Cogmind - Beta 11 X11 @@@ ROGUE MODE // 2022.03.11 @ 21:05:24 Player: LU-1G1 Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (76) 380 Value Destroyed (1628) 1628 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (358) 358 TOTAL SCORE: 4426 Bonus ------- High Alert Combat Kills 58 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 195/300 Energy 247/280 System Corruption 7% Temperature Critical (592) Movement Core (1200) Ox23 Location -8/Mines Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Light Treads > --- UTILITY (3) ------ High-capacity Storage Unit Medium Reactive Plating > --- WEAPON (2) ------- Advanced Beam Rifle > --- INVENTORY (20) --- Cooled Ion Engine Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Flying Fortress v7 Medium Storage Unit Seismic Detector Hacking Suite Hacking Suite Hacking Suite Improved Medium Laser Improved Medium Laser Rocket Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Medium Armor Plating Medium Reactive Plating > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Cooled Ion Engine Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Flying Fortress v7 Medium Storage Unit Seismic Detector Hacking Suite Hacking Suite Hacking Suite Improved Medium Laser Improved Medium Laser Rocket Launcher [Rating: 27] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 52 | 7 10 27 4 2 2 Power 7 | 1 3 3 . . . Engine 7 | 1 3 3 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 17 | 2 3 11 . 1 . Treads 15 | 2 2 10 . 1 . Leg . | . . . . . . Wheel 1 | . 1 . . . . Hover . | . . . . . . Flight 1 | . . 1 . . . Utility 13 | 2 2 6 2 1 . Device 5 | 1 1 3 . . . Storage 4 | 1 1 1 . 1 . Processor . | . . . . . . Hackware . | . . . . . . Protection 4 | . . 2 2 . . Artifact . | . . . . . . Weapon 15 | 2 2 7 2 . 2 Energy Gun 14 | 2 2 7 1 . 2 Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 5 . . . Parts Lost 8 | . 2 2 1 . 3 Power 1 | . 1 . . . . Propulsion 3 | . 1 . . . 2 Utility 4 | . . 2 1 . 1 Weapon . | . . . . . . Highest Loss Streak 3 | . 2 1 1 . 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 98 95 98 77 80 Engine 11 | . 13 10 11 11 11 Treads 30 | . 26 30 33 33 29 Device 9 | . 14 13 3 . . Storage 12 | . 14 12 11 11 11 Protection 9 | . . 5 17 22 18 Energy Gun 18 | . 28 22 21 . 9 Naked Turns . | . . . . . . Heaviest Build 95 | 13 54 95 80 75 79 Greatest Support 60 | 40 40 60 60 60 60 Greatest Overweight (x) 3 | . 1 2 1 1 3 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 18 | 7 13 20 20 20 20 Most Carried 20 | 7 20 20 20 20 20 Average Carried 17 | 5 11 19 20 19 18 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 7 20 20 20 20 18 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Mat Min Exi Min Matter Collected 744 | 262 108 308 66 . . Remotely . | . . . . . . Salvage Created 2492 | 107 633 1705 47 . . Parts 152 | 8 40 94 10 . . Haulers Intercepted 5 | . . 5 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Combat Hostiles Destroyed 50 | . 14 32 4 . . Guns 47 | . 14 32 1 . . AOE 3 | . . . 3 . . Classes Destroyed 11 | 3 6 2 . . . Worker 2 | 2 . . . . . Builder 2 | . 1 1 . . . Tunneler 2 | 1 . . 1 . . Hauler 5 | . . 5 . . . Recycler 4 | 1 . 3 . . . Mechanic 1 | . 1 . . . . Operator 5 | . 2 3 . . . Watcher 5 | . 2 3 . . . Swarmer 18 | . 3 11 4 . . Grunt 27 | . 11 16 . . . Sentry 5 | . . 5 . . . Best Kill Streak 5 | 2 5 4 4 . . Combat Bots Only 5 | . 5 4 4 . . Max Kills in Single Turn 3 | 1 2 2 3 . . Gunslinging 1 | . 1 1 . . . Exploded 3 | . . . 3 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Scr Mat Mat Min Exi Min Damage Taken 3022 | . 873 1050 214 . 885 Core 596 | . 175 167 9 . 245 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 261 | . 134 127 . . . Core Remaining (%) 65 | 100 30 . . . . Volleys Fired 181 | 8 61 97 8 . 7 Largest 2 | 2 2 2 2 . 2 Hottest 122 | 80 112 122 117 . 122 Shots Fired 351 | 16 114 193 15 . 13 Gun 350 | 16 114 193 14 . 13 Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special . | . . . . . . Kinetic . | . . . . . . Thermal 350 | 16 114 193 14 . 13 Explosive 1 | . . . 1 . . Electromagnetic . | . . . . . . Robot Hit Streak 10 | 7 5 10 5 . 6 Robot Miss Streak 9 | 2 9 5 2 . 3 Penetration Max . | . . . . . . Secondary Targets 9 | . 1 8 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 191 | 11 59 105 10 . 6 Core Hits 97 | 5 32 51 7 . 2 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 10 | . 5 4 . . 1 Burn 10 | . 5 4 . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3477 | 132 792 2024 329 . 200 Guns 3304 | 132 792 2001 179 . 200 Cannons . | . . . . . . Explosions 143 | . . . 143 . . Melee . | . . . . . . Ramming 30 | . . 23 7 . . Kinetic . | . . . . . . Thermal 3304 | 132 792 2001 179 . 200 Explosive 143 | . . . 143 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . 6 7 7 7 Average Corruption 5 | . . 3 6 7 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 84 | . . 35 19 28 2 Message Errors 20 | . . 8 5 7 . Matter Fused 20 | . . 6 5 9 . Heat Flow Errors 7 | . . 2 2 2 1 Energy Discharges 11 | . . 6 3 1 1 Parts Rejected 1 | . . 1 . . . Data Loss (minor) 11 | . . 5 3 3 . Data Loss (major) 5 | . . . 1 4 . Misfires 2 | . . 2 . . . Alerts 6 | . . 4 . 2 . Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 2 | . . 1 1 . . Targets Rammed 3 | . . 1 2 . . Kicked . | . . . . . . Crushed 1 | . . . 1 . . Highest Temperature 745 | 72 459 270 277 249 745 Average Temperature 142 | 29 139 99 82 111 441 Received Heat Transfer 1026 | . 504 270 . . 252 Effects 18 | . 3 . . . 15 Shutdowns 2 | . 1 . . . 1 Energy Bleed 4 | . . . . . 4 Interference 1 | . 1 . . . . Short Circuit 6 | . 1 . . . 5 Damage (minor) 2 | . . . . . 2 Damage (core) 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 19 | . 6 12 1 . . Heat Transferred 7649 | 300 2280 4255 370 . 444 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Peak Influence 623 | 20 289 623 395 . . Initial 242 | . 13 . 242 . . Average 219 | 5 125 260 328 . . Maximum Alert Level 2 | . 1 2 1 . . Low Security (%) 46 | 100 61 38 28 . 100 Level 1 42 | . 38 40 71 . . Level 2 11 | . . 21 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 4 4 . . . Investigation 3 | . 2 1 . . . Extermination . | . . . . . . Reinforcement 5 | . 2 3 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Distress Signals 5 | . 1 4 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 87 | . 23 52 9 . 3 Peak Tracking Total 4 | . 4 4 4 . 3 Tactical Retreats 5 | . . 4 1 . . Traps | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Traps Triggered 6 | . 1 3 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Mat Min Exi Min Machines Disabled 2 | . . 1 1 . . Max in Single Turn 1 | . . 1 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Machines Accessed 11 | . 4 4 1 2 . Terminals 5 | . 2 3 . . . Fabricators . | . . . . . . Repair Stations 2 | . 1 1 . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 27 | . 14 10 1 2 . Successful 15 | . 8 4 1 2 . Failed 12 | . 6 6 . . . Catastrophic 5 | . 1 4 . . . Database Lockouts . | . . . . . . Manual 11 | . 6 4 . 1 . Terminals 14 | . 9 5 . . . Fabricators . | . . . . . . Repair Stations 9 | . 4 5 . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 3 . 1 2 . Record 1 | . . . . 1 . Part Schematic 1 | . 1 . . . . Open Door 1 | . . . 1 . . Unreport Threat 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . EX-Prototype ID Bank 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 7 | . 3 4 . . . Scan Component 4 | . 2 2 . . . Repair 3 | . 1 2 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 2 . . . . Terminals 1 | . 1 . . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 7 | . 3 4 . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . 1 2 . . . Time 78 | . 26 52 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Mat Min Exi Min Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Scr Mat Mat Min Exi Min Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Mat Min Exi Min Turns Passed 4648 | 127 1063 1921 562 915 60 Spaces Moved 1912 | 56 413 821 233 378 11 Core 3 | 3 . . . . . Treads 1868 | 53 372 821 233 378 11 Legs . | . . . . . . Wheels 41 | . 41 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 95 160 160 240 240 Average Speed 196 | 154 189 178 207 240 254 Slowest Speed 400 | 160 240 320 240 240 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 5 48 76 54 70 5 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . 1 . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 9 | . . . 9 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 9 | . . . 9 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Total 2479 | 77 586 1095 297 393 31 Wait 214 | . 71 97 35 . 11 Move 1907 | 55 412 820 232 377 11 Hop . | . . . . . . Pick Up 48 | 7 19 17 1 4 . Fast Attach 30 | 7 5 17 1 . . Attach 3 | . . 1 . . 2 Detach 1 | . . 1 . . . Swap 19 | . 5 9 3 2 . Drop 60 | . 13 35 2 10 . Fire 181 | 8 61 97 8 . 7 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 3 | . . 1 2 . . Escape Stasis . | . . . . . . Rewire 13 | . . . 13 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 128 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 447 | -10/Materials | Repaired Lgt. Treads 485 | -10/Materials | Core integrity fell below 50% 591 | -10/Materials | Discovered new exit (range 9) 709 | -10/Materials | Discovered new exit (range 16) 1191 | -10/Materials | Entered another Materials area 1191 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1634 | -9/Materials | Repaired Lgt. Treads 1662 | -9/Materials | Repaired Lgt. Treads 2331 | -9/Materials | Discovered new exit (range 4) 2966 | -9/Materials | Discovered new exit (range 16) 3059 | -9/Materials | Build established: Scavenger-Mutant 3112 | -9/Materials | Entered Mines 3140 | -9/Mines | Assembled infested the area 3143 | -9/Mines | Learned Materials emergency access door positions 3181 | -9/Mines | Met 8R-AWN 3338 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3533 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3554 | -9/Mines | Discovered new exit (range 15) 3626 | -9/Mines | Learned 2 Materials zone layouts 3664 | -9/Mines | Discovered new exit (range 5) 3674 | -9/Mines | Entered Exiles 3735 | -9/Exiles | Welcomed by 8R-AWN 3774 | -9/Exiles | Met EX-HEX 3829 | -9/Exiles | Build established: Mutant 3935 | -9/Exiles | Met EX-DEC 3974 | -9/Exiles | Learned location of Zion (-6) 4017 | -9/Exiles | Met EX-BIN 4050 | -9/Exiles | Aligned with FarCom system 4053 | -9/Exiles | Given EX-Vault access code 4108 | -9/Exiles | Opened EX-Vault 4132 | -9/Exiles | Found Flying Fortress v7 4181 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4570 | -9/Exiles | Discovered new exit (range 10) 4589 | -9/Exiles | Left Exiles lab with Flying Fortress v7 4589 | -9/Exiles | Entered Mines 4620 | -8/Mines | Core integrity fell below 50% 4648 | -8/Mines | Core integrity fell below 20% 4650 | -8/Mines | Core destroyed Last Messages --------------- 04635_ Overheating: Short circuit. 04636_ Power failure, Cld. Ion Engine shutdown. 04636_ Overheating: Energy bleed (-47). 04636_ Broken Adv. Beam Rifle severed. 04637_ Overheating: Broken Lgt. Treads damaged (-18). 04639_ Overheating: Energy bleed (-46). 04639_ System corrupted: Heat flow error (+260). 04639_ Med. Armor Plating destroyed. 04640_ Overheating: Energy bleed (-34). 04640_ Critical hit (Burn: +37). 04642_ Broken Lgt. Treads destroyed. 04643_ Overheating: Med. Reactive Plating damaged (-45). 04644_ Overheating: Energy bleed (-28). 04645_ Overheating: Core damaged (-48). 04646_ Lgt. Treads broken. 04646_ Overheating: Short circuit. 04647_ R-06 Scavenger collects Broken Adv. Beam Rifle. 04648_ Overheating: Core damaged (-76). 04648_ Broken Lgt. Treads destroyed. 04650_ Overheating: Core damaged (-52). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??#?????????####?????#????????????????? | | ??# ######## ##??? #????????????????? | | ??# #??? #????????????????? | | ????? #??? #????????????????? | | ??????????# #### #????????????????? | | ??????????# g #????????????????? | | ??????????## @lr #????????????????? | | ???????????## ## #????????????????? | | ????????????## ### #????????????????? | | ?????????????####?# #????????????????? | | ??????????????????# #????????????????? | | ?????????????????? #????????????????? | | ?????????????????? ????????????????? | | ?????????????????? ????????????????? | | ?????????????????? ????????????????? | | ?????????????????? #???????????????? | | ?????????????????? #???????????????? | | ?????????????????? #???????????????? | | ?????????????????? #???????????????? | | ?????????????????? g #???????????????? | | ?????????????????? #???????????????? | | ?????????????????? ????????????????? | | ?????????????s????????????????????????? | | ??????????s???????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Evasion (%) 41 Recoil Reduction 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordActiveMaul Manual? 0 Play Time 00:20:05 Cumulative 479.2 hours Start 2022.03.07 @ 18:19:46 End 2022.03.11 @ 21:05:24 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 473 Rogue 258 Adventurer 112 Explorer 103 Win Type - Total 31 Types 23/0/5/2/0/0/0/1/0 Lore% 85 Gallery% 89 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 14/SmallcapsGlow Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7147c4b3-610e-4a5f-8ad8-61c94d04bb5b