Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.23 @ 13:12:48 Player: Barbarossa Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (67) 335 Value Destroyed (1875) 1875 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (224) 224 TOTAL SCORE: 4394 Bonus ------- High Alert Combat Kills 64 Follower Combat Kills 88 Entered Garrisons 200 Friendly Fire -128 Cogmind --------- Core Integrity 0/550 Matter 145/300 Energy 280/280 System Corruption 0% Temperature Cool (9) Movement Core (850) Ox16 Location -8/Garrison Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (20) --- Light Ion Engine Heavy Ion Engine Faulty Cooled Ion Engine Light Nuclear Core Improved Heat Sink High-capacity Storage Unit Visual Processing Unit Sensor Array Improved Signal Interpreter Hardened Light Armor Plating Hardened Light Armor Plating Relay Coupler [Swarmer] (41) Relay Coupler [Grunt] (28) Relay Coupler [Sentry] (19) Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Beam Rifle Light Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Heavy Ion Engine Heavy Ion Engine Light Treads Light Treads Light Treads Compact Wheel High-capacity Storage Unit Visual Processing Unit Improved Signal Interpreter Medium Armor Plating Medium Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Light Assault Rifle Light Cannon Datajack Plasma Cutter [Rating: 23] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Beam Cannon Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Plasma Cutter Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 53 | . 6 19 22 6 Power 6 | . . 3 2 1 Engine 6 | . . 3 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 22 | . 4 8 8 2 Treads 13 | . 2 5 5 1 Leg 1 | . . . . 1 Wheel 8 | . 2 3 3 . Hover . | . . . . . Flight . | . . . . . Utility 15 | . 2 3 9 1 Device 6 | . . 2 4 . Storage 2 | . 1 1 . . Processor 2 | . . . 2 . Hackware 1 | . 1 . . . Protection 4 | . . . 3 1 Artifact . | . . . . . Weapon 10 | . . 5 3 2 Energy Gun 2 | . . 1 1 . Energy Cannon 2 | . . 2 . . Ballistic Gun 2 | . . . . 2 Ballistic Cannon 3 | . . 1 2 . Launcher . | . . . . . Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 31 | . . 8 10 13 Power 2 | . . 1 . 1 Propulsion 14 | . . 4 4 6 Utility 7 | . . 1 3 3 Weapon 8 | . . 2 3 3 Highest Loss Streak 8 | . . 4 6 8 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 93 | . 96 93 98 87 Engine 10 | . 14 10 9 9 Treads 17 | . 14 21 17 11 Wheel 16 | . 11 17 17 12 Device 9 | . . 9 14 9 Storage 10 | . 14 11 9 9 Processor 4 | . . . 9 9 Hackware 1 | . 10 . . . Protection 2 | . . . 3 8 Energy Gun 5 | . 14 1 8 8 Energy Cannon 5 | . . 9 3 . Ballistic Gun 2 | . 14 1 . . Ballistic Cannon 7 | . . 9 5 8 Naked Turns . | . . . . . Heaviest Build 62 | 14 49 56 62 60 Greatest Support 40 | 20 40 32 40 32 Greatest Overweight (x) 19 | . 1 3 1 19 Average Overweight (x) 1 | . . 1 1 2 Largest Inventory Capacity 20 | . 20 20 20 20 Average Capacity 19 | . 12 20 20 20 Most Carried 20 | . 17 20 20 20 Average Carried 17 | . 10 17 18 18 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 6 17 20 17 16 Class Distribution -------------------- 63% | Scavenger-Mutant 36% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1048 | 195 125 346 328 54 Remotely . | . . . . . Salvage Created 2402 | . 231 1079 785 307 Parts 130 | . 12 67 34 17 Haulers Intercepted 8 | . 1 3 4 . Recyclers Shooed 3 | . . 1 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 46 | . 3 21 13 9 Guns 20 | . 3 5 10 2 Cannons 26 | . . 16 3 7 Classes Destroyed 9 | . 4 4 . 1 Worker 2 | . 1 . 1 . Hauler 8 | . 1 3 4 . Recycler 5 | . . 4 1 . Operator 3 | . 1 1 1 . Watcher 2 | . . 1 1 . Swarmer 13 | . . 6 3 4 Grunt 28 | . 3 10 10 5 Sentry 5 | . . 5 . . Guerrilla 1 | . . . . 1 Best Kill Streak 11 | . 5 11 6 3 Combat Bots Only 10 | . 2 10 5 3 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 407 | . 20 130 114 143 Missed 103 | . 3 29 34 37 Damage Taken 4033 | . 184 1099 1178 1572 Core 730 | . 34 133 160 403 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 96 | . . 96 . . Core Remaining (%) 84 | 100 86 66 . . Volleys Fired 208 | . 20 70 73 45 Largest 2 | . 2 2 2 2 Hottest 116 | . 70 110 116 91 Shots Fired 393 | . 40 140 131 82 Gun 201 | . 40 44 71 46 Cannon 192 | . . 96 60 36 Launcher . | . . . . . Special . | . . . . . Kinetic 173 | . 20 60 47 46 Thermal 220 | . 20 80 84 36 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 13 | . 6 13 13 7 Robot Miss Streak 5 | . 2 5 4 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 241 | . 25 88 85 43 Core Hits 104 | . 9 38 37 20 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 20 | . 2 4 9 5 Burn 12 | . 2 3 5 2 Meltdown 1 | . . . 1 . Blast 7 | . . 1 3 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4132 | . 318 1671 1439 704 Guns 1685 | . 318 336 711 320 Cannons 2439 | . . 1327 728 384 Explosions . | . . . . . Melee . | . . . . . Ramming 8 | . . 8 . . Kinetic 2105 | . 195 840 641 429 Thermal 2019 | . 123 823 798 275 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 17 | . . 17 . . Projectiles 17 | . . 17 . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 23 | . . 10 8 5 Impact . | . . . . . Kinetic 20 | . . 8 8 4 Secondary 3 | . . 2 . 1 Self-Inflicted Damage 4 | . . 4 . . Shots . | . . . . . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 172 | . 172 117 112 110 Average Temperature 45 | . 78 49 19 47 Received Heat Transfer 1857 | . 102 405 729 621 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles . | . . . . . Parts Melted 13 | . 2 5 5 1 Heat Transferred 5883 | . 518 2146 2368 851 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 491 | . 125 441 383 491 Initial 187 | . . 52 152 187 Average 270 | . 78 264 284 357 Maximum Alert Level 2 | . . 2 1 2 Low Security (%) 26 | . 100 27 12 5 Level 1 61 | . . 69 87 47 Level 2 11 | . . 2 . 46 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 2 3 . Investigation 2 | . . 2 . . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison 2 | . . . 2 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 12 | . 1 6 5 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 79 | . 6 31 24 18 Peak Tracking Total 10 | . 4 10 7 5 Tactical Retreats 3 | . 1 . 1 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 3 | . . . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 2 | . . 1 . 1 Max in Single Turn 1 | . . 1 . 1 Garrison Relay 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 18 | . 2 12 3 1 Terminals 14 | . 2 10 1 1 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers 2 | . . 1 1 . Garrison Access 1 | . . . 1 . Total Hacks 70 | . 8 50 9 3 Successful 45 | . 3 35 6 1 Failed 25 | . 5 15 3 2 Catastrophic 3 | . . 2 . 1 Database Lockouts . | . . . . . Manual 33 | . 5 26 2 . Terminals 49 | . 8 32 6 3 Fabricators . | . . . . . Repair Stations 8 | . . 8 . . Recycling Units . | . . . . . Scanalyzers 12 | . . 10 2 . Garrison Access 1 | . . . 1 . Terminal Hacks 12 | . 1 9 1 1 Part Schematic 4 | . . 4 . . Prototype ID Bank 4 | . . 3 1 . Open Door 1 | . . . . 1 Locate Traps 3 | . 1 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . . 8 . . Scan Component 4 | . . 4 . . Repair 4 | . . 4 . . Recycling Unit Hacks . | . . . . . Scanalyzer 12 | . . 10 2 . Insert Component 6 | . . 5 1 . Analyze 6 | . . 5 1 . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 11 | . 2 8 1 . Terminals 11 | . 2 8 1 . Botnet 11 | . 2 8 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 17 | . 2 12 2 1 Full Trace Events 2 | . . 2 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 10 | . . 9 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . . 4 . . Time 104 | . . 104 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 6 | . . 5 1 . Part Schematics Acquired 6 | . . 5 1 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 7 | . . . . 7 Machine Destruction 7 | . . . . 7 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 59 | . . . . 59 Highest-Rated Ally 39 | . . . . 39 Total Orders . | . . . . . Ally Attacks 16 | . . . . 16 Total Damage 202 | . . . . 202 Kills 4 | . . . . 4 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 2238 | . 228 1006 505 499 Spaces Moved 1071 | 1 116 535 205 214 Core 5 | . . . . 5 Treads 33 | . 30 . 3 . Legs 22 | 1 12 . . 9 Wheels 1011 | . 74 535 202 200 Hover . | . . . . . Flight . | . . . . . Fastest Speed 105 | 120 105 105 115 115 Average Speed 124 | 120 120 118 116 150 Slowest Speed 1000 | 120 160 145 240 1000 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 2 18 43 16 43 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 1578 | . 161 766 339 312 Wait 154 | . 8 115 20 11 Move 1068 | . 115 534 205 214 Hop . | . . . . . Pick Up 50 | . 11 21 13 5 Fast Attach 2 | . 1 1 . . Attach 30 | . . 12 12 6 Detach . | . . . . . Swap 21 | . 5 6 10 . Drop 13 | . 1 6 6 . Fire 208 | . 20 70 73 45 Melee . | . . . . . Ram 1 | . . 1 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 31 | . . . . 31 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison (discovered 1 exit: *Mat) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 14) 229 | -10/Materials | Entered another Materials area 229 | -9/Materials | Evolved 2 slots: Propulsion x2 308 | -9/Materials | Build established: Mutant 371 | -9/Materials | Lost 4 parts (1p1n1u1w) 426 | -9/Materials | Destroyed 10 combat bots 609 | -9/Materials | Repaired Heat Sink 639 | -9/Materials | Repaired Hcp. Storage Unit 666 | -9/Materials | Repaired Com. Wheel 693 | -9/Materials | Repaired Com. Wheel 925 | -9/Materials | Discovered new exit (range 10) 1189 | -9/Materials | Build established: Scavenger-Mutant 1235 | -9/Materials | Entered another Materials area 1235 | -8/Materials | Evolved 2 slots: Utility x2 1475 | -8/Materials | Garrison activated, responded to threat 1579 | -8/Materials | Lost 6 parts (4n2u) 1594 | -8/Materials | Garrison activated, responded to threat 1740 | -8/Materials | Identified exit to Garrison 1740 | -8/Materials | Entered Garrison 1768 | -8/Garrison | Rescued a captive Derelict 1769 | -8/Garrison | Rescued a captive Derelict 1825 | -8/Garrison | Triggered checkpoint 1841 | -8/Garrison | Garrison Relay disabled 1932 | -8/Garrison | Triggered checkpoint 1972 | -8/Garrison | Triggered checkpoint 2017 | -8/Garrison | Core integrity fell below 50% 2052 | -8/Garrison | Triggered checkpoint 2057 | -8/Garrison | Discovered new exit (range 10) 2066 | -8/Garrison | Identified exit to Materials 2082 | -8/Garrison | Triggered checkpoint 2127 | -8/Garrison | Lost 3 parts (3n) 2190 | -8/Garrison | Triggered checkpoint 2209 | -8/Garrison | Garrison Relay disabled 2222 | -8/Garrison | Core integrity fell below 20% 2239 | -8/Garrison | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- 02209_ Relay Coupler [Hunter] tumbles out of relay unit. 02209_ Relay Coupler [Brawler] tumbles out of relay unit. 02211_ Hrd. Light Armor Plating destroyed. 02212_ Penetrated by Slug. 02215_ Aluminum Leg destroyed. 02218_ Penetrated by Slug. 02218_ Critical hit (Destroy). 02218_ Hvy. Ion Engine destroyed. 02221_ S-10 Pest destroyed. 02222_ Penetrated by Slug. 02227_ Med. Armor Plating destroyed. 02228_ Penetrated by Slug. 02230_ Acquired Lgt. Assault Rifle. 02231_ Penetrated by Slug. 02233_ Lgt. Assault Rifle destroyed. 02234_ Penetrated by Slug. 02237_ Imp. Heat Sink destroyed. 02239_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #???????#####???????????????????? | | #???????# #???????????????????? | | ######### < ###########?????????? | | #?????????? | | #?????????? | | #################### #?????????? | | ???????????????????# #?????????? | | ?????????????????### *#?????????? | | ?????????????????#%% #?????????? | | ?????????????????# [^#?????????? | | ?????????????????# % #?????????? | | ?????????????????### #?????????? | | ???????????????????# #?????????? | | ???????????????????# #?????????? | | ???????????????????# #?######??? | | ???????????????????# #?"" ! #??? | | ???????????????????# ### !!###?? | | ???????????????????# *=[! #?? | | ???????????????????# x=%@%* #?? | | ???????????????????##+###%* ###?? | | ??????????????????? %??#= #???? | | ??????????????????# ??##x##???? | | ??????????????????####???? #????? | | ?????????????????????????? #????? | | ??????????????????????????##????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Cargo Storage Unit | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Imp. Targeting Computer | -9/Materials | Hacked Imp. Light Cannon | -9/Materials | Hacked Plasma Cutter | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Com. Wheel | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BlastChainFirepult Manual? 0 Play Time 00:26:40 Cumulative 122.4 hours Start 2024.04.23 @ 12:37:00 End 2024.04.23 @ 13:12:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 237 Rogue 237 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 46 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 46edb314-cb26-4c76-ab01-64b66f19a413