Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.28 @ 11:03:42 Player: Dizzar Result: Destroyed by as-38794 with Assembled F-torch Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (47) 235 Value Destroyed (1530) 1530 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (1625) 1625 TOTAL SCORE: 8490 Bonus ------- Follower Combat Kills 214 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Friendly Fire -389 Cogmind --------- Core Integrity 0/850 Matter 42/300 Energy 80/100 System Corruption 0% Temperature Cool (41) Movement Core (50) Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Melee Analysis Suite Melee Analysis Suite Improved System Shield > --- WEAPON (3) ------- Makeshift Axe > --- INVENTORY (5) ---- Makeshift Hacking Suite Precision Beam Rifle Improved Assault Rifle Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Zionite Composite Leg I Zionite Composite Leg I > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Melee Analysis Suite Melee Analysis Suite Zionite Weapon Casing Zionite Light Carapace Improved System Shield > --- WEAPON ----------- Zionite Phaser-S Great Axe Longsword +1 > --- INVENTORY -------- Zionite Weapon Casing Makeshift Hacking Suite Precision Beam Rifle Improved Assault Rifle Heavy Rocket Launcher Makeshift Axe [Rating: 63] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Processor Melee Analysis Suite Hackware Improved System Shield Protection Zionite Weapon Casing Weapon Longsword +1 Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Heavy Rocket Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Slots Evolved 8 | . . . . . 4 . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . 1 . . . . Utility 5 | . . . . . 3 . 1 1 . . . . Weapon 1 | . . . . . . . 1 . . . . . Parts Attached 74 | . 7 . . . 10 14 19 6 . . 2 16 Power 13 | . 1 . . . 2 1 3 3 . . . 3 Engine 9 | . . . . . 1 . 3 2 . . . 3 Core 4 | . 1 . . . 1 1 . 1 . . . . Reactor . | . . . . . . . . . . . . . Propulsion 19 | . 3 . . . 2 6 4 1 . . . 3 Treads 2 | . . . . . . 1 1 . . . . . Leg 10 | . 3 . . . 2 3 . . . . . 2 Wheel . | . . . . . . . . . . . . . Hover 7 | . . . . . . 2 3 1 . . . 1 Flight . | . . . . . . . . . . . . . Utility 21 | . 1 . . . 5 1 8 2 . . . 4 Device 12 | . 1 . . . 3 . 7 1 . . . . Storage . | . . . . . . . . . . . . . Processor 4 | . . . . . 2 1 1 . . . . . Hackware 1 | . . . . . . . . 1 . . . . Protection 4 | . . . . . . . . . . . . 4 Artifact . | . . . . . . . . . . . . . Weapon 21 | . 2 . . . 1 6 4 . . . 2 6 Energy Gun 7 | . 1 . . . 1 3 1 . . . . 1 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 3 | . 1 . . . . 1 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 3 | . . . . . . 1 . . . . . 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . 1 2 . . . 2 3 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . 4 . . . . . 5 Parts Lost 22 | . . . . . 2 1 . . . . . 19 Power 2 | . . . . . . . . . . . . 2 Propulsion 9 | . . . . . 1 1 . . . . . 7 Utility 7 | . . . . . 1 . . . . . . 6 Weapon 4 | . . . . . . . . . . . . 4 Highest Loss Streak 10 | . . . . . 1 1 . . . . . 10 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 100 100 100 73 89 84 92 100 100 100 75 Engine 1 | . 7 . . . 5 . . 2 . . . 4 Core 6 | . 6 14 14 14 3 8 . . 6 6 6 . Leg 11 | . 28 28 28 28 24 6 . . . . . 6 Hover 11 | . . . . . . 16 14 23 26 26 26 7 Device 10 | . 13 14 14 14 8 9 6 13 13 13 13 3 Storage 9 | . 14 14 14 14 9 9 7 6 6 6 6 6 Processor 13 | . . . . . 4 19 27 20 20 20 20 20 Hackware 2 | . . . . . . . . 5 6 6 6 6 Protection 1 | . . . . . . . . . . . . 8 Energy Gun 6 | . 5 14 14 14 10 8 1 . . . . 2 Ballistic Gun 5 | . 22 14 14 14 7 . 1 . . . . . Slashing Weapon 7 | . . . . . . 8 15 20 20 20 20 2 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 33 | 12 16 16 16 16 18 18 24 32 32 32 33 33 Greatest Support 48 | 20 20 20 20 20 30 30 25 32 32 32 32 48 Greatest Overweight (x) 5 | . . . . . . 2 1 . . . 1 5 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | . 8 8 8 8 8 8 8 8 8 8 8 7 Most Carried 8 | . 8 8 8 8 8 8 8 8 8 8 8 8 Average Carried 7 | . 7 8 7 8 7 7 7 7 7 8 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 6 8 8 8 8 8 8 8 8 8 8 8 4 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -6/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Matter Collected 1084 | 200 133 . . 57 50 200 149 . 101 . . 194 Remotely . | . . . . . . . . . . . . . Salvage Created 1593 | . 227 . . 15 121 492 149 24 182 . . 383 Parts 97 | . 18 . . 1 4 30 13 5 10 . . 16 Haulers Intercepted 2 | . . . . . . 2 . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . 5 . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Combat Hostiles Destroyed 39 | . 9 . . 1 3 8 2 . 3 . . 13 Melee 12 | . . . . . . 7 2 . 3 . . . Guns 14 | . 9 . . 1 3 1 . . . . . . AOE 13 | . . . . . . . . . . . . 13 Classes Destroyed 13 | . 3 . . . . 6 1 . . . . 3 Worker 1 | . . . . . . 1 . . . . . . Builder 1 | . . . . . . 1 . . . . . . Hauler 2 | . . . . . . 2 . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . Operator 1 | . . . . . . . . . . . . 1 Watcher 3 | . 1 . . . . . 1 1 . . . . Swarmer 10 | . 6 . . 1 . 3 . . . . . . Grunt 11 | . 3 . . . 3 2 . . 3 . . . Duelist 1 | . . . . . . 1 . . . . . . Sentry 3 | . . . . . . 2 1 . . . . . Programmer 1 | . . . . . . . 1 . . . . . Z-Light 11 | . . . . . . . . . . . . 11 Assembled 2 | . . . . . . . . . . . . 2 Thug 1 | . . . . . . . . . . . . 1 Best Kill Streak 6 | . 3 . . 1 2 3 1 1 3 . . 6 Combat Bots Only 6 | . 3 . . 1 2 3 1 . 3 . . 6 Max Kills in Single Turn 2 | . 1 . . 1 1 1 1 1 1 . . 2 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . 2 Melee 1 | . . . . . . 1 1 . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Damage Taken 3721 | . 279 . . . 418 458 147 . 207 . . 2212 Core 1179 | . 62 . . . 106 105 52 . 19 . . 835 Absorbed by Shields 119 | . 111 . . . 8 . . . . . . . Redirected to Shielding 199 | . . . . . . . . . . . . 199 Regen/Repaired (Parts) 69 | . . . . . . . 69 . . . . . Core Remaining (%) 82 | 100 . . . 75 . 61 92 . . . . . Volleys Fired 85 | . 35 . . 1 15 8 . . . . . 26 Largest 2 | . 2 . . 2 2 2 . . . . . 2 Hottest 115 | . 85 . . 85 85 115 . . . . . 82 Shots Fired 145 | . 72 . . 3 30 11 . . . . . 29 Gun 119 | . 72 . . 3 30 11 . . . . . 3 Cannon . | . . . . . . . . . . . . . Launcher 26 | . . . . . . . . . . . . 26 Special . | . . . . . . . . . . . . . Kinetic 80 | . 64 . . 1 15 . . . . . . . Thermal 36 | . 8 . . 2 15 11 . . . . . . Explosive 26 | . . . . . . . . . . . . 26 Electromagnetic . | . . . . . . . . . . . . . Phasic 3 | . . . . . . . . . . . . 3 Robot Hit Streak 8 | . 7 . . 1 8 5 . . . . . 4 Robot Miss Streak 4 | . 4 . . 1 2 1 . . . . . 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . 2 . . . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . Shots Hit Robots 125 | . 42 . . 1 24 27 8 1 7 . . 15 Core Hits 87 | . 21 . . 1 8 12 4 1 5 . . 35 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 5 | . . . . . . 3 1 . 1 . . . Burn 1 | . . . . . . 1 . . . . . . Sever 4 | . . . . . . 2 1 . 1 . . . Melee Attacks 134 | . . . . . . 39 12 5 10 . 50 18 Impact . | . . . . . . . . . . . . . Slashing 134 | . . . . . . 39 12 5 10 . 50 18 Piercing . | . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . 5 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . 1 . 2 . . 2 Damage Inflicted 5305 | . 383 . . 23 293 1377 360 59 318 . . 2492 Guns 807 | . 383 . . 23 293 75 . . . . . 33 Cannons . | . . . . . . . . . . . . . Explosions 2038 | . . . . . . . . . . . . 2038 Melee 2460 | . . . . . . 1302 360 59 318 . . 421 Ramming . | . . . . . . . . . . . . . Kinetic 402 | . 297 . . 10 95 . . . . . . . Thermal 372 | . 86 . . 13 198 75 . . . . . . Explosive 2038 | . . . . . . . . . . . . 2038 Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 2460 | . . . . . . 1302 360 59 318 . . 421 Piercing . | . . . . . . . . . . . . . Phasic 33 | . . . . . . . . . . . . 33 Highest Corruption 2 | . 2 2 2 2 . . . . . . . . Average Corruption 1 | . 1 2 2 2 . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 24 | . 7 1 3 13 . . . . . . . . Message Errors 6 | . 2 . . 4 . . . . . . . . Matter Fused 7 | . 1 . 2 4 . . . . . . . . Heat Flow Errors 7 | . 1 1 1 4 . . . . . . . . Energy Discharges 1 | . 1 . . . . . . . . . . . Misfires 3 | . 2 . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 253 | . . . . . . 165 18 . . . . 70 Projectiles . | . . . . . . . . . . . . . Explosions 30 | . . . . . . . . . . . . 30 Melee 223 | . . . . . . 165 18 . . . . 40 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 269 | . 216 269 88 252 52 . . . 4 . . 47 Average Temperature 61 | . 63 138 47 90 14 . . . 4 . . 15 Received Heat Transfer 1172 | . 70 . . . 201 180 42 . 108 . . 571 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 4 | . 1 . . . . . . . . . . 3 Heat Transferred 999 | . 222 . . 37 481 259 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Peak Influence 490 | . 203 128 . 56 60 490 304 135 . . . . Initial 222 | . . 44 . . . 25 222 78 . . . . Average 104 | . 109 115 . 38 43 108 219 103 . . . . Maximum Alert Level 2 | . 1 . . . . 2 1 . . . . . Low Security (%) 79 | . 93 100 . 100 100 73 23 100 . . . . Level 1 17 | . 6 . . . . 18 76 . . . . . Level 2 2 | . . . . . . 7 . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 8 | . 1 . . . 1 3 3 . . . . . Investigation 2 | . . . . . . . 2 . . . . . Extermination 1 | . . . . . . . 1 . . . . . Reinforcement 3 | . 1 . . . 1 1 . . . . . . Assault 2 | . . . . . . 2 . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Distress Signals 3 | . 1 . . . . 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 104 | . 15 . . 4 6 35 3 2 3 . . 36 Peak Tracking Total 34 | . 3 . . 2 3 10 2 1 3 . . 34 Tactical Retreats 7 | . 1 . . . . 6 . . . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Traps Triggered 5 | . 2 . . . . 2 1 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Machines Disabled 8 | . . . . . . 2 . . . . 3 3 Max in Single Turn 1 | . . . . . . 1 . . . . 1 1 Garrison Access 1 | . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Machines Accessed 16 | . 4 . 2 1 1 . 6 2 . . . . Terminals 12 | . 4 . . 1 1 . 5 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Total Hacks 34 | . 9 . 2 1 1 . 12 9 . . . . Successful 17 | . 4 . 2 . . . 6 5 . . . . Failed 17 | . 5 . . 1 1 . 6 4 . . . . Catastrophic 5 | . 1 . . 1 1 . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 23 | . 7 . 1 1 1 . 5 8 . . . . Terminals 29 | . 9 . . 1 1 . 10 8 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Terminal Hacks 9 | . 2 . 2 . . . 3 2 . . . . Record 1 | . . . 1 . . . . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . Branch Access Points 2 | . 1 . . . . . . 1 . . . . Terminal Index 2 | . . . . . . . 1 1 . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . 1 . . . . . Repair 1 | . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . 1 . . . . Unauthorized Hacks 5 | . 2 . . . . . 1 2 . . . . Terminals 5 | . 2 . . . . . 1 2 . . . . Assimilate 1 | . . . . . . . . 1 . . . . Botnet 3 | . 2 . . . . . 1 . . . . . Operators 1 | . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 10 | . 3 . . 1 1 . 4 1 . . . . Full Trace Events 1 | . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . . 14 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . Time 60 | . . . . . . . 60 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Total Allies 12 | . . 3 . . . 2 . 1 . . 6 . Largest Group 7 | . . 3 2 2 2 2 . 1 1 1 7 7 Highest-Rated Group 161 | . . 40 32 32 32 62 . 10 10 10 161 161 Highest-Rated Ally 31 | . . 16 16 16 16 31 . 10 10 10 31 31 Total Orders . | . . . . . . . . . . . . . Ally Attacks 93 | . . 10 . 7 4 19 . . . . . 53 Total Damage 1112 | . . 139 . 56 47 355 . . . . . 515 Kills 19 | . . 5 . 3 . 4 . . . . . 7 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 1 . 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Turns Passed 6244 | . 553 248 253 837 213 1123 524 125 163 80 1001 1124 Spaces Moved 5396 | 1 351 190 210 452 123 634 509 211 286 165 1239 1025 Core 33 | . . . . . . . . . . . . 33 Treads . | . . . . . . . . . . . . . Legs 1892 | 1 351 190 210 452 123 18 . . . . . 547 Wheels . | . . . . . . . . . . . . . Hover 3471 | . . . . . . 616 509 211 286 165 1239 445 Flight . | . . . . . . . . . . . . . Fastest Speed 45 | 120 120 120 120 120 120 56 48 45 45 45 45 45 Average Speed 83 | 120 120 120 120 120 120 65 66 46 45 45 70 93 Slowest Speed 300 | 120 120 120 120 120 120 190 131 48 45 45 105 300 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 46 | 2 60 39 59 67 16 75 18 6 52 47 79 80 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 2 | . 1 . . . . . . 1 . . . . Unknown Exits Taken 10 | 1 . 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 8 | . . . . 1 . . . . 3 1 3 . Spaces Dug 17 | . . . . . . 11 2 2 . . . 2 Terrain Destroyed 225 | . . . . . . 11 2 2 . . . 210 Melee 17 | . . . . . . 11 2 2 . . . 2 Projectile 1 | . . . . . . . . . . . . 1 AOE 207 | . . . . . . . . . . . . 207 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Total 6885 | . 429 210 211 745 158 1289 676 231 307 170 1320 1139 Wait 1146 | . 22 21 . 293 6 561 127 9 13 6 42 46 Move 5384 | . 350 189 209 451 122 633 508 210 285 164 1238 1025 Hop . | . . . . . . . . . . . . . Pick Up 24 | . 6 . 1 . 1 6 4 . 1 . 2 3 Fast Attach 40 | . 3 . . . 9 7 6 3 . . 2 10 Attach 12 | . . . . . . 1 7 1 . . . 3 Detach 10 | . . . . . . 2 5 1 . . . 2 Swap 22 | . 4 . . . 1 6 6 2 . . . 3 Drop 45 | . 9 . 1 . 4 13 4 2 1 . 4 7 Fire 85 | . 35 . . 1 15 8 . . . . . 26 Melee 104 | . . . . . . 39 9 3 7 . 32 14 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . 13 . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Identified exit to Mines 338 | -10/Materials | Discovered new exit (range 15) 342 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 11) 554 | -10/Materials | Entered Mines 574 | -10/Mines | Discovered new exit (range 8) 582 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 598 | -10/Mines | Discovered new exit (range 2) 776 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 776 | -10/Mines | Discovered new exit (range 5) 802 | -10/Mines | Entered Exiles 802 | -10/Exiles | Accompanied by 2 allies 825 | -10/Exiles | Build established: Scavenger-Mutant 831 | -10/Exiles | Met 8R-AWN 852 | -10/Exiles | Met EX-HEX 888 | -10/Exiles | Met EX-BIN 903 | -10/Exiles | Aligned with FarCom system 904 | -10/Exiles | Given EX-Vault access code 932 | -10/Exiles | Opened EX-Vault 941 | -10/Exiles | Found Longsword +1 966 | -10/Exiles | Warned to stay clear of 0b10 Research branches 983 | -10/Exiles | Exiles lab attacked by MAIN.C 1006 | -10/Exiles | Learned location of Zion (-6) 1043 | -10/Exiles | Discovered new exit (range 11) 1055 | -10/Exiles | Left Exiles lab with Longsword +1 1055 | -10/Exiles | Entered Mines 1055 | -9/Mines | Accompanied by 2 allies 1083 | -9/Mines | Assembled infested the area 1312 | -9/Mines | Found a hidden stash of uninstalled traps 1878 | -9/Mines | Discovered new exit (range 8) 1892 | -9/Mines | Entered Materials 1892 | -8/Materials | Accompanied by 2 allies 1892 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1892 | -8/Materials | Discovered new exit (range 8) 2068 | -8/Materials | Discovered new exit (range 13) 2105 | -8/Materials | Entered Storage 2402 | -8/Storage | Build established: Mutant 2907 | -8/Storage | Met a pair of Derelict thieves 3214 | -8/Storage | Discovered new exit (range 20) 3228 | -8/Storage | Entered Factory 3228 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3732 | -7/Factory | Repaired Aerolev Unit 3745 | -7/Factory | Discovered new exit (range 7) 3752 | -7/Factory | Entered another Factory area 3752 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3838 | -6/Factory | Identified exit to Lower Caves 3838 | -6/Factory | Identified exit to Extension 3877 | -6/Factory | Entered Lower Caves 3877 | -6/Lower Caves | Accompanied by 1 ally 3905 | -6/Lower Caves | Learned 4 Factory zone layouts 4034 | -6/Lower Caves | Discovered new exit (range 6) 4040 | -6/Lower Caves | Entered another Lower Caves area 4040 | -6/Lower Caves | Accompanied by 1 ally 4041 | -6/Lower Caves | Encountered a Warlord checkpoint 4100 | -6/Lower Caves | Build established: Scavenger-Mutant 4112 | -6/Lower Caves | Discovered new exit (range 8) 4120 | -6/Lower Caves | Entered Zion 4120 | -6/Zion | Accompanied by 1 ally 4135 | -6/Zion | Discovered new exit (range 19) 4170 | -6/Zion | Gained Derelict followers 4197 | -6/Zion | Learned Factory stockpile data 4210 | -6/Zion | Given A8's code to call for help 4630 | -6/Zion | Build established: Mutant 5093 | -6/Zion | Discovered new exit (range 3) 5093 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 5121 | -6/Zion | Entered Deep Caves 5121 | -6/Deep Caves | Accompanied by 7 allies 5157 | -6/Deep Caves | Attacked by Z-Imprinter 5171 | -6/Deep Caves | Allies destroyed Z-Imprinter 5172 | -6/Deep Caves | Z-Facility disabled 5386 | -6/Deep Caves | Found Prototype Protection 5386 | -6/Deep Caves | Identified Zio. Weapon Casing 5515 | -6/Deep Caves | Lost 6 parts (1p4n1u) 5544 | -6/Deep Caves | Found Prototype Protection 5544 | -6/Deep Caves | Identified Zio. Heavy Carapace 5584 | -6/Deep Caves | Found Zio. Weapon Casing 5718 | -6/Deep Caves | Found Zio. Weapon Casing 6185 | -6/Deep Caves | Spotted as-16283 6226 | -6/Deep Caves | Triggered Deep Caves wall 6239 | -6/Deep Caves | Core integrity fell below 50% 6244 | -6/Deep Caves | Core integrity fell below 20% 6245 | -6/Deep Caves | Destroyed by as-38794 with Assembled F-torch Last Messages --------------- 06068_ Acquired 14 matter. 06072_ Acquired Hacking Suite. 06082_ Machine disabled. 06225_ Zio. Light Carapace destroyed. 06226_ The wall dematerializes. [Achievement: That's One Door That Should Stay Closed] 06226_ as-16283: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 06226_ Longsword +1 follow-up attack on as-16283. 06228_ Zio. Weapon Casing destroyed. 06231_ Longsword +1 follow-up attack on as-16283. 06235_ Lgt. Deuterium Engine destroyed. 06235_ Zio. Phaser-S destroyed. 06238_ Longsword +1 destroyed. 06240_ Sml. Storage Unit destroyed. 06242_ Destroyed Prototype Device. 06243_ as-16283 GOLEM Unit beginning Prototype Device integration. 06243_ Zio. Composite Leg I destroyed. 06244_ Great Axe destroyed. 06244_ Zio. Composite Leg I destroyed. 06244_ Adv. Visual Processing Unit destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ????????? ?????????????????????? | | ????????? ???????????????????? | | ????????? ????????#???????? | | ????????# ???? ???????? | | ????????# * ! ???????? | | ????????? * ???????? | | ????????? a * ! ##?????? | | ????????? g * #?????? | | ????????# ! #?????? | | ????????? #?????? | | ????????? a * * b #?????? | | ?????????" * ! #?????? | | ?????????" a #?????? | | ?????????"a a #?????? | | ?????????"aaa !! ##????? | | ????????"" a * | #????? | | ????????#aaa [ #????# | | ????????" aas #???## | | ????????"aaa a [ M ##### | | ????????"G@aa !l s | | ????????"""a | | ????????" ! | | ????????"" ##### | | ????????" #???# | | ????????"" ##???## | | ????????" # # #?????# | | ????????" #### #; ## ##?????# | | ????????""" ###??# #" ####??????# | | ?????????" ????#### #?????????? | | ?????????#######???????##?????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 400 Weapon Shielding 100 Weapon Cycling 15 Evasion (%) 56 Targeting Accuracy 8 Melee Accuracy 10 Recoil Reduction 1 Force Boost 20 Defensive Hacking 12 Item Schematics ----------------- Imp. Plasma Cutter | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Imp. Core Shielding | -6/Zion | Archive Imp. Remote Shield | -6/Zion | Archive System Guard | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Thermic Laser | -6/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -6/Zion | Archive Robot Schematics ------------------ R-10 Processor | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive L-61 Swordsman | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? That's One Door That Should Stay Closed Challenges ------------ None Game ------ Seed DisruptionChipMicrothruster Manual? 0 Play Time 01:11:02 Cumulative 33.8 hours Start 2022.03.28 @ 09:53:17 End 2022.03.28 @ 11:03:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 36 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0404533b-0ec4-44ea-a5dd-45b55bc0aca2