Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.25 @ 15:18:50 Player: It is i... Merasmus! Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (100) 500 Value Destroyed (3560) 3560 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1274) 1274 TOTAL SCORE: 12114 Bonus ------- High Alert Combat Kills 151 Follower Combat Kills 760 Scanned by Researcher 500 Friendly Fire -137 Cogmind --------- Core Integrity 0/1300 Matter 150/300 Energy 100/100 System Corruption 1% Temperature Cool (21) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Antigrav System Large Storage Unit Focal Shield Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Gravmag Array Improved Gyrokinetic Inverter Antigrav Array > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Energy Well Matter Compressor Advanced Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Transmission Jammer Graphene Brace > --- WEAPON ----------- Gamma Rifle Compact HERF Cannon Railgun Hardcell Cannon > --- INVENTORY -------- Improved Antigrav System Large Storage Unit Focal Shield Quantum Rifle [Rating: 131] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit VTOL Module Utility Hardened Medium Armor Plating Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved EM Pulse Cannon Energy Gun Pulse Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Flak Cannon Launcher Precision Rocket Launcher Impact Weapon Hammer Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Low Low Fac Fac Res Tes Slots Evolved 14 | . . . 2 2 2 . . . . 2 . . 2 2 2 . Power 1 | . . . . . . . . . . 1 . . . . . . Propulsion 3 | . . . 1 . . . . . . 1 . . . . 1 . Utility 8 | . . . . 2 2 . . . . . . . 1 2 1 . Weapon 2 | . . . 1 . . . . . . . . . 1 . . . Parts Attached 110 | 7 4 3 11 15 5 . . . . 12 4 3 2 28 10 6 Power 13 | 1 1 . 3 2 . . . . . 1 . . . 4 . 1 Engine 7 | 1 1 . 3 1 . . . . . 1 . . . . . . Core 3 | . . . . 1 . . . . . . . . . 2 . . Reactor 3 | . . . . . . . . . . . . . . 2 . 1 Propulsion 27 | 2 . . 4 5 1 . . . . 4 . 2 . 6 2 1 Treads 2 | . . . . . . . . . . . . . . 2 . . Leg 11 | . . . . 4 1 . . . . 4 . 2 . . . . Wheel 5 | 2 . . 2 1 . . . . . . . . . . . . Hover 8 | . . . 2 . . . . . . . . . . 3 2 1 Flight 1 | . . . . . . . . . . . . . . 1 . . Utility 30 | 2 . 2 1 4 3 . . . . 1 2 1 . 8 6 . Device 16 | 1 . 1 1 3 1 . . . . . 1 . . 5 3 . Storage 4 | 1 . . . . . . . . . . . . . 1 2 . Processor 2 | . . . . . . . . . . . . . . 1 1 . Hackware 2 | . . . . . 1 . . . . 1 . . . . . . Protection 6 | . . 1 . 1 1 . . . . . 1 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 40 | 2 3 1 3 4 1 . . . . 6 2 . 2 10 2 4 Energy Gun 9 | . 1 . . 1 . . . . . 2 . . . 2 . 3 Energy Cannon 6 | . . . . 1 1 . . . . 2 . . 1 . 1 . Ballistic Gun 14 | 2 . 1 3 . . . . . . . 1 . . 6 . 1 Ballistic Cannon 4 | . . . . 1 . . . . . . 1 . . 1 1 . Launcher 2 | . . . . . . . . . . 2 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . . . . Slashing Weapon 3 | . 1 . . 1 . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 . . Unidentified Prototypes 3 | . . 1 . . . . . . . 1 . . 1 . . . Parts Lost 59 | . 2 2 3 4 . . . . . 2 1 7 5 12 1 20 Power 9 | . 1 . 1 . . . . . . . . 1 1 2 . 3 Propulsion 13 | . . 1 1 1 . . . . . . . 4 1 1 . 4 Utility 18 | . 1 . 1 1 . . . . . 1 1 2 1 4 . 6 Weapon 19 | . . 1 . 2 . . . . . 1 . . 2 5 1 7 Highest Loss Streak 13 | . 1 2 3 3 . . . . . 1 1 7 5 8 1 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 6 | . 4 5 6 7 7 8 8 8 8 7 8 6 6 4 5 3 Power . | . . . . 1 1 1 1 1 1 . . . . . . . Propulsion 1 | . . 1 2 3 3 3 3 3 3 2 2 . . . 1 1 Utility 1 | . . 1 1 1 1 2 2 2 2 1 2 1 1 1 1 2 Weapon 2 | . 2 2 1 1 . 1 1 1 1 3 3 3 4 2 2 . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 12 | . . . 1 7 . . . . . . . . . 2 2 . Power 1 | . . . . 1 . . . . . . . . . . . . Propulsion 3 | . . . . 3 . . . . . . . . . . . . Utility 3 | . . . 1 1 . . . . . . . . . . 1 . Weapon 5 | . . . . 2 . . . . . . . . . 2 1 . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 98 86 91 97 99 100 100 100 100 98 97 74 66 58 84 56 Engine 5 | . 13 14 10 8 7 7 7 7 7 5 6 6 4 . . . Core 2 | . . . . . . . . . . 5 6 . . 3 4 2 Leg 15 | . . . . 18 22 23 23 23 23 25 26 15 10 . . . Wheel 3 | . 28 18 22 7 . . . . . . . . . . . . Hover 2 | . . . 4 . . . . . . . . . . 8 16 9 Device 13 | . 14 12 10 17 15 15 15 15 15 13 11 6 5 12 24 13 Storage 6 | . 14 14 11 9 7 7 7 7 7 6 6 6 5 . 7 7 Processor 1 | . . . . . . . . . . . . . . 3 6 8 Hackware 3 | . . . . . 6 7 7 7 7 6 6 6 5 . . . Protection 8 | . . 1 . 8 15 15 15 15 15 12 12 11 11 2 . . Energy Gun 3 | . 11 4 . 3 7 7 7 7 7 3 . . . 1 3 3 Energy Cannon 4 | . . . . 4 7 7 7 7 7 8 5 . 1 . . 2 Ballistic Gun 5 | . 3 6 28 9 . . . . . . 5 6 3 12 4 2 Ballistic Cannon 3 | . . . . 4 7 7 7 7 7 1 . 6 5 2 8 2 Launcher 2 | . . . . . . . . . . 4 6 6 3 . . . Peak Build Rating 131 | 7 7 15 21 33 43 43 43 43 43 60 64 64 55 88 128 131 Average Rating 50 | 5 6 13 16 25 40 43 43 43 43 56 60 48 50 63 111 80 On Entrance 41 | . 7 6 14 12 32 43 43 43 43 43 52 64 48 37 88 123 Avg Prop Armor Cover (%) 7 | . . . 10 7 . . . . . . . . . 7 . 1 Naked Turns 18 | . . . . . . . . . . . . . . 1 . 17 Heaviest Build 77 | 11 15 15 20 37 48 48 48 48 48 61 61 59 54 77 61 62 Greatest Support 70 | 26 26 26 48 48 48 48 48 48 48 70 70 70 30 58 58 58 Greatest Overweight (x) 9 | . . . 1 1 1 . . . . 1 . 2 2 9 1 3 Average Overweight (x) . | . . . . . . . . . . . . . 1 1 . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 15 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 Most Carried 8 | . 6 6 8 8 8 8 8 8 8 8 8 8 7 7 5 5 Average Carried 6 | . 4 5 6 7 7 8 8 8 8 7 8 6 6 4 4 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | . 6 5 8 8 8 8 8 8 8 8 8 6 6 5 5 3 Class Distribution -------------------- 30% | Scavenger-Tank 26% | Tank 12% | Mutant 9% | Scavenger-Skirmisher 8% | Skirmisher 6% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Mutant | -8/Materials Tank | -7/Factory Tank | -7/Waste Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -3/Research Skirmisher | -3/Testing Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Low Low Fac Fac Res Tes Matter Collected 3533 | 210 73 99 332 515 92 12 . 6 24 425 258 186 68 785 370 78 Remotely 113 | . . . . . . . . . . . . . . 113 . . Salvage Created 3901 | 16 73 38 253 703 201 . . 59 . 918 136 82 116 816 346 144 Parts 193 | 1 3 2 17 51 7 . . 3 . 28 3 3 3 43 21 8 Haulers Intercepted 4 | . . . . 1 . . . . . 2 . . . 1 . . Recyclers Shooed 4 | . . . . . . . . . . 3 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . 2 4 . 2 3 . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Low Low Fac Fac Res Tes Combat Hostiles Destroyed 69 | . 2 2 6 17 4 . . 1 . 14 3 4 3 9 2 2 Melee 4 | . 1 2 . 1 . . . . . . . . . . . . Guns 21 | . . . 6 7 . . . . . . . . . 5 2 1 Cannons 28 | . . . . 7 4 . . 1 . 5 2 2 2 4 . 1 AOE 14 | . . . . 2 . . . . . 8 1 2 1 . . . Classes Destroyed 13 | 1 1 1 1 6 1 . . . . 1 . . . 1 . . Worker 7 | . . . . 3 . . . . . 3 . . . 1 . . Builder 8 | . . . 2 1 . . . . . . . . . 3 2 . Tunneler 5 | 1 . . . 1 . . . . . 1 . . . 1 1 . Hauler 4 | . . . . 1 . . . . . 2 . . . 1 . . Recycler 3 | . . . . . . . . . . . . . . 2 1 . Watcher 4 | . . . . 2 . . . . . 1 . . . . 1 . Swarmer 15 | . . 2 2 8 . . . . . . . . . 3 . . Grunt 32 | . 2 . 4 5 3 . . 1 . 6 3 4 2 . . 2 Duelist 2 | . . . . . 1 . . . . 1 . . . . . . Sentry 6 | . . . . 2 . . . . . 1 . . . 2 1 . Hunter 5 | . . . . 1 . . . . . 4 . . . . . . Programmer 6 | . . . . . . . . . . 1 . . . 4 1 . Heavy 3 | . . . . 1 . . . . . 1 . . 1 . . . Best Kill Streak 6 | 1 1 2 6 6 4 . . 1 . 4 3 3 3 4 2 1 Combat Bots Only 6 | . 1 2 4 6 4 . . 1 . 3 3 3 3 2 1 1 Max Kills in Single Turn 2 | 1 1 1 1 2 1 . . 1 . 2 2 1 2 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . . . 2 . . . . . 1 1 1 1 . . . Melee 1 | . 1 1 . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Low Low Fac Fac Res Tes Hostile Shots Fired 723 | . 21 28 24 61 14 . . 4 8 79 12 43 23 152 12 242 Missed 240 | . 5 5 9 19 2 . . 1 2 43 5 14 5 51 4 75 Hits 483 | . 16 23 15 42 12 . . 3 6 36 7 29 18 101 8 167 Projectile 483 | . 16 23 15 42 12 . . 3 6 36 7 29 18 101 8 167 AOE 3 | . . . . . . . . . . 2 . . 1 . . . Critical Strikes 22 | . . 1 . 1 1 . . . . . . 1 1 9 1 7 Actively Blocked 12 | . . . . . . . . . . . . . . 5 1 6 Damage Taken 9621 | . 157 188 179 842 181 . . 46 58 919 134 661 828 2109 196 3123 Core 2352 | . 52 61 38 124 . . . . 18 55 . 37 85 573 75 1234 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 60 | . . . . 60 . . . . . . . . . . . . Core Remaining (%) 81 | 100 . 54 90 77 . . . . 97 . . 89 91 50 . . Volleys Fired 240 | 6 2 10 23 47 8 1 1 1 3 33 4 12 8 44 19 18 Largest 4 | 2 2 1 3 3 3 3 3 3 3 3 3 3 3 4 4 4 Hottest 259 | 40 40 40 69 156 169 169 169 169 169 197 142 113 125 195 244 259 Shots Fired 633 | 12 3 10 64 109 20 3 3 3 9 95 12 34 14 136 70 36 Gun 360 | 12 3 10 64 59 7 1 1 1 3 17 4 12 1 103 36 26 Cannon 229 | . . . . 50 13 2 2 2 6 51 4 12 10 33 34 10 Launcher 44 | . . . . . . . . . . 27 4 10 3 . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 394 | 12 2 6 64 67 8 1 1 1 3 4 4 24 9 121 48 19 Thermal 64 | . . . . 20 7 1 1 1 3 17 . . 2 5 . 7 Explosive 44 | . . . . . . . . . . 27 4 10 3 . . . Electromagnetic 131 | . 1 4 . 22 5 1 1 1 3 47 4 . . 10 22 10 Robot Hit Streak 16 | 2 2 4 5 7 6 3 . 3 3 16 3 2 3 11 7 5 Robot Miss Streak 12 | 6 1 4 7 10 4 4 . . 12 3 1 6 3 6 12 6 Penetration Max 1 | . . . . . . . . . . . . . 1 1 . 1 Secondary Targets 3 | . . . 2 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . . . Shots Hit Robots 352 | 5 12 7 25 66 16 2 . 2 3 67 5 12 4 74 33 19 Core Hits 203 | 2 1 1 13 46 15 . . 1 1 48 8 9 8 28 15 7 Critical Kills 4 | . . 1 . . . . . . . . . 1 . . 1 1 Critical Parts Destroyed 1 | . . . . . . . . . . . . . . 1 . . Critical Strikes 10 | . . 1 . . . . . . . 1 . 1 . 3 3 1 Destroy 4 | . . . . . . . . . . . . 1 . 1 1 1 Blast 3 | . . . . . . . . . . . . . . 1 2 . Corrupt 2 | . . . . . . . . . . 1 . . . 1 . . Smash 1 | . . 1 . . . . . . . . . . . . . . Melee Attacks 29 | . 12 6 . 8 . . . . . . . . . 3 . . Impact 18 | . 12 6 . . . . . . . . . . . . . . Slashing 8 | . . . . 8 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . 3 . . . . . . . . . 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 11632 | 48 292 110 435 1563 353 54 . 52 100 3160 498 1007 479 2035 928 518 Guns 3768 | 48 20 59 435 425 86 18 . 17 17 221 24 100 50 1482 478 288 Cannons 3900 | . . . . 723 267 36 . 35 83 1122 90 231 135 528 450 200 Explosions 3305 | . . . . 135 . . . . . 1794 384 676 294 22 . . Melee 603 | . 272 51 . 280 . . . . . . . . . . . . Ramming 56 | . . . . . . . . . . 23 . . . 3 . 30 Kinetic 4783 | 48 7 23 435 672 136 34 . 7 58 111 24 331 124 1853 733 187 Thermal 949 | . . . . 321 86 18 . 17 17 221 . . 61 53 . 155 Explosive 3130 | . . . . . . . . . . 1776 384 676 294 . . . Electromagnetic 2111 | . 13 36 . 290 131 2 . 28 25 1029 90 . . 126 195 146 Impact 323 | . 272 51 . . . . . . . . . . . . . . Slashing 280 | . . . . 280 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . . . . . . . 13 1 1 Average Corruption 5 | . . . . . . . . . . . . . . 9 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 14 | . . . . . . . . . . . . . . 13 . 1 Message Errors 4 | . . . . . . . . . . . . . . 3 . 1 Matter Fused 3 | . . . . . . . . . . . . . . 3 . . Heat Flow Errors 1 | . . . . . . . . . . . . . . 1 . . Data Loss (minor) 3 | . . . . . . . . . . . . . . 3 . . Misfires 3 | . . . . . . . . . . . . . . 3 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 202 | . 14 12 . 16 . . . . . 95 . 32 . 33 . . Projectiles 35 | . . . . . . . . . . 2 . . . 33 . . Explosions 125 | . . . . . . . . . . 93 . 32 . . . . Melee 42 | . 14 12 . 16 . . . . . . . . . . . . Knockbacks 25 | . 2 . . 4 6 . . . . 1 . 3 . 5 4 . Impact 3 | . 2 . . . . . . . . 1 . . . . . . Kinetic 20 | . . . . 3 5 . . . . . . 3 . 5 4 . Secondary 2 | . . . . 1 1 . . . . . . . . . . . Self-Inflicted Damage 326 | . . . . 38 . . . . . 143 . 93 . 37 . 15 Shots 7 | . . . . 1 . . . . . 3 . 2 . 1 . . Rammed 3 | . . . . . . . . . . . . . . 1 . 2 Targets Rammed 6 | . . . . . . . . . . 3 . . . 1 . 2 Kicked 3 | . . . . . . . . . . 3 . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 627 | . . . 85 214 381 75 75 84 122 432 243 457 98 240 207 627 Average Temperature 116 | . . . 36 80 220 43 42 47 56 119 123 230 50 60 67 233 Received Heat Transfer 1682 | . 60 . 36 126 126 . . 27 . 84 48 276 39 112 9 739 Effects 17 | . . . . . 2 . . . . 6 1 2 . . . 6 Shutdowns 3 | . . . . . 1 . . . . 1 . 1 . . . . Energy Bleed 5 | . . . . . 1 . . . . 1 1 . . . . 2 Matter Decay 1 | . . . . . . . . . . 1 . . . . . . Short Circuit 4 | . . . . . . . . . . 2 . . . . . 2 Damage (minor) 4 | . . . . . . . . . . 1 . 1 . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . Robots Corrupted 3 | . 1 . . . . . . . . 2 . . . . . . Combat Hostiles 2 | . 1 . . . . . . . . 1 . . . . . . Parts Fried 9 | . 1 1 . 1 . . . . . 4 . . . 1 1 . Impact Corruptions 4 | . 3 1 . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . 4 . . . . . . Heat Transferred 1619 | . . . . 507 185 37 . 37 37 420 . . 74 87 . 235 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . 2 . . . . . . . . . 1 . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Low Low Fac Fac Res Tes Maximum Alert Level 2 | . . . 1 1 . . . . . 2 . . . . . . Low Security (%) 84 | 100 100 100 60 92 100 100 100 . . 49 . . 100 100 100 100 Level 1 5 | . . . 39 7 . . . . . 7 . . . . . . Level 2 10 | . . . . . . . . . . 42 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 694 | 5 45 45 301 206 125 22 15 . . 694 . . 100 192 41 50 Initial 118 | . . 1 . 118 80 22 . . . 91 . . . 29 41 22 Average 123 | . 12 14 115 133 55 5 . . . 291 . . 30 87 14 10 Influence Increases 3936 | 5 65 87 425 489 135 . 15 80 245 1236 115 90 150 550 111 138 Destroy 0b10 Robot/C 1900 | . 40 60 280 340 80 . . 40 120 480 60 80 60 180 40 40 Destroy 0b10 Robot/NC 195 | 5 . . 30 40 . . . . . 55 . . . 40 25 . Destroy Leader 400 | . 10 10 52 76 10 . . . 10 128 10 10 20 42 22 . Allied During Kill 348 | . . 2 36 5 . . . 40 115 150 . . . . . . Successful Hack 68 | . . . 9 . . . . . . 43 . . 12 . . 4 Disable Machine 240 | . . . 15 15 . . 15 . . 120 . . . 75 . . Destroy Structure 380 | . . . 3 13 . . . . . 230 . . 58 48 24 4 Lose Combat Pursuer 405 | . 15 15 . . 45 . . . . 30 45 . . 165 . 90 Influence Decreases 3936 | 5 60 92 144 593 247 65 . 45 150 694 717 175 90 531 150 178 Entered New Map 736 | . . 4 . 163 97 43 . 6 10 54 255 17 . 31 38 18 Time Decay 2500 | 5 40 68 114 350 150 22 . 39 80 490 452 88 40 400 102 60 Lost Part 470 | . 20 20 30 40 . . . . . 20 10 70 50 100 10 100 Lost Ally 230 | . . . . 40 . . . . 60 130 . . . . . . Squads Dispatched 27 | . 2 . 1 1 1 . . . . 12 . . 3 2 1 4 Investigation 6 | . . . . . . . . . . 4 . . . . . 2 Extermination 5 | . . . . . 1 . . . . 1 . . . 2 1 . Reinforcement 15 | . 2 . 1 1 . . . . . 6 . . 3 . . 2 Assault 1 | . . . . . . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 2 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Low Low Fac Fac Res Tes Distress Signals 6 | . 1 . 2 1 . . . . . 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 160 | . 11 5 17 22 5 1 . 2 5 33 6 4 5 20 7 17 Peak Tracking Total 7 | . 7 3 5 4 5 1 . 2 3 5 3 4 3 7 2 6 Tactical Retreats 15 | . 1 1 . . 1 . . . . 2 1 . . 5 . 4 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Low Low Fac Fac Res Tes Traps Triggered 3 | . 1 . . 1 1 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Low Low Fac Fac Res Tes Machines Disabled 16 | . . . 1 1 . . 1 . . 8 . . . 5 . . Max in Single Turn 2 | . . . 1 1 . . 1 . . 2 . . . 1 . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Low Low Fac Fac Res Tes Machines Accessed 25 | . 2 . 4 2 2 . 1 . . 8 1 . 1 1 1 2 Terminals 15 | . 1 . 4 1 1 . 1 . . 4 . . . . 1 2 Fabricators 3 | . . . . . . . . . . 1 . . 1 1 . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . 1 1 . . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . Total Hacks 52 | . 5 . 10 3 4 . 1 . . 17 1 . 1 1 1 8 Successful 18 | . 3 . 3 1 . . . . . 6 1 . 1 1 . 2 Failed 33 | . 2 . 7 1 4 . 1 . . 11 . . . . 1 6 Catastrophic 10 | . . . 1 1 2 . 1 . . 3 . . . . 1 1 Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . Terminals 37 | . 2 . 10 1 3 . 1 . . 11 . . . . 1 8 Fabricators 3 | . . . . . . . . . . 1 . . 1 1 . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . 2 1 . . . . 2 . . . . . . Garrison Access 2 | . . . . . . . . . . 2 . . . . . . Terminal Hacks 10 | . 1 . 3 . . . . . . 3 1 . . . . 2 Record 1 | . . . . . . . . . . 1 . . . . . . Robot Analysis 1 | . . . . . . . . . . 1 . . . . . . Open Door 1 | . . . . . . . . . . . 1 . . . . . Alert Level 2 | . . . 1 . . . . . . . . . . . . 1 Locate Traps 2 | . 1 . 1 . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . 1 Fabricator Hacks 3 | . . . . . . . . . . 1 . . 1 1 . . Network Status 1 | . . . . . . . . . . . . . . 1 . . Build 2 | . . . . . . . . . . 1 . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . 1 . . . . . 1 . . . . . . Retrieve Study 2 | . . . . 1 . . . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 2 . 4 2 2 . 1 . . 7 . . . 1 1 2 Full Trace Events 4 | . . . 1 . . . . . . 1 . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 40 | . . . . . . . . . . 40 . . . . . . Total Robot Build Rating 2 | . . . . . . . . . . 2 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . 69 . . . Total Part Build Rating 18 | . . . . . . . . . . . . . 18 . . . Part Studies Acquired 2 | . . . . 1 . . . . . 1 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Low Low Fac Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . 2 . . Non-combat 2 | . . . . . . . . . . . . . . 2 . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . 3 . . no_distress 2 | . . . . . . . . . . . . . . 2 . . find_fabricator 1 | . . . . . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Low Low Fac Fac Res Tes Total Allies 24 | . . 2 . . . 20 . . . 2 . . . . . . Largest Group 20 | . . 2 2 2 . 20 18 13 13 10 . . . . . . Highest-Rated Group 471 | . . 46 46 46 . 471 443 299 299 245 . . . . . . Highest-Rated Ally 35 | . . 31 31 31 . 35 35 35 35 35 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 216 | . . 4 39 10 . 27 . 18 37 81 . . . . . . Total Damage 3552 | . . 20 437 85 . 438 . 227 697 1648 . . . . . . Kills 38 | . . 1 12 . . 1 . 1 8 15 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Low Low Fac Fac Res Tes Active Infowar (turns) 5287 | 9 192 197 196 641 360 136 132 235 162 1288 640 . . 737 336 26 Sensors 4541 | . . 197 196 96 360 136 132 235 162 1288 640 . . 737 336 26 Terrain 218 | . . . . . . . . . . . . . . . 197 21 Seismic 746 | 9 192 . . 545 . . . . . . . . . . . . Jamming 360 | . . . . . . . . . . . . . . 2 332 26 Robot Analysis Total 1 | . . . . . . . . . . 1 . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . 1 . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Low Low Fac Fac Res Tes Turns Passed 6927 | 65 193 225 300 793 360 136 132 235 162 1288 1133 240 126 960 358 221 Spaces Moved 4977 | 45 148 182 204 518 255 95 108 181 124 1011 992 113 56 493 275 177 Core 30 | 2 . . . . . . . . . . . . . 8 . 20 Treads 5 | . . . . . . . . . . . . . . 5 . . Legs 3271 | . . . . 319 255 95 108 181 124 1011 992 113 56 17 . . Wheels 773 | 43 148 182 201 199 . . . . . . . . . . . . Hover 893 | . . . 3 . . . . . . . . . . 458 275 157 Flight 5 | . . . . . . . . . . . . . . 5 . . Fastest Speed 50 | 50 90 90 100 90 120 120 120 120 120 108 112 112 175 50 53 50 Average Speed 113 | 88 90 97 100 111 120 120 120 120 120 111 112 172 183 140 93 76 Slowest Speed 595 | 90 90 100 121 190 190 120 120 120 120 180 112 260 245 595 106 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 28 | 3 31 46 28 33 6 74 4 43 18 38 96 20 3 7 8 25 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . . 1 . . . . . 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 . . 1 . 1 1 1 1 1 . . . Scrap Searched 7 | . . . . . . . . 2 . . 2 3 . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 520 | . . . . 12 . . . . . 246 53 121 59 19 8 2 Melee . | . . . . . . . . . . . . . . . . . Projectile 52 | . . . . . . . . . . . . 20 4 18 8 2 AOE 468 | . . . . 12 . . . . . 246 53 101 55 1 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Low Low Fac Fac Res Tes Total 5703 | 57 184 209 262 637 293 114 108 196 130 1097 1003 131 66 656 328 232 Wait 211 | . 7 6 4 11 17 19 . 15 4 20 1 1 . 76 12 18 Move 4962 | 44 147 181 203 517 255 94 107 180 123 1010 991 112 55 492 274 177 Hop . | . . . . . . . . . . . . . . . . . Pick Up 47 | . 5 1 8 15 4 . . . . 6 . 1 1 2 4 . Fast Attach 88 | 7 4 . 9 11 2 . . . . 8 5 2 1 26 9 4 Attach 23 | . 2 3 3 5 2 . . . . 2 . 1 1 2 . 2 Detach 15 | . 4 1 3 2 . . . . . 1 . . . 3 1 . Swap 11 | . . 1 . 3 1 . . . . 3 . . . 2 1 . Drop 60 | . 1 . 9 18 4 . . . . 11 2 2 . 5 8 . Fire 240 | 6 2 10 23 47 8 1 1 1 3 33 4 12 8 44 19 18 Melee 29 | . 12 6 . 8 . . . . . . . . . 3 . . Ram 3 | . . . . . . . . . . . . . . 1 . 2 Kick 3 | . . . . . . . . . . 3 . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . . . . . . . 11 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -3/Research -3/Testing History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 14) 66 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 9) 259 | -10/Materials | Entered Mines 284 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 286 | -10/Mines | Found Prototype Device 287 | -10/Mines | Identified Exp. Sensor Array 305 | -10/Mines | Learned location of Storage (-7) 308 | -10/Mines | Build established: Mutant 355 | -10/Mines | Discovered new exit (range 12) 404 | -10/Mines | Assembled infested the area 484 | -10/Mines | Entered Materials 484 | -9/Materials | Accompanied by 2 allies 484 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 489 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 711 | -9/Materials | Lost 3 parts (1p1n1u) 739 | -9/Materials | Discovered new exit (range 14) 784 | -9/Materials | Entered another Materials area 784 | -8/Materials | Accompanied by 2 allies 784 | -8/Materials | Evolved 2 slots: Utility x2 1029 | -8/Materials | Central database locked down 1129 | -8/Materials | Build established: Scavenger-Mutant 1190 | -8/Materials | Discovered new exit (range 4) 1242 | -8/Materials | Lost 3 parts (1u2w) 1521 | -8/Materials | Build established: Tank 1577 | -8/Materials | Entered Factory 1577 | -7/Factory | Evolved 2 slots: Utility x2 1937 | -7/Factory | Sucked down chute 1937 | -7/Factory | Entered Waste 1938 | -7/Waste | Joined by Warlord forces that had cleared the area 2023 | -7/Waste | Discovered new exit (range 16) 2047 | -7/Waste | A Compactor rumbled back to life 2047 | -7/Waste | Spotted C-40 Crusher 2051 | -7/Waste | Allies destroyed C-40 Crusher 2073 | -7/Waste | Entered Factory 2073 | -7/Factory | Accompanied by 18 allies 2179 | -7/Factory | Discovered new exit (range 12) 2205 | -7/Factory | Entered Lower Caves 2205 | -7/Lower Caves | Accompanied by 13 allies 2206 | -7/Lower Caves | Encountered a Warlord checkpoint 2322 | -7/Lower Caves | Identified exit to Lower Caves 2440 | -7/Lower Caves | Entered another Lower Caves area 2440 | -7/Lower Caves | Accompanied by 13 allies 2456 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2518 | -7/Lower Caves | Lost 5 allies 2582 | -7/Lower Caves | Discovered new exit (range 6) 2602 | -7/Lower Caves | Entered Factory 2602 | -6/Factory | Accompanied by 8 allies 2602 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2719 | -6/Factory | Fabricated R-06 Scavenger? 3057 | -6/Factory | P-60 Hacker assimilated allied EE-I5O(g) 3118 | -6/Factory | Build established: Scavenger-Tank 3278 | -6/Factory | Allied Derelicts emerged from ambush trap array 3523 | -6/Factory | Lost 3 allies 3652 | -6/Factory | First assault squad dispatched 3820 | -6/Factory | Spotted B-75 Beast 3876 | -6/Factory | Discovered new exit (range 12) 3890 | -6/Factory | Entered Lower Caves 4160 | -6/Lower Caves | Discovered new exit (range 5) 4386 | -6/Lower Caves | Encountered a Warlord checkpoint 5023 | -6/Lower Caves | Entered another Lower Caves area 5105 | -6/Lower Caves | Lost 7 parts (1p4n2u) 5121 | -6/Lower Caves | Encountered a Warlord checkpoint 5233 | -6/Lower Caves | Discovered new exit (range 15) 5263 | -6/Lower Caves | Entered Factory 5263 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5264 | -5/Factory | Identified exit to Upper Caves 5339 | -5/Factory | Discovered new exit (range 8) 5382 | -5/Factory | Fabricated Quantum Reactor? 5389 | -5/Factory | Entered another Factory area 5389 | -4/Factory | Evolved 2 slots: Utility x2 5419 | -4/Factory | Lost 5 parts (1p1n1u2w) 5498 | -4/Factory | Released all parts (4) 6119 | -4/Factory | Build established: Scavenger-Skirmisher 6179 | -4/Factory | System corruption reached 10% 6222 | -4/Factory | Lost 8 parts (2p2u4w) 6343 | -4/Factory | Discovered new exit (range 10) 6348 | -4/Factory | Identified exit to Research 6349 | -4/Factory | Entered Research 6349 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6655 | -3/Research | Discovered new exit (range 14) 6706 | -3/Research | Identified exit to Testing 6707 | -3/Research | Entered Testing 6783 | -3/Testing | Lost 8 parts (1p1n3u3w) 6899 | -3/Testing | Scanned by Researcher 6911 | -3/Testing | Released all parts (4) 6912 | -3/Testing | Core integrity fell below 50% 6920 | -3/Testing | Core integrity fell below 20% 6928 | -3/Testing | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- G-67 Veteran held in stasis. Penetrated by Slug. Quantum Rifle destroyed. Slug penetrates Wall. Released Matter Compressor. Released Graphene Brace. Released Adv. Signal Interpreter. Released Adv. Terrain Scan Processor. Penetrated by Slug. K-01 Serf cleans the Repair Station. A-15 Conveyor held in stasis. K-01 Serf cleans the Repair Station. Critical hit (Burn: +50). Held in stasis. C-55 Analyst is analyzing... Penetrated by Slug. Held in stasis. C-55 Analyst is analyzing... Held in stasis. C-55 Analyst is analyzing... Map ----- +----------------------------------------------------+ | "" """ # #?##?????????????????????????????????? | | "" """ # #????????????????????????????????????? | | # ##??#######??????????????????????????? | | # #???#"""""#??????????????????????????? | | #+###### #####""T""#####??????????????????????? | | # ###### #??????????????????????? | | # #????# #??????????????????????? | | # ##???# ^ """""" #??????????????????????? | | # ##???# """""" #??????????????????????? | | # #?##?######### """""" #??????????????????????? | | # #????????????# !#??????????????????????? | | # ############## "" "" !#??????????????????????? | | # ""R""g #??????????????????????? | | + """" gg#??????????????????????? | | # Rmg #??????????????????????? | | # k #??????????????????????? | | ####/#################c #??????????????????????? | | # ## # #??????????????????????? | | # ## [ # #??????????????????????? | | + """" #? """ + #??????????????????????? | | # [ """" #? """ # #??????????????????????? | | # ="""" #??""" """ #A #??????????????????????? | | # !"""" #???R ?# #??????????????????????? | | # """" #???"" ?# #??????????????????????? | | # #??? ??# #??????????????????????? | | ###########??######??# @#??????????????????????? | | ?????????????????????# +??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????#### #??????????????????????? | | ????????????????????????#c#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????? #??????????????????????? | | ?????????????????????????k#??????????????????????? | | ????????????????????????? #??????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????R???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 35 Energy Capacity 570 Matter Stores 300 Matter Capacity 550 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 450 Resistance: KI 20 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 1 Kinecelleration 40 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ R-06 Scavenger | x2 | -6/Factory | Preloaded Quantum Reactor | x2 | -5/Factory | Preloaded Repaired ---------- Nothing Studied --------- Com. Wheel | -8/Materials | Hacked Carbon-fiber Leg | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- DIY Cooler Dangerous Findings I Laugh At Your Crits I Spy Omniscient Cartographer Respectable Loadout Significant Disruption We Are Legion Challenges ------------ None Game ------ Seed DeepForceFemtoactuators Manual? 0 Play Time 01:42:52 Cumulative 24.0 hours Start 2026.10.21 @ 23:04:53 End 2026.10.25 @ 15:18:50 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 18 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 19 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c42cefc5-8d00-47b1-a974-f301ee89074f