Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.24 @ 02:04:32 Player: GFYguy Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (529) 529 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2289 Bonus ------- None Cogmind --------- Core Integrity 471/550 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Walking (130) Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY (5) ------ Medium Storage Unit Improved Targeting Computer Reaction Control System > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Titanium Leg Airjet Improved Heat Sink Improved Signal Interpreter Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Reaction Control System EM Pulse Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Disposable Heat Sink Medium Storage Unit Improved Targeting Computer Reaction Control System Medium Armor Plating > --- WEAPON ----------- EM Pulse Cannon EM Pulse Cannon > --- INVENTORY -------- Heavy Ion Engine Titanium Leg Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Reaction Control System EM Pulse Cannon EM Pulse Cannon [Rating: 30] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Targeting Computer Device Reaction Control System Storage Small Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon EM Pulse Cannon Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 35 | 6 7 18 4 Power 5 | 1 2 1 1 Engine 5 | 1 2 1 1 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 1 5 . Treads . | . . . . Leg 8 | 2 1 5 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 1 6 2 Device 5 | . . 5 . Storage 2 | 1 . 1 . Processor 2 | . 1 . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 12 | 2 3 6 1 Energy Gun 4 | 2 . 2 . Energy Cannon 3 | . . 2 1 Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 5 | . 3 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 7 | . . 2 5 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon 3 | . . . 3 Highest Loss Streak 4 | . . 1 4 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 98 90 95 Engine 11 | . 14 11 9 Leg 25 | . 28 24 27 Device 10 | . . 14 15 Storage 11 | . 14 11 9 Processor 9 | . 13 7 9 Protection 1 | . . . 9 Energy Gun 8 | . 23 4 . Energy Cannon 6 | . . 7 15 Launcher 6 | . 4 10 . Naked Turns . | . . . . Heaviest Build 39 | 14 19 32 39 Greatest Support 51 | 20 20 51 51 Greatest Overweight (x) 6 | . 1 6 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 8 | 6 8 8 10 Most Carried 10 | 5 8 10 10 Average Carried 7 | . 5 7 8 Final Capacity 10 | 8 8 10 10 Final Carried 10 | . 8 10 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 725 | 203 75 176 271 Remotely . | . . . . Salvage Created 657 | . 147 373 137 Parts 48 | . 16 21 11 Haulers Intercepted 3 | . . 2 1 Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 19 | . 7 8 4 Guns 3 | . 2 1 . Cannons 8 | . . 6 2 AOE 8 | . 5 1 2 Classes Destroyed 9 | . 4 4 1 Worker 3 | . 2 1 . Tunneler 1 | . 1 . . Hauler 3 | . . 2 1 Recycler 1 | . . 1 . Operator 1 | . . 1 . Swarmer 10 | . 3 4 3 Grunt 7 | . 4 3 . Sentry 1 | . . 1 . Hunter 1 | . . . 1 Best Kill Streak 5 | . 5 5 3 Combat Bots Only 4 | . 3 4 3 Max Kills in Single Turn 2 | . 2 2 2 Gunslinging . | . . . . Exploded 2 | . 2 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 159 | . 40 63 56 Missed 59 | . 11 21 27 Damage Taken 1331 | . 337 376 618 Core 288 | . 108 101 79 Absorbed by Shields 68 | . . 68 . Core Remaining (%) 76 | 100 56 74 . Volleys Fired 60 | . 15 34 11 Largest 2 | . 2 2 2 Hottest 126 | . 100 126 126 Shots Fired 98 | . 27 49 22 Gun 37 | . 18 19 . Cannon 42 | . . 20 22 Launcher 19 | . 9 10 . Special . | . . . . Kinetic . | . . . . Thermal 37 | . 18 19 . Explosive 19 | . 9 10 . Electromagnetic 42 | . . 20 22 Robot Hit Streak 12 | . 4 12 8 Robot Miss Streak 3 | . 3 1 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 59 | . 13 35 11 Core Hits 46 | . 16 20 10 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 2 1 Burn 2 | . . 2 . Corrupt 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2175 | . 679 949 547 Guns 387 | . 138 249 . Cannons 602 | . . 295 307 Explosions 1186 | . 541 405 240 Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 627 | . 138 249 240 Explosive 946 | . 541 405 . Electromagnetic 602 | . . 295 307 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 50 | . 27 23 . Projectiles 22 | . . 22 . Explosions 28 | . 27 1 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 47 | . 24 . 23 Shots 2 | . 1 . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 321 | . 321 190 120 Average Temperature 70 | . 113 65 41 Received Heat Transfer 320 | . 84 92 144 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . 2 1 Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles . | . . . . Parts Melted 3 | . 2 1 . Heat Transferred 1547 | . 407 740 400 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . . 3 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 272 | . 217 232 272 Initial 92 | . . 91 92 Average 125 | . 35 155 193 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 61 | 100 96 47 42 Level 1 38 | . 3 52 57 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 2 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 6 | . 2 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 1 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | . 10 12 19 Peak Tracking Total 11 | . 6 4 11 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . 1 2 1 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . 1 1 2 Terminals 3 | . 1 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 12 | . 2 3 7 Successful 9 | . 1 2 6 Failed 3 | . 1 1 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 6 | . 2 3 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 6 | . . . 6 Garrison Access . | . . . . Terminal Hacks 4 | . 1 2 1 Robot Analysis 1 | . . 1 . Registered Components 1 | . 1 . . Zone Layout 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 5 | . . . 5 Insert Component 2 | . . . 2 Analyze 3 | . . . 3 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . . 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . . 2 Part Schematics Acquired 2 | . . . 2 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1422 | 53 369 734 266 Spaces Moved 790 | 43 248 345 154 Core 17 | 14 . 3 . Treads . | . . . . Legs 773 | 29 248 342 154 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 130 Average Speed 141 | 97 120 166 130 Slowest Speed 350 | 120 190 350 130 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 4 48 33 22 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 82 | . 20 50 12 Melee . | . . . . Projectile . | . . . . AOE 82 | . 20 50 12 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 997 | 54 290 456 197 Wait 64 | . 6 33 25 Move 787 | 42 247 344 154 Hop . | . . . . Pick Up 34 | 6 11 14 3 Fast Attach 8 | . 4 4 . Attach 16 | 6 1 5 4 Detach . | . . . . Swap 11 | . 2 9 . Drop 17 | . 4 13 . Fire 60 | . 15 34 11 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 15) 423 | -10/Materials | Entered another Materials area 423 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1148 | -9/Materials | Discovered new exit (range 5) 1157 | -9/Materials | Entered another Materials area 1157 | -8/Materials | Evolved 2 slots: Utility x2 1423 | -8/Materials | Self-destructed Last Messages --------------- Transport Network Coupler fried. A-02 Transporter destroyed. T-07 Excavator is excavating. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Acquired 50 matter. Acquired 42 matter. Disposable Heat Sink destroyed. Knocked back. R-06 Scavenger collects Imp. Ion Engine. H-61 Shepherd calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. W-25 Informer sends out distress signal. EM Pulse Cannon destroyed. R-06 Scavenger destroyed. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. Acquired Imp. Heat Sink. Med. Armor Plating destroyed. 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