2 . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . 1 . . . . . . . . 1 . . 1 . . . . . . . . . Slashing Weapon 10 | . . . . . . . . . . . . . . . . 1 . . . . . . . 3 1 1 3 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . 1 . 1 . . . . . . . . . 2 . . . 4 . . . 5 3 . . . Parts Lost 41 | . . 1 . 2 . 1 5 . . 1 . . . 9 3 . 3 . 2 . . . 9 2 3 . . . Power 6 | . . . . . . 1 1 . . . . . . 1 1 . . . . . . . . 1 1 . . . Propulsion 23 | . . 1 . 1 . . 3 . . 1 . . . 5 1 . 2 . 1 . . . 6 1 1 . . . Utility 8 | . . . . . . . . . . . . . . 3 . . 1 . 1 . . . 2 . 1 . . . Weapon 4 | . . . . 1 . . 1 . . . . . . . 1 . . . . . . . 1 . . . . . Highest Loss Streak 9 | . . 1 . 2 . 1 5 . . 1 . . . 7 3 . 2 . 2 . . . 9 1 3 . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 63 | . 10 38 42 34 66 85 83 87 93 96 92 92 98 82 55 62 57 42 38 66 84 76 52 63 69 49 43 42 Core 1 | . . . . . . . 4 7 7 7 7 7 1 4 4 2 . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . 4 4 1 8 9 Leg 1 | . . . . . . . . . . . . . . . . . . . . 4 10 9 . . . 6 9 9 Hover 1 | . . . . . . . . . . . . . . . . . . . . 11 21 19 . . . . . . Flight 17 | . 6 26 28 28 36 36 43 46 46 42 38 46 46 36 21 17 12 5 3 2 5 4 14 13 17 7 . . Processor 12 | . . . . . . . 2 . 1 7 7 7 7 12 5 14 20 21 19 22 26 23 21 17 20 9 . . Hackware 11 | . . . . . 6 14 15 15 15 15 15 15 15 19 11 12 14 10 10 12 15 14 11 15 13 5 . . Protection 3 | . . . . . 6 9 7 7 7 7 7 7 7 . 5 4 3 . . . . . . 7 8 3 . . Energy Gun 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . 11 16 12 Launcher 1 | . 4 12 14 1 . 9 1 3 7 7 7 . 6 . . . . . . . . . . . . . 1 . Impact Weapon 2 | . . . . . . . 4 7 7 7 7 7 7 6 4 4 5 5 5 5 5 4 2 . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 3 4 1 8 12 Naked Turns 25 | . 24 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Heaviest Build 39 | . 3 3 3 7 16 16 16 18 18 17 17 17 21 15 11 27 11 3 3 15 3 3 16 34 34 28 39 39 Greatest Support 60 | 3 4 8 8 8 16 19 29 29 29 25 33 27 33 33 21 16 16 5 5 25 3 3 24 52 52 60 60 60 Greatest Overweight (x) 4 | . . . . . . . . . . . . . . . . 4 . . . 2 . . . . . 3 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 1 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 Average Carried 4 | . . 2 5 4 4 4 4 4 4 5 5 5 4 4 5 4 4 5 5 4 4 5 4 4 4 4 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 5 5 5 5 5 5 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 4 3 3 Class Distribution -------------------- 41% | Hacker-Sprinter 38% | Hacker-Mutant 12% | Alien-Sigix 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Sprinter | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Mutant | -5/Extension Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Mutant | -3/DSF Hacker-Mutant | -2/Research Hacker-Sprinter | -2/Quarantine Alien-Sigix | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp War Pro Res DSF Res Qua Sec Acc Com Matter Collected 1918 | 200 . 107 . 88 . . . 286 34 40 79 . 67 134 . 147 81 . 20 43 119 . . 238 50 17 153 15 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3518 | . 31 55 . 13 . . 99 . 69 10 28 . 61 98 42 565 84 . . . 124 . . 849 . 21 248 1121 Parts 138 | . 4 16 . 4 . . 8 . 1 2 . . 8 8 . 11 2 . . . 12 . . 34 . 2 13 13 Haulers Intercepted 8 | . . . . . . . . . 1 . . . . 1 . . 1 . . . . . . 5 . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . . 2 2 . 8 . . . . . 1 . 7 . . . . . . . Prevented 7 | . . . . . . . . . . 3 4 . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp War Pro Res DSF Res Qua Sec Acc Com Combat Hostiles Destroyed 62 | . 3 9 . 2 . . 7 . . 3 . . 6 4 . 1 . . . . 7 . . 6 . 8 2 4 Melee 6 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 4 Guns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . AOE 53 | . 3 9 . 2 . . 7 . . 3 . . 6 4 . . . . . . 7 . . 4 . 8 . . Classes Destroyed 15 | . 2 1 . . . . 1 . 2 . 1 . . . . 3 . . . . . . . 1 . 3 1 . Tunneler 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler 8 | . . . . . . . . . 1 . . . . 1 . . 1 . . . . . . 5 . . . . Recycler 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . 1 . Operator 5 | . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . 1 . 1 Watcher 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Swarmer 44 | . 3 9 . 2 . . 6 . . 3 . . 6 4 . . . . . . 7 . . 4 . . . . Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Grunt 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 4 . . Duelist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Samaritan 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 9 | . 4 7 . 2 . . 7 . 1 3 . . 4 5 1 2 1 . . . 7 . . 4 . 9 2 2 Combat Bots Only 8 | . 3 6 . 2 . . 7 . . 3 . . 4 4 . 1 . . . . 7 . . 4 . 8 2 2 Max Kills in Single Turn 5 | . 2 3 . 2 . . 4 . 1 1 1 . 2 3 1 1 1 . . . 3 . . 3 . 5 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 3 . 2 . . 4 . . 1 . . 2 3 . . . . . . 3 . . 3 . 4 . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 A7 (-5/Extension) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp War Pro Res DSF Res Qua Sec Acc Com Damage Taken 10494 | . 98 83 . 28 73 151 307 . 130 71 61 . 183 376 320 272 218 . 265 371 239 . 418 376 973 1561 1540 2380 Core 2958 | . 70 41 . . 12 . 49 . 6 30 24 . 45 105 181 167 53 . 199 65 69 . 74 45 172 426 452 673 Absorbed by Shields 75 | . . . . . . . . . . . . . . . . 11 . . . . . . 39 . . 25 . . Redirected to Shielding 36 | . . . . . . . . . . . . . . . . 18 . . . . . . . . 18 . . . Regen/Repaired (Parts) 1112 | . . . . . . . . 17 . . . . . . . 57 . . . 38 . . . 176 414 32 153 225 Core Remaining (%) 77 | 100 . . . 55 . 97 . . . . . . 78 87 . 65 . . . . 66 . 94 . . 55 . . Volleys Fired 48 | . 3 7 . 1 . 1 3 1 1 8 . . 6 2 . 1 . . . . 3 . . 2 . 5 4 . Largest 2 | . 1 1 . 1 . 1 1 1 1 1 . . 1 1 . 1 . . . . 1 . . 1 . 2 2 . Hottest 200 | . 30 30 . 30 . 36 36 39 39 36 . . 39 39 . 39 . . . . 39 . . 52 . 200 200 . Shots Fired 55 | . 3 7 . 1 . 1 3 1 1 8 . . 7 2 . 1 . . . . 3 . . 2 . 6 8 1 Gun 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 8 1 Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 42 | . 3 7 . 1 . 1 3 1 1 8 . . 7 2 . 1 . . . . 3 . . 2 . 2 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 42 | . 3 7 . 1 . 1 3 1 1 8 . . 7 2 . 1 . . . . 3 . . 2 . 2 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 8 1 Robot Hit Streak 3 | . . 1 . . . . . . . 3 . . 1 . . . . . . . . . . 2 . 3 1 1 Robot Miss Streak 3 | . . 1 . . . . . . . 1 . . 1 . . . . . . . . . . . . 1 3 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 102 | . . 2 . . . . . . 2 3 1 . 1 1 2 28 2 . . . . . . 18 . 2 3 37 Core Hits 115 | . 7 10 . 3 . . 10 2 . 7 . . 6 7 . 5 . . . . 11 . . 15 . 21 3 8 Critical Kills 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . . . . . . . . . . . 1 3 1 . . . . . . . . . . . Critical Strikes 10 | . . . . . . . . . . . . . . 1 1 6 1 . . . . . . 1 . . . . Smash 7 | . . . . . . . . . . . . . . 1 1 4 1 . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . Melee Attacks 151 | . . . . . . . . . 7 2 2 . . 5 11 34 2 2 . 4 2 . . 21 14 4 2 39 Impact 59 | . . . . . . . . . 7 2 2 . . 5 11 22 2 2 . 4 2 . . . . . . . Slashing 92 | . . . . . . . . . . . . . . . . 12 . . . . . . . 21 14 4 2 39 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 32 | . . . . . . . . . 2 . 1 . . 1 . 20 1 . . . . . . 7 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 10 | . . . . . . . . . . . . . . . . 5 . . . . . . . 1 . . . 4 Damage Inflicted 17728 | . 307 512 . 63 . . 605 244 203 320 111 . 645 478 100 1972 186 . 17 . 668 . . 1505 . 3369 418 6005 Guns 306 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 243 63 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 7385 | . 307 512 . 63 . . 605 244 . 320 . . 645 382 . . . . . . 668 . . 448 . 3191 . . Melee 9946 | . . . . . . . . . 203 . 111 . . 96 100 1972 180 . . . . . . 1057 . 120 165 5942 Ramming 91 | . . . . . . . . . . . . . . . . . 6 . 17 . . . . . . 58 10 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 62 | . . 62 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 7323 | . 307 450 . 63 . . 605 244 . 320 . . 645 382 . . . . . . 668 . . 448 . 3191 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1903 | . . . . . . . . . 203 . 111 . . 96 100 1213 180 . . . . . . . . . . . Slashing 8349 | . . . . . . . . . . . . . . . . 759 . . . . . . . 1057 . 120 408 6005 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . 2 2 2 2 2 1 1 1 2 2 6 6 . . . . . 1 3 6 Average Corruption 1 | . . . . . . . . . 1 2 2 2 2 1 1 1 2 2 2 6 . . . . . 1 2 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 17 | . . . . . . . . . . . . . . . . . . . . . . . . 17 . . . . Effects 28 | . . . . . . . . . 2 3 . . 5 . 1 6 . 2 1 . . . . . . 1 1 6 Message Errors 5 | . . . . . . . . . . 1 . . . . . 1 . 1 . . . . . . . 1 . 1 Matter Fused 4 | . . . . . . . . . . . . . 1 . 1 1 . . . . . . . . . . . 1 Heat Flow Errors 3 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 Energy Discharges 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 2 Parts Rejected 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 4 | . . . . . . . . . 1 1 . . 1 . . 1 . . . . . . . . . . . . Data Loss (major) 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Misfires 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2116 | . 25 9 . 5 . . 42 . 173 6 107 . 20 . 80 626 52 . . . 15 . . 108 . 358 95 395 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 570 | . 25 9 . 5 . . 42 . . 6 . . 20 . . . . . . . 15 . . 90 . 358 . . Melee 1546 | . . . . . . . . . 173 . 107 . . . 80 626 52 . . . . . . 18 . . 95 395 Knockbacks 11 | . . . . . . . . . 1 . . . . . 2 7 . . . . . . . . . 1 . . Impact 11 | . . . . . . . . . 1 . . . . . 2 7 . . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 146 | . . 40 . 12 . . . . . 17 . . 14 31 . . 2 . 8 . 22 . . . . . . . Shots 6 | . . 1 . 1 . . . . . 1 . . 1 1 . . . . . . 1 . . . . . . . Rammed 3 | . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . Targets Rammed 7 | . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . 3 1 . Kicked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 222 | . . . . . 5 23 222 150 174 6 16 1 141 72 . 210 . . . . . . . 64 . 8 . 17 Average Temperature 46 | . . . . . 5 8 54 73 84 2 3 1 50 34 . 114 . . . . . . . 29 . 8 . 17 Received Heat Transfer 1429 | . 24 6 . . 9 81 99 . 30 . 21 . 27 33 36 43 18 . . 21 . . . 27 126 279 54 495 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 13 | . . . . . . . . . 3 . 2 . . . 4 3 1 . . . . . . . . . . . Impact Corruptions 35 | . . . . . . . . . 5 . 4 . . . 5 20 1 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 150 | . . 150 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp War Pro Res DSF Res Qua Sec Acc Com Peak Influence 2516 | . 110 361 . 65 100 258 358 163 598 . . . . 659 600 349 314 . . . . 128 96 595 951 2516 2081 1712 Initial 1509 | . . 42 . . 25 33 116 125 99 . . . . 138 315 294 120 . . . . 128 96 11 334 337 1509 1331 Average 558 | . 76 197 . 52 53 119 280 131 314 . . . . 381 390 251 207 . . . . 128 63 255 704 1131 1798 1497 Maximum Alert Level 5 | . . 1 . . . 1 1 . 2 . . . . 2 2 1 1 . . . . . . 2 3 5 5 5 Low Security (%) 27 | 100 100 58 . 100 100 74 18 100 31 . . . . 13 . 27 51 . . . . 100 100 42 . . . . Level 1 32 | . . 41 . . . 25 81 . 44 . . . . 37 65 72 48 . . . . . . 38 10 17 . . Level 2 16 | . . . . . . . . . 24 . . . . 49 34 . . . . . . . . 18 35 37 . . Level 3 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 54 . . . Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 75 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 45 98 . Squads Dispatched 72 | . . . . . 1 . 2 . 6 . . . 1 5 4 . 2 . . . . . . 1 2 20 27 1 Investigation 21 | . . . . . 1 . 2 . 6 . . . . 5 3 . 1 . . . . . . 1 1 . . 1 Extermination . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement 11 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 5 3 . Assault 34 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 12 21 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Data Miner Redirects 5 | . . . . . . . . . . . . . . 1 1 . 1 . . . . . . . 1 . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp War Pro Res DSF Res Qua Sec Acc Com Distress Signals 31 | . . . . 1 . 2 . . . . . . . 3 4 1 1 . . 1 . . . 10 1 2 5 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 538 | . 6 12 . 13 7 21 12 5 28 4 4 . 19 23 21 15 15 . 3 18 10 . 1 37 51 112 66 35 Peak Tracking Total 55 | . 5 5 . 10 7 13 9 3 17 3 4 . 14 10 9 6 9 . 3 17 9 . 1 10 20 55 51 19 Tactical Retreats 72 | . . 1 . 2 1 2 2 . 4 2 . . 2 8 5 . 3 . . . 1 . 1 8 10 10 8 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp War Pro Res DSF Res Qua Sec Acc Com Traps Triggered 18 | . . . . . . . 2 . 1 . . . . 1 . 7 . . . . . . 2 1 . 1 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . . 1 1 . 1 . . . . . 5 7 . . . . . . . . Most Traps Carried 4 | . . 4 4 4 . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp War Pro Res DSF Res Qua Sec Acc Com Machines Disabled 11 | . . 1 . . . . . . 1 1 . . . . . 2 . . . . . . . 1 3 2 . . Max in Single Turn 2 | . . 1 . . . . . . 1 1 . . . . . 2 . . . . . . . 1 1 1 . . Garrison Access 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . 3 1 . . . Energy Cycler 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp War Pro Res DSF Res Qua Sec Acc Com Machines Accessed 62 | . . . 1 2 1 2 2 . 8 . . 3 . 8 11 2 3 . . 6 . 1 . 4 4 2 . 2 Terminals 35 | . . . . . . 1 1 . 6 . . . . 5 7 2 3 . . . . 1 . 2 3 2 . 2 Fabricators 4 | . . . . . . . . . 1 . . . . 1 2 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . 1 . 1 . 1 . . . . 2 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . 2 1 . . . Total Hacks 134 | . . . 1 2 1 2 10 . 19 . . 19 . 12 20 2 8 . . 13 . 1 . 6 8 6 . 4 Successful 83 | . . . 1 2 1 2 5 . 6 . . 19 . 7 13 1 3 . . 13 . 1 . 3 3 2 . 1 Failed 51 | . . . . . . . 5 . 13 . . . . 5 7 1 5 . . . . . . 3 5 4 . 3 Catastrophic 11 | . . . . . . . 1 . 2 . . . . 1 1 1 1 . . . . . . . 2 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 38 | . . . . . 1 . 4 . 8 1 . . . 7 4 . 3 . . 1 . . . 2 3 2 . 2 Terminals 72 | . . . . . . 1 8 . 13 . . . . 8 12 2 8 . . . . 1 . 3 6 6 . 4 Fabricators 10 | . . . . . . . . . 3 . . . . 2 5 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . . . . . 1 . 2 . 3 . . . . 2 3 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 1 . . . . . . . . . . . . . . . . . 3 2 . . . Terminal Hacks 64 | . . . 1 2 . 1 4 . 3 . . 19 . 3 8 1 3 . . 13 . 1 . 1 1 2 . 1 Record 11 | . . . 1 . . . 1 . . . . 2 . . . . 1 . . 6 . . . . . . . . Part Schematic 10 | . . . . . . . 1 . . . . 9 . . . . . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . 5 . . 2 . . . . . . . . . . . . . Prototype ID Bank 8 | . . . . . . . . . . . . 3 . . . . . . . 5 . . . . . . . . Open Door 8 | . . . . 2 . 1 . . . . . . . . 1 . . . . 2 . . . . . 1 . 1 Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Branch Access Points 5 | . . . . . . . 1 . 1 . . . . 1 1 . 1 . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Registered Components 4 | . . . . . . . 1 . 1 . . . . . 1 . 1 . . . . . . . . . . . Zone Layout 5 | . . . . . . . . . . . . . . 1 1 . . . . . . . . 1 1 1 . . Fabricator Hacks 5 | . . . . . . . . . 1 . . . . 2 2 . . . . . . . . . . . . . Network Status 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . 2 1 . . . Seal Access 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . 2 1 . . . Unauthorized Hacks 10 | . . . . . 1 . 1 . 2 . . . . 2 3 . . . . . . . . . 1 . . . Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricators 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . 1 . 1 . 1 . . . . 2 2 . . . . . . . . . . . . . Tunnel 7 | . . . . . 1 . 1 . 1 . . . . 2 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . 1 Used 4 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . 1 Hacking Detections 35 | . . . . . . . 2 . 6 . . . . 5 7 2 3 . . . . 1 . 3 3 1 . 2 Full Trace Events 11 | . . . . . . . . . 4 . . . . 3 1 . 1 . . . . . . . 1 . . 1 Feedback Events 3 | . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . Corruption 3 | . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 5 . . 2 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . 1 . . . . 9 . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . 152 . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp War Pro Res DSF Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp War Pro Res DSF Res Qua Sec Acc Com Total Allies 77 | . . 3 . 2 . . . 19 . . . . 1 . . 10 . . . . . . . . 1 . 33 8 Largest Group 19 | . . 3 . 2 2 . . 19 . . . . 1 . . 5 . . . . . . . . 1 . 6 5 Highest-Rated Group 465 | . . 40 . 46 46 . . 465 . . . . 96 . . 274 . . . . . . . . 26 . 86 73 Highest-Rated Ally 159 | . . 16 . 31 31 . . 35 . . . . 96 . . 159 . . . . . . . . 26 . 15 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 155 | . . 11 . . . . . 35 . . . . 13 . . 28 . . . . . . . . . . 68 . Total Damage 4335 | . . 122 . . . . . 1758 . . . . 527 . . 910 . . . . . . . . . . 1018 . Kills 25 | . . 2 . . . . . 9 . . . . 2 . . 7 . . . . . . . . . . 5 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp War Pro Res DSF Res Qua Sec Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 2 . 2 . . . . . 1 1 . 2 . . . . 2 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp War Pro Res DSF Res Qua Sec Acc Com Turns Passed 5743 | 12 67 181 47 125 35 90 120 65 204 123 91 25 149 275 261 593 132 128 141 566 177 4 73 621 581 283 338 236 Spaces Moved 12301 | 23 117 395 126 268 85 242 363 203 588 365 306 75 378 770 689 569 347 232 319 698 327 7 86 1600 938 836 985 364 Core 1143 | 23 51 . . . . . . . . . . . . . . 34 . . 89 549 327 7 59 . . 4 . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1805 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 455 985 364 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 140 | . . . . . . . . . . . . . . . . . . . . 140 . . . . . . . . Flight 9213 | . 66 395 126 268 85 242 363 203 588 365 306 75 378 770 689 535 347 232 230 8 . . 27 1600 938 377 . . Fastest Speed 22 | 50 40 37 37 37 31 28 22 23 23 27 26 30 26 25 31 34 34 40 40 50 50 50 34 22 22 22 30 30 Average Speed 33 | 50 44 37 37 37 31 28 23 23 25 27 27 30 26 27 31 48 34 40 42 64 50 50 48 32 23 27 30 30 Slowest Speed 250 | 50 50 40 37 40 37 31 29 23 28 28 30 30 30 39 34 250 40 40 50 160 50 50 50 45 25 200 30 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 117 | . . 2 . 2 2 10 2 . 11 . . . 3 7 4 7 5 3 . 2 . . . 27 27 3 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 3 33 94 49 77 14 63 13 77 22 52 49 68 65 31 22 52 19 54 63 93 63 1 92 61 87 63 31 15 Regions Visited 28 Branch Regions 16 Pre-discovered Areas 12 | . . . 1 2 1 . 1 . 1 . . 1 . 2 2 . . . . 1 . . . . . . . . Known Exits Taken 14 | . . . . . 1 . . . 1 . . . . 1 1 1 1 1 1 1 1 1 . 1 1 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 . 1 . . . 1 1 1 1 . . . . . . . . . . . . . 1 . Scrap Searched 15 | . . 1 . . . . . . . 1 8 . 2 . . . . 1 1 . 1 . . . . . . . Spaces Dug 282 | . 7 38 . 5 . 12 . . 9 65 1 . 11 30 9 1 . 2 . . 47 . . 24 11 7 . 3 Terrain Destroyed 528 | . 22 63 . 5 . 12 22 8 9 92 1 . 85 30 9 32 . 2 . . 47 . . 40 11 24 11 3 Melee 41 | . . . . . . . . . 5 1 1 . . 4 9 1 . 2 . . 2 . . . 11 2 . 3 Projectile 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 11 . AOE 471 | . 22 63 . 5 . 12 22 8 4 91 . . 85 26 . 31 . . . . 45 . . 40 . 17 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp War Pro Res DSF Res Qua Sec Acc Com Total 13460 | 22 128 416 125 295 89 254 390 220 614 374 308 76 416 816 706 825 352 259 322 806 333 6 116 1644 1239 872 1015 422 Wait 794 | . 5 9 . 10 . 5 10 12 17 . . . 28 25 10 162 . 27 . 88 . . 10 28 303 10 15 20 Move 12059 | 22 116 390 125 263 80 222 359 202 565 364 305 74 373 755 680 555 337 225 318 694 326 6 85 1553 888 829 984 364 Hop 99 | . . 2 . 2 2 9 2 . 11 . . . 1 7 4 6 5 3 . 1 . . . 19 22 3 . . Pick Up 31 | . 1 4 . 6 2 3 3 . 1 . . . 2 3 . 1 1 . . . . . . 1 1 1 1 . Fast Attach 81 | . 1 2 . 3 3 2 4 1 1 . 1 1 1 8 1 7 2 1 2 9 . . 8 14 6 1 2 . Attach 28 | . 1 1 . . 2 1 6 1 . . . . . 2 . 5 . . . 1 1 . 1 2 . . 3 1 Detach 18 | . 1 . . . . . 3 . . . . . . 1 . 5 1 . . 1 1 . . 2 . . 1 2 Swap 16 | . . 1 . 2 . 4 . . 2 . . . 1 2 . 2 . . . . . . . . . 1 1 . Drop 65 | . . . . 8 . 7 . 3 1 . . 1 4 6 . 3 3 1 1 8 . . 7 3 5 3 1 . Fire 48 | . 3 7 . 1 . 1 3 1 1 8 . . 6 2 . 1 . . . . 3 . . 2 . 5 4 . Melee 140 | . . . . . . . . . 7 2 2 . . 5 11 28 2 2 . 4 2 . . 20 14 4 2 35 Ram 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Kick 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . . . . 8 . . . . . . 1 . . . . . . 4 . . 12 . . Rewire 50 | . . . . . . . . . . . . . . . . 49 . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory (discovered 8 exits: *Fac x4 / Upp x2 / *Ext x2) -5/Extension -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Tes x2 / DSF) -3/DSF -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine -2/Section 7 -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command (discovered 1 exit: [Sur]) History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 16) 13 | -11/Junkyard | Entered Materials 62 | -10/Materials | Discovered new exit (range 5) 76 | -10/Materials | Discovered new exit (range 9) 80 | -10/Materials | Entered Mines 92 | -10/Mines | Discovered new exit (range 9) 148 | -10/Mines | Found a hidden stash of uninstalled traps 158 | -10/Mines | Identified exit to Materials 158 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 259 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 259 | -10/Mines | Discovered new exit (range 5) 261 | -10/Mines | Entered Exiles 270 | -10/Exiles | Met 8R-AWN 276 | -10/Exiles | Met EX-HEX 291 | -10/Exiles | Met EX-DEC 293 | -10/Exiles | Learned location of Zion (-6) 304 | -10/Exiles | Discovered new exit (range 11) 306 | -10/Exiles | Build established: Mutant 308 | -10/Exiles | Entered Mines 309 | -9/Mines | Assembled infested the area 313 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 314 | -9/Mines | Assisted by a Guerilla fighting off Assembled 368 | -9/Mines | Met a Derelict bent on vengeance 415 | -9/Mines | Discovered new exit (range 10) 419 | -9/Mines | Found the Drone Emporium 420 | -9/Mines | Found Prototype Device 420 | -9/Mines | Identified Thief Drone Bay 433 | -9/Mines | Entered Materials 433 | -8/Materials | Accompanied by 2 allies 433 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 434 | -8/Materials | Identified exit to Storage 438 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 468 | -8/Materials | Entered Storage 553 | -8/Storage | Discovered new exit (range 15) 558 | -8/Storage | Entered Factory 558 | -7/Factory | Evolved 2 slots: Propulsion x2 605 | -7/Factory | Destroyed 7 combat bots 623 | -7/Factory | Lost 5 parts (1p3n1w) 652 | -7/Factory | Identified exit to Lower Caves 678 | -7/Factory | Sucked down chute 678 | -7/Factory | Entered Waste 688 | -7/Waste | Spotted C-40 Crusher 688 | -7/Waste | Spotted C-40 Crusher 692 | -7/Waste | Warlord forces began an assault 705 | -7/Waste | Spotted C-40 Crusher 718 | -7/Waste | Allies destroyed C-40 Crusher 722 | -7/Waste | Allies destroyed C-40 Crusher 731 | -7/Waste | Build established: Hacker-Sprinter 735 | -7/Waste | Spotted C-40 Crusher 740 | -7/Waste | Spotted C-40 Crusher 740 | -7/Waste | Discovered new exit (range 11) 743 | -7/Waste | Entered Factory 947 | -7/Factory | Entered Lower Caves 1023 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 1048 | -7/Lower Caves | Learned Factory emergency access door positions 1060 | -7/Lower Caves | Discovered new exit (range 7) 1070 | -7/Lower Caves | Entered another Lower Caves area 1073 | -7/Lower Caves | Learned Factory emergency access door positions 1141 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1156 | -7/Lower Caves | Discovered new exit (range 5) 1161 | -7/Lower Caves | Entered Data Miner 1161 | -7/Data Miner | Discovered new exit (range 6) 1168 | -7/Data Miner | Met Data Miner 1175 | -7/Data Miner | Learned location of Section 7 (-2) 1175 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1177 | -7/Data Miner | Received God Mode back door access code from Data Miner 1186 | -7/Data Miner | Entered Proximity Caves 1204 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1209 | -6/Proximity Caves | Escorted by Enhanced Grunt 1234 | -6/Proximity Caves | Learned Factory interactive machine intel 1235 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 1321 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 1334 | -6/Proximity Caves | Discovered new exit (range 7) 1335 | -6/Proximity Caves | Entered Factory 1335 | -6/Factory | Evolved 2 slots: Utility x2 1337 | -6/Factory | Loaded intel: 51 interactive machine locations 1375 | -6/Factory | Identified exit to Lower Caves 1379 | -6/Factory | Incoming investigation squad redirected 1438 | -6/Factory | Identified exit to Factory 1520 | -6/Factory | Spotted B-75 Beast 1610 | -6/Factory | Entered another Factory area 1610 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1626 | -5/Factory | Lost 7 parts (5n2u) 1654 | -5/Factory | Identified exit to Upper Caves 1654 | -5/Factory | Identified exit to Extension 1722 | -5/Factory | Incoming investigation squad redirected 1733 | -5/Factory | Identified exit to Factory 1871 | -5/Factory | Entered Extension 1890 | -5/Extension | Lost 3 parts (1p1n1w) 1960 | -5/Extension | Rescued a captive Derelict 1960 | -5/Extension | Rescued a captive Derelict 1987 | -5/Extension | Rescued A7 2163 | -5/Extension | Build established: Hacker-Mutant 2211 | -5/Extension | Found Prototype Protection 2211 | -5/Extension | Identified Med. Regenerative Plating 2254 | -5/Extension | Destroyed A7 2258 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 2426 | -5/Extension | Energy Cycler disabled 2426 | -5/Extension | Rescued a captive Derelict 2430 | -5/Extension | Rescued a captive Derelict 2456 | -5/Extension | Spotted B-75 Beast 2459 | -5/Extension | Spotted B-75 Beast 2459 | -5/Extension | Discovered exit to Factory (range 19) 2464 | -5/Extension | Entered Factory 2464 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 2500 | -4/Factory | Incoming investigation squad redirected 2532 | -4/Factory | Identified exit to Upper Caves 2596 | -4/Factory | Entered Upper Caves 2642 | -4/Upper Caves | Identified exit to Upper Caves 2695 | -4/Upper Caves | Encountered a Warlord checkpoint 2697 | -4/Upper Caves | Learned location of 1 exit from Research 2724 | -4/Upper Caves | Entered another Upper Caves area 2724 | -4/Upper Caves | Discovered new exit (range 14) 2768 | -4/Upper Caves | Learned location of 1 exit from Research 2847 | -4/Upper Caves | Identified exit to Warlord 2865 | -4/Upper Caves | Entered Warlord 2882 | -4/Warlord | System corruption cleaned by Quarantine Array 2975 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 3102 | -4/Warlord | Visited the Vortex Lab 3106 | -4/Warlord | Found Prototype Energy Gun 3106 | -4/Warlord | Identified Vortex Rifle 3121 | -4/Warlord | Warlord's base attacked by MAIN.C 3126 | -4/Warlord | Learned Testing trap positions 3126 | -4/Warlord | Learned Testing emergency access door positions 3127 | -4/Warlord | Learned 4 Research zone layouts 3128 | -4/Warlord | Learned Factory recycling unit intel 3128 | -4/Warlord | Learned Research fabricator intel 3148 | -4/Warlord | Met Warlord 3156 | -4/Warlord | Opened Warlord's prototype stash 3417 | -4/Warlord | Opened side exit 3427 | -4/Warlord | Discovered new exit (range 9) 3427 | -4/Warlord | Spotted Executioner 3431 | -4/Warlord | Identified exit to Proximity Caves 3431 | -4/Warlord | Entered Proximity Caves 3570 | -3/Proximity Caves | Destroyed 7 combat bots 3599 | -3/Proximity Caves | Discovered new exit (range 19) 3608 | -3/Proximity Caves | Identified exit to Research 3608 | -3/Proximity Caves | Entered Research 3608 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3609 | -3/Research | Identified exit to Testing 3611 | -3/Research | Loaded intel: 3 fabricator locations 3612 | -3/Research | Identified exit to DSF 3612 | -3/Research | Entered DSF 3657 | -3/DSF | Additional patrols routed to DSF 3667 | -3/DSF | Discovered new exit (range 16) 3685 | -3/DSF | Entered Research 3685 | -2/Research | Warlord forces began assault on 0b10 3685 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 3699 | -2/Research | Lost 9 parts (6n2u1w) 3767 | -2/Research | Spotted B-90 Cyclops 3777 | -2/Research | Found Fusion Bomb Launcher 3795 | -2/Research | Research machine network offline 3867 | -2/Research | Met up with Warlord 4067 | -2/Research | Borebot progress halted 4075 | -2/Research | Found Prototype Launcher 4075 | -2/Research | Identified Point Singularity Launcher 4179 | -2/Research | Found Prototype Slashing Weapon 4179 | -2/Research | Identified Vibroblade 4191 | -2/Research | Discovered new exit (range 6) 4255 | -2/Research | Spotted Executioner 4255 | -2/Research | Spotted Executioner 4273 | -2/Research | Spotted Executioner 4273 | -2/Research | Identified exit to Access 4285 | -2/Research | Spotted B-90 Cyclops 4285 | -2/Research | Spotted Striker 4302 | -2/Research | Discovered new exit (range 21) 4306 | -2/Research | Identified exit to Quarantine 4306 | -2/Research | Entered Quarantine 4311 | -2/Quarantine | Found Alien Artifact 4374 | -2/Quarantine | Build established: Hacker-Sprinter 4376 | -2/Quarantine | Incoming investigation squad redirected 4378 | -2/Quarantine | Found Alien Slashing Weapon 4378 | -2/Quarantine | Identified Sigix Broadsword 4397 | -2/Quarantine | Lost 3 parts (1p1n1u) 4427 | -2/Quarantine | Discovered exit to Access (range 21) 4442 | -2/Quarantine | Spotted Alpha 7 4544 | -2/Quarantine | Found Alien Artifact 4544 | -2/Quarantine | Identified Core Reset Matrix 4544 | -2/Quarantine | Identified Subatomic Replicator 4544 | -2/Quarantine | Used Core Reset Matrix 4548 | -2/Quarantine | Detected hypermatrix surge 4548 | -2/Quarantine | Sensed 14 artifacts in vicinity 4556 | -2/Quarantine | Search patrols dispatched 4574 | -2/Quarantine | Spotted Fortress 4592 | -2/Quarantine | Discovered new exit (range 6) 4593 | -2/Quarantine | Identified exit to Section 7 4806 | -2/Quarantine | Search patrols dispatched 4887 | -2/Quarantine | Entered Section 7 4888 | -2/Section 7 | Sensed 24 artifacts in vicinity 4950 | -2/Section 7 | Spotted B-90 Cyclops 4988 | -2/Section 7 | Spotted Executioner 4988 | -2/Section 7 | Spotted Executioner 5010 | -2/Section 7 | Released all parts (16) 5017 | -2/Section 7 | Integrated with Sigix Exoskeleton 5035 | -2/Section 7 | Spotted B-99 Colossus 5045 | -2/Section 7 | Spotted Alpha 7 5045 | -2/Section 7 | Spotted Alpha 7 5051 | -2/Section 7 | Spotted S7 Guard 5056 | -2/Section 7 | Spotted S7 Guard 5156 | -2/Section 7 | Spotted Executioner 5158 | -2/Section 7 | Destroyed Executioner 5158 | -2/Section 7 | Spotted Investigator 5159 | -2/Section 7 | Scanned by Researcher 5160 | -2/Section 7 | Intercept squad dispatched 5160 | -2/Section 7 | Destroyed Investigator 5160 | -2/Section 7 | Spotted Tracker 5161 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 5161 | -2/Section 7 | Spotted Combat Programmer 5161 | -2/Section 7 | Spotted Tracker 5165 | -2/Section 7 | Discovered exit to Access (range 18) 5170 | -2/Section 7 | Entered Access 5170 | -1/Access | Evolved 2 slots: Weapon x2 5175 | -1/Access | Emitted hypermatrix ping 5180 | -1/Access | Assembled emerged from beneath the floor 5181 | -1/Access | Destroyed 8 combat bots 5204 | -1/Access | Used Subatomic Replicator to replicate Sigix Broadsword 5252 | -1/Access | Assembled emerged from beneath the floor 5308 | -1/Access | Build established: Alien-Sigix 5322 | -1/Access | Assembled emerged from beneath the floor 5377 | -1/Access | Assembled emerged from beneath the floor 5381 | -1/Access | Intercept squad dispatched 5414 | -1/Access | Spotted Tracker 5415 | -1/Access | Spotted Tracker 5424 | -1/Access | Discovered new exit (range 16) 5441 | -1/Access | Sigix Exoskeleton integrity reduced to 60% 5450 | -1/Access | Spotted Striker 5451 | -1/Access | Spotted Executioner 5455 | -1/Access | Spotted Combat Programmer 5461 | -1/Access | Spotted Combat Programmer 5481 | -1/Access | Spotted Executioner 5490 | -1/Access | Assembled emerged from beneath the floor 5496 | -1/Access | Discovered new exit (range 18) 5508 | -1/Access | Entered Command 5513 | -1/Command | Emitted hypermatrix ping 5518 | -1/Command | Assembled emerged from beneath the floor 5561 | -1/Command | Incoming investigation squad redirected 5579 | -1/Command | Discovered new exit (range 17) 5589 | -1/Command | Spotted M Guard 5589 | -1/Command | Spotted M Guard 5589 | -1/Command | Spotted Combat Programmer 5609 | -1/Command | Destroyed Combat Programmer 5609 | -1/Command | Spotted Combat Programmer 5652 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 5675 | -1/Command | Met MAIN.C 5711 | -1/Command | Core integrity fell below 50% 5722 | -1/Command | 0b10 Conduit disabled 5729 | -1/Command | Sigix Exoskeleton integrity reduced to 20% 5735 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 5735 | -1/Command | Destroyed MAIN.C Shell 5735 | -1/Command | Spotted M Shell/Def 5735 | -1/Command | Spotted M Shell/Atk 5735 | -1/Command | Spotted M Shell/Def 5735 | -1/Command | Spotted M Shell/Atk 5735 | -1/Command | Spotted M Shell/Atk 5735 | -1/Command | Spotted M Shell/Def 5735 | -1/Command | Spotted M Shell/Atk 5735 | -1/Command | Spotted M Shell/Def 5738 | -1/Command | MAIN.C activated Command garrisons 5744 | -1/Command | Exoskeleton Destroyed Last Messages --------------- 05699_ Destroyed Prototype Energy Gun. 05714_ Destroyed Prototype Energy Cannon. 05722_ 0b10 Conduit disabled. 05729_ Exo-853F: "Integrity reduced to 20%, immediate ERK application recommended to prevent critical system failure." 05732_ Sigix Broadsword follow-up attack on MAIN.C. 05735_ MAIN.C destroyed. MAIN.C's core emerges from the shell as its internal framework transforms into a squad of autonomous robots. 05736_ Knocked back. 05738_ ALERT: All Command garrisons activated. 05739_ Knocked back. MAIN.C: As soon as the Exoskeleton activated, I had a feeling you might show up here for revenge. That was plenty of time to prepare a more suitable shell to welcome you... 05740_ Acquired 10 matter. 05743_ Sigix Broadsword follow-up attack on MAIN.C. 05744_ System corrupted: Energy discharge (-63). 05744_ Sigix Exoskeleton destroyed. 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""" " " " " ############### | | ?????????##### """"""""" " ############### | | ?????????##### " """ " """"""""############### | | ??????????#### """ " " " ############### | | ???????????####################################### | | ???????????####################################### | | ????????????#############################?#?###### | | ?????????????##########################??????##### | | ??????????????#######################?????????#### | | ????????????????####################????????????## | | ?????????????????#################???????????????# | | ????????????????????###########??????????????????? | | ?????????????????????????#???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 67 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Power Shielding 66 Utility Shielding 66 Evasion (%) 69 Melee Accuracy 6 Target Analysis 6 Core Analysis 9 Offensive Hacking 38 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Sigix Broadsword Core Reset Matrix Sigix Exoskeleton Sigix Sheargun Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainFissionBuckler Manual? 0 Play Time 01:35:11 Cumulative 253.3 hours Start 2023.05.29 @ 18:57:04 End 2023.05.29 @ 20:53:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 750 Rogue 750 Adventurer 0 Explorer 0 Win Type - Total 12 Types 8/0/2/2/0/0/0/0/0 Lore% 87 Gallery% 84 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 97ed9b34-ac65-4fe2-9d1f-c716823cc171