Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.24 @ 13:08:52 Player: Fazzonamite Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (61) 305 Value Destroyed (2220) 2220 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (16) 16 TOTAL SCORE: 4881 Bonus ------- High Alert Combat Kills 16 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 10/100 System Corruption 3% Temperature Cool (30) Movement Rolling (100) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Armored Huge Wheel > --- UTILITY (5) ------ Improved Signal Interpreter Hacking Suite > --- WEAPON (3) ------- Particle Gun > --- INVENTORY (5) ---- Structural Scanner Hacking Suite Arc Projector Remote Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Improved Signal Interpreter Seismic Detector Hardened Light Armor Plating > --- WEAPON ----------- Beam Rifle Particle Gun Missile Launcher > --- INVENTORY -------- Micro Nuclear Core Armored Treads Armored Treads Compact Battery Compact Matter Pod Structural Scanner Sensor Array Improved Terrain Scanner Improved Terrain Scan Processor Advanced Targeting Computer Improved Melee Analysis Suite ECM Suite Propulsion Shielding Improved Utility Shielding Hacking Suite Hacking Suite Hacking Suite Arc Projector Improved EM Pulse Cannon Light Assault Rifle Rocket Launcher Improved Datajack Remote Datajack Mace [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Particle Cannon Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Mace Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 1 | . . 1 . . Utility 3 | . . 1 2 . Weapon 1 | . . . . 1 Parts Attached 67 | 4 3 21 8 31 Power 11 | 1 1 2 1 6 Engine 7 | 1 1 2 . 3 Core 4 | . . . 1 3 Reactor . | . . . . . Propulsion 20 | 2 . 8 3 7 Treads 15 | . . 7 3 5 Leg . | . . . . . Wheel 5 | 2 . 1 . 2 Hover . | . . . . . Flight . | . . . . . Utility 20 | 1 . 7 3 9 Device 7 | . . 3 1 3 Storage 2 | 1 . 1 . . Processor 2 | . . 2 . . Hackware 2 | . . . 1 1 Protection 7 | . . 1 1 5 Artifact . | . . . . . Weapon 16 | . 2 4 1 9 Energy Gun 6 | . 1 2 1 2 Energy Cannon 4 | . . 2 . 2 Ballistic Gun 3 | . 1 . . 2 Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 28 | . . . 5 23 Power 6 | . . . 1 5 Propulsion 8 | . . . 3 5 Utility 6 | . . . . 6 Weapon 8 | . . . 1 7 Highest Loss Streak 10 | . . . 4 10 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 95 | . 81 99 99 89 Engine 7 | . 14 11 2 5 Core 3 | . . . 5 6 Treads 25 | . . 32 26 18 Wheel 1 | . 28 . . 1 Device 7 | . . 6 9 8 Storage 9 | . 14 11 9 6 Processor 8 | . . 10 9 7 Hackware 2 | . . . 8 2 Protection 6 | . . 4 9 9 Energy Gun 9 | . 12 10 8 6 Energy Cannon 8 | . . 10 9 5 Ballistic Gun 2 | . 12 . . 5 Peak Build Rating 38 | 4 6 20 32 38 Average Rating 23 | 2 5 16 28 32 On Entrance 12 | . 4 6 20 32 Naked Turns . | . . . . . Heaviest Build 108 | 8 13 96 102 108 Greatest Support 60 | 20 20 60 60 60 Greatest Overweight (x) 4 | . . 1 1 4 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 25 | 8 8 25 25 25 Average Capacity 23 | 6 8 24 25 23 Most Carried 25 | 6 8 25 25 25 Average Carried 19 | 3 6 18 22 20 Final Capacity 25 | 8 8 25 25 5 Final Carried 25 | 5 8 25 25 4 Class Distribution -------------------- 66% | Mutant 20% | Tank 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1252 | 190 46 449 120 447 Remotely . | . . . . . Salvage Created 2046 | . 46 842 261 897 Parts 107 | . 5 58 10 34 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 53 | . . 23 5 25 Melee 1 | . . . . 1 Guns 17 | . . 9 2 6 Cannons 22 | . . 12 2 8 AOE 8 | . . . . 8 Classes Destroyed 13 | . 2 5 2 4 Worker 2 | . 1 . . 1 Builder 1 | . 1 . . . Tunneler 1 | . . 1 . . Recycler 1 | . . . . 1 Watcher 3 | . . 3 . . Swarmer 12 | . . 9 . 3 Grunt 14 | . . 9 2 3 Duelist 2 | . . . 1 1 Protector 2 | . . . . 2 Sentry 9 | . . 5 1 3 Specialist 3 | . . . . 3 Hunter 8 | . . . 1 7 Programmer 3 | . . . . 3 Best Kill Streak 10 | . 1 5 2 10 Combat Bots Only 10 | . . 5 2 10 Max Kills in Single Turn 3 | . 1 1 1 3 Gunslinging . | . . . . . Exploded 3 | . . . . 3 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 620 | . . 114 84 422 Missed 196 | . . 26 23 147 Damage Taken 5361 | . . 968 887 3506 Core 1036 | . . 173 124 739 Absorbed by Shields . | . . . . . Redirected to Shielding 78 | . . . . 78 Core Remaining (%) 83 | 100 100 56 77 . Volleys Fired 171 | . 5 67 28 71 Largest 3 | . 2 2 2 3 Hottest 209 | . 70 133 124 209 Shots Fired 347 | . 10 134 52 151 Gun 209 | . 10 67 24 108 Cannon 129 | . . 67 28 34 Launcher 9 | . . . . 9 Special . | . . . . . Kinetic 45 | . 5 . . 40 Thermal 286 | . 5 134 52 95 Explosive 9 | . . . . 9 Electromagnetic 7 | . . . . 7 Robot Hit Streak 20 | . 4 17 10 20 Robot Miss Streak 4 | . 3 4 2 3 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 235 | . 5 81 41 108 Core Hits 124 | . 3 31 14 76 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 11 | . . 3 3 5 Burn 9 | . . 3 3 3 Smash 2 | . . . . 2 Melee Attacks 6 | . . . . 6 Impact 6 | . . . . 6 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5882 | . 74 1440 726 3642 Guns 2018 | . 74 669 317 958 Cannons 1723 | . . 771 409 543 Explosions 1991 | . . . . 1991 Melee 150 | . . . . 150 Ramming . | . . . . . Kinetic 227 | . 36 . . 191 Thermal 3468 | . 38 1440 726 1264 Explosive 1933 | . . . . 1933 Electromagnetic 104 | . . . . 104 Impact 150 | . . . . 150 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 20 | . . . . 20 Message Errors 5 | . . . . 5 Matter Fused 6 | . . . . 6 Heat Flow Errors 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Data Loss (major) 2 | . . . . 2 Misfires 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 167 | . . 17 . 150 Projectiles 17 | . . 17 . . Explosions 86 | . . . . 86 Melee 64 | . . . . 64 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 193 | . . . . 193 Shots 4 | . . . . 4 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 360 | . 80 360 27 317 Average Temperature 90 | . 42 104 13 98 Received Heat Transfer 1125 | . . 261 468 396 Effects 1 | . . 1 . . Energy Bleed 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 2 | . . . . 2 Robots Melted 5 | . . 2 1 2 Combat Hostiles 5 | . . 2 1 2 Parts Melted 18 | . . 4 3 11 Heat Transferred 7875 | . 111 3293 1776 2695 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 427 | . 10 427 161 204 Initial 161 | . . 3 161 20 Average 129 | . 3 200 105 77 Maximum Alert Level 2 | . . 2 . 1 Low Security (%) 77 | 100 100 45 100 99 Level 1 19 | . . 48 . . Level 2 2 | . . 6 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 1 . 1 9 Investigation 3 | . 1 . . 2 Extermination 2 | . . . . 2 Reinforcement 5 | . . . 1 4 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . . 4 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 83 | . 1 41 7 34 Peak Tracking Total 12 | . . 6 3 12 Tactical Retreats 12 | . . 8 2 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 3 | . . 2 . 1 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 12 | . . 7 2 3 Terminals 11 | . . 7 2 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 21 | . . 13 2 6 Successful 10 | . . 6 1 3 Failed 11 | . . 7 1 3 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 1 | . . 1 . . Terminals 18 | . . 13 2 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 3 | . . . . 3 Terminal Hacks 10 | . . 6 1 3 Robot Analysis 1 | . . 1 . . Prototype ID Bank 1 | . . 1 . . Alert Level 2 | . . 1 1 . Unreport Threat 1 | . . . . 1 Locate Traps 2 | . . 1 . 1 Recall Investigation 1 | . . . . 1 Zone Layout 2 | . . 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . . 4 1 3 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 5112 | 54 161 2067 1003 1827 Spaces Moved 1896 | 40 166 711 352 627 Core 11 | 11 . . . . Treads 1571 | . . 694 352 525 Legs . | . . . . . Wheels 314 | 29 166 17 . 102 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 240 100 Average Speed 221 | 71 80 236 245 238 Slowest Speed 490 | 80 80 240 250 490 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 3 30 58 43 19 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 54 | . . . . 54 Melee . | . . . . . Projectile . | . . . . . AOE 54 | . . . . 54 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2498 | 64 185 974 440 835 Wait 223 | 12 3 109 40 59 Move 1892 | 39 165 710 351 627 Hop . | . . . . . Pick Up 85 | 8 7 42 10 18 Fast Attach 8 | 2 . 1 . 5 Attach 39 | 2 2 7 7 21 Detach . | . . . . . Swap 20 | . 1 13 1 5 Drop 54 | 1 2 25 3 23 Fire 171 | . 5 67 28 71 Melee 6 | . . . . 6 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 3) 216 | -10/Materials | Entered another Materials area 216 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 312 | -9/Materials | Build established: Mutant 798 | -9/Materials | Discovered new exit (range 3) 815 | -9/Materials | Identified exit to Materials 1976 | -9/Materials | Build established: Scavenger-Mutant 2156 | -9/Materials | Discovered exit to Materials (range 16) 2283 | -9/Materials | Entered another Materials area 2283 | -8/Materials | Evolved 2 slots: Utility x2 2663 | -8/Materials | Build established: Mutant 2668 | -8/Materials | Lost 4 parts (1p2n1w) 2743 | -8/Materials | Met 7R-MNS 3241 | -8/Materials | Discovered new exit (range 9) 3283 | -8/Materials | Identified exit to Factory 3286 | -8/Materials | Entered Factory 3286 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3287 | -7/Factory | Caught up to 7R-MNS 3796 | -7/Factory | Build established: Tank 4479 | -7/Factory | Cargo convoy interrupted 4535 | -7/Factory | Lost 10 parts (2p3n3u2w) 4536 | -7/Factory | Destroyed 10 combat bots 4776 | -7/Factory | Build established: Mutant 4898 | -7/Factory | Core integrity fell below 50% 4959 | -7/Factory | Lost 4 parts (1n1u2w) 5110 | -7/Factory | Core integrity fell below 20% 5113 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 05101_ Backup Plating I destroyed. 05101_ Mace blasted off. 05101_ Knocked back. 05101_ U-05 Engineer lays Concrete. 05104_ Com. Wheel destroyed. 05104_ Lgt. Assault Rifle destroyed. 05104_ Penetrated by Slug. 05104_ Knocked back. 05104_ U-05 Engineer lays Concrete. 05107_ U-05 Engineer builds a Wall. 05108_ U-05 Engineer lays Concrete. 05110_ The unstable cave ceiling collapses. 05110_ U-05 Engineer lays Concrete. 05111_ Imp. Utility Shielding blasted off. 05111_ U-05 Engineer lays Concrete. 05113_ Y-54 Guardian destroyed. 05113_ U-05 Engineer lays Concrete. 05113_ U-05 Engineer builds a Wall. 05113_ ECM Suite destroyed. 05113_ Critical hit (Blast). 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"?????????????? | | ????????????????????????????????? ??????????????? | | ????????????????????????????????? ??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????^?????????????????? | | ?????????????????????????????^??^????????????????? | | ???????????????????????????^?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Challenges ------------ None Game ------ Seed SlugPointyBarrier Manual? 0 Play Time 01:24:47 Cumulative 91.9 hours Start 2024.12.24 @ 11:42:49 End 2024.12.24 @ 13:08:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 45 Achievement% 38 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc3d7ade-912a-4599-8257-3a4f0223f0dd