Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.01 @ 15:46:36 Player: TheDoorMatt Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (39) 195 Value Destroyed (1587) 1587 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1294) 1294 TOTAL SCORE: 10976 Bonus ------- Follower Combat Kills 712 Met Imprinter 300 Was Imprinted 300 Friendly Fire -18 Cogmind --------- Core Integrity 0/1600 Matter 53/300 Energy 100/100 System Corruption 68% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (9) ------ Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Myomer Leg Myomer Leg Myomer Leg Layered Light Armor Plating Layered Light Armor Plating Peak State ------------ > --- POWER ------------ Makeshift Power Source Neutrino Core Neutrino Core > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Centrium Leg Centrium Leg Centrium Leg Armored Huge Wheel > --- UTILITY ---------- Machine Analyzer Long-range Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Generic] Core Analyzer Advanced Reaction Control System Advanced Shield Generator System Shield Z-Drone Bay > --- WEAPON ----------- Matter Neutralizer Heavy Gauss Cannon Remote Datajack Powered Hammer > --- INVENTORY -------- Neutrino Core Micro-nuke Launcher [Rating: 156] Favorites ----------- Power Neutrino Core Engine Makeshift Power Source Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Makeshift Flight Unit Utility Core Analyzer Device Advanced Heat Sink Storage Small Storage Unit Processor Core Analyzer Hackware System Shield Protection Layered Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Matter Neutralizer Ballistic Gun Autogun Ballistic Cannon Heavy Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Piercing Weapon Lance Build | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Acc Slots Evolved 18 | . . 2 . . . 6 2 . . . . 2 . . 2 2 2 Power 2 | . . . . . . 1 . . . . . 1 . . . . . Propulsion 7 | . . 2 . . . 1 1 . . . . . . . . 2 1 Utility 7 | . . . . . . 3 1 . . . . 1 . . 2 . . Weapon 2 | . . . . . . 1 . . . . . . . . . . 1 Parts Attached 114 | 6 13 2 . . 11 8 12 1 1 13 3 8 2 1 4 5 24 Power 15 | 1 1 . . . 1 2 2 . . 2 1 . . . 2 . 3 Engine 7 | 1 1 . . . . 2 . . . 1 1 . . . . . 1 Core 8 | . . . . . 1 . 2 . . 1 . . . . 2 . 2 Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 37 | 2 4 2 . . 5 . 4 . . 6 . 4 . . . 3 7 Treads 17 | . 2 . . . 5 . 2 . . 2 . 1 . . . . 5 Leg 11 | . 2 2 . . . . 2 . . 2 . . . . . 2 1 Wheel 6 | 2 . . . . . . . . . 1 . 3 . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . 1 . . . . . 1 1 Utility 37 | 1 4 . . . 1 5 4 . . 3 . 3 2 . 2 2 10 Device 15 | . 1 . . . . 2 2 . . 3 . 1 . . 1 2 3 Storage 4 | 1 2 . . . . . . . . . . 1 . . . . . Processor 5 | . . . . . . 1 2 . . . . 1 . . . . 1 Hackware 1 | . . . . . . 1 . . . . . . . . . . . Protection 12 | . 1 . . . 1 1 . . . . . . 2 . 1 . 6 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 25 | 2 4 . . . 4 1 2 1 1 2 2 1 . 1 . . 4 Energy Gun 7 | . 2 . . . 1 1 1 . . 1 1 . . . . . . Energy Cannon 1 | . . . . . . . . . . . . 1 . . . . . Ballistic Gun 5 | 2 1 . . . 2 . . . . . . . . . . . . Ballistic Cannon 5 | . 1 . . . 1 . . . . . 1 . . . . . 2 Launcher 3 | . . . . . . . 1 1 . . . . . . . . 1 Special Weapon 1 | . . . . . . . . . 1 . . . . . . . . Impact Weapon 2 | . . . . . . . . . . 1 . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . Parts Lost 57 | . . . . . 4 6 . 3 . 9 . . . . . 5 30 Power 7 | . . . . . . 1 . . . 2 . . . . . . 4 Propulsion 18 | . . . . . 1 3 . 1 . 3 . . . . . 2 8 Utility 22 | . . . . . 2 1 . 1 . 2 . . . . . 3 13 Weapon 10 | . . . . . 1 1 . 1 . 2 . . . . . . 5 Highest Loss Streak 12 | . . . . . 1 3 . 3 . 6 . . . . . 2 12 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 82 | . 95 98 100 100 94 73 82 75 64 60 83 76 72 78 80 81 71 Engine 4 | . 14 11 11 11 . 7 1 . . . 3 5 5 5 4 4 3 Core 5 | . . . . . 10 2 7 7 5 2 5 5 5 5 8 8 6 Treads 13 | . 4 22 22 22 33 18 12 10 5 2 11 6 5 5 4 4 10 Leg 8 | . 14 20 22 22 10 . 6 7 5 3 . . . . . 2 11 Wheel 2 | . 9 . . . . . . . . 1 5 8 10 10 9 7 1 Device 5 | . 7 . . . . 2 12 7 5 9 11 7 7 5 5 7 5 Storage 4 | . 14 11 11 11 11 6 1 . . . . 2 . . . . . Processor 9 | . . . . . . 6 14 17 17 17 17 20 21 21 19 17 12 Hackware 2 | . . . . . . 4 5 5 5 5 5 5 5 5 4 4 . Protection 4 | . 2 11 11 11 6 3 . . . . . . 2 5 8 7 7 Energy Gun 5 | . . 22 22 22 5 6 6 2 . . 2 1 . . . . . Energy Cannon 1 | . . . . . . . . . . . . 3 5 5 4 4 1 Ballistic Gun 3 | . 25 . . . 11 6 5 3 . . . . . . . . . Ballistic Cannon 1 | . 2 . . . 4 5 . . . . 2 1 . . . . 3 Launcher 1 | . . . . . . . 3 7 11 2 . . . . . . 1 Special Weapon 2 | . . . . . . . . . 5 5 5 5 5 5 4 4 3 Peak Build Rating 156 | 6 7 10 10 10 26 36 63 60 43 60 71 84 84 85 99 120 156 Average Rating 52 | 4 6 9 10 10 18 30 52 48 42 44 66 79 82 84 94 106 124 On Entrance 45 | . 6 7 10 10 10 23 29 60 39 43 60 71 84 81 85 99 106 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 86 | 11 52 15 15 15 18 28 42 37 25 23 39 46 35 37 55 58 86 Greatest Support 104 | 20 40 40 20 20 104 104 66 66 23 56 28 84 56 56 56 60 90 Greatest Overweight (x) 2 | . 1 . . . . 1 2 1 1 1 1 1 . . . . . Average Overweight (x) . | . . . . . . . . . 1 . . . . . . . . Largest Inventory Capacity 20 | 8 20 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 6 9 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Most Carried 9 | 6 9 8 8 8 8 8 7 5 3 5 5 5 5 5 5 5 5 Average Carried 5 | 2 7 7 8 7 7 4 5 4 2 4 4 4 4 5 4 4 3 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 8 8 8 7 8 5 4 3 4 5 5 5 5 5 5 5 Class Distribution -------------------- 35% | Scavenger-Mutant 18% | Mutant 16% | Scavenger-Gunner 7% | Derelict-Mutant 7% | Derelict-Assassin 4% | Gunner 3% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Waste Scavenger-Gunner | -5/Factory Derelict-Mutant | -5/Upper Caves Derelict-Tank | -5/Upper Caves Mutant | -4/Factory Mutant | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Derelict-Mutant | -3/Research Derelict-Assassin | -2/Research Gunner | -1/Access Resources | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Acc Matter Collected 2094 | 181 249 55 . . 131 235 70 553 . 308 . . 140 . 50 35 87 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 2649 | . 249 56 48 . 95 304 54 1428 . 95 . . 44 . . 70 206 Parts 81 | . 18 3 5 . 5 11 3 7 . 1 . . 4 . . 4 20 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . 2 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . 5 . . . . . . . 4 . . . . Prevented 1 | . . . . . 1 . . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 35 | . 8 1 3 . 4 4 1 6 . . . . 1 . . 1 6 Melee 2 | . . . . . . . . . . . . . . . . . 2 Guns 19 | . 8 1 3 . 4 2 1 . . . . . . . . . . Cannons 7 | . . . . . . 2 . . . . . . 1 . . 1 3 AOE 6 | . . . . . . . . 6 . . . . . . . . . Classes Destroyed 9 | . 2 1 . . . 3 . 1 . . . . . . . 1 1 Worker 2 | . . . . . . . . . . . . . . . . . 2 Recycler 1 | . . . . . . 1 . . . . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . . . . . Swarmer 10 | . 3 . 3 . 4 . . . . . . . . . . . . Grunt 8 | . 5 . . . . 3 . . . . . . . . . . . Sentry 2 | . . 1 . . . . . . . . . . . . . . 1 Specialist 1 | . . . . . . . . . . . . . . . . 1 . Programmer 8 | . . . . . . 1 1 . . . . . 1 . . . 5 Compactor 6 | . . . . . . . . 6 . . . . . . . . . Packrat 1 | . . . . . . . . . . 1 . . . . . . . Best Kill Streak 3 | . 3 1 3 . 2 2 1 2 . . . . 1 . . 1 2 Combat Bots Only 3 | . 3 1 3 . 2 2 1 2 . . . . 1 . . 1 2 Max Kills in Single Turn 2 | . 2 1 2 . 1 1 1 1 . 1 . . 1 . . 1 1 Gunslinging 1 | . 1 . 1 . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Acc Hostile Shots Fired 963 | . 60 6 9 . 109 53 16 2 . 43 . . 4 . 4 114 543 Missed 374 | . 20 1 2 . 42 11 8 1 . 15 . . . . 2 60 212 Damage Taken 12580 | . 379 71 53 . 1132 830 145 417 . 750 . . 67 . 25 1684 7027 Core 2334 | . 118 14 . . 86 87 . 5 . 203 . . . . . 207 1614 Absorbed by Shields 950 | . . . . . . . . . . . . . . . . . 950 Redirected to Shielding 281 | . . . . . 106 112 . . . . . . . . . 63 . Ignored by Resistances 127 | . . . . . . . . . . 90 . . 14 . . 23 . Core Remaining (%) 85 | 100 52 . . . 75 89 . . . . 79 . . 100 100 85 . Volleys Fired 159 | . 35 2 4 . 18 23 4 28 3 5 . 1 4 . 5 5 22 Largest 3 | . 2 2 2 . 2 3 2 2 1 1 . 1 1 . 1 1 1 Hottest 105 | . 40 80 80 . 80 98 92 78 5 39 . 105 105 . 105 105 61 Shots Fired 256 | . 56 4 8 . 36 60 8 36 3 7 . 1 4 . 5 5 23 Gun 151 | . 56 4 8 . 36 38 8 1 . . . . . . . . . Cannon 59 | . . . . . . 22 . . . . . 1 4 . 5 5 22 Launcher 42 | . . . . . . . . 35 . 6 . . . . . . 1 Special 4 | . . . . . . . . . 3 1 . . . . . . . Kinetic 136 | . 56 . . . 9 45 4 . . . . . . . . . 22 Thermal 74 | . . 4 8 . 27 15 4 1 . . . 1 4 . 5 5 . Explosive 42 | . . . . . . . . 35 . 6 . . . . . . 1 Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 12 | . 12 5 2 . 5 12 8 7 2 2 . . 3 . 1 1 6 Robot Miss Streak 3 | . 3 . 2 . 3 3 1 3 1 3 . . 1 . 3 2 2 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . 1 . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . . . . . . . . . . Shots Hit Robots 166 | . 37 4 3 . 18 39 7 23 2 3 . . 2 . 1 2 25 Core Hits 75 | . 16 2 3 . 7 15 2 12 . 5 . . 1 . . 1 11 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 5 | . . . . . . 1 . 1 . . . . . . . . 3 Burn 1 | . . . . . . . . 1 . . . . . . . . . Blast 3 | . . . . . . 1 . . . . . . . . . . 2 Impale 1 | . . . . . . . . . . . . . . . . . 1 Melee Attacks 72 | . . . . . . . . . . 1 . . . . 4 2 65 Impact 38 | . . . . . . . . . . 1 . . . . 4 2 31 Slashing . | . . . . . . . . . . . . . . . . . . Piercing 34 | . . . . . . . . . . . . . . . . . 34 Sneak Attacks 1 | . . . . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 6480 | . 313 44 34 . 208 636 151 3216 . 458 . . 90 . 34 70 1226 Guns 1136 | . 305 44 34 . 208 376 151 18 . . . . . . . . . Cannons 1284 | . . . . . . 260 . . . . . . 90 . 34 70 830 Explosions 3664 | . . . . . . . . 3198 . 394 . . . . . . 72 Melee 386 | . . . . . . . . . . 64 . . . . . . 322 Ramming 10 | . 8 . . . . . . . . . . . . . . . 2 Kinetic 1778 | . 305 . . . 47 517 79 . . . . . . . . . 830 Thermal 642 | . . 44 34 . 161 119 72 18 . . . . 90 . 34 70 . Explosive 3664 | . . . . . . . . 3198 . 394 . . . . . . 72 Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact 64 | . . . . . . . . . . 64 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 322 | . . . . . . . . . . . . . . . . . 322 Highest Corruption 67 | . . . . . . . . 26 26 26 26 . 1 1 . . 67 Average Corruption 21 | . . . . . . . . 14 26 26 26 . 1 1 . . 23 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 127 | . . . . . . . . 15 17 41 4 . 1 . . . 49 Message Errors 22 | . . . . . . . . 1 6 8 1 . . . . . 6 Matter Fused 26 | . . . . . . . . 3 5 7 . . . . . . 11 Heat Flow Errors 14 | . . . . . . . . 3 2 6 1 . . . . . 2 Energy Discharges 17 | . . . . . . . . . . 9 2 . . . . . 6 Parts Rejected 4 | . . . . . . . . 2 . 1 . . . . . . 1 Parts Fused 1 | . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 14 | . . . . . . . . . 2 4 . . 1 . . . 7 Data Loss (major) 3 | . . . . . . . . 1 1 . . . . . . . 1 Misfires 6 | . . . . . . . . 2 . 2 . . . . . . 2 Alerts 1 | . . . . . . . . . . 1 . . . . . . . Misdirections 16 | . . . . . . . . 1 . 3 . . . . . . 12 Weapon Failures 3 | . . . . . . . . 2 . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 191 | . . . . . . 5 . 20 . 70 . . . . . 9 87 Projectiles 101 | . . . . . . 5 . . . . . . . . . 9 87 Explosions 90 | . . . . . . . . 20 . 70 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 17 | . . . . . . 7 . . . . . . . . . . 10 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 17 | . . . . . . 7 . . . . . . . . . . 10 Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 528 | . 4 . . . . . . 373 . 151 . . . . . . . Shots 14 | . . . . . . . . 11 . 3 . . . . . . . Rammed 1 | . 1 . . . . . . . . . . . . . . . . Targets Rammed 4 | . 1 . . . . . . . . . . . . . . . 3 Kicked 3 | . . . . . . . . . . . . . . . . . 3 Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 493 | . 12 45 54 . 288 228 . 245 151 250 243 54 160 . 152 140 493 Average Temperature 141 | . 7 21 25 . 120 88 . 125 85 111 131 28 66 . 66 53 212 Received Heat Transfer 1045 | . 120 63 . . 114 286 36 . . 90 . . . . . 234 102 Effects 22 | . . . . . 2 . . . . . . . . . . . 20 Shutdowns 13 | . . . . . . . . . . . . . . . . . 13 Energy Bleed 5 | . . . . . 2 . . . . . . . . . . . 3 Damage (major) 4 | . . . . . . . . . . . . . . . . . 4 Siege Activations 1 | . . . . . . . . . . . . 1 . . . . . Total Turns 14 | . . . . . . . . . . . . 14 . . . . . Longest Duration 14 | . . . . . . . . . . . . 14 . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . . . . . . . . Heat Transferred 1232 | . . 100 75 . 375 275 111 111 . . . . 74 . 37 74 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Acc Peak Influence 348 | . 260 105 110 . . 73 348 153 97 . . 82 . . 243 193 198 Initial 97 | . . 25 40 . . . 35 33 97 . . 52 . . . 15 21 Average 84 | . 137 72 105 . . 35 132 109 97 . . 54 . . 90 42 63 Maximum Alert Level 1 | . 1 . . . . . 1 . . . . . . . 1 1 1 Low Security (%) 94 | 100 87 100 100 . . 100 82 100 100 . . 100 . . 86 99 99 Level 1 5 | . 12 . . . . . 17 . . . . . . . 13 . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 3 . . . . 1 5 . . . . . . . 1 4 5 Investigation 2 | . 1 . . . . . . . . . . . . . . . 1 Extermination 8 | . . . . . . 1 1 . . . . . . . 1 1 4 Reinforcement 6 | . 2 . . . . . 1 . . . . . . . . 3 . Assault . | . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Acc Distress Signals 8 | . 2 1 . . . . . . . . . . . . 1 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 132 | . 13 5 4 . 16 6 10 6 . 9 . 2 1 . 13 20 27 Peak Tracking Total 10 | . 5 3 4 . 4 3 2 2 . 7 . 2 1 . 5 10 10 Tactical Retreats 26 | . 2 . . . 7 . . . . 4 . . . . 2 4 7 Traps | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Acc Traps Triggered 3 | . . . . . . . 1 . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Acc Machines Disabled 1 | . . . . . . . . . . . . . . . . 1 . Max in Single Turn . | . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Acc Machines Accessed 7 | . 4 1 . . . . . . . . 1 . 1 . . . . Terminals 4 | . 3 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 14 | . 10 2 . . . . . . . . 1 . 1 . . . . Successful 9 | . 5 2 . . . . . . . . 1 . 1 . . . . Failed 5 | . 5 . . . . . . . . . . . . . . . . Catastrophic 1 | . 1 . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 27 | . . . . . . 2 4 . . . . . . . 8 7 6 Terminals 9 | . 7 2 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 3 | . 3 . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 7 | . 3 2 . . . . . . . . 1 . 1 . . . . Record 1 | . . 1 . . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . 1 . 1 . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . Investigation Status 1 | . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . . . Scan Component 2 | . 2 . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 4 | . 4 . . . . . . . . . . . . . . . . Full Trace Events 1 | . 1 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . 1 1 . . . . . . . Non-combat 1 | . . . . . . . . . 1 . . . . . . . . Combat 1 | . . . . . . . . . . 1 . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . 2 1 . . . . . . . parse_system 2 | . . . . . . . . . 1 1 . . . . . . . find_recycling 1 | . . . . . . . . . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Acc Total Allies 24 | . . . . 4 . 1 6 1 . . . . . . 7 2 3 Largest Group 4 | . . . . 4 4 1 4 1 . . . . . . 4 3 2 Highest-Rated Group 288 | . . . . 158 158 35 192 31 . . . . . . 288 244 244 Highest-Rated Ally 122 | . . . . 42 42 35 96 31 . . . . . . 96 122 122 Zionite Dispatches 8 | . . . . . . 1 1 . . . . . . . 2 2 2 Heavy 2 | . . . . . . . . . . . . . . . . 1 1 Light 1 | . . . . . . . . . . . . . . . 1 . . Recon 1 | . . . . . . . . . . . . . . . . 1 . Fire 2 | . . . . . . . 1 . . . . . . . 1 . . Demo 1 | . . . . . . 1 . . . . . . . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 132 | . . . . . 19 6 43 6 . . . . . . 37 17 4 Total Damage 4443 | . . . . . 279 320 1114 126 . . . . . . 1232 989 383 Kills 23 | . . . . . 3 . 8 . . . . . . . 7 5 . Allies Corrupted 3 | . . . . . . . 2 . . . . . . . . 1 . Allies Melted 1 | . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Acc Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . 1 1 1 . . . . 2 . . 2 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 91 | . . . . . . 8 23 2 13 . . 10 . . 13 15 7 Traps 6 | . . . . . . . 3 . . . . 3 . . . . . Emergency Access 3 | . . . . . . . 1 . 1 . . . . . 1 . . Items 65 | . . . . . . 5 15 1 9 . . 6 . . 10 13 6 Machines 12 | . . . . . . 2 3 . 3 . . 1 . . 1 1 1 Guards 3 | . . . . . . . 1 . . . . . . . 1 1 . Exits 2 | . . . . . . 1 . 1 . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . . . . . . . 1 1 . Component Stockpiles 1 | . . . . . . . . . . . . . . . 1 . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Acc Turns Passed 8532 | 49 465 121 105 1213 1201 380 734 271 339 724 70 342 477 75 426 477 1063 Spaces Moved 5444 | 43 207 77 67 879 651 168 291 121 139 637 59 279 433 74 339 401 579 Core 69 | 1 . . . . . . . . . 24 . . . . . . 44 Treads 1209 | . 28 6 . . 385 168 291 121 139 71 . . . . . . . Legs 2156 | . 80 71 67 879 266 . . . . 160 . . . . . 98 535 Wheels 1858 | 42 99 . . . . . . . . 230 59 279 433 74 339 303 . Hover . | . . . . . . . . . . . . . . . . . . Flight 152 | . . . . . . . . . . 152 . . . . . . . Fastest Speed 50 | 50 80 120 120 120 120 162 163 160 240 55 100 100 100 100 100 100 50 Average Speed 124 | 79 112 123 120 120 144 170 191 165 240 101 108 105 100 100 100 104 114 Slowest Speed 330 | 80 240 160 120 120 162 250 330 240 240 190 115 115 100 100 100 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . 3 Exploration Rate (%) 30 | 4 33 14 26 85 56 5 9 80 5 89 7 7 59 20 12 12 20 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . . . . . . . . . 2 . Known Exits Taken 10 | . . . . 1 . 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . . . . . . . . . . Scrap Searched 10 | . . . . . 1 . . . . 4 . . 4 1 . . . Spaces Dug 50 | . . . . . . . . . . . . . . . 4 2 44 Terrain Destroyed 339 | . . . . . . . . 212 . 52 . . 2 . 7 5 61 Melee 50 | . . . . . . . . . . . . . . . 4 2 44 Projectile 12 | . . . . . . . . . . . . . 2 . 3 3 4 AOE 277 | . . . . . . . . 212 . 52 . . . . . . 13 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Acc Total 6864 | 54 393 99 83 1037 879 215 462 155 144 701 64 326 473 74 413 449 843 Wait 985 | . 118 17 13 157 189 10 144 6 . 43 . 26 32 . 60 32 138 Move 5428 | 42 206 76 66 878 650 167 291 120 138 636 58 278 432 73 338 400 579 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 48 | 6 9 2 . 1 3 6 3 . 1 2 2 1 1 . 1 3 7 Fast Attach 69 | 6 3 . . . 6 3 7 . . 11 2 7 1 1 3 2 17 Attach 27 | . . 2 . . 2 4 3 1 1 2 1 1 . . 1 2 7 Detach 4 | . . . . . . . . . . 1 . 3 . . . . . Swap 18 | . 10 . . . 3 1 2 . . . . . 1 . . 1 . Drop 50 | . 11 . . 1 8 1 8 . 1 . 1 9 2 . 1 2 5 Fire 159 | . 35 2 4 . 18 23 4 28 3 5 . 1 4 . 5 5 22 Melee 72 | . . . . . . . . . . 1 . . . . 4 2 65 Ram 1 | . 1 . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . . . . 3 Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research (discovered 2 exits: *Acc / Qua) -1/Access History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 14) 306 | -10/Materials | Build established: Mutant 515 | -10/Materials | Entered another Materials area 515 | -9/Materials | Evolved 2 slots: Propulsion x2 618 | -9/Materials | Discovered new exit (range 15) 636 | -9/Materials | Entered Mines 729 | -9/Mines | Learned Materials stockpile data 732 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 737 | -9/Mines | Build established: Scavenger-Mutant 739 | -9/Mines | Discovered new exit (range 4) 741 | -9/Mines | Entered Zion 924 | -7/Zion | Identified exit to Proximity Caves 1402 | -7/Zion | Given the Hacking Drone Bay 1563 | -7/Zion | Given A8's code to call for help 1590 | -7/Zion | Met Imprinter 1614 | -7/Zion | Imprinted 1616 | -7/Zion | Declared Zion's savior 1954 | -7/Zion | Entered Proximity Caves 1954 | -6/Proximity Caves | Accompanied by 4 allies 1986 | -6/Proximity Caves | Spotted B-75 Beast 2057 | -6/Proximity Caves | Lost 4 allies 3010 | -6/Proximity Caves | Learned Factory trap positions 3136 | -6/Proximity Caves | Discovered new exit (range 12) 3155 | -6/Proximity Caves | Entered Factory 3155 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 3156 | -6/Factory | Loaded intel: 77 trap records 3246 | -6/Factory | Zion Demo squad teleported in 3409 | -6/Factory | Lost 3 parts (1p1n1u) 3478 | -6/Factory | Identified exit to Factory 3535 | -6/Factory | Entered another Factory area 3535 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3620 | -5/Factory | Enhanced Grunt warped into view, answering call for help 3623 | -5/Factory | Enhanced Grunt warped into view, answering call for help 3799 | -5/Factory | Garrison activated, responded to threat 3850 | -5/Factory | Build established: Scavenger-Gunner 4025 | -5/Factory | Zion Fire squad teleported in 4162 | -5/Factory | Lost 4 allies 4269 | -5/Factory | Sucked down chute 4269 | -5/Factory | Entered Waste 4270 | -5/Waste | Met a frightened Derelict 4284 | -5/Waste | EMP discharged 4297 | -5/Waste | Spotted C-40 Crusher 4318 | -5/Waste | Destroyed C-40 Crusher 4326 | -5/Waste | Spotted C-40 Crusher 4337 | -5/Waste | Spotted C-40 Crusher 4343 | -5/Waste | Destroyed C-40 Crusher 4345 | -5/Waste | Spotted C-40 Crusher 4348 | -5/Waste | Destroyed C-40 Crusher 4384 | -5/Waste | EMP discharged 4384 | -5/Waste | System corruption reached 10% 4396 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4398 | -5/Waste | Destroyed C-40 Crusher 4405 | -5/Waste | Spotted C-40 Crusher 4414 | -5/Waste | Destroyed C-40 Crusher 4427 | -5/Waste | Lost 3 parts (1n1u1w) 4430 | -5/Waste | Spotted C-40 Crusher 4449 | -5/Waste | Destroyed C-40 Crusher 4484 | -5/Waste | EMP discharged 4507 | -5/Waste | Identified exit to Factory 4540 | -5/Waste | Entered Factory 4852 | -5/Factory | Discovered new exit (range 11) 4876 | -5/Factory | Identified exit to Upper Caves 4879 | -5/Factory | Entered Upper Caves 5071 | -5/Upper Caves | Learned 4 Factory zone layouts 5159 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5225 | -5/Upper Caves | Lost 6 parts (1p3n1u1w) 5366 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5415 | -5/Upper Caves | Lost 3 parts (1p1u1w) 5423 | -5/Upper Caves | Discovered new exit (range 7) 5429 | -5/Upper Caves | Identified exit to Upper Caves 5455 | -5/Upper Caves | Learned Factory stockpile data 5603 | -5/Upper Caves | Entered another Upper Caves area 5613 | -5/Upper Caves | Build established: Derelict-Mutant 5653 | -5/Upper Caves | Discovered new exit (range 16) 5669 | -5/Upper Caves | Identified exit to Factory 5673 | -5/Upper Caves | Entered Factory 5673 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5884 | -4/Factory | Discovered new exit (range 15) 5898 | -4/Factory | Identified exit to Upper Caves 6015 | -4/Factory | Entered Upper Caves 6115 | -4/Upper Caves | Build established: Mutant 6189 | -4/Upper Caves | Learned Research trap positions 6471 | -4/Upper Caves | Discovered new exit (range 15) 6488 | -4/Upper Caves | Learned 12 Research zone layouts 6491 | -4/Upper Caves | Identified exit to Upper Caves 6492 | -4/Upper Caves | Entered another Upper Caves area 6553 | -4/Upper Caves | Discovered new exit (range 15) 6566 | -4/Upper Caves | Identified exit to Research 6567 | -4/Upper Caves | Entered Research 6567 | -3/Research | Evolved 2 slots: Utility x2 6568 | -3/Research | Identified exit to Research 6569 | -3/Research | Loaded intel: 84 trap records 6754 | -3/Research | Zion Light squad teleported in 6797 | -3/Research | Build established: Derelict-Mutant 6963 | -3/Research | Retrieved Zion intel report: Component Stockpiles 6964 | -3/Research | Zion Fire squad teleported in 6971 | -3/Research | Lost 3 allies 6993 | -3/Research | Entered another Research area 6993 | -2/Research | Accompanied by 3 allies 6993 | -2/Research | Evolved 2 slots: Propulsion x2 6994 | -2/Research | Identified exit to Quarantine 7050 | -2/Research | Zion Recon squad teleported in 7130 | -2/Research | Build established: Derelict-Assassin 7215 | -2/Research | Zion Heavy squad teleported in 7323 | -2/Research | Retrieved Zion intel report: Depthwide Sectors/-2 7464 | -2/Research | Discovered new exit (range 5) 7469 | -2/Research | Identified exit to Access 7470 | -2/Research | Entered Access 7470 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 7505 | -1/Access | Zion Heavy squad teleported in 7586 | -1/Access | Spotted B-99 Colossus 7638 | -1/Access | Crushed by falling debris 7683 | -1/Access | Crushed by falling debris 7870 | -1/Access | Zion Heavy Resupply teleported in 7898 | -1/Access | System corruption reached 10% 7932 | -1/Access | Crushed by falling debris 7963 | -1/Access | Lost 4 parts (1p2u1w) 8295 | -1/Access | System corruption reached 30% 8347 | -1/Access | Spotted B-99 Colossus 8349 | -1/Access | Spotted B-99 Colossus 8388 | -1/Access | Lost 6 parts (1p1n1u3w) 8502 | -1/Access | Core integrity fell below 50% 8525 | -1/Access | Core integrity fell below 20% 8533 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- System corrupted: Energy discharge (-32). Slug penetrates Sealed Freight Elevator. Impulse Thruster Array destroyed. Slug penetrates Sealed Freight Elevator. Slug penetrates Y-72 Warden. Sealed Freight Elevator collapses. Penetrated by Slug. Machine Analyzer destroyed. Penetrated by Slug. Centrium Leg destroyed. Slug penetrates Y-72 Warden. Slug penetrates Sealed Freight Elevator. Penetrated by Slug. Slug penetrates Wall. Slug penetrates Sealed Freight Elevator. Penetrated by Slug. P-80 Master resets P-80 Master, system corruption cleaned. System corrupted: Component data lost. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????"""""???????????????????????????????? | | ?????????????""T""?????????????????????????????? ? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????? ??????????????????? | | ?????????????????????????##/########??????????? | | ???????????????????????? #?????????? | | ???????????????????????# #?????????? | | """????????????????????# #?????????? | | """S""?????????????????# #?????????? | | """"""?????????????????# #?????????? ? | | ???????????????????????# #????????##+#? | | ???????????????????????# ########## #? | | ???????????????????????# # # #? | | ???????????????????????# # # #? | | ???????????????????????# # = + #? | | ???????????????????????# / # #? | | ???????????????????????# # # #? | | ???????#######################u############### ## | | ???????# # p p %k | | ???????# # p @ p ^ | | ???????# " # ################### | | ???????# """ + #?????????????????# | | ???????# """ # #?????????????????# | | ???????# " # #?????????????????# ] | | ???????# # #?????????????????# | | ???????# # ##############???##/########## | | ???????########### # """""" #???# | | ?????????????????# # """""" #???# | | ?????????????????# # """" " #???# | | ?????????????????# # """ " #???# | | ?????????????????# # "" #???# | | ?????############# # #???# | | ???? # #???# | | ???? # #???# == | | ???????#### # #???# == | | ??????????# / #???# = | | ??????????# # #???# | | ??????????+ # #???# | | ??????????# ## ##############???############# | | ??????????# ?# #????????????????????????????? | | ??????????# ?# #######"????????????#######??? | | ??????????# ??# """T""""????????????" ??? | | ??????????# ??# " " ""????????????" ## | | ??????????# ???# "????????????" ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 43 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Cloak Strength 3 Armor Coverage 750 Resistance: KI 25 Resistance: EX 50 Resistance: EM 15 Power Shielding 66 Weapon Shielding 66 Evasion (%) 67 Core Analysis 6 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Decoder Ring Denied? I Spy Just Browsing Knowing Is Half The Battle Rockin' Loadout Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed TechTitaniumPod Manual? 0 Play Time 02:18:34 Cumulative 33.3 hours Start 2024.10.01 @ 13:15:27 End 2024.10.01 @ 15:46:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 25 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c1bf62ac-10fe-4295-96c4-da881199ab89