Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.29 @ 20:19:02 Player: Mathewnd Result: Destroyed by Striker with Compact Linear Accelerator Performance ------------- Evolutions (8) 4000 Regions Visited (25) 5000 Robots Destroyed (86) 430 Value Destroyed (2146) 2146 Prototype IDs (38) 760 Alien Tech Used (3) 600 Bonus (3947) 3947 TOTAL SCORE: 16883 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 1035 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Acquired SGEMP 2000 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Microactuators Graphene Brace Power Sword SGEMP Prototype Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Field Propulsion Drive Nuclear Pulse Array Impulse Thruster Impulse Thruster > --- UTILITY ---------- Medium Storage Unit Gravity Neutralizer Advanced Sensor Array Advanced Signal Interpreter Particle Accelerator ECM Suite Hacking Suite Hacking Suite Makeshift Hacking Suite System Shield > --- WEAPON ----------- Ripper > --- INVENTORY -------- Light Antimatter Reactor VTOL Module Advanced Transmission Jammer ECM Suite Advanced Reaction Control System Phase Shifter Improved Medium Armor Plating Advanced Hacking Suite Greatsword [Rating: 93] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Linear Gravjet Flight Unit Improved Flight Unit Utility System Shield Device Gravity Neutralizer Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Shotgun Energy Gun Heavy Laser Ballistic Gun Shotgun Launcher Heavy Rocket Launcher Impact Weapon Makeshift Hammer Slashing Weapon Phasing Sabre Piercing Weapon Makeshift Spear Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Res Tes Slots Evolved 16 | . . 2 2 2 . . . . 2 . . . . 2 . 2 . . . . . . 2 2 . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . 2 . 1 . . . . . . . . . . . . . . . . . . 1 . . Utility 11 | . . . 2 1 . . . . 2 . . . . 1 . 2 . . . . . . 1 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 176 | 3 8 15 11 13 1 4 1 3 9 2 2 . 1 17 23 7 4 19 2 . 2 1 1 4 23 Power 21 | . 2 2 1 . . . . 1 1 . . . . 4 3 . . 4 . . 1 . . . 2 Engine 6 | . 1 2 1 . . . . 1 1 . . . . . . . . . . . . . . . . Core 9 | . 1 . . . . . . . . . . . . 4 3 . . 1 . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . . 3 . . 1 . . . 2 Propulsion 74 | 2 1 9 6 8 1 . . 2 2 1 1 . . 10 11 1 1 7 . . . . . . 11 Treads 9 | 2 1 2 4 . . . . . . . . . . . . . . . . . . . . . . Leg 4 | . . 3 1 . . . . . . . . . . . . . . . . . . . . . . Wheel 6 | . . 3 1 . . . . . . . . . . . 2 . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Flight 51 | . . 1 . 8 1 . . 2 2 1 1 . . 10 9 1 1 7 . . . . . . 7 Utility 55 | 1 2 1 2 5 . 1 . . 5 . 1 . . 2 3 6 3 7 2 . 1 1 1 3 8 Device 25 | . . . . 1 . . . . 2 . 1 . . 1 1 2 2 4 1 . 1 1 . 1 7 Storage 6 | 1 1 . . 1 . . . . . . . . . . . 1 . 1 . . . . . . 1 Processor 9 | . 1 1 . 2 . . . . 1 . . . . . 1 3 . . . . . . . . . Hackware 10 | . . . . 1 . 1 . . 2 . . . . 1 1 . 1 1 1 . . . 1 . . Protection 5 | . . . 2 . . . . . . . . . . . . . . 1 . . . . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 26 | . 3 3 2 . . 3 1 . 1 1 . . 1 1 6 . . 1 . . . . . 1 2 Energy Gun 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 9 | . 3 3 2 . . . . . . . . . . . 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . . . 1 . . . 1 . . 1 . 2 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . 1 . 1 . . . . 1 2 . . 1 . . . . . 1 2 Piercing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . . . . . 2 . . . . 1 . . . 1 . . 4 . . . 7 Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . System Corruption 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Lost 96 | . 1 11 9 . 2 . . 4 . 2 1 . 2 5 20 . 2 8 1 . . 2 . 16 10 Power 12 | . 1 1 1 . . . . 1 . . . . 1 1 2 . . 2 . . . . . 1 1 Propulsion 44 | . . 7 4 . 1 . . 2 . 1 1 . 1 3 10 . 2 3 . . . 1 . 2 6 Utility 31 | . . 1 2 . 1 . . 1 . 1 . . . 1 5 . . 3 1 . . 1 . 11 3 Weapon 9 | . . 2 2 . . . . . . . . . . . 3 . . . . . . . . 2 . Highest Loss Streak 10 | . 1 6 3 . 2 . . 3 . 2 1 . 2 5 9 . 2 3 1 . . 2 . 10 7 To Critical Strikes 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Average Slot Usage (%) 76 | . 96 87 86 95 99 95 94 88 90 89 86 86 87 74 56 56 67 79 79 84 84 82 70 55 32 Engine 3 | . 3 8 9 7 7 7 7 6 5 6 6 6 6 . . . . . . . . . . . . Core 2 | . 10 1 . . . . . . . . . . . 4 4 5 5 3 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 4 10 10 10 5 4 3 1 Treads 7 | . 27 11 23 . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . 13 . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . 9 9 . . . . . . . . . . . . . . . . . . . . . . Flight 13 | . . 1 . 35 38 38 38 38 33 33 32 33 33 25 16 25 23 20 21 21 21 19 13 7 . Device 4 | . . . . 6 7 7 7 4 3 3 . . . . . 2 8 13 10 15 15 20 19 13 9 Storage 6 | . 14 11 9 6 7 7 7 7 6 6 6 6 6 5 3 . 3 4 5 5 5 5 . . 2 Processor 6 | . 11 8 9 14 14 7 7 7 6 6 6 6 6 4 1 2 10 8 5 5 5 5 4 3 . Hackware 11 | . . . . 6 7 13 15 15 26 26 26 26 26 27 21 10 15 16 16 21 21 21 22 18 8 Ballistic Gun 8 | . 27 21 17 15 15 3 . . . . . . . . 1 . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 4 7 5 6 6 6 6 4 2 9 . 5 5 5 5 5 4 3 4 Peak Build Rating 93 | 3 10 15 21 35 35 41 43 41 54 58 52 48 52 62 47 50 54 89 85 85 93 91 78 75 87 Average Rating 38 | 2 8 12 19 30 34 38 40 39 50 52 49 48 48 50 34 36 41 78 81 85 85 82 77 65 43 On Entrance 43 | . 3 10 14 19 35 34 41 40 39 54 49 48 48 42 35 33 46 35 85 85 85 86 75 71 8 Naked Turns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Heaviest Build 103 | 5 87 93 103 93 24 27 27 24 25 25 24 24 24 24 31 21 18 46 46 40 46 46 25 32 35 Greatest Support 60 | 40 40 40 60 26 27 27 27 27 26 26 26 25 25 28 32 21 21 48 46 46 46 46 39 32 33 Greatest Overweight (x) 30 | . 2 9 10 30 . . . . . . . . . 1 10 . . . . . . . . 1 3 Average Overweight (x) . | . . 7 7 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 10 Average Capacity 12 | 6 15 25 25 11 10 10 10 10 10 10 10 10 10 10 8 5 8 9 10 10 10 9 5 5 7 Most Carried 23 | 7 9 20 23 17 10 10 10 10 10 9 9 8 8 10 9 7 7 10 10 10 10 10 5 5 9 Average Carried 8 | 4 7 13 19 8 9 9 9 9 6 8 8 8 7 8 6 5 6 7 7 10 10 9 5 3 4 Final Capacity 25 | 8 25 25 25 10 10 10 10 10 10 10 10 10 10 10 5 10 5 10 10 10 10 5 5 5 5 Final Carried 18 | 7 9 16 18 10 9 10 10 8 8 8 8 8 8 10 5 7 5 7 10 10 10 5 5 5 5 Class Distribution -------------------- 31% | Mutant 25% | Hacker-Sprinter 25% | Hacker-Mutant 5% | Scavenger-Sprinter 4% | Scavenger-Scout 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Mutant | -5/Extension Scavenger-Sprinter | -4/Factory Scavenger-Sprinter | -4/Waste Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -2/Testing Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Res Tes Matter Collected 2894 | 230 209 356 392 105 198 49 53 . 27 62 43 . . 69 512 70 . 218 10 10 . 64 . . 217 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2866 | . 523 532 371 158 50 22 . . 27 26 . . . 152 304 349 . 278 . . . . . . 74 Parts 160 | . 37 50 9 15 3 2 . . 2 3 . . . 9 9 12 . 6 . . . . . . 3 Haulers Intercepted 5 | . . 1 . 2 . . . . . . . . . . . 1 . 1 . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . 3 2 . . . 2 . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Res Tes Combat Hostiles Destroyed 57 | . 14 15 11 . 2 3 . . . 3 . . . 3 4 . . . . . . . . . 2 Melee 8 | . . . . . . . . . . . . . . 3 3 . . . . . . . . . 2 Guns 43 | . 14 15 11 . 2 . . . . . . . . . 1 . . . . . . . . . . AOE 6 | . . . . . . 3 . . . 3 . . . . . . . . . . . . . . . Classes Destroyed 10 | . 4 3 . . 1 . . . . . . . . . 1 1 . . . . . . . . . Worker 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . Builder 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler 5 | . . 1 . 2 . . . . . . . . . . . 1 . 1 . . . . . . . Recycler 3 | . . . . . . . . . . . . . . . 1 1 . 1 . . . . . . . Operator 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Watcher 13 | . 2 3 . 2 . . . . 1 . . . . 2 . 2 . 1 . . . . . . . Swarmer 32 | . 6 10 3 . 1 3 . . . 3 . . . 3 1 . . . . . . . . . 2 Grunt 19 | . 8 1 7 . . . . . . . . . . . 3 . . . . . . . . . . Sentry 5 | . . 4 1 . . . . . . . . . . . . . . . . . . . . . . Programmer 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 5 | . 3 5 2 1 1 3 . . 1 3 . . . 1 1 3 . 2 . . . . . . 1 Combat Bots Only 4 | . 3 4 2 . 1 3 . . . 3 . . . 1 1 . . . . . . . . . 1 Max Kills in Single Turn 2 | . 2 2 1 1 1 2 . . 1 2 . . . 1 1 1 . 1 . . . . . . 1 Gunslinging 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . 2 . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Res Tes Hostile Shots Fired 993 | . 67 163 89 . 29 6 . 27 49 35 12 . 23 53 79 4 1 81 48 . . 19 7 129 72 Missed 410 | . 16 42 18 . 13 3 . 16 37 20 8 . 13 21 36 3 . 42 32 . . 12 3 59 16 Damage Taken 11062 | . 539 1334 993 . 292 44 . 185 127 191 91 . 207 531 1651 67 40 1063 282 . . 166 98 1746 1415 Core 3413 | . 118 175 121 . 68 . . . 75 67 53 . 86 204 491 67 . 284 81 . . . 73 811 639 Absorbed by Shields 104 | . . . . . . . . . 10 . . . . . 27 . . . . . . . . 67 . Redirected to Shielding 104 | . . . . . . . . . . . . . . . . . . . . . . . . 104 . Regen/Repaired (Parts) 343 | . 122 . . . . . . . . . . . . 151 . 23 . . . . . . . . 47 Core Remaining (%) 69 | 100 52 56 78 . . . . 90 . . . . 66 . 30 . . . . . . 59 94 . . Volleys Fired 220 | . 70 56 44 12 5 3 . . . 2 . . 6 . 22 . . . . . . . . . . Largest 2 | . 2 2 2 2 2 1 . . . 1 . . 1 . 2 . . . . . . . . . . Hottest 78 | . 40 46 46 46 46 39 . . . 39 . . 39 . 78 . . . . . . . . . . Shots Fired 407 | . 140 108 88 24 10 3 . . . 2 . . 6 . 26 . . . . . . . . . . Gun 389 | . 140 108 88 24 10 . . . . . . . . . 19 . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 18 | . . . . . . 3 . . . 2 . . 6 . 7 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 384 | . 140 108 88 24 10 . . . . . . . . . 14 . . . . . . . . . . Thermal 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . Explosive 18 | . . . . . . 3 . . . 2 . . 6 . 7 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 17 | . 15 17 13 8 6 1 . . . 2 . . . . 17 . . . . . . . . . . Robot Miss Streak 10 | . 4 6 5 10 4 1 . . . . . . . . 4 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 2 3 1 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 330 | . 86 78 71 14 7 1 . . 4 1 . . . 13 23 14 . 9 . . . . . . 9 Core Hits 163 | . 40 40 36 9 4 3 . . 1 3 . . . 3 13 5 . 3 . . . . . 1 2 Critical Kills 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 10 | . . 2 1 . . . . . . . . . . . 2 2 . 2 . . . . . . 1 Destroy 4 | . . 2 1 . . . . . . . . . . . 1 . . . . . . . . . . Sever 6 | . . . . . . . . . . . . . . . 1 2 . 2 . . . . . . 1 Melee Attacks 138 | . . . . . . . 1 1 15 . 2 . . 39 14 18 . 26 . . . . . 5 17 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 137 | . . . . . . . . 1 15 . 2 . . 39 14 18 . 26 . . . . . 5 17 Piercing 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . 1 . . . . 1 . 3 . 2 . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . . . . 1 3 . . . . . . . . . Damage Inflicted 7058 | . 749 942 1109 194 118 303 . . 296 200 . . . 645 631 808 . 486 . . . . . 56 521 Guns 3370 | . 747 938 1107 194 118 . . . . . . . . . 266 . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 521 | . . . . . . 303 . . . 200 . . . . 18 . . . . . . . . . . Melee 3103 | . . . . . . . . . 296 . . . . 645 347 808 . 486 . . . . . . 521 Ramming 64 | . 2 4 2 . . . . . . . . . . . . . . . . . . . . 56 . Kinetic 3333 | . 747 938 1107 194 118 . . . . . . . . . 229 . . . . . . . . . . Thermal 37 | . . . . . . . . . . . . . . . 37 . . . . . . . . . . Explosive 521 | . . . . . . 303 . . . 200 . . . . 18 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3103 | . . . . . . . . . 296 . . . . 645 347 808 . 486 . . . . . . 521 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 22 | . . . . . . . . . . . . . . . 22 1 1 11 11 11 11 11 1 6 6 Average Corruption 7 | . . . . . . . . . . . . . . . 21 1 1 3 11 11 11 11 1 1 3 Corruption Purged 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 61 | . . . . . . . . . . . . . . . 18 1 3 17 3 4 4 4 . 1 6 Message Errors 12 | . . . . . . . . . . . . . . . 3 1 . 1 2 1 2 . . . 2 Matter Fused 12 | . . . . . . . . . . . . . . . 3 . 1 3 . 1 1 1 . . 2 Heat Flow Errors 4 | . . . . . . . . . . . . . . . . . . 2 . . . 2 . . . Energy Discharges 9 | . . . . . . . . . . . . . . . 2 . 1 4 . . . 1 . 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 10 | . . . . . . . . . . . . . . . 2 . . 2 1 2 1 . . . 2 Data Loss (major) 3 | . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . Misfires 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Misdirections 8 | . . . . . . . . . . . . . . . 5 . . 3 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 652 | . . . . . . 62 . . 99 3 . . . 107 34 168 . 70 . . . . . . 109 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 65 | . . . . . . 62 . . . 3 . . . . . . . . . . . . . . . Melee 587 | . . . . . . . . . 99 . . . . 107 34 168 . 70 . . . . . . 109 Knockbacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 101 | . . 2 . . . . . . . 7 . . 32 . 34 . . . . . . . . 26 . Shots 3 | . . . . . . . . . . 1 . . 1 . 1 . . . . . . . . . . Rammed 16 | . 2 1 2 . . . . . . . . . . . . . . . . . . . . 11 . Targets Rammed 16 | . 2 1 2 . . . . . . . . . . . . . . . . . . . . 11 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 235 | . 43 9 20 8 25 3 . 7 5 . 5 . 8 . 22 . . 235 19 . . 188 . . . Average Temperature 29 | . 9 3 4 3 8 2 . 5 2 . 4 . 6 . 7 . . 96 5 . . 102 . . . Received Heat Transfer 1837 | . 237 360 477 . 72 . . 39 24 . 27 . 12 63 246 . . 57 60 . . 9 . 127 27 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 74 | . . . . . . . . . . . . . . . 74 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Res Tes Peak Influence 402 | . 224 265 314 163 . . . . 182 . . . . 183 402 192 53 179 . . . . 15 190 199 Initial 142 | . . 1 64 22 . . . . 56 . . . . 15 37 142 53 23 . . . . . 8 106 Average 87 | . 62 103 127 77 . . . . 91 . . . . 72 122 155 47 57 . . . . . 30 131 Maximum Alert Level 2 | . 1 1 1 . . . . . . . . . . . 2 . . . . . . . . . . Low Security (%) 92 | 100 97 78 85 100 . . . . 100 . . . . 100 71 100 100 100 . . . . 100 100 100 Level 1 7 | . 2 21 14 . . . . . . . . . . . 27 . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 3 1 1 2 . . . . 3 . . . . 1 1 1 . 1 . . . . 1 2 2 Investigation 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Extermination 7 | . . . . 1 . . . . 1 . . . . 1 . . . 1 . . . . . 1 2 Reinforcement 10 | . 3 . 1 1 . . . . 1 . . . . . 1 1 . . . . . . 1 1 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Haulers Reinforced 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Res Tes Distress Signals 16 | . . 3 4 . . . . . 1 . . . . 1 4 . . 1 . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 365 | . 30 29 23 2 20 3 . 8 16 9 8 . 9 24 34 5 6 46 22 . . 15 6 29 21 Peak Tracking Total 16 | . 3 6 5 1 7 3 . 7 9 5 7 . 6 6 12 2 6 9 15 . . 16 5 13 6 Tactical Retreats 62 | . 1 4 4 . 8 . . 4 4 1 1 . 1 3 2 . . 11 3 . . 2 1 8 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Res Tes Traps Triggered 12 | . . 1 . 1 . . . . 2 . . . . 2 1 3 . . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . 1 . . 1 . . . . . . . . . . . 3 . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Res Tes Machines Disabled 4 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . 2 Max in Single Turn 1 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 Garrison Access 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Res Tes Machines Accessed 77 | . 4 7 4 5 . 1 . 1 5 . . 4 . 9 4 4 . 7 . . 9 . 3 3 7 Terminals 42 | . 3 6 3 3 . . . . 4 . . . . 4 4 . . 6 . . . . 2 3 4 Fabricators 4 | . . . . . . . . . . . . . . 1 . 2 . . . . . . 1 . . Repair Stations 5 | . 1 . . . . . . . . . . . . 2 . 1 . . . . . . . . 1 Recycling Units 3 | . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . Scanalyzers 5 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . 2 Garrison Access 3 | . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . Total Hacks 245 | . 6 20 11 10 . 1 . 1 18 . . 28 . 24 11 9 . 24 . . 48 . 9 8 17 Successful 167 | . 5 12 6 7 . 1 . 1 5 . . 28 . 15 6 3 . 15 . . 48 . 3 5 7 Failed 78 | . 1 8 5 3 . . . . 13 . . . . 9 5 6 . 9 . . . . 6 3 10 Catastrophic 16 | . . 2 . . . . . . 4 . . . . 2 2 1 . . . . . . 1 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 76 | . 2 9 5 6 . . 2 . 10 . . . . 5 3 . . 14 . . . . 6 4 10 Terminals 113 | . 4 15 7 7 . . . . 14 . . . . 7 11 . . 23 . . . . 7 8 10 Fabricators 6 | . . . . . . . . . . . . . . 1 . 3 . . . . . . 2 . . Repair Stations 20 | . 2 . . . . . . . . . . . . 12 . 4 . . . . . . . . 2 Recycling Units 5 | . . . . 1 . . . . . . . . . 4 . . . . . . . . . . . Scanalyzers 16 | . . 5 4 2 . . . . . . . . . . . . . . . . . . . . 5 Garrison Access 7 | . . . . . . . . . 4 . . . . . . 2 . 1 . . . . . . . Terminal Hacks 109 | . 1 4 2 2 . 1 . 1 3 . . 28 . . 3 . . 10 . . 48 . 1 4 1 Record 48 | . . . . . . . . 1 . . . 11 . . . . . . . . 36 . . . . Part Schematic 14 | . . . . . . . . . . . . 10 . . . . . . . . 4 . . . . Robot Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . Robot Analysis 7 | . . 3 . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 7 | . . . . . . . . . . . . 3 . . . . . . . . 4 . . . . Open Door 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Branch Access Points 5 | . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . 1 1 Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Machine Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Terminal Index 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Alert Level 7 | . . . 1 . . . . . 1 . . . . . 1 . . 2 . . . . 1 1 . Locate Traps 4 | . 1 . . . . . . . . . . . . . . . . 3 . . . . . . . Recall Extermination 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 5 | . . 1 1 . . . . . . . . . . . . . . 2 . . . . . 1 . Fabricator Hacks 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Network Status 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Repair Station Hacks 16 | . 2 . . . . . . . . . . . . 10 . 2 . . . . . . . . 2 Scan Component 8 | . 1 . . . . . . . . . . . . 5 . 1 . . . . . . . . 1 Repair 8 | . 1 . . . . . . . . . . . . 5 . 1 . . . . . . . . 1 Recycling Unit Hacks 3 | . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . Report Inventory 3 | . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . Scanalyzer 13 | . . 5 4 2 . . . . . . . . . . . . . . . . . . . . 2 Insert Component 7 | . . 2 2 1 . . . . . . . . . . . . . . . . . . . . 2 Analyze 6 | . . 3 2 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Unauthorized Hacks 22 | . 2 3 . 2 . . . . 2 . . . . 2 3 . . 4 . . . . 1 1 2 Terminals 22 | . 2 3 . 2 . . . . 2 . . . . 2 3 . . 4 . . . . 1 1 2 Assimilate 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Botnet 20 | . 2 3 . 2 . . . . 2 . . . . 2 3 . . 2 . . . . 1 1 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 3 6 3 3 . . . . 4 . . . . 6 3 3 . 6 . . . . 3 3 3 Full Trace Events 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . 4 . . . . 4 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . . 2 2 1 . . 14 . . . . 10 . . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 8 | . 1 . . . . . . . . . . . . 5 . 1 . . . . . . . . 1 Time 386 | . 26 . . . . . . . . . . . . 242 . 32 . . . . . . . . 86 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . 2 2 1 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . 2 2 1 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . . . . . . . . 12 . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Res Tes Total Allies 18 | . . . . . . . . . . . . . . . 16 . . 1 . . . . . . 1 Largest Group 6 | . . . . . . . . . . . . . . . 6 4 . 1 . . . . . . 1 Highest-Rated Group 245 | . . . . . . . . . . . . . . . 245 245 . 10 . . . . . . 146 Highest-Rated Ally 159 | . . . . . . . . . . . . . . . 159 150 . 10 . . . . . . 146 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 145 | . . . . . . . . . . . . . . . 127 3 . . . . . . . . 15 Total Damage 3920 | . . . . . . . . . . . . . . . 2645 55 . . . . . . . . 1220 Kills 32 | . . . . . . . . . . . . . . . 25 . . . . . . . . . 7 Allies Corrupted 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 Allies Melted 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Res Tes Robot Analysis Total 7 | . . 3 . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 11 | . . . . . 2 1 2 2 . . 1 . 2 . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Res Tes Turns Passed 11783 | 114 1731 1210 1015 287 338 153 357 197 487 99 90 22 94 920 903 246 120 869 95 104 91 146 283 675 1137 Spaces Moved 15368 | 66 695 440 391 638 1020 495 1210 470 945 331 303 82 308 1150 668 658 220 1564 275 323 262 389 565 824 1076 Core 417 | 4 . . . 1 . . . . . . . . . . 35 . . . . . . . . 129 248 Treads 841 | 62 695 63 21 . . . . . . . . . . . . . . . . . . . . . . Legs 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . Wheels 767 | . . 375 370 . . . . . . . . . . . 22 . . . . . . . . . . Hover 706 | . . . . . . . . . . . . . . . . . . . . . . . . . 706 Flight 12635 | . . . . 637 1020 495 1210 470 945 331 303 82 308 1150 611 658 220 1564 275 323 262 389 565 695 122 Fastest Speed 23 | 50 160 140 140 27 28 28 28 26 26 27 26 26 26 27 23 23 23 27 32 32 32 32 34 37 27 Average Speed 55 | 153 210 222 207 30 28 28 28 26 26 27 26 26 26 36 101 23 28 30 32 32 32 32 34 39 85 Slowest Speed 1550 | 160 320 330 246 1550 28 28 28 28 29 27 27 26 29 107 550 23 32 40 32 32 32 34 37 120 280 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 32 | . . . . 2 . . . . 9 . 1 . . 4 2 2 . 8 . . . . 1 1 2 Cave-ins Triggered 3 | . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 48 | 5 57 41 25 22 90 62 86 62 27 45 56 68 42 35 67 18 83 41 52 51 62 59 11 22 66 Regions Visited 25 Branch Regions 14 Pre-discovered Areas 5 | . . . . . . . . 1 . . . 1 . . . . . . . . 3 . . . . Known Exits Taken 22 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 14 | . . . . . 1 1 3 1 . 1 1 . 1 . . . . . 2 1 . 2 . . . Spaces Dug 190 | . . . . . . . . . 5 15 2 . 82 5 64 . . 12 . . . . . 5 . Terrain Destroyed 307 | . . . . . . 42 . . 5 30 2 . 96 5 110 . . 12 . . . . . 5 . Melee 29 | . . . . . . . . . 5 . 2 . . 5 . . . 12 . . . . . 5 . Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 278 | . . . . . . 42 . . . 30 . . 96 . 110 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Res Tes Total 17932 | 79 852 575 502 710 1062 504 1227 538 1147 338 307 81 315 1583 847 726 277 1904 282 322 267 408 653 1161 1265 Wait 1679 | . 66 35 44 11 35 1 11 64 161 . . . . 351 19 33 51 286 . . . 18 89 289 115 Move 15283 | 65 694 439 390 633 1019 494 1209 469 927 330 300 81 307 1143 662 654 219 1548 274 322 261 388 562 821 1072 Hop 28 | . . . . 2 . . . . 8 . 1 . . 2 2 2 . 7 . . . . 1 1 2 Pick Up 148 | 10 10 24 11 9 1 1 1 1 8 2 1 . . 13 12 2 . 15 4 . . . . 5 18 Fast Attach 37 | 1 . . . 1 . 1 1 . 1 . . . . 2 8 7 1 4 1 . 4 1 1 . 3 Attach 125 | 2 6 12 9 9 1 1 . 3 8 2 2 . 1 15 15 . 3 11 1 . . . . 4 20 Detach 21 | . . . . . . 1 1 . . 1 1 . 1 4 2 1 3 . 1 . . . . . 5 Swap 17 | . 2 3 2 3 . 2 . . 1 . . . . . . . . 4 . . . . . . . Drop 48 | 1 2 5 . 12 1 . 3 . 2 1 . . . 1 5 2 . 3 1 . 2 1 . . 6 Fire 220 | . 70 56 44 12 5 3 . . . 2 . . 6 . 22 . . . . . . . . . . Melee 133 | . . . . . . . 1 1 15 . 2 . . 39 13 14 . 26 . . . . . 5 17 Ram 12 | . . 1 . . . . . . . . . . . . . . . . . . . . . 11 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 98 | . . . . 18 . . . . 16 . . . . 13 15 11 . . . . . . . 25 . Rewire 79 | . . . . . . . . . . . . . . . 72 . . . . . . . . . 7 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / [*Cet]) -4/Factory -4/Waste -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res x2) -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 8) 424 | -10/Materials | Identified exit to Mines 735 | -10/Materials | Repaired Lgt. Treads 880 | -10/Materials | Discovered new exit (range 12) 1839 | -10/Materials | Identified exit to Materials 1846 | -10/Materials | Entered another Materials area 1846 | -9/Materials | Evolved 2 slots: Propulsion x2 1859 | -9/Materials | Discovered new exit (range 15) 1961 | -9/Materials | Identified exit to Mines 2076 | -9/Materials | Lost 6 parts (1p4n1w) 2334 | -9/Materials | Discovered exit to Mines (range 19) 3010 | -9/Materials | Discovered new exit (range 16) 3056 | -9/Materials | Identified exit to Materials 3056 | -9/Materials | Entered another Materials area 3056 | -8/Materials | Evolved 2 slots: Utility x2 3419 | -8/Materials | Lost 3 parts (1n1u1w) 3559 | -8/Materials | Discovered new exit (range 16) 4066 | -8/Materials | Identified exit to Factory 4071 | -8/Materials | Entered Factory 4071 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4203 | -7/Factory | Identified exit to Storage 4203 | -7/Factory | Identified exit to Lower Caves 4335 | -7/Factory | Discovered new exit (range 11) 4338 | -7/Factory | Identified exit to Factory 4358 | -7/Factory | Entered Lower Caves 4366 | -7/Lower Caves | Build established: Scavenger-Scout 4419 | -7/Lower Caves | Learned Factory terminal intel 4433 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4690 | -7/Lower Caves | Discovered new exit (range 13) 4693 | -7/Lower Caves | Identified exit to Lower Caves 4696 | -7/Lower Caves | Entered another Lower Caves area 4700 | -7/Lower Caves | Discovered exit to Factory (range 3) 4790 | -7/Lower Caves | Learned Factory emergency access door positions 4844 | -7/Lower Caves | Discovered new exit (range 3) 4845 | -7/Lower Caves | Identified exit to Zion 4849 | -7/Lower Caves | Entered Zion 4857 | -7/Zion | Given A8's code to call for help 4860 | -7/Zion | Given the Hacking Drone Bay 4860 | -7/Zion | Found Prototype Device 4886 | -7/Zion | Received a hallucinogenic algorithm 4965 | -7/Zion | Learned Factory emergency access door positions 5038 | -7/Zion | Build established: Hacker-Sprinter 5136 | -7/Zion | Met Imprinter 5197 | -7/Zion | Discovered new exit (range 16) 5204 | -7/Zion | Identified exit to Proximity Caves 5206 | -7/Zion | Entered Proximity Caves 5305 | -6/Proximity Caves | Spotted B-75 Beast 5313 | -6/Proximity Caves | Found Alien Artifact 5374 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 5403 | -6/Proximity Caves | Entered Factory 5403 | -6/Factory | Evolved 2 slots: Utility x2 5404 | -6/Factory | Identified exit to Lower Caves 5405 | -6/Factory | Identified Dimensional Node Initializer 5405 | -6/Factory | Initialized slip node 5406 | -6/Factory | Loaded intel: 26 terminal locations 5406 | -6/Factory | Identified Hacking Drone Bay 5790 | -6/Factory | Discovered new exit (range 15) 5870 | -6/Factory | Spotted B-75 Beast 5890 | -6/Factory | Entered Lower Caves 5909 | -6/Lower Caves | Encountered a Warlord checkpoint 5940 | -6/Lower Caves | Spotted B-75 Beast 5985 | -6/Lower Caves | Discovered new exit (range 12) 5988 | -6/Lower Caves | Identified exit to Lower Caves 5989 | -6/Lower Caves | Entered another Lower Caves area 5992 | -6/Lower Caves | Discovered new exit (range 16) 6047 | -6/Lower Caves | Identified exit to Data Miner 6079 | -6/Lower Caves | Entered Data Miner 6079 | -6/Data Miner | Discovered new exit (range 6) 6081 | -6/Data Miner | Identified exit to Proximity Caves 6085 | -6/Data Miner | Met Data Miner 6089 | -6/Data Miner | Learned location of Section 7 (-3) 6089 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6094 | -6/Data Miner | Received God Mode back door access code from Data Miner 6101 | -6/Data Miner | Entered Proximity Caves 6150 | -5/Proximity Caves | Learned Factory emergency access door positions 6153 | -5/Proximity Caves | Spotted B-75 Beast 6192 | -5/Proximity Caves | Discovered new exit (range 12) 6195 | -5/Proximity Caves | Identified exit to Factory 6195 | -5/Proximity Caves | Entered Factory 6195 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6196 | -5/Factory | Identified exit to Extension 6286 | -5/Factory | Discovered new exit (range 4) 6287 | -5/Factory | Identified exit to Upper Caves 6318 | -5/Factory | Repaired Imp. Flight Unit 6551 | -5/Factory | Repaired Imp. Flight Unit 6609 | -5/Factory | Repaired Phasing Sabre 6661 | -5/Factory | Repaired Nuclear Pulse Thruster 6722 | -5/Factory | Repaired Imp. VTOL Module 6735 | -5/Factory | Discovered new exit (range 6) 6750 | -5/Factory | Identified exit to Factory 6784 | -5/Factory | Discovered exit to Upper Caves (range 16) 6922 | -5/Factory | Lost 5 parts (1p3n1u) 7105 | -5/Factory | Discovered exit to Extension (range 7) 7115 | -5/Factory | Entered Extension 7234 | -5/Extension | Build established: Hacker-Mutant 7301 | -5/Extension | Rescued a captive Derelict 7470 | -5/Extension | Spotted B-75 Beast 7570 | -5/Extension | Lost 6 allies 7665 | -5/Extension | Disrupted transfer network 7699 | -5/Extension | Crushed by falling debris 7699 | -5/Extension | System corruption reached 10% 7699 | -5/Extension | Crushed by falling debris 7730 | -5/Extension | Lost 9 parts (1p3n5u) 7794 | -5/Extension | Energy Cycler disabled 7794 | -5/Extension | Rescued a captive Derelict 7794 | -5/Extension | Rescued a captive Derelict 7794 | -5/Extension | Rescued a captive Derelict 7795 | -5/Extension | Rescued a captive Derelict 7796 | -5/Extension | Core integrity fell below 50% 7798 | -5/Extension | Rescued a captive Derelict 7812 | -5/Extension | Rescued a captive Derelict 7813 | -5/Extension | Rescued A7 7871 | -5/Extension | Lost 4 allies 7991 | -5/Extension | Discovered exit to Factory (range 10) 7992 | -5/Extension | Discovered new exit (range 6) 8018 | -5/Extension | Entered Factory 8018 | -4/Factory | Accompanied by 4 allies (A7) 8018 | -4/Factory | Evolved 2 slots: Utility x2 8019 | -4/Factory | Identified exit to Armory 8052 | -4/Factory | Repaired VTOL Module 8264 | -4/Factory | Sucked down chute 8264 | -4/Factory | Entered Waste 8281 | -4/Waste | Spotted C-40 Crusher 8281 | -4/Waste | Spotted C-40 Crusher 8282 | -4/Waste | Spotted C-40 Crusher 8300 | -4/Waste | Spotted C-40 Crusher 8309 | -4/Waste | Build established: Scavenger-Sprinter 8351 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8355 | -4/Waste | Spotted C-40 Crusher 8364 | -4/Waste | Spotted C-40 Crusher 8372 | -4/Waste | Discovered new exit (range 13) 8384 | -4/Waste | Identified exit to Factory 8384 | -4/Waste | Entered Factory 8952 | -4/Factory | Build established: Hacker-Ninja 8987 | -4/Factory | Crushed by falling debris 8987 | -4/Factory | System corruption reached 10% 9018 | -4/Factory | Lost 3 parts (1n2u) 9060 | -4/Factory | Spotted B-86 Titan 9171 | -4/Factory | Identified exit to Upper Caves 9253 | -4/Factory | Entered Upper Caves 9263 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9286 | -4/Upper Caves | Build established: Hacker-Sprinter 9343 | -4/Upper Caves | Discovered new exit (range 8) 9347 | -4/Upper Caves | Identified exit to Upper Caves 9348 | -4/Upper Caves | Entered another Upper Caves area 9424 | -4/Upper Caves | Learned location of 1 exit from Research 9450 | -4/Upper Caves | Discovered new exit (range 5) 9451 | -4/Upper Caves | Identified exit to Zhirov 9452 | -4/Upper Caves | Entered Zhirov 9452 | -4/Zhirov | Discovered new exit (range 3) 9453 | -4/Zhirov | Identified exit to Proximity Caves 9459 | -4/Zhirov | Met Zhirov 9467 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9469 | -4/Zhirov | Learned location of Quarantine (-3) 9469 | -4/Zhirov | Learned location of Testing (-2) 9469 | -4/Zhirov | Learned location of Command (-1) 9487 | -4/Zhirov | Found Alien Artifact 9487 | -4/Zhirov | Identified Integrated Reactor 9487 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9493 | -4/Zhirov | Found Alien Artifact 9493 | -4/Zhirov | Identified Transdimensional Reconstructor 9493 | -4/Zhirov | Warped through subspace 9543 | -4/Zhirov | Entered Proximity Caves 9571 | -3/Proximity Caves | Encountered a Derelict sapper outpost 9684 | -3/Proximity Caves | Discovered new exit (range 14) 9689 | -3/Proximity Caves | Identified exit to Research 9689 | -3/Proximity Caves | Entered Research 9689 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9690 | -3/Research | Identified exit to Research 9783 | -3/Research | Discovered exit to Research (range 16) 9959 | -3/Research | Build established: Hacker-Mutant 9972 | -3/Research | Entered another Research area 9972 | -2/Research | Evolved 2 slots: Utility x2 10292 | -2/Research | Identified exit to Testing 10305 | -2/Research | Spotted B-90 Cyclops 10382 | -2/Research | Lost 4 parts (3u1w) 10625 | -2/Research | Lost 10 parts (1p2n6u1w) 10643 | -2/Research | Core integrity fell below 50% 10647 | -2/Research | Entered Testing 10760 | -2/Testing | Found Prototype Energy Cannon 10849 | -2/Testing | Identified Imp. Potential Cannon 10999 | -2/Testing | Spotted PG-4BH41SE5MI 11009 | -2/Testing | Rewired PG-4BH41SE5MI 11192 | -2/Testing | Found Prototype Device 11192 | -2/Testing | Identified Adv. Kinecellerator 11196 | -2/Testing | Spotted Striker 11355 | -2/Testing | Spotted Striker 11552 | -2/Testing | Repaired Broken Imp. Linear Gravjet 11700 | -2/Testing | Discovered new exit (range 7) 11743 | -2/Testing | Core integrity fell below 20% 11775 | -2/Testing | Spotted Alpha 7 11777 | -2/Testing | Stole the SGEMP Prototype 11782 | -2/Testing | Released all parts (6) 11784 | -2/Testing | Destroyed by Striker with Compact Linear Accelerator Last Messages --------------- Adv. System Restoration Module expended. Dropped Adv. Energy Well. Extracted 61 energy. Acquired 4 matter. Xenon Bombardment Thruster destroyed. Acquired 3 matter. Penetrated by Slug. Slug penetrates Machine. Acquired SGEMP Prototype. Machine disabled. Penetrated by Slug. Slug penetrates Striker. K-01 Serf collects debris. Xenon Bombardment Thruster destroyed. Released Cld. Q-thruster. Released Cld. Nuclear Pulse Thruster. Released Med. Storage Unit. Released Molecular Scythe. Released System Shield. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????#??#### | | ?????????????????????????????????# | | ????????????????????########?????# """"" | | ????????????????????# #?????# """"" | | ????????????????????# #?????# """"" | | ??########??????????# = #?????# | | ??#""""""#??????????# ] #?????# | | ??#" """#??????????# #?????#= | | ??#"" ""####???????# #?????# | | ??#"" k ##=############+#############+# | | ??#"" KK%=/ @% % | | ??#" 7 ! | | ??#" #; ;################### %##+# | | ??#""" #####??????????######## # | | ??##### #??????????????# # # | | ??????####??????????????#" """ # # | | ????????????????????????#" """ # # | | ????????????????????????#" """ # # | | ????????????????????????#T # # | | ????????????????????????#" """ # # | | ????????????????????????#" """ # # | | ????????????????????????#" """ # #[ | | ????????????????????????# # #### | | ????????????????????????#= """ # #??? | | ????????????????????????# """ + #??? | | ?????????????????######## """ # #??? | | ?????????????????#" " # # #?## | | ?????????????????#"" ######## #?# | | ?????????????????#"""" # #?# | | ?????????????????#""" # #??? | | ?????????????????#"""" # #??? | | ?????????????????#"""" + #??? | | ?????????????????#" # ###+####### | | ?????????????????######## #?# ! | | ?????????????????######## #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 51 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 2 Additional Mass Support 12 EM Shielding 4 Armor Coverage 375 Core Shielding 30 Phase Shifting 5 Evasion (%) 73 Recoil Reduction 3 Offensive Hacking 32 Defensive Hacking 24 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Sensor Array | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Imp. VTOL Module | -7/Factory | Scanalyzed Lgt. Fission Core | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Microactuators | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Lrn. Tractor Beam | -7/Zion | Archive Focal Shield | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Hvy. Treads | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Lrn. Sensor Array | -6/Data Miner | Free Railgun | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive L-61 Swordsman | -7/Zion | Archive Y-54 Guardian | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Transdimensional Reconstructor Achievements -------------- Adventurer Explorer Maybe Next Time I'll Detach My Launcher The Science Guy Challenges ------------ None Game ------ Seed GuidanceScrapoidTelecube Manual? 0 Play Time 03:00:26 Cumulative 66.4 hours Start 2024.12.29 @ 15:17:08 End 2024.12.29 @ 20:19:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 38 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 487396e6-ccaa-4ee8-919e-45d6175dbb77