Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.03 @ 22:22:03 // AFD2020/Player2 Player: Michael Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (217) 217 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-441) -441 TOTAL SCORE: 246 Bonus ------- Follower Combat Kills 39 Friendly Fire -480 Cogmind --------- Core Integrity 0/250 Matter 251/300 Energy 70/100 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit Signal Interpreter > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (20) --- Light Treads Improved Heat Sink Medium Storage Unit Huge Storage Unit Structural Scanner Signal Interpreter Targeting Computer Core Shielding Light Cannon Light Cannon Light Cannon Light Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Hacking Suite > --- WEAPON ----------- EM Pulse Gun EM Pulse Gun > --- INVENTORY -------- Light Treads Improved Heat Sink Small Storage Unit High-capacity Storage Unit Huge Storage Unit Structural Scanner Core Shielding Grenade Launcher [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | 7 7 2 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 3 | 3 . . Treads . | . . . Leg 2 | 2 . . Wheel 1 | 1 . . Hover . | . . . Flight . | . . . Utility 5 | 1 4 . Device . | . . . Storage 3 | 1 2 . Processor 1 | . 1 . Hackware 1 | . 1 . Protection . | . . . Artifact . | . . . Weapon 7 | 2 3 2 Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 2 | . 1 1 Ballistic Cannon 2 | . 1 1 Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . . 1 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Backups 10 | 3 10 11 Power . | . . . Propulsion 1 | 2 1 1 Utility 6 | . 6 7 Weapon 2 | . 2 3 Tool/Special . | . . . Unused Backups 12 | . 3 9 Power 1 | . 1 . Propulsion 3 | . 2 1 Utility 6 | . . 6 Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 96 | . 99 92 Engine 11 | . 14 7 Leg 28 | . 28 28 Storage 14 | . 14 14 Processor 5 | . . 14 Hackware 8 | . 13 . Energy Gun 5 | . 9 . Ballistic Gun 11 | . 10 14 Ballistic Cannon 10 | . 8 13 Peak Build Rating 10 | 6 10 8 Average Rating 8 | 4 9 7 On Entrance 4 | . 6 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 49 | 14 49 49 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | 1 2 2 Average Overweight (x) 1 | . . 2 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 17 | 6 15 20 Most Carried 13 | 5 12 13 Average Carried 10 | 3 10 11 Final Capacity 20 | 8 20 20 Final Carried 13 | 5 11 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 528 | 214 158 156 Remotely . | . . . Salvage Created 448 | . 306 142 Parts 29 | . 26 3 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 19 | . 7 12 Guns 4 | . 4 . Cannons 2 | . 1 1 AOE 13 | . 2 11 Classes Destroyed 7 | . 5 2 Builder 1 | . 1 . Hauler 2 | . 2 . Recycler 1 | . . 1 Operator 1 | . 1 . Swarmer 5 | . 3 2 Grunt 4 | . 4 . Assembled 10 | . . 10 Best Kill Streak 8 | . 4 8 Combat Bots Only 8 | . 3 8 Max Kills in Single Turn 3 | . 2 3 Gunslinging . | . . . Exploded 3 | . 1 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 51 | . 19 32 Missed 18 | . 7 11 Hits 33 | . 12 21 Melee 7 | . . 7 Projectile 26 | . 12 14 AOE 3 | . . 3 Critical Strikes 1 | . . 1 Damage Taken 537 | . 111 426 Core 106 | . 31 75 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 37 | . 18 19 Largest 2 | . 2 2 Hottest 80 | . 80 50 Shots Fired 65 | . 34 31 Gun 43 | . 31 12 Cannon 13 | . 1 12 Launcher 9 | . 2 7 Special . | . . . Kinetic 33 | . 9 24 Thermal . | . . . Explosive 9 | . 2 7 Electromagnetic 23 | . 23 . Robot Hit Streak 5 | . 5 3 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 35 | . 19 16 Core Hits 37 | . 18 19 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1278 | . 456 822 Guns 259 | . 206 53 Cannons 145 | . 18 127 Explosions 874 | . 232 642 Melee . | . . . Ramming . | . . . Kinetic 220 | . 40 180 Thermal 25 | . 25 . Explosive 849 | . 207 642 Electromagnetic 184 | . 184 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 68 | . . 68 Projectiles . | . . . Explosions 68 | . . 68 Melee . | . . . Knockbacks 2 | . . 2 Impact . | . . . Kinetic 2 | . . 2 Secondary . | . . . Self-Inflicted Damage 39 | . . 39 Shots 3 | . . 3 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 84 | . 84 20 Average Temperature 25 | . 31 8 Received Heat Transfer 50 | . 30 20 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 50 | . 50 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 148 | . 148 109 Initial . | . . . Average 24 | . 28 19 Influence Increases 465 | . 336 129 Destroy 0b10 Robot/C 240 | . 180 60 Destroy 0b10 Robot/NC 25 | . 20 5 Destroy Leader 54 | . 44 10 Allied During Kill 58 | . 40 18 Destroy Structure 43 | . 7 36 Lose Combat Pursuer 45 | . 45 . Influence Decreases 465 | . 336 129 Time Decay 341 | . 222 119 Lost Part 10 | . . 10 Purge Threat 114 | . 114 . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | . 13 22 Peak Tracking Total 8 | . 4 8 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 9 . Successful 3 | . 3 . Failed 6 | . 6 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Unreport Threat 1 | . 1 . Locate Traps 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used 1 | . 1 . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 1 | . 1 . Largest Group 1 | . 1 1 Highest-Rated Group 60 | . 57 60 Highest-Rated Ally 60 | . 57 60 Total Orders . | . . . Ally Attacks 39 | . 10 29 Total Damage 632 | . 155 477 Kills 13 | . 2 11 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1625 | 58 971 596 Spaces Moved 722 | 43 473 206 Core 9 | 9 . . Treads . | . . . Legs 709 | 30 473 206 Wheels 4 | 4 . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 260 Average Speed 202 | 102 186 260 Slowest Speed 260 | 120 260 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 46 | 4 84 51 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 55 | . 6 49 Melee . | . . . Projectile . | . . . AOE 55 | . 6 49 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 821 | 54 531 236 Wait 16 | . 14 2 Move 720 | 42 472 206 Hop . | . . . Pick Up 17 | 4 11 2 Fast Attach 10 | 7 3 . Attach 2 | . 1 1 Detach 2 | 1 1 . Swap 10 | . 4 6 Drop 7 | . 7 . Fire 37 | . 18 19 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Met 8R-AWN 217 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 10) 428 | -10/Materials | Discovered new exit (range 8) 633 | -10/Materials | Discovered new exit (range 13) 1030 | -10/Materials | Identified exit to Mines 1030 | -10/Materials | Entered Mines 1031 | -10/Mines | Learned location of Storage (-7) 1031 | -10/Mines | Followed 8R-AWN into the Mines 1179 | -10/Mines | Assembled infested the area 1184 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1264 | -10/Mines | Destroyed 8 combat bots 1306 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1621 | -10/Mines | Core integrity fell below 50% 1625 | -10/Mines | Core integrity fell below 20% 1626 | -10/Mines | Core destroyed Last Messages --------------- Unit. 01357_ Player 2 removes Lgt. Cannon. 01357_ Player 2 attaches Mak. Hammer. 01374_ Acquired derelict log, extracted data. Data stored: Storage entrances (x1). 01399_ Acquired 18 matter. 01401_ Acquired 32 matter. 01413_ Player 2 drops Lgt. Cannon. 01413_ Player 2 removes Lgt. Cannon. 01413_ Player 2 attaches Lgt. Assault Rifle. 01419_ Acquired Lgt. Cannon. Player 2: "Your Signal Interpreter looks inferior somehow." 01488_ K-01 Serf collects debris. 01496_ K-01 Serf knocked back. 01622_ R-06 Scavenger destroyed. 01623_ Player 2 attaches Wheel. 01624_ K-01 Serf collects debris. 01624_ K-01 Serf destroyed. 01626_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ??????????????????#######??????#####???????????### | | ??????????????????############## ##?????????## | | ??????????????????## #?????????# | | ?????????????????## ####### #?????????# | | ????????????????## # #??## ########### | | ???????????????### ####### ## | | ???????????????# # ##### #?# | | ???????????????# # ##### ######### #??# | | ???????????????# # ## ## #????# #?## | | ????????????##?# # # ### #???# #?# | | ???????????## ## # #####?## #??# #?# | | ???????????# # # ###???### #??# ### | | ???????????# ## k ##?????## "### ##??# ## | | ???????????# ##??????####??# ##??## | | ???????????## ##?????????????###???# | | ????????????## ##??????????????????# # | | ?????????????## # ??????????????????## ## | | ??????????????### ###????????????????#####? | | ????????????????# ##????????????????????? | | ???????????????## ##???????????????????? | | ???????????????# % ##??????????????????? | | ??????????????## @ #??????????????????? | | ?????????????## @ ##?????????????????? | | ?????????????# #?????????????????? | | ?????????????# *%* #????????????????? | | ?????????????# ur = ## #??????????????? | | ????????????## ####?# #?????????????? | | ????????????# d #????# #?????????????? | | ????????????# ##????## ##?????????????? | | ????????????# #???????#### ##??????????????? | | ????????????## ##?????????? #???????????????? | | ?????????????## ##?????????? #???????????????? | | ??????????????# ###???????? #???????????????? | | ??????????????# ###???????#???????????????? | | ??????????????## ##??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????# ## ##??????????????????????? | | ???????????????## ##?###???????????????????????? | | ??????????####### ##???????????????????????????? | | ??????# #???????????????????????????? | | ??????????####### #???????????????????????????? | | ????????????????# ##??###??????????????????????? | | ????????????????## ##?# ##?????????????????????? | | ?????????????????# ## #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# ##????????????????????? | | ????????????????## #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 ---------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | . 12 3 Parts Lost 1 | . . 1 Damage Taken 756 | . 67 689 Core 152 | . 8 144 Player 2/Cogmind (%) 58 | . 20 65 Absorbed by Shields . | . . . Damage Inflicted 632 | . 155 477 Player 2/Cogmind (%) 33 | . 25 36 Combat Hostiles Destroyed 13 | . 2 11 Player 2/Cogmind (%) 40 | . 22 47 Game ------ Seed CannonInsulationCorpse Manual? 0 Play Time 00:11:35 Cumulative 21.3 hours Start 2026.07.03 @ 22:09:51 End 2026.07.03 @ 22:22:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 15 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 25x22 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(270) Steam 0 RUN: 8645f9e5-6068-44d3-9056-46c0bcb8e49e