Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.24 @ 22:17:08 Player: Dosh Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (204) 1020 Value Destroyed (6014) 6014 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (166) 166 TOTAL SCORE: 11280 Bonus ------- High Alert Combat Kills 800 Follower Combat Kills 229 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -1363 Cogmind --------- Core Integrity 0/700 Matter 104/300 Energy 99/100 System Corruption 8% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Hacking Suite > --- WEAPON (2) ------- Longsword +1 > --- INVENTORY (5) ---- Aluminum Leg Heavy Armor Plating Improved Medium Armor Plating Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Medium Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Medium Armor Plating Hacking Suite Hacking Suite Drone Bay > --- WEAPON ----------- Enhanced Autogun Assault Cannon > --- INVENTORY -------- Micro Fission Core Light Treads Huge Storage Unit Gravity Neutralizer Microactuators Microactuators Improved Transmission Jammer Heavy Armor Plating Improved Medium Armor Plating Hacking Suite System Restoration Module Drone Bay Heavy Plasma Cannon Mass Driver Improved Grenade Launcher Improved Grenade Launcher Longsword +1 [Rating: 46] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Medium Armor Plating Device Shield Generator Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Assault Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Sto Fac Slots Evolved 6 | . . . 2 . . . 2 . . 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . Utility 4 | . . . 2 . . . . . . 2 Weapon . | . . . . . . . . . . . Parts Attached 134 | 6 13 3 20 3 . 5 28 25 23 8 Power 10 | 1 2 . 1 1 . . 1 2 2 . Engine 9 | 1 2 . 1 1 . . . 2 2 . Core 1 | . . . . . . . 1 . . . Reactor . | . . . . . . . . . . . Propulsion 30 | 2 4 . 4 1 . . 5 8 5 1 Treads 29 | 2 3 . 4 1 . . 5 8 5 1 Leg . | . . . . . . . . . . . Wheel 1 | . 1 . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 43 | 1 3 1 7 . . 2 11 7 8 3 Device 14 | . . . 1 . . 1 3 4 4 1 Storage 6 | 1 2 . 2 . . . 1 . . . Processor 1 | . 1 . . . . . . . . . Hackware 2 | . . . . . . . . . . 2 Protection 20 | . . 1 4 . . 1 7 3 4 . Artifact . | . . . . . . . . . . . Weapon 51 | 2 4 2 8 1 . 3 11 8 8 4 Energy Gun 7 | 1 1 . 3 . . 1 1 . . . Energy Cannon 6 | . 1 . . . . . . 2 2 1 Ballistic Gun 8 | 1 1 1 4 . . . . . 1 . Ballistic Cannon 16 | . . . . . . 1 7 4 3 1 Launcher 13 | . 1 1 1 1 . 1 3 2 2 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . . 1 . 4 . Parts Lost 37 | . 2 1 3 . . 5 4 7 1 14 Power 3 | . 1 . . . . . . 1 . 1 Propulsion 13 | . 1 . . . . . 2 5 . 5 Utility 11 | . . . . . . 3 2 1 1 4 Weapon 10 | . . 1 3 . . 2 . . . 4 Highest Loss Streak 10 | . 2 1 1 . . 5 1 3 1 10 To Critical Strikes 2 | . . . . . . . . 1 1 . Average Slot Usage (%) 92 | . 94 99 97 100 100 85 84 92 97 64 Engine 9 | . 12 14 11 11 11 11 8 6 9 6 Treads 25 | . 25 28 22 22 22 22 24 31 33 17 Device 9 | . . . 8 11 11 10 9 15 13 5 Storage 10 | . 14 14 11 11 11 11 9 9 9 6 Processor 1 | . 11 7 . . . . . . . . Protection 14 | . . 6 22 22 22 10 13 10 13 2 Energy Gun 4 | . 5 . 9 11 11 6 . . . . Energy Cannon 3 | . 8 14 1 . . . . 6 8 . Ballistic Gun 3 | . 12 9 10 6 . . . . . 1 Ballistic Cannon 6 | . . . . . . 9 16 9 9 5 Launcher 1 | . 1 4 . 4 11 4 . . . 1 Naked Turns . | . . . . . . . . . . . Heaviest Build 82 | 14 15 18 49 52 52 43 77 82 82 72 Greatest Support 89 | 40 40 40 40 40 40 40 82 89 87 87 Greatest Overweight (x) 14 | . . . 1 1 1 1 1 13 1 14 Average Overweight (x) . | . . . . 1 1 . . . . . Largest Inventory Capacity 20 | 8 8 8 15 15 15 15 20 20 20 20 Average Capacity 15 | 6 7 8 12 15 15 15 19 20 20 19 Most Carried 20 | 2 8 7 15 15 15 15 20 20 20 20 Average Carried 14 | . 5 6 11 15 14 11 17 19 19 15 Final Capacity 20 | 8 8 8 15 15 15 15 20 20 20 5 Final Carried 20 | 2 7 6 15 15 15 12 20 18 20 5 Class Distribution -------------------- 69% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Storage Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Sto Fac Matter Collected 3673 | 164 396 88 362 88 . 90 1057 862 457 109 Remotely . | . . . . . . . . . . . Salvage Created 5674 | . 835 110 797 210 . 173 1142 569 1461 377 Parts 341 | . 46 5 64 17 . 6 78 49 49 27 Haulers Intercepted 6 | . 1 . 1 . . . 2 . 2 . Recyclers Shooed 5 | . 4 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Sto Fac Combat Hostiles Destroyed 161 | . 21 4 18 10 . 6 34 30 28 10 Melee 9 | . . . . . . . . 2 . 7 Guns 33 | . 15 . 13 4 . 1 . . . . Cannons 72 | . 4 2 . . . 1 28 16 19 2 AOE 45 | . 2 2 5 6 . 3 6 12 8 1 Classes Destroyed 19 | . 7 1 1 1 . 1 1 5 1 1 Worker 5 | . . . 1 2 . . 1 . . 1 Builder 5 | . 1 . . . . 1 . . . 3 Tunneler 1 | . . . . . . . 1 . . . Hauler 6 | . 1 . 1 . . . 2 . 2 . Recycler 4 | . 1 . . . . . 3 . . . Mechanic 2 | . . . . . . . . . 2 . Operator 3 | . 2 . 1 . . . . . . . Watcher 10 | . 2 . 4 . . . 3 . 1 . Swarmer 47 | . 6 . 6 7 . . 11 15 . 2 Cutter 2 | . . . . . . . . 2 . . Saboteur 2 | . . . . . . . . 2 . . Grunt 74 | . 15 2 4 2 . 5 14 3 23 6 Brawler 3 | . . . . 1 . . 1 . 1 . Duelist 3 | . . . . . . 1 1 . 1 . Sentry 32 | . . 2 8 . . . 7 4 10 1 Specialist 2 | . . . . . . . . 2 . . Hunter 1 | . . . . . . . . . . 1 Programmer 1 | . . . . . . . . 1 . . Behemoth 1 | . . . . . . . . 1 . . Best Kill Streak 9 | . 8 2 5 4 . 4 5 9 8 6 Combat Bots Only 9 | . 5 2 3 4 . 3 5 9 5 4 Max Kills in Single Turn 8 | . 2 1 2 4 . 2 3 3 8 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 2 1 1 2 . 1 3 3 2 1 Melee 1 | . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Sto Fac Damage Taken 8049 | . 800 337 644 201 . 359 1277 1274 816 2341 Core 1189 | . 162 58 86 8 . 30 61 50 18 716 Absorbed by Shields 506 | . . . 81 79 . 37 50 123 136 . Regen/Repaired (Parts) 378 | . 165 . 117 . . . 11 . 85 . Core Remaining (%) 64 | 100 . 12 . . . 69 . . 76 . Volleys Fired 374 | . 61 11 46 10 . 14 93 73 51 15 Largest 2 | . 2 2 2 2 . 2 2 2 2 2 Hottest 147 | . 90 90 100 75 . 90 89 147 147 90 Shots Fired 682 | . 120 20 78 20 . 22 180 129 92 21 Gun 213 | . 100 1 64 16 . 15 9 . 5 3 Cannon 420 | . 18 11 11 . . 1 167 122 79 11 Launcher 49 | . 2 8 3 4 . 6 4 7 8 7 Special . | . . . . . . . . . . . Kinetic 408 | . 58 1 31 6 . 1 167 83 48 13 Thermal 159 | . 60 11 12 . . . . 39 36 1 Explosive 49 | . 2 8 3 4 . 6 4 7 8 7 Electromagnetic 66 | . . . 32 10 . 15 9 . . . Robot Hit Streak 22 | . 8 21 22 7 . 6 10 15 14 5 Robot Miss Streak 6 | . 4 . 6 2 . 3 4 4 3 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 2 . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . Shots Hit Robots 445 | . 72 18 51 14 . 14 122 68 59 27 Core Hits 286 | . 42 12 35 11 . 15 58 29 59 25 Critical Kills 1 | . . . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 17 | . 2 . . . . 1 6 3 3 2 Burn 2 | . 2 . . . . . . . . . Meltdown 1 | . . . . . . . . . 1 . Blast 12 | . . . . . . . 6 3 2 1 Corrupt 1 | . . . . . . 1 . . . . Sever 1 | . . . . . . . . . . 1 Melee Attacks 17 | . . . . . . . . . . 17 Impact . | . . . . . . . . . . . Slashing 17 | . . . . . . . . . . 17 Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 15791 | . 1163 469 1264 597 . 722 3727 2651 3715 1483 Guns 1964 | . 782 . 722 157 . 144 79 . 32 48 Cannons 7284 | . 211 197 147 . . 28 3016 1773 1735 177 Explosions 5617 | . 138 270 362 433 . 529 601 878 1948 458 Melee 757 | . . . . . . . . . . 757 Ramming 169 | . 32 2 33 7 . 21 31 . . 43 Kinetic 6041 | . 417 . 369 59 . 28 3016 1162 796 194 Thermal 2713 | . 576 197 327 . . . . 611 971 31 Explosive 5448 | . 138 270 193 433 . 529 601 878 1948 458 Electromagnetic 663 | . . . 342 98 . 144 79 . . . Impact . | . . . . . . . . . . . Slashing 757 | . . . . . . . . . . 757 Piercing . | . . . . . . . . . . . Highest Corruption 8 | . . . . . . . 1 . 1 8 Average Corruption 1 | . . . . . . . 1 . 1 8 Corruption Purged 2 | . . . . . . . 1 . 1 . Corruption Blocked . | . . . . . . . . . . . Effects 9 | . . . . . . . 8 . . 1 Message Errors 3 | . . . . . . . 2 . . 1 Matter Fused 1 | . . . . . . . 1 . . . Heat Flow Errors 1 | . . . . . . . 1 . . . Energy Discharges 1 | . . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . 1 . . . Data Loss (major) 1 | . . . . . . . 1 . . . Misfires 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 409 | . . 3 5 16 . 5 51 169 27 133 Projectiles 156 | . . . . . . . 47 88 21 . Explosions 120 | . . 3 5 16 . 5 4 81 6 . Melee 133 | . . . . . . . . . . 133 Knockbacks 23 | . . 1 . . . 1 15 3 3 . Impact 2 | . . 1 . . . 1 . . . . Kinetic 20 | . . . . . . . 14 3 3 . Secondary 1 | . . . . . . . 1 . . . Self-Inflicted Damage 619 | . 31 115 48 . . 70 23 29 145 158 Shots 23 | . 1 5 1 . . 4 1 2 4 5 Rammed 34 | . 6 2 7 1 . 5 6 . . 7 Targets Rammed 38 | . 7 2 7 2 . 5 6 . . 9 Kicked . | . . . . . . . . . . . Crushed 4 | . 1 . . 1 . . . . . 2 Highest Temperature 407 | . 120 260 220 108 . 407 371 57 18 52 Average Temperature 64 | . 40 123 54 36 . 175 87 33 6 20 Received Heat Transfer 2337 | . 195 93 219 56 . 192 575 140 267 600 Effects 2 | . . . . . . . 2 . . . Energy Bleed 1 | . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Fried 3 | . . . 2 . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Melted 7 | . 3 . 1 . . . . 1 2 . Heat Transferred 4893 | . 1665 407 521 . . . . 850 1400 50 Parts Sabotaged 10 | . . . . . . . . 10 . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . 3 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Sto Fac Peak Influence 1122 | . 335 215 242 190 . 95 308 1122 1096 715 Initial 546 | . . 82 83 69 . . . 200 546 498 Average 274 | . 208 172 135 89 . 28 124 700 623 577 Maximum Alert Level 4 | . 1 1 1 . . . 1 4 3 3 Low Security (%) 57 | 100 40 49 86 100 . 100 78 . 2 . Level 1 16 | . 59 50 13 . . . 21 6 13 . Level 2 16 | . . . . . . . . 52 56 99 Level 3 7 | . . . . . . . . 32 27 . Level 4 1 | . . . . . . . . 8 . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 25 | . 5 . 2 . . . 5 . 8 5 Investigation 7 | . 3 . 1 . . . 1 . 2 . Extermination . | . . . . . . . . . . . Reinforcement 6 | . 2 . 1 . . . 1 . . 2 Assault 2 | . . . . . . . . . 2 . Garrison 10 | . . . . . . . 3 . 4 3 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Sto Fac Distress Signals 15 | . 1 . 3 . . . 4 . 6 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 213 | . 28 4 26 13 . 6 46 31 41 18 Peak Tracking Total 9 | . 5 2 3 4 . 3 6 9 6 6 Tactical Retreats 14 | . 1 . 1 1 . 1 3 3 3 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Sto Fac Traps Triggered 8 | . 2 . . . . . 1 2 3 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Sto Fac Machines Disabled 19 | . . 2 . . . 1 1 1 12 2 Max in Single Turn 2 | . . 2 . . . 1 1 1 2 2 Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Sto Fac Machines Accessed 40 | . 7 . 10 . 2 . 8 2 11 . Terminals 31 | . 5 . 8 . . . 6 2 10 . Fabricators . | . . . . . . . . . . . Repair Stations 4 | . 1 . 1 . . . 1 . 1 . Recycling Units 2 | . 1 . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Total Hacks 106 | . 20 . 21 . 2 . 27 2 34 . Successful 53 | . 10 . 12 . 2 . 14 1 14 . Failed 53 | . 10 . 9 . . . 13 1 20 . Catastrophic 11 | . 1 . 2 . . . 2 1 5 . Database Lockouts . | . . . . . . . . . . . Manual 73 | . 14 . 18 . 1 . 22 . 18 . Terminals 86 | . 14 . 18 . . . 23 2 29 . Fabricators . | . . . . . . . . . . . Repair Stations 15 | . 5 . 2 . . . 3 . 5 . Recycling Units 2 | . 1 . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Terminal Hacks 22 | . 3 . 3 . 2 . 6 1 7 . Record 1 | . . . . . 1 . . . . . Robot Analysis 7 | . 2 . 1 . . . 4 . . . Open Door 3 | . . . . . . . . . 3 . Emergency Access Points 1 | . . . . . . . . 1 . . Alert Level 3 | . 1 . . . . . . . 2 . Unreport Threat 4 | . . . . . . . 2 . 2 . Locate Traps 1 | . . . 1 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 12 | . 4 . 2 . . . 2 . 4 . Scan Component 6 | . 2 . 1 . . . 1 . 2 . Repair 6 | . 2 . 1 . . . 1 . 2 . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . Unlock Access 1 | . . . . . . . 1 . . . Unauthorized Hacks 18 | . 3 . 7 . . . 5 . 3 . Terminals 16 | . 2 . 6 . . . 5 . 3 . Track 1 | . . . . . . . 1 . . . Botnet 11 | . 1 . 4 . . . 3 . 3 . Disrupt 1 | . . . 1 . . . . . . . Operators 3 | . 1 . 1 . . . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . Used . | . . . . . . . . . . . Hacking Detections 30 | . 5 . 7 . . . 7 1 10 . Full Trace Events 6 | . 2 . . . . . 1 . 3 . Feedback Events 1 | . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 6 | . 2 . 1 . . . 1 . 2 . Time 204 | . 52 . 32 . . . 44 . 76 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Sto Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . Programmers 3 | . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Sto Fac Total Allies 11 | . . . . 1 . . . . 10 . Largest Group 10 | . . . . 1 . . . . 10 . Highest-Rated Group 173 | . . . . 31 . . . . 173 . Highest-Rated Ally 31 | . . . . 31 . . . . 29 . Total Orders 1 | . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . 1 Ally Attacks 54 | . . . . 14 . . . . 40 . Total Damage 827 | . . . . 228 . . . . 599 . Kills 8 | . . . . 2 . . . . 6 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Sto Fac Robot Analysis Total 7 | . 2 . 1 . . . 4 . . . Derelict Logs Recovered 3 | . . . . 3 . . . . . . Drone Launches 1 | . . . . . . . . . . 1 Drone Recoveries 1 | . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Sto Fac Turns Passed 13401 | 75 1304 207 2254 1473 664 1236 2507 1644 1727 310 Spaces Moved 5593 | 43 676 106 996 587 277 467 950 737 685 69 Core 17 | 3 . . . . . . . 1 . 13 Treads 5464 | 40 564 106 996 587 277 467 950 736 685 56 Legs . | . . . . . . . . . . . Wheels 112 | . 112 . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 100 160 160 240 240 160 156 152 162 50 Average Speed 198 | 152 150 160 201 240 240 238 205 184 181 170 Slowest Speed 750 | 160 160 160 240 240 240 240 240 700 243 750 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 Exploration Rate (%) 62 | 3 96 26 83 95 63 86 68 75 93 3 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 4 | . 1 1 1 . 1 . . . . . Known Exits Taken 2 | . . . . . . 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . 1 . Scrap Searched 4 | . . 1 . 2 . 1 . . . . Spaces Dug 8 | . . . . . . . . 1 . 7 Terrain Destroyed 398 | . 21 48 37 28 . 42 50 49 102 21 Melee 1 | . . . . . . . . . . 1 Projectile 53 | . . . . . . . 18 17 16 2 AOE 344 | . 21 48 37 28 . 42 32 32 86 18 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Sto Fac Total 7140 | 50 839 122 1162 630 278 562 1319 889 1075 214 Wait 883 | . 67 . 63 27 . 71 212 49 300 94 Move 5581 | 42 675 105 995 586 276 466 949 734 684 69 Hop . | . . . . . . . . . . . Pick Up 48 | 2 10 . 13 . 1 1 14 2 4 1 Fast Attach 52 | 6 6 1 8 . . . 8 14 9 . Attach 24 | . 1 1 4 . . 4 4 3 1 6 Detach 9 | . 2 1 3 . . . 3 . . . Swap 59 | . 6 1 9 3 . 1 16 8 13 2 Drop 49 | . 4 . 14 2 1 . 14 4 9 1 Fire 374 | . 61 11 46 10 . 14 93 73 51 15 Melee 17 | . . . . . . . . . . 17 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 38 | . 7 2 7 2 . 5 6 . . 9 Escape Stasis 6 | . . . . . . . . 2 4 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: [*Fac] / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Sto x3) -8/Storage -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 2 | -11/Junkyard | Discovered new exit (range 16) 76 | -11/Junkyard | Entered Materials 92 | -10/Materials | Discovered new exit (range 13) 305 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 7) 508 | -10/Materials | Discovered new exit (range 16) 564 | -10/Materials | Core integrity fell below 50% 756 | -10/Materials | Discovered new exit (range 15) 800 | -10/Materials | Repaired Lgt. Treads 828 | -10/Materials | Repaired Lgt. Treads 1107 | -10/Materials | Discovered new exit (range 16) 1380 | -10/Materials | Entered Mines 1381 | -10/Mines | Learned location of Storage (-8) 1417 | -10/Mines | Discovered new exit (range 6) 1469 | -10/Mines | Core integrity fell below 20% 1587 | -10/Mines | Entered Materials 1587 | -9/Materials | Evolved 2 slots: Utility x2 1937 | -9/Materials | Build established: Scavenger-Mutant 1944 | -9/Materials | Discovered new exit (range 4) 2179 | -9/Materials | Discovered new exit (range 12) 2493 | -9/Materials | Build established: Mutant 2607 | -9/Materials | Discovered new exit (range 15) 3182 | -9/Materials | Repaired Med. Armor Plating 3367 | -9/Materials | Discovered new exit (range 6) 3841 | -9/Materials | Entered Mines 3843 | -9/Mines | Met a Derelict bent on vengeance 3964 | -9/Mines | Learned Materials stockpile data 3976 | -9/Mines | Received a Mining Laser from a helpful Derelict 4067 | -9/Mines | Learned Materials security intel 4159 | -9/Mines | Identified exit to Materials 4583 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4583 | -9/Mines | Discovered new exit (range 5) 4617 | -9/Mines | Discovered exit to Materials (range 5) 5314 | -9/Mines | Entered Exiles 5374 | -9/Exiles | Met 8R-AWN 5413 | -9/Exiles | Met EX-HEX 5482 | -9/Exiles | Met EX-BIN 5542 | -9/Exiles | Met EX-DEC 5552 | -9/Exiles | Learned location of Zion (-6) 5626 | -9/Exiles | Aligned with FarCom system 5629 | -9/Exiles | Given EX-Vault access code 5684 | -9/Exiles | Opened EX-Vault 5699 | -9/Exiles | Found Longsword +1 5748 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5959 | -9/Exiles | Discovered new exit (range 10) 5978 | -9/Exiles | Left Exiles lab with Longsword +1 5978 | -9/Exiles | Entered Mines 6033 | -8/Mines | Lost 5 parts (3u2w) 6404 | -8/Mines | Build established: Scavenger-Mutant 6445 | -8/Mines | Discovered exit to Materials (range 14) 7214 | -8/Mines | Entered Materials 7214 | -8/Materials | Evolved 2 slots: Propulsion x2 7975 | -8/Materials | Build established: Mutant 8699 | -8/Materials | Build established: Scavenger-Mutant 8813 | -8/Materials | Discovered new exit (range 6) 8895 | -8/Materials | Discovered new exit (range 7) 9367 | -8/Materials | Repaired Broken Shield Generator 9480 | -8/Materials | Garrison activated, responded to threat 9611 | -8/Materials | Discovered new exit (range 13) 9716 | -8/Materials | Identified exit to Garrison 9721 | -8/Materials | Entered Garrison 9792 | -8/Garrison | Triggered checkpoint 9851 | -8/Garrison | Destroyed 9 combat bots 9916 | -8/Garrison | Triggered checkpoint 10005 | -8/Garrison | Spotted B-75 Beast 10046 | -8/Garrison | Destroyed B-75 Beast 10068 | -8/Garrison | Lost 3 parts (1p2n) 10332 | -8/Garrison | Build established: Mutant 10379 | -8/Garrison | Discovered new exit (range 15) 10401 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10474 | -8/Garrison | Triggered checkpoint 10800 | -8/Garrison | Discovered new exit (range 14) 10842 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11072 | -8/Garrison | Triggered checkpoint 11194 | -8/Garrison | Triggered checkpoint 11329 | -8/Garrison | Discovered new exit (range 15) 11365 | -8/Garrison | Entered Storage 11931 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 12012 | -8/Storage | Garrison activated, responded to threat 12086 | -8/Storage | Repaired Imp. Cooling System 12120 | -8/Storage | Repaired Shield Generator 12219 | -8/Storage | Garrison activated, responded to threat 12565 | -8/Storage | First assault squad dispatched 13020 | -8/Storage | Discovered new exit (range 16) 13092 | -8/Storage | Entered Factory 13092 | -7/Factory | Evolved 2 slots: Utility x2 13123 | -7/Factory | Discovered new exit (range 21) 13177 | -7/Factory | Garrison activated, responded to threat 13286 | -7/Factory | Lost 10 parts (3n4u3w) 13358 | -7/Factory | Crushed by falling debris 13375 | -7/Factory | Core integrity fell below 50% 13386 | -7/Factory | Core integrity fell below 20% 13402 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 13372_ Destroyed Welding Torch. 13372_ U-05 Engineer destroyed. 13374_ Hvy. Ion Engine destroyed. 13374_ Destroyed Wheel. 13376_ Acquired 8 matter. 13377_ The unstable cave ceiling collapses. 13377_ Particle Gun crushed. 13378_ R-06 Scavenger collects Imp. Heat Sink. 13379_ Critical hit (Burn: +37). 13384_ Dropped Hcp. Storage Unit. 13385_ G-47 Trooper destroyed. 13388_ S-27 Virus destroyed. 13390_ R-06 Scavenger collects VTOL Module. 13394_ R-06 Scavenger collects Aluminum Leg. 13395_ 1C97H8M9C>NWPAKS#3J XQTJ9EVRCQD 13395_ S-27 Virus destroyed. 13397_ Acquired 22 matter. 13398_ Penetrated by Slug. 13398_ R-06 Scavenger destroyed. 13400_ H-55 Commando destroyed. Map ----- +----------------------------------------------------+ | ?????????# # #????????????????????? | | ?????????# # #????????????????????? | | ?????????# # #????????????????????? | | ?????????# # #????????????????????? | | ?????????# # #????????????????????? | | ?????????# #! ! #??????????#?????????? | | ?????????# # #???????? ????????? | | ?????????# ###+################# ????????? | | ?????????# ????????? | | ?????????# ???????? | | ?????????#