Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.29 @ 22:30:12 Player: HeartGrenade Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (172) 860 Value Destroyed (5245) 5245 Prototype IDs (68) 1360 Alien Tech Used (5) 1000 Bonus (18499) 18499 TOTAL SCORE: 38464 Bonus ------- High Alert Combat Kills 264 Follower Combat Kills 415 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Hacked Protovariant 1000 Met Warlord at Research 2000 Met MAIN.C 5000 Met Warlord at Command 2000 Win 3000 Friendly Fire -80 Cogmind --------- Core Integrity 116/1600 Matter 283/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- 2N-1CE's Frost Array Enhanced Optical Array Advanced Signal Interpreter Improved Melee Analysis Suite Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Light Quantum Reactor High-powered Transdimensional Reconstructor Mini Smartbomb Launcher Lance Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Drive Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Q-thruster Cooled Impulse Thruster Experimental Q-thruster > --- UTILITY ---------- 2N-1CE's Frost Array Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Recoil Nullifier Advanced Transmission Jammer Hacking Suite Makeshift Hacking Suite Advanced Hacking Suite System Shield Advanced System Shield > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Light Regenerative Plating Authchip [Propulsion] High-powered Transdimensional Reconstructor Mini Smartbomb Launcher [Rating: 182] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion Cooled VTOL Module Treads Light Treads Wheel Armored Wheel Hover Unit Cooled Antigrav System Flight Unit Cooled VTOL Module Utility System Shield Device Structural Scanner Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Hardened Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Beam Rifle Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Ripper Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . 2 . 2 . Power 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 6 | . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . 1 . . . Utility 10 | . . . 1 . 1 2 . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . 1 . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 224 | 6 4 . 23 . 35 16 3 10 . . 1 5 6 . 2 2 1 1 . 5 1 2 6 4 13 4 . 10 2 3 15 8 8 8 20 Power 27 | 1 . . 2 . 3 1 . 3 . . . . 1 . . . 1 . . . . . 1 . 2 1 . . 1 1 3 2 . 2 2 Engine 13 | 1 . . 2 . 3 1 . 2 . . . . . . . . 1 . . . . . 1 . . . . . 1 . 1 . . . . Core 4 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 1 . . . . . . . . . Reactor 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 2 2 . 2 2 Propulsion 66 | 2 2 . 12 . 8 8 2 3 . . . . 3 . 2 . . . . . 1 . 1 2 2 . . 4 . . 2 1 4 1 6 Treads 22 | 2 2 . 11 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Flight 41 | . . . 1 . 1 6 2 3 . . . . 3 . 2 . . . . . 1 . 1 2 2 . . 4 . . 2 1 3 1 6 Utility 90 | 1 2 . 5 . 10 5 1 3 . . . 5 2 . . 2 . 1 . 4 . 2 4 2 8 2 . 5 1 1 7 5 4 5 3 Device 36 | . . . 1 . 1 1 . . . . . 2 1 . . 1 . . . 1 . . 1 . 6 2 . 2 . . 6 3 3 4 1 Storage 4 | 1 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Processor 11 | . 1 . 1 . 2 . . 1 . . . . 1 . . . . . . 1 . . 1 . 1 . . . . 1 . . 1 . . Hackware 13 | . . . . . . 2 . . . . . . . . . . . 1 . 1 . 1 . . 1 . . 2 1 . . 2 . 1 1 Protection 26 | . . . 2 . 7 2 1 2 . . . 3 . . . 1 . . . 1 . 1 1 2 . . . 1 . . 1 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 41 | 2 . . 4 . 14 2 . 1 . . 1 . . . . . . . . 1 . . . . 1 1 . 1 . 1 3 . . . 9 Energy Gun 4 | 1 . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 10 | 1 . . 2 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 14 | . . . . . 3 1 . 1 . . 1 . . . . . . . . . . . . . . 1 . 1 . 1 1 . . . 4 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . 3 Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 2 . . . . 1 . . . 1 . . . . . . . . . 1 4 . . . . 3 . . 1 . 4 . . Parts Lost 62 | . . . 7 . 8 3 1 1 . . . 1 . . . . 1 . . . 1 . . 8 2 . . . 2 3 1 . 2 . 21 Power 10 | . . . . . 2 . . . . . . . . . . . 1 . . . . . . . 2 . . . 1 2 . . . . 2 Propulsion 24 | . . . 3 . 2 2 1 1 . . . . . . . . . . . . 1 . . 2 . . . . . . 1 . . . 11 Utility 19 | . . . 1 . 2 1 . . . . . 1 . . . . . . . . . . . 5 . . . . 1 . . . 2 . 6 Weapon 9 | . . . 3 . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 2 Highest Loss Streak 13 | . . . 1 . 3 2 1 1 . . . 1 . . . . 1 . . . 1 . . 8 1 . . . 2 2 1 . 2 . 13 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 96 100 99 100 90 97 100 99 100 100 94 100 93 100 100 100 99 100 100 98 100 99 100 84 85 90 100 92 95 92 95 91 89 91 85 Engine 6 | . 14 14 11 11 8 7 7 5 . . . . . . . . 5 6 6 5 5 5 5 5 3 . . . 3 3 2 1 . . . Core 2 | . . . . . . . . 1 7 7 7 7 8 13 13 13 6 6 6 5 5 5 5 5 4 5 10 10 5 2 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 6 8 11 10 Treads 14 | . 28 28 32 33 33 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 15 | . . . . . . 28 30 29 30 30 30 30 31 33 33 33 33 33 33 29 29 29 29 27 27 31 31 30 31 28 32 31 33 28 25 Device 6 | . . . . . . 6 7 7 7 7 7 9 12 13 13 16 13 13 13 11 11 11 11 9 18 21 21 18 10 9 8 7 5 15 11 Storage 5 | . 14 14 11 11 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 8 | . 10 14 11 11 5 7 7 7 7 7 7 7 6 6 6 6 6 6 6 9 11 11 11 5 4 5 5 5 5 9 9 8 8 12 12 Hackware 9 | . . . . . . 13 15 15 15 15 15 15 13 13 13 13 13 13 13 17 17 17 17 14 14 15 15 15 22 23 23 26 22 20 22 Protection 7 | . . . 10 11 14 14 15 15 15 15 15 12 6 6 6 3 6 6 6 5 5 4 5 5 5 5 5 5 5 4 3 4 4 . . Energy Gun 4 | . 14 14 11 11 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . 14 14 6 . 12 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . 3 11 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . 6 7 7 7 7 2 7 6 6 6 6 6 6 6 5 5 5 5 2 . 1 5 . 5 3 1 . . . . Slashing Weapon 2 | . . . . . . 6 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 4 5 5 5 5 4 1 4 4 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 91 | 13 28 28 57 57 91 91 17 18 18 18 18 18 23 23 23 23 23 21 21 21 21 21 22 22 30 29 29 28 28 33 50 43 39 51 51 Greatest Support 107 | 40 46 46 66 66 107 107 19 20 20 20 20 20 25 25 26 26 26 26 26 26 26 25 32 30 42 36 36 37 37 37 45 56 59 54 58 Greatest Overweight (x) 4 | . . . 1 . 1 4 . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 11 | 7 12 15 19 20 20 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 1 15 15 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 10 | . 8 15 17 19 19 5 4 4 5 5 5 4 4 5 4 5 5 4 5 4 5 5 4 4 4 4 5 4 5 5 4 4 4 4 4 Final Capacity 20 | 8 15 15 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 1 15 15 20 20 19 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 47% | Mutant 22% | Hacker-Sprinter 18% | Hacker-Scout 6% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Wizard-Sprinter | -2/Research Hacker-Sprinter | -2/Testing Wizard-Ninja | -1/Access Wizard-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Matter Collected 4216 | 159 176 . 543 86 1104 119 158 131 17 20 . 136 27 33 . 40 30 . 3 97 35 . . 27 23 259 10 145 50 20 70 81 85 162 370 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6317 | . 359 . 1647 160 1440 146 . 233 . . . 167 27 . . . 14 . 55 159 72 . . . 23 71 10 239 162 . 414 81 49 357 432 Parts 341 | . 28 . 112 6 63 13 . 24 . . . 2 2 . . . 2 . 5 5 13 . . . 1 5 . 3 7 . 11 3 4 12 20 Haulers Intercepted 8 | . 1 . 3 . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Recyclers Shooed 4 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . . . . 7 . . . . 1 . 2 . 8 . . . . 4 . 1 4 . . . . . . Prevented 7 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 4 . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Combat Hostiles Destroyed 117 | . 10 . 38 3 27 4 . 5 . . . 3 . . . . 1 . 5 . 5 . . . . 5 1 . 1 . . . . 1 8 Melee 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Guns 55 | . 10 . 30 1 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 14 | . . . 8 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 45 | . . . . . 9 4 . 4 . . . 3 . . . . 1 . 5 . 5 . . . . 5 1 . . . . . . . 8 Classes Destroyed 13 | . 4 . 5 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Builder 11 | . . . 1 . 2 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 5 . Hauler 8 | . 1 . 3 . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Recycler 11 | . . . . 1 1 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . 3 . . 1 2 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Operator 7 | . . . 3 . 1 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Watcher 18 | . 1 . 3 . 3 1 . 2 . . . . . . . . . . . 1 . . . . . . . . . . 1 2 1 1 2 Swarmer 42 | . 4 . 7 . . 4 . 4 . . . . . . . . . . 5 . 5 . . . . 5 . . . . . . . . 8 Grunt 51 | . 6 . 21 3 19 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Brawler 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 15 | . . . 8 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 5 | . . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . 1 . 1 . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 7 | . 4 . 5 2 6 5 . 4 . . . 2 1 . . . 1 . 5 1 5 . . . 1 5 1 . 1 . 3 1 1 4 7 Combat Bots Only 6 | . 4 . 5 2 6 4 . 4 . . . 2 . . . . 1 . 5 . 5 . . . . 5 1 . 1 . . . . 1 6 Max Kills in Single Turn 4 | . 1 . 2 1 4 3 . 1 . . . 1 1 . . . 1 . 2 1 3 . . . 1 2 1 . 1 . 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 4 2 . 1 . . . 1 . . . . 1 . 2 . 3 . . . . 2 1 . . . . . . . 2 Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Damage Taken 11460 | . 374 . 1660 137 1866 570 46 94 20 . . 130 . . . 85 46 . 157 . 44 . . 743 339 109 88 . 258 271 273 75 372 611 3092 Core 2516 | . 50 . 130 12 100 241 . 12 . . . 37 . . . 19 . . 42 . . . . 209 36 . 9 . 25 64 25 . 21 . 1484 Absorbed by Shields 404 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 404 Redirected to Shielding 19 | . . . . . . 8 . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1681 | . . . 11 . . . . 19 . . . . . . . . . . . . . . . 8 132 84 23 27 36 101 190 83 214 178 575 Core Remaining (%) 76 | 100 . 80 . 64 81 . . . . . . 58 . . . . . . 92 . . . . 79 . . . . 93 . 88 . 98 . 7 Volleys Fired 308 | . 37 . 114 9 105 4 1 4 . . . 7 . . . . 3 . 4 . 2 . . . . 4 5 . . . . . . . 9 Largest 2 | . 2 . 2 2 2 1 1 1 . . . 1 . . . . 1 . 1 . 1 . . . . 1 1 . . . . . . . 1 Hottest 95 | . 70 . 95 95 88 30 30 30 . . . 30 . . . . 30 . 30 . 30 . . . . 36 36 . . . . . . . 80 Shots Fired 559 | . 74 . 228 19 193 4 1 4 . 1 . 7 . . . . 3 . 4 . 2 . . . . 4 6 . . . . . . . 9 Gun 445 | . 74 . 199 9 163 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 61 | . . . 29 10 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 53 | . . . . . 8 4 1 4 . 1 . 7 . . . . 3 . 4 . 2 . . . . 4 6 . . . . . . . 9 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 325 | . 37 . 115 10 163 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 181 | . 37 . 113 9 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 53 | . . . . . 8 4 1 4 . 1 . 7 . . . . 3 . 4 . 2 . . . . 4 6 . . . . . . . 9 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 20 | . 8 . 20 13 20 3 4 1 . . . 2 . . . . 3 . 2 . 1 . . . . . 5 . . . . . . . 7 Robot Miss Streak 4 | . 3 . 4 2 3 1 . 2 . 2 . . . . . . 1 . 1 . 1 . . . . 1 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 466 | . 46 . 165 14 145 7 1 9 . . . 10 2 . . . 2 . 3 5 1 . . . 5 4 5 5 7 . 5 4 1 12 8 Core Hits 280 | . 21 . 74 5 82 12 . 12 . . . 19 1 . . . 2 . 6 1 7 . . . . 10 3 4 3 . 3 . . 4 11 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 29 | . 3 . 13 3 5 . . . . . . 2 . . . . . . . . . . . . 1 . . . 1 . 1 . . . . Burn 19 | . 2 . 12 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 4 | . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . 1 . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Melee Attacks 367 | . . . . . . 35 1 23 1 6 . 11 7 . 10 12 5 1 3 20 6 9 8 9 27 12 . 5 13 24 12 18 29 29 31 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 356 | . . . . . . 35 1 23 1 6 . 11 7 . 10 12 5 1 3 20 6 9 8 9 27 12 . 5 13 24 5 18 29 29 27 Piercing 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . 4 Sneak Attacks 26 | . . . . . . 3 . 4 . . . 1 1 . . . . . . 1 . . . . 2 1 . . 1 . 3 . . 7 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 16894 | . 499 . 2550 271 3507 855 138 773 . . . 946 129 . . . 75 . 545 247 278 . . . 334 517 181 418 334 . 541 359 121 1655 1621 Guns 4698 | . 498 . 2061 104 2035 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 1088 | . . . 489 167 432 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 4767 | . . . . . 1040 562 138 250 . . . 582 . . . . 75 . 545 . 278 . . . . 298 181 . . . . . . . 818 Melee 6340 | . . . . . . 293 . 523 . . . 364 129 . . . . . . 247 . . . . 334 219 . 418 334 . 541 359 121 1655 803 Ramming 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3891 | . 206 . 1341 167 2177 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1895 | . 292 . 1209 104 290 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 4767 | . . . . . 1040 562 138 250 . . . 582 . . . . 75 . 545 . 278 . . . . 298 181 . . . . . . . 818 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5799 | . . . . . . 293 . 523 . . . 364 129 . . . . . . 247 . . . . 334 219 . 418 334 . . 359 121 1655 803 Piercing 541 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 541 . . . . Highest Corruption 10 | . 2 2 1 1 9 . 7 7 7 7 7 7 . . . . . . . . . . . 10 3 3 3 3 8 . 5 . 3 . 5 Average Corruption 4 | . 1 2 1 1 9 . 7 7 7 7 7 6 . . . . . . . . . . . 10 2 3 3 3 7 . 4 . 3 . 2 Corruption Purged 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 131 | . 2 7 14 4 47 . 2 13 7 4 . 4 . . . . . . . . . . . 4 . 4 3 1 3 . 4 . 3 . 5 Message Errors 38 | . 1 2 3 1 10 . 2 5 3 2 . . . . . . . . . . . . . . . 3 1 . 3 . . . 1 . 1 Matter Fused 29 | . . 3 5 1 12 . . . 1 1 . 2 . . . . . . . . . . . 1 . . 1 . . . 1 . . . 1 Heat Flow Errors 7 | . . . 1 . 3 . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Energy Discharges 19 | . 1 1 2 . 6 . . 3 2 . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . 1 Parts Rejected 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 15 | . . 1 . 1 7 . . 1 . . . 2 . . . . . . . . . . . . . . . 1 . . 1 . . . 1 Data Loss (major) 6 | . . . . . . . . 2 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . Misfires 7 | . . . 1 1 3 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . Alerts 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Weapon Failures 4 | . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2132 | . . . 6 8 6 154 . 121 . . . 31 47 . . . . . 23 59 . . . . 154 129 . 62 . . 171 170 66 705 220 Projectiles 20 | . . . 6 8 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 107 | . . . . . . 47 . . . . . . . . . . . . 23 . . . . . . 28 . . . . . . . . 9 Melee 2005 | . . . . . . 107 . 121 . . . 31 47 . . . . . . 59 . . . . 154 101 . 62 . . 171 170 66 705 211 Knockbacks 9 | . . . 7 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 9 | . . . 7 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 37 | . . . . . . . . . . . . . . . . . . . 28 . . . . . . . 9 . . . . . . . . Shots 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 360 | . 154 . 360 300 315 21 4 219 . 20 . 232 3 1 2 2 2 2 7 . . . 95 172 48 . 8 . . . . 199 118 . 40 Average Temperature 71 | . 46 . 94 116 70 5 2 95 . 11 . 70 1 1 1 2 2 2 2 . . . 11 60 36 . 6 . . . . 51 46 . 40 Received Heat Transfer 2022 | . 108 . 660 78 801 162 9 . . . . 63 . . . 36 9 . . . . . . 27 . . . . 9 . . . . . 60 Effects 6 | . . . 4 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . . . 5 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 6369 | . 999 . 4075 481 814 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Peak Influence 1049 | . 250 6 580 298 529 423 179 412 . . . . 147 51 153 . . . . 208 . . . . 211 . . . . 231 273 352 255 510 1049 Initial 326 | . . 6 . 213 39 151 130 102 . . . . 94 51 35 . . . . 69 . . . . 25 . . . . 20 132 153 198 119 326 Average 248 | . 109 5 302 190 311 226 148 268 . . . . 118 51 80 . . . . 144 . . . . 79 . . . . 100 212 231 63 315 740 Maximum Alert Level 3 | . 1 . 2 1 2 2 . 2 . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 1 1 2 3 Low Security (%) 50 | 100 94 100 32 29 21 62 100 33 . . . . 100 100 100 . . . . 85 . . . . 96 . . . . 89 39 47 95 20 . Level 1 31 | . 5 . 33 70 54 35 . 57 . . . . . . . . . . . 14 . . . . 3 . . . . 10 60 52 4 56 14 Level 2 13 | . . . 34 . 24 1 . 8 . . . . . . . . . . . . . . . . . . . . . . . . . 22 16 Level 3 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 48 | . 3 . 7 . 3 5 . 3 . . . . 2 . 2 . . . . 1 . . . . 4 . . . . 2 1 3 9 1 2 Investigation 18 | . 2 . 4 . 1 1 . 2 . . . . 2 . 1 . . . . 1 . . . . 1 . . . . 1 . . 1 . 1 Extermination 5 | . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . Reinforcement 19 | . 1 . 2 . 2 3 . . . . . . . . . . . . . . . . . . 2 . . . . 1 1 3 2 1 1 Assault 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Miner Redirects 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Distress Signals 23 | . 3 . 6 . 2 1 . . . . . . . . . . . . . . . . . . 1 . . . . 5 . 4 1 . . Communications Jammed 28 | . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . . . . . . 1 7 . Distress Signals 24 | . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . . . . . . 1 3 . Times Spotted 346 | . 20 . 60 3 43 34 6 13 1 5 . 9 1 . 3 6 3 . 5 2 5 3 4 8 18 5 1 . 2 14 9 7 9 13 34 Peak Tracking Total 13 | . 6 . 6 3 6 13 5 4 1 4 . 5 1 . 4 6 2 . 5 1 5 3 7 8 10 3 1 . 1 9 5 5 5 5 11 Tactical Retreats 33 | . 1 . . . 1 6 1 2 . 2 . . . . 1 . 1 . . . . 1 . 2 1 . . . . 3 . 1 1 4 5 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Traps Triggered 21 | . 3 . 1 . 1 2 . 2 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 9 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . 1 . . . . . . . . . . . 1 1 6 . . 1 . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Machines Disabled 14 | . . . 1 1 1 1 . 2 . . . . . . . . . . . . . 1 . . . . . . . . 1 . 2 2 2 Max in Single Turn 1 | . . . 1 1 1 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 1 1 Garrison Access 6 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 2 . . . . . . 1 . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Machines Accessed 135 | . 4 . 13 . 9 4 . 9 1 . 4 . 7 . 7 . . . . 10 . 1 7 . 11 . 1 4 . 9 6 3 5 8 12 Terminals 71 | . 3 . 9 . 8 4 . 3 . . . . 2 . 3 . . . . 4 . . . . 6 . . . . 5 3 3 2 6 10 Fabricators 11 | . . . . . . . . 3 . . . . 2 . 2 . . . . 1 . . . . 1 . . . . . . . 2 . . Repair Stations 14 | . . . 2 . . . . 1 . . . . . . . . . . . 2 . . . . 2 . . . . 1 2 . 1 1 2 Recycling Units 8 | . 1 . . . 1 . . 1 . . . . 1 . 2 . . . . 1 . . . . . . . . . 1 . . . . . Scanalyzers 6 | . . . 2 . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . Garrison Access 7 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 2 . . . . 1 1 . . 1 . Total Hacks 433 | . 9 . 49 . 27 19 . 26 1 . 24 . 18 . 15 . . . . 29 . 1 14 . 33 . 1 17 . 23 15 16 31 27 38 Successful 261 | . 4 . 21 . 13 9 . 10 1 . 24 . 11 . 9 . . . . 20 . 1 14 . 19 . 1 17 . 13 9 6 26 13 20 Failed 168 | . 4 . 27 . 13 10 . 16 . . . . 7 . 6 . . . . 8 . . . . 14 . . . . 10 6 10 5 14 18 Catastrophic 25 | . 1 . 3 . 2 2 . 3 . . . . 1 . 3 . . . . . . . . . 4 . . . . . . . . 2 4 Database Lockouts 4 | . 1 . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Manual 184 | . 9 . 27 . 20 13 . 12 . . . . 8 . 8 . . . . 16 . . 1 . 16 . . . . 11 7 8 12 6 10 Terminals 269 | . 8 . 35 . 24 19 . 14 . . . . 6 . 8 . . . . 17 . . . . 21 . . . . 15 9 16 24 21 32 Fabricators 25 | . . . . . . . . 6 . . . . 4 . 4 . . . . 3 . . . . 3 . . . . . . . 5 . . Repair Stations 38 | . . . 6 . . . . 3 . . . . . . . . . . . 3 . . . . 7 . . . . 3 4 . 2 4 6 Recycling Units 13 | . 1 . . . 3 . . 2 . . . . 2 . 3 . . . . 1 . . . . . . . . . 1 . . . . . Scanalyzers 17 | . . . 8 . . . . 1 . . . . 3 . . . . . . 4 . . . . . . . . . 1 . . . . . Garrison Access 13 | . . . . . . . . . . . . . 3 . . . . . . 1 . . . . 2 . . . . 3 2 . . 2 . Terminal Hacks 159 | . 2 . 9 . 9 6 . 4 1 . 24 . 1 . 2 . . . . 9 . 1 14 . 6 . 1 17 . 5 3 6 16 8 15 Record 15 | . . . . . . . . . . . 4 . . . . . . . . . . 1 4 . . . . 5 . . . 1 . . . Part Schematic 23 | . . . . . . . . . . . 12 . . . . . . . . 3 . . . . 1 . . 4 . . . 1 1 . 1 Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 11 | . 1 . 2 . 2 . . . . . . . . . . . . . . 1 . . . . . . . 4 . . . . 1 . . Prototype ID Bank 24 | . . . 2 . 1 . . . . . 3 . . . 1 . . . . 1 . . 8 . . . . 4 . 1 . 1 2 . . Open Door 7 | . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . 1 . . . 1 . . 1 1 Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Level Access Points 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . 1 Branch Access Points 8 | . . . 1 . . 1 . 1 . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . 1 . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 5 | . 1 . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Index 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 6 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 1 Unreport Threat 7 | . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . . Locate Traps 8 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 3 Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Surveillance Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Patrol Status 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hauler Manifests 4 | . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 13 | . . . 2 . 1 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 1 3 1 Protovariant Controls 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 12 | . . . . . . . . 2 . . . . 3 . 2 . . . . 1 . . . . 1 . . . . . . . 3 . . Network Status 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Load Schematic 5 | . . . . . . . . . . . . . 2 . 1 . . . . 1 . . . . . . . . . . . . 1 . . Build 4 | . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 25 | . . . 3 . . . . 2 . . . . . . . . . . . 2 . . . . 4 . . . . 2 4 . 2 2 4 Scan Component 13 | . . . 2 . . . . 1 . . . . . . . . . . . 1 . . . . 2 . . . . 1 2 . 1 1 2 Repair 12 | . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . 2 . . . . 1 2 . 1 1 2 Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Report Inventory 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Scanalyzer 13 | . . . 5 . . . . . . . . . 3 . . . . . . 4 . . . . . . . . . 1 . . . . . Insert Component 7 | . . . 3 . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . 1 . . . . . Analyze 6 | . . . 2 . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 2 . . . . . . . . 1 . Seal Access 5 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 2 . . . . . . . . 1 . Unauthorized Hacks 45 | . 2 . 4 . 4 3 . 2 . . . . 3 . 4 . . . . 3 . . . . 6 . . . . 4 2 . 5 2 1 Terminals 35 | . 1 . 4 . 4 3 . 1 . . . . 2 . 2 . . . . 2 . . . . 4 . . . . 3 2 . 4 2 1 Track 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Assimilate 11 | . . . . . 2 1 . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . 1 2 1 Botnet 8 | . . . 1 . 1 1 . 1 . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . 1 . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Operators 11 | . 1 . 1 . 1 1 . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . 1 1 . 1 . . Fabricators 5 | . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . 1 . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Download 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Mechanics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Mask 3 | . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Watchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 93 | . 3 . 12 . 8 4 . 7 . . . . 6 . 5 . . . . 7 . . . . 8 . . . . 9 3 3 3 7 8 Full Trace Events 11 | . 1 . 3 . . 1 . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . 1 . . 1 . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 5 . . . . . . 3 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 42 | . . . 1 . . . . 1 . . 12 . 1 . . . . 14 . 5 . . . . 1 . . 4 . . . 1 1 . 1 Parts Built 4 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 395 | . . . . . . . . 35 . . . . 152 . 152 . . . . . . . . . . . . . . . . . 56 . . Total Part Build Rating 23 | . . . . . . . . 12 . . . . . . 5 . . . . . . . . . . . . . . . . . 6 . . Parts Repaired 12 | . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . 2 . . . . 1 2 . 1 1 2 Time 497 | . . . 136 . . . . 19 . . . . . . . . . . . 53 . . . . 66 . . . . 12 76 . 34 37 64 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 2 . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 Autooverrided 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Total Allies 44 | . . . . 2 2 . 19 . 2 . . 1 1 . . . . . . 1 . . . . 1 . . . . 1 . . 1 2 11 Largest Group 19 | . . . . 2 2 . 19 . 2 . . 1 1 . . . . . . 1 1 1 . . 1 . . . . 1 . . 1 2 1 Highest-Rated Group 475 | . . . . 45 45 . 475 . 56 . . 96 26 . . . . . . 26 26 26 . . 26 . . . . 45 . . 45 66 69 Highest-Rated Ally 96 | . . . . 31 31 . 35 . 31 . . 96 26 . . . . . . 26 26 26 . . 26 . . . . 45 . . 45 45 69 Total Orders 3 | . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Ally Attacks 148 | . . . . . 16 . 87 . 15 . . 16 . . . . . . . . . . . . . . . . . . . . . . 14 Total Damage 4169 | . . . . . 273 . 3166 . 160 . . 283 . . . . . . . . . . . . . . . . . . . . . . 287 Kills 19 | . . . . . 5 . 9 . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Robot Analysis Total 11 | . 1 . 2 . 2 . . . . . . . . . . . . . . 1 . . . . . . . 4 . . . . 1 . . Derelict Logs Recovered 18 | . . 2 . 2 . . . . 1 1 . 1 . . . . 1 2 . . 2 1 . 1 . 2 2 . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Turns Passed 11957 | 70 819 453 2059 565 1647 444 75 413 184 114 27 158 153 23 289 317 91 162 92 278 238 174 352 133 425 252 68 83 107 167 229 160 262 239 635 Spaces Moved 17946 | 41 425 283 978 329 706 810 195 1031 603 363 92 320 487 97 788 417 253 631 316 698 426 393 966 231 762 562 225 197 294 404 462 443 545 641 1532 Core 14 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Treads 2769 | 37 425 283 978 329 706 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 15161 | . . . . . . 797 195 1031 603 363 92 320 487 97 788 417 253 631 316 698 426 393 966 231 762 562 225 197 294 404 462 443 545 641 1522 Fastest Speed 5 | 50 160 160 160 160 160 28 28 27 27 27 27 27 23 23 23 24 24 24 24 24 24 24 17 17 13 23 23 21 21 21 19 6 5 14 6 Average Speed 45 | 149 160 160 163 160 172 31 28 28 27 27 27 27 24 23 23 24 24 24 24 24 24 24 23 25 28 32 23 22 23 22 23 18 20 15 17 Slowest Speed 240 | 160 160 160 240 160 240 160 28 101 27 27 27 27 27 23 24 24 24 24 24 24 27 24 24 27 35 35 23 103 32 23 91 19 22 16 95 Overloaded Moves 180 | . . . . . . . . . . . . . . . . . . . . . . . 17 16 10 . . . . . . 16 30 . 91 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 36 | . . . . . . 7 2 3 . . . . 2 . . 1 . . . 1 . 1 . 1 4 . . . . 3 3 1 . 2 5 Cave-ins Triggered 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 52 | 4 63 80 75 71 71 22 86 36 70 57 74 52 18 79 23 75 51 81 55 22 55 46 96 45 25 73 50 61 60 17 46 19 51 25 48 Regions Visited 35 Branch Regions 21 Pre-discovered Areas 12 | . . . . 1 . . . . . 1 1 . . . . . . 2 . . 1 1 . 1 . . 1 3 . . . . . . . Known Exits Taken 22 | . . . 1 . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . 1 . . . 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . 1 . 1 1 1 . . . . . . . Scrap Searched 28 | . . . . 1 . . . . 3 2 . 1 . . . 4 2 2 1 . 3 1 . 2 . 4 . . 2 . . . . . . Spaces Dug 261 | . . . . . . 31 1 13 1 6 . 3 5 . 10 11 5 . 3 15 6 8 2 9 19 7 . . 4 22 6 13 25 13 23 Terrain Destroyed 555 | . . . . . 33 43 3 21 1 8 . 29 5 . 10 11 33 . 36 15 27 8 2 9 19 51 29 . 4 22 6 13 25 13 79 Melee 261 | . . . . . . 31 1 13 1 6 . 3 5 . 10 11 5 . 3 15 6 8 2 9 19 7 . . 4 22 6 13 25 13 23 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 294 | . . . . . 33 12 2 8 . 2 . 26 . . . . 28 . 33 . 21 . . . . 44 29 . . . . . . . 56 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Total 20496 | 47 496 284 1222 350 958 948 209 1106 621 369 93 366 510 96 875 614 271 640 322 778 549 456 1075 290 920 604 235 229 309 439 551 483 634 720 1827 Wait 1459 | . 13 . 69 11 92 68 11 34 18 1 . 21 6 . 54 183 10 4 . 49 115 52 89 46 116 22 6 4 1 12 53 8 47 38 206 Move 17844 | 40 424 282 977 328 705 798 191 1024 602 362 91 319 483 96 787 414 252 630 315 695 425 390 965 228 753 561 224 196 293 397 456 440 544 636 1521 Hop 32 | . . . . . . 5 1 3 . . . . 2 . . 1 . . . 1 . 1 . 1 4 . . . . 3 2 1 . 2 5 Pick Up 76 | 1 14 1 20 1 8 2 1 3 . . . . 2 . 1 . . 2 . 3 . . 1 1 3 1 . 2 . . 3 1 1 . 4 Fast Attach 120 | 6 1 . 3 . 10 2 . 7 . . 1 3 2 . 1 2 1 . . 2 1 2 5 1 11 1 . 10 2 3 12 6 7 6 12 Attach 60 | . . . 10 . 9 13 2 1 . . . 1 1 . . . . . . 2 . . 1 3 1 1 . 1 . . 2 2 . 2 8 Detach 32 | . . . 3 . 3 5 . 1 . . . 1 . . . . . . . 2 . . 1 1 . . . 1 . . . 3 . 4 7 Swap 48 | . 3 . 10 . 16 1 1 2 . . . 1 3 . 1 . . 1 . 1 . 1 . . 1 2 . . . . 3 . 1 . . Drop 115 | . 3 1 16 1 10 15 . 4 . . 1 2 4 . 3 2 . 2 . 3 . 1 5 . 4 . . 10 . . 8 4 5 3 8 Fire 308 | . 37 . 114 9 105 4 1 4 . . . 7 . . . . 3 . 4 . 2 . . . . 4 5 . . . . . . . 9 Melee 367 | . . . . . . 35 1 23 1 6 . 11 7 . 10 12 5 1 3 20 6 9 8 9 27 12 . 5 13 24 12 18 29 29 31 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 34 | . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . . . . . . . . 16 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / [*Exi]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Sto / Low x2) -7/Waste -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 5 exits: Fac x4 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access (discovered 2 exits: *Sur / *Com) -1/Command (discovered 2 exits: *Sur x2) To Fleet Rendezvous History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 71 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Central database locked down 309 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 11) 393 | -10/Materials | Discovered new exit (range 6) 812 | -10/Materials | Discovered new exit (range 9) 890 | -10/Materials | Entered Mines 896 | -10/Mines | Met a Derelict bent on vengeance 902 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 905 | -10/Mines | Found Prototype Device 926 | -10/Mines | Learned Materials stockpile data 1127 | -10/Mines | Discovered new exit (range 15) 1257 | -10/Mines | Learned Materials terminal intel 1343 | -10/Mines | Entered Materials 1343 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1344 | -9/Materials | Identified Exp. Sensor Array 1345 | -9/Materials | Loaded intel: 12 terminal locations 1948 | -9/Materials | Discovered new exit (range 5) 2104 | -9/Materials | Repaired Broken Exp. Sensor Array 2159 | -9/Materials | Central database locked down 2277 | -9/Materials | Discovered new exit (range 10) 2746 | -9/Materials | Identified exit to Mines 2881 | -9/Materials | Discovered new exit (range 5) 2943 | -9/Materials | First assault squad dispatched 3402 | -9/Materials | Entered Mines 3636 | -9/Mines | Learned Materials non-interactive machine intel 3649 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3804 | -9/Mines | Learned Materials stockpile data 3805 | -9/Mines | Found a hidden stash of uninstalled traps 3855 | -9/Mines | Discovered new exit (range 15) 3859 | -9/Mines | Learned location of Storage (-7) 3864 | -9/Mines | Discovered new exit (range 7) 3967 | -9/Mines | Entered Materials 3967 | -8/Materials | Accompanied by 2 allies 3967 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3969 | -8/Materials | Loaded intel: 21 non-interactive machine locations 3972 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4353 | -8/Materials | Central database locked down 4440 | -8/Materials | Crushed by falling debris 4471 | -8/Materials | Lost 3 parts (1p1n1u) 4670 | -8/Materials | Discovered new exit (range 16) 5250 | -8/Materials | Discovered new exit (range 15) 5614 | -8/Materials | Entered Factory 5614 | -7/Factory | Evolved 2 slots: Utility x2 5935 | -7/Factory | Build established: Hacker-Sprinter 5937 | -7/Factory | Identified exit to Storage 5937 | -7/Factory | Identified exit to Lower Caves 6058 | -7/Factory | Sucked down chute 6058 | -7/Factory | Entered Waste 6067 | -7/Waste | Spotted C-40 Crusher 6068 | -7/Waste | Spotted C-40 Crusher 6073 | -7/Waste | EMP discharged 6076 | -7/Waste | Spotted C-40 Crusher 6078 | -7/Waste | Spotted C-40 Crusher 6084 | -7/Waste | Spotted C-40 Crusher 6085 | -7/Waste | Spotted C-40 Crusher 6086 | -7/Waste | Discovered new exit (range 14) 6095 | -7/Waste | Met Warlord forces unprepared to attack 6115 | -7/Waste | Allies destroyed C-40 Crusher 6119 | -7/Waste | Allies destroyed C-40 Crusher 6128 | -7/Waste | Allies destroyed C-40 Crusher 6133 | -7/Waste | Entered Factory 6240 | -7/Factory | Fabricated Antigrav System (x2) 6446 | -7/Factory | Repaired Cesium-ion Thruster 6546 | -7/Factory | Entered Lower Caves 6618 | -7/Lower Caves | Encountered a Warlord checkpoint 6621 | -7/Lower Caves | A Commander dispatched an escort 6694 | -7/Lower Caves | Learned location of 1 exit from Factory 6727 | -7/Lower Caves | Discovered new exit (range 10) 6729 | -7/Lower Caves | Identified exit to Lower Caves 6730 | -7/Lower Caves | Entered another Lower Caves area 6734 | -7/Lower Caves | Encountered a Warlord checkpoint 6842 | -7/Lower Caves | Discovered new exit (range 12) 6844 | -7/Lower Caves | Identified exit to Data Miner 6844 | -7/Lower Caves | Entered Data Miner 6844 | -7/Data Miner | Discovered new exit (range 6) 6850 | -7/Data Miner | Met Data Miner 6855 | -7/Data Miner | Learned location of Section 7 (-2) 6855 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6859 | -7/Data Miner | Received God Mode back door access code from Data Miner 6871 | -7/Data Miner | Identified exit to Proximity Caves 6871 | -7/Data Miner | Entered Proximity Caves 6915 | -6/Proximity Caves | Escorted by Enhanced Grunt 7012 | -6/Proximity Caves | Identified exit to Factory 7029 | -6/Proximity Caves | Entered Factory 7029 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 7030 | -6/Factory | Identified exit to Factory 7176 | -6/Factory | Incoming investigation squad redirected 7182 | -6/Factory | Sucked down chute 7182 | -6/Factory | Entered Waste 7182 | -6/Waste | The area was eerily silent 7200 | -6/Waste | Discovered new exit (range 12) 7204 | -6/Waste | Identified exit to Factory 7205 | -6/Waste | Entered Factory 7346 | -6/Factory | Build established: Hacker-Scout 7450 | -6/Factory | Fabricated Lgt. Regenerative Plating? 7482 | -6/Factory | Discovered new exit (range 10) 7485 | -6/Factory | Identified exit to Lower Caves 7494 | -6/Factory | Entered Lower Caves 7520 | -6/Lower Caves | Encountered a Warlord checkpoint 7810 | -6/Lower Caves | Discovered new exit (range 8) 7811 | -6/Lower Caves | Identified exit to Lower Caves 7811 | -6/Lower Caves | Entered another Lower Caves area 7829 | -6/Lower Caves | Discovered exit to Factory (range 12) 7900 | -6/Lower Caves | Encountered a Warlord checkpoint 7900 | -6/Lower Caves | Discovered new exit (range 12) 7902 | -6/Lower Caves | Identified exit to Zion 7902 | -6/Lower Caves | Entered Zion 7909 | -6/Zion | Received a visual enhancement algorithm 7921 | -6/Zion | Given A8's code to call for help 7925 | -6/Zion | Discovered new exit (range 11) 7941 | -6/Zion | Learned Factory machine intel 7978 | -6/Zion | Learned Factory stockpile data 8001 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 8027 | -6/Zion | Learned location of Extension (-5) 8063 | -6/Zion | Identified exit to Proximity Caves 8064 | -6/Zion | Entered Proximity Caves 8140 | -5/Proximity Caves | Discovered exit to Factory (range 15) 8156 | -5/Proximity Caves | Entered Factory 8156 | -5/Factory | Evolved 2 slots: Utility x2 8158 | -5/Factory | Loaded intel: 244 machine locations 8191 | -5/Factory | Identified exit to Upper Caves 8191 | -5/Factory | Identified exit to Extension 8314 | -5/Factory | Repaired Broken Lgt. Deuterium Engine 8355 | -5/Factory | Central database locked down 8434 | -5/Factory | Entered Upper Caves 8434 | -5/Upper Caves | Accompanied by 1 ally 8435 | -5/Upper Caves | Encountered a Warlord checkpoint 8435 | -5/Upper Caves | Learned 4 Factory zone layouts 8663 | -5/Upper Caves | Discovered new exit (range 15) 8666 | -5/Upper Caves | Learned location of Armory (-4) 8667 | -5/Upper Caves | Identified exit to Upper Caves 8672 | -5/Upper Caves | Entered another Upper Caves area 8672 | -5/Upper Caves | Accompanied by 1 ally 8716 | -5/Upper Caves | Spotted B-75 Beast 8795 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8828 | -5/Upper Caves | Found Alien Artifact 8828 | -5/Upper Caves | Identified Dimensional Node Initializer 8828 | -5/Upper Caves | Initialized slip node 8844 | -5/Upper Caves | Discovered new exit (range 5) 8845 | -5/Upper Caves | Identified exit to Warlord 8846 | -5/Upper Caves | Entered Warlord 8853 | -5/Warlord | Discovered new exit (range 9) 8950 | -5/Warlord | Learned Testing emergency access door positions 8950 | -5/Warlord | Learned 4 Armory zone layouts 8996 | -5/Warlord | Warlord's base attacked by MAIN.C 9030 | -5/Warlord | Met EX-DEC 9058 | -5/Warlord | Met Warlord 9060 | -5/Warlord | Opened Warlord's prototype stash 9062 | -5/Warlord | Found Prototype Device 9062 | -5/Warlord | Identified System Purifier 9064 | -5/Warlord | Found Prototype Processor 9064 | -5/Warlord | Identified Exp. Core Analyzer 9084 | -5/Warlord | Spotted B-75 Beast 9138 | -5/Warlord | Opened side exit 9139 | -5/Warlord | Spotted B-86 Titan 9198 | -5/Warlord | Identified exit to Proximity Caves 9198 | -5/Warlord | Entered Proximity Caves 9267 | -4/Proximity Caves | Crushed by falling debris 9267 | -4/Proximity Caves | System corruption reached 10% 9278 | -4/Proximity Caves | Spotted B-86 Titan 9329 | -4/Proximity Caves | Discovered new exit (range 8) 9331 | -4/Proximity Caves | Entered Factory 9331 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9332 | -4/Factory | Identified exit to Research 9339 | -4/Factory | Lost 8 parts (2n5u1w) 9432 | -4/Factory | Repaired Lgt. Fission Core 9470 | -4/Factory | Repaired Power Sword 9539 | -4/Factory | Identified exit to Upper Caves 9539 | -4/Factory | Identified exit to Armory 9587 | -4/Factory | Build established: Hacker-Sprinter 9756 | -4/Factory | Entered Upper Caves 9851 | -4/Upper Caves | Learned Research terminal intel 9914 | -4/Upper Caves | Learned 4 Research zone layouts 10006 | -4/Upper Caves | Discovered new exit (range 8) 10008 | -4/Upper Caves | Entered another Upper Caves area 10011 | -4/Upper Caves | Learned Research terminal intel 10068 | -4/Upper Caves | Discovered new exit (range 11) 10076 | -4/Upper Caves | Entered Zhirov 10077 | -4/Zhirov | Discovered new exit (range 3) 10081 | -4/Zhirov | Met Zhirov 10086 | -4/Zhirov | Learned location of Quarantine (-3) 10086 | -4/Zhirov | Learned location of Testing (-2) 10086 | -4/Zhirov | Learned location of Command (-1) 10088 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10092 | -4/Zhirov | Found Alien Artifact 10092 | -4/Zhirov | Identified Integrated Dissipator 10092 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10142 | -4/Zhirov | Found Alien Artifact 10159 | -4/Zhirov | Entered Proximity Caves 10264 | -3/Proximity Caves | Discovered exit to Research (range 6) 10266 | -3/Proximity Caves | Entered Research 10266 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10268 | -3/Research | Loaded intel: 23 terminal locations 10295 | -3/Research | Identified Transdimensional Reconstructor 10370 | -3/Research | Repaired Imp. Grenade Launcher 10404 | -3/Research | Identified exit to Quarantine 10433 | -3/Research | Entered Quarantine 10443 | -3/Quarantine | Found Enh. Force Lance 10467 | -3/Quarantine | Identified exit to Research 10488 | -3/Quarantine | Repaired Imp. Grenade Launcher 10534 | -3/Quarantine | Found Alien Artifact 10534 | -3/Quarantine | Identified Core Reset Matrix 10534 | -3/Quarantine | Used Core Reset Matrix 10538 | -3/Quarantine | Detected hypermatrix surge 10538 | -3/Quarantine | Sensed 16 artifacts in vicinity 10555 | -3/Quarantine | Spotted Alpha 7 10589 | -3/Quarantine | Found Sigix Broadsword 10591 | -3/Quarantine | Warped through subspace 10606 | -3/Quarantine | Repaired Imp. Grenade Launcher 10631 | -3/Quarantine | Discovered exit to Research (range 12) 10638 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 10662 | -3/Quarantine | Entered Research 10662 | -2/Research | Warlord forces began assault on 0b10 10662 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10668 | -2/Research | Identified exit to Testing 10772 | -2/Research | Research machine network offline 10780 | -2/Research | Met up with Warlord 10822 | -2/Research | Entered Testing 10826 | -2/Testing | Spotted PG-S1WK1RDSPK 10836 | -2/Testing | Protovariant out of control (PG-S1WK1RDSPK) 10836 | -2/Testing | Unleashed a protovariant (PG-S1WK1RDSPK) 10849 | -2/Testing | Spotted Striker 10849 | -2/Testing | Identified exit to Access 10849 | -2/Testing | Protovariant out of control (PP-9UXAYYALOJ) 10849 | -2/Testing | Unleashed a protovariant (PP-9UXAYYALOJ) 10855 | -2/Testing | Garrison activated, responded to threat 10856 | -2/Testing | Spotted Investigator 10880 | -2/Testing | Crushed by falling debris 10883 | -2/Testing | Found Prototype Device 10883 | -2/Testing | Identified Exp. Thermal Shield 10889 | -2/Testing | Incoming assault squad redirected 10915 | -2/Testing | Repaired Q-thruster 11002 | -2/Testing | Fabricated Mni. Smartbomb Launcher (x1) 11084 | -2/Testing | Entered Access 11084 | -1/Access | Evolved 2 slots: Power x1, Utility x1 11159 | -1/Access | Discovered new exit (range 6) 11217 | -1/Access | Identified exit to Command 11256 | -1/Access | Repaired Lgt. Quantum Reactor 11313 | -1/Access | Spotted B-99 Colossus 11313 | -1/Access | Spotted B-99 Colossus 11323 | -1/Access | Entered Command 11358 | -1/Command | Repaired Field Propulsion Array 11447 | -1/Command | Spotted B-99 Colossus 11521 | -1/Command | Identified exit to Surface 11570 | -1/Command | Disengaged cave seal 11576 | -1/Command | Spotted Executioner 11576 | -1/Command | Spotted Executioner 11576 | -1/Command | Spotted Executioner 11576 | -1/Command | Spotted Executioner 11576 | -1/Command | Spotted Striker 11576 | -1/Command | Spotted Striker 11576 | -1/Command | Spotted Alpha 7 11576 | -1/Command | Spotted Alpha 7 11588 | -1/Command | Disengaged cave seal 11641 | -1/Command | Repaired Mni. Smartbomb Launcher 11677 | -1/Command | Spotted M Guard 11677 | -1/Command | Spotted M Guard 11678 | -1/Command | Spotted Combat Programmer 11685 | -1/Command | Spotted Combat Programmer 11728 | -1/Command | Build established: Wizard-Sprinter 11793 | -1/Command | Met MAIN.C 11800 | -1/Command | 0b10 Conduit disabled 11803 | -1/Command | Welcomed Warlord to Command 11830 | -1/Command | Warlord commented on Warlord statues 11842 | -1/Command | Lost 4 parts (3n1u) 11862 | -1/Command | Search patrols dispatched 11891 | -1/Command | Lost 4 parts (1n2u1w) 11931 | -1/Command | Spotted B-99 Colossus 11950 | -1/Command | Core integrity fell below 50% 11953 | -1/Command | Emitted hypermatrix ping 11954 | -1/Command | Spotted B-99 Colossus 11956 | -1/Command | Core integrity fell below 20% 11958 | -1/Command | Assembled emerged from beneath the floor 11958 | *** | Heading to fleet! Last Messages --------------- 11955_ Slug penetrates B-99 Colossus. 11955_ Knocked back. 11955_ Penetrated by Slug. 11955_ Slug penetrates Wall. 11955_ Penetrated by Slug. 11955_ Slug penetrates B-99 Colossus. 11955_ Slug penetrates Wall. 11955_ Slug penetrates B-99 Colossus. 11956_ Penetrated by Slug. 11956_ Slug penetrates Wall. 11957_ Detected hypermatrix ping. 11958_ Assembled emerge from beneath the floor. 11958_ Slug penetrates as-54909. 11958_ Field strength at 17. 11958_ Slug penetrates Executioner. 11958_ Slug penetrates Wall. 11958_ as-43795 knocked back. 11958_ Slug penetrates as-43795. 11958_ as-43795 destroyed. [Achievement: Home At Last?] Map ----- +----------------------------------------------------+ | ????????# ## """" """#???# # # #? | | ????????# ## """" R"#???# ! # # #? | | ????????# ! ## """" """#???# %=####### #? | | ????????# ?# """" #???# ! #?????# #? | | ????????# ?#] #???# # ###### #? | | ????????# ??# #???# # #? | | ????????# ??# ##### # ###### #? | | ????????? ???# + #####????# #? | | ???###### ???# !== # #????????# #? | | ???# ##+###########+##+### #????????# #? | | ???# *%[ #?????####+## | | ???# ###############?????# | | ???# ##/#############???????????????????# | | ???## ## ???????????????????????????????# | | ????# ## ??????????????????????????????# | | ????# ## ?????????????????????????????# | | ????# ## ?????????????????????????????# [*= | | ????# ## ! ????????????????????????????#//%%= | | ????# ## ???##############??????????#%!!* | | ????# ##########??# BB##?????????# ==% | | ????# #???????????# BB%########??# /!/ | | ????# #???????????# # # #%###; *%= | | ????# #???????????# ^ ^^ =^^/;###+### | | ????# #???????????# E ^=%+ | | ????# #?????????#?# "" ^^^ !!=!%;m7% | | ????# #??????? #?# @" a^ = !^%p%/[%* | | ???## ##????"" #?# a^a%^/%/%^/=![ | | ???# #??"""" #?# aaa[^=^%%/!##"#### | | ???# "" # "" #?# ^^ ^ ^ a%# #/#%#### * | | ???# "T + #?# BB#########??# | | ???# # #?# BB#??????????# | | ???## ##?? ""#?##############??????????# | | ????# #????? ""#?????????????????????????# | | ????# #???????T"#?????????????????????????# ! | | ????# #?????????#?????????????????????????#+##### | | ????# #???????????????????????????????????# #???? | | ????# #???????????????????????????????????# #???? | | ????# #???????????????????????????????????# #???? | | ????# #?###??????????????????????????????## ##??? | | ????# #?# #??????????????????????????????# #### | | ????# #?# #??????????????????????????????# | | ??###+####/##########?????????????????????# | | ??# #?????????????????????### | | ??# ######################### | | ??# + + # | | ??# ############ ! # | | ??# #??????????# # | | ??# #??????????# + | | ??# #??????????# # | | ??# ########???############## #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 172 Energy Generation 59 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Armor Coverage 600 Resistance: KI 30 Resistance: TH 25 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 67 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 4 Salvage Targeting 1 Offensive Hacking 49 Defensive Hacking 36 Authchip Count 1 Item Schematics ----------------- Mni. Smartbomb Launcher | -2/Research | Hacked Gui. Micro-nuke Launcher | -2/Testing | Hacked Cld. Impulse Thruster | -1/Command | Hacked Robot Schematics ------------------ None Fabricated ------------ Antigrav System | x2 | -7/Factory | Preloaded Lgt. Regenerative Plating | x1 | -6/Factory Mni. Smartbomb Launcher | x1 | -2/Testing Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Core Reset Matrix Sigix Broadsword Transdimensional Reconstructor Achievements -------------- Great Explorer Home At Last? Maximum Efficiency Meet Your Maker Ride The Lightning Speed Demon Supersonic Whoosh! Challenges ------------ None Game ------ Seed SystemLauncherExoskeleton Manual? 0 Play Time 05:11:53 Cumulative 131.3 hours Start 2022.07.28 @ 15:14:44 End 2022.07.29 @ 22:30:12 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type 2 Total 5 Types 3/0/1/1/0/0/0/0/0 Lore% 66 Gallery% 64 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b8c6a9c5-f41a-4749-9d55-591c1035984f