Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.22 @ 03:44:07 Player: Wasdx Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (54) 270 Value Destroyed (1552) 1552 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (239) 239 TOTAL SCORE: 3861 Bonus ------- High Alert Combat Kills 39 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 61/300 Energy 70/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Improved Sensor Array Improved Signal Interpreter System Shield > --- WEAPON (3) ------- Improved Datajack Hammer > --- INVENTORY (5) ---- Light Deuterium Engine Light Nuclear Core Assault Cannon Assault Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Improved Sensor Array Improved Signal Interpreter System Shield > --- WEAPON ----------- Assault Cannon Assault Cannon Assault Cannon > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Light Nuclear Core Assault Cannon Improved Datajack [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility System Shield Device Improved Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware System Shield Protection Medium Armor Plating Weapon Assault Cannon Energy Gun Shock Rifle Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Impact Weapon Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . 1 1 . Weapon 1 | . . . 1 . Parts Attached 66 | 7 11 18 23 7 Power 10 | 1 3 3 2 1 Engine 8 | 1 3 3 1 . Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 21 | 4 4 5 7 1 Treads 2 | 2 . . . . Leg 12 | 2 2 2 5 1 Wheel 1 | . . . 1 . Hover 4 | . . 3 1 . Flight 2 | . 2 . . . Utility 11 | . 3 2 5 1 Device 4 | . 1 . 3 . Storage 1 | . 1 . . . Processor 3 | . 1 . 1 1 Hackware 1 | . . . 1 . Protection 2 | . . 2 . . Artifact . | . . . . . Weapon 24 | 2 1 8 9 4 Energy Gun 1 | . . . 1 . Energy Cannon 3 | . . 1 2 . Ballistic Gun 10 | 2 1 6 1 . Ballistic Cannon 7 | . . . 5 2 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . . 1 . 1 Unidentified Prototypes . | . . . . . Parts Lost 23 | . . 12 2 9 Power 5 | . . 3 . 2 Propulsion 8 | . . 5 . 3 Utility 3 | . . 1 1 1 Weapon 7 | . . 3 1 3 Highest Loss Streak 6 | . . 5 1 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 85 | . 87 56 93 96 Engine 8 | . 14 8 6 7 Core 1 | . . . 2 1 Leg 18 | . 16 3 23 25 Flight 2 | . 11 6 . . Device 11 | . 11 6 12 12 Processor 10 | . 4 11 8 14 Hackware 5 | . . . 7 9 Protection 1 | . . 1 4 . Energy Cannon 1 | . . 1 4 . Ballistic Gun 10 | . 28 14 9 . Ballistic Cannon 10 | . . . 9 25 Naked Turns . | . . . . . Heaviest Build 31 | 8 12 25 31 24 Greatest Support 45 | 40 20 20 45 40 Greatest Overweight (x) 10 | 1 1 8 10 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 5 8 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 Average Carried 4 | 2 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 3 5 5 5 4 Class Distribution -------------------- 47% | Mutant 32% | Skirmisher 9% | Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Skirmisher | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1742 | 247 187 301 678 329 Remotely . | . . . . . Salvage Created 1616 | . 186 434 620 376 Parts 106 | . 17 31 35 23 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 44 | . 5 10 13 16 Guns 22 | . 5 7 10 . Cannons 21 | . . 3 3 15 Classes Destroyed 9 | . 5 1 1 2 Worker 2 | . 1 . 1 . Recycler 1 | . . . 1 . Operator 3 | . 1 1 1 . Watcher 4 | . 1 2 1 . Swarmer 16 | . 3 3 3 7 Grunt 18 | . 2 4 8 4 Brawler 1 | . . . . 1 Sentry 8 | . . 3 2 3 Hunter 1 | . . . . 1 Best Kill Streak 7 | . 7 2 3 4 Combat Bots Only 5 | . 5 2 3 4 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 476 | . 33 194 85 164 Missed 131 | . 10 57 26 38 Damage Taken 4229 | . 218 1550 850 1611 Core 1008 | . 51 397 153 407 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 53 | . . . 53 . Core Remaining (%) 59 | 100 79 . . . Volleys Fired 160 | . 23 59 37 41 Largest 3 | . 2 2 3 3 Hottest 162 | . 40 56 162 132 Shots Fired 349 | . 46 92 105 106 Gun 190 | . 46 79 65 . Cannon 159 | . . 13 40 106 Launcher . | . . . . . Special . | . . . . . Kinetic 331 | . 46 79 100 106 Thermal 3 | . . . 3 . Explosive . | . . . . . Electromagnetic 15 | . . 13 2 . Robot Hit Streak 9 | . 4 9 9 6 Robot Miss Streak 5 | . 2 4 5 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 203 | . 24 60 66 53 Core Hits 104 | . 12 24 47 21 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 4 | . . 1 . 3 Blast 1 | . . . . 1 Corrupt 1 | . . 1 . . Smash 2 | . . . . 2 Melee Attacks 7 | . . . . 7 Impact 5 | . . . . 5 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3550 | . 291 932 1136 1191 Guns 1636 | . 291 748 597 . Cannons 1783 | . . 133 534 1116 Explosions 40 | . . 40 . . Melee 75 | . . . . 75 Ramming 16 | . . 11 5 . Kinetic 3245 | . 291 748 1090 1116 Thermal 81 | . . 40 41 . Explosive . | . . . . . Electromagnetic 133 | . . 133 . . Impact 75 | . . . . 75 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 . . Average Corruption 1 | . . 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . 2 . . Message Errors 1 | . . 1 . . Matter Fused 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 35 | . . . 10 25 Projectiles 13 | . . . . 13 Explosions 10 | . . . 10 . Melee 12 | . . . . 12 Knockbacks 33 | . . . 26 7 Impact . | . . . . . Kinetic 30 | . . . 23 7 Secondary 3 | . . . 3 . Self-Inflicted Damage 84 | . . 11 73 . Shots 2 | . . 1 1 . Rammed 2 | . . 2 . . Targets Rammed 4 | . . 3 1 . Kicked 2 | . . 1 1 . Crushed . | . . . . . Highest Temperature 445 | . 12 22 290 445 Average Temperature 155 | . 6 7 116 223 Received Heat Transfer 1362 | . 45 471 378 468 Effects 14 | . . . . 14 Shutdowns 3 | . . . . 3 Interference 5 | . . . . 5 Matter Decay 2 | . . . . 2 Short Circuit 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Damage (major) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . . 3 Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 174 | . . 100 74 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 510 | . 294 308 309 510 Initial 111 | . . 39 101 111 Average 173 | . 151 157 198 312 Maximum Alert Level 2 | . 1 1 1 2 Low Security (%) 59 | 100 56 71 55 21 Level 1 37 | . 43 28 44 66 Level 2 2 | . . . . 12 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 2 2 5 . Investigation 4 | . 2 1 1 . Extermination . | . . . . . Reinforcement 4 | . . 1 3 . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 3 | . . 1 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 84 | . 16 24 23 21 Peak Tracking Total 8 | . 4 5 6 8 Tactical Retreats 11 | . 3 5 . 3 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 5 | . . 2 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 1 | . 1 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 2 | . . . 1 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 18 | . 4 4 8 2 Terminals 13 | . 4 3 4 2 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 2 | . . 1 1 . Scanalyzers 1 | . . . 1 . Garrison Access 1 | . . . 1 . Total Hacks 52 | . 17 9 22 4 Successful 32 | . 9 7 15 1 Failed 20 | . 8 2 7 3 Catastrophic 3 | . 2 . 1 . Database Lockouts . | . . . . . Manual 22 | . 7 2 10 3 Terminals 39 | . 17 6 12 4 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 5 | . . 3 2 . Scanalyzers 5 | . . . 5 . Garrison Access 1 | . . . 1 . Terminal Hacks 20 | . 9 4 6 1 Record 5 | . 2 2 1 . Alert Level 2 | . 1 1 . . Locate Traps 3 | . 1 . 2 . Disarm Traps 2 | . 1 1 . . Maintenance Status 1 | . 1 . . . Patrol Status 1 | . 1 . . . Recall Investigation 1 | . . . 1 . Zone Layout 4 | . 2 . 2 . Patrol Navigation 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 5 | . . 3 2 . Process 1 | . . 1 . . Report Inventory 1 | . . . 1 . Retrieve Matter 2 | . . 2 . . Retrieve Components 1 | . . . 1 . Scanalyzer 4 | . . . 4 . Insert Component 2 | . . . 2 . Analyze 2 | . . . 2 . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 13 | . 4 3 4 2 Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 38 | . . . 38 . Parts Recycled . | . . . . . Recycled Matter 17 | . . 17 . . Retrieved Matter 17 | . . 17 . . Retrieved Components 9 | . . . 9 . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat . | . . . . . Combat 1 | . . . . 1 Robot Hacks Applied 1 | . . . . 1 parse_system 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 3709 | 727 410 634 1095 843 Spaces Moved 2253 | 189 395 458 646 565 Core 132 | 21 . 101 10 . Treads 6 | 6 . . . . Legs 1518 | 162 134 49 608 565 Wheels 20 | . . . 20 . Hover 151 | . . 143 8 . Flight 426 | . 261 165 . . Fastest Speed 37 | 50 37 37 120 120 Average Speed 106 | 114 65 91 128 120 Slowest Speed 550 | 160 120 450 550 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 2 | . . 2 . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 44 | 22 40 45 54 59 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 30 | . . 2 28 . Melee . | . . . . . Projectile . | . . . . . AOE 30 | . . 2 28 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 3259 | 699 506 584 834 636 Wait 680 | 494 61 32 84 9 Move 2245 | 188 394 453 645 565 Hop 2 | . . 2 . . Pick Up 47 | 8 8 9 19 3 Fast Attach 30 | 2 3 9 13 3 Attach 34 | 5 6 9 10 4 Detach 2 | . . 1 1 . Swap 2 | . 2 . . . Drop 46 | 2 9 7 24 4 Fire 160 | . 23 59 37 41 Melee 7 | . . . . 7 Ram 2 | . . 2 . . Kick 2 | . . 1 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 728 | -11/Scrapyard | Entered Materials 729 | -10/Materials | Build established: Mutant 852 | -10/Materials | Discovered new exit (range 9) 984 | -10/Materials | Discovered new exit (range 8) 1138 | -10/Materials | Identified exit to Materials 1138 | -10/Materials | Entered another Materials area 1138 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1310 | -9/Materials | Lost 4 parts (1p2n1w) 1469 | -9/Materials | Lost 3 parts (1p1n1w) 1531 | -9/Materials | Core integrity fell below 50% 1559 | -9/Materials | Lost 5 parts (1p2n1u1w) 1618 | -9/Materials | Discovered new exit (range 13) 1679 | -9/Materials | Discovered new exit (range 16) 1690 | -9/Materials | Core integrity fell below 20% 1767 | -9/Materials | Identified exit to Materials 1772 | -9/Materials | Entered another Materials area 1772 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2132 | -8/Materials | Build established: Tank 2139 | -8/Materials | Garrison activated, responded to threat 2469 | -8/Materials | Repaired Carbon-fiber Leg 2544 | -8/Materials | Met 7R-MNS 2706 | -8/Materials | Build established: Skirmisher 2854 | -8/Materials | Identified exit to Garrison 2867 | -8/Materials | Entered Garrison 2891 | -8/Garrison | Triggered checkpoint 3003 | -8/Garrison | Triggered checkpoint 3016 | -8/Garrison | Triggered checkpoint 3209 | -8/Garrison | Triggered checkpoint 3267 | -8/Garrison | Triggered checkpoint 3412 | -8/Garrison | Discovered new exit (range 14) 3565 | -8/Garrison | Triggered checkpoint 3569 | -8/Garrison | Triggered checkpoint 3605 | -8/Garrison | Triggered checkpoint 3616 | -8/Garrison | Core integrity fell below 50% 3704 | -8/Garrison | Core integrity fell below 20% 3710 | -8/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- B-36 Bruiser destroyed. Acquired 52 matter. Acquired Hammer. Only a single melee weapon may be active at a time, Imp. Datajack automatically deactivated. (Secondary inactive melee weapons have a chance to conduct follow-up attacks, see the manual.) Targeting Computer destroyed. Assault Cannon destroyed. Carbon-fiber Leg destroyed. Y-45 Defender suffers critical hit (Smash). Destroyed Hvy. Assault Rifle. Y-45 Defender system corrupted by crushing effect. Y-45 Defender system terminally corrupted. Heat Sink fried. Imp. Ion Engine fried. Heat Sink fried. Y-45 Defender suffers critical hit (Smash). 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Nuclear Core | -8/Materials | Scanalyzed Flak Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call I Spy Challenges ------------ None Game ------ Seed GravitonScrapAxe Manual? 0 Play Time 00:47:47 Cumulative 4.0 hours Start 2024.04.22 @ 02:54:23 End 2024.04.22 @ 03:44:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4306b0b7-3924-4e99-9340-ae1b8a2137cb