Cogmind - Beta 11 X1 @@@ ROGUE MODE // 2021.01.26 @ 17:32:00 Player: Terminus Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (474) 2370 Value Destroyed (25511) 25511 Prototype IDs (68) 1360 Alien Tech Used (13) 2600 Bonus (12453) 12453 TOTAL SCORE: 54994 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6493 Follower Combat Kills 3150 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Exposed GOLEM Chamber 500 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 2000 Destroyed MAIN.C Guards 500 Friendly Fire -8090 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 178/4260 System Corruption 34% Temperature Cool (9) Movement Walking (140) Location -1/Command Parts ------- > --- POWER (2) -------- Micro Fission Core Zero-point Reactor > --- PROPULSION (3) --- Assembled Alloy Leg Assembled Alloy Leg Centrium Leg > --- UTILITY (17) ----- Experimental Energy Well Experimental Energy Well Assembled Biocell Array Assembled Biocell Array Assembled Suspension Frame Assembled Metafiber Network Assembled Combat Suite Experimental Targeting Computer GOLEM Unit > --- WEAPON (4) ------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY (4) ---- Experimental Energy Well (0) Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg Assembled Alloy Leg > --- UTILITY ---------- 2N-1CE's Frost Array High-capacity Storage Unit Assembled Biocell Array Experimental Sensor Array Experimental Signal Interpreter Experimental Targeting Computer Experimental Targeting Computer Advanced Armor Integrity Analyzer Zionite Weapon Casing Medium Regenerative Plating Advanced Hacking Suite Experimental Hacking Suite Ghost Barrier Matter Drive Microwarp Drive > --- WEAPON ----------- Sigix Quantum Sheargun Sigix Quantum Sheargun Sigix Quantum Sheargun Sigix Quantum Sheargun > --- INVENTORY -------- Improved Quantum Reactor Vortex Chain Reactor Experimental Power Amplifier Experimental Energy Well Experimental Energy Well Experimental Energy Well Zionite Biocell Experimental Phase Shifter EM Dispersion Field GOLEM Unit Transdimensional Reconstructor Transdimensional Reconstructor Gamma Bomb Array Improved Plasma Cutter [Rating: 250] Favorites ----------- Power Antimatter Reactor Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Assembled Alloy Leg Treads Advanced Heavy Siege Treads Leg Assembled Alloy Leg Utility High-capacity Storage Unit Device GOLEM Unit Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Medium Regenerative Plating Artifact Microwarp Drive Weapon Assembled Focal Cannon Energy Gun Force Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Assault Rifle Launcher Advanced EMP Blaster Special Weapon Improved Plasma Cutter Impact Weapon Core Stripper Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . . 2 . . . . 2 . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 15 | . . . . . 3 2 . . . . 1 . . . . . 2 . . . . 1 . . 2 . 2 . . 2 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Attached 468 | 6 16 8 . 8 51 46 8 8 18 8 14 4 . 20 29 . 9 9 5 . 6 3 28 14 5 19 8 15 35 24 44 Power 27 | 1 3 . . 1 4 3 . . 1 . 1 . . 2 2 . . . . . . . 1 . . . . 1 . 2 5 Engine 10 | 1 3 . . 1 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Reactor 14 | . . . . . . . . . 1 . 1 . . 2 2 . . . . . . . 1 . . . . 1 . 2 4 Propulsion 48 | 2 2 3 . 1 9 8 . . 4 . . . . 3 4 . . . . . 1 . 4 1 . 1 . 1 2 . 2 Treads 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Leg 47 | 2 2 3 . 1 9 8 . . 4 . . . . 3 4 . . . . . 1 . 3 1 . 1 . 1 2 . 2 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 239 | 1 7 1 . . 17 13 2 2 5 3 4 2 . 8 13 . 8 9 3 . 5 3 19 11 5 13 7 11 30 14 23 Device 128 | . 1 1 . . 5 6 1 1 1 2 1 . . 5 7 . 2 5 1 . 3 . 14 4 2 9 6 8 22 9 12 Storage 22 | 1 5 . . . 3 . . . 1 . . . . 1 2 . . 1 . . 1 . 1 1 . . . . . . 5 Processor 13 | . . . . . 1 1 . . . . 1 . . . . . 1 . . . . 1 2 1 1 1 . . 2 1 . Hackware 14 | . . . . . . 2 . . . . . 1 . 1 . . 3 1 1 . . . . 4 . . 1 . . . . Protection 53 | . 1 . . . 8 4 1 1 3 1 2 1 . 1 4 . 2 2 1 . 1 2 2 1 2 3 . 2 2 3 3 Artifact 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 1 3 Weapon 154 | 2 4 4 . 6 21 22 6 6 8 5 9 2 . 7 10 . 1 . 2 . . . 4 2 . 5 1 2 3 8 14 Energy Gun 57 | 1 2 1 . 1 13 7 1 3 3 3 5 1 . 2 1 . . . . . . . . 1 . . . . 3 3 6 Energy Cannon 52 | . 1 1 . . 3 10 . 2 1 1 4 1 . 3 7 . 1 . . . . . 3 . . 4 1 1 . 2 6 Ballistic Gun 12 | 1 1 1 . 3 5 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 22 | . . 1 . 2 . 3 3 1 3 1 . . . 1 2 . . . 1 . . . 1 . . . . . . 3 . Special Weapon 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 2 Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Slashing Weapon 6 | . . . . . . 2 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 51 | . . . . . 4 2 . . 2 . 1 . . . 6 . 1 1 1 . . . 2 8 1 5 1 5 3 1 7 Parts Lost 108 | . 2 2 . 8 8 5 . . 1 . . . . . 2 . 1 1 . . . 1 14 1 1 11 . 4 7 13 26 Power 8 | . . . . 2 1 . . . . . . . . . . . . . . . . . 1 . . 1 . . . 2 1 Propulsion 13 | . . 1 . 1 4 . . . . . . . . . . . . . . . . . 1 . . 3 . . 1 2 . Utility 41 | . 1 . . 1 . 1 . . . . . . . . 2 . . 1 . . . . 6 . 1 3 . 2 3 3 17 Weapon 46 | . 1 1 . 4 3 4 . . 1 . . . . . . . 1 . . . . 1 6 1 . 4 . 2 3 6 8 Highest Loss Streak 11 | . 1 2 . 7 2 2 . . 1 . . . . . 1 . 1 1 . . . 1 8 1 1 10 . 1 3 4 11 Average Slot Usage (%) 92 | . 96 99 100 80 98 99 100 99 100 100 100 100 100 96 95 86 87 88 87 85 88 88 86 87 90 84 80 84 83 83 87 Engine 1 | . 14 14 14 9 6 2 . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . 1 7 13 13 13 12 11 6 5 5 5 5 5 5 4 5 4 3 3 4 4 2 5 Leg 18 | . 28 27 28 23 26 23 23 23 23 23 20 20 20 19 19 20 17 17 17 14 17 15 14 14 14 11 7 11 11 10 11 Device 13 | . 1 11 14 9 17 13 14 14 11 14 13 13 13 13 15 13 10 10 11 11 11 9 11 10 14 13 17 16 15 14 23 Storage 9 | . 14 14 14 14 8 7 7 7 7 7 6 6 6 5 7 13 11 11 11 11 11 10 10 10 9 9 8 8 8 7 11 Processor 10 | . . . . . 7 15 15 15 15 15 13 13 13 13 13 13 11 11 11 11 11 10 10 11 19 18 16 11 10 14 4 Hackware 9 | . . . . . . 11 15 15 15 15 13 13 13 12 6 6 16 16 17 17 17 15 12 11 12 9 11 13 12 11 3 Protection 4 | . 9 2 . . 10 4 . . 2 . 6 6 6 5 5 . . . . . . 5 5 5 . 3 1 5 4 3 9 Energy Gun 4 | . 13 6 . . 14 7 . 6 7 10 9 10 6 5 . . . . . . . . . . . . . . 4 6 1 Energy Cannon 8 | . 1 7 14 9 . 5 5 4 5 . 3 1 6 5 11 13 11 11 8 11 11 14 13 14 14 10 11 12 7 5 11 Ballistic Gun 1 | . 12 13 14 13 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 185 | 12 54 54 53 53 65 73 70 69 77 74 98 97 97 100 113 113 113 119 113 113 113 142 144 144 141 141 133 145 144 158 185 Greatest Support 145 | 20 20 20 20 20 45 56 54 54 84 84 84 84 84 84 88 88 88 88 88 88 88 88 90 90 85 88 60 85 90 90 145 Greatest Overweight (x) 108 | 5 34 34 33 33 53 21 16 15 15 . 14 13 13 62 40 25 25 55 25 25 25 54 108 54 56 89 88 77 103 2 3 Average Overweight (x) 20 | . 12 32 33 32 22 13 6 7 6 . 10 10 13 10 13 25 24 28 24 25 24 48 57 48 50 54 73 58 33 1 . Largest Inventory Capacity 24 | 7 19 19 19 19 24 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 Average Capacity 18 | 6 13 19 19 19 18 19 19 19 19 19 19 19 19 18 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 16 Most Carried 19 | 1 16 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 18 19 19 19 19 18 19 Average Carried 17 | . 8 17 19 17 16 18 19 18 18 18 18 18 18 17 18 19 18 18 18 19 19 18 17 18 17 18 17 18 18 12 13 Final Capacity 19 | 7 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 4 Final Carried 19 | 1 16 19 19 17 19 19 19 19 19 19 19 19 19 18 19 19 19 19 19 19 19 18 17 19 16 19 19 19 19 15 1 Class Distribution -------------------- 27% | Scavenger-Mutant 27% | Hacker-Golem 12% | Hacker-Mutant 12% | Mutant 7% | Alien-Golem 3% | Alien-Mutant 3% | Alien-Gunner 3% | Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Golem | -5/Proximity Caves Hacker-Golem | -5/Factory Hacker-Golem | -5/Extension Hacker-Golem | -5/Cetus Commander-Golem | -5/Archives Hacker-Golem | -5/Hub_04(d) Hacker-Golem | -4/Factory Hacker-Golem | -4/Armory Hacker-Golem | -4/Lab Hacker-Golem | -3/Research Hacker-Golem | -3/Testing Hacker-Golem | -2/Research Hacker-Mutant | -2/Quarantine Hacker-Mutant | -2/Section 7 Alien-Gunner | -1/Access Alien-Golem | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Matter Collected 5789 | 241 273 227 . 110 766 447 218 77 235 157 130 50 . 314 184 132 70 75 44 30 60 20 311 89 94 165 137 182 257 178 516 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 28153 | 86 606 352 . 173 2108 1197 259 224 427 254 351 100 . 847 1392 123 638 1285 210 70 322 682 1834 90 208 1065 323 1565 1863 2430 7069 Parts 1216 | 1 29 26 . 7 113 55 8 7 15 14 21 8 . 48 30 6 37 65 15 . 14 25 65 14 11 61 23 46 70 171 211 Haulers Intercepted 16 | . 2 . . . 6 2 . . . . 1 . . . . . 1 . . . . . . . . 1 . . 2 1 . Recyclers Shooed 7 | . 1 . . 1 2 . . . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . 4 12 . 4 . 7 4 1 . 6 . . . . . . . . . . . . . . . Prevented 18 | . . . . . . . 4 4 . 10 . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 355 | . 9 11 . 5 32 15 4 4 4 5 4 2 . 5 14 5 7 17 1 1 1 7 25 1 2 12 5 13 20 35 89 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guns 94 | . 5 6 . 1 29 8 . 1 . 1 4 2 . 1 . . . . . . . . . . . 3 . . 2 15 16 Cannons 176 | . 4 2 . 1 3 3 . . . . . . . 2 10 5 7 17 . 1 . 6 22 1 2 6 4 6 14 12 48 AOE 31 | . . 3 . 3 . 3 2 3 . 3 . . . . 3 . . . . . 1 1 1 . . . . . . 7 1 Classes Destroyed 28 | 1 4 2 . . 3 1 2 . . . . . . 3 3 . . 1 . . . . 1 . . . . 1 1 . 5 Worker 14 | . 1 3 . . 3 3 . . . . . . . . . . . . . . 1 1 . . . . . 1 . . 1 Builder 8 | . . 2 . . . 1 . . . . . . . . . . . 3 . . . 1 . . . . . . . 1 . Hauler 16 | . 2 . . . 6 2 . . . . 1 . . . . . 1 . . . . . . . . 1 . . 2 1 . Recycler 13 | 1 1 . . 1 4 4 . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Minesweeper 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 11 | . . . . . 3 . . . . . . . . . . . 1 2 . . . . 1 . 1 . . . 1 1 1 Watcher 32 | . 2 . . . 4 5 . . . . . . . . . . 2 1 1 . 1 2 2 . . 2 . 2 3 4 1 Swarmer 53 | . . 6 . 3 7 4 . . . 3 . . . . . 5 1 . . . . . . . . . . . 4 14 6 Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Grunt 103 | . 9 5 . 2 12 2 3 4 . 2 1 . . . . . . 9 . . 1 1 4 . . 3 . 8 . . 37 Brawler 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Duelist 10 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 9 Protector 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Sentry 32 | . . . . . 10 3 . . . . 1 . . . . . 2 4 . 1 . 1 3 . 2 . . . 1 2 2 Specialist 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . . . . Hunter 20 | . . . . . 3 3 . . . . . . . . . . 2 2 . . . . 6 . . . . . 2 2 . Programmer 77 | . . . . . . 3 . . . . 2 2 . . . . 2 . . . . 4 10 . . 5 5 4 7 17 16 Behemoth 3 | . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Grunt 5 | . . . . . . . . . 4 . . . . . . . . . . . 1 . . . . . . . . . . Tracker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . Combat Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zionite 22 | . . . . . . . . . . . . . . 22 . . . . . . . . . . . . . . . . . Z-Light 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Assembled 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 Golem 7 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . 1 Thug 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Butcher 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 17 | 1 2 6 . 3 4 6 4 4 3 3 1 1 . 10 5 5 2 3 1 1 3 3 7 1 1 7 3 8 7 17 15 Combat Bots Only 15 | . 2 3 . 3 4 3 4 4 3 3 1 1 . 2 5 5 2 2 1 1 1 2 6 1 1 7 3 7 6 14 15 Max Kills in Single Turn 5 | 1 1 2 . 1 2 3 2 2 1 1 1 1 . 1 2 2 1 1 1 1 5 2 1 1 1 1 1 1 1 4 2 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploded 3 | . . 1 . 1 . 3 2 2 . 1 . . . . 2 . . . . . 1 1 1 . . . . . . 3 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . Imprinter (-6/Zion) A7 (-5/Cetus) A5 (-4/Lab) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Damage Taken 35743 | . 222 477 . 592 1717 1019 301 61 517 152 325 47 . 412 675 144 483 1224 26 57 114 1390 4273 1104 79 3076 435 1909 2579 3686 8647 Core 4166 | . 10 89 . 62 194 185 37 . 95 . 48 16 . 53 30 44 46 147 15 . . 23 330 78 . 412 46 204 566 745 691 Absorbed by Shields 2970 | . . . . . . . . . . . . . . . . . . 43 24 . . . 80 . . . . 345 67 . 2411 Reduced by Siege Mode 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Core Remaining (%) 66 | 100 . . . 35 64 . . . . 54 . . . . . 77 . . . . 79 . . 87 . 59 . . 43 . . Volleys Fired 1718 | 1 40 43 . 14 130 64 17 6 11 32 27 8 8 73 68 29 46 66 40 3 2 44 103 30 8 67 44 60 198 79 357 Largest 4 | 2 2 2 . 2 2 2 2 1 2 2 2 2 1 2 2 2 2 2 2 2 2 3 3 3 3 3 1 3 3 4 4 Hottest 400 | 70 110 80 . 80 160 160 75 55 124 160 160 160 90 160 138 50 50 50 50 50 50 75 105 75 75 130 25 94 300 400 225 Shots Fired 2844 | 2 80 82 . 20 258 111 22 6 17 32 42 13 8 107 89 52 72 131 48 6 4 102 216 66 18 109 43 64 274 223 527 Gun 1045 | 2 72 67 . 10 231 77 9 4 4 11 30 10 . 34 2 . . . . . . . . . . 21 . . 133 135 193 Cannon 1678 | . 8 11 . 7 27 30 3 . 5 11 12 3 8 54 81 52 72 131 24 6 4 102 209 61 18 88 43 64 141 80 323 Launcher 85 | . . 4 . 3 . 4 10 2 8 10 . . . 19 6 . . . 4 . . . 7 . . . . . . 8 . Special 36 | . . . . . . . . . . . . . . . . . . . 20 . . . . 5 . . . . . . 11 Kinetic 171 | 1 32 39 . 10 68 . . . . . . . . . . . . . . . . . . . . 21 . . . . . Thermal 1923 | 1 48 39 . 7 133 92 3 . . 13 42 13 8 88 44 52 72 131 44 6 4 102 202 66 18 78 43 41 119 80 334 Explosive 9 | . . 4 . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 473 | . . . . . 57 17 19 6 17 19 . . . 19 45 . . . 4 . . . 14 . . 10 . 23 22 8 193 Slashing 268 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 133 135 . Robot Hit Streak 67 | . 6 14 . 8 15 19 20 4 7 4 4 4 . 18 48 49 18 18 13 18 . 19 26 6 9 43 18 37 63 67 33 Robot Miss Streak 8 | 1 8 4 . 3 6 3 1 1 1 1 2 2 . 3 2 1 1 2 2 . . 1 4 2 . 3 . 1 3 3 2 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 10 | . . 1 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 5 . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Capacitor 455 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 59 115 . 238 Shots Hit Robots 1793 | . 37 48 . 11 207 87 11 3 10 8 17 6 . 73 58 5 38 90 33 5 . 43 132 29 7 54 17 55 189 139 381 Core Hits 859 | 1 23 25 . 9 99 59 6 6 11 9 9 2 . 38 49 5 14 34 18 2 12 17 41 8 6 23 6 19 42 88 178 Critical Hits 32 | . . . . . 1 1 . . . . 3 2 . 3 1 . . . 3 . . . . 1 . . . 1 3 7 6 Critical Kills 10 | . . . . . . . . . . . 1 1 . 2 . . . . . . . . . . . . . 1 1 1 3 Critical Parts Destroyed 18 | . . . . . 1 1 . . . . 2 1 . 1 . . . . 3 . . . . 1 . . . . . 6 2 Melee Attacks 39 | . . . . . . 10 7 1 1 . . . . 17 . . . . . . . . . . . . . 3 . . . Kinetic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 36 | . . . . . . 10 7 1 1 . . . . 17 . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 72431 | 15 575 1024 . 397 4159 2458 574 242 617 513 452 176 . 2228 2561 256 1771 4152 1519 256 1275 2038 7036 1164 316 2582 945 2966 8806 6595 14763 Guns 21347 | 15 469 541 . 62 3438 1543 150 64 49 154 452 176 . 669 49 . . . . . . . . . . 843 . . 5163 3383 4127 Cannons 43004 | . 106 192 . 121 438 537 25 . 74 . . . . 965 2136 256 1771 4152 900 256 . 1848 6444 1127 316 1733 945 2868 3643 2196 9955 Explosions 7103 | . . 291 . 214 283 345 187 178 378 359 . . . 594 376 . . . 287 . 1275 190 592 . . . . . . 1016 538 Melee 459 | . . . . . . 33 212 . 116 . . . . . . . . . . . . . . . . . . 98 . . . Ramming 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . 11 Kinetic 2375 | 15 247 329 . 62 781 . . . . . . . . . . . . . . . . . . . . 843 . 98 . . . Thermal 46717 | . 328 404 . 121 2582 1825 25 . 69 25 452 176 . 1634 1572 256 1771 4152 1232 256 . 1848 6199 1164 316 1498 945 1930 2811 2608 10518 Explosive 1219 | . . 291 . 214 . 184 . . . . . . . . . . . . . . . 190 171 . . . . . . 62 107 Electromagnetic 13196 | . . . . . 796 416 337 242 432 488 . . . 594 989 . . . 287 . 1275 . 666 . . 235 . 938 832 542 4127 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 8907 | . . . . . . 33 212 . 116 . . . . . . . . . . . . . . . . . . . 5163 3383 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 29 | . . . . . 5 3 3 3 3 3 . . . 1 1 1 . . . . . . 9 15 . 15 5 7 11 6 29 Average Corruption 8 | . . . . . 5 2 3 3 3 3 . . . 1 1 1 . . . . . . 4 11 . 9 2 5 8 4 24 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 583 | . . . . . 62 20 11 8 9 9 . . . 2 8 1 . . . . . . 43 68 . 16 9 14 52 29 222 Message Errors 139 | . . . . . 16 7 4 . 2 3 . . . 1 3 . . . . . . . 9 17 . 3 3 5 11 8 47 Matter Fused 126 | . . . . . 17 4 2 1 3 1 . . . . . . . . . . . . 7 17 . 6 2 1 10 5 50 Heat Flow Errors 72 | . . . . . 10 2 2 3 1 1 . . . . . . . . . . . . 9 8 . 2 1 2 7 5 19 Energy Discharges 60 | . . . . . 5 3 2 3 1 2 . . . . 3 . . . . . . . 4 6 . . 1 4 7 3 16 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Data Loss (minor) 73 | . . . . . 7 3 1 1 1 1 . . . 1 2 1 . . . . . . 4 5 . 3 1 1 8 3 30 Data Loss (major) 28 | . . . . . 4 . . . . . . . . . . . . . . . . . 3 6 . . . . 4 1 10 Misfires 16 | . . . . . 3 . . . . . . . . . . . . . . . . . 1 4 . . . 1 . 2 5 Alerts 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . 1 . . Misdirections 31 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . 28 Weapon Failures 32 | . . . . . . 1 . . 1 1 . . . . . . . . . . . . 6 3 . . 1 . 1 1 17 Overload Shots 13 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . 6 . . . . 2 Overflow Damage 2687 | . . 36 . 15 141 40 127 . . . . . . 36 68 . 108 234 24 . 113 226 694 50 . 30 114 246 132 26 227 Projectiles 2203 | . . . . 5 20 27 . . . . . . . 36 45 . 108 234 24 . . 226 674 50 . 30 114 246 132 15 217 Explosions 357 | . . 36 . 10 121 13 . . . . . . . . 23 . . . . . 113 . 20 . . . . . . 11 10 Melee 127 | . . . . . . . 127 . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 552 | . . 9 . 63 45 . 75 . . . . . . 83 . . . . . . 94 64 . . . 1 . . . . 118 Shots 18 | . . 2 . 3 1 . 4 . . . . . . 4 . . . . . . 1 1 . . . . . . . . 2 Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Targets Rammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 Kicked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 423 | 9 168 423 . 2 246 209 208 173 198 69 186 108 16 105 90 . 197 4 . . . 7 211 212 . 138 124 59 227 44 103 Average Temperature 55 | 6 40 166 . 2 47 19 98 83 108 25 50 40 9 30 30 . 101 4 . . . 3 75 89 . 48 124 46 119 11 58 Received Heat Transfer 4115 | . 129 213 . 36 450 117 63 36 66 27 114 . . 54 126 . 45 251 . 9 . 237 450 . 18 192 . 171 54 63 1194 Effects 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Total Turns 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Longest Duration 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Robots Corrupted 54 | . . . . . 1 1 2 . 4 1 . . . 2 2 . . . 2 . 1 . 2 . . 2 . 6 5 1 22 Combat Hostiles 50 | . . . . . . 1 2 . 4 1 . . . 2 2 . . . 1 . . . 2 . . 2 . 6 4 1 22 Parts Fried 122 | . . . . . 7 4 4 1 7 1 . . . 3 13 . . . 2 . 3 . 6 . . 2 . 19 10 1 39 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 Parts Melted 62 | . 1 1 . . 12 8 . . . . . 2 . 3 . . . 3 . 1 . . 6 . . 3 2 . 8 3 9 Heat Transferred 36200 | . 888 1036 . 259 5057 3644 37 . 50 37 666 222 . 2491 1024 150 950 2225 754 150 . 1025 3375 695 175 945 425 850 1350 1425 6295 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . . . . . 3 2 . . 1 . . . . . 1 . . . . . . . . . . . . . . 4 2 Missiles Intercepted 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Peak Influence 2683 | 5 187 210 . 115 441 326 . . . . 439 . . . . . 211 410 1101 360 709 467 477 . 155 211 122 341 309 1064 2683 Initial 620 | . 3 . . . 17 177 . . . . 44 . . . . . . 14 202 360 103 347 148 . . 87 49 8 24 104 620 Average 358 | 2 60 46 . 69 231 176 . . . . 274 . . . . . 44 108 659 332 183 312 198 . 70 129 33 94 166 693 1437 Maximum Alert Level 5 | . . 1 . . 2 1 . . . . 2 . . . . . 1 2 4 1 3 2 2 . . 1 . 1 1 3 5 Low Security (%) 55 | 100 100 93 . 100 43 63 . . . . 32 . . . . . 95 77 . 7 88 1 63 . 100 80 100 86 60 11 . Level 1 22 | . . 6 . . 54 36 . . . . 36 . . . . . 4 21 26 92 6 84 19 . . 19 . 13 39 1 . Level 2 5 | . . . . . 2 . . . . . 31 . . . . . . 1 6 . 2 14 17 . . . . . . 31 1 Level 3 6 | . . . . . . . . . . . . . . . . . . . 60 . 1 . . . . . . . . 55 19 Level 4 7 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . 58 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 104 | . 2 . . . 7 9 . . . . 2 . . . . . 5 2 . . . 2 6 . 2 6 3 7 9 12 30 Investigation 9 | . 2 . . . 1 2 . . . . . . . . . . . . . . . . . . 2 . . 2 . . . Extermination 42 | . . . . . . 4 . . . . 2 . . . . . 2 . . . . 2 6 . . 3 3 2 4 4 10 Reinforcement 14 | . . . . . 3 2 . . . . . . . . . . 3 2 . . . . . . . 1 . . 2 1 . Assault 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 20 Garrison 4 | . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 3 3 . Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Distress Signals 23 | . 1 1 . . 4 . . . . 1 1 . . . . . 1 2 1 . 1 2 1 . 1 1 1 1 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 661 | . 17 11 . 7 61 30 8 3 4 5 10 2 . 29 15 6 17 34 22 2 6 17 34 1 10 19 8 23 31 77 152 Peak Tracking Total 14 | . 3 3 . 3 5 4 5 4 3 3 4 1 . 6 6 5 4 5 7 1 3 7 7 1 4 8 6 7 6 12 14 Tactical Retreats 53 | . 1 . . . 12 1 1 . . . . . . 4 6 . 1 1 . . 1 1 2 . . . . 6 . 6 10 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Traps Triggered 22 | . 1 . . . . 3 . . . . . . . . . . . 3 . . . . . . . 1 2 1 2 6 3 Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . 2 1 . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Machines Disabled 102 | . . 1 . . 3 2 . . 1 . . . . 1 1 . 1 4 2 2 13 10 11 9 . 12 1 2 13 4 9 Max in Single Turn 12 | . . 1 . . 2 1 . . 1 . . . . 1 1 . 1 1 2 . 12 3 2 1 . 2 1 1 1 1 2 Garrison Access 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Machines Accessed 98 | . 9 1 1 . 11 12 . 1 4 . 5 . 2 . . . 6 7 1 . 2 3 5 . 3 5 1 3 7 5 4 Terminals 67 | . 7 . . . 8 7 . . . . 4 . . . . . 4 7 1 . 2 1 2 . 2 2 1 3 7 5 4 Fabricators 8 | . . . . . . 2 . . . . 1 . . . . . 2 . . . . 1 1 . . 1 . . . . . Repair Stations 4 | . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . Recycling Units 5 | . 2 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Access 4 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 1 . . . . . Total Hacks 347 | . 23 1 4 . 33 27 . 1 26 . 12 . 7 . . . 21 15 4 . 8 21 30 . 13 13 11 17 23 19 18 Successful 205 | . 15 1 4 . 16 16 . 1 26 . 8 . 7 . . . 12 8 . . 6 14 16 . 3 8 4 10 13 11 6 Failed 142 | . 8 . . . 17 11 . . . . 4 . . . . . 9 7 4 . 2 7 14 . 10 5 7 7 10 8 12 Catastrophic 22 | . . . . . 1 4 . . . . . . . . . . 1 . . . 1 . 1 . 2 1 2 2 2 2 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 182 | . 22 . . . 17 14 . . . . 9 . . . . . 15 . 1 . 7 14 19 . 5 3 6 8 18 14 10 Terminals 249 | . 21 . . . 24 18 . . . . 10 . . . . . 15 15 4 . 8 12 18 . 9 7 11 17 23 19 18 Fabricators 25 | . . . . . . 5 . . . . 2 . . . . . 6 . . . . 6 3 . . 3 . . . . . Repair Stations 12 | . . . . . 2 . . . . . . . . . . . . . . . . . 9 . . 1 . . . . . Recycling Units 6 | . 2 . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Garrison Access 13 | . . . . . 5 2 . . . . . . . . . . . . . . . . . . 4 2 . . . . . Terminal Hacks 137 | . 8 1 4 . 9 6 . 1 26 . 2 . 7 . . . 5 8 . . 5 6 9 . 2 2 3 7 12 9 5 Record 21 | . . . 4 . . . . . 11 . . . 6 . . . . . . . . . . . . . . . . . . Part Schematic 17 | . 1 . . . . 1 . . 8 . . . . . . . 3 . . . . . 4 . . . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Open Door 17 | . . 1 . . . . . 1 . . . . 1 . . . 1 6 . . . . . . . . . . 3 3 1 Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Branch Access Points 6 | . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . 1 . 1 . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machine Index 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Terminal Index 9 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 1 . . . . 1 1 1 1 1 Fabricator Index 3 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . Alert Level 15 | . 2 . . . 2 . . . . . . . . . . . . . . . 1 1 2 . 1 . . 1 4 1 . Unreport Threat 13 | . . . . . 2 . . . . . . . . . . . . 2 . . 1 1 1 . . . 1 2 1 2 . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 3 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 . . Hauler Manifests 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 15 | . 3 . . . 3 1 . . . . . . . . . . . . . . 1 1 . . . 1 . 2 1 1 1 Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 16 | . . . . . . 3 . . . . 2 . . . . . 5 . . . . 2 2 . . 2 . . . . . Load Schematic 8 | . . . . . . 2 . . . . 1 . . . . . 2 . . . . 1 1 . . 1 . . . . . Build 8 | . . . . . . 1 . . . . 1 . . . . . 3 . . . . 1 1 . . 1 . . . . . Repair Station Hacks 7 | . . . . . 2 . . . . . . . . . . . . . . . . . 4 . . 1 . . . . . Scan Component 4 | . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . Repair 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Seal Access 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 38 | . 7 . . . 4 5 . . . . 4 . . . . . 2 . . . 1 3 1 . 1 2 1 3 1 2 1 Terminals 33 | . 5 . . . 4 5 . . . . 4 . . . . . 2 . . . 1 1 1 . 1 1 1 3 1 2 1 Track 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Assimilate 5 | . . . . . . 1 . . . . 2 . . . . . 2 . . . . . . . . . . . . . . Botnet 26 | . 5 . . . 4 3 . . . . 2 . . . . . . . . . 1 1 1 . 1 1 1 2 1 2 1 Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Siphon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 65 | . 7 . . . 11 11 . . . . 5 . . . . . 5 1 1 . 1 3 3 . 2 3 1 3 4 1 3 Full Trace Events 6 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . 2 . . 1 . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . 1 . . . . 1 . . 8 . . . . . . . 3 . . . . 1 4 . . . . . . . . Parts Built 8 | . . . . . . 1 . . . . 1 . . . . . 3 . . . . 1 1 . . 1 . . . . . Matter 2017 | . . . . . . 168 . . . . 285 . . . . . 709 . . . . 285 285 . . 285 . . . . . Time 608 | . . . . . . 42 . . . . 50 . . . . . 288 . . . . 76 76 . . 76 . . . . . Total Part Build Rating 41 | . . . . . . 4 . . . . 5 . . . . . 17 . . . . 5 5 . . 5 . . . . . Parts Repaired 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . . Time 112 | . . . . . 26 . . . . . . . . . . . . . . . . . 86 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . . . . . . . . . . . . 13 . . . . 3 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Total Allies 112 | . . . . . . 1 . . . . 2 . . . . . 2 22 5 . . . 3 . . . . . . . 77 Largest Group 17 | . . . . . . 1 . . . . 1 . . . . . 1 11 15 12 9 5 3 . . . . . . . 17 Highest-Rated Group 867 | . . . . . . 26 . . . . 26 . . . . . 26 450 867 674 595 330 159 . . . . . . . 424 Highest-Rated Ally 234 | . . . . . . 26 . . . . 26 . . . . . 26 156 156 95 95 95 65 . . . . . . . 234 Total Orders 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Ally Attacks 715 | . . . . . . . . . . . . . . . . . . 117 75 53 29 6 7 . . . . . . . 428 Total Damage 15463 | . . . . . . . . . . . . . . . . . . 2075 1735 1580 804 125 92 . . . . . . . 9052 Kills 88 | . . . . . . . . . . . . . . . . . . 17 20 3 5 . 2 . . . . . . . 41 Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . 1 . . . 1 . 1 . 2 2 2 . 1 . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Turns Passed 42317 | 47 1740 1561 474 279 3065 2624 888 547 288 611 1257 702 757 3270 2374 894 1683 2098 499 535 275 1050 2060 1866 334 1304 1268 951 1505 1586 3925 Spaces Moved 16724 | 31 914 651 219 106 1207 1144 442 290 128 360 489 362 392 1687 696 319 463 709 121 46 107 304 452 298 112 338 258 316 960 1277 1526 Core 219 | 9 . . . . . . . . . . . . . 210 . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 14829 | 22 914 651 219 106 1207 1144 442 290 128 360 489 362 392 1477 696 319 463 709 121 46 107 304 452 298 112 338 258 316 396 408 1283 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 216 217 216 120 174 167 157 120 120 167 179 187 50 167 219 194 194 208 219 218 249 140 194 249 136 275 226 192 116 112 Average Speed 199 | 111 170 217 217 216 201 192 173 175 160 120 182 181 187 169 189 219 218 223 217 219 218 249 253 249 251 253 283 262 239 214 172 Slowest Speed 311 | 179 219 219 217 217 242 206 192 190 190 120 188 187 187 282 226 219 219 254 219 219 219 256 296 256 258 299 298 287 311 275 288 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . Microwarps 152 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66 73 13 Exploration Rate (%) 49 | 3 95 99 57 31 91 37 53 41 77 49 11 62 64 86 74 49 9 84 61 67 15 12 34 99 6 55 12 42 58 25 39 Regions Visited 31 Branch Regions 22 Pre-discovered Areas 5 | . 2 . 1 . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Known Exits Taken 26 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 19 | . . 1 . 1 . . 2 1 . 1 . 3 3 3 . 4 . . . . . . . . . . . . . . . Spaces Dug 282 | . . 17 . 11 . 11 6 1 . 11 12 3 8 2 1 36 24 1 . . 1 32 18 . 6 5 19 . 22 9 26 Terrain Destroyed 878 | . . 22 . 18 41 33 6 1 2 11 12 3 8 2 15 46 33 29 . . 159 84 75 . 9 22 19 3 29 77 119 Melee 17 | . . . . . . 9 5 1 . . . . . 2 . . . . . . . . . . . . . . . . . Projectile 429 | . . . . . 3 2 1 . . 11 12 3 8 . 1 46 33 29 . . 1 47 59 . 9 22 19 3 29 32 59 AOE 432 | . . 22 . 18 38 22 . . 2 . . . . . 14 . . . . . 158 37 16 . . . . . . 45 60 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Total 25178 | 39 1014 717 218 134 1580 1427 526 320 191 501 806 393 410 1962 1657 463 1060 1098 290 476 145 516 1187 1370 151 708 798 430 822 989 2780 Wait 7052 | . 16 8 . 6 110 123 51 6 16 98 265 16 1 130 827 116 532 255 114 426 26 162 550 996 24 255 468 16 86 377 976 Move 15168 | 30 913 650 218 105 1206 1143 441 289 127 359 488 361 391 1686 695 318 462 708 120 45 106 303 451 297 111 338 257 315 461 480 1294 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Pick Up 256 | 2 19 5 . 1 49 16 . 3 7 2 6 2 5 18 7 . 5 6 3 . . 1 15 8 1 9 2 6 12 14 32 Fast Attach 135 | 5 3 . . . 7 6 2 4 4 . 2 . . 12 13 . 1 2 1 . 2 . 9 9 . 10 2 5 22 1 13 Attach 121 | 1 2 3 . 4 17 6 . . 1 . 3 1 . 1 2 . 2 2 1 . . 1 8 4 4 3 2 4 10 20 19 Detach 39 | . . . . . 3 . . . . . . . . 1 4 . . . 2 . . . 6 3 . 2 1 1 2 6 8 Swap 229 | . 11 5 . 4 27 35 6 4 13 8 9 3 . 7 14 . 6 5 3 . 4 2 11 3 2 6 4 7 13 5 12 Drop 352 | . 10 3 . . 31 24 2 7 11 2 6 2 5 15 27 . 6 13 6 2 5 3 24 20 1 17 8 13 18 7 64 Fire 1718 | 1 40 43 . 14 130 64 17 6 11 32 27 8 8 73 68 29 46 66 40 3 2 44 103 30 8 67 44 60 198 79 357 Melee 39 | . . . . . . 10 7 1 1 . . . . 17 . . . . . . . . . . . . . 3 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . . . . . . . . . . . . . 15 . . . . . . . . 10 . . . . Rewire 38 | . . . . . . . . . . . . . . . . . . 26 . . . . 10 . . . . . . . 2 Trap 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / Upp / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -5/Archives -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 493 | -10/Materials | Discovered new exit (range 16) 598 | -10/Materials | Discovered new exit (range 17) 1080 | -10/Materials | Discovered new exit (range 6) 1788 | -10/Materials | Entered Mines 2133 | -10/Mines | Discovered new exit (range 7) 2551 | -10/Mines | Discovered new exit (range 16) 2714 | -10/Mines | Learned Materials trap positions 2745 | -10/Mines | Found the Drone Emporium 2755 | -10/Mines | Found Prototype Device 3336 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3339 | -10/Mines | Discovered new exit (range 5) 3349 | -10/Mines | Entered Exiles 3404 | -10/Exiles | Met 8R-AWN 3438 | -10/Exiles | Met EX-HEX 3521 | -10/Exiles | Met EX-DEC 3536 | -10/Exiles | Learned location of Zion (-6) 3805 | -10/Exiles | Discovered new exit (range 10) 3823 | -10/Exiles | Entered Mines 3973 | -9/Mines | Assembled infested the area 4006 | -9/Mines | Core integrity fell below 50% 4038 | -9/Mines | Discovered new exit (range 11) 4050 | -9/Mines | Lost 7 parts (2p1n1u3w) 4102 | -9/Mines | Entered Materials 4102 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4103 | -8/Materials | Identified exit to Factory 4104 | -8/Materials | Loaded intel: 26 trap records 4286 | -8/Materials | Identified Decoy Drone Bay 4366 | -8/Materials | Garrison activated, responded to threat 4431 | -8/Materials | Build established: Scavenger-Mutant 5313 | -8/Materials | Repaired Hcp. Storage Unit 6531 | -8/Materials | Discovered exit to Factory (range 13) 6916 | -8/Materials | Discovered exit to Factory (range 7) 7167 | -8/Materials | Entered Factory 7167 | -7/Factory | Evolved 2 slots: Utility x2 7915 | -7/Factory | Build established: Mutant 8046 | -7/Factory | Discovered new exit (range 16) 8097 | -7/Factory | Identified exit to Factory 8384 | -7/Factory | Garrison activated, responded to threat 8426 | -7/Factory | Identified exit to Lower Caves 8771 | -7/Factory | Build established: Hacker-Mutant 9240 | -7/Factory | Fabricated Lrn. Sensor Array (x1) 9791 | -7/Factory | Entered Lower Caves 10591 | -7/Lower Caves | Discovered new exit (range 6) 10598 | -7/Lower Caves | Identified exit to Lower Caves 10679 | -7/Lower Caves | Entered another Lower Caves area 11032 | -7/Lower Caves | Encountered a Warlord checkpoint 11156 | -7/Lower Caves | Discovered new exit (range 8) 11168 | -7/Lower Caves | Learned 8 Factory zone layouts 11224 | -7/Lower Caves | Identified exit to Data Miner 11226 | -7/Lower Caves | Entered Data Miner 11226 | -7/Data Miner | Discovered new exit (range 6) 11261 | -7/Data Miner | Met Data Miner 11296 | -7/Data Miner | Learned location of Section 7 (-2) 11296 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11321 | -7/Data Miner | Received God Mode back door access code from Data Miner 11373 | -7/Data Miner | Data Conduit disabled 11505 | -7/Data Miner | Identified exit to Proximity Caves 11514 | -7/Data Miner | Entered Proximity Caves 11751 | -6/Proximity Caves | Build established: Scavenger-Mutant 12101 | -6/Proximity Caves | Discovered exit to Factory (range 9) 12103 | -6/Proximity Caves | Learned location of 1 exit from Factory 12125 | -6/Proximity Caves | Entered Factory 12125 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 12126 | -6/Factory | Identified exit to Lower Caves 12334 | -6/Factory | Fabricated Exp. Sensor Array? 12531 | -6/Factory | Local fabrication network quarantined 13382 | -6/Factory | Entered Lower Caves 13813 | -6/Lower Caves | Encountered a Warlord checkpoint 13942 | -6/Lower Caves | Discovered new exit (range 8) 13953 | -6/Lower Caves | Identified exit to Lower Caves 14035 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 14084 | -6/Lower Caves | Entered another Lower Caves area 14112 | -6/Lower Caves | Learned Factory machine intel 14167 | -6/Lower Caves | Encountered a Warlord checkpoint 14441 | -6/Lower Caves | Learned location of 1 exit from Factory 14441 | -6/Lower Caves | Learned Armory stockpile data 14441 | -6/Lower Caves | Learned Armory terminal intel 14441 | -6/Lower Caves | Learned Factory garrison access intel 14441 | -6/Lower Caves | Learned Research garrison access intel 14441 | -6/Lower Caves | Learned Armory garrison access intel 14759 | -6/Lower Caves | Learned location of 1 exit from Factory 14824 | -6/Lower Caves | Discovered new exit (range 5) 14830 | -6/Lower Caves | Identified exit to Zion 14841 | -6/Lower Caves | Entered Zion 15034 | -6/Zion | Discovered new exit (range 16) 15211 | -6/Zion | Visited the Megawrench Repair Shop 15211 | -6/Zion | Megawrench repaired 12 parts 15970 | -6/Zion | Learned location of 1 exit from Factory 17163 | -6/Zion | Discovered new exit (range 5) 17163 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 17677 | -6/Zion | Attacked by Zionites 18000 | -6/Zion | Destroyed Imprinter 18028 | -6/Zion | Extracted access codes from Imprinter's data core 18109 | -6/Zion | Identified exit to Deep Caves 18111 | -6/Zion | Entered Deep Caves 18447 | -6/Deep Caves | Z-Facility disabled 18490 | -6/Deep Caves | Found Prototype Protection 18490 | -6/Deep Caves | Identified Zio. Weapon Casing 18528 | -6/Deep Caves | Found Zio. Weapon Casing 18537 | -6/Deep Caves | Found Zio. Weapon Casing 18928 | -6/Deep Caves | Discovered new exit (range 7) 18938 | -6/Deep Caves | Identified exit to Proximity Caves 19054 | -6/Deep Caves | Found Surveybot 24 Chip 19354 | -6/Deep Caves | Exposed GOLEM chamber 19361 | -6/Deep Caves | Destroyed as-16663 19470 | -6/Deep Caves | Found GOLEM Unit 20275 | -6/Deep Caves | Found GOLEM Unit 20297 | -6/Deep Caves | Build established: Golem 20317 | -6/Deep Caves | Found GOLEM Unit 20485 | -6/Deep Caves | Entered Proximity Caves 20486 | -5/Proximity Caves | Identified exit to Factory 21348 | -5/Proximity Caves | Spotted B-75 Beast 21350 | -5/Proximity Caves | Learned Factory terminal intel 21379 | -5/Proximity Caves | Entered Factory 21379 | -5/Factory | Evolved 2 slots: Utility x2 21380 | -5/Factory | Identified exit to Factory 21380 | -5/Factory | Identified exit to Upper Caves 21381 | -5/Factory | Loaded intel: 272 machine locations 21382 | -5/Factory | Loaded intel: 21 terminal locations 21383 | -5/Factory | Loaded intel: 4 garrison access locations 21667 | -5/Factory | Build established: Hacker-Golem 21811 | -5/Factory | Spotted B-75 Beast 21910 | -5/Factory | Found Prototype Processor 22007 | -5/Factory | Discovered new exit (range 6) 22300 | -5/Factory | Fabricated Exp. Signal Interpreter (x1) 22467 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 22578 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 23058 | -5/Factory | Identified exit to Extension 23062 | -5/Factory | Entered Extension 23134 | -5/Extension | Rescued a captive Derelict 23495 | -5/Extension | Rescued a captive Derelict 23496 | -5/Extension | Rescued a captive Derelict 23854 | -5/Extension | Identified Exp. Terrain Scan Processor 24197 | -5/Extension | Spotted B-75 Beast 24218 | -5/Extension | Destroyed B-75 Beast 24275 | -5/Extension | Destroyed B-75 Beast 24787 | -5/Extension | Disrupted transfer network 24832 | -5/Extension | Rescued A7 24915 | -5/Extension | Rescued a captive Derelict 24915 | -5/Extension | Rescued a captive Derelict 24943 | -5/Extension | Rescued a captive Derelict 24991 | -5/Extension | Rescued a captive Derelict 25121 | -5/Extension | Discovered exit to Factory (range 10) 25124 | -5/Extension | Discovered new exit (range 6) 25135 | -5/Extension | Identified exit to Cetus 25160 | -5/Extension | Disrupted transfer network 25160 | -5/Extension | Entered Cetus 25160 | -5/Cetus | Accompanied by 11 allies (A7) 25165 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 25246 | -5/Cetus | Spotted Cetus Guard 25246 | -5/Cetus | Spotted Cetus Guard 25248 | -5/Cetus | Spotted Cetus Guard 25250 | -5/Cetus | Allies destroyed Cetus Guard 25253 | -5/Cetus | Spotted Cetus Guard 25256 | -5/Cetus | Destroyed Cetus Guard 25262 | -5/Cetus | Allies destroyed Cetus Guard 25265 | -5/Cetus | Allies destroyed Cetus Guard 25387 | -5/Cetus | Started Cetus Manufacturing Module 25412 | -5/Cetus | Manufactured an Enhanced Grunt 25420 | -5/Cetus | Escorted A7 to Cetus Mainframe 25437 | -5/Cetus | Manufactured an Enhanced Grunt 25462 | -5/Cetus | Manufactured an Enhanced Grunt 25487 | -5/Cetus | Manufactured an Enhanced Grunt 25512 | -5/Cetus | Manufactured an Enhanced Grunt 25559 | -5/Cetus | Discovered new exit (range 16) 25616 | -5/Cetus | Destroyed A7 25620 | -5/Cetus | Found Prototype Protection 25621 | -5/Cetus | Identified Med. Regenerative Plating 25624 | -5/Cetus | Identified exit to Archives 25630 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 25659 | -5/Cetus | Entered Archives 25659 | -5/Archives | Accompanied by 12 allies 25777 | -5/Archives | Build established: Commander-Golem 26139 | -5/Archives | Discovered new exit (range 16) 26169 | -5/Archives | Identified exit to Hub_04(d) 26194 | -5/Archives | Entered Hub_04(d) 26194 | -5/Hub_04(d) | Accompanied by 9 allies 26205 | -5/Hub_04(d) | Discovered exit to Factory (range 11) 26384 | -5/Hub_04(d) | Build established: Hacker-Golem 26422 | -5/Hub_04(d) | Disrupted transfer network 26456 | -5/Hub_04(d) | Network Hub disabled 26469 | -5/Hub_04(d) | Entered Factory 26469 | -4/Factory | Accompanied by 5 allies 26469 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 26969 | -4/Factory | Spotted B-86 Titan 26975 | -4/Factory | Destroyed B-86 Titan 27183 | -4/Factory | Identified exit to Upper Caves 27183 | -4/Factory | Identified exit to Armory 27323 | -4/Factory | Fabricated Exp. Signal Interpreter (x1) 27519 | -4/Factory | Entered Armory 27521 | -4/Armory | Loaded intel: 14 terminal locations 27958 | -4/Armory | Found Exp. Signal Interpreter 27968 | -4/Armory | Found Prototype Device 27968 | -4/Armory | Identified Exp. Terrain Scanner 28087 | -4/Armory | Repaired Centrium Medium Armor Plating 28398 | -4/Armory | Energy Cycler disabled 28728 | -4/Armory | Lost 8 parts (4u4w) 28835 | -4/Armory | Repaired Imp. Particle Charger 29134 | -4/Armory | Found Gamma Bomb Array 29138 | -4/Armory | Found Gamma Bomb Array 29310 | -4/Armory | Fabricated Exp. Sensor Array? 29525 | -4/Armory | Discovered new exit (range 3) 29528 | -4/Armory | Identified exit to Lab 29579 | -4/Armory | Entered Lab 29641 | -4/Lab | Discovered new exit (range 9) 29659 | -4/Lab | Identified exit to Research 29669 | -4/Lab | Hidden lab's door opened automatically 29669 | -4/Lab | Sensor layout match revealed 29670 | -4/Lab | Gained access to the hidden lab's interior 30341 | -4/Lab | Found Alien Artifact 30341 | -4/Lab | Identified Integrated Mediator 30341 | -4/Lab | Installed Integrated Mediator, increased core attachment efficiency. 30356 | -4/Lab | Found Alien Artifact 30356 | -4/Lab | Identified Core Regenerator 30356 | -4/Lab | Used Core Regenerator, restored core integrity (+287) 30695 | -4/Lab | Detected by scanners 30707 | -4/Lab | Confronted by A5 30714 | -4/Lab | System corruption reached 10% 30811 | -4/Lab | Destroyed A5 30819 | -4/Lab | Found Med. Regenerative Plating 30834 | -4/Lab | Found Prototype Hackware 30834 | -4/Lab | Identified Exp. Hacking Suite 30838 | -4/Lab | Found Prototype Hackware 30838 | -4/Lab | Identified Exp. System Shield 30888 | -4/Lab | Found Prototype Hackware 30888 | -4/Lab | Identified Quantum Router 30896 | -4/Lab | Found Med. Regenerative Plating 30902 | -4/Lab | Found Prototype Energy Gun 30902 | -4/Lab | Identified Tachyon Dispersion Ray 31042 | -4/Lab | Found Alien Artifact 31059 | -4/Lab | Found Alien Artifact 31445 | -4/Lab | Entered Research 31445 | -3/Research | Evolved 2 slots: Utility x2 31446 | -3/Research | Loaded intel: 4 garrison access locations 31534 | -3/Research | Identified exit to Testing 31694 | -3/Research | Quantum Router fried by hacking feedback 31695 | -3/Research | Identified Transdimensional Reconstructor 31695 | -3/Research | Warped through subspace 31779 | -3/Research | Entered Testing 31860 | -3/Testing | Found Prototype Hackware 31949 | -3/Testing | Found Prototype Energy Gun 32335 | -3/Testing | Found Prototype Energy Cannon 32335 | -3/Testing | Identified Hpw. Disruptor Cannon 32423 | -3/Testing | Fabricated Exp. Sensor Array (x1) 32560 | -3/Testing | Discovered new exit (range 28) 32645 | -3/Testing | Intercept squad dispatched 32645 | -3/Testing | Spotted Tracker 32649 | -3/Testing | Spotted Combat Programmer 32675 | -3/Testing | Destroyed Tracker 32688 | -3/Testing | System corruption reached 10% 32694 | -3/Testing | Destroyed Combat Programmer 32754 | -3/Testing | Lost 10 parts (1p2n3u4w) 32760 | -3/Testing | Destroyed 7 combat bots 32797 | -3/Testing | Found Exp. Targeting Computer 32834 | -3/Testing | Found Quantum Capacitor 32846 | -3/Testing | Identified exit to Research 33083 | -3/Testing | Entered Research 33083 | -2/Research | Evolved 2 slots: Utility x2 33584 | -2/Research | Identified Ghost Barrier 33585 | -2/Research | Identified exit to Quarantine 34351 | -2/Research | Entered Quarantine 34649 | -2/Quarantine | Destroyed 7 combat bots 34673 | -2/Quarantine | Found Alien Artifact 34673 | -2/Quarantine | Identified Phase Armor 34709 | -2/Quarantine | Identified Core Reset Matrix 34709 | -2/Quarantine | Used Core Reset Matrix 34713 | -2/Quarantine | Detected hypermatrix surge 34713 | -2/Quarantine | Sensed 6 artifacts in vicinity 34751 | -2/Quarantine | Found Core Stripper 35016 | -2/Quarantine | Spotted Fortress 35057 | -2/Quarantine | Destroyed Fortress 35071 | -2/Quarantine | Found Prototype Device 35071 | -2/Quarantine | Identified Exp. Force Field 35078 | -2/Quarantine | Found Prototype Reactor 35078 | -2/Quarantine | Identified Vortex Chain Reactor 35082 | -2/Quarantine | Found Vortex Chain Reactor 35086 | -2/Quarantine | Found Prototype Device 35087 | -2/Quarantine | Identified EM Dispersion Field 35263 | -2/Quarantine | Intercept squad dispatched 35289 | -2/Quarantine | Spotted Tracker 35290 | -2/Quarantine | Spotted Tracker 35291 | -2/Quarantine | Discovered new exit (range 5) 35299 | -2/Quarantine | Identified exit to Section 7 35302 | -2/Quarantine | Entered Section 7 35303 | -2/Section 7 | Sensed 23 artifacts in vicinity 35366 | -2/Section 7 | Build established: Hacker-Mutant 35506 | -2/Section 7 | Found Integrated Mediator 35506 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 35642 | -2/Section 7 | Found Integrated Reactor 35642 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 35682 | -2/Section 7 | Found Microwarp Drive 35790 | -2/Section 7 | Identified exit to Access 35932 | -2/Section 7 | Found Integrated Reactor 35932 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 35982 | -2/Section 7 | Spotted Executioner 35986 | -2/Section 7 | Destroyed Executioner 35986 | -2/Section 7 | Spotted Executioner 35995 | -2/Section 7 | Destroyed Executioner 36000 | -2/Section 7 | Found Prototype Processor 36000 | -2/Section 7 | Identified Exp. Core Analyzer 36017 | -2/Section 7 | Lost 3 parts (1u2w) 36093 | -2/Section 7 | Found Sigix Quantum Sheargun 36098 | -2/Section 7 | Found Sigix Quantum Sheargun 36218 | -2/Section 7 | Spotted B-99 Colossus 36234 | -2/Section 7 | Found Integrated Dissipator 36234 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 36238 | -2/Section 7 | Found Integrated Dissipator 36238 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 36260 | -2/Section 7 | Found Integrated Dissipator 36260 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 36264 | -2/Section 7 | Intercept squad dispatched 36279 | -2/Section 7 | Found LRC Energy Well 36280 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 36283 | -2/Section 7 | Spotted Tracker 36284 | -2/Section 7 | Spotted Tracker 36306 | -2/Section 7 | Destroyed Tracker 36312 | -2/Section 7 | Destroyed Tracker 36317 | -2/Section 7 | Found Prototype Device 36320 | -2/Section 7 | Found Exp. Targeting Computer 36323 | -2/Section 7 | Spotted Combat Programmer 36326 | -2/Section 7 | Spotted Combat Programmer 36330 | -2/Section 7 | System corruption reached 10% 36336 | -2/Section 7 | Destroyed Combat Programmer 36348 | -2/Section 7 | Destroyed Combat Programmer 36357 | -2/Section 7 | Found LRC Energy Well 36357 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 36360 | -2/Section 7 | Found LRC Energy Well 36360 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 36417 | -2/Section 7 | Found Core Expander 36417 | -2/Section 7 | Installed Core Expander, added new Weapon slot 36577 | -2/Section 7 | Found Sigix Quantum Sheargun 36583 | -2/Section 7 | Found Sigix Quantum Sheargun 36683 | -2/Section 7 | Found Matter Drive 36698 | -2/Section 7 | Found Transdimensional Reconstructor 36702 | -2/Section 7 | Found Transdimensional Reconstructor 36719 | -2/Section 7 | Core integrity fell below 50% 36800 | -2/Section 7 | Spotted B-90 Cyclops 36807 | -2/Section 7 | Entered Access 36807 | -1/Access | Evolved 2 slots: Utility x2 37107 | -1/Access | Build established: Alien-Gunner 37146 | -1/Access | Lost 3 parts (1p2u) 37158 | -1/Access | Destroyed 14 combat bots 37260 | -1/Access | Identified exit to Command 37420 | -1/Access | Spotted B-99 Colossus 37557 | -1/Access | First assault squad dispatched 37570 | -1/Access | Intercept squad dispatched 37586 | -1/Access | Spotted Tracker 37588 | -1/Access | Spotted Tracker 37610 | -1/Access | Warped through subspace 37611 | -1/Access | Warped through subspace 37641 | -1/Access | Lost 4 parts (4w) 37678 | -1/Access | Build established: Alien-Mutant 38133 | -1/Access | Core integrity fell below 50% 38176 | -1/Access | Build established: Alien-Gunner 38185 | -1/Access | Found Unknown Device 38186 | -1/Access | Identified Quantum Capacitor 38188 | -1/Access | Identified Exp. Phase Shifter 38393 | -1/Access | Entered Command 38419 | -1/Command | Disengaged cave seal 38419 | -1/Command | Assembled emerged from the dark tunnel 38539 | -1/Command | Destroyed as-61966 38543 | -1/Command | Found GOLEM Unit 38685 | -1/Command | First assault squad dispatched 38785 | -1/Command | Destroyed 8 combat bots 38936 | -1/Command | Build established: Alien-Golem 39076 | -1/Command | Destroyed 9 combat bots 39119 | -1/Command | Spotted M Guard 39121 | -1/Command | Spotted Combat Programmer 39121 | -1/Command | Spotted Combat Programmer 39127 | -1/Command | Emitted hypermatrix ping 39127 | -1/Command | Spotted M Guard 39128 | -1/Command | System corruption reached 10% 39132 | -1/Command | Assembled emerged from beneath the floor 39141 | -1/Command | Destroyed M Guard 39166 | -1/Command | Assembled emerged from beneath the floor 39175 | -1/Command | Allies destroyed Combat Programmer 39183 | -1/Command | Lost 10 parts (1p6u3w) 39211 | -1/Command | Allies destroyed Combat Programmer 39235 | -1/Command | Core integrity fell below 20% 39299 | -1/Command | Assembled emerged from beneath the floor 39366 | -1/Command | Assembled emerged from beneath the floor 39530 | -1/Command | Destroyed M Guard 39530 | -1/Command | All MAIN.C guards destroyed 39534 | -1/Command | Found Prototype Device 39534 | -1/Command | Identified AEGIS Remote Shield 39537 | -1/Command | Found AEGIS Remote Shield 39545 | -1/Command | Found Prototype Energy Cannon 39597 | -1/Command | Found Prototype Reactor 39597 | -1/Command | Identified Zero-point Reactor 39602 | -1/Command | Found Zero-point Reactor 39606 | -1/Command | Found Prototype Protection 39622 | -1/Command | Found Zero-point Reactor 40077 | -1/Command | Identified Hvy. Regenerative Plating 40515 | -1/Command | Identified Cld. Nova Cannon 40799 | -1/Command | Assembled emerged from beneath the floor 40957 | -1/Command | Found GOLEM Unit 41498 | -1/Command | Phase Generator disabled 41562 | -1/Command | Destroyed 9 combat bots 41620 | -1/Command | Assembled emerged from beneath the floor 41810 | -1/Command | Destroyed 8 combat bots 42236 | -1/Command | High security lockdown imminent 42260 | -1/Command | Spotted Striker 42262 | -1/Command | Spotted Striker 42284 | -1/Command | Destroyed Striker 42287 | -1/Command | Destroyed Striker 42313 | -1/Command | Destroyed 15 combat bots 42316 | -1/Command | High security lockdown engaged 42318 | -1/Command | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 42301_ ALERT: Performing unscheduled system reset. 42301_ Kicked G-73 Enforcer out of the way. 42302_ System corrupted: Component data lost. 42303_ Kicked G-73 Enforcer out of the way. 42304_ Asb. Focal Cannon integration complete. 42304_ Asb. Alloy Armor destroyed. 42305_ GOLEM Unit beginning Asb. Nanovents integration. 42306_ Asb. Nanovents integration complete. 42307_ GOLEM Unit beginning Asb. Focal Cannon integration. 42310_ Hvy. Regenerative Plating destroyed. 42311_ B-74 Champion heat short circuits Unknown Reactor. 42311_ AEGIS Remote Shield destroyed. 42314_ Quantum Capacitor destroyed. 42315_ 2N-1CE's Frost Array destroyed. 42316_ ALERT: Lockdown in effect, collecting threat data. 42317_ L-61 Swordsman destroyed. 42318_ System corrupted: Matter fused (-9). 42318_ Acquired 9 matter. 42318_ Asb. Nanovents destroyed. 42318_ System corrupted by crushing effect (+5). Map ----- +----------------------------------------------------+ | ????????????????????????????????????? #????????? | | ????????????????????????????????????? #????????? | | ????????????????????????????????????? #????????? | | ????????????????????????????????????? #????????? | | ??????????????????????????????????????###????????? | | ????????????????????????????????????? #??????????? | | ????????????????????????????????????? #??????????? | | ????????????????????????????????????? #??????????? | | ????????????????????????????????????? #??????????? | | ?????????????????????????????????????##??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? ????????????????? | | ?????????????????????????????? #???????????????? | | ?????????????????????????????? #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ????#######################??# #???????????????? | | ????+ *!=%[%[[*i%bg@#??# #???????????????? | | ????+ %%=%*!%!%%ggbb#??# #???????????????? | | ????+ [! = !* **%=m%ggg#??# #???????????????? | | ????###################m=!#??# #???????????????? | | ??????????????????????#%=%#?## #???????????????? | | ??????????????????????#*%[### ########?#####?### | | ??????????????????????#%=%T# # # " ### #?# | | ??????????????????????#=[%##[# "## ### | | ??????????????????????#!!!%[= % % | | ??????????????????????#=%=* % %% | | ??????????????????????#*%!%%! % | | ??????????????????????#%====! | | ??????????????????????# =!% | | ??????????????????????# % ## ### ### ### | | ??????????????????????######## ### # # ## | | ?????????????????????????????########### # # ##### | | ???????????????????????????????????## # ## #???? | | ????????????????????????????????????## # # ###???? | | ?????????????????????????????????????########????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 272 Energy Generation 95 Energy Capacity 4330 Matter Stores 670 Matter Capacity 700 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 30 Terrain Scan Density 2010 Power Amplification 40 Additional Mass Support 55 Armor Coverage 900 Resistance: KI 15 Resistance: TH 20 Resistance: EX 15 Resistance: EM 75 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Point Defense Rating 160 Phase Shifting 20 Evasion (%) 63 Targeting Accuracy 24 Core Analysis 8 Armor Integrity Analysis 66 Recoil Reduction 2 Particle Charging 25 Offensive Hacking 44 Defensive Hacking 41 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lrn. Sensor Array | x1 | -7/Factory Exp. Sensor Array | x1 | -6/Factory Exp. Signal Interpreter | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Exp. Signal Interpreter | x1 | -4/Factory Exp. Sensor Array | x1 | -4/Armory Exp. Sensor Array | x1 | -3/Testing Alien Tech Used ----------------- Integrated Mediator Core Regenerator Transdimensional Reconstructor Phase Armor Core Reset Matrix Core Stripper Integrated Reactor Microwarp Drive Sigix Quantum Sheargun Integrated Dissipator LRC Energy Well Core Expander Matter Drive Achievements -------------- None Challenges ------------ None Game ------ Seed ZioniteMassDerivative Manual? 0 Play Time 05:12:07 Cumulative 1126.6 hours Start 2021.01.24 @ 15:55:25 End 2021.01.26 @ 17:32:00 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 367 Rogue 367 Adventurer 0 Explorer 0 Win Type - Total 80 Types 14/9/36/5/1/2/12/0/1 Lore% 96 Gallery% 96 Achievement% 85 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d01db3c0-26b9-4e7b-9b93-7aa2f1113d1b