Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.26 @ 14:26:04 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (81) 405 Value Destroyed (2866) 2866 Prototype IDs (20) 400 Alien Tech Used (1) 200 Bonus (1006) 1006 TOTAL SCORE: 11077 Bonus ------- High Alert Combat Kills 151 Follower Combat Kills 695 Met Data Miner 300 Friendly Fire -140 Cogmind --------- Core Integrity 900/1150 Matter 240/300 Energy 240/240 System Corruption 0% Temperature Cool (9) Movement Flying (600) Ox7 Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (5) --- VTOL Module > --- UTILITY (11) ----- Advanced Power Amplifier Advanced Heat Sink Experimental Heat Sink Medium Storage Unit Experimental Optical Array Advanced Signal Interpreter Launcher Guidance Computer Launcher Loader > --- WEAPON (2) ------- Mini Smartbomb Launcher > --- INVENTORY (8) ---- Matter Compressor (0) Launcher Guidance Computer Launcher Guidance Computer Molecular Deconstructor Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- VTOL Module VTOL Module Field Propulsion Drive Nuclear Pulse Array > --- UTILITY ---------- Advanced Power Amplifier Experimental Heat Sink Medium Storage Unit Advanced Weight Redist. System Experimental Optical Array Advanced Signal Interpreter Launcher Guidance Computer Launcher Loader Improved Medium Armor Plating Improved Shock Absorption System > --- WEAPON ----------- Mini Smartbomb Launcher Lance > --- INVENTORY -------- Q-thruster Advanced Heat Sink Matter Compressor System Backup Module Molecular Deconstructor [Rating: 103] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Aerolev Unit Treads Heavy Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Launcher Guidance Computer Device Advanced Weight Redist. System Storage Large Storage Unit Processor Launcher Guidance Computer Protection Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun High-powered Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Rocket Launcher Slashing Weapon Axe Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Was Fac Fac Slots Evolved 12 | . . 2 2 2 . . . 2 . . . . 2 . . 2 Power 1 | . . . . 1 . . . . . . . . . . . . Propulsion 2 | . . . . 1 . . . . . . . . 1 . . . Utility 9 | . . 2 2 . . . . 2 . . . . 1 . . 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 141 | 6 4 15 5 3 8 15 19 20 5 2 . 4 24 . 6 5 Power 21 | 1 1 2 . 2 3 . 2 2 . 1 . 1 4 . 2 . Engine 8 | 1 1 2 . 2 . . . 2 . . . . . . . . Core 9 | . . . . . . . 2 . . . . 1 4 . 2 . Reactor 4 | . . . . . 3 . . . . 1 . . . . . . Propulsion 31 | 2 2 3 . . 5 5 6 . 1 . . 2 5 . . . Treads 2 | . . . . . 1 1 . . . . . . . . . . Leg 9 | 2 2 3 . . 2 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 15 | . . . . . 2 4 6 . 1 . . 2 . . . . Flight 5 | . . . . . . . . . . . . . 5 . . . Utility 55 | 1 . 6 5 1 . 6 3 7 4 1 . . 13 . 3 5 Device 31 | . . 3 3 1 . 2 2 4 3 1 . . 5 . 2 5 Storage 7 | 1 . 2 . . . . . 2 . . . . 2 . . . Processor 7 | . . . 2 . . 3 1 . . . . . 1 . . . Hackware . | . . . . . . . . . . . . . . . . . Protection 10 | . . 1 . . . 1 . 1 1 . . . 5 . 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 34 | 2 1 4 . . . 4 8 11 . . . 1 2 . 1 . Energy Gun 2 | . . . . . . . . 2 . . . . . . . . Energy Cannon 5 | . . 2 . . . 1 . 2 . . . . . . . . Ballistic Gun 11 | 2 1 2 . . . 2 4 . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . 2 . . . . . . . . Launcher 11 | . . . . . . 1 4 3 . . . 1 2 . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 2 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 . . . 1 2 . 1 . . . 2 . 1 . Parts Lost 24 | . . . . . . . 9 . . . . 3 5 . . 7 Power 5 | . . . . . . . 2 . . . . 1 2 . . . Propulsion 8 | . . . . . . . 3 . . . . 1 1 . . 3 Utility 6 | . . . . . . . 1 . . . . 1 1 . . 3 Weapon 5 | . . . . . . . 3 . . . . . 1 . . 1 Highest Loss Streak 9 | . . . . . . . 9 . . . . 3 2 . . 5 Average Slot Usage (%) 85 | . 84 81 91 87 87 85 85 82 89 93 93 83 79 94 94 76 Engine 6 | . 14 11 9 10 7 . . 9 12 11 6 6 1 . . . Core 1 | . . . . . . . 9 . . . . . 6 11 11 10 Reactor 2 | . . . . . 7 12 1 . . . 6 3 . . . . Treads 1 | . . . . . 2 6 . . . . . . . . . . Leg 5 | . 27 22 18 15 4 . . . . . . . . . . . Hover 11 | . . . . . 4 6 21 20 24 25 25 22 11 . . . Flight 2 | . . . . . . . . . . . . . 8 22 22 11 Device 15 | . . 7 20 23 23 20 12 14 15 18 18 15 6 22 22 24 Storage 7 | . 14 11 9 7 7 7 7 9 6 6 6 6 10 5 5 5 Processor 12 | . . . 7 7 7 9 23 20 18 18 18 18 16 16 16 15 Protection 3 | . . 8 9 7 7 5 . . . . . . 9 5 4 2 Energy Cannon 5 | . . 16 18 15 15 10 . 1 . . . . . . . . Ballistic Gun 2 | . 27 5 . . . . 3 . . . . . . . . . Launcher 2 | . . . . . . 1 5 1 6 6 6 3 2 5 5 5 Slashing Weapon 2 | . . . . . . . . 1 6 6 6 6 5 5 1 . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 71 | 12 12 46 47 55 71 71 46 43 40 46 46 46 57 37 37 48 Greatest Support 107 | 20 20 20 29 29 79 107 42 42 42 50 50 50 45 45 48 48 Greatest Overweight (x) 8 | 3 3 2 2 1 5 2 1 1 . . . 1 1 . . 8 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . 1 Largest Inventory Capacity 14 | 6 6 10 10 10 10 10 10 14 8 8 8 8 8 8 8 8 Average Capacity 8 | 5 6 9 10 10 10 10 10 9 8 8 8 8 8 8 8 8 Most Carried 10 | 1 1 10 10 10 10 10 10 10 8 8 8 8 8 8 8 8 Average Carried 7 | . 1 5 10 9 8 9 8 6 7 8 8 7 7 7 7 5 Final Capacity 10 | 6 6 10 10 10 10 10 10 8 8 8 8 8 8 8 8 8 Final Carried 10 | 1 1 10 10 10 9 10 4 8 8 8 8 8 8 8 8 5 Class Distribution -------------------- 55% | Mutant 23% | Scavenger-Scout 7% | Scavenger-Mutant 6% | Scavenger-Sprinter 5% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Storage Mutant | -6/Factory Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Data Miner Scavenger-Scout | -5/Proximity Caves Scavenger-Assassin | -5/Factory Scavenger-Sprinter | -5/Waste Scavenger-Sprinter | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Was Fac Fac Matter Collected 3338 | 232 156 310 54 . 116 202 188 640 378 318 . 52 216 . 196 280 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3325 | . 179 437 54 . . 240 417 505 189 314 . 187 376 . 316 111 Parts 145 | . 10 19 2 . . 14 10 28 1 10 . 12 24 . 10 5 Haulers Intercepted 4 | . . 1 . . . 1 . . . . . . . . 1 1 Recyclers Shooed 3 | . . 2 . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . 3 . 6 . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Was Fac Fac Combat Hostiles Destroyed 55 | . 6 4 1 . . 6 10 3 . 3 . 8 10 . 2 2 Melee 7 | . . . . . . . . . . . . . 6 . 1 . Guns 8 | . 6 . . . . . 1 1 . . . . . . . . Cannons 6 | . . 4 1 . . . . 1 . . . . . . . . AOE 34 | . . . . . . 6 9 1 . 3 . 8 4 . 1 2 Classes Destroyed 15 | . 2 4 . . . 3 2 2 . 1 . . . . 1 . Worker 3 | . . . . . . . . 3 . . . . . . . . Builder 4 | . . . . . . . . 2 . . . . 2 . . . Tunneler 3 | . . 1 . . . . . . . . . . . . 1 1 Hauler 4 | . . 1 . . . 1 . . . . . . . . 1 1 Recycler 5 | . . 2 . . . . . 2 . . . . . . 1 . Mechanic 1 | . . . . . . . 1 . . . . . . . . . Operator 2 | . . . . . . 1 . . . . . . 1 . . . Watcher 3 | . . . . . . 1 . 2 . . . . . . . . Swarmer 22 | . 3 . . . . 3 . 3 . 3 . 5 5 . . . Grunt 19 | . 3 2 . . . 2 6 . . . . 3 3 . . . Brawler 1 | . . . . . . . 1 . . . . . . . . . Duelist 2 | . . . . . . 1 1 . . . . . . . . . Sentry 10 | . . 2 1 . . . 2 . . . . . 2 . 1 2 Programmer 1 | . . . . . . . . . . . . . . . 1 . Samaritan 2 | . . . . . . . . . . 2 . . . . . . Wasp 1 | . . . . . . 1 . . . . . . . . . . Best Kill Streak 9 | . 3 2 1 . . 5 9 4 . 3 . 5 4 . 2 3 Combat Bots Only 8 | . 3 2 1 . . 4 8 3 . 3 . 5 4 . 1 1 Max Kills in Single Turn 7 | . 1 1 1 . . 3 7 2 . 2 . 3 3 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 6 | . . . . . . 2 6 1 . 2 . 3 2 . 1 1 Melee 1 | . . . . . . . . . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Was Fac Fac Damage Taken 4763 | . 306 136 47 . . 140 1461 142 . 164 . 324 988 . 21 1034 Core 977 | . 59 11 15 . . 34 358 16 . 12 . 62 160 . . 250 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 83 | 100 76 97 97 . . . 44 . . . . 89 . . 84 . Volleys Fired 166 | . 22 19 2 6 . 16 27 24 14 4 . 6 5 . 5 16 Largest 2 | . 2 2 2 2 . 2 2 2 1 1 . 1 1 . 1 1 Hottest 150 | . 40 150 150 150 . 150 78 150 39 39 . 39 39 . 80 80 Shots Fired 251 | . 44 38 4 12 . 26 43 34 14 4 . 6 5 . 5 16 Gun 105 | . 44 10 . . . . 28 23 . . . . . . . . Cannon 75 | . . 28 4 12 . 20 . 11 . . . . . . . . Launcher 71 | . . . . . . 6 15 . 14 4 . 6 5 . 5 16 Special . | . . . . . . . . . . . . . . . . . Kinetic 83 | . 44 10 . . . . 28 1 . . . . . . . . Thermal 74 | . . 28 4 12 . 20 . 10 . . . . . . . . Explosive 71 | . . . . . . 6 15 . 14 4 . 6 5 . 5 16 Electromagnetic 23 | . . . . . . . . 23 . . . . . . . . Robot Hit Streak 28 | . 6 9 1 1 . 8 28 10 . . . 2 . . . 6 Robot Miss Streak 5 | . 5 4 1 2 . 1 2 3 . . . 1 4 . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . Shots Hit Robots 181 | . 27 24 1 2 . 11 35 26 7 8 . 4 20 . 9 7 Core Hits 138 | . 11 9 1 2 . 13 26 14 3 9 . 12 19 . 9 10 Critical Hits 2 | . . . . . . . . . . . . . . . 2 . Critical Kills 1 | . . . . . . . . . . . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . 1 . Melee Attacks 85 | . . . . . . . . 6 9 8 . 20 29 . 12 1 Impact . | . . . . . . . . . . . . . . . . . Slashing 76 | . . . . . . . . 6 9 8 . 20 29 . 4 . Piercing 9 | . . . . . . . . . . . . . . . 8 1 Sneak Attacks 8 | . . . . . . . . 1 . 3 . . . . 3 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 10370 | . 261 517 50 223 . 928 1870 908 634 1090 . 826 1451 . 882 730 Guns 1182 | . 258 67 . . . . 493 364 . . . . . . . . Cannons 791 | . . 450 50 25 . 150 . 116 . . . . . . . . Explosions 5195 | . . . . 198 . 778 1369 190 . 206 . 826 745 . 247 636 Melee 3191 | . . . . . . . . 238 634 884 . . 706 . 635 94 Ramming 11 | . 3 . . . . . 8 . . . . . . . . . Kinetic 843 | . 258 67 . . . . 493 25 . . . . . . . . Thermal 1011 | . . 450 50 25 . 150 . 223 . . . . 113 . . . Explosive 4950 | . . . . 198 . 778 1369 58 . 206 . 826 632 . 247 636 Electromagnetic 364 | . . . . . . . . 364 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 2688 | . . . . . . . . 238 634 884 . . 706 . 226 . Piercing 503 | . . . . . . . . . . . . . . . 409 94 Highest Corruption 10 | . . 2 . . . 1 3 1 1 . . 10 . 5 5 . Average Corruption 2 | . . 2 . . . 1 1 1 1 . . 10 . 5 5 . Corruption Purged 1 | . . . . . . . . . 1 . . . . . . . Effects 23 | . . 1 . . . 2 . . 5 . . 10 . . 5 . Message Errors 8 | . . . . . . 1 . . 3 . . 2 . . 2 . Matter Fused 3 | . . . . . . . . . . . . 2 . . 1 . Heat Flow Errors 1 | . . 1 . . . . . . . . . . . . . . Energy Discharges 6 | . . . . . . . . . 1 . . 3 . . 2 . Data Loss (minor) 3 | . . . . . . 1 . . 1 . . 1 . . . . Targeting Errors 2 | . . . . . . . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 988 | . . 10 . 45 . 91 51 58 190 216 . 65 90 . 126 46 Projectiles 15 | . . 10 . . . 5 . . . . . . . . . . Explosions 348 | . . . . 45 . 86 51 11 . . . 65 44 . . 46 Melee 625 | . . . . . . . . 47 190 216 . . 46 . 126 . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 997 | . 1 . . . . 2 198 35 . 119 . 27 117 . . 498 Shots 24 | . . . . . . 1 5 1 . 3 . 1 3 . . 10 Rammed 2 | . 1 . . . . . 1 . . . . . . . . . Targets Rammed 2 | . 1 . . . . . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 282 | . 12 282 . . . . 168 123 198 16 . 60 4 . 24 79 Average Temperature 66 | . 8 99 . . . . 77 29 93 14 . 25 2 . 11 32 Received Heat Transfer 819 | . 96 60 27 . . 27 429 . . . . 9 90 . . 81 Effects 1 | . . 1 . . . . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . 4 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 4 | . . 4 . . . . . . . . . . . . . . Heat Transferred 1310 | . . 666 74 37 . 222 . 261 . . . . 50 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 2 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Was Fac Fac Peak Influence 797 | . 210 220 96 208 72 797 553 236 . . . . 654 223 423 538 Initial 293 | . . 88 35 43 72 . 293 88 . . . . . 193 156 207 Average 159 | . 85 104 43 111 39 185 320 145 . . . . 253 209 337 377 Maximum Alert Level 3 | . 1 1 . 1 . 3 2 1 . . . . 2 1 2 2 Low Security (%) 72 | 100 98 96 100 93 100 75 34 67 . . . . 54 42 5 . Level 1 14 | . 1 3 . 6 . 5 16 32 . . . . 4 57 73 53 Level 2 11 | . . . . . . 7 48 . . . . . 41 . 20 46 Level 3 1 | . . . . . . 11 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . 2 . . . . 5 4 3 . . . . 4 . 1 1 Investigation 4 | . . . . . . 1 . . . . . . 2 . . 1 Extermination 2 | . . . . . . . 1 1 . . . . . . . . Reinforcement 8 | . 2 . . . . 2 1 2 . . . . . . 1 . Assault 3 | . . . . . . . 2 . . . . . 1 . . . Garrison 3 | . . . . . . 2 . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Was Fac Fac Distress Signals 6 | . 1 2 . . . 1 1 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 132 | . 15 11 5 4 . 16 32 12 . 3 . 5 16 4 4 5 Peak Tracking Total 11 | . 5 4 5 3 . 4 11 4 . 3 . 3 5 4 1 3 Tactical Retreats 11 | . 1 2 . . . . 1 4 . . . . 2 . 1 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Was Fac Fac Traps Triggered 10 | . 2 3 . 1 . 2 . . . . . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Was Fac Fac Machines Disabled 35 | . . 1 1 7 . 9 1 2 1 . . 2 7 . . 4 Max in Single Turn 4 | . . 1 1 4 . . 1 1 1 . . 1 2 . . 2 Garrison Access 2 | . . . . . . 1 . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Was Fac Fac Machines Accessed 21 | . . . . . . 4 2 3 . . 4 . 3 . 4 1 Terminals 9 | . . . . . . 1 2 3 . . . . . . 2 1 Fabricators 5 | . . . . . . 2 . . . . . . 2 . 1 . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . Total Hacks 69 | . . . . . . 9 5 6 . . 29 . 9 . 9 2 Successful 42 | . . . . . . 1 4 . . . 29 . 4 . 3 1 Failed 27 | . . . . . . 8 1 6 . . . . 5 . 6 1 Catastrophic 5 | . . . . . . 2 . 1 . . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 5 | . . . . . . . . 2 . . . 1 . . 2 . Terminals 18 | . . . . . . 1 5 6 . . . . . . 4 2 Fabricators 14 | . . . . . . 5 . . . . . . 7 . 2 . Repair Stations 3 | . . . . . . . . . . . . . . . 3 . Recycling Units 2 | . . . . . . . . . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 3 . . . . . . . . . . Terminal Hacks 35 | . . . . . . . 4 . . . 29 . . . 1 1 Record 12 | . . . . . . . . . . . 11 . . . . 1 Part Schematic 10 | . . . . . . . . . . . 10 . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . . . Unreport Threat 3 | . . . . . . . 3 . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . 1 . Fabricator Hacks 3 | . . . . . . . . . . . . . 3 . . . Load Schematic 2 | . . . . . . . . . . . . . 2 . . . Build 1 | . . . . . . . . . . . . . 1 . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . 1 . Scan Component 1 | . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 1 | . . . . . . . . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . . . 1 . Terminals 1 | . . . . . . . . . . . . . . . 1 . Detonate 1 | . . . . . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 13 | . . . . . . 2 . 3 . . . . 3 . 4 1 Full Trace Events 4 | . . . . . . 1 . . . . . . 2 . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . 10 . . . . . Parts Built 1 | . . . . . . . . . . . . . 1 . . . Matter 318 | . . . . . . . . . . . . . 318 . . . Time 169 | . . . . . . . . . . . . . 169 . . . Total Part Build Rating 6 | . . . . . . . . . . . . . 6 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . . . . . . 2 . . . Robots Rewired 1 | . . . . . . . 1 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Was Fac Fac Total Allies 33 | . . . . . 20 . 12 . . . . 1 . . . . Largest Group 20 | . . . . . 20 20 11 . . . . 1 . . . . Highest-Rated Group 503 | . . . . . 503 503 298 . . . . 94 . . . . Highest-Rated Ally 94 | . . . . . 35 36 36 . . . . 94 . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 231 | . . . . . . 111 114 . . . . 6 . . . . Total Damage 4242 | . . . . . . 2134 1832 . . . . 276 . . . . Kills 32 | . . . . . . 17 14 . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 2 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Was Fac Fac Turns Passed 6568 | 74 343 580 244 189 733 808 272 792 746 288 35 428 550 26 271 189 Spaces Moved 5930 | 57 227 294 133 110 477 644 284 1070 509 595 86 302 411 79 533 119 Core 47 | 21 3 . . . 23 . . . . . . . . . . . Treads 462 | . . . . . 138 324 . . . . . . . . . . Legs 931 | 36 224 294 133 110 134 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 3538 | . . . . . 182 320 284 1070 509 595 86 302 190 . . . Flight 952 | . . . . . . . . . . . . . 221 79 533 119 Fastest Speed 31 | 50 100 120 150 150 111 52 42 42 40 40 40 40 31 31 31 31 Average Speed 76 | 114 121 158 171 150 147 107 50 43 40 40 40 52 85 31 31 127 Slowest Speed 680 | 200 200 180 180 150 300 200 116 106 42 40 40 108 117 31 31 680 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . . . . 7 . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 39 | 5 51 29 15 6 95 22 65 28 58 73 75 46 10 83 11 6 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . . . 1 1 . . . . . Known Exits Taken 8 | . . . . . . 1 1 1 1 1 1 1 . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 2 | . . . . . . . . . 1 1 . . . . . . Spaces Dug 97 | . . . . . . . 11 . 48 20 . 18 . . . . Terrain Destroyed 884 | . . 8 1 37 . 29 119 36 228 73 . 68 91 . 66 128 Melee 20 | . . . . . . . . . 2 . . 18 . . . . Projectile 16 | . . 8 1 . . . . 7 . . . . . . . . AOE 848 | . . . . 37 . 29 119 29 226 73 . 50 91 . 66 128 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Was Fac Fac Total 7611 | 63 253 369 143 124 512 741 371 1361 1029 625 85 538 556 80 608 153 Wait 1123 | . . 24 1 . 8 38 16 210 488 16 . 201 64 . 52 5 Move 5902 | 56 226 293 132 110 476 643 283 1069 508 594 85 301 411 78 518 119 Hop 7 | . . . . . . . . . . . . . . . 7 . Pick Up 59 | 1 . 9 . 2 5 10 6 13 1 . . 1 6 1 1 3 Fast Attach 81 | 6 4 12 5 1 6 8 7 9 3 1 . 1 15 . 3 . Attach 36 | . . . . 1 1 5 8 10 1 . . 1 6 . . 3 Detach 20 | . . 1 . . . 2 3 7 1 . . 2 3 . . 1 Swap 25 | . . 3 . 1 1 2 4 1 2 1 . 2 3 . 3 2 Drop 102 | . . 8 3 3 15 17 13 12 2 1 . 3 14 1 7 3 Fire 166 | . 22 19 2 6 . 16 27 24 14 4 . 6 5 . 5 16 Melee 85 | . . . . . . . . 6 9 8 . 20 29 . 12 1 Ram 1 | . . . . . . . 1 . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 3 | . . . . . . . 3 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Sto / *Low) -7/Storage -6/Factory (discovered 3 exits: *Fac / *Low / [*Ext]) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory -4/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 12) 304 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 4) 418 | -10/Materials | Entered another Materials area 418 | -9/Materials | Evolved 2 slots: Utility x2 921 | -9/Materials | Discovered new exit (range 15) 998 | -9/Materials | Entered another Materials area 998 | -8/Materials | Evolved 2 slots: Utility x2 1239 | -8/Materials | Discovered new exit (range 3) 1242 | -8/Materials | Entered Factory 1242 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1431 | -7/Factory | Sucked down chute 1431 | -7/Factory | Entered Waste 1432 | -7/Waste | Joined by Warlord forces that had cleared the area 1637 | -7/Waste | Discovered new exit (range 14) 2113 | -7/Waste | Found Damper Plating 2164 | -7/Waste | Entered Factory 2164 | -7/Factory | Accompanied by 20 allies 2846 | -7/Factory | Discovered new exit (range 14) 2887 | -7/Factory | Discovered new exit (range 22) 2918 | -7/Factory | Identified exit to Lower Caves 2939 | -7/Factory | Identified exit to Storage 2972 | -7/Factory | Entered Storage 2972 | -7/Storage | Accompanied by 10 allies 3036 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 3153 | -7/Storage | Met a pair of Derelict thieves 3236 | -7/Storage | Core integrity fell below 50% 3241 | -7/Storage | Discovered new exit (range 5) 3243 | -7/Storage | Identified exit to Factory 3244 | -7/Storage | Entered Factory 3244 | -6/Factory | Evolved 2 slots: Utility x2 3250 | -6/Factory | Destroyed 8 combat bots 3263 | -6/Factory | Lost 9 parts (2p3n1u3w) 3651 | -6/Factory | Discovered new exit (range 15) 3764 | -6/Factory | Found Launcher Loader 4024 | -6/Factory | Discovered new exit (range 9) 4024 | -6/Factory | Discovered new exit (range 10) 4036 | -6/Factory | Identified exit to Lower Caves 4036 | -6/Factory | Entered Lower Caves 4041 | -6/Lower Caves | Learned Factory stockpile data 4129 | -6/Lower Caves | Found Alien Artifact 4129 | -6/Lower Caves | Identified Core Expander 4129 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 4211 | -6/Lower Caves | Build established: Scavenger-Scout 4474 | -6/Lower Caves | Learned location of 1 exit from Factory 4496 | -6/Lower Caves | Discovered new exit (range 12) 4505 | -6/Lower Caves | Identified exit to Lower Caves 4782 | -6/Lower Caves | Entered another Lower Caves area 4924 | -6/Lower Caves | Discovered new exit (range 7) 4926 | -6/Lower Caves | Identified exit to Data Miner 4997 | -6/Lower Caves | Encountered a Warlord checkpoint 5070 | -6/Lower Caves | Entered Data Miner 5070 | -6/Data Miner | Discovered new exit (range 6) 5076 | -6/Data Miner | Met Data Miner 5087 | -6/Data Miner | Learned location of Section 7 (-2) 5087 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5093 | -6/Data Miner | Received God Mode back door access code from Data Miner 5104 | -6/Data Miner | Identified exit to Proximity Caves 5105 | -6/Data Miner | Entered Proximity Caves 5189 | -5/Proximity Caves | Escorted by Enhanced Grunt 5206 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 5213 | -5/Proximity Caves | Found Prototype Special Weapon 5351 | -5/Proximity Caves | Crushed by falling debris 5351 | -5/Proximity Caves | System corruption reached 10% 5382 | -5/Proximity Caves | Lost 3 parts (1p1n1u) 5505 | -5/Proximity Caves | Discovered new exit (range 19) 5531 | -5/Proximity Caves | Identified exit to Factory 5533 | -5/Proximity Caves | Entered Factory 5533 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5534 | -5/Factory | Identified exit to Upper Caves 5774 | -5/Factory | Build established: Scavenger-Assassin 5788 | -5/Factory | Fabricated Mni. Smartbomb Launcher? 5831 | -5/Factory | Garrison activated, responded to threat 6083 | -5/Factory | Sucked down chute 6083 | -5/Factory | Entered Waste 6087 | -5/Waste | Spotted C-40 Crusher 6088 | -5/Waste | Spotted C-40 Crusher 6088 | -5/Waste | Spotted C-40 Crusher 6091 | -5/Waste | Spotted C-40 Crusher 6092 | -5/Waste | Spotted C-40 Crusher 6094 | -5/Waste | Spotted C-40 Crusher 6098 | -5/Waste | EMP discharged 6106 | -5/Waste | Discovered new exit (range 12) 6109 | -5/Waste | Identified exit to Factory 6109 | -5/Waste | Entered Factory 6150 | -5/Factory | Discovered new exit (range 4) 6151 | -5/Factory | Identified exit to Factory 6181 | -5/Factory | Found Launcher Loader 6294 | -5/Factory | Spotted B-75 Beast 6296 | -5/Factory | Build established: Scavenger-Sprinter 6380 | -5/Factory | Entered another Factory area 6380 | -4/Factory | Evolved 2 slots: Utility x2 6464 | -4/Factory | Incoming investigation squad redirected 6525 | -4/Factory | Lost 5 parts (2n2u1w) 6569 | -4/Factory | Self-destructed Last Messages --------------- 06510_ U-05 Engineer builds a Wall. 06510_ U-05 Engineer lays Concrete. 06512_ The unstable cave ceiling collapses. 06513_ U-05 Engineer lays Concrete. 06513_ U-05 Engineer builds a Wall. 06514_ U-05 Engineer lays Concrete. 06514_ U-05 Engineer builds a Wall. 06515_ U-05 Engineer lays Concrete. 06531_ The unstable cave ceiling collapses. 06531_ U-05 Engineer lays Concrete. 06537_ U-05 Engineer builds a Wall. 06540_ The unstable cave ceiling collapses. 06541_ U-05 Engineer builds a Wall. 06559_ Manufacturing Mainframe disabled. 06563_ U-05 Engineer lays Concrete. 06565_ Dropped Matter Compressor. 06566_ Extracted 250 matter. 06567_ Imp. Shock Absorption System destroyed. 06567_ Acquired Matter Compressor. 06568_ Destroyed Plasma Rifle. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ? ???????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????# w ???????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????+ ???????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #?######???????????????? | | ????????????????????# ? #???????????????? | | ????????????????????# ? #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# R #???????????????? | | ?????????????######## # #???????????????? | | ?????????????# m ########????????? | | ?????????????# """" ] #????????? | | ?????????????# """" A #????????? | | ?????????????#| """" "" lg #????????? | | ?????????????# """"g" @ +????????? | | ?????????????# #????????? | | ?????????????#+####+# ##+###p #????????? | | ?????????????# # ??????????????????? | | ?????????????# "# """" "????????????????? | | ?????????????# ## "# """" ""???????????????? | | ????????????## # "# """" ""#??????????????? | | ########### ## # """" T#??????????????? | | ####+#### """" ""#??????????????? | | + """" ""#??????????????? | | ## ### """" ""???????????????? | | ########### # # # ??? #??????????????? | | ????????????# ##?##????????????????????? | | ????????????# # #####????????????????????? | | ????????????# # #???????????????????? | | ??????#???? !! #???????????????????? | | ####### ## " !!! +???????????????????# | | !!! #???????????????????# | | ]]] #???????????????????# | | ]]] # #???????????????????# | | ]] #???????????????????# | | # ############???????????????????+ | | ###+##"""## # ##?????????????????????????????# | | ?????# ? #?????????????????????????????# | | ?????##?? ########### ##????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Coolant Potential 80 Energy Generation 38 Energy Capacity 550 Matter Stores 550 Matter Capacity 550 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 9 Armor Coverage 450 Resistance: EX 50 Propulsion Shielding 66 Evasion (%) 63 Launcher Accuracy 20 Recoil Reduction 3 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Mni. Smartbomb Launcher | x1 | -5/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingXenonReconstructor Manual? 0 Play Time 01:05:35 Cumulative 170.7 hours Start 2021.04.24 @ 19:52:23 End 2021.04.26 @ 14:26:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 354 Rogue 201 Adventurer 148 Explorer 5 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 79 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/X11 Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5be842f1-da77-4138-9318-c46274a8caa2