Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.18 @ 17:27:42 Player: Demise Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (63) 315 Value Destroyed (1784) 1784 Prototype IDs (33) 660 Alien Tech Used (3) 600 Bonus (7219) 7219 TOTAL SCORE: 18278 Bonus ------- Follower Combat Kills 119 Met Data Miner 300 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 500 Cogmind --------- Core Integrity 0/1300 Matter 140/300 Energy 99/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Heat Sink Advanced Cooling System Hypervelocity EM Gauss Rifle Hypervelocity Railgun Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Heat Sink Advanced Signal Interpreter Advanced Terrain Scanner Advanced Melee Analysis Suite Advanced Launcher Guidance Computer Advanced Target Analyzer Core Analyzer Core Analyzer Experimental Core Shielding Medium Regenerative Plating Deep Network Scanner > --- WEAPON ----------- Hypervelocity Railgun > --- INVENTORY -------- Experimental Heat Sink Experimental Heat Sink Advanced Cooling System Hypervelocity EM Gauss Rifle Tachyon Dispersion Ray [Rating: 115] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Cooled VTOL Module Wheel Wheel Flight Unit Cooled VTOL Module Utility Hacking Suite Device Long-range Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Experimental Core Shielding Weapon Powered Hammer Energy Gun Small Laser Ballistic Gun Hypervelocity Railgun Launcher Improved Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Slots Evolved 14 | . . 2 . 2 2 2 . . . . 2 . . . . . . 2 . . 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 4 | . . 2 . 2 . . . . . . . . . . . . . . . . . Utility 9 | . . . . . 2 1 . . . . 2 . . . . . . 2 . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 138 | 3 . . 6 1 20 2 . 3 . 4 6 5 23 8 5 9 4 6 3 16 14 Power 12 | . . . 1 . 2 1 . . . . . . 4 . . 2 . . . . 2 Engine 4 | . . . 1 . 2 1 . . . . . . . . . . . . . . . Core 4 | . . . . . . . . . . . . . 3 . . 1 . . . . . Reactor 4 | . . . . . . . . . . . . . 1 . . 1 . . . . 2 Propulsion 30 | . . . 2 1 8 1 . . . . 2 . 3 1 . 4 . 3 . 3 2 Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 29 | . . . 2 1 8 1 . . . . 2 . 3 1 . 4 . 3 . 3 1 Utility 48 | 1 . . . . 4 . . 1 . 2 3 3 11 3 1 2 1 3 1 4 8 Device 29 | 1 . . . . 2 . . . . 1 1 3 9 2 1 2 1 . 1 1 4 Storage 1 | . . . . . . . . . . . 1 . . . . . . . . . . Processor 10 | . . . . . 1 . . 1 . 1 . . 1 1 . . . 1 . 1 3 Hackware 6 | . . . . . 1 . . . . . 1 . 1 . . . . 2 . 1 . Protection 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 48 | 2 . . 3 . 6 . . 2 . 2 1 2 5 4 4 1 3 . 2 9 2 Energy Gun 9 | 2 . . 1 . . . . . . . . . 2 . . . . . . 3 1 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 10 | . . . 1 . . . . . . . 1 . . . 1 . . . 2 4 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 10 | . . . 1 . . . . 1 . 1 . 1 . 2 2 . 2 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 10 | . . . . . 4 . . 1 . 1 . 1 . 1 . 1 . . . 1 . Slashing Weapon 9 | . . . . . 2 . . . . . . . 3 1 1 . 1 . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . 2 . . . . . . 1 2 . . 3 . . 1 6 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 8 | . . . . . . . . . . . . . . . . . . . . . 8 Parts Lost 42 | . . . 6 2 1 . 1 . . 2 1 . 4 2 1 . 1 1 1 13 6 Power 4 | . . . . 1 . . . . . 1 . . . . . . . 1 1 . . Propulsion 11 | . . . . 1 1 . . . . 1 . . 1 . . . . . . 3 4 Utility 16 | . . . 1 . . . 1 . . . 1 . 2 2 1 . . . . 7 1 Weapon 11 | . . . 5 . . . . . . . . . 1 . . . 1 . . 3 1 Highest Loss Streak 12 | . . . 5 2 1 . 1 . . 2 1 . 4 2 1 . 1 1 1 12 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 42 33 28 26 82 93 87 90 93 96 88 93 92 93 93 92 94 90 86 37 57 Engine 2 | . . . . 5 6 13 13 13 13 13 5 5 . . . . . . . . . Core 4 | . . . . . . . . . . . . . 10 11 11 11 11 6 2 . . Flight 24 | . . . . 21 41 40 40 40 40 40 33 35 28 29 29 29 29 26 26 9 11 Device 11 | . 14 11 9 . 12 13 7 6 6 8 15 22 14 15 10 11 17 15 15 1 5 Storage 2 | . . . . . . . . . . . 2 5 5 5 5 5 5 5 5 . . Processor 8 | . . . . . 2 6 6 10 13 14 11 5 7 5 11 11 11 10 10 11 17 Hackware 7 | . . . . . 5 6 6 6 6 6 7 5 10 11 11 10 5 15 15 4 3 Protection 1 | . . . . . . . . . . . . . . . . . . . . 1 7 Energy Gun 1 | . 28 22 16 . . . . . . . . . . . . . . . . 4 1 Ballistic Gun 1 | . . . . . . . . . . . 1 5 1 . . . . . 6 2 2 Impact Weapon 3 | . . . . . 5 6 6 4 6 5 5 . 5 4 5 3 5 5 1 . . Slashing Weapon 2 | . . . . . 6 6 6 6 6 6 2 . 3 4 3 5 4 5 1 . . Naked Turns 78 | . . . 5 . . . . . . . . . . . . . . . . . 73 Heaviest Build 44 | 3 3 3 5 3 19 29 29 27 27 28 26 31 32 34 27 28 29 26 29 24 44 Greatest Support 49 | 3 3 3 8 13 31 32 32 32 32 32 32 31 35 34 34 37 37 49 37 37 17 Greatest Overweight (x) 8 | . . . 1 . 3 . . . . 1 . 1 8 1 . . . . . 3 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 5 5 5 5 5 5 5 8 8 8 8 8 8 8 8 8 8 5 Average Capacity 6 | 5 5 5 5 5 5 5 5 5 5 5 6 8 8 8 8 8 8 8 8 5 5 Most Carried 8 | 4 2 2 2 2 5 5 5 5 5 5 8 8 8 8 8 8 8 8 8 8 5 Average Carried 5 | 2 2 2 1 1 4 4 5 5 5 5 5 7 7 7 6 7 7 7 7 4 4 Final Capacity 8 | 5 5 5 5 5 5 5 5 5 5 5 8 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 2 2 2 1 2 5 5 5 5 5 5 8 8 8 6 7 8 7 8 8 5 4 Class Distribution -------------------- 28% | Sprinter 25% | Hacker-Sprinter 18% | Mutant 17% | Hacker-Scout 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Sprinter | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Armory Mutant | -4/Lab Hacker-Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Matter Collected 2622 | 230 . . 20 . 220 . 55 20 . 196 60 473 207 61 246 30 211 55 164 90 284 Remotely 1161 | . . . . . . . . . . . . 463 . 22 246 . 211 55 164 . . Salvage Created 3966 | 93 . . 170 . 371 . 55 37 . 66 350 1181 409 . . 415 77 116 252 90 284 Parts 103 | 2 . . 11 . 20 . . 5 . 6 2 . 16 . . 5 6 . 5 6 19 Haulers Intercepted 4 | . . . . . . . . . . . 2 . 1 . . . . 1 . . . Recyclers Shooed 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . 2 . 5 . . . . 5 1 3 . . . . Prevented 5 | . . . . . . . . . . . . . . 3 2 . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Combat Hostiles Destroyed 41 | . . . 5 . 5 . 1 3 . 5 . 6 2 1 . . 8 . 3 1 1 Melee 4 | . . . . . 3 . . . . . . . 1 . . . . . . . . Guns 7 | . . . 3 . . . . . . . . . . . . . . . 3 . 1 AOE 26 | . . . 2 . . . . 3 . 5 . 6 1 1 . . 8 . . . . Classes Destroyed 14 | 2 . . 4 . 2 . 1 . . . 1 1 2 1 . . . . . . . Worker 6 | . . . 1 . 2 . . . . . 1 . . . . . . . . . 2 Builder 2 | . . . . . 2 . . . . . . . . . . . . . . . . Tunneler 2 | 1 . . . . . . . . . . . . . . . . . . . . 1 Hauler 4 | . . . . . . . . . . . 2 . 1 . . . . 1 . . . Recycler 5 | 1 . . . . 1 . . . . . 1 . 1 . . . . . . . 1 Watcher 3 | . . . . . 1 . . . . . 1 . 1 . . . . . . . . Swarmer 21 | . . . 2 . 3 . . 3 . 5 . . . . . . 8 . . . . Grunt 5 | . . . 1 . 1 . . . . . . . . . . . . . 3 . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . . . Sentry 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . 1 . . . . . . . . Programmer 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . . . . Compactor 6 | . . . . . . . . . . . . 6 . . . . . . . . . Best Kill Streak 8 | 2 . . 2 . 5 . 1 3 . 5 3 3 2 1 . . 8 1 3 1 2 Combat Bots Only 8 | . . . 2 . 3 . 1 3 . 5 . 3 2 1 . . 8 . 3 1 1 Max Kills in Single Turn 3 | 1 . . 1 . 1 . 1 2 . 3 1 1 1 1 . . 3 1 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 1 . . . . 2 . 3 . 1 1 1 . . 3 . . . . Melee 1 | . . . . . 1 . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . 1 . A5 (-4/Lab) Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Damage Taken 6419 | . 32 44 629 268 297 57 129 28 . 72 23 . 493 236 128 . 88 282 298 1416 1899 Core 2992 | . 32 11 366 179 147 10 51 16 . 14 . . 188 32 . . . 97 40 490 1319 Absorbed by Shields 25 | . . . 25 . . . . . . . . . . . . . . . . . . Redirected to Shielding 20 | . . . . . . . . . . . . . . . . . . . . . 20 Regen/Repaired (Parts) 287 | . . . . . . . . . . . 63 . 75 . . . . . . . 149 Core Remaining (%) 67 | 100 87 . 5 67 79 . . . . 89 . . . . . . 78 . . 36 . Volleys Fired 176 | 12 . 3 20 . . . . 3 . 2 1 33 7 5 5 . 7 . 12 46 20 Largest 2 | 2 . 2 2 . . . . 1 . 1 1 1 1 2 1 . 1 . 2 2 1 Hottest 80 | 80 . 80 80 . . . . 36 . 36 33 36 75 72 36 . 36 . 80 80 80 Shots Fired 245 | 24 . 6 37 . . . . 3 . 2 1 33 7 10 5 . 7 . 24 66 20 Gun 186 | 24 . 6 35 . . . . . . . 1 . 7 . 3 . . . 24 66 20 Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 59 | . . . 2 . . . . 3 . 2 . 33 . 10 2 . 7 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 77 | . . . . . . . . . . . 1 . . . 3 . . . 24 42 7 Thermal 65 | 24 . 6 35 . . . . . . . . . . . . . . . . . . Explosive 59 | . . . 2 . . . . 3 . 2 . 33 . 10 2 . 7 . . . . Electromagnetic 44 | . . . . . . . . . . . . . 7 . . . . . . 24 13 Robot Hit Streak 17 | 5 . 5 17 . . . . 3 . . . 7 5 7 1 . 1 . 5 12 8 Robot Miss Streak 4 | 3 . 1 2 . . . . 1 . 1 . 1 2 1 2 . 1 . 2 3 4 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . . 1 . . Secondary Targets 2 | . . . . . . . . . . . . . . . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . 1 . . Shots Hit Robots 226 | 16 . 5 27 . 20 . 1 2 . 2 16 15 16 7 1 9 1 1 14 62 11 Core Hits 106 | 3 . 1 10 . 6 . . 3 . 6 3 17 7 7 4 3 11 . 5 12 8 Critical Kills 4 | . . . . . . . . . . . . . . . . . . . 3 . 1 Critical Parts Destroyed 13 | . . . . . 1 . 1 . . . 1 . . . . 1 . . 4 5 . Critical Strikes 20 | . . . . . 2 . 1 . . . 1 . . . . 1 . . 7 7 1 Destroy 15 | . . . . . . . . . . . . . . . . . . . 7 7 1 Smash 4 | . . . . . 1 . 1 . . . 1 . . . . 1 . . . . . Sever 1 | . . . . . 1 . . . . . . . . . . . . . . . . Melee Attacks 192 | . . . . . 25 2 5 . . 4 21 . 58 27 . 9 4 10 5 22 . Impact 113 | . . . . . 8 2 5 . . 3 16 . 36 23 . 1 3 4 2 10 . Slashing 79 | . . . . . 17 . . . . 1 5 . 22 4 . 8 1 6 3 12 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . . 7 . . . . 1 4 . 2 . . . . 1 . . . Combat Hostiles 3 | . . . . . 2 . . . . 1 . . . . . . . . . . . Follow-up Attacks 9 | . . . . . 1 . . . . . 1 . 2 . . 1 . . . 4 . Damage Inflicted 10937 | 174 . 56 407 . 1199 . 43 289 . 466 911 2872 768 420 169 697 606 151 127 1321 261 Guns 1169 | 174 . 56 283 . . . . . . . . . 103 . 42 . . . 127 219 165 Cannons . | . . . . . . . . . . . . . . . . . . . . . . Explosions 4941 | . . . 124 . . . . 289 . 357 . 2872 75 420 127 . 606 . . . 71 Melee 4787 | . . . . . 1199 . 43 . . 109 911 . 590 . . 697 . 151 . 1087 . Ramming 40 | . . . . . . . . . . . . . . . . . . . . 15 25 Kinetic 413 | . . . . . . . . . . . . . . . 42 . . . 127 204 40 Thermal 659 | 174 . 56 283 . . . . . . . . . 75 . . . . . . . 71 Explosive 4795 | . . . 124 . . . . 289 . 357 . 2872 . 420 127 . 606 . . . . Electromagnetic 243 | . . . . . . . . . . . . . 103 . . . . . . 15 125 Impact 2351 | . . . . . 386 . 43 . . 109 733 . 201 . . 98 . 151 . 630 . Slashing 2436 | . . . . . 813 . . . . . 178 . 389 . . 599 . . . 457 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . 1 . . . . . . . . . 3 . . . . . 1 15 19 Average Corruption 5 | . . . 1 . . . . . . . . . 2 . . . . . 1 12 3 Corruption Purged 5 | . . . . . . . . . . . . . 4 . . . . . 1 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 28 | . . . . . . . . . . . . . 5 . . . . . . 18 5 Message Errors 10 | . . . . . . . . . . . . . 2 . . . . . . 6 2 Matter Fused 6 | . . . . . . . . . . . . . 1 . . . . . . 4 1 Heat Flow Errors 4 | . . . . . . . . . . . . . 1 . . . . . . 2 1 Energy Discharges 1 | . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 4 | . . . . . . . . . . . . . 1 . . . . . . 2 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1281 | . . . . . 470 . 43 11 . . 205 28 53 . . 292 17 81 . 81 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 56 | . . . . . . . . 11 . . . 28 . . . . 17 . . . . Melee 1225 | . . . . . 470 . 43 . . . 205 . 53 . . 292 . 81 . 81 . Knockbacks 10 | . . . . . . . 1 . . 1 1 . . . . . . . . 7 . Impact 10 | . . . . . . . 1 . . 1 1 . . . . . . . . 7 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 116 | . . . . . . . . . . . . . . . . . 42 . . 5 69 Shots 3 | . . . . . . . . . . . . . . . . . 1 . . . 2 Rammed 12 | . . . . . . . . . . . . . . . . . . . . 6 6 Targets Rammed 12 | . . . . . . . . . . . . . . . . . . . . 6 6 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 480 | 18 . 4 24 8 32 480 351 78 58 128 16 11 160 . . . . 30 . 178 85 Average Temperature 62 | 9 . 4 9 8 10 243 169 40 30 44 6 6 18 . . . . 17 . 71 33 Received Heat Transfer 710 | . 18 6 199 54 111 12 60 . . . . . 36 18 54 . . 58 57 . 27 Effects 12 | . . . . . . 8 4 . . . . . . . . . . . . . . Shutdowns 3 | . . . . . . 2 1 . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . 1 1 . . . . . . . . . . . . . . Interference 1 | . . . . . . . 1 . . . . . . . . . . . . . . Matter Decay 2 | . . . . . . 2 . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . 1 1 . . . . . . . . . . . . . . Damage (major) 2 | . . . . . . 2 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . Parts Fried 8 | . . . . . . . . . . . 4 . 1 . . . . . . 2 1 Impact Corruptions 18 | . . . . . 4 . 2 . . . 5 . . . . 1 . 2 . 4 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . Heat Transferred 1275 | 400 . 125 650 . . . . . . . . . . . . . . . . . 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . 1 . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Peak Influence 472 | 10 62 54 356 227 453 291 . . . . 218 217 472 . . . . 255 224 . 71 Initial 221 | . 6 26 22 145 102 221 . . . . 96 76 151 . . . . 107 124 . . Average 197 | 2 27 39 149 199 272 245 . . . . 151 183 326 . . . . 157 188 . 44 Maximum Alert Level 2 | . . . 1 1 2 1 . . . . 1 1 2 . . . . 1 1 . . Low Security (%) 52 | 100 100 100 85 30 38 . . . . . 95 47 5 . . . . 91 38 . 100 Level 1 38 | . . . 14 70 41 100 . . . . 4 52 70 . . . . 8 61 . . Level 2 8 | . . . . . 19 . . . . . . . 23 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . . . . 2 7 1 . . . . 1 . 5 . . . . 1 . . 5 Investigation 10 | . . . . 1 3 . . . . . 1 . 4 . . . . 1 . . . Extermination 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 Reinforcement 6 | . . . . 1 3 1 . . . . . . . . . . . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . 1 . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Distress Signals 7 | . 1 1 3 . 1 . . . . . . . . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 159 | . 7 3 19 10 19 4 5 3 . 7 4 6 16 11 7 . 6 16 5 1 10 Peak Tracking Total 13 | . 7 3 11 13 8 4 5 3 . 5 5 2 5 10 6 . 5 13 4 1 6 Tactical Retreats 24 | . 1 . 3 . 2 1 4 . . . . . 5 3 2 . . 3 . . . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Traps Triggered 6 | . . . 2 . . 1 . . . . 1 . . . . . . 1 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . 2 . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Machines Disabled 5 | . . . . . . . . . . . . . 1 . . . . 1 2 1 . Max in Single Turn 1 | . . . . . . . . . . . . . 1 . . . . . 1 1 . Garrison Access 3 | . . . . . 1 1 . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Machines Accessed 54 | . 1 1 1 3 8 5 . . 4 . 3 . 18 1 . 4 . 4 . . 1 Terminals 25 | . 1 1 1 3 4 3 . . . . . . 9 . . . . 2 . . 1 Fabricators 7 | . . . . . 2 1 . . . . 1 . 1 . . . . 2 . . . Repair Stations 4 | . . . . . . . . . . . 1 . 3 . . . . . . . . Recycling Units 4 | . . . . . . . . . . . 1 . 3 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 2 1 . . . . . . 2 . . . . . . . . Total Hacks 156 | . 4 2 1 10 18 10 . . 31 . 8 . 42 1 . 17 . 9 . . 3 Successful 114 | . 3 2 1 5 4 5 . . 31 . 6 . 29 1 . 17 . 9 . . 1 Failed 42 | . 1 . . 5 14 5 . . . . 2 . 13 . . . . . . . 2 Catastrophic 9 | . . . . 1 6 1 . . . . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 57 | . 2 2 1 9 8 5 . . . . 2 . 22 . . . . 4 . 1 1 Terminals 60 | . 4 2 1 10 11 4 . . . . . . 20 . . . . 5 . . 3 Fabricators 15 | . . . . . 3 4 . . . . 2 . 2 . . . . 4 . . . Repair Stations 12 | . . . . . . . . . . . 4 . 8 . . . . . . . . Recycling Units 11 | . . . . . . . . . . . 2 . 9 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 4 2 . . . . . . 3 . . . . . . . . Terminal Hacks 69 | . 2 1 . 2 . 3 . . 31 . . . 6 1 . 17 . 5 . . 1 Record 16 | . . . . . . . . . 11 . . . . . . 5 . . . . . Part Schematic 15 | . . . . . . . . . 11 . . . . . . 4 . . . . . Robot Schematic 7 | . . . . . . . . . 6 . . . 1 . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 7 | . . . . . . . . . 3 . . . . . . 4 . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 4 | . . 1 . . . 1 . . . . . . 1 . . . . 1 . . . Machine Index 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . Terminal Index 3 | . . . . 1 . . . . . . . . 1 . . . . 1 . . . Fabricator Index 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 Locate Traps 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . 2 . . . . . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . 1 . . . Build 3 | . . . . . 2 . . . . . . . . . . . . 1 . . . Repair Station Hacks 10 | . . . . . . . . . . . 4 . 6 . . . . . . . . Scan Component 5 | . . . . . . . . . . . 2 . 3 . . . . . . . . Repair 5 | . . . . . . . . . . . 2 . 3 . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . . . . . 1 . 4 . . . . . . . . Retrieve Components 5 | . . . . . . . . . . . 1 . 4 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 1 . . . . . . 1 . . . . . . . . Seal Access 3 | . . . . . 1 1 . . . . . . 1 . . . . . . . . Unauthorized Hacks 23 | . 1 1 1 3 1 1 . . . . 1 . 12 . . . . 2 . . . Terminals 14 | . 1 1 1 3 1 1 . . . . . . 6 . . . . . . . . Assimilate 4 | . . . . . 1 . . . . . . . 3 . . . . . . . . Botnet 9 | . 1 1 . 3 . 1 . . . . . . 3 . . . . . . . . Disrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . 1 . 1 . . . . 2 . . . Fabnet 4 | . . . . . . . . . . . 1 . 1 . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . 3 . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . 1 . . . . . . . . Mask 2 | . . . . . . . . . . . . . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 2 . . . . . . . . Reprogram 1 | . . . . . . . . . . . . . 1 . . . . . . . . Watchers 1 | . . . . . . . . . . . . . 1 . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 1 1 1 3 8 2 . . . . 3 . 14 . . . . 3 . . 1 Full Trace Events 9 | . . . . 1 3 . . . . . 1 . 3 . . . . 1 . . . Feedback Events 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . Corruption 1 | . . . . . . . . . . . . . 1 . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 6 . . . 1 . . . . . . . . Robots Built 2 | . . . . . 2 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 121 | . . . . . 121 . . . . . . . . . . . . . . . . Total Robot Build Rating 2 | . . . . . 2 . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . 11 . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . . . . 152 . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . . . . . . . . . 2 . 3 . . . . . . . . Time 215 | . . . . . . . . . . . 88 . 127 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 18 | . . . . . . . . . . . 3 . 15 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . . . . 1 2 . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . . . . . 1 2 . . 1 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 8 | . . . . . . . . . . . . . . . . . 6 6 6 6 8 Autooverrided 4 | . . . . . . . . . . . . . . . . . 1 2 . . 1 Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . 2 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Total Allies 20 | . . . . . 3 . . . . 1 . . 5 . . . 1 2 . . 8 Largest Group 7 | . . . . . 3 . . . . 1 . . 3 1 . . 1 . . . 7 Highest-Rated Group 108 | . . . . . 42 . . . . 96 . . 108 26 . . 12 . . . 103 Highest-Rated Ally 96 | . . . . . 26 . . . . 96 . . 41 26 . . 12 . . . 82 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 59 | . . . . . . . . . . 5 . . 11 . . . 4 2 . . 37 Total Damage 1597 | . . . . . . . . . . 137 . . 718 . . . 46 76 . . 620 Kills 8 | . . . . . . . . . . 1 . . 5 . . . 1 . . . 1 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 9 | . . . . . . . 3 1 . 2 . . . 1 . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Turns Passed 4601 | 69 65 33 224 90 352 56 123 53 17 112 190 208 851 332 85 85 285 188 190 486 507 Spaces Moved 8374 | 50 129 45 270 229 888 245 415 184 84 355 504 343 1467 780 268 177 270 553 237 443 438 Core 724 | 50 129 45 265 . 2 . . . . . . . 6 . . . . . . 95 132 Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels 1 | . . . . . . . . . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 7649 | . . . 5 229 886 245 415 184 84 355 504 343 1461 780 268 177 270 553 237 348 305 Fastest Speed 11 | 50 50 50 37 32 20 20 20 20 20 20 20 20 20 24 24 24 24 11 24 24 29 Average Speed 30 | 50 50 50 51 34 23 20 20 20 20 20 20 34 25 24 24 24 24 23 24 48 100 Slowest Speed 450 | 50 50 50 100 37 200 20 20 20 20 92 24 88 450 95 24 24 24 24 24 200 165 Overloaded Moves 11 | . . . . . . . . . . . . . . . . . . 11 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 38 | . . . . 7 15 3 . . . . 1 . 6 . 2 . . 2 1 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 40 | 3 37 5 59 21 30 14 57 38 68 44 14 86 42 72 60 60 46 17 13 96 13 Regions Visited 21 Branch Regions 11 Pre-discovered Areas 5 | . . . . . . . . . 1 . . . . . . 3 1 . . . . Known Exits Taken 14 | . . 1 . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 17 | . . . . . . . 2 2 . 3 . . . 4 2 . 4 . . . . Spaces Dug 72 | . . . . . 3 2 2 . . . 4 . 30 22 . . 3 6 . . . Terrain Destroyed 300 | . . . 6 . 3 2 2 20 . 11 4 126 41 29 7 . 38 6 . 2 3 Melee 72 | . . . . . 3 2 2 . . . 4 . 30 22 . . 3 6 . . . Projectile 2 | . . . . . . . . . . . . . . . 2 . . . . . . AOE 224 | . . . 6 . . . . 20 . 11 . 126 11 7 5 . 35 . . . 3 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Total 9765 | 68 128 48 314 232 982 245 446 194 83 385 552 401 1837 868 278 205 475 593 340 609 482 Wait 844 | . . 1 7 9 53 . 27 5 . 21 17 11 273 53 1 1 191 25 79 68 2 Move 8284 | 49 128 44 269 215 860 239 414 183 83 354 502 342 1454 779 264 176 269 548 234 440 438 Hop 32 | . . . . 6 12 2 . . . . 1 . 6 . 1 . . 2 1 1 . Pick Up 42 | 4 . . . 1 4 . . . . . 5 4 9 . 2 2 . 3 4 4 . Fast Attach 69 | 1 . . 5 1 17 . . 1 . 2 4 1 11 1 . 5 1 . . 10 9 Attach 27 | 2 . . 1 . . 1 . . . . 2 1 4 2 1 2 1 2 1 4 3 Detach 14 | . . . . . 1 . . . . 1 . 2 3 . . 2 . . . 3 2 Swap 45 | . . . . . 3 1 . 2 . 2 . 3 8 5 4 3 2 4 3 3 2 Drop 44 | . . . . . 9 . . . . . . 4 13 . . 6 1 2 3 6 . Fire 176 | 12 . 3 20 . . . . 3 . 2 1 33 7 5 5 . 7 . 12 46 20 Melee 164 | . . . . . 23 2 5 . . 3 20 . 49 23 . 8 3 7 3 18 . Ram 12 | . . . . . . . . . . . . . . . . . . . . 6 6 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 12 | . . . 12 . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: Min / *Sto x2) -9/Storage -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Upp) -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 7 exits: Res x4 / Upp x2 / *Arm) -4/Armory -4/Lab -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Discovered new exit (range 9) 133 | -10/Materials | Discovered new exit (range 4) 135 | -10/Materials | Entered another Materials area 135 | -9/Materials | Evolved 2 slots: Propulsion x2 135 | -9/Materials | Discovered new exit (range 8) 159 | -9/Materials | Identified exit to Mines 159 | -9/Materials | Identified exit to Storage 168 | -9/Materials | Entered Storage 312 | -9/Storage | Build established: Mutant 326 | -9/Storage | Core integrity fell below 50% 369 | -9/Storage | Discovered new exit (range 8) 372 | -9/Storage | Core integrity fell below 20% 392 | -9/Storage | Entered Materials 392 | -8/Materials | Evolved 2 slots: Propulsion x2 419 | -8/Materials | Lost 5 parts (1u4w) 466 | -8/Materials | Discovered new exit (range 3) 482 | -8/Materials | Entered Factory 482 | -7/Factory | Evolved 2 slots: Utility x2 614 | -7/Factory | Discovered new exit (range 3) 798 | -7/Factory | Build established: Sprinter 800 | -7/Factory | Fabricated A-02 Transporter? 830 | -7/Factory | Fabricated K-01 Serf? 832 | -7/Factory | Discovered new exit (range 11) 834 | -7/Factory | Entered another Factory area 834 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 847 | -6/Factory | Identified exit to Lower Caves 847 | -6/Factory | Identified exit to Extension 890 | -6/Factory | Entered Lower Caves 896 | -6/Lower Caves | Learned Factory non-interactive machine intel 913 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 939 | -6/Lower Caves | Encountered a Warlord checkpoint 999 | -6/Lower Caves | Identified exit to Lower Caves 1013 | -6/Lower Caves | Entered another Lower Caves area 1014 | -6/Lower Caves | Encountered a Warlord checkpoint 1044 | -6/Lower Caves | Identified exit to Factory 1061 | -6/Lower Caves | Discovered new exit (range 8) 1063 | -6/Lower Caves | Identified exit to Data Miner 1066 | -6/Lower Caves | Entered Data Miner 1066 | -6/Data Miner | Discovered new exit (range 6) 1067 | -6/Data Miner | Identified exit to Proximity Caves 1070 | -6/Data Miner | Met Data Miner 1074 | -6/Data Miner | Learned location of Section 7 (-3) 1074 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 1077 | -6/Data Miner | Received God Mode back door access code from Data Miner 1083 | -6/Data Miner | Entered Proximity Caves 1094 | -5/Proximity Caves | Escorted by Enhanced Grunt 1138 | -5/Proximity Caves | Spotted B-75 Beast 1157 | -5/Proximity Caves | Learned location of 1 exit from Factory 1159 | -5/Proximity Caves | Learned Factory emergency access door positions 1192 | -5/Proximity Caves | Discovered exit to Factory (range 14) 1195 | -5/Proximity Caves | Entered Factory 1195 | -5/Factory | Evolved 2 slots: Utility x2 1196 | -5/Factory | Identified exit to Upper Caves 1198 | -5/Factory | Loaded intel: 231 non-interactive machine locations 1221 | -5/Factory | Discovered new exit (range 6) 1222 | -5/Factory | Identified exit to Factory 1302 | -5/Factory | Repaired Nuclear Pulse Thruster? 1307 | -5/Factory | Hacking Suite fried by hacking feedback 1323 | -5/Factory | Incoming investigation squad redirected 1345 | -5/Factory | Repaired Axe 1385 | -5/Factory | Sucked down chute 1385 | -5/Factory | Entered Waste 1390 | -5/Waste | Found Prototype Device 1390 | -5/Waste | Identified Adv. Kinecellerator 1394 | -5/Waste | Spotted C-40 Crusher 1398 | -5/Waste | Spotted C-40 Crusher 1414 | -5/Waste | Destroyed C-40 Crusher 1419 | -5/Waste | Destroyed C-40 Crusher 1423 | -5/Waste | Spotted C-40 Crusher 1423 | -5/Waste | Spotted C-40 Crusher 1446 | -5/Waste | Destroyed C-40 Crusher 1452 | -5/Waste | Destroyed C-40 Crusher 1458 | -5/Waste | Spotted C-40 Crusher 1467 | -5/Waste | Destroyed C-40 Crusher 1479 | -5/Waste | Spotted C-40 Crusher 1492 | -5/Waste | Destroyed C-40 Crusher 1498 | -5/Waste | Discovered new exit (range 12) 1588 | -5/Waste | Identified exit to Factory 1593 | -5/Waste | Entered Factory 1662 | -5/Factory | Discovered exit to Factory (range 13) 1709 | -5/Factory | Repaired Lrn. Sensor Array? 1718 | -5/Factory | Repaired Broken Adv. Trap Scanner 1828 | -5/Factory | Lost 4 parts (1n2u1w) 1972 | -5/Factory | Discovered exit to Upper Caves (range 15) 2222 | -5/Factory | Spotted B-75 Beast 2238 | -5/Factory | Repaired Adv. Launcher Guidance Computer? 2364 | -5/Factory | Build established: Hacker-Scout 2376 | -5/Factory | Garrison activated, responded to threat 2381 | -5/Factory | Incoming investigation squad redirected 2444 | -5/Factory | Entered Upper Caves 2444 | -5/Upper Caves | Accompanied by 1 ally 2474 | -5/Upper Caves | Encountered a Warlord checkpoint 2481 | -5/Upper Caves | Learned 4 Factory zone layouts 2495 | -5/Upper Caves | Spotted B-75 Beast 2584 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2725 | -5/Upper Caves | Destroyed B-75 Beast 2752 | -5/Upper Caves | Discovered new exit (range 9) 2754 | -5/Upper Caves | Identified exit to Upper Caves 2776 | -5/Upper Caves | Entered another Upper Caves area 2777 | -5/Upper Caves | Discovered exit to Factory (range 15) 2779 | -5/Upper Caves | Encountered a Warlord checkpoint 2800 | -5/Upper Caves | P-70 Sage assimilated allied I2-7KL(M) 2851 | -5/Upper Caves | Discovered new exit (range 7) 2852 | -5/Upper Caves | Identified exit to Zhirov 2861 | -5/Upper Caves | Entered Zhirov 2861 | -5/Zhirov | Discovered new exit (range 3) 2862 | -5/Zhirov | Identified exit to Proximity Caves 2866 | -5/Zhirov | Met Zhirov 2870 | -5/Zhirov | Learned location of Quarantine (-3) 2870 | -5/Zhirov | Learned location of Testing (-2) 2870 | -5/Zhirov | Learned location of Command (-1) 2872 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 2876 | -5/Zhirov | Found Alien Artifact 2876 | -5/Zhirov | Identified Integrated Reactor 2876 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 2882 | -5/Zhirov | Found Alien Artifact 2946 | -5/Zhirov | Entered Proximity Caves 2977 | -4/Proximity Caves | Learned location of Armory (-4) 3231 | -4/Proximity Caves | Entered Factory 3231 | -4/Factory | Evolved 2 slots: Utility x2 3238 | -4/Factory | Destroyed 8 combat bots 3241 | -4/Factory | Identified exit to Research 3241 | -4/Factory | Identified exit to Upper Caves 3241 | -4/Factory | Identified exit to Armory 3304 | -4/Factory | Spotted B-86 Titan 3419 | -4/Factory | Entered Armory 3501 | -4/Armory | Build established: Hacker-Sprinter 3526 | -4/Armory | Identified Transdimensional Reconstructor 3526 | -4/Armory | Warped through subspace to slip node 3526 | -4/Armory | Discovered new exit (range 1) 3526 | -4/Armory | Identified exit to Lab 3609 | -4/Armory | Entered Lab 3609 | -4/Lab | Discovered exit to Research (range 9) 3612 | -4/Lab | Unable to decrypt terminal 3612 | -4/Lab | Opened the door to a hidden lab 3613 | -4/Lab | Gained access to the hidden lab's interior 3613 | -4/Lab | Detected by scanners 3613 | -4/Lab | Unable to decrypt terminal 3616 | -4/Lab | Found Alien Artifact 3616 | -4/Lab | Identified Core Reset Matrix 3616 | -4/Lab | Used Core Reset Matrix 3620 | -4/Lab | Sensed 3 artifacts in vicinity 3624 | -4/Lab | Confronted by A5 3717 | -4/Lab | System corruption reached 10% 3753 | -4/Lab | Lost 12 parts (3n6u3w) 3757 | -4/Lab | Unable to decrypt terminal 3779 | -4/Lab | Core integrity fell below 50% 3779 | -4/Lab | Discovered exit to Research (range 10) 3801 | -4/Lab | Found Prototype Energy Gun 3801 | -4/Lab | Identified Tachyon Dispersion Ray 3804 | -4/Lab | Found Prototype Energy Gun 3804 | -4/Lab | Identified Hyp. EM Gauss Rifle 3906 | -4/Lab | Destroyed A5 3975 | -4/Lab | Found Prototype Hackware 3975 | -4/Lab | Identified Deep Network Scanner 3977 | -4/Lab | Found Prototype Protection 4095 | -4/Lab | Entered Research 4095 | -3/Research | Evolved 2 slots: Utility x2 4119 | -3/Research | Identified Med. Regenerative Plating 4412 | -3/Research | Build established: Hacker-Mutant 4511 | -3/Research | Intercept squad dispatched 4520 | -3/Research | Spotted Tracker 4520 | -3/Research | Spotted Tracker 4526 | -3/Research | Released all parts (14) 4536 | -3/Research | Spotted Combat Programmer 4541 | -3/Research | Core integrity fell below 50% 4557 | -3/Research | Lost 4 parts (2n1u1w) 4558 | -3/Research | System corruption reached 10% 4565 | -3/Research | Emitted hypermatrix ping 4570 | -3/Research | Assembled emerged from beneath the floor 4582 | -3/Research | Spotted Combat Programmer 4588 | -3/Research | Core integrity fell below 20% 4596 | -3/Research | Local machine network offline 4602 | -3/Research | Destroyed by Combat Programmer with EMDS Last Messages --------------- 04583_ Identified Wheel. 04585_ Penetrated by EMDS Slug. 04585_ Wheel destroyed. 04586_ Slammed into Combat Programmer. 04587_ Detected hypermatrix ping. 04587_ Penetrated by EMDS Slug. 04588_ Slammed into R-10 Processor. 04590_ Penetrated by EMDS Slug. 04592_ Slammed into Y-72 Warden. 04592_ Penetrated by Slug. 04592_ Combat Programmer resets R-10 Processor, system corruption cleaned. 04593_ Slammed into R-10 Processor. 04595_ ALERT: Rogue bot located, Programmers report to Research Zone 1H. 04596_ ALERT: Suspected network compromise, local machines offline for diagnostic review. 04596_ Acquired Unknown Flight Unit. 04596_ Identified Impulse Thruster. 04597_ Penetrated by EMDS Slug. 04597_ Impulse Thruster destroyed. 04599_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????######???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# *#???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #########???########? | | ???????????????????#????? ## #???# ? | | ???????????????????# ??? ?# #???# ? | | ???????????????????# ##w#### #???# """"" | | ???????????????????# @ p #???# """"" | | ???????????????????#+#####p#### #???# """"" | | ?????????????????????????# #??# !#???# | | ????????????????????????# ######/####### | | ????????????????????????+ + """"" | | ????????????????????????# ###### ####### """"" | | ?????????????????????????# #?????# #?????# """"" | | ?????????????????????????# #?????# #?????# | | ?????????????????????????# #?????# #?????# | | ?????????????????????????? ??????# #?????##+####+# | | ?????????????????????????? ??????# #??????# | | ?????????????????????????? ??????# #??????# | | ?????????????????????????? ??????# ######## | | ?????????????????????????? ??????# | * | | ??????????????????????????+??????#######! | | ?????????????????????????? ????????????# | | ??????????????????????????????????????## !! | | ??????????????????????????????????????# !! | | ??????????????????????????????????????# !! | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# ####### | | ??????????????????????????????????????#%= #?????? | | ???????????????????????????????####+###[%! ####### | | ???????????????????????????????# !%= | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 80 Energy Generation 47 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 40 Melee Speed Boost 20 Evasion (%) 66 Targeting Accuracy 5 Melee Accuracy 8 Launcher Accuracy 40 Target Analysis 8 Core Analysis 9 Matter Filtering 50 Salvage Targeting 2 Offensive Hacking 36 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ A-02 Transporter | x1 | -7/Factory | Preloaded K-01 Serf | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed EnhancedAntimissileFrame Manual? 0 Play Time 01:50:03 Cumulative 616.5 hours Start 2022.06.18 @ 11:37:14 End 2022.06.18 @ 17:27:42 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 493 Rogue 493 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 73 Gallery% 85 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53d64ca8-7b4e-4779-adcc-15e37e4476e4