Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.17 @ 03:10:13 Player: Falseshadow Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (69) 345 Value Destroyed (2460) 2460 Prototype IDs (34) 680 Alien Tech Used (1) 200 Bonus (616) 616 TOTAL SCORE: 7801 Bonus ------- High Alert Combat Kills 121 Follower Combat Kills 40 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -145 Cogmind --------- Core Integrity 0/700 Matter 253/300 Energy 94/100 System Corruption 1% Temperature Cool (2) Movement Flying (35) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- VTOL Module > --- UTILITY (5) ------ Improved Melee Analysis Suite Improved Melee Analysis Suite Target Analyzer Core Analyzer Advanced ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Improved Hacking Suite Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- VTOL Module Flying Fortress v7 > --- UTILITY ---------- Improved Heat Sink Target Analyzer Medium Reactive Plating Medium Insulated Plating System Shield > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Advanced ECM Suite Improved Medium Armor Plating Dimensional Node Initializer Long-range Missile Launcher Katana [Rating: 65] Favorites ----------- Power Micro Fission Core Engine Deuterium Engine Power Core Micro Fission Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Antigrav System Flight Unit VTOL Module Utility Improved Melee Analysis Suite Device Improved Heat Sink Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware System Shield Protection Hardened Medium Armor Plating Weapon Katana Energy Gun Medium Laser Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Long-range Missile Launcher Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 3 | . . . . . 2 1 . . . . Utility 3 | . . . . . 2 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 86 | 7 2 12 2 2 11 10 3 21 . 16 Power 11 | 1 . 1 . . 2 3 . 2 . 2 Engine 6 | 1 . 1 . . . 2 . 1 . 1 Core 5 | . . . . . 2 1 . 1 . 1 Reactor . | . . . . . . . . . . . Propulsion 17 | 2 . 4 . . 1 . . 6 . 4 Treads 2 | 2 . . . . . . . . . . Leg 5 | . . 2 . . . . . 2 . 1 Wheel . | . . . . . . . . . . . Hover 5 | . . 2 . . . . . 3 . . Flight 5 | . . . . . 1 . . 1 . 3 Utility 32 | 1 1 3 1 2 7 4 1 9 . 3 Device 8 | . . 2 . . 2 1 . 1 . 2 Storage 3 | 1 . . . 2 . . . . . . Processor 5 | . . . . . 1 . . 3 . 1 Hackware 2 | . . . 1 . 1 . . . . . Protection 14 | . 1 1 . . 3 3 1 5 . . Artifact . | . . . . . . . . . . . Weapon 26 | 3 1 4 1 . 1 3 2 4 . 7 Energy Gun 4 | 3 . 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 4 | . . . . . 1 1 . . . 2 Ballistic Cannon 6 | . . 1 1 . . 1 . 1 . 2 Launcher 6 | . 1 1 . . . 1 1 . . 2 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 6 | . . 1 . . . . 1 3 . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . 1 . . Parts Lost 27 | . . . . . 1 . . 10 . 16 Power 4 | . . . . . . . . 1 . 3 Propulsion 10 | . . . . . . . . 5 . 5 Utility 6 | . . . . . 1 . . 3 . 2 Weapon 7 | . . . . . . . . 1 . 6 Highest Loss Streak 5 | . . . . . 1 . . 5 . 4 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 76 | . 98 100 100 100 70 67 68 70 69 72 Engine 5 | . 14 14 14 14 2 3 7 5 . . Core 2 | . . . . . 6 3 . 1 7 4 Treads 2 | . 28 11 . . . . . . . . Leg 5 | . . 11 . . . . . 3 15 11 Hover 2 | . . 5 28 28 . . . 4 . . Flight 6 | . . . . . 8 7 7 8 . 7 Device 6 | . . 4 . . 2 6 7 7 7 7 Storage 2 | . 14 14 14 14 . . . . . . Processor 13 | . . . . . 8 7 7 13 23 27 Hackware 3 | . . . 6 14 14 7 7 5 . . Protection 7 | . 12 9 7 . 8 14 15 9 7 1 Energy Gun 1 | . 15 5 . . . . . . . . Ballistic Cannon 3 | . . 5 6 14 8 1 7 . . 2 Launcher 2 | . 12 6 7 . . . 3 . . 3 Slashing Weapon 6 | . . 11 14 14 9 7 3 6 7 3 Peak Build Rating 65 | 6 7 18 23 23 53 60 60 65 40 47 Average Rating 41 | 3 6 14 20 23 51 58 59 50 40 37 On Entrance 29 | . 6 7 18 23 23 50 59 60 40 40 Naked Turns . | . . . . . . . . . . . Heaviest Build 50 | 13 18 20 18 22 20 35 50 48 20 22 Greatest Support 54 | 40 40 40 20 20 50 50 50 54 30 30 Greatest Overweight (x) 7 | 1 . 1 . 1 . . . 7 . 4 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 8 5 5 5 5 5 Average Capacity 5 | 6 8 8 8 8 5 5 5 5 5 5 Most Carried 9 | 5 5 8 8 9 8 5 5 5 4 5 Average Carried 4 | 2 3 7 7 8 4 4 4 4 4 3 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | 2 4 8 8 8 5 4 5 4 4 2 Class Distribution -------------------- 52% | Mutant 26% | Scavenger-Mutant 16% | Scavenger-Gladiator 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Gladiator | -7/Lower Caves Scavenger-Gladiator | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 1930 | 264 . 244 . 40 360 225 185 279 . 333 Remotely . | . . . . . . . . . . . Salvage Created 2405 | . . 367 . 26 490 341 34 581 . 566 Parts 134 | . . 18 . 1 34 22 4 30 . 25 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 69 | . . . . . . . 8 43 . 18 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 57 | . . 11 . . 8 15 1 12 . 10 Melee 17 | . . 2 . . 3 1 1 9 . 1 Guns 6 | . . 2 . . . 2 . . . 2 Cannons 9 | . . . . . 5 . . 3 . 1 AOE 25 | . . 7 . . . 12 . . . 6 Classes Destroyed 16 | . . 6 . 1 4 3 . 2 . . Worker 4 | . . 1 . . 2 1 . . . . Builder 2 | . . 1 . . 1 . . . . . Tunneler 2 | . . . . 1 1 . . . . . Recycler 3 | . . 1 . . 2 . . . . . Operator 1 | . . . . . . 1 . . . . Watcher 3 | . . . . . 2 1 . . . . Swarmer 14 | . . 3 . . . 4 . 2 . 5 Grunt 23 | . . 4 . . 3 8 . 5 . 3 Brawler 1 | . . . . . . 1 . . . . Duelist 3 | . . . . . 1 . . 2 . . Protector 1 | . . . . . . . . 1 . . Sentry 3 | . . . . . 3 . . . . . Hunter 3 | . . . . . 1 . . . . 2 Programmer 4 | . . . . . . 2 1 1 . . Behemoth 1 | . . . . . . . . 1 . . Assembled 4 | . . 4 . . . . . . . . Thug 1 | . . 1 . . . . . . . . Best Kill Streak 12 | . . 5 . 1 9 12 2 3 . 4 Combat Bots Only 11 | . . 3 . . 2 11 1 3 . 4 Max Kills in Single Turn 3 | . . 2 . 1 1 3 1 1 . 3 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . 2 . . . 3 . . . 3 Melee 1 | . . 1 . . 1 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Hostile Shots Fired 466 | . . 30 . . 76 83 24 96 . 157 Missed 173 | . . 9 . . 30 42 14 19 . 59 Damage Taken 4713 | . . 306 . . 648 689 114 1538 . 1418 Core 792 | . . 51 . . 32 54 11 266 . 378 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 122 | . . . . . . . 9 113 . . Core Remaining (%) 91 | 100 . . . 79 94 . . . . . Volleys Fired 132 | . . 15 . . 56 25 3 8 . 25 Largest 2 | . . 2 . . 1 1 2 1 . 2 Hottest 96 | . . 90 . . 44 48 84 53 . 96 Shots Fired 147 | . . 20 . . 56 25 5 8 . 33 Gun 30 | . . 10 . . 4 9 . . . 7 Cannon 85 | . . . . . 52 5 3 8 . 17 Launcher 32 | . . 10 . . . 11 2 . . 9 Special . | . . . . . . . . . . . Kinetic 105 | . . . . . 56 14 3 8 . 24 Thermal 5 | . . 5 . . . . . . . . Explosive 32 | . . 10 . . . 11 2 . . 9 Electromagnetic 5 | . . 5 . . . . . . . . Robot Hit Streak 9 | . . 5 . . 9 8 3 8 . 5 Robot Miss Streak 4 | . . 2 . . 3 3 1 1 . 4 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 1 | . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 159 | . . 22 . 1 48 17 6 41 . 24 Core Hits 115 | . . 21 . . 19 38 2 14 . 21 Critical Kills 1 | . . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . . . 1 Critical Strikes 17 | . . 2 . . 2 1 . 7 . 5 Burn 1 | . . 1 . . . . . . . . Destroy 2 | . . . . . . . . . . 2 Blast 6 | . . . . . 2 1 . . . 3 Sever 8 | . . 1 . . . . . 7 . . Melee Attacks 99 | . . 14 . 1 13 11 5 49 . 6 Impact . | . . . . . . . . . . . Slashing 99 | . . 14 . 1 13 11 5 49 . 6 Piercing . | . . . . . . . . . . . Sneak Attacks 10 | . . 5 . 1 3 . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7975 | . . 1023 . 63 1341 2144 221 1958 . 1225 Guns 366 | . . 90 . . 52 128 . . . 96 Cannons 1397 | . . . . . 838 51 64 192 . 252 Explosions 2863 | . . 419 . . . 1854 89 . . 501 Melee 3344 | . . 509 . 63 451 111 68 1766 . 376 Ramming 5 | . . 5 . . . . . . . . Kinetic 1673 | . . . . . 890 179 64 192 . 348 Thermal 52 | . . 52 . . . . . . . . Explosive 2863 | . . 419 . . . 1854 89 . . 501 Electromagnetic 38 | . . 38 . . . . . . . . Impact . | . . . . . . . . . . . Slashing 3344 | . . 509 . 63 451 111 68 1766 . 376 Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 1 1 1 Average Corruption 1 | . . . . . . 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 29 | . . . . . . 3 3 12 . 11 Message Errors 6 | . . . . . . 1 1 2 . 2 Matter Fused 8 | . . . . . . . 1 4 . 3 Heat Flow Errors 1 | . . . . . . . . . . 1 Energy Discharges 4 | . . . . . . . . 2 . 2 Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . 1 1 2 . 1 Data Loss (major) 4 | . . . . . . 1 . 2 . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 490 | . . 138 . 23 110 74 14 71 . 60 Projectiles 3 | . . . . . . . . 3 . . Explosions 172 | . . 67 . . . 73 . . . 32 Melee 315 | . . 71 . 23 110 1 14 68 . 28 Knockbacks 16 | . . . . . 13 . . 3 . . Impact . | . . . . . . . . . . . Kinetic 14 | . . . . . 11 . . 3 . . Secondary 2 | . . . . . 2 . . . . . Self-Inflicted Damage 168 | . . 62 . . . 35 . . . 71 Shots 4 | . . 2 . . . 1 . . . 1 Rammed 2 | . . 2 . . . . . . . . Targets Rammed 2 | . . 2 . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 331 | . . 197 . . 331 16 13 98 . 112 Average Temperature 86 | . . 106 . . 107 7 8 38 . 26 Received Heat Transfer 1209 | . . 105 . . 288 198 . 450 . 168 Effects 1 | . . . . . 1 . . . . . Energy Bleed 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . Heat Transferred 222 | . . 222 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Peak Influence 621 | . . 154 . 5 359 621 . . . . Initial 158 | . . . . . 1 158 . . . . Average 149 | . . 54 . . 174 341 . . . . Maximum Alert Level 2 | . . . . . 1 2 . . . . Low Security (%) 74 | 100 100 100 . 100 61 35 . . . . Level 1 10 | . . . . . 38 14 . . . . Level 2 15 | . . . . . . 50 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 5 | . . 1 . . 1 2 . 1 . . Investigation 2 | . . 1 . . 1 . . . . . Extermination 2 | . . . . . . 2 . . . . Reinforcement . | . . . . . . . . . . . Assault 1 | . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 4 | . . 1 . . 2 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 108 | . . 12 . . 23 20 3 34 . 16 Peak Tracking Total 15 | . . 3 . . 9 15 1 9 . 4 Tactical Retreats 15 | . . 1 . . . . 1 10 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 2 | . . . . . 1 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 3 | . . . . . . . 2 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 6 | . . 1 . . 1 3 . 1 . . Max in Single Turn 1 | . . 1 . . 1 1 . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 18 | . . 1 2 . 2 5 2 2 4 . Terminals 7 | . . . . . 2 4 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 55 | . . 1 2 . 6 10 2 2 32 . Successful 48 | . . 1 2 . 3 6 2 2 32 . Failed 7 | . . . . . 3 4 . . . . Catastrophic 2 | . . . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 13 | . . . 1 . 5 7 . . . . Terminals 15 | . . . . . 6 8 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 43 | . . 1 2 . 2 2 2 2 32 . Record 14 | . . . 1 . . . 1 1 11 . Part Schematic 11 | . . . . . . . . . 11 . Robot Schematic 7 | . . . . . . . . . 7 . Robot Analysis 1 | . . . . . 1 . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . Open Door 3 | . . 1 . . . . 1 1 . . Alert Level 1 | . . . . . 1 . . . . . Transport Status 1 | . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . Scan Component 1 | . . . . . . 1 . . . . Repair 1 | . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . 1 2 . . . . Terminals 3 | . . . . . 1 2 . . . . Botnet 3 | . . . . . 1 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 4 | . . . . . 2 2 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 11 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time 70 | . . . . . . 70 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 18 | . . . . . . . . . . 18 Total Damage 539 | . . . . . . . . . . 539 Kills 1 | . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Robot Analysis Total 1 | . . . . . 1 . . . . . Derelict Logs Recovered 6 | . . 1 . . . . 2 1 . 2 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 6696 | 54 174 829 145 175 343 681 737 1434 96 2028 Spaces Moved 6611 | 39 106 547 211 241 304 822 1337 1802 81 1121 Core 272 | 21 . . . . . . . 1 . 250 Treads 291 | 18 106 167 . . . . . . . . Legs 1360 | . . 174 . . . . . 308 81 797 Wheels . | . . . . . . . . . . . Hover 958 | . . 206 211 241 . . . 300 . . Flight 3730 | . . . . . 304 822 1337 1193 . 74 Fastest Speed 35 | 50 160 66 66 66 50 50 50 39 120 35 Average Speed 80 | 104 160 131 66 69 50 50 50 64 120 141 Slowest Speed 595 | 160 160 190 66 131 50 50 50 595 120 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 12 | . . . . . 6 5 . . . 1 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 58 | 4 18 95 59 61 23 15 98 98 69 98 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 . . . . . 1 . Known Exits Taken 1 | . . . . . . . 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . 1 1 . Scrap Searched 14 | . . 1 . 1 . . 5 4 . 3 Spaces Dug 107 | . . 29 . . 1 17 . . . 60 Terrain Destroyed 342 | . . 75 . . 9 74 14 3 . 167 Melee 5 | . . . . . 1 4 . . . . Projectile 22 | . . . . . 8 3 . 3 . 8 AOE 315 | . . 75 . . . 67 14 . . 159 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Total 7650 | 50 110 616 217 247 414 1044 1391 1961 80 1520 Wait 634 | . . 6 . . 22 166 41 57 . 342 Move 6580 | 38 105 546 210 240 294 811 1336 1801 80 1119 Hop 9 | . . . . . 3 5 . . . 1 Pick Up 58 | 5 3 10 1 2 7 7 2 10 . 11 Fast Attach 24 | 3 . 5 . . 1 3 . 12 . . Attach 33 | 3 1 . . . 5 3 1 7 . 13 Detach 2 | . . . . . . . . 2 . . Swap 30 | 1 1 7 2 2 5 4 2 3 . 3 Drop 46 | . . 11 4 2 8 9 1 11 . . Fire 132 | . . 15 . . 56 25 3 8 . 25 Melee 99 | . . 14 . 1 13 11 5 49 . 6 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 2 | . . 2 . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . 1 . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner -6/Proximity Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Discovered new exit (range 10) 229 | -10/Materials | Entered Mines 312 | -10/Mines | Build established: Mutant 367 | -10/Mines | Met a Derelict shopkeep closing up shop 556 | -10/Mines | Discovered new exit (range 6) 625 | -10/Mines | Discovered new exit (range 15) 661 | -10/Mines | Learned Materials stockpile data 668 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 671 | -10/Mines | Found Prototype Device 691 | -10/Mines | Assembled infested the area 1055 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1055 | -10/Mines | Discovered new exit (range 5) 1058 | -10/Mines | Entered Exiles 1075 | -10/Exiles | Met 8R-AWN 1087 | -10/Exiles | Met EX-HEX 1104 | -10/Exiles | Met EX-BIN 1113 | -10/Exiles | Aligned with FarCom system 1113 | -10/Exiles | Given EX-Vault access code 1130 | -10/Exiles | Opened EX-Vault 1141 | -10/Exiles | Found Flying Fortress v7 1156 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1174 | -10/Exiles | Met EX-DEC 1177 | -10/Exiles | Learned location of Zion (-6) 1197 | -10/Exiles | Discovered new exit (range 12) 1203 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1203 | -10/Exiles | Entered Mines 1281 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1361 | -9/Mines | Found a hidden stash of uninstalled traps 1370 | -9/Mines | Discovered new exit (range 9) 1378 | -9/Mines | Entered Materials 1378 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1714 | -8/Materials | Discovered new exit (range 16) 1721 | -8/Materials | Entered Factory 1721 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2107 | -7/Factory | Destroyed 11 combat bots 2148 | -7/Factory | Discovered new exit (range 9) 2402 | -7/Factory | Entered Lower Caves 2433 | -7/Lower Caves | Encountered a Warlord checkpoint 2456 | -7/Lower Caves | Learned Factory terminal intel 2478 | -7/Lower Caves | Spotted B-75 Beast 2837 | -7/Lower Caves | Identified exit to Lower Caves 3139 | -7/Lower Caves | Entered another Lower Caves area 3140 | -7/Lower Caves | Encountered a Warlord checkpoint 3151 | -7/Lower Caves | Discovered new exit (range 8) 3263 | -7/Lower Caves | Spotted B-75 Beast 3441 | -7/Lower Caves | Discovered new exit (range 10) 3474 | -7/Lower Caves | Found Alien Artifact 3475 | -7/Lower Caves | Identified Dimensional Node Initializer 3475 | -7/Lower Caves | Initialized slip node 3558 | -7/Lower Caves | Learned 12 Factory zone layouts 3570 | -7/Lower Caves | Found DRS Beacon 3615 | -7/Lower Caves | Activated DRS Beacon 3674 | -7/Lower Caves | Destroyed B-75 Beast 3722 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3778 | -7/Lower Caves | Lost 3 parts (1n2u) 3800 | -7/Lower Caves | Found DCF Scrap (12 items) 4216 | -7/Lower Caves | Lost 5 parts (1p3n1u) 4532 | -7/Lower Caves | Build established: Scavenger-Gladiator 4573 | -7/Lower Caves | Entered Data Miner 4573 | -7/Data Miner | Discovered new exit (range 6) 4596 | -7/Data Miner | Met Data Miner 4620 | -7/Data Miner | Learned location of Section 7 (-2) 4620 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4643 | -7/Data Miner | Received God Mode back door access code from Data Miner 4669 | -7/Data Miner | Entered Proximity Caves 4830 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 5043 | -6/Proximity Caves | Core integrity fell below 50% 5332 | -6/Proximity Caves | Build established: Scavenger-Mutant 5421 | -6/Proximity Caves | Learned Factory interactive machine intel 5640 | -6/Proximity Caves | Spotted B-75 Beast 6059 | -6/Proximity Caves | Lost 3 parts (2p1w) 6177 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6196 | -6/Proximity Caves | Escorted by Enhanced Grunt 6231 | -6/Proximity Caves | Lost 4 parts (3n1w) 6361 | -6/Proximity Caves | Discovered new exit (range 6) 6651 | -6/Proximity Caves | Core integrity fell below 20% 6697 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- Acquired 49 matter. The unstable cave ceiling collapses. EXIT=FOUND Acquired 3 matter. Acquired 5 matter. Acquired 1 matter. Acquired 4 matter. Acquired 25 matter. Acquired 1 matter. System corrupted: Substantial component data lost. Magnetic Acceleration Cannon destroyed. Acquired 3 matter. C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. Enhanced Grunt destroyed. S-27 Virus destroyed. Flak Gun destroyed. Acquired 21 matter. Acquired VTOL Module. Fission Core destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?########????????????????????????????????????????? | | ?# #?????????????????????#######????????????? | | ?# #?????????????????????# "" "#????????????? | | ?# #?????????????????????# """ #????????????? | | ?# ###?####??????????????#" "" #????????????? | | ## # "?# ##????????###???# #?????????????? | | #" "## #####????# ##?## #####????????## | | % "" #????# ### ##???????# | | ### #?#### ## ##??????# | | ### # "###?# #?# ## ##?????# | | ### ## % "##??# #?# ### ##???## | | ####" B; ;#;# #??# ## ## #???# | | #### #???# B;;; s #### ### < ### ##???# | | ???# #???# ;;!% ;;# ### #?# ###### | | ???# ?### ]%% s % ## #### ## ## ## | | ???# #?# #; @ %#### ### # | | ???# ### ## %# ##### | | ?# "### % #??# | | "# ##?##;# ### #?## # | | ### #??#### #?## ##?## # | | #?## ## #??## ##???## | | #### #???# ##????### # | | "### ## #???## ##?????# ## | | "### ## #????## #?##### #### | | #### "#?# ### ##?##?## #?# ## | | #??## ##?####?## ## ##?# ##?# # # | | #???# #???????#% ### #??# # | | #???# #???????## # % ## #### | | ?????# #????????# %###%% ### | | ?????# ###??????# #?## ##?####### | | ###### #??????# #??# ##????????## # # | | # #??????# #??## ########???# #### | | #??????# ##??## ##??### | | ## ##??????# ##### ##### | | ## ##???????# % % ##### "## ##### | | ##????????# ##?######## ##???? | | ##?????????# %###?## #???# "#???? | | ###?????????## ###???# ##??## #???? | | #???????????# ##?????# ##### #???? | | #???????????# #??????# ## #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 450 Resistance: KI 30 Resistance: EM 20 Evasion (%) 62 Targeting Accuracy 8 Melee Accuracy 12 Target Analysis 5 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Propulsion Shielding | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Adv. Power Amplifier | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Alien Tech Challenges ------------ None Game ------ Seed SuspensionHelicalKatana Manual? 0 Play Time 00:59:07 Cumulative 62.6 hours Start 2024.08.17 @ 02:09:52 End 2024.08.17 @ 03:10:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 49 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1c9431b0-dea2-402f-9c66-de33f34720b4