Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.24 @ 05:04:38 Player: Wardrone High-sec Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (226) 1130 Value Destroyed (9171) 9171 Prototype IDs (47) 940 Alien Tech Used (6) 1200 Bonus (18547) 18547 TOTAL SCORE: 41688 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 4541 Follower Combat Kills 9147 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Win 3000 Friendly Fire -5041 Cogmind --------- Core Integrity 929/1600 Matter 300/300 Energy 659/700 System Corruption 0% Temperature Cool (22) Movement Hovering (40) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Hovering Gravjet-Gyrokinetic Exoskeleton Improved Antigrav System > --- UTILITY (16) ----- Armored Scrap Engine Medium Storage Unit Experimental Energy Well Spectral Analyzer Experimental Targeting Computer Zionite Weapon Casing Hacking Suite Improved Hacking Suite System Shield System Shield Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Experimental Phase Shifter Zionite Weapon Casing Zionite Shade Armor Hacking Drone Bay (1/1) High-powered Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Ion-Antimatter Engine > --- PROPULSION ------- Hovering Gravjet-Gyrokinetic Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Experimental Power Amplifier High-capacity Storage Unit 0b10 Decoder Chip [Looter] Experimental Transmission Jammer Wardrone Bay > --- WEAPON ----------- Vortex Cannon Burst Entropic Rail Construct/C > --- INVENTORY -------- Enhanced Biometal Leg Cooled Antigrav System Huge Storage Unit Improved Energy Well Experimental Energy Well Experimental Matter Compressor Experimental Phase Shifter Hacking Drone Bay Vortex Cannon Dirty Datajack Dirty Datajack Dirty Datajack [Rating: 205] Favorites ----------- Power Constructs Engine Constructs Power Core Fusion Compressor Reactor Micro Antimatter Reactor Propulsion Constructs Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Constructs Flight Unit Cooled Q-thruster Utility Armored Scrap Engine Device Armored Scrap Engine Storage Medium Storage Unit Processor 0b10 Decoder Chip [Looter] Hackware System Shield Protection Centrium Medium Armor Plating Weapon Constructs Energy Gun Medium Laser Energy Cannon Constructs Ballistic Gun Advanced KE Penetrator Ballistic Cannon Heavy Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Sword Piercing Weapon Heavy Pick Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . . 4 . . . . 2 . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Utility 14 | . . . 2 . . 2 . . . . 2 . . . 2 . . . . 2 . . . . 2 . 1 . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 215 | 2 4 1 9 8 5 5 6 3 2 9 12 . 1 2 6 14 9 . 2 4 3 1 6 6 12 11 10 10 . 21 31 Power 11 | . . . . 1 . . . . . . 1 . . 2 1 1 . . . . . . . . 2 1 1 . . 1 . Engine 6 | . . . . 1 . . . . . . 1 . . 2 1 . . . . . . . . . . . . . . 1 . Core 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Propulsion 20 | . 3 1 2 2 2 . . 2 . 1 . . . . . . . . . . . . . . . . 1 1 . 1 4 Treads 12 | . 3 1 2 2 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Flight 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Utility 128 | 2 . . 4 3 3 5 5 1 . 5 6 . 1 . 4 9 6 . 2 4 2 1 6 2 4 6 6 4 . 14 23 Device 61 | 2 . . . 2 2 2 3 1 . 2 2 . 1 . 3 7 2 . . 2 2 1 3 2 3 3 4 1 . 6 5 Storage 19 | . . . 3 1 1 . 2 . . . . . . . . . . . 1 1 . . 2 . 1 2 1 1 . 1 2 Processor 22 | . . . . . . 3 . . . 2 2 . . . 1 2 . . . 1 . . 1 . . 1 . 2 . 4 3 Hackware 9 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 6 Protection 17 | . . . 1 . . . . . . . 1 . . . . . 4 . 1 . . . . . . . 1 . . 2 7 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 56 | . 1 . 3 2 . . 1 . 2 3 5 . . . 1 4 3 . . . 1 . . 4 6 4 2 5 . 5 4 Energy Gun 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Energy Cannon 7 | . . . . . . . . . . . . . . . . . . . . . . . . 2 2 2 . . . 1 . Ballistic Gun 6 | . . . 1 1 . . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . Ballistic Cannon 8 | . 1 . 2 1 . . 1 . . . 2 . . . 1 . . . . . . . . . . . . . . . . Launcher 6 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 1 . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 9 | . . . . . . . . . . 2 2 . . . . 4 1 . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . 2 1 Special Melee Weapon 11 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 1 1 2 . 2 2 Unidentified Prototypes 28 | . . . . 2 . . . . . . . . . . 1 1 2 . . . . . 4 3 4 4 1 2 . 4 . Parts Lost 26 | . . . 1 . . . . 2 . 4 . . . 1 1 2 . 1 . . . 2 . 2 2 . . . . 2 6 Power 8 | . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . 2 . . . . . 3 Propulsion 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 Utility 13 | . . . 1 . . . . 1 . . . . . . 1 2 . 1 . . . 2 . 1 . . . . . 2 2 Weapon 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Highest Loss Streak 4 | . . . 1 . . . . 1 . 4 . . . 1 1 2 . 1 . . . 2 . 1 2 . . . . 1 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 72 | . 100 99 91 87 78 72 75 69 61 60 74 79 73 73 79 70 75 73 74 69 75 69 69 71 41 50 65 81 82 83 74 Engine 5 | . 14 14 11 10 11 14 15 10 7 1 3 6 6 12 16 3 5 5 5 4 . . . . . . . . . 4 4 Reactor 2 | . . . . . . . . . . . 4 6 6 1 . . . . . . 5 5 5 5 4 7 4 4 4 1 . Treads 6 | . 26 28 21 22 22 15 15 14 15 2 . . . . . 2 . . . . 4 . . 5 1 . . . . . . Wheel 1 | . . . . . . . . . . 11 13 12 6 1 . . . . . . . 5 4 . . 2 . . . . . Flight 1 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 6 8 8 10 1 Device 27 | . 28 28 14 14 13 17 29 28 30 26 23 26 29 33 33 36 35 32 29 29 36 39 36 36 18 19 25 30 30 27 15 Storage 5 | . . . 20 18 19 7 7 7 7 3 . . . . . . . . 1 1 . . 4 5 4 4 7 5 8 7 6 Processor 5 | . . . . . . 8 . . . 2 4 6 2 . 5 9 5 5 5 5 5 5 6 10 4 4 8 15 13 16 13 Hackware 1 | . . . . . . . . . . 3 10 . . . . . . . . . . . . . . . . . . 1 11 Protection 4 | . . . 3 11 1 . . . . . 2 6 6 6 5 1 9 11 13 15 14 7 5 2 . . 2 4 4 5 8 Energy Cannon 1 | . . . . . . . . . . . 3 . . . . 1 . . . 2 5 2 5 5 2 3 4 4 4 4 3 Ballistic Cannon 3 | . 11 13 11 11 11 7 7 7 . 1 2 6 6 6 5 3 . . . 2 . 2 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 178 | 15 12 12 31 35 40 39 40 40 24 24 51 51 56 59 54 58 59 59 63 64 60 60 145 145 178 147 55 55 54 61 68 Greatest Support 115 | 20 40 40 40 40 40 40 40 40 40 40 36 36 28 28 28 51 31 31 65 65 65 65 65 58 58 58 55 58 58 69 115 Greatest Overweight (x) 3 | . 1 . . . . . . . . 1 1 1 1 2 1 1 1 1 2 . . . 3 3 3 2 . . . . . Average Overweight (x) . | . . . . . . . . . . . . 1 1 1 1 . 1 1 . . . . 1 2 1 1 . . . . . Largest Inventory Capacity 25 | 8 5 5 5 8 10 10 15 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 25 25 25 20 10 10 10 10 10 Average Capacity 10 | 7 5 5 5 6 9 10 10 10 10 7 5 5 5 5 5 5 5 5 5 5 5 5 22 25 23 19 9 10 10 10 9 Most Carried 22 | 6 5 5 5 8 10 10 10 10 10 8 5 5 5 4 5 5 5 5 5 5 5 5 22 22 22 20 7 9 9 10 10 Average Carried 8 | 5 4 4 4 5 7 7 9 9 9 5 4 5 4 3 3 4 4 5 4 4 4 5 15 21 14 12 5 7 8 9 9 Final Capacity 25 | 5 5 5 5 8 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 25 25 20 5 10 10 10 10 10 Final Carried 22 | 5 5 5 5 8 8 10 10 10 8 5 5 5 3 4 5 5 5 5 5 2 5 5 22 22 12 5 7 9 8 10 5 Scrap Engine Consumption 261 | . . . . . 19 5 1 9 1 4 7 1 1 5 9 66 9 . 4 14 9 5 10 7 35 8 4 3 . 12 13 Constructs Created 10 | . . . . . . 1 . . . 2 2 . . . . 2 . . . . 1 . . . 1 1 . . . . . Constructs Modified 89 | . . . . . . 5 . 1 . 2 . 2 . 3 1 29 2 . 2 6 3 2 6 4 5 9 . . . 7 . Class Distribution -------------------- 32% | Scavenger-Mutant 30% | Mutant 9% | Commander-Construct 9% | Infiltrator-Mutant 8% | Scavenger-Construct 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Mutant | -6/Lower Caves Infiltrator-Mutant | -6/Zion Infiltrator-Mutant | -5/Proximity Caves Infiltrator-Mutant | -5/Factory Commander-Construct | -5/Extension Commander-Construct | -5/Cetus Scavenger-Construct | -5/Archives Scavenger-Construct | -5/Hub_04(d) Infiltrator-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Construct | -4/Upper Caves Scavenger-Construct | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Mutant | -3/Research Mutant | -3/Testing Mutant | -2/Research Mutant | -2/Quarantine Mutant | -2/Section 7 Scavenger-Mutant | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Matter Collected 10211 | 289 122 19 55 947 558 89 157 294 . 246 172 . 64 43 334 2210 766 . 452 249 136 85 417 272 153 73 251 522 . 485 751 Remotely 197 | 56 122 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9284 | 159 355 . 37 887 1037 89 56 217 . 423 159 . . . 330 342 213 . 277 47 . 199 . 511 1100 91 221 75 . 730 1729 Parts 411 | 7 14 . 1 44 31 11 1 17 . 7 3 . . . 18 2 4 . 8 4 . 8 . 30 46 2 6 5 . 24 118 Haulers Intercepted 12 | . 1 . . 4 . . . . . . 1 . . . 1 . . . . . . . . . 1 . . . . 4 . Recyclers Shooed 13 | . 1 . . 4 4 . . . . 1 . . . . 1 . . . . . . . . . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 62 | . . . . . . . 1 15 . 9 . . . 5 . . . . . . 6 5 . 21 . . . . . . . Prevented 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 129 | . 3 . 1 15 5 1 1 11 . 2 . . . . 5 . . . 2 . . 3 . 10 38 2 1 1 . 2 26 Guns 5 | . 1 . . . . . . . . 1 . . . . . . . . 2 . . . . 1 . . . . . . . Cannons 73 | . 2 . 1 15 5 1 1 11 . . . . . . 3 . . . . . . 3 . 8 . . . 1 . 1 21 AOE 49 | . . . . . . . . . . . . . . . 2 . . . . . . . . 1 38 2 . . . 1 5 Classes Destroyed 23 | 2 2 . 1 3 3 . . . . 3 . . . . . . 2 . 2 . . . . . 2 . . . . . 3 Worker 18 | . . . . 1 . . . . . . 2 . . . 1 . . . 1 1 . . . . 2 2 . . . . 8 Builder 18 | . . . . 1 4 2 . . . . 1 . . . 2 3 . . . 1 . . . . 4 . . . . . . Tunneler 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 12 | . 1 . . 4 . . . . . . 1 . . . 1 . . . . . . . . . 1 . . . . 4 . Recycler 26 | 1 2 . . 5 10 1 . . . . . . . . 1 2 . . . . . . . . 1 . 1 . . 2 . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Mechanic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Operator 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 4 Drone 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Watcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Swarmer 21 | . . . . 3 . . . 6 . . . . . . . . . . . . . . . 1 9 . . . . 1 1 Grunt 28 | . 3 . . 4 . . . 3 . . . . . . 5 . . . 1 . . . . 2 8 2 . . . . . Brawler 4 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . Duelist 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . Protector 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . Sentry 18 | . . . 1 8 3 . . . . . . . . . . . . . 1 . . 1 . . . . 1 . . . 3 Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . 2 . 2 3 . . 1 . . . Programmer 34 | . . . . . 1 1 1 1 . . . . . . . . . . . . . . . 2 9 . . . . 1 18 Behemoth 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Z-Light 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Packrat 4 | . . . . . . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 24 | 5 6 . 1 6 5 2 1 4 . 1 2 . . . 3 1 . . 2 1 . 2 . 6 24 4 1 1 . 1 10 Combat Bots Only 19 | . 3 . 1 5 1 1 1 4 . 1 . . . . 2 . . . 2 . . 2 . 6 19 2 1 1 . 1 7 Max Kills in Single Turn 11 | 1 1 . 1 2 1 1 1 1 . 1 1 . . . 2 1 1 . 2 1 . 1 . 1 11 2 1 1 . 1 8 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 8 | . . . . . . . . . . . . . . . 2 . . . . . . . . 1 8 2 . . . 1 5 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . A7 (-5/Cetus) Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Damage Taken 15526 | . 44 72 89 645 289 45 61 712 . 1045 . . . 98 841 652 136 246 280 63 181 456 23 1706 2936 479 117 150 285 658 3217 Core 1459 | . 12 . 17 30 14 . 15 184 . 333 . . . . 87 157 12 30 . 23 . 8 . 168 47 . 23 24 . 39 236 Absorbed by Shields 76 | . . . . . 46 . . . . . . . . . . . 9 . . . . . 21 . . . . . . . . Redirected to Shielding 373 | . . . . . . . . . . . . . . . . . . . . 12 15 73 . . . . . 15 . 57 201 Regen/Repaired (Parts) 5581 | . . . . . . . . 111 . 107 100 27 . . 43 358 7 . 59 188 45 76 211 479 485 256 . . . 715 2314 Core Remaining (%) 78 | 100 . 95 . . 84 . . . . 24 . . . 100 . . . . 71 . . . . 82 . 96 . . 74 . 58 Volleys Fired 469 | 23 12 . 8 80 58 12 5 33 . 17 1 . . . 33 . 8 2 6 4 5 19 . 40 18 18 6 1 . 10 50 Largest 2 | 2 2 . 2 1 1 1 1 1 . 2 1 . . . 1 . 2 2 2 2 1 1 . 1 1 1 1 1 . 1 1 Hottest 130 | 70 55 . 58 60 60 60 60 60 . 51 53 . . . 53 . 63 63 63 65 65 130 . 130 130 55 55 55 . 55 55 Shots Fired 536 | 46 24 . 10 80 58 12 5 33 . 32 1 . . . 33 . 15 4 12 6 5 19 . 37 18 19 6 1 . 10 50 Gun 137 | 46 12 . 2 . . . . . . 31 . . . . . . 15 4 12 4 . . . 7 . 4 . . . . . Cannon 384 | . 12 . 8 80 58 12 5 33 . 1 1 . . . 31 . . . . 2 5 19 . 30 8 13 6 1 . 10 49 Launcher 15 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 10 2 . . . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 374 | 23 24 . 10 80 58 12 5 33 . 32 1 . . . 31 . 15 4 12 6 5 19 . . . 4 . . . . . Thermal 40 | 23 . . . . . . . . . . . . . . . . . . . . . . . 3 . . 6 1 . 6 1 Explosive 4 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 118 | . . . . . . . . . . . . . . . . . . . . . . . . 34 18 13 . . . 4 49 Robot Hit Streak 19 | 6 9 . 4 7 7 3 2 7 . 14 19 . . . 8 . 1 . 3 3 1 3 . 7 4 9 12 2 . 10 9 Robot Miss Streak 8 | 2 2 . 2 2 4 2 1 2 . 6 1 . . . 8 . 6 . 2 2 1 2 . 2 2 3 3 3 . 3 5 Penetration Max 1 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Secondary Targets 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Shots Hit Robots 421 | 28 15 . 7 54 26 8 3 22 . 38 4 . . . 21 8 19 . 4 3 1 9 . 31 8 5 13 6 . 16 72 Core Hits 324 | 6 9 . 3 23 14 3 1 11 . 12 3 . . . 40 . 5 . 8 2 . 4 . 15 67 17 10 5 . 13 53 Critical Kills 36 | . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . 1 1 . 7 24 Critical Parts Destroyed 55 | . . . . . . . . . . 1 . . . . . 1 3 . 2 1 . . . 2 . 2 3 . . 3 37 Critical Strikes 123 | 3 2 . 1 6 5 2 2 5 . 1 . . . . . 1 4 . 4 1 . . . 4 . 2 6 1 . 10 63 Burn 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 87 | . . . . . . . . . . . . . . . . . 2 . 4 1 . . . . . 2 6 1 . 10 61 Blast 23 | . 2 . 1 6 5 2 2 5 . . . . . . . . . . . . . . . . . . . . . . . Smash 4 | . . . . . . . . . . 1 . . . . . 1 2 . . . . . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Detonate 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Sunder 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Melee Attacks 154 | . . . . . . . . . . 10 3 . . . . 11 16 . . . . . . 5 3 . 16 21 2 19 48 Impact 34 | . . . . . . . . . . 4 3 . . . . 11 16 . . . . . . . . . . . . . . Slashing 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Piercing 114 | . . . . . . . . . . . . . . . . . . . . . . . . 5 3 . 16 21 2 19 48 Sneak Attacks 41 | . . . . . . . . . . 4 3 . . . . 7 16 . . . . . . 3 . . . . . 1 7 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 42038 | 369 252 . 137 3051 2031 418 189 1377 . 1381 284 . . . 1029 768 1217 . 651 88 28 531 . 2694 12966 805 170 97 . 199 11306 Guns 1939 | 369 89 . 24 . . . . . . 731 . . . . . . 191 . 128 51 . . . 306 . 50 . . . . . Cannons 12383 | . 157 . 112 3021 2017 418 185 1377 . . 14 . . . 728 . . . . 37 28 531 . 2125 . . 157 27 . 174 1275 Explosions 23947 | . . . . . . . . . . . . . . . 301 . . . 494 . . . . 244 12961 755 . . . . 9192 Melee 3543 | . . . . . . . . . . 650 270 . . . . 768 1026 . . . . . . 10 5 . 13 70 . 25 706 Ramming 226 | . 6 . 1 30 14 . 4 . . . . . . . . . . . 29 . . . . 9 . . . . . . 133 Kinetic 10057 | 168 246 . 136 3021 2017 418 185 1377 . 731 14 . . . 728 . 191 . 128 88 28 531 . . . 50 . . . . . Thermal 9984 | 201 . . . . . . . . . . . . . . . . . . . . . . . 328 . . 157 27 . 79 9192 Explosive 1056 | . . . . . . . . . . . . . . . 301 . . . . . . . . . . 755 . . . . . Electromagnetic 494 | . . . . . . . . . . . . . . . . . . . 494 . . . . . . . . . . . . Impact 2312 | . . . . . . . . . . 248 270 . . . . 768 1026 . . . . . . . . . . . . . . Slashing 402 | . . . . . . . . . . 402 . . . . . . . . . . . . . . . . . . . . . Piercing 829 | . . . . . . . . . . . . . . . . . . . . . . . . 10 5 . 13 70 . 25 706 Entropic 16678 | . . . . . . . . . . . . . . . . . . . . . . . . 2347 12961 . . . . 95 1275 Highest Corruption 6 | . . . . 1 2 1 1 1 1 1 . . . 1 3 3 3 3 3 1 1 . . 5 6 6 . 1 1 . . Average Corruption 2 | . . . . 1 1 1 1 1 1 1 . . . 1 1 3 3 3 3 1 1 . . 4 4 6 . 1 1 . . Corruption Purged 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Corruption Blocked 12 | . . . . . . . . . . . . . . 9 . . . . . . . . 3 . . . . . . . . Effects 114 | . . . . 5 9 . 1 2 . 4 . . . 1 . 38 8 . 4 1 . . . 10 14 17 . . . . . Message Errors 33 | . . . . 1 3 . 1 . . 1 . . . . . 13 2 . 2 . . . . 3 6 1 . . . . . Matter Fused 21 | . . . . 1 3 . . 1 . 1 . . . 1 . 7 1 . 1 . . . . 1 1 3 . . . . . Heat Flow Errors 9 | . . . . 1 . . . . . . . . . . . 5 1 . 1 . . . . . 1 . . . . . . Energy Discharges 21 | . . . . . 2 . . . . 1 . . . . . 3 2 . . 1 . . . 1 3 8 . . . . . Parts Rejected 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Parts Fused 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . Data Loss (minor) 10 | . . . . 2 . . . 1 . 1 . . . . . 4 . . . . . . . 1 . 1 . . . . . Data Loss (major) 7 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 3 1 . . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Alerts 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . Weapon Failures 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4438 | . . . . 169 442 97 27 118 . 382 130 . . . 2 422 279 . 17 . . 48 . 133 738 . . . . . 1434 Projectiles 1075 | . . . . 169 442 97 27 118 . . . . . . . 28 . . . . . 48 . 131 . . . . . . 15 Explosions 2043 | . . . . . . . . . . . . . . . 2 . . . 17 . . . . 2 738 . . . . . 1284 Melee 1320 | . . . . . . . . . . 382 130 . . . . 394 279 . . . . . . . . . . . . . 135 Knockbacks 65 | . 1 . 1 2 9 4 2 10 . . 1 . . . 17 5 8 . . . 1 4 . . . . . . . . . Impact 12 | . . . . . . . . . . . 1 . . . . 4 7 . . . . . . . . . . . . . . Kinetic 49 | . 1 . 1 2 8 4 2 9 . . . . . . 17 . . . . . 1 4 . . . . . . . . . Secondary 4 | . . . . . 1 . . 1 . . . . . . . 1 1 . . . . . . . . . . . . . . Self-Inflicted Damage 1410 | . . . . . . . . . . . . . . . . . . . 99 . . . . 21 479 . . . . . 811 Shots 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 3 . . . . . 1 Rammed 17 | . 1 . 2 7 4 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 Targets Rammed 21 | . 1 . 2 7 4 . 1 . . 1 . . . . . . . . 3 . . . . 1 . . . . . . 1 Kicked 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 387 | 108 10 . 21 262 34 16 . 16 . . . . . . 39 242 122 . 196 21 30 369 . 343 138 28 138 387 . 24 287 Average Temperature 84 | 51 5 . 11 32 11 8 . 7 . . . . . . 20 104 79 . 110 21 21 157 . 167 53 10 61 188 . 9 101 Received Heat Transfer 2011 | . 24 . 45 174 49 . . 225 . 186 . . . 12 219 107 . 54 45 9 9 . 20 313 196 105 18 . . 39 162 Effects 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 13 | . . . . . . . . . . . 2 . . . . 7 . . 4 . . . . . . . . . . . . Impact Corruptions 27 | . . . . . 1 . . . . 6 2 . . . . 11 7 . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Melted 5 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Heat Transferred 2655 | 814 . . . . . . . . . . . . . . . . . . . . . . . 150 . . 518 74 . 259 840 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Peak Influence 3998 | 25 110 42 66 347 158 353 . . . . 345 . . . 508 1065 886 332 510 505 . . . . 2929 2388 1506 1294 847 1904 3998 Initial 1647 | . 16 42 16 27 103 302 . . . . 302 . . . 330 148 556 282 116 252 . . . . 967 1647 1260 747 727 508 1171 Average 816 | 12 33 42 45 235 58 321 . . . . 319 . . . 370 704 741 307 257 405 . . . . 1572 2003 1362 1047 774 1226 1508 Maximum Alert Level 5 | . . . . 1 . 1 . . . . 1 . . . 2 3 3 1 2 2 . . . . 5 5 4 4 3 5 5 Low Security (%) 18 | 100 100 100 100 27 100 . . . . . . . . . . 1 . . 18 . . . . . . . . . . . . Level 1 20 | . . . . 72 . 100 . . . . 100 . . . 73 16 . 100 70 27 . . . . . . . . . . . Level 2 12 | . . . . . . . . . . . . . . . 26 28 39 . 10 72 . . . . . . . . . 31 . Level 3 18 | . . . . . . . . . . . . . . . . 53 60 . . . . . . . 51 . . 39 100 13 . Level 4 16 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 100 60 . 14 70 Level 5 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 41 89 . . . 41 26 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . 2 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 62 | . . . 1 2 . 1 . . . . . . . . 2 3 . . 2 2 . . . . 16 3 4 3 1 7 15 Investigation 10 | . . . . 1 . . . . . . . . . . . 2 . . . 1 . . . . 1 . . 3 . . 2 Extermination 12 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 3 . 1 . . 2 4 Reinforcement 18 | . . . 1 1 . . . . . . . . . . 2 1 . . 2 . . . . . 4 2 1 . 1 2 1 Assault 20 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 1 2 . . 3 8 Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . Data Miner Redirects 14 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 1 . 2 8 Construction Impeded 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Distress Signals 11 | . . . . 2 . . . . . 1 . . . . . 2 2 . 1 . . . . . . . . . . 1 2 Communications Jammed 141 | . . . . . . . . . . . . . . . 2 . . . . 1 . . 50 2 14 56 . 5 . 4 7 Distress Signals 121 | . . . . . . . . . . . . . . . 2 . . . . . . . 50 . 2 51 . 5 . 4 7 Times Spotted 497 | . 4 3 2 20 6 1 1 17 . 7 1 . . 3 15 35 10 3 7 4 3 3 28 19 92 20 13 23 12 37 108 Peak Tracking Total 19 | . 3 3 2 3 2 1 1 4 . 7 1 . . 2 5 7 5 3 4 2 3 2 8 6 19 6 3 10 9 7 15 Tactical Retreats 49 | . . . . . 2 . . 6 . 3 . . . . . . . . . . . . . 3 5 2 2 3 . 4 19 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Traps Triggered 11 | . . . . 1 . . . . . . . . . . 3 2 . . . 1 . . . . 1 1 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Triggered 19 | . . . . . . . . . . 2 . . . . . . . . . . . . 17 . . . . . . . . Most Traps Carried 3 | . . . . . . . . . . 3 3 2 2 . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Disabled 43 | . . . . 6 . . . . . . . . . . 2 . 5 1 4 1 . . . . 3 3 1 7 2 3 5 Max in Single Turn 4 | . . . . 1 . . . . . . . . . . 1 . 1 1 4 . . . . . 1 1 . 1 1 . 3 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Accessed 28 | . 3 . . 3 12 . . 1 2 . 1 . . . . . . . . 1 . . 2 . . . . 2 . . 1 Terminals 14 | . 3 . . 2 6 . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Total Hacks 58 | . 8 . . 6 21 . . 1 9 . 3 . . . . . . . . 1 . . 2 . . . . 3 . . 4 Successful 39 | . 4 . . 3 16 . . 1 9 . 1 . . . . . . . . 1 . . 2 . . . . 2 . . . Failed 19 | . 4 . . 3 5 . . . . . 2 . . . . . . . . . . . . . . . . 1 . . 4 Catastrophic 5 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 121 | . 5 . . 7 11 . . . . . 3 . . . 9 15 . . 6 4 . . 1 . 8 . 3 10 . 22 17 Terminals 37 | . 8 . . 5 15 . . . . . 3 . . . . . . . . . . . . . . . . 2 . . 4 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Terminal Hacks 26 | . 4 . . 1 7 . . 1 9 . 1 . . . . . . . . . . . 2 . . . . 1 . . . Record 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Part Schematic 5 | . . . . . 1 . . . 4 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . . . . . 3 . . . 3 . . . . . . . . . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 13 | . . . . 2 9 . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Terminals 4 | . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 7 | . . . . 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Jam 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 14 | . 3 . . 2 6 . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 4 . . 3 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . 1 . . . 4 . . . 11 . . . . . . . . . . . . 3 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 37 | . . . . . 3 . . . . . . . . . . 30 . . . . . . 4 . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total Allies 110 | . . . . . 3 . . . . 1 . . 12 . 5 47 . . 6 3 . . 4 . 9 . 6 1 . 11 2 Largest Group 24 | . . . . . 3 . . . . 1 . . 12 12 6 24 21 . 4 5 4 . 4 . 4 3 3 1 . 6 1 Highest-Rated Group 908 | . . . . . 81 . . . . 96 . . 413 413 338 802 750 . 280 428 320 . 226 . 206 117 345 69 . 908 45 Highest-Rated Ally 269 | . . . . . 27 . . . . 96 . . 51 51 70 159 159 . 70 96 96 . 65 . 103 39 115 69 . 269 45 Zionite Dispatches 21 | . . . . . . . . . . . . . . . 2 5 . . 2 1 . . . . 3 . 1 . . 7 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Light 7 | . . . . . . . . . . . . . . . 1 1 . . 2 1 . . . . . . 1 . . 1 . Recon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Fire 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . Experimental 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Thermal Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Resource Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hover Resupply 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Total Orders 83 | . . . . . . . . . . . . . . . 3 2 4 . . . . . 4 . 40 16 . . 1 4 9 STAY 9 | . . . . . . . . . . . . . . . . 1 1 . . . . . 2 . . . . . . . 5 ROAM 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 . FOLLOW 7 | . . . . . . . . . . . . . . . . 1 2 . . . . . 2 . 1 . . . . . 1 DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . EXPLORE 16 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 9 6 . . . . . RETURN 46 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 30 10 . . 1 . 3 Ally Attacks 913 | . . . . . . . . . . 13 . . . 45 40 289 93 . 15 31 33 . 37 . 123 43 37 3 . 106 5 Total Damage 40107 | . . . . . . . . . . 333 . . . 924 616 5784 2048 . 370 1026 954 . 1882 . 12362 4334 974 89 . 8312 99 Kills 231 | . . . . . . . . . . 1 . . . 6 7 48 20 . 3 5 6 . 9 . 53 25 7 1 . 40 . Allies Corrupted 11 | . . . . . . . . . . 1 . . . . . 1 1 . 1 . . . . . 4 . . . . 3 . Allies Melted 3 | . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . . . . 1 . . . . 1 . . . . . . . . 1 2 . . . . . . . . . Drone Launches 46 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 30 10 . . 1 . 3 Drone Recoveries 46 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 30 10 . . 1 . 3 Decoded 0b10 Intel 491 | . . . . . . . . . . . . . . . 33 78 12 . 16 34 . . . . 88 33 38 18 4 81 56 Items 491 | . . . . . . . . . . . . . . . 33 78 12 . 16 34 . . . . 88 33 38 18 4 81 56 Zionite Intel Received 9 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . 1 5 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Turns Passed 22405 | 113 274 146 155 1281 1352 379 1216 1255 130 495 362 547 1237 575 476 2080 494 46 258 476 910 537 1534 574 1279 509 543 362 49 1184 1577 Spaces Moved 16505 | 33 139 88 73 566 596 164 740 709 79 479 287 251 855 535 397 1085 247 30 168 371 714 368 863 220 618 298 504 649 107 1630 2642 Core 485 | . . . . . . . . . . 362 123 . . . . . . . . . . . . . . . . . . . . Treads 4994 | . 130 88 73 566 596 164 740 709 79 41 . . . . . 662 21 . 13 . 573 . 59 220 260 . . . . . . Legs 2494 | 33 9 . . . . . . . . . . . . 203 397 423 226 30 155 371 121 . 63 . 358 105 . . . . . Wheels 2717 | . . . . . . . . . . 76 164 251 855 87 . . . . . . 20 368 741 . . 155 . . . . . Hover 2654 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 2642 Flight 3161 | . . . . . . . . . . . . . . 245 . . . . . . . . . . . 38 504 649 107 1618 . Fastest Speed 31 | 120 120 160 160 160 160 160 160 160 160 50 50 137 137 93 93 93 131 131 112 112 112 112 112 164 123 60 47 34 34 31 39 Average Speed 106 | 120 157 160 160 160 160 160 160 160 160 81 104 160 137 101 93 144 132 131 131 112 112 112 160 177 150 132 54 42 35 37 43 Slowest Speed 193 | 120 190 160 160 160 160 160 160 160 160 160 161 161 137 163 93 177 149 131 193 112 112 112 190 190 175 149 60 47 42 43 47 Overloaded Moves 859 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98 79 99 583 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 2 22 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Exploration Rate (%) 48 | 5 24 30 10 53 94 3 88 90 68 75 8 28 83 70 17 77 68 54 19 13 92 60 90 49 29 65 21 72 18 35 59 Regions Visited 31 Branch Regions 22 Pre-discovered Areas 15 | . . 2 . 2 6 . . . 1 . . . 1 . . . . . . . 1 . . . . . . 2 . . . Known Exits Taken 5 | . . . . . . 1 . . . 1 1 . . . 1 . . . . 1 . . . . . . . . . . . Unknown Exits Taken 26 | 1 1 1 1 1 1 . 1 1 1 . . 1 1 1 . 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 20 | . . 1 . . . . 4 2 . 1 . . 3 2 . . . . . . 4 2 . 1 . . . . . . . Spaces Dug 725 | . . . . . . . 2 . . 1 . . . . . . . . . . 1 1 . 1 7 5 7 8 . 8 684 Terrain Destroyed 1221 | . . . . 31 24 6 3 13 . 1 . . . . 10 . . . 169 1 3 13 . 20 202 17 7 8 . 8 685 Melee 35 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 7 8 . 8 11 Projectile 125 | . . . . 31 24 6 3 13 . . . . . . . . . . 6 1 3 13 . 7 7 11 . . . . . AOE 1054 | . . . . . . . . . . . . . . . 10 . . . 163 . . . . 13 195 . . . . . 673 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Walls Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total 20633 | 61 171 95 101 819 908 263 764 781 83 541 342 394 923 567 479 1587 367 33 193 427 820 475 1012 369 955 398 749 712 112 2156 2976 Wait 2656 | . 7 3 1 145 198 76 6 33 2 1 28 143 61 28 35 231 74 2 11 43 92 86 42 88 283 49 210 20 2 475 181 Move 16418 | 32 138 87 72 565 595 163 739 708 78 478 286 250 854 534 396 1084 246 29 168 370 713 367 862 219 616 297 498 641 102 1590 2641 Hop 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 2 17 . Pick Up 81 | 1 3 1 3 5 4 4 2 2 . 5 4 . 2 1 2 2 4 . 1 1 3 . 8 4 3 1 2 6 1 5 1 Fast Attach 111 | 2 2 . 3 4 1 3 3 1 . 3 5 . 1 1 3 9 6 . 2 2 3 . 4 1 5 2 8 5 1 13 18 Attach 78 | . . 1 4 1 1 2 1 2 2 6 5 . . 1 3 5 1 . . 2 . . 2 4 6 9 2 2 2 6 8 Detach 79 | . . 1 . 1 1 2 1 . . 4 7 . 1 1 2 9 2 . 1 1 2 . 3 2 9 4 3 3 . 7 12 Swap 34 | . 2 . 2 3 3 . 2 . . . 2 . . . . . 2 . . . . 1 . 1 1 . . 5 . 3 7 Drop 135 | 3 6 2 6 8 8 1 4 2 1 10 1 1 4 . . 9 8 . 2 4 2 2 1 4 10 10 2 5 . 11 8 Fire 469 | 23 12 . 8 80 58 12 5 33 . 17 1 . . . 33 . 8 2 6 4 5 19 . 40 18 18 6 1 . 10 50 Melee 154 | . . . . . . . . . . 10 3 . . . . 11 16 . . . . . . 5 3 . 16 21 2 19 48 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Crush 17 | . 1 . 2 7 4 . 1 . . 1 . . . . . . . . . . . . . 1 . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . . . . 5 2 . . . . . . . . 1 8 . . . . . Rewire 351 | . . . . . 35 . . . . . . . . 1 . 225 . . . . . . 90 . . . . . . . . Trap 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -9/Storage -9/Recycling -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives -5/Hub_04(d) -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Testing -2/Research -2/Quarantine (discovered 2 exits: *Acc / [*Sec]) -2/Section 7 -1/Access -1/Command (discovered 2 exits: *Sur x2) To Fleet Rendezvous History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 2) 114 | -11/Junkyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 9) 304 | -10/Materials | Discovered new exit (range 12) 317 | -10/Materials | Build established: Mutant 388 | -10/Materials | Entered Mines 457 | -10/Mines | Learned location of Storage (-9) 512 | -10/Mines | Discovered new exit (range 10) 534 | -10/Mines | Entered Materials 534 | -9/Materials | Evolved 2 slots: Utility x2 579 | -9/Materials | Discovered new exit (range 16) 689 | -9/Materials | Entered Storage 1024 | -9/Storage | Learned location of Armory (-3) 1738 | -9/Storage | Build established: Scavenger-Mutant 1758 | -9/Storage | Used back door to open Recycling access 1758 | -9/Storage | Discovered new exit (range 5) 1970 | -9/Storage | Entered Recycling 1978 | -9/Recycling | Found Scrap Engine 2438 | -9/Recycling | Build established: Mutant 2817 | -9/Recycling | Discovered new exit (range 16) 3259 | -9/Recycling | Build established: Scavenger-Mutant 3322 | -9/Recycling | Entered Factory 3322 | -7/Factory | Evolved 4 slots: Power x2, Utility x2 3389 | -7/Factory | Discovered new exit (range 13) 3485 | -7/Factory | Identified exit to Lower Caves 3701 | -7/Factory | Entered Lower Caves 4023 | -7/Lower Caves | Learned Factory security intel 4455 | -7/Lower Caves | Discovered new exit (range 12) 4917 | -7/Lower Caves | Entered another Lower Caves area 5004 | -7/Lower Caves | Discovered new exit (range 13) 6129 | -7/Lower Caves | Discovered new exit (range 15) 6172 | -7/Lower Caves | Entered Data Miner 6174 | -7/Data Miner | Discovered new exit (range 6) 6205 | -7/Data Miner | Met Data Miner 6234 | -7/Data Miner | Learned location of Section 7 (-2) 6234 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6260 | -7/Data Miner | Received God Mode back door access code from Data Miner 6302 | -7/Data Miner | Entered Proximity Caves 6304 | -6/Proximity Caves | Spotter reported a threat 6306 | -6/Proximity Caves | Spotter reported a threat 6321 | -6/Proximity Caves | Escorted by Enhanced Grunt 6365 | -6/Proximity Caves | Spotted B-75 Beast 6392 | -6/Proximity Caves | Core integrity fell below 50% 6416 | -6/Proximity Caves | Destroyed B-75 Beast 6441 | -6/Proximity Caves | Lost 4 parts (1p2n1w) 6787 | -6/Proximity Caves | Discovered new exit (range 8) 6790 | -6/Proximity Caves | Identified exit to Factory 6797 | -6/Proximity Caves | Entered Factory 6797 | -6/Factory | Evolved 2 slots: Utility x2 6816 | -6/Factory | Identified exit to Lower Caves 7159 | -6/Factory | Entered Lower Caves 7294 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7370 | -6/Lower Caves | Build established: Mutant 7440 | -6/Lower Caves | Learned Factory terminal intel 7706 | -6/Lower Caves | Entered Zion 7794 | -6/Zion | Discovered new exit (range 10) 7831 | -6/Zion | Gained Derelict followers 7989 | -6/Zion | Given A8's code to call for help 8085 | -6/Zion | Gained Derelict followers 8461 | -6/Zion | Given the Hacking Drone Bay 8461 | -6/Zion | Found Prototype Device 8572 | -6/Zion | Build established: Infiltrator-Mutant 8628 | -6/Zion | Imprinted 8630 | -6/Zion | Declared Zion's savior 8943 | -6/Zion | Entered Proximity Caves 8943 | -5/Proximity Caves | Accompanied by 12 allies 8946 | -5/Proximity Caves | Spotter reported a threat 8952 | -5/Proximity Caves | Spotter reported a threat 9464 | -5/Proximity Caves | Discovered new exit (range 14) 9518 | -5/Proximity Caves | Entered Factory 9518 | -5/Factory | Accompanied by 1 ally 9518 | -5/Factory | Evolved 2 slots: Utility x2 9519 | -5/Factory | Loaded intel: 28 terminal locations 9519 | -5/Factory | Identified Hacking Drone Bay 9683 | -5/Factory | Retrieved Zion intel report: Branch Access 9683 | -5/Factory | Identified exit to Upper Caves 9683 | -5/Factory | Identified exit to Extension 9684 | -5/Factory | Zion Light squad teleported in 9743 | -5/Factory | Zion Hover Resupply teleported in 9779 | -5/Factory | Noticed a derelict Sapper rigging charges 9818 | -5/Factory | Search patrols dispatched 9994 | -5/Factory | Entered Extension 10004 | -5/Extension | Zion Light squad teleported in 10022 | -5/Extension | Rescued a captive Derelict 10023 | -5/Extension | Rescued a captive Derelict 10114 | -5/Extension | Rescued a captive Derelict 10371 | -5/Extension | Zion Thermal Resupply teleported in 10390 | -5/Extension | Build established: Commander-Mutant 10714 | -5/Extension | Zion Melee Resupply teleported in 10784 | -5/Extension | Spotted B-75 Beast 10801 | -5/Extension | Spotted B-75 Beast 10818 | -5/Extension | Allies destroyed B-75 Beast 10824 | -5/Extension | Allies destroyed B-75 Beast 10861 | -5/Extension | Zion Fire squad teleported in 10867 | -5/Extension | Build established: Commander-Construct 10873 | -5/Extension | Zion Recon squad teleported in 10892 | -5/Extension | Rescued a captive Derelict 10892 | -5/Extension | Rescued a captive Derelict 10958 | -5/Extension | Incoming investigation squad redirected 11284 | -5/Extension | Rescued a captive Derelict 11284 | -5/Extension | Rescued a captive Derelict 11331 | -5/Extension | Discovered new exit (range 10) 11334 | -5/Extension | Discovered new exit (range 6) 11509 | -5/Extension | Terminal network hard line cut 11724 | -5/Extension | Rescued A7 12074 | -5/Extension | Entered Cetus 12074 | -5/Cetus | Accompanied by 21 allies (A7) 12079 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 12091 | -5/Cetus | Spotted Cetus Guard 12092 | -5/Cetus | Spotted Cetus Guard 12100 | -5/Cetus | Allies destroyed Cetus Guard 12104 | -5/Cetus | Allies destroyed Cetus Guard 12185 | -5/Cetus | Discovered new exit (range 16) 12216 | -5/Cetus | Spotted Cetus Guard 12217 | -5/Cetus | Spotted Cetus Guard 12220 | -5/Cetus | Spotted Cetus Guard 12220 | -5/Cetus | Spotted Cetus Guard 12222 | -5/Cetus | Allies destroyed Cetus Guard 12243 | -5/Cetus | Allies destroyed Cetus Guard 12317 | -5/Cetus | Discovered new exit (range 15) 12337 | -5/Cetus | Scared off Revision 17 12460 | -5/Cetus | Escorted A7 to Cetus Mainframe 12501 | -5/Cetus | Destroyed A7 12505 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 12568 | -5/Cetus | Entered Archives 12599 | -5/Archives | Discovered new exit (range 13) 12614 | -5/Archives | Entered Hub_04(d) 12646 | -5/Hub_04(d) | Zion Light squad teleported in 12692 | -5/Hub_04(d) | Build established: Scavenger-Construct 12713 | -5/Hub_04(d) | Zion Light squad teleported in 12733 | -5/Hub_04(d) | Discovered new exit (range 7) 12845 | -5/Hub_04(d) | Network Hub disabled 12872 | -5/Hub_04(d) | Entered Factory 12872 | -4/Factory | Accompanied by 2 allies 12872 | -4/Factory | Evolved 2 slots: Utility x2 13034 | -4/Factory | Zion Light squad teleported in 13301 | -4/Factory | Discovered new exit (range 6) 13313 | -4/Factory | Identified exit to Upper Caves 13348 | -4/Factory | Entered Upper Caves 13348 | -4/Upper Caves | Accompanied by 4 allies 13533 | -4/Upper Caves | Learned location of Testing (-3) 13634 | -4/Upper Caves | Build established: Scavenger-Mutant 14249 | -4/Upper Caves | Discovered new exit (range 9) 14258 | -4/Upper Caves | Entered another Upper Caves area 14426 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14485 | -4/Upper Caves | Learned Research non-interactive machine intel 14660 | -4/Upper Caves | Learned Research security intel 14669 | -4/Upper Caves | Discovered new exit (range 15) 14692 | -4/Upper Caves | Build established: Scavenger-Construct 14795 | -4/Upper Caves | Entered Warlord 15167 | -4/Warlord | Found Prototype Device 15359 | -4/Warlord | Visited the Vortex Lab 15366 | -4/Warlord | Found Prototype Energy Gun 15372 | -4/Warlord | Warlord's base attacked by MAIN.C 15372 | -4/Warlord | Found Prototype Energy Cannon 15375 | -4/Warlord | Found Prototype Energy Cannon 15379 | -4/Warlord | Found Prototype Launcher 15678 | -4/Warlord | Rebuked by Warlord 15693 | -4/Warlord | Opened Warlord's prototype stash 15710 | -4/Warlord | Found Prototype Processor 15710 | -4/Warlord | Identified Exp. Target Analyzer 15718 | -4/Warlord | Found Prototype Device 15718 | -4/Warlord | Identified Thermal Barrier 15722 | -4/Warlord | Warlord forces counterattacked 15727 | -4/Warlord | Found Prototype Device 15727 | -4/Warlord | Identified Exp. Phase Shifter 16047 | -4/Warlord | Warlord base infiltrated, sounded retreat 16065 | -4/Warlord | Spotted Striker 16067 | -4/Warlord | P-70 Sage assimilated allied QB-E9R(m) 16076 | -4/Warlord | P-80 Master assimilated allied CL-0X0(Y) 16079 | -4/Warlord | Allies destroyed Striker 16101 | -4/Warlord | Spotted Striker 16116 | -4/Warlord | Allies destroyed CP-E34(B) 16124 | -4/Warlord | Spotted B-90 Cyclops 16126 | -4/Warlord | Spotted B-86 Titan 16246 | -4/Warlord | Build established: Commander-Construct 16315 | -4/Warlord | Discovered new exit (range 9) 16321 | -4/Warlord | Spotted Striker 16329 | -4/Warlord | Entered Proximity Caves 16337 | -3/Proximity Caves | Spotter reported a threat 16339 | -3/Proximity Caves | Spotted B-86 Titan 16341 | -3/Proximity Caves | Spotter reported a threat 16379 | -3/Proximity Caves | Destroyed B-86 Titan 16394 | -3/Proximity Caves | Spotter reported a threat 16419 | -3/Proximity Caves | Spotter reported a threat 16447 | -3/Proximity Caves | Spotter reported a threat 16472 | -3/Proximity Caves | Spotter reported a threat 16692 | -3/Proximity Caves | Identified Vortex Rifle 16733 | -3/Proximity Caves | Identified Vortex Cannon (x2) 16879 | -3/Proximity Caves | Discovered new exit (range 15) 16903 | -3/Proximity Caves | Entered Research 16903 | -3/Research | Evolved 2 slots: Utility x2 16905 | -3/Research | Loaded intel: 53 non-interactive machine locations 16910 | -3/Research | Identified Wardrone Bay 17131 | -3/Research | Zion Fire squad teleported in 17153 | -3/Research | Search patrols dispatched 17199 | -3/Research | Build established: Mutant 17350 | -3/Research | Garrison activated, responded to threat 17445 | -3/Research | Search patrols dispatched 17576 | -3/Research | Incoming assault squad redirected 17648 | -3/Research | Identified Vortex Catalyst Activator 17657 | -3/Research | Crushed by falling debris 17674 | -3/Research | Destroyed 19 combat bots 17738 | -3/Research | Cargo convoy interrupted 17761 | -3/Research | Found Prototype Device 17761 | -3/Research | Identified Exp. Transmission Jammer 17768 | -3/Research | Destroyed 9 combat bots 17794 | -3/Research | Zion Heavy squad teleported in 17903 | -3/Research | First assault squad dispatched 18029 | -3/Research | Destroyed 10 combat bots 18096 | -3/Research | Discovered new exit (range 22) 18176 | -3/Research | Zion Fire squad teleported in 18182 | -3/Research | Entered Testing 18182 | -3/Testing | Accompanied by 3 allies 18271 | -3/Testing | P-80 Master assimilated allied 81-QUW(i) 18432 | -3/Testing | First assault squad dispatched 18565 | -3/Testing | Found Prototype Launcher 18565 | -3/Testing | Identified Adv. Micro-nuke Launcher 18608 | -3/Testing | Found Prototype Processor 18638 | -3/Testing | High security lockdown imminent 18664 | -3/Testing | Identified Spectral Analyzer 18687 | -3/Testing | Discovered new exit (range 8) 18691 | -3/Testing | Entered Research 18691 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 18773 | -2/Research | Zion Light squad teleported in 18798 | -2/Research | Found Prototype Launcher 18843 | -2/Research | Spotted B-90 Cyclops 18877 | -2/Research | Found Prototype Protection 18877 | -2/Research | Identified Zio. Weapon Casing 18941 | -2/Research | First assault squad dispatched 18965 | -2/Research | Incoming assault squad redirected 19228 | -2/Research | Spotted B-90 Cyclops 19229 | -2/Research | Discovered new exit (range 11) 19234 | -2/Research | Entered Quarantine 19299 | -2/Quarantine | Spotted Alpha 7 19306 | -2/Quarantine | Found Alien Launcher 19345 | -2/Quarantine | Cryocooling Duct disabled 19360 | -2/Quarantine | Ambient heat levels rising (+20) 19360 | -2/Quarantine | Non-combat units ordered to evacuate 19364 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 19401 | -2/Quarantine | Incoming investigation squad redirected 19417 | -2/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-1 19485 | -2/Quarantine | Found Alien Artifact 19485 | -2/Quarantine | Identified Core Reset Matrix 19485 | -2/Quarantine | Identified Sigix Terminator 19485 | -2/Quarantine | Used Core Reset Matrix 19489 | -2/Quarantine | Detected hypermatrix surge 19489 | -2/Quarantine | Sensed 17 artifacts in vicinity 19503 | -2/Quarantine | Found Terrabomb 19513 | -2/Quarantine | Discovered new exit (range 8) 19520 | -2/Quarantine | Cryocooling Duct disabled 19535 | -2/Quarantine | Ambient heat levels rising (+20) 19535 | -2/Quarantine | Combat units ordered to evacuate 19537 | -2/Quarantine | Found Subatomic Replicator 19548 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 19549 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 19550 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 19553 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 19553 | -2/Quarantine | Warped through subspace 19563 | -2/Quarantine | Spotted Fortress 19594 | -2/Quarantine | Discovered new exit (range 6) 19596 | -2/Quarantine | Entered Section 7 19597 | -2/Section 7 | Sensed 18 artifacts in vicinity 19606 | -2/Section 7 | Spotted S7 Guard 19611 | -2/Section 7 | Warped through subspace 19611 | -2/Section 7 | Discovered new exit (range 23) 19612 | -2/Section 7 | Found Core Membrane 19612 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 19639 | -2/Section 7 | Found Integrity Redistributor 19640 | -2/Section 7 | Warped through subspace 19645 | -2/Section 7 | Entered Access 19645 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 19719 | -1/Access | Zion Experimental squad teleported in 19786 | -1/Access | Zion Hover Resupply teleported in 20011 | -1/Access | Zion Experimental squad teleported in 20083 | -1/Access | Retrieved Zion intel report: Active Terminals 20084 | -1/Access | Zion Light squad teleported in 20139 | -1/Access | Zion Resource Resupply teleported in 20145 | -1/Access | First assault squad dispatched 20256 | -1/Access | Zion Heavy squad teleported in 20313 | -1/Access | Spotted B-99 Colossus 20334 | -1/Access | Found Prototype Protection 20336 | -1/Access | Found Zio. Weapon Casing 20337 | -1/Access | Identified Zio. Shade Armor 20348 | -1/Access | Found Prototype Processor 20348 | -1/Access | Identified Exp. Targeting Computer 20369 | -1/Access | Build established: Scavenger-Mutant 20444 | -1/Access | Incoming assault squad redirected 20458 | -1/Access | Discovered new exit (range 8) 20515 | -1/Access | Found Prototype Device 20515 | -1/Access | Identified Adv. Kinecellerator 20554 | -1/Access | Found Zio. Weapon Casing 20556 | -1/Access | Used Subatomic Replicator to replicate Integrity Redistributor 20561 | -1/Access | Found Zio. Shade Armor 20594 | -1/Access | Zion Infowar Resupply teleported in 20664 | -1/Access | Incoming assault squad redirected 20829 | -1/Access | Entered Command 21074 | -1/Command | Retrieved Zion intel report: Guard Positions 21109 | -1/Command | First assault squad dispatched 21342 | -1/Command | Retrieved Zion intel report: Main Access 21342 | -1/Command | Identified exit to Surface 21381 | -1/Command | Incoming assault squad redirected 21391 | -1/Command | Incoming assault squad redirected 21396 | -1/Command | Incoming assault squad redirected 21609 | -1/Command | Incoming assault squad redirected 21748 | -1/Command | Spotted B-99 Colossus 21774 | -1/Command | Retrieved Zion intel report: Unaware Schematics 21933 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-221) 22012 | -1/Command | Incoming assault squad redirected 22061 | -1/Command | Spotted B-99 Colossus 22072 | -1/Command | Incoming assault squad redirected 22104 | -1/Command | Incoming assault squad redirected 22113 | -1/Command | Retrieved Zion intel report: Prototype Stockpiles 22123 | -1/Command | Retrieved Zion intel report: Component Stockpiles 22211 | -1/Command | Build established: Hacker-Mutant 22320 | -1/Command | Incoming assault squad redirected 22361 | -1/Command | High security lockdown imminent 22378 | -1/Command | Terminal network hard line cut 22387 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-175) 22401 | -1/Command | Fired Sigix Terminator 22401 | -1/Command | Spotted B-99 Colossus 22401 | -1/Command | Spotted B-99 Colossus 22401 | -1/Command | Spotted Executioner 22401 | -1/Command | Spotted Striker 22401 | -1/Command | Spotted Executioner 22401 | -1/Command | Spotted Executioner 22401 | -1/Command | Destroyed Executioner 22401 | -1/Command | Spotted Striker 22401 | -1/Command | Spotted Executioner 22401 | -1/Command | Spotted Alpha 7 22401 | -1/Command | Destroyed Executioner 22401 | -1/Command | Destroyed Executioner 22401 | -1/Command | Destroyed Striker 22403 | -1/Command | Spotted Alpha 7 22406 | *** | Heading to fleet! Last Messages --------------- 22401_ Destroyed Imp. Antigrav System. 22401_ P-80 Master destroyed. 22401_ Executioner destroyed. 22401_ Destroyed Prototype Leg. 22401_ Executioner destroyed. 22401_ Striker destroyed. 22401_ Destroyed Unknown Wheel. 22401_ Destroyed Unknown Engine. 22401_ K-01 Serf destroyed. 22401_ Destroyed Unknown Wheel. 22401_ K-01 Serf destroyed. 22401_ Knocked back. 22401_ Penetrated by Slug. 22401_ Ion-Antimatter Engine destroyed. 22401_ Arm. Scrap Engine damaged due to network destabilization (-5). 22405_ Knocked back. 22405_ Penetrated by Slug. 22405_ Slug penetrates Earth. 22405_ B-99 Colossus suffers critical hit (Destroy). 22406_ B-99 Colossus activates siege mode. Map ----- +----------------------------------------------------+ | ??????????????# # #? | | ??????????????# # #???* | | ??????????????# # #????? | | ??????????????# # * =#??????? ? | | ??????######### + ""########"#?? | | ??????#! = + # " =! #?? | | ??????# ] ########"# " """""""### #?? | | ??????# #??????### """""""""" # #?? | | ??????# #????????#"""""""" " #?? | | ??????####+######?????? """ "" ##? | | ?????????# #? #????? """ " #? | | ?????????# # #???? ;" " #? | | ????????## # #? ;;;7 ;;; " "? | | ????????# + ; ;; 7K;; "" ""? | | ????????# # ; ;;; ;;; ;;;;""""""""" " ? | | ????????# # ; ;; ;; ; " " | | ????????# #! ; ;;; ;;; ; " " | | ????????# #? ;;;;; ;;;;; " """ | | ????????# #? ;;;;;; ;;;;;; " | | ????????# #?#;;;;; BB BB;;; " """ | | ????????# #?# ;; BB BB%;;;;;;;""""""" " | | ????????# #??# ;; ;; % "" " | | ????????# #??# ;; ;; ; "" " | | ????????# #??# ;; E ;; ; "" "" | | ????????# #???# ;; "" ;; ; " "? | | ????????# #???# ;; "@ %; ; " "? | | ????????# #???# ;; ;; ; " "? | | ????????# #???##;; ;; ; "" "#? | | ????????# #????#;; ;; ; "" " | | ????????# #????##; ;; ; "" + | | ????????# #?????#; ;; ;;;;""""""" # | | ????????# #?????#;;;;;;;;;;;;;;; " #?? | | ????????# #?????##;;;;;;;;;;;;;; # #?? | | ????????# #??????# ;""""""## #?? | | ????????# #??????## ; + #?? | | ????????# #???????### " # ### | | ????????# #?????????#### " # | | ????????# #???????????? ## # """####?# | | ????????# #???######???#?##### ???????# | | ????????# ##### #??????????## ??????????# | | ????????# "" #????????????????????????# /! | | ????????# "T #????????????????????????# | | ????????# ##### #????????????????????#####+### | | ????????# #???## ###????????????????????# | | ????????# ######+#######????????????????# | | ????????# # #????????????????# """"" | | ????????# # #????????????????# ""T"" | | ????????# # #????????????????# | | ????????#= # #????????????????# = | | ????????#*!# ] #????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 82 Energy Capacity 939 Matter Stores 500 Matter Capacity 700 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 160 Jamming Range 22 Power Amplification 40 Armor Coverage 600 Resistance: KI 30 Resistance: TH 50 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Weapon Shielding 100 Weapon Cycling 20 Melee Speed Boost 30 Phase Shifting 20 Evasion (%) 95 Targeting Accuracy 12 Melee Accuracy 8 Launcher Accuracy 20 Target Analysis 12 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Matter Filtering 30 Offensive Hacking 34 Defensive Hacking 32 Item Schematics ----------------- None Robot Schematics ------------------ T-07 Excavator | -1/Command | Z-intel K-01 Serf | -1/Command | Z-intel S-43 Plague | -1/Command | Z-intel Fabricated ------------ Nothing Alien Tech Used ----------------- Core Reset Matrix High-powered Transdimensional Reconstructor Core Membrane Subatomic Replicator Integrity Redistributor Sigix Terminator Achievements -------------- None Challenges ------------ None Game ------ Seed FlyingDamperMantle Manual? 0 Play Time 02:44:57 Cumulative 2447.5 hours Start 2023.03.24 @ 02:08:56 End 2023.03.24 @ 05:04:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2801 Rogue 2793 Adventurer 0 Explorer 8 Win Type 2 Total 297 Types 49/32/103/3/3/5/99/2/1 Lore% 97 Gallery% 98 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 56c57207-b92e-4513-9536-e17c8dca7434