Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.07 @ 20:34:14 Player: CheifClapdad Result: Destroyed by ZH-7HA(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (385) 385 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (81) 81 TOTAL SCORE: 1156 Bonus ------- Follower Combat Kills 81 Cogmind --------- Core Integrity 0/250 Matter 277/300 Energy 149/150 System Corruption 3% Temperature Cool (0) Movement Rolling (155) Ox5 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Improved Terrain Scanner (fused) > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (20) --- Light Ion Engine Light Nuclear Core Light Treads Light Treads Compact Wheel Improved Heat Sink Large Storage Unit High-capacity Storage Unit Medium Matter Pod (100) Signal Interpreter Advanced Targeting Computer Melee Analysis Suite Propulsion Shielding Improved Trap Extractor (0/6) Small Laser Light Assault Rifle Light Cannon Light Cannon Light Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Treads Light Treads Improved Heat Sink Large Storage Unit High-capacity Storage Unit Medium Matter Pod Signal Interpreter Advanced Targeting Computer Melee Analysis Suite Propulsion Shielding Improved Trap Extractor Small Laser Light Assault Rifle Light Cannon Light Cannon Light Cannon Grenade Launcher [Rating: 16] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage High-capacity Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 17 | 8 4 5 . Power 4 | 2 . 2 . Engine 3 | 2 . 1 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 5 | 2 . 3 . Treads 1 | 1 . . . Leg . | . . . . Wheel 4 | 1 . 3 . Hover . | . . . . Flight . | . . . . Utility 4 | 2 2 . . Device 1 | 1 . . . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | 2 2 . . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 4 | 2 2 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . . 1 . System Corruption 1 | . . 1 . Parts Lost 7 | . 3 2 2 Power 1 | . 1 . . Propulsion 3 | . . 2 1 Utility . | . . . . Weapon 3 | . 2 . 1 Highest Loss Streak 2 | . 2 2 2 To Critical Strikes . | . . . . Average Backups 12 | 3 9 18 20 Power 1 | . 1 1 2 Propulsion 2 | 1 2 3 3 Utility 4 | . 2 7 9 Weapon 4 | 1 3 6 6 Tool/Special . | . . . . Unused Backups 16 | . . . 16 Power . | . . . . Propulsion 2 | . . . 2 Utility 8 | . . . 8 Weapon 6 | . . . 6 Tool/Special . | . . . . Average Slot Usage (%) 92 | . 89 97 97 Engine 7 | . 6 7 14 Core 1 | . . 4 . Treads 9 | . 14 6 . Wheel 18 | . 14 21 27 Device 14 | . 14 14 14 Storage 14 | . 14 14 14 Ballistic Gun 26 | . 25 28 26 Peak Build Rating 16 | 9 9 16 16 Average Rating 10 | 4 8 13 15 On Entrance 8 | . 9 9 16 Naked Turns . | . . . . Heaviest Build 52 | 15 43 52 52 Greatest Support 26 | 20 20 26 20 Greatest Overweight (x) 5 | 1 4 4 5 Average Overweight (x) 2 | . 2 2 2 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 16 | 6 16 20 20 Most Carried 20 | 7 16 20 20 Average Carried 13 | 3 9 18 20 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 4 16 20 20 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 683 | 298 260 118 7 Remotely . | . . . . Salvage Created 561 | 13 418 75 55 Parts 48 | 5 34 5 4 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 8 | . . . 8 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 14 | . 12 1 1 Guns 13 | . 11 1 1 AOE 1 | . 1 . . Classes Destroyed 6 | 1 4 . 1 Worker 2 | . 1 1 . Tunneler 1 | 1 . . . Hauler 1 | . 1 . . Swarmer 6 | . 6 . . Grunt 7 | . 6 1 . Subdweller 1 | . . . 1 Best Kill Streak 4 | 1 4 1 1 Combat Bots Only 3 | . 3 1 1 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 119 | . 91 4 24 Missed 38 | . 28 . 10 Hits 81 | . 63 4 14 Projectile 81 | . 63 4 14 Damage Taken 1067 | . 715 86 266 Core 264 | . 159 14 91 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 86 | 3 51 11 21 Largest 2 | 2 2 2 2 Hottest 40 | 40 40 40 40 Shots Fired 150 | 6 88 22 34 Gun 150 | 6 88 22 34 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 150 | 6 88 22 34 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 14 | 4 14 6 4 Robot Miss Streak 6 | 2 4 2 6 Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 80 | 4 46 13 17 Core Hits 35 | 1 24 5 5 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 868 | 48 537 123 160 Guns 849 | 48 533 108 160 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 19 | . 4 15 . Kinetic 849 | 48 533 108 160 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 1 3 3 Average Corruption 1 | . 1 2 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 23 | . 7 12 4 Message Errors 4 | . . 4 . Matter Fused 3 | . 2 . 1 Heat Flow Errors 5 | . 1 3 1 Energy Discharges 4 | . 1 3 . Parts Fused 1 | . . . 1 Data Loss (minor) 2 | . 1 1 . Data Loss (major) 2 | . 1 1 . Misfires 2 | . 1 . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 9 | . 2 7 . Shots . | . . . . Rammed 3 | . 1 2 . Targets Rammed 3 | . 1 2 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 214 | . 211 214 185 Average Temperature 72 | . 67 71 109 Received Heat Transfer 249 | . 177 36 36 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 120 | 5 120 60 . Initial 12 | . . 12 . Average 25 | . 41 9 . Influence Increases 512 | 5 337 96 74 Destroy 0b10 Robot/C 360 | . 240 60 60 Destroy 0b10 Robot/NC 20 | 5 10 5 . Destroy Leader 82 | . 52 20 10 Allied During Kill 15 | . . 11 4 Successful Hack 20 | . 20 . . Disable Machine 15 | . 15 . . Influence Decreases 512 | 5 304 129 74 Entered New Map 21 | . . 21 . Time Decay 437 | 5 274 108 50 Lost Part 30 | . 30 . . Lost Ally 24 | . . . 24 Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 3 | . 3 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 26 3 6 Peak Tracking Total 5 | . 5 2 3 Tactical Retreats . | . . . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 4 | . 3 1 . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 11 1 . Successful 6 | . 5 1 . Failed 6 | . 6 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 11 | . 11 . . Terminals 11 | . 11 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 2 1 . Open Door 1 | . . 1 . Branch Access Points 1 | . 1 . . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 3 . . Terminals 3 | . 3 . . Botnet 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 3 | . . 3 . Largest Group 3 | . . 3 2 Highest-Rated Group 40 | . . 40 24 Highest-Rated Ally 16 | . . 16 16 Total Orders . | . . . . Ally Attacks 18 | . . 11 7 Total Damage 157 | . . 108 49 Kills 5 | . . 2 3 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 1648 | 26 861 597 164 Terrain 1648 | 26 861 597 164 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1777 | 155 861 597 164 Spaces Moved 1099 | 113 428 452 106 Core 12 | 12 . . . Treads 198 | 40 158 . . Legs . | . . . . Wheels 889 | 61 270 452 106 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 95 105 110 Average Speed 136 | 113 166 119 110 Slowest Speed 240 | 160 240 140 155 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 6 65 59 7 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1245 | 131 497 490 127 Wait 17 | . . 17 . Move 1096 | 112 427 451 106 Hop . | . . . . Pick Up 25 | 8 13 4 . Fast Attach 4 | 3 . 1 . Attach 8 | 4 2 2 . Detach . | . . . . Swap 5 | 1 2 2 . Drop 1 | . 1 . . Fire 86 | 3 51 11 21 Melee . | . . . . Ram 3 | . 1 2 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 156 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 11) 565 | -10/Materials | Core integrity fell below 50% 1017 | -10/Materials | Entered Mines 1023 | -10/Mines | Learned Materials trap positions 1024 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1070 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1208 | -10/Mines | Discovered new exit (range 16) 1594 | -10/Mines | Discovered new exit (range 6) 1614 | -10/Mines | Entered Subcaves 1614 | -10/Subcaves | Accompanied by 2 allies 1615 | -10/Subcaves | Approached by a straggling Scientist 1755 | -10/Subcaves | Core integrity fell below 20% 1778 | -10/Subcaves | Destroyed by ZH-7HA(R) with Subdweller Machine Gun Last Messages --------------- 01653_ Flight Unit fries itself beyond repair. 01655_ Subatomizers dissect the Particle Gun. 01656_ Flight Unit fries itself beyond repair. 01659_ Lgt. Assault Rifle fries itself beyond repair. 01663_ System corrupted: Imp. Terrain Scanner fused. 5U-K0D(c): "I think it's somewhere north of here" 01691_ System corrupted: Heat flow error (+223). 5U-K0D(c): "I think it's somewhere north of here" 01737_ System corrupted: Matter fused (-6). 01744_ Mercenary 1a destroyed. 01759_ Lgt. Assault Rifle destroyed. 01761_ Wheel destroyed. 01763_ 5U-K0D(c) suffers critical hit (Destroy). 01763_ 5U-K0D(c) destroyed. 01765_ WR-Q95(R) destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????#???????????????????????????????????? | | ???????????#?????????????????????????????????????? | | ???????????#?#???????????????????????????????????? | | ?????????????????????? ??????????????????????????? | | #?????????????#??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?##??????????????????????????????????????????????? | | ??????????????#??????????????????????????????????? | | ????????????#?????#??????????????????????????????? | | ??????????????????????#??????????????????????????? | | ??#???????#?????????#????#???????????????????????? | | ???###########???????#?#??????? ?????????????????? | | ?### ## #######???????#?????????????????????? | | ## ##????????????????????????????? | | # ##????? ?????????????????????? | | # #?????????#?????????????????? | | ## #????? ?????????????????????? | | ?####### ### #???????????????????????????? | | #??????####?## #######?????##??????????????? | | ##????###??## ## #?????????????????????? | | ##?### #### *% ##??????? ????????????? | | ### R ! ## # #??#??????? | | % !=& !%*@ #????????? | | # ### !%[ !### ##?????????????? | | #### ##?##### ##?# ####?????#????????? | | ## #??#???####??# ##??????#?????????? | | ## ## #????#???????# #????#????????????? | | ### # ?#??????????## ##?????????????????? | | % #?# ## ????????#????###??????????????????? | | [ #?## ### ???????????#?????????????????????? | | *#??####? ##??????????????????? ???????????? | | % #?#????? #????????????????????????????????? | | #?????? ????????????? ??????????????????? | | ##?????? #???????????????????????????????? | | ##?##????## #? ????????????#??? ????????????? | | ### #?????## ???????????????? ??????????????? | | #???????### ?????????????????????????????????? | | #?????????????????? ? ???????????????????????? | | # ##????????????????????????????????????????????? | | ########???? ????????????????????????????????? | | # # #????????????????????????????????? | | #????????????????????????????????? | | # #??????????????????????????????????? | | # # # # ##??????????????????????????????????? | | # ###???????????????????????????????????????? | | ###?????????????????????????????????????????? | | # ##???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 41 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PartitionBeamBuckler Manual? 0 Play Time 00:10:36 Cumulative 63.9 hours Start 2025.06.07 @ 20:24:38 End 2025.06.07 @ 20:34:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 42 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: c07994df-58c3-4014-87e9-ac6cb35c661e