Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.07 @ 14:41:00 Player: nilac Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (672) 672 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1712 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 289/300 Energy 125/125 System Corruption 0% Temperature Cool (47) Movement Rolling (145) Ox3 Location -9/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (3) ------ High-capacity Storage Unit Visual Processing Unit Medium Armor Plating > --- WEAPON (2) ------- Beam Rifle Heavy Assault Rifle > --- INVENTORY (20) --- Light Ion Engine Improved Ion Engine Improved Ion Engine Flight Unit Heat Sink Large Storage Unit Medium Armor Plating Medium Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Particle Gun Datajack Mace Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Mace > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Improved Ion Engine Flight Unit Heat Sink Large Storage Unit Medium Armor Plating Medium Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Beam Rifle Particle Gun Datajack [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Large Storage Unit Storage Large Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Light Cannon Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Mace Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 36 | 7 9 20 Power 8 | 1 1 6 Engine 8 | 1 1 6 Core . | . . . Reactor . | . . . Propulsion 9 | 2 3 4 Treads 2 | 2 . . Leg 4 | . 3 1 Wheel 2 | . . 2 Hover . | . . . Flight 1 | . . 1 Utility 7 | 1 2 4 Device . | . . . Storage 3 | 1 2 . Processor 2 | . . 2 Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 12 | 3 3 6 Energy Gun 5 | 2 1 2 Energy Cannon . | . . . Ballistic Gun 4 | 1 1 2 Ballistic Cannon 2 | . 1 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 22 | . 6 16 Power 7 | . 1 6 Propulsion 6 | . 2 4 Utility 1 | . . 1 Weapon 8 | . 3 5 Highest Loss Streak 4 | . 3 4 To Critical Strikes . | . . . Average Backups 6 | 1 6 6 Power 2 | . 2 1 Propulsion 1 | . 1 1 Utility 1 | . . 2 Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 10 | . . 10 Power 3 | . . 3 Propulsion . | . . . Utility 5 | . . 5 Weapon 1 | . . 1 Tool/Special 1 | . . 1 Average Slot Usage (%) 92 | . 92 91 Engine 16 | . 13 20 Treads 8 | . 14 . Leg 11 | . 13 7 Wheel 3 | . . 8 Storage 20 | . 22 18 Processor 4 | . . 10 Protection 1 | . . 3 Energy Gun 9 | . 12 4 Ballistic Gun 6 | . 6 6 Ballistic Cannon 6 | . 8 3 Impact Weapon 2 | . . 7 Peak Build Rating 14 | 6 8 14 Average Rating 8 | 4 6 11 On Entrance 4 | . 6 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 74 | 14 71 74 Greatest Support 40 | 40 40 32 Greatest Overweight (x) 23 | . 3 23 Average Overweight (x) 1 | . . 2 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 15 | 7 13 20 Most Carried 13 | 4 8 13 Average Carried 6 | 2 6 6 Final Capacity 20 | 8 20 20 Final Carried 13 | 4 7 13 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 723 | 240 233 250 Remotely . | . . . Salvage Created 875 | . 506 369 Parts 46 | . 29 17 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 23 | . 16 7 Guns 10 | . 6 4 Cannons 12 | . 9 3 Classes Destroyed 5 | . 4 1 Recycler 3 | . 1 2 Watcher 2 | . 1 1 Swarmer 9 | . 6 3 Grunt 11 | . 10 1 Sentry 3 | . . 3 Best Kill Streak 6 | . 6 4 Combat Bots Only 6 | . 6 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 309 | . 120 189 Missed 77 | . 33 44 Hits 232 | . 87 145 Projectile 232 | . 87 145 Critical Strikes 4 | . . 4 Damage Taken 2838 | . 922 1916 Core 606 | . 206 400 Absorbed by Shields . | . . . Core Remaining (%) 58 | 100 17 . Volleys Fired 110 | . 56 54 Largest 2 | . 2 2 Hottest 95 | . 80 95 Shots Fired 175 | . 103 72 Gun 134 | . 79 55 Cannon 41 | . 24 17 Launcher . | . . . Special . | . . . Kinetic 106 | . 57 49 Thermal 69 | . 46 23 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 7 | . 7 7 Robot Miss Streak 5 | . 3 5 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 105 | . 58 47 Core Hits 41 | . 25 16 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 6 | . 3 3 Burn 3 | . 2 1 Destroy 1 | . . 1 Blast 2 | . 1 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1441 | . 779 662 Guns 942 | . 468 474 Cannons 499 | . 311 188 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 870 | . 452 418 Thermal 571 | . 327 244 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 9 | . . 9 Projectiles 9 | . . 9 Explosions . | . . . Melee . | . . . Knockbacks 4 | . 4 . Impact . | . . . Kinetic 4 | . 4 . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 436 | . 286 436 Average Temperature 99 | . 81 125 Received Heat Transfer 1032 | . 396 636 Effects 4 | . . 4 Energy Bleed 1 | . . 1 Interference 2 | . . 2 Damage (minor) 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Melted 6 | . 5 1 Heat Transferred 1813 | . 1110 703 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 175 | . 175 45 Initial 13 | . . 13 Average 50 | . 83 7 Influence Increases 654 | . 432 222 Destroy 0b10 Robot/C 460 | . 320 140 Destroy 0b10 Robot/NC 25 | . 10 15 Destroy Leader 124 | . 72 52 Disable Machine 15 | . . 15 Lose Combat Pursuer 30 | . 30 . Influence Decreases 644 | . 400 244 Entered New Map 19 | . . 19 Time Decay 488 | . 340 148 Lost Part 137 | . 60 77 Squads Dispatched 5 | . 4 1 Investigation 2 | . 2 . Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 7 | . 2 5 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 43 | . 23 20 Peak Tracking Total 6 | . 5 6 Tactical Retreats 2 | . 2 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 1 | . . 1 Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . . 2 Successful 2 | . . 2 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . . 2 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . . 2 Recycle Component 1 | . . 1 Process 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 1 | . . 1 Recycled Matter 49 | . . 49 Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 571 | . . 571 Optics 571 | . . 571 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1949 | 67 1097 785 Spaces Moved 794 | 33 442 319 Core 4 | 2 . 2 Treads 279 | 31 248 . Legs 262 | . 194 68 Wheels 249 | . . 249 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 115 Average Speed 198 | 153 205 193 Slowest Speed 1200 | 160 330 1200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 33 | 4 71 24 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1009 | 50 538 421 Wait 14 | . 14 . Move 792 | 32 441 319 Hop . | . . . Pick Up 48 | 10 14 24 Fast Attach . | . . . Attach 37 | 7 11 19 Detach 5 | 1 1 3 Swap 2 | . . 2 Drop 1 | . 1 . Fire 110 | . 56 54 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 12) 316 | -10/Materials | Build established: Mutant 497 | -10/Materials | Core integrity fell below 50% 578 | -10/Materials | Discovered new exit (range 16) 618 | -10/Materials | Core integrity fell below 20% 650 | -10/Materials | Lost 3 parts (2n1w) 812 | -10/Materials | Discovered new exit (range 7) 1104 | -10/Materials | Discovered new exit (range 15) 1165 | -10/Materials | Entered another Materials area 1165 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1414 | -9/Materials | Lost 4 parts (1p2n1w) 1472 | -9/Materials | Lost 4 parts (2p2w) 1501 | -9/Materials | Core integrity fell below 50% 1546 | -9/Materials | Lost 4 parts (2p1n1w) 1564 | -9/Materials | Core integrity fell below 20% 1605 | -9/Materials | Discovered new exit (range 6) 1808 | -9/Materials | Build established: Scavenger-Mutant 1950 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Field Recycling Unit (4) Hrd. Light Armor Plating (27) EM Shotgun (2) Aluminum Leg (16) Com. Wheel destroyed. Lgt. Assault Rifle destroyed. Y-45 Defender destroyed. K-01 Serf collects debris. Acquired Imp. Ion Engine. Acquired 31 matter. K-01 Serf collects debris. Acquired Beam Rifle. K-01 Serf collects debris. Acquired Heat Sink. Acquired Particle Gun. W-16 Scout sends out distress signal. S-10 Pest destroyed. Switching to secondary target: G-34 Mercenary. Lgt. Ion Engine destroyed. W-16 Scout sends out distress signal. 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