Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.26 @ 22:58:39 Player: .fresh Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (118) 590 Value Destroyed (4017) 4017 Prototype IDs (57) 1140 Alien Tech Used (9) 1800 Bonus (18761) 18761 TOTAL SCORE: 35208 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 714 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1446 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Integrated Exoskeleton 5000 Win 3000 Friendly Fire -199 Cogmind --------- Core Integrity 1541/1850 Matter 300/300 Energy 696/700 System Corruption 2% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Quantum Reactor > --- PROPULSION (4) --- Sigix Exoskeleton > --- UTILITY (5) ------ Advanced Target Analyzer Quantum Capacitor Graphene Brace AEGIS Remote Shield > --- WEAPON (2) ------- Sigix Sheargun Ionic Axe > --- INVENTORY (5) ---- Antimissile System High-powered Transdimensional Reconstructor Sigix Sheargun Mini Smartbomb Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Advanced Target Analyzer Quantum Capacitor AEGIS Remote Shield Advanced Corruption Screen > --- WEAPON ----------- Sigix Sheargun Ionic Axe > --- INVENTORY -------- Graphene Brace Antimissile System High-powered Transdimensional Reconstructor Sigix Sheargun Mini Smartbomb Launcher [Rating: 232] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Mini Fusion Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Sigix Exoskeleton Hover Unit Aerolev Unit Flight Unit Cooled VTOL Module Utility Advanced Hacking Suite Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Reflective Plating Weapon Great Axe Energy Gun Shock Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Special Weapon RU-N14's Throwing Claymores v3 Slashing Weapon Great Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . . 4 2 . . . . 2 2 . . . . 2 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 5 | . . . . 2 . . . . . 1 . . . . . . 1 . 1 . . . Utility 12 | . . . . 2 2 . . . . 1 2 . . . . 1 1 . 1 . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 222 | . 19 6 . 43 40 . . 1 4 20 12 . 1 6 3 10 6 9 14 1 11 16 Power 13 | . . 1 . 4 1 . . . . 1 . . . . . 2 1 . 2 . 1 . Engine 5 | . . 1 . 3 . . . . . 1 . . . . . . . . . . . . Core 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . 2 1 . 2 . 1 . Propulsion 40 | . 6 . . 16 3 . . . . 4 . . . 1 . 2 1 2 4 . 1 . Treads 16 | . 6 . . 10 . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Flight 23 | . . . . 5 3 . . . . 4 . . . 1 . 2 1 2 4 . 1 . Utility 116 | . 5 . . 9 33 . . . 4 12 11 . 1 . 2 5 2 6 4 1 6 15 Device 82 | . 1 . . 3 24 . . . 4 11 8 . 1 . 2 4 . 5 2 1 6 10 Storage 3 | . 1 . . . . . . . . . . . . . . . 1 . . . . 1 Processor 8 | . . . . 1 1 . . . . . . . . . . 1 . . 1 . . 4 Hackware 16 | . . . . 1 8 . . . . 1 3 . . . . . 1 1 1 . . . Protection 7 | . 3 . . 4 . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 53 | . 8 5 . 14 3 . . 1 . 3 1 . . 5 1 1 2 1 4 . 3 1 Energy Gun 11 | . 1 1 . 2 . . . . . . . . . 1 . . 1 1 2 . 1 1 Energy Cannon 7 | . 5 1 . . . . . . . . . . . . . . 1 . . . . . Ballistic Gun 9 | . 2 1 . 6 . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Launcher 13 | . . 2 . . 2 . . . . 2 1 . . 2 1 1 . . 2 . . . Special Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . 4 1 . . . . 1 . . . 1 . . . . . . 2 . Piercing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . 1 . . 2 1 . . . . . . . 1 2 . . . 3 1 1 . . Corrupted Parts 2 | . . . . 2 . . . . . . . . . . . . . . . . . . System Corruption 17 | . . . . 17 . . . . . . . . . . . . . . . . . . Parts Lost 14 | . 1 3 . 4 . . 1 . . . . . . 1 2 . . . . 1 1 . Power 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Utility 5 | . . . . 1 . . . . . . . . . 1 2 . . . . . 1 . Weapon 6 | . 1 2 . 2 . . 1 . . . . . . . . . . . . . . . Highest Loss Streak 2 | . 1 2 . 1 . . 1 . . . . . . 1 2 . . . . 1 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 95 96 100 98 96 100 95 99 100 99 99 100 96 93 91 87 85 89 96 99 79 63 Engine 5 | . 14 13 14 8 . . . . . 5 5 5 5 5 5 1 . . . . . . Core 2 | . . . . . 7 7 7 7 7 . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 2 4 4 7 8 8 8 Treads 11 | . 27 28 28 35 . . . . . . . . . . . . . . . . . . Flight 18 | . . . . . 30 30 30 30 30 32 29 29 27 27 33 29 29 30 32 32 17 . Device 11 | . 5 14 14 15 13 7 7 7 7 13 11 11 11 10 6 14 9 9 10 11 13 23 Storage 4 | . 9 14 14 9 . . . . . . . . . . . . 3 4 4 4 2 . Processor 4 | . . . . . 7 7 7 7 7 6 5 5 5 5 5 6 9 9 8 8 4 6 Hackware 16 | . . . . . 22 30 30 30 30 26 33 35 33 33 30 25 23 27 25 25 15 . Protection 2 | . 9 . . 10 . . . . . . . . . . . . . . . . . . Energy Gun 1 | . 3 1 14 3 . . . . . . . . . . . . . . 2 3 6 8 Energy Cannon 3 | . 20 13 . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 3 9 14 9 . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . 4 7 3 . . 3 5 5 5 4 3 3 . . . . . . Slashing Weapon 4 | . . . . . 7 7 7 7 7 6 5 5 5 4 5 5 4 4 4 4 6 8 Peak Build Rating 232 | . 11 10 9 40 58 58 58 58 58 76 88 88 89 90 89 102 113 123 153 154 218 232 Average Rating 62 | . 9 9 9 32 48 58 55 57 58 70 84 88 87 87 85 91 99 109 139 151 176 228 On Entrance 73 | 6 6 10 9 9 33 58 58 54 58 58 74 88 88 88 89 83 101 106 110 153 136 217 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 53 | 12 32 32 26 47 20 18 18 14 14 25 25 22 22 25 25 32 31 31 41 41 51 53 Greatest Support 104 | 20 40 40 40 104 24 24 24 20 24 35 35 25 25 39 25 39 34 44 44 54 60 60 Greatest Overweight (x) 5 | . 5 . . . 1 . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | . 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 25 Average Capacity 8 | . 9 15 15 14 5 5 5 5 5 5 5 5 5 5 5 5 9 10 10 10 8 5 Most Carried 15 | . 10 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 5 Average Carried 7 | . 6 13 15 14 4 5 5 4 5 4 4 5 4 4 4 4 9 9 9 9 7 4 Final Capacity 15 | 8 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 5 5 Final Carried 15 | 6 10 15 15 5 5 5 5 5 5 5 5 5 5 5 4 5 10 10 10 10 5 4 Class Distribution -------------------- 35% | Mutant 24% | Hacker-Sprinter 17% | Wizard-Scout 5% | Hacker-Scout 3% | Alien-Sigix 3% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Scout | -6/Factory Wizard-Scout | -5/Factory Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Warlord Wizard-Sprinter | -4/Proximity Caves Wizard-Ninja | -4/Factory Wizard-Scout | -3/Research Wizard-Scout | -3/Testing Wizard-Scout | -2/Research Wizard-Scout | -2/Quarantine Alien-Sigix | -2/Section 7 Alien-Sigix | -1/Access Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Matter Collected 3664 | 200 223 124 . 882 589 . . 10 35 113 199 20 20 417 20 7 . 113 343 . 60 289 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4802 | . 621 221 . 1124 569 . . . 42 116 153 . . 371 20 . . 113 130 . 348 974 Parts 253 | . 30 21 . 40 32 . . . 1 13 12 . . 21 . . . 3 6 . 15 59 Haulers Intercepted 14 | . 2 . . 3 5 . . . . . 1 . . . . . . 1 1 . 1 . Recyclers Shooed 3 | . 1 . . 1 . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . 6 . . . 2 . . . . 2 . . . . . . . . . . Prevented 3 | . . . . . . . . . 2 . . 1 . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 74 | . 11 13 . 20 . . . . 1 . 2 . . 18 . . . . . . 2 7 Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Guns 25 | . 2 1 . 13 . . . . . . . . . . . . . . . . 2 7 Cannons 18 | . 8 5 . 5 . . . . . . . . . . . . . . . . . . AOE 28 | . 1 7 . . . . . . . . 2 . . 18 . . . . . . . . Classes Destroyed 19 | . 5 . . 4 1 . . . . . 1 . . 2 1 . . . . . . 5 Worker 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Builder 3 | . . . . . 1 . . . . . . . . . . . . . 1 . 1 . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 14 | . 2 . . 3 5 . . . . . 1 . . . . . . 1 1 . 1 . Recycler 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Operator 3 | . 1 . . . 1 . . . . 1 . . . . . . . . . . . . Watcher 15 | . 3 . . 1 5 . . . . 4 1 . . . . . . . . . 1 . Swarmer 22 | . 3 9 . . . . . . . . . . . 10 . . . . . . . . Cutter 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Grunt 33 | . 8 4 . 11 . . . . 1 . . . . 5 . . . . . . 2 2 Brawler 3 | . . . . 2 . . . . . . . . . 1 . . . . . . . . Protector 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Sentry 9 | . . . . 7 . . . . . . . . . . . . . . . . . 2 Hunter 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Savage 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 12 | . 3 3 . 4 3 . . . 1 2 2 . . 12 1 . . 1 1 . 4 4 Combat Bots Only 12 | . 3 3 . 4 . . . . 1 . 2 . . 12 . . . . . . 2 2 Max Kills in Single Turn 4 | . 2 2 . 1 1 . . . 1 1 2 . . 4 1 . . 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 2 . . . . . . . . 2 . . 4 . . . . . . . . Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Hostile Shots Fired 591 | . 49 36 . 89 17 2 21 . 18 4 3 . . 8 12 5 8 8 . 6 49 256 Missed 197 | . 9 12 . 19 9 1 10 . 7 4 3 . . 3 7 2 5 7 . 4 24 71 Damage Taken 4355 | . 546 338 . 1217 110 13 143 . 161 . 182 . . 80 69 125 59 21 . 57 195 1039 Core 1049 | . 92 34 . 273 23 . 23 . 82 . 84 . . . 15 46 . . . 3 65 309 Absorbed by Shields 1140 | . . . . . . . . . . . . . . . . . . . . . 125 1015 Ignored by Resistances 2510 | . . . . 97 . . . . . . . . . . . . . . . . 274 2139 Regen/Repaired (Parts) 443 | . 189 . . . . . . 90 . 20 . . . 6 . 101 . 37 . . . . Core Remaining (%) 84 | 100 . . 49 50 . . . . 81 100 . . . . 90 96 . 100 . . 96 83 Volleys Fired 383 | . 37 23 . 96 . . . . . . 1 . . 23 . . 1 . 23 8 23 148 Largest 2 | . 2 2 . 2 . . . . . . 1 . . 1 . . 1 . 1 1 1 1 Hottest 112 | . 112 112 . 100 . . . . . . 43 . . 80 . . 105 . 80 80 100 100 Shots Fired 498 | . 62 32 . 176 . . . . . . 1 . . 23 . . 1 . 23 8 23 149 Gun 375 | . 22 14 . 135 . . . . . . . . . 1 . . . . 23 8 23 149 Cannon 95 | . 40 13 . 41 . . . . . . . . . . . . 1 . . . . . Launcher 23 | . . 5 . . . . . . . . 1 . . 17 . . . . . . . . Special 5 | . . . . . . . . . . . . . . 5 . . . . . . . . Kinetic 154 | . 11 14 . 129 . . . . . . . . . . . . . . . . . . Thermal 34 | . . . . . . . . . . . . . . . . . 1 . 23 8 2 . Explosive 28 | . . 5 . . . . . . . . 1 . . 22 . . . . . . . . Electromagnetic 111 | . 51 13 . 47 . . . . . . . . . . . . . . . . . . Slashing 170 | . . . . . . . . . . . . . . . . . . . . . 21 149 Entropic 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Robot Hit Streak 27 | . 22 10 . 9 . . . . . . . . . . . . . . . . 1 27 Robot Miss Streak 10 | . 1 6 . 10 . . . . . . . . . . . . . . . . 4 7 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . Capacitor 170 | . . . . . . . . . . . . . . . . . . . . . 21 149 Shots Hit Robots 353 | . 49 19 . 126 26 . . . 3 5 9 . . . 5 . . 3 2 1 7 98 Core Hits 233 | . 23 15 . 72 10 . . . 1 5 4 . . 63 1 . . 1 2 1 7 28 Critical Kills 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 9 | . . . . 3 3 . . . . . . . . . . . . . . . . 3 Destroy 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Sever 6 | . . . . . 3 . . . . . . . . . . . . . . . . 3 Melee Attacks 315 | . . . . 12 73 17 1 2 12 38 34 2 1 3 11 15 7 17 12 17 25 16 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 306 | . . . . 12 73 17 1 1 10 32 34 2 1 3 11 15 7 17 12 17 25 16 Piercing 9 | . . . . . . . . 1 2 6 . . . . . . . . . . . . Sneak Attacks 22 | . . . . 1 11 . . . 1 1 1 . . . 1 . . 2 2 . 2 . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Damage Inflicted 19694 | . 1191 818 . 2357 1588 . . . 142 301 744 . . 3804 258 . . 217 193 42 724 7315 Guns 9398 | . 234 42 . 1453 . . . . . . . . . . . . . . . . 420 7249 Cannons 1529 | . 755 181 . 593 . . . . . . . . . . . . . . . . . . Explosions 4892 | . 202 582 . 60 . . . . . . 244 . . 3804 . . . . . . . . Melee 3796 | . . . . 251 1588 . . . 142 301 500 . . . 258 . . 217 193 42 304 . Ramming 79 | . . 13 . . . . . . . . . . . . . . . . . . . 66 Kinetic 1678 | . 130 42 . 1506 . . . . . . . . . . . . . . . . . . Thermal 623 | . 202 117 . 60 . . . . . . 244 . . . . . . . . . . . Explosive 4269 | . . 465 . . . . . . . . . . . 3804 . . . . . . . . Electromagnetic 1580 | . 859 181 . 540 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 11465 | . . . . 251 1588 . . . 142 301 500 . . . 258 . . 217 193 42 724 7249 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . 17 1 1 1 1 . . . . . . . 2 . . . . . 2 Average Corruption 8 | . . . . 15 1 1 1 1 . . . . . . . 2 . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 107 | . . . . 91 7 1 2 . . . . . . . . 3 . . . . . 3 Message Errors 18 | . . . . 16 1 . . . . . . . . . . 1 . . . . . . Matter Fused 17 | . . . . 14 1 . . . . . . . . . . 1 . . . . . 1 Heat Flow Errors 18 | . . . . 17 . . 1 . . . . . . . . . . . . . . . Energy Discharges 15 | . . . . 12 1 . 1 . . . . . . . . 1 . . . . . . Parts Rejected 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 15 | . . . . 11 3 . . . . . . . . . . . . . . . . 1 Data Loss (major) 10 | . . . . 9 1 . . . . . . . . . . . . . . . . . Misfires 6 | . . . . 5 . . . . . . . . . . . . . . . . . 1 Alerts 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Misdirections 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 634 | . 16 40 . 7 256 . . . . . 69 . . 77 73 . . 33 . . 53 10 Projectiles 16 | . 16 . . . . . . . . . . . . . . . . . . . . . Explosions 117 | . . 40 . . . . . . . . . . . 77 . . . . . . . . Melee 501 | . . . . 7 256 . . . . . 69 . . . 73 . . 33 . . 53 10 Knockbacks 6 | . . . . 5 . . . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 5 | . . . . 5 . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 391 | . 81 84 . 43 . . . . . . 183 . . . . . . . . . . . Shots 8 | . 2 2 . 1 . . . . . . 3 . . . . . . . . . . . Rammed 3 | . . 3 . . . . . . . . . . . . . . . . . . . . Targets Rammed 5 | . . 3 . . . . . . . . . . . . . . . . . . . 2 Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 621 | . 431 148 . 621 24 24 170 . 37 43 177 . . 223 . 100 35 113 295 301 88 130 Average Temperature 88 | . 117 55 . 126 11 16 90 . 21 20 63 . . 38 . 60 11 24 90 78 72 51 Received Heat Transfer 937 | . 225 30 . 504 33 9 . . 9 . . . . 9 . . 21 . . . 33 64 Effects 26 | . 3 . . 22 . . . . . . . . . 1 . . . . . . . . Shutdowns 4 | . . . . 4 . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Interference 6 | . . . . 5 . . . . . . . . . 1 . . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Short Circuit 3 | . 2 . . 1 . . . . . . . . . . . . . . . . . . Damage (minor) 3 | . . . . 3 . . . . . . . . . . . . . . . . . . Damage (major) 6 | . . . . 6 . . . . . . . . . . . . . . . . . . Damage (core) 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Parts Fried 14 | . 6 . . 8 . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 600 | . 250 100 . 50 . . . . . . 200 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 2 2 . 1 . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Peak Influence 2103 | . 193 233 . 335 258 . . . . 195 462 . . . . 175 182 453 312 226 1827 2103 Initial 1100 | . . 33 . 20 142 . . . . 37 4 . . . . 2 3 102 150 175 125 1100 Average 196 | . 70 91 . 152 127 . . . . 70 140 . . . . 63 78 258 249 100 556 1688 Maximum Alert Level 5 | . . 1 . 1 1 . . . . . 2 . . . . . . 2 1 1 5 5 Low Security (%) 75 | . 100 96 . 60 90 . . . . 100 69 . . . . 100 100 25 11 89 26 . Level 1 18 | . . 3 . 39 9 . . . . . 14 . . . . . . 68 88 10 51 . Level 2 1 | . . . . . . . . . . . 16 . . . . . . 6 . . 1 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . 4 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . 22 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . . . . 20 72 Squads Dispatched 61 | . 2 . . 2 9 . . . . 3 6 . . . . 2 1 . 3 3 7 23 Investigation 22 | . 2 . . 1 7 . . . . 2 3 . . . . 2 1 . 3 1 . . Extermination 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . Reinforcement 10 | . . . . 1 1 . . . . 1 3 . . . . . . . . 1 1 2 Assault 26 | . . . . . . . . . . . . . . . . . . . . . 6 20 Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Distress Signals 31 | . 2 . . 4 1 . . . . 1 2 . . . . . 1 3 7 3 2 5 Communications Jammed 5 | . . . . . 3 . . . . 1 . . . . . 1 . . . . . . Distress Signals 5 | . . . . . 3 . . . . 1 . . . . . 1 . . . . . . Times Spotted 330 | . 18 13 2 44 29 5 11 . 13 11 16 . . 38 2 9 10 15 6 12 41 35 Peak Tracking Total 18 | . 4 3 2 5 4 4 7 . 3 2 8 . . 18 2 5 8 6 3 6 10 13 Tactical Retreats 49 | . 1 . . 3 10 1 2 . 4 3 4 . . 2 1 3 4 5 . 5 . 1 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Traps Triggered 11 | . 4 . . . 1 . . . . . . . . . . 3 . 1 . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . 6 . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . 1 . . . . 2 . . 1 . 5 . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Machines Disabled 31 | . 1 2 . 2 . . . . . . 6 . . 2 . . . 4 . 3 9 2 Max in Single Turn 6 | . 1 2 . 1 . . . . . . 6 . . 2 . . . 1 . 1 1 1 Garrison Access 12 | . . . . 1 2 . . . . 3 2 . . . . 1 1 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Machines Accessed 117 | . 8 1 . 4 27 . . . . 19 12 2 . 7 . 12 3 7 3 8 4 . Terminals 67 | . 7 . . 3 15 . . . . 11 7 . . . . 7 1 3 2 8 3 . Fabricators 15 | . . . . . 6 . . . . 2 3 . . . . 2 1 . 1 . . . Repair Stations 6 | . 1 . . . 1 . . . . 1 . . . . . 2 . 1 . . . . Recycling Units 4 | . . . . . 3 . . . . 1 . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . 1 . . . . . . . 2 . . 1 . Garrison Access 11 | . . . . 1 2 . . . . 3 2 . . . . 1 1 1 . . . . Total Hacks 379 | . 22 1 . 7 99 . . . . 52 47 6 . 8 . 46 9 28 11 39 4 . Successful 281 | . 11 1 . 1 63 . . . . 45 37 6 . 8 . 40 7 25 4 29 4 . Failed 97 | . 11 . . 6 36 . . . . 7 10 . . . . 5 2 3 7 10 . . Catastrophic 9 | . . . . 2 4 . . . . . . . . . . . . 1 2 . . . Database Lockouts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Manual 176 | . 12 . . 2 50 . . . . 23 29 . . . . 26 1 8 9 16 . . Terminals 258 | . 18 . . 5 67 . . . . 33 34 . . . . 30 3 19 7 39 3 . Fabricators 56 | . . . . . 23 . . . . 7 11 . . . . 7 4 . 4 . . . Repair Stations 21 | . 4 . . . 2 . . . . 3 . . . . . 8 . 4 . . . . Recycling Units 8 | . . . . . 5 . . . . 3 . . . . . . . . . . . . Scanalyzers 8 | . . . . . . . . . . 3 . . . . . . . 4 . . 1 . Garrison Access 13 | . . . . 2 2 . . . . 3 2 . . . . 1 2 1 . . . . Terminal Hacks 130 | . 5 1 . . 26 . . . . 13 15 6 . 8 . 15 3 10 . 25 3 . Record 20 | . . . . . 1 . . . . 1 . 5 . 7 . 2 . . . 4 . . Part Schematic 9 | . 2 . . . 3 . . . . 1 2 . . . . 1 . . . . . . Robot Analysis 5 | . . . . . 1 . . . . 1 1 . . . . . . . . 2 . . Prototype ID Bank 16 | . 3 . . . 4 . . . . 2 2 . . . . 3 . 1 . 1 . . Open Door 6 | . . 1 . . . . . . . . . 1 . 1 . . . . . . 3 . Level Access Points 6 | . . . . . . . . . . 1 1 . . . . 1 . 2 . 1 . . Branch Access Points 7 | . . . . . 1 . . . . 1 1 . . . . 1 . 1 . 2 . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Machine Index 5 | . . . . . . . . . . 1 1 . . . . 1 . 1 . 1 . . Terminal Index 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . Fabricator Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Alert Level 5 | . . . . . 1 . . . . 1 1 . . . . . . 1 . 1 . . Unreport Threat 6 | . . . . . 1 . . . . 1 1 . . . . 1 . . . 2 . . Locate Traps 10 | . . . . . 4 . . . . . . . . . . 2 1 1 . 2 . . Reprogram Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Recall Investigation 9 | . . . . . 3 . . . . 2 1 . . . . 2 1 . . . . . Recall Extermination 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . Recall Reinforcements 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Registered Prototypes 3 | . . . . . . . . . . . 1 . . . . . . 1 . 1 . . Zone Layout 8 | . . . . . 1 . . . . . 2 . . . . 1 . 1 . 3 . . Fabricator Hacks 33 | . . . . . 14 . . . . 4 7 . . . . 4 2 . 2 . . . Load Schematic 19 | . . . . . 9 . . . . 2 4 . . . . 2 1 . 1 . . . Build 14 | . . . . . 5 . . . . 2 3 . . . . 2 1 . 1 . . . Repair Station Hacks 19 | . 4 . . . 1 . . . . 2 . . . . . 8 . 4 . . . . Scan Component 10 | . 2 . . . 1 . . . . 1 . . . . . 4 . 2 . . . . Repair 9 | . 2 . . . . . . . . 1 . . . . . 4 . 2 . . . . Recycling Unit Hacks 8 | . . . . . 5 . . . . 3 . . . . . . . . . . . . Process 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Retrieve Matter 3 | . . . . . 2 . . . . 1 . . . . . . . . . . . . Retrieve Components 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . . . . 3 . . . . . . . 4 . . 1 . Insert Component 7 | . . . . . . . . . . 2 . . . . . . . 4 . . 1 . Analyze 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 11 | . . . . 1 2 . . . . 3 2 . . . . 1 1 1 . . . . Seal Access 11 | . . . . 1 2 . . . . 3 2 . . . . 1 1 1 . . . . Unauthorized Hacks 72 | . 2 . . . 15 . . . . 17 13 . . . . 12 1 6 2 4 . . Terminals 60 | . 2 . . . 12 . . . . 15 10 . . . . 10 . 6 1 4 . . Track 12 | . . . . . 2 . . . . 2 3 . . . . 1 . 2 . 2 . . Assimilate 14 | . . . . . 5 . . . . 3 2 . . . . 1 . 1 1 1 . . Botnet 28 | . 2 . . . 4 . . . . 8 4 . . . . 7 . 2 . 1 . . Operators 6 | . . . . . 1 . . . . 2 1 . . . . 1 . 1 . . . . Fabricators 12 | . . . . . 3 . . . . 2 3 . . . . 2 1 . 1 . . . Prioritize 7 | . . . . . . . . . . 1 2 . . . . 2 1 . 1 . . . Recompile 5 | . . . . . 3 . . . . 1 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 74 | . 7 . . 4 21 . . . . 10 7 . . . . 9 3 4 3 5 1 . Full Trace Events 12 | . . . . . 4 . . . . 1 2 . . . . 2 1 . 2 . . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . 2 . . . 3 . . 15 . 2 2 . . . . 1 . . . . . . Parts Built 17 | . . . . . 5 . . . . 2 4 . . . . 4 1 . 1 . . . Authchips 5 | . . . . . 3 . . . . 1 1 . . . . . . . . . . . Time 517 | . . . . . 211 . . . . 44 139 . . . . 79 22 . 22 . . . Total Part Build Rating 90 | . . . . . 26 . . . . 8 26 . . . . 22 4 . 4 . . . Parts Repaired 9 | . 2 . . . . . . . . 1 . . . . . 4 . 2 . . . . Time 251 | . 72 . . . . . . . . 23 . . . . . 123 . 33 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 8 | . . . . . . . . . . 8 . . . . . . . . . . . . Retrieved Matter 8 | . . . . . . . . . . 8 . . . . . . . . . . . . Retrieved Components 9 | . . . . . 9 . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Total Allies 18 | . . . . . 3 . . . . 3 2 . . . . . . . 1 1 . 8 Largest Group 6 | . . . . . 1 . . . . 2 3 . . . . . . . 1 1 . 6 Highest-Rated Group 87 | . . . . . 26 . . . . 52 46 . . . . . . . 45 45 . 87 Highest-Rated Ally 45 | . . . . . 26 . . . . 26 26 . . . . . . . 45 45 . 15 Total Orders 6 | . . . . . . . . . . 4 . . . . . . . . . 2 . . STAY 3 | . . . . . . . . . . 2 . . . . . . . . . 1 . . FOLLOW 3 | . . . . . . . . . . 2 . . . . . . . . . 1 . . Ally Attacks 6 | . . . . . . . . . . . . . . . . . . . . . . 6 Total Damage 104 | . . . . . . . . . . . . . . . . . . . . . . 104 Kills . | . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Robot Analysis Total 5 | . . . . . 1 . . . . 1 1 . . . . . . . . 2 . . Derelict Logs Recovered 10 | . . 1 . . . 1 2 . . . . 2 3 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Turns Passed 14523 | . 1782 880 144 2341 1817 609 159 251 1361 961 790 131 111 371 228 468 176 455 339 356 357 436 Spaces Moved 22386 | 1 740 477 91 1055 4308 817 436 908 526 2321 1889 408 444 1084 724 1147 449 1000 872 944 1108 637 Core 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Treads 2359 | . 739 477 91 1052 . . . . . . . . . . . . . . . . . . Legs 975 | 1 . . . . . . . . . . . . . . . . . . . . 337 637 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 19051 | . . . . 3 4308 817 436 908 526 2321 1889 408 444 1084 724 1147 449 1000 872 944 771 . Fastest Speed 5 | 120 160 160 160 26 20 20 20 26 20 5 5 23 23 5 23 5 17 5 14 5 17 30 Average Speed 37 | 120 164 160 160 161 26 25 25 26 25 22 22 23 23 22 23 21 19 16 14 13 20 30 Slowest Speed 300 | 120 300 160 160 163 99 26 26 26 26 23 23 23 23 23 23 26 23 17 17 17 30 30 Overloaded Moves 157 | . . . . . 5 8 5 . 30 12 29 . . 15 . 10 . 4 . 39 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 47 | . . . . . 10 . . . . 9 3 . . 2 . 2 . 6 8 7 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 60 | . . . . . . . . . . . . . . . . . . . . . 34 26 Exploration Rate (%) 59 | 3 97 81 14 69 72 67 76 85 59 51 49 87 66 87 68 27 15 78 31 82 74 20 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 4 | . . . . . . 1 2 . . . . 1 . . . . . . . . . . Known Exits Taken 17 | . . . . 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . . . . . 1 . . . . . . . . Scrap Searched 15 | . . . . . . 2 1 4 . . . 4 4 . . . . . . . . . Spaces Dug 295 | . . . . . 32 17 1 . 7 24 80 2 1 1 5 13 7 7 16 19 28 35 Terrain Destroyed 470 | . 7 46 . 2 32 17 1 . 7 24 80 2 1 65 5 13 7 7 19 19 36 80 Melee 171 | . . . . . 32 17 1 . 7 24 25 2 1 1 5 13 6 7 9 11 10 . Projectile 126 | . . . . . . . . . . . . . . 1 . . 1 . 10 8 26 80 AOE 173 | . 7 46 . 2 . . . . . . 55 . . 63 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Total 27645 | . 1243 561 90 1523 4862 1183 479 919 1730 2679 2192 441 450 1173 770 1340 526 1256 1035 1129 1192 872 Wait 4114 | . 425 43 . 241 425 350 43 8 1191 294 249 32 . 52 27 161 56 217 111 157 5 27 Move 22276 | . 739 476 90 1054 4288 816 435 907 525 2303 1882 407 443 1080 723 1142 448 988 857 930 1107 636 Hop 40 | . . . . . 9 . . . . 8 3 . . 1 . 2 . 5 6 6 . . Pick Up 107 | . 12 8 . 29 11 . . 1 . 9 5 . 2 2 2 4 3 7 3 3 6 . Fast Attach 103 | . 12 2 . 12 8 . . 1 . 5 3 . 1 6 . 7 4 6 8 2 13 13 Attach 50 | . 2 1 . 16 7 . . . . 3 2 . . . 3 3 1 1 3 . 5 3 Detach 29 | . 1 . . 4 3 . . . . 1 1 . . . 2 3 3 3 3 1 2 2 Swap 78 | . 5 3 . 15 25 . . . 4 12 7 . 1 . . . 1 2 3 . . . Drop 141 | . 10 2 . 44 13 . . 1 . 12 5 . 2 6 2 3 2 10 6 5 6 12 Fire 383 | . 37 23 . 96 . . . . . . 1 . . 23 . . 1 . 23 8 23 148 Melee 306 | . . . . 12 73 17 1 1 10 32 34 2 1 3 11 15 7 17 12 17 25 16 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Crush 3 | . . 3 . . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . . . . . . . . . . 13 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 8 exits: *Res x4 / Upp x2 / Ext x2) -3/Research -3/Testing -2/Research -2/Quarantine -2/Section 7 -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 8) 1115 | -10/Materials | Repaired Broken Lgt. Treads 1153 | -10/Materials | Repaired Broken Lgt. Treads 1268 | -10/Materials | Discovered new exit (range 3) 1451 | -10/Materials | Discovered new exit (range 16) 1563 | -10/Materials | Discovered new exit (range 11) 1646 | -10/Materials | Discovered new exit (range 13) 1783 | -10/Materials | Entered Mines 1895 | -10/Mines | Discovered new exit (range 5) 1948 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2128 | -10/Mines | Found a hidden stash of uninstalled traps 2315 | -10/Mines | Learned Materials stockpile data 2321 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2430 | -10/Mines | Core integrity fell below 50% 2656 | -10/Mines | Discovered new exit (range 4) 2663 | -10/Mines | Entered Subcaves 2728 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2798 | -10/Subcaves | Discovered new exit (range 6) 2807 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2807 | -10/Subcaves | Entered Materials 2807 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3050 | -8/Materials | System corruption reached 10% 3753 | -8/Materials | Discovered new exit (range 14) 4537 | -8/Materials | Discovered new exit (range 10) 4851 | -8/Materials | Discovered new exit (range 15) 5026 | -8/Materials | Identified exit to Storage 5132 | -8/Materials | Identified exit to Factory 5148 | -8/Materials | Entered Factory 5148 | -7/Factory | Evolved 2 slots: Utility x2 5391 | -7/Factory | Discovered new exit (range 11) 5429 | -7/Factory | Identified exit to Factory 5626 | -7/Factory | Discovered new exit (range 8) 5628 | -7/Factory | Identified exit to Lower Caves 5826 | -7/Factory | Discovered exit to Factory (range 15) 5901 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 6004 | -7/Factory | Build established: Hacker-Sprinter 6346 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 6382 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 6405 | -7/Factory | Discovered exit to Factory (range 7) 6723 | -7/Factory | Fabricated Cld. VTOL Module (x1) 6768 | -7/Factory | Fabricated Cld. VTOL Module (x1) 6965 | -7/Factory | Entered Lower Caves 7572 | -7/Lower Caves | Discovered new exit (range 10) 7574 | -7/Lower Caves | Identified exit to Lower Caves 7574 | -7/Lower Caves | Entered another Lower Caves area 7578 | -7/Lower Caves | Spotted B-75 Beast 7583 | -7/Lower Caves | Encountered a Warlord checkpoint 7592 | -7/Lower Caves | Discovered exit to Factory (range 3) 7730 | -7/Lower Caves | Discovered new exit (range 13) 7733 | -7/Lower Caves | Identified exit to Zion 7733 | -7/Lower Caves | Entered Zion 7752 | -7/Zion | Found CR-A16's Pointy Stick 7768 | -7/Zion | System corruption cleaned by Quarantine Array 7788 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 7813 | -7/Zion | Given the Hacking Drone Bay 7854 | -7/Zion | Met Imprinter 7925 | -7/Zion | Visited the Megawrench Repair Shop 7925 | -7/Zion | Megawrench repaired 7 parts 7981 | -7/Zion | Discovered new exit (range 12) 7983 | -7/Zion | Identified exit to Proximity Caves 7984 | -7/Zion | Entered Proximity Caves 9340 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9342 | -6/Proximity Caves | Discovered exit to Factory (range 10) 9345 | -6/Proximity Caves | Entered Factory 9345 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9424 | -6/Factory | Spotted B-75 Beast 9568 | -6/Factory | Fabricated Cld. VTOL Module (x1) 9582 | -6/Factory | Identified exit to Factory 9592 | -6/Factory | Fabricated Cld. VTOL Module (x1) 9801 | -6/Factory | Build established: Hacker-Scout 10084 | -6/Factory | Identified exit to Lower Caves 10278 | -6/Factory | Repaired Cld. VTOL Module 10306 | -6/Factory | Entered another Factory area 10306 | -5/Factory | Accompanied by 1 ally 10306 | -5/Factory | Evolved 2 slots: Utility x2 10338 | -5/Factory | Identified exit to Upper Caves 10338 | -5/Factory | Identified exit to Factory 10493 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 10628 | -5/Factory | Build established: Wizard-Scout 11058 | -5/Factory | Fabricated Mni. Smartbomb Launcher? 11091 | -5/Factory | Fabricated Lrn. Sensor Array (x2) 11096 | -5/Factory | Entered Upper Caves 11152 | -5/Upper Caves | Learned Armory emergency access door positions 11152 | -5/Upper Caves | Learned Research stockpile data 11152 | -5/Upper Caves | Learned Factory terminal intel 11152 | -5/Upper Caves | Learned Extension garrison access intel 11193 | -5/Upper Caves | Learned 4 Factory zone layouts 11204 | -5/Upper Caves | Learned 8 Factory zone layouts 11212 | -5/Upper Caves | Discovered new exit (range 14) 11227 | -5/Upper Caves | Identified exit to Upper Caves 11227 | -5/Upper Caves | Entered another Upper Caves area 11235 | -5/Upper Caves | Discovered exit to Factory (range 10) 11250 | -5/Upper Caves | Learned location of 1 exit from Factory 11252 | -5/Upper Caves | Learned 4 Factory zone layouts 11265 | -5/Upper Caves | Found Alien Artifact 11266 | -5/Upper Caves | Identified Core Expander 11266 | -5/Upper Caves | Installed Core Expander, added new Propulsion slot 11299 | -5/Upper Caves | Identified exit to Warlord 11338 | -5/Upper Caves | Entered Warlord 11389 | -5/Warlord | Visited the Vortex Lab 11397 | -5/Warlord | Found Signal Generator 11405 | -5/Warlord | Warlord's base attacked by MAIN.C 11408 | -5/Warlord | Met Warlord 11432 | -5/Warlord | Found Prototype Energy Gun 11432 | -5/Warlord | Identified Vortex Shotgun 11502 | -5/Warlord | Found Prototype Special Weapon 11502 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 11613 | -5/Warlord | Warlord forces counterattacked 11705 | -5/Warlord | Spotted Executioner 11707 | -5/Warlord | Discovered new exit (range 14) 11709 | -5/Warlord | Entered Proximity Caves 11716 | -4/Proximity Caves | Destroyed 12 combat bots 11932 | -4/Proximity Caves | Discovered exit to Factory (range 8) 11935 | -4/Proximity Caves | Learned Research emergency access door positions 11937 | -4/Proximity Caves | Entered Factory 11937 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11938 | -4/Factory | Identified exit to Research 11939 | -4/Factory | Identified exit to Extension 11940 | -4/Factory | Loaded intel: 28 terminal locations 11947 | -4/Factory | Central database locked down 11977 | -4/Factory | Identified exit to Upper Caves 11996 | -4/Factory | Build established: Wizard-Sprinter 12006 | -4/Factory | Fabricated Lrn. Terrain Scanner (x2) 12017 | -4/Factory | Repaired Cld. VTOL Module? 12059 | -4/Factory | Repaired Cld. VTOL Module 12230 | -4/Factory | Repaired Lgt. Antimatter Reactor 12303 | -4/Factory | Repaired Transmission Jammer 12304 | -4/Factory | Fabricated Adv. Terrain Scan Processor? 12405 | -4/Factory | Entered Research 12405 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12439 | -3/Research | Found Quantum Capacitor 12455 | -3/Research | Fabricated Cld. VTOL Module? 12551 | -3/Research | Discovered new exit (range 20) 12556 | -3/Research | Identified exit to Testing 12581 | -3/Research | Entered Testing 12584 | -3/Testing | Spotted PX-XRW8DNR43N 12602 | -3/Testing | Found Prototype Hackware 12620 | -3/Testing | Identified Ghost Barrier 12635 | -3/Testing | Found Prototype Device 12639 | -3/Testing | Identified Exp. Thermal Shield 12668 | -3/Testing | Found Prototype Device 12670 | -3/Testing | Identified exit to Research 12722 | -3/Testing | Build established: Wizard-Scout 12855 | -3/Testing | Found Prototype Device 12855 | -3/Testing | Identified AEGIS Remote Shield 12895 | -3/Testing | Identified Exp. Thermal Defense Suite 13021 | -3/Testing | Repaired Cld. VTOL Module 13032 | -3/Testing | Repaired VTOL Module 13036 | -3/Testing | Entered Research 13036 | -2/Research | Warlord forces began assault on 0b10 13036 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 13121 | -2/Research | Fabricated Cld. VTOL Module (x1) 13146 | -2/Research | Research machine network offline 13201 | -2/Research | Met up with Warlord 13304 | -2/Research | Discovered new exit (range 22) 13366 | -2/Research | Identified exit to Quarantine 13375 | -2/Research | Entered Quarantine 13375 | -2/Quarantine | Accompanied by 1 ally 13403 | -2/Quarantine | Cryocooling Duct disabled 13418 | -2/Quarantine | Ambient heat levels rising (+20) 13418 | -2/Quarantine | Non-combat units ordered to evacuate 13421 | -2/Quarantine | Identified exit to Access 13479 | -2/Quarantine | Found Alien Artifact 13479 | -2/Quarantine | Identified Core Reset Matrix 13479 | -2/Quarantine | Used Core Reset Matrix 13483 | -2/Quarantine | Detected hypermatrix surge 13483 | -2/Quarantine | Sensed 2 artifacts in vicinity 13539 | -2/Quarantine | Found Sigix Corpse 13663 | -2/Quarantine | Cryocooling Duct disabled 13678 | -2/Quarantine | Ambient heat levels rising (+20) 13678 | -2/Quarantine | Combat units ordered to evacuate 13696 | -2/Quarantine | Spotted Fortress 13718 | -2/Quarantine | Discovered new exit (range 5) 13718 | -2/Quarantine | Identified exit to Section 7 13731 | -2/Quarantine | Entered Section 7 13732 | -2/Section 7 | Sensed 17 artifacts in vicinity 13756 | -2/Section 7 | Found Integrated Reactor 13756 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 13791 | -2/Section 7 | Spotted S7 Guard 13815 | -2/Section 7 | Found Navigation Efficiency Matrix 13825 | -2/Section 7 | Spotted B-90 Cyclops 13829 | -2/Section 7 | Found Integrated Reactor 13829 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 13831 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 13857 | -2/Section 7 | Spotted Executioner 13857 | -2/Section 7 | Spotted Executioner 13863 | -2/Section 7 | Spotted B-99 Colossus 13878 | -2/Section 7 | Found LRC Energy Well 13878 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 13880 | -2/Section 7 | Found LRC Armor 13880 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 13896 | -2/Section 7 | Found Core Expander 13909 | -2/Section 7 | Spotted Executioner 13909 | -2/Section 7 | Spotted Executioner 13915 | -2/Section 7 | Spotted Striker 13915 | -2/Section 7 | Spotted Striker 13927 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 13947 | -2/Section 7 | Integrated with Sigix Exoskeleton 13950 | -2/Section 7 | Installed Core Expander, added new Propulsion slot 13983 | -2/Section 7 | Spotted Alpha 7 13984 | -2/Section 7 | Spotted Alpha 7 14064 | -2/Section 7 | Found Integrated Dissipator 14064 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 14084 | -2/Section 7 | Discovered exit to Access (range 16) 14088 | -2/Section 7 | Entered Access 14088 | -1/Access | Evolved 2 slots: Utility x2 14093 | -1/Access | Emitted hypermatrix ping 14098 | -1/Access | Assembled emerged from beneath the floor 14179 | -1/Access | Discovered new exit (range 17) 14267 | -1/Access | Build established: Alien-Sigix 14345 | -1/Access | Spotted B-99 Colossus 14346 | -1/Access | Spotted B-99 Colossus 14360 | -1/Access | Destroyed B-99 Colossus 14403 | -1/Access | Sigix Exoskeleton integrity reduced to 80% 14404 | -1/Access | Destroyed B-99 Colossus 14475 | -1/Access | Spotted Investigator 14475 | -1/Access | Scanned by Researcher 14481 | -1/Access | Spotted Striker 14481 | -1/Access | Destroyed Investigator 14485 | -1/Access | Spotted Executioner 14489 | -1/Access | Garrison activated, responded to threat 14524 | *** | Heading to fleet! Last Messages --------------- 14510_ Navigation matrix triggers involuntary quantum shift. 14510_ Quantum Shear penetrates Main Access Shell. 14510_ Main Access Shell breached. 14510_ Stasis bubble strength at 185. 14511_ Stasis bubble strength at 170. 14512_ Stasis bubble strength at 155. 14513_ Stasis bubble strength at 140. 14514_ Stasis bubble strength at 125. 14515_ Stasis bubble strength at 110. 14516_ Stasis bubble strength at 95. 14517_ Stasis bubble strength at 80. 14518_ Stasis bubble strength at 65. 14519_ Stasis bubble strength at 50. 14520_ Stasis bubble strength at 35. 14521_ Stasis bubble strength at 20. 14522_ Stasis bubble strength at 5. 14523_ Stasis bubble bursts. 14524_ System corrupted: Component data lost. 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Hacking Suite | x1 | -7/Factory | Authchip Adv. Hacking Suite | x1 | -7/Factory | Authchip Adv. Hacking Suite | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory | Authchip Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -6/Factory | Authchip Cld. VTOL Module | x1 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory Mni. Smartbomb Launcher | x1 | -5/Factory | Authchip Lrn. Sensor Array | x2 | -5/Factory Lrn. Terrain Scanner | x2 | -4/Factory Adv. Terrain Scan Processor | x2 | -4/Factory Cld. VTOL Module | x1 | -3/Research Cld. VTOL Module | x1 | -2/Research Alien Tech Used ----------------- Core Expander Core Reset Matrix Integrated Reactor Navigation Efficiency Matrix LRC Energy Well LRC Armor Sigix Exoskeleton Sigix Sheargun Integrated Dissipator Achievements -------------- Nope Challenges ------------ None Game ------ Seed GhostOmegaKinecellerator Manual? 0 Play Time 05:59:32 Cumulative 131.0 hours Start 2024.10.21 @ 14:03:17 End 2024.10.26 @ 22:58:39 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type 2 Total 7 Types 4/0/2/1/0/0/0/0/0 Lore% 56 Gallery% 65 Achievement% 58 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5f9a269e-be1d-4a1d-a6a2-1d70cd9cd3ae