Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.15 @ 01:01:07 Player: Berg Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (25) 125 Value Destroyed (498) 498 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1523 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 67/100 System Corruption 0% Temperature Hot (233) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Hammer > --- INVENTORY (20) --- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Medium Matter Pod (100) Hacking Suite EM Pulse Gun Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit > --- WEAPON ----------- Particle Gun Particle Gun > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Medium Matter Pod Hacking Suite EM Pulse Gun Mini Grenade Launcher Hammer [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Impact Weapon Hammer Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 24 | 7 9 8 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 9 | 2 2 5 Treads 4 | 2 . 2 Leg 3 | . 2 1 Wheel 2 | . . 2 Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device 2 | 1 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 3 2 Energy Gun 4 | 2 . 2 Energy Cannon . | . . . Ballistic Gun 2 | . 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 13 | . 5 8 Power 3 | . 1 2 Propulsion 4 | . 2 2 Utility 2 | . 1 1 Weapon 4 | . 1 3 Highest Loss Streak 8 | . 3 8 To Critical Strikes . | . . . Average Backups 6 | 2 6 10 Power 1 | . . 1 Propulsion 2 | 1 1 4 Utility 1 | . 1 2 Weapon 1 | . 1 3 Tool/Special . | . . . Unused Backups 5 | . 1 4 Power 2 | . 1 1 Propulsion . | . . . Utility 2 | . . 2 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 86 | . 89 73 Engine 13 | . 14 9 Treads 18 | . 23 . Leg 4 | . 4 2 Wheel 4 | . . 18 Device 6 | . 5 9 Storage 13 | . 14 11 Energy Gun 12 | . 12 11 Ballistic Gun 12 | . 13 9 Impact Weapon 1 | . 1 . Peak Build Rating 11 | 7 7 11 Average Rating 6 | 5 6 9 On Entrance 4 | . 7 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 50 | 13 50 48 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 4 | 1 2 4 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 18 | 7 19 20 Most Carried 13 | 4 7 13 Average Carried 6 | 3 6 10 Final Capacity 20 | 8 20 20 Final Carried 8 | 4 7 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 655 | 270 235 150 Remotely . | . . . Salvage Created 810 | 47 505 258 Parts 40 | 3 22 15 Haulers Intercepted . | . . . Recyclers Shooed 3 | . 2 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 17 | . 10 7 Guns 15 | . 10 5 AOE 1 | . . 1 Classes Destroyed 8 | 1 6 1 Worker 1 | . 1 . Tunneler 2 | 2 . . Recycler 2 | . 1 1 Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 8 | . 3 5 Grunt 8 | . 7 1 Sentry 1 | . . 1 Best Kill Streak 7 | 1 6 7 Combat Bots Only 4 | . 4 4 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 200 | . 75 125 Missed 34 | . 7 27 Hits 166 | . 68 98 Projectile 166 | . 68 98 Critical Strikes 6 | . 4 2 Damage Taken 1833 | . 816 1017 Core 554 | . 153 401 Absorbed by Shields . | . . . Core Remaining (%) 69 | 100 38 . Volleys Fired 100 | 11 59 30 Largest 2 | 1 2 2 Hottest 130 | 50 90 130 Shots Fired 169 | 11 109 49 Gun 169 | 11 109 49 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 69 | . 48 21 Thermal 91 | 11 52 28 Explosive . | . . . Electromagnetic 9 | . 9 . Robot Hit Streak 9 | 5 9 4 Robot Miss Streak 5 | 2 4 5 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 99 | 8 68 23 Core Hits 38 | 2 28 8 Critical Kills . | . . . Critical Parts Destroyed 2 | . . 2 Critical Strikes 5 | . 3 2 Burn 3 | . 3 . Destroy 1 | . . 1 Smash 1 | . . 1 Melee Attacks 7 | . 4 3 Impact 7 | . 4 3 Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . 1 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1276 | 99 802 375 Guns 1156 | 99 731 326 Cannons . | . . . Explosions . | . . . Melee 120 | . 71 49 Ramming . | . . . Kinetic 341 | . 263 78 Thermal 747 | 99 400 248 Explosive . | . . . Electromagnetic 68 | . 68 . Impact 120 | . 71 49 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 20 | . . 20 Projectiles . | . . . Explosions . | . . . Melee 20 | . . 20 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 482 | 50 344 482 Average Temperature 144 | 19 139 199 Received Heat Transfer 639 | . 474 165 Effects 10 | . 5 5 Shutdowns 1 | . . 1 Energy Bleed 4 | . 3 1 Interference 2 | . 2 . Matter Decay 1 | . . 1 Damage (major) 2 | . . 2 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Fried . | . . . Impact Corruptions 2 | . . 2 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 7 | . 6 1 Heat Transferred 2294 | 296 1406 592 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 155 | 5 155 70 Initial 50 | . . 50 Average 27 | . 33 15 Influence Increases 538 | 10 348 180 Destroy 0b10 Robot/C 340 | . 200 140 Destroy 0b10 Robot/NC 40 | 10 25 5 Destroy Leader 64 | . 44 20 Successful Hack 18 | . 18 . Destroy Structure 1 | . 1 . Lose Combat Pursuer 75 | . 60 15 Influence Decreases 488 | 10 228 250 Entered New Map 70 | . . 70 Time Decay 302 | 10 182 110 Lost Part 116 | . 46 70 Squads Dispatched 3 | . 1 2 Investigation 2 | . . 2 Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | . 19 14 Peak Tracking Total 8 | . 6 8 Tactical Retreats 4 | . 3 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . . 3 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 5 1 Terminals 5 | . 4 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 13 3 Successful 8 | . 7 1 Failed 8 | . 6 2 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 5 | . 4 1 Terminals 14 | . 11 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Branch Access Points 1 | . 1 . Terminal Index 1 | . 1 . Locate Traps 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 2 1 Terminals 1 | . . 1 Botnet 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Reject 1 | . 1 . Mask 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 5 | . 4 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 781 | 10 463 308 Seismic 781 | 10 463 308 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1777 | 113 1308 356 Spaces Moved 725 | 49 466 210 Core 6 | 6 . . Treads 448 | 43 404 1 Legs 74 | . 62 12 Wheels 197 | . . 197 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 115 Average Speed 198 | 151 238 120 Slowest Speed 260 | 160 260 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 4 69 23 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 1 | . 1 . Terrain Destroyed 1 | . 1 . Melee 1 | . 1 . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 897 | 73 558 266 Wait 16 | 3 8 5 Move 723 | 48 465 210 Hop . | . . . Pick Up 15 | 4 6 5 Fast Attach 11 | 7 3 1 Attach 11 | . 4 7 Detach 5 | . 2 3 Swap 5 | . 4 1 Drop 4 | . 3 1 Fire 100 | 11 59 30 Melee 7 | . 4 3 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Met a group of wandering Federalists 250 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Build established: Mutant 532 | -10/Materials | Discovered new exit (range 12) 1224 | -10/Materials | Core integrity fell below 50% 1248 | -10/Materials | Lost 3 parts (2n1w) 1394 | -10/Materials | Discovered new exit (range 9) 1422 | -10/Materials | Entered another Materials area 1422 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1761 | -9/Materials | Core integrity fell below 50% 1776 | -9/Materials | Core integrity fell below 20% 1778 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01760_ Overheating: Hcp. Storage Unit damaged (-218). 01762_ Particle Gun destroyed. 01764_ Imp. Ion Engine destroyed. 01764_ Wheel destroyed. 01766_ Acquired 10 matter. 01768_ Particle Gun destroyed. 01768_ M-13 Machinist repairs G-34 Mercenary. 01769_ Overheating: Matter decay (-60). 01769_ Acquired 60 matter. 01769_ S-10 Pest suffers critical hit (Smash). 01769_ Destroyed Flight Unit. 01769_ S-10 Pest system corrupted by crushing effect. 01769_ S-10 Pest IFF system glitched. 01770_ S-10 Pest system terminally corrupted. 01775_ Fusion Modulator explodes. 01775_ Acquired 10 matter. 01775_ G-34 Mercenary destroyed. 01775_ Fusion Modulator explodes. 01775_ Critical hit (Burn: +37). 01777_ Overheating: Energy bleed (-9). 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