Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.23 @ 22:44:50 Player: Nika Jay Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (316) 1580 Value Destroyed (14913) 14913 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (7667) 7667 TOTAL SCORE: 34500 Bonus ------- High Alert Combat Kills 2817 Follower Combat Kills 731 Awakened Behemoth Slayer 1000 Entered Garrisons 600 Used RIF Installer 1000 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -481 Cogmind --------- Core Integrity 0/1600 Matter 290/300 Energy 100/100 System Corruption 19% Temperature Cool (0) Movement Flying (35) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- Cooled Impulse Thruster > --- UTILITY (14) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Centrium Leg GOLEM Unit Advanced Remote Datajack CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Assembled Flux Generator Light Quantum Reactor > --- PROPULSION ------- Assembled Alloy Leg Assembled Alloy Leg Heavy Shield Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Nanovents High-capacity Storage Unit Assembled Biocell Array Assembled Biocell Array Assembled Suspension Frame Assembled Combat Suite Assembled Alloy Armor Assembled Alloy Armor Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Antimatter Reactor Light Antimatter Reactor Improved Fusion Compressor Zionite Composite Leg I Zionite Composite Leg I Myomer Leg Biometal Leg IFF Parser Seismic Detector Improved Transmission Jammer Advanced Transmission Jammer Graphene Brace Advanced Point Defense System GOLEM Unit Compact Tesla Bomb Launcher Advanced Remote Datajack Advanced Remote Datajack Great Maul CR-A16's Behemoth Slayer [Rating: 224] Favorites ----------- Power Assembled Flux Generator Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Leg Assembled Alloy Leg Wheel Wheel Hover Unit Zionite Glidesys I Flight Unit Cooled Impulse Thruster Utility Assembled Nanovents Device Assembled Nanovents Storage Assembled Biocell Array Processor Improved Targeting Computer Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Improved EM Shotgun Energy Cannon Assembled Focal Cannon Ballistic Gun Improved Assault Rifle Launcher Compact Tesla Bomb Launcher Impact Weapon Makeshift Hammer Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Gar Fac Fac Was Fac Res Gar Res Gar Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 . . . . . 2 . . 2 . . 2 . . . 2 2 Power 3 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Utility 12 | . . . 1 . . . 1 1 1 . . . . . 2 . . 1 . . 2 . . . 1 2 Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 168 | 7 . 2 14 2 1 1 26 7 9 . 7 4 34 1 8 7 1 1 1 2 3 4 4 3 7 12 Power 27 | 1 . . 2 1 . . 2 1 1 . 2 . 4 . 1 2 . . 1 . 1 1 . 2 2 3 Engine 7 | 1 . . 1 . . . 1 1 1 . 1 . 1 . . . . . . . . . . . . . Core 7 | . . . 1 1 . . 1 . . . 1 . . . . 2 . . . . . . . . 1 . Reactor 13 | . . . . . . . . . . . . . 3 . 1 . . . 1 . 1 1 . 2 1 3 Propulsion 54 | 2 . . 3 . 1 . 8 2 3 . 4 2 8 . 1 2 1 . . 1 1 2 3 1 4 5 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 50 | 2 . . 3 . 1 . 8 2 3 . 3 2 7 . 1 2 1 . . 1 1 2 2 1 4 4 Wheel 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Utility 53 | 2 . 2 3 1 . . 8 2 4 . 1 2 13 . 5 2 . . . 1 1 1 1 . 1 3 Device 23 | 1 . 1 1 . . . 2 . 3 . 1 1 5 . 3 . . . . . 1 1 1 . 1 1 Storage 5 | 1 . 1 . . . . . . . . . . 2 . 1 . . . . . . . . . . . Processor 5 | . . . . . . . 1 2 . . . . . . 1 . . . . 1 . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 20 | . . . 2 1 . . 5 . 1 . . 1 6 . . 2 . . . . . . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 34 | 2 . . 6 . . 1 8 2 1 . . . 9 1 1 1 . 1 . . . . . . . 1 Energy Gun 7 | 1 . . 2 . . 1 . . . . . . 3 . . . . . . . . . . . . . Energy Cannon 3 | . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . . Ballistic Gun 13 | 1 . . 2 . . . 7 2 1 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . 1 . . . 1 . . . . . 1 . . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 2 . . . . 1 . . . . 13 . 1 . . 1 . 1 . . . . . 1 Corrupted Parts 7 | . . . 1 . 1 . 1 . . . . . . . . . . . . . . 1 . 3 . . System Corruption 31 | . . . 2 . 4 . 7 . . . . . . . . . . . . . . 2 . 16 . . Parts Lost 71 | . . . 1 . . 1 2 2 2 . 8 . 1 1 4 7 . . . . . 1 . 5 4 32 Power 11 | . . . 1 . . . . . . . 2 . 1 . . 1 . . . . . . . . . 6 Propulsion 12 | . . . . . . . . 2 . . 3 . . . . 1 . . . . . . . . 1 5 Utility 35 | . . . . . . . 1 . 2 . 2 . . 1 4 4 . . . . . 1 . 3 3 14 Weapon 13 | . . . . . . 1 1 . . . 1 . . . . 1 . . . . . . . 2 . 7 Highest Loss Streak 12 | . . . 1 . . 1 1 1 2 . 7 . 1 1 3 5 . . . . . 1 . 5 2 12 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Average Backups 13 | 1 3 7 14 14 15 12 13 14 14 15 11 14 12 12 12 11 13 17 17 18 16 16 17 17 17 17 Power 1 | . 1 1 . . . . . 1 . 1 . . 1 2 1 1 3 2 2 2 2 2 3 1 2 2 Propulsion 2 | . . . 2 4 4 4 3 4 4 4 2 2 2 2 3 2 2 3 3 3 3 3 3 3 3 4 Utility 5 | . 1 1 4 4 3 3 3 3 4 4 3 3 4 5 4 5 5 9 9 10 8 8 8 8 7 5 Weapon 4 | . 1 4 6 6 8 5 6 6 6 6 5 8 4 2 2 2 2 2 2 3 3 2 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 46 | . . . 4 1 . . 5 1 1 . . 3 11 . . 1 . 1 1 1 5 . . 2 . 9 Power 6 | . . . . . . . . 1 . . . . . . . 1 . . 1 . 1 . . 1 . 1 Propulsion 8 | . . . . 1 . . . . 1 . . . 2 . . . . . . . . . . . . 4 Utility 17 | . . . 1 . . . 1 . . . . 2 5 . . . . 1 . 1 3 . . 1 . 2 Weapon 13 | . . . 3 . . . 4 . . . . 1 4 . . . . . . . 1 . . . . . Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 91 | . 100 98 98 100 77 99 99 99 99 100 93 99 89 85 89 92 88 88 89 89 88 88 89 85 86 78 Engine 2 | . 14 14 7 . . . 3 1 12 13 6 6 3 . . . . . . . . . . . . . Core 2 | . . . 2 11 11 11 5 5 . . 3 6 . . . 3 . . . . . . . . 1 1 Reactor 4 | . . . . . . . . . . . . . 5 6 6 6 5 10 10 10 9 9 9 10 10 9 Leg 24 | . 28 28 32 33 33 33 35 29 26 26 23 26 25 26 23 22 23 21 21 21 18 18 19 19 16 13 Device 20 | . 14 12 11 11 11 11 15 14 17 13 23 25 15 20 22 16 21 25 26 26 32 33 32 30 26 27 Storage 9 | . 14 14 11 11 11 11 8 7 6 6 6 6 9 13 11 11 11 10 10 10 9 9 9 9 11 11 Processor 1 | . . . . . . . 4 7 6 6 6 6 . . . . . . . . . . . . . . Protection 5 | . . . 9 11 11 11 7 7 8 13 1 . 5 . 4 10 6 5 5 5 4 4 4 4 8 6 Energy Gun 3 | . 14 14 16 22 . 21 3 . . . . . 5 . . . . . . . . . . . . . Energy Cannon 8 | . . . . . . . . . . . . . 9 19 16 16 17 14 13 15 14 13 12 9 11 8 Ballistic Gun 5 | . 14 14 5 . . . 14 23 20 20 19 20 2 . . . . . . . . . . . . . Peak Build Rating 224 | 7 7 8 20 20 14 20 33 40 58 55 56 60 129 127 145 138 140 159 160 163 182 180 183 181 206 224 Average Rating 103 | 6 7 7 16 19 13 19 26 35 53 55 48 56 101 126 139 128 139 158 158 160 176 177 177 169 191 191 On Entrance 90 | . 7 7 8 20 14 14 20 30 38 55 55 52 58 127 126 138 135 140 158 160 162 170 179 181 170 206 Avg Prop Armor Cover (%) 8 | . . . . . . . . . . . 3 . . . . . . . . . . . . . 14 . Naked Turns 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . 37 Heaviest Build 189 | 13 13 28 39 39 33 39 42 49 72 65 71 74 109 109 116 144 144 155 152 152 154 159 159 159 183 189 Greatest Support 140 | 20 20 20 35 35 35 35 50 57 75 73 73 70 112 112 112 107 103 103 103 108 128 128 128 128 140 140 Greatest Overweight (x) 4 | . . 1 1 1 . 1 1 . 1 . 1 1 1 . 1 1 1 1 1 1 2 2 1 1 2 4 Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . 1 1 1 1 1 1 1 . 1 . Largest Inventory Capacity 20 | 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 16 | 7 8 14 15 15 15 15 14 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 2 6 13 15 15 15 14 15 15 15 15 15 15 15 15 15 16 18 20 20 20 20 20 20 20 20 20 Average Carried 15 | 1 3 7 14 14 15 12 13 14 14 15 11 14 14 14 14 13 15 19 19 20 18 18 19 19 18 18 Final Capacity 20 | 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 6 13 15 15 15 12 15 15 15 15 12 15 15 14 15 14 18 20 20 20 18 19 20 18 20 5 Class Distribution -------------------- 42% | Golem 11% | Scavenger-Tank 11% | Scavenger-Mutant 11% | Scavenger-Gunner 8% | Mutant 8% | Generator-Golem 3% | Scavenger-Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Golem | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Scavenger-Golem | -5/Garrison Golem | -5/Factory Golem | -4/Factory Golem | -4/Waste Golem | -4/Factory Golem | -3/Research Golem | -3/Garrison Golem | -3/Research Golem | -3/Garrison Generator-Golem | -2/Research Generator-Golem | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Gar Fac Fac Was Fac Res Gar Res Gar Res Acc Matter Collected 5206 | 327 . 38 284 20 83 45 732 270 524 . 376 44 704 87 224 167 90 40 20 17 41 172 108 175 122 496 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16797 | 290 . 97 691 178 . 112 1198 279 668 . 305 . 954 445 1464 472 195 71 . 75 439 1432 322 1169 1179 4762 Parts 839 | 30 . 3 32 9 . 9 70 14 24 . 9 . 23 35 70 31 8 4 . 4 23 60 19 65 62 235 Haulers Intercepted 5 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . 1 Recyclers Shooed 12 | 1 . . . . . . 1 . 4 . . . . . 2 . . . . . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . . . . . . 14 . . 31 . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Gar Fac Fac Was Fac Res Gar Res Gar Res Acc Combat Hostiles Destroyed 302 | . . 2 15 6 . 7 23 2 7 . 13 . 46 14 26 16 3 1 . 1 6 17 6 20 17 54 Melee 4 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . 2 Guns 61 | . . 2 10 6 . 5 20 2 7 . 5 . 4 . . . . . . . . . . . . . Cannons 121 | . . . . . . . . . . . . . 1 7 20 8 3 1 . 1 6 12 2 9 13 38 AOE 97 | . . . 4 . . 2 3 . . . 8 . 36 6 5 7 . . . . . 1 4 6 4 11 Classes Destroyed 21 | 3 . 1 3 1 . . 3 . 2 . 2 . 3 1 1 . . . . . . 1 . . . . Worker 8 | 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . 5 Builder 6 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 5 Tunneler 14 | 9 . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . 1 1 Hauler 5 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . 1 Recycler 16 | 1 . . 1 1 . . 3 1 3 . . . . . 1 . . . . . . . . . . 5 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Operator 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Watcher 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Swarmer 87 | . . . 4 3 . 7 10 . 3 . 4 . . 9 5 14 . . . . . 3 4 8 4 9 Saboteur 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Grunt 67 | . . 2 8 1 . . 5 . 2 . 2 . . . 9 . . . . . 3 6 2 6 4 17 Brawler 7 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . 1 . 4 Duelist 5 | . . . . . . . . . . . 3 . . . . . . . . . . 1 . . . 1 Sentry 26 | . . . 3 . . . 6 2 . . 1 . . . 1 1 1 1 . . 1 6 . . 1 2 Hunter 25 | . . . . . . . 1 . 1 . . . . 4 4 . 2 . . 1 . 1 . . 2 9 Programmer 31 | . . . . . . . . . 1 . 1 . . . 6 . . . . . 2 . . 4 6 11 Behemoth 4 | . . . . . . . . . . . . . . 1 1 1 . . . . . . . 1 . . Enhanced Grunt 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Z-Technician 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Z-Light 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Assembled 40 | . . . . 2 . . . . . . . . 38 . . . . . . . . . . . . . Golem 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Best Kill Streak 39 | 5 . 2 6 4 . 4 8 1 3 . 7 . 39 5 5 5 2 1 . 1 4 8 5 7 10 16 Combat Bots Only 37 | . . 2 6 3 . 4 6 1 3 . 7 . 37 5 5 5 2 1 . 1 4 8 4 7 10 11 Max Kills in Single Turn 19 | 2 . 1 2 1 . 2 2 1 1 . 2 . 19 3 2 3 1 1 . 1 1 1 3 3 1 8 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 19 | . . . 2 . . 1 1 . . . 2 . 19 3 2 3 . . . . . 1 2 3 1 5 Melee 1 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Gar Fac Fac Was Fac Res Gar Res Gar Res Acc Hostile Shots Fired 1855 | . . 5 68 5 . 24 116 63 40 . 59 . 68 84 117 138 13 6 . 6 12 50 22 120 164 675 Missed 599 | . . 2 17 2 . 7 32 20 10 . 15 . 20 15 34 42 5 1 . 1 5 16 6 51 58 240 Deflected 17 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 5 Hits 1256 | . . 3 51 3 . 17 84 43 30 . 44 . 48 69 83 96 8 5 . 5 7 34 16 69 106 435 Melee 37 | . . . . . . . . . . . 19 . 5 . . . . . . . . . . . . 13 Projectile 1219 | . . 3 51 3 . 17 84 43 30 . 25 . 43 69 83 96 8 5 . 5 7 34 16 69 106 422 AOE 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Critical Strikes 40 | . . . 5 . . . 3 . . . 4 . 1 1 3 1 1 . . 2 . 1 . 5 2 11 Actively Blocked 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Part Disruptions 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . 2 1 1 Damage Taken 23998 | . . 35 792 51 . 135 1212 337 471 . 1410 . 1247 1373 1345 1752 213 152 . 82 132 723 323 1626 1829 8758 Core 3119 | . . 22 185 15 . 16 125 5 9 . 110 . 150 235 110 115 30 19 . . 40 106 38 82 72 1635 Absorbed by Shields 269 | . . . . . . . . . 186 . 12 . 12 . . . . . . . . . . . . 59 Redirected to Shielding 49 | . . . . . . . . . . . . . 49 . . . . . . . . . . . . . Ignored by Resistances 2731 | . . . . . . . . . . . . . . . 280 245 44 30 . 18 29 154 67 284 369 1211 Regen/Repaired (Parts) 263 | . . . 75 . . . 188 . . . . . . . . . . . . . . . . . . . Core Remaining (%) 79 | 100 . 91 . . . 46 77 99 . . . . . 40 . . 74 . . 98 . . . 79 95 . Volleys Fired 667 | 22 . 6 46 10 . 9 69 15 30 . 25 1 29 19 73 35 5 4 4 6 13 37 12 31 45 121 Largest 3 | 2 . 2 2 2 . 2 2 3 3 . 3 1 3 3 3 3 3 3 2 3 3 3 3 3 3 3 Hottest 193 | 70 . 70 90 90 . 90 90 76 83 . 83 30 193 75 75 75 75 75 50 75 75 75 75 75 75 75 Shots Fired 1395 | 44 . 12 85 20 . 19 133 45 90 . 45 1 64 43 149 64 15 8 8 14 32 80 19 51 102 252 Gun 515 | 44 . 12 78 20 . 19 131 45 90 . 33 1 42 . . . . . . . . . . . . . Cannon 802 | . . . 2 . . . . . . . . . 10 39 146 59 15 8 8 14 32 72 16 42 96 243 Launcher 78 | . . . 5 . . . 2 . . . 12 . 12 4 3 5 . . . . . 8 3 9 6 9 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 342 | 22 . 6 20 . . . 110 45 90 . 33 1 15 . . . . . . . . . . . . . Thermal 871 | 22 . 6 16 . . . . . . . . . 37 39 146 59 15 8 8 14 32 72 16 42 96 243 Explosive 43 | . . . 5 . . . 2 . . . 12 . 12 4 3 5 . . . . . . . . . . Electromagnetic 139 | . . . 44 20 . 19 21 . . . . . . . . . . . . . . 8 3 9 6 9 Robot Hit Streak 38 | 3 . 9 13 7 . 4 30 26 11 . 18 . 5 4 18 23 19 2 10 20 38 15 5 18 18 14 Robot Miss Streak 6 | 4 . 2 6 4 . 3 3 1 2 . 4 . 5 2 3 1 1 2 . . 1 1 3 1 5 6 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 10 | . . . 3 . . 1 3 . 2 . . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 1 . 1 . . . 1 . . . . . . . . . . . . . Shots Hit Robots 907 | 22 . 10 66 13 . 12 106 37 64 . 32 . 32 22 80 42 10 2 8 10 18 43 8 32 63 175 Core Hits 584 | 18 . 5 34 9 . 7 55 13 30 . 29 . 86 17 40 24 4 2 1 4 10 27 11 22 27 109 Critical Kills 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Critical Parts Destroyed 7 | . . . . . . . 1 . . . . . 5 . . . . . . . . . . . . 1 Critical Strikes 15 | 1 . . 1 . . . 2 . . . . . 6 2 2 . . . . . . . . . . 1 Burn 2 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Destroy 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Smash 7 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . 1 Impale 4 | . . . . . . . . . . . . . . 2 2 . . . . . . . . . . . Melee Attacks 63 | . . . . . . . . . . . . . 15 7 4 1 . . . . . . . 1 . 35 Impact 50 | . . . . . . . . . . . . . 15 . . . . . . . . . . . . 35 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 13 | . . . . . . . . . . . . . . 7 4 1 . . . . . . . 1 . . Sneak Attacks 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 44861 | 385 10 134 1319 203 . 287 1770 603 1237 . 1901 . 5609 1508 4513 2426 557 73 351 510 854 2914 682 2363 3565 11087 Guns 5917 | 303 . 126 881 162 . 157 1516 598 1172 . 499 . 503 . . . . . . . . . . . . . Cannons 23474 | . . . . . . . . . . . . . 31 711 3913 1734 557 73 351 485 854 2189 329 1440 3177 7630 Explosions 13164 | . . . 416 41 . 124 199 . . . 1402 . 4346 637 438 692 . . . . . 725 353 923 376 2492 Melee 1979 | . . . . . . . . . . . . . 729 160 153 . . . . . . . . . . 937 Ramming 327 | 82 10 8 22 . . 6 55 5 65 . . . . . 9 . . . . 25 . . . . 12 28 Kinetic 4024 | 152 . 76 167 . . . 1250 598 1172 . 499 . 110 . . . . . . . . . . . . . Thermal 26834 | 151 . 50 240 41 . 124 58 . . . . . 2094 711 3956 1734 557 73 351 485 854 2366 414 1615 3244 7716 Explosive 6925 | . . . 310 . . . 141 . . . 1402 . 2676 637 353 692 . . . . . . . . . 714 Electromagnetic 4772 | . . . 580 162 . 157 266 . . . . . . . 42 . . . . . . 548 268 748 309 1692 Impact 1666 | . . . . . . . . . . . . . 729 . . . . . . . . . . . . 937 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 313 | . . . . . . . . . . . . . . 160 153 . . . . . . . . . . . Highest Corruption 26 | . . . 2 2 6 6 7 . . . . . . . 5 5 5 . . . 1 4 4 26 7 19 Average Corruption 5 | . . . 2 2 3 6 7 . . . . . . . 2 5 5 . . . 1 3 4 14 3 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 177 | . . . 2 5 7 15 24 . . . . . . . 17 20 4 . . . 2 16 6 20 7 32 Message Errors 35 | . . . . 1 . 2 5 . . . . . . . 5 3 . . . . . 4 1 4 1 9 Matter Fused 48 | . . . . 3 3 6 8 . . . . . . . 6 4 2 . . . . 5 2 4 . 5 Heat Flow Errors 23 | . . . 1 . 2 2 3 . . . . . . . . 2 1 . . . 1 2 . 4 2 3 Energy Discharges 17 | . . . . 1 1 2 1 . . . . . . . 3 2 . . . . . 1 . 1 1 4 Parts Rejected 4 | . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . 1 Parts Fused 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Data Loss (minor) 13 | . . . . . 1 1 . . . . . . . . . 4 1 . . . . . . 4 1 1 Data Loss (major) 13 | . . . . . . . 4 . . . . . . . 1 3 . . . . . 1 2 . 1 1 Misfires 6 | . . . . . . 1 1 . . . . . . . 1 2 . . . . 1 . . . . . Alerts 5 | . . . . . . 1 . . . . . . . . . . . . . . . 2 1 . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 9 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . 3 . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2557 | . . . 42 16 . 19 . . 50 . 36 . 898 106 256 136 . . . 87 . 4 12 187 213 495 Projectiles 1171 | . . . . . . . . . . . . . . 61 256 68 . . . 87 . 2 . 187 205 305 Explosions 981 | . . . 42 16 . 19 . . 50 . 36 . 559 45 . 68 . . . . . 2 12 . 8 124 Melee 405 | . . . . . . . . . . . . . 339 . . . . . . . . . . . . 66 Knockbacks 14 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . 9 Impact 13 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . 8 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 1126 | . . . 102 30 . . . . 175 . 305 . 11 . . 71 . . . . . 47 36 182 28 139 Shots 36 | . . . 4 1 . . . . 2 . 7 . 1 . . 4 . . . . . 3 2 6 3 3 Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Targets Rammed 69 | 33 1 1 4 . . 1 12 3 6 . . . . . 1 . . . . 2 . . . . 1 4 Kicked 66 | 33 1 1 4 . . 1 12 3 6 . . . . . 1 . . . . 2 . . . . 1 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 266 | 90 . 66 235 126 253 159 244 28 28 . 22 . 51 . 20 266 115 . . . 47 195 . 263 82 173 Average Temperature 52 | 34 . 31 60 42 107 57 87 12 18 . 16 . 12 . 8 86 83 . . . 47 104 . 121 45 77 Received Heat Transfer 3267 | . . 21 363 . . . 441 108 24 . 57 . 211 108 226 165 9 30 . 46 21 129 30 408 189 681 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Total Turns 52 | . . . . . . . . . . . . . . . . . . . . . . . . . 43 9 Longest Duration 43 | . . . . . . . . . . . . . . . . . . . . . . . . . 43 9 Robots Disrupted 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 17 | . . . 1 . . . 1 . . . . . 4 . . . . . . . . 4 . 4 . 3 Combat Hostiles 16 | . . . 1 . . . . . . . . . 4 . . . . . . . . 4 . 4 . 3 Parts Fried 36 | . . . 2 . . . 3 . . . . . . . . . . . . . . 8 3 6 2 12 Impact Corruptions 11 | . . . . . . . . . . . . . 8 . . . . . . . . . . . . 3 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 20 | 2 . . 4 . . . . . . . . . 1 . 1 . 1 . . . . 1 . 3 2 5 Heat Transferred 14534 | 518 . 148 631 50 . 250 50 . . . . . 543 400 2075 948 275 50 200 250 450 1037 225 736 1675 4023 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . . . 2 1 . 3 1 . . . . . . . . . . . . . . 1 1 2 1 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Gar Fac Fac Was Fac Res Gar Res Gar Res Acc Maximum Alert Level 4 | . . . . . . . 1 . . . . . . . 2 3 2 . . 1 . 2 2 3 3 4 Low Security (%) 59 | 100 100 100 100 100 . 100 55 100 100 . . . . . 79 . . 100 100 92 100 12 . . . . Level 1 12 | . . . . . . . 44 . . . . . . . 16 14 45 . . 7 . 38 30 15 23 11 Level 2 15 | . . . . . . . . . . . . . . . 3 24 54 . . . . 49 69 26 65 36 Level 3 9 | . . . . . . . . . . . . . . . . 61 . . . . . . . 57 11 28 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1467 | 20 14 44 170 60 . 73 312 126 95 . . . . . 552 829 434 194 10 308 82 608 459 870 755 1467 Initial 489 | . 3 . 13 22 . . . 124 . . . . . . . 392 434 194 4 . 69 13 342 306 489 444 Average 261 | 2 3 2 61 25 . 23 174 32 43 . . . . . 149 700 402 107 . 45 23 401 396 664 485 801 Influence Increases 9005 | 60 11 52 490 120 . 184 697 101 299 . 340 . . 330 1137 507 84 40 10 415 200 625 177 614 643 1869 Destroy 0b10 Robot/C 5240 | . . 40 300 80 . 140 460 40 140 . 260 . . 280 520 320 60 20 . 160 120 360 120 400 340 1080 Destroy 0b10 Robot/NC 290 | 60 . . 15 5 . . 35 15 20 . . . . . 10 5 . . . 15 . 10 5 . 10 85 Destroy Leader 916 | . . 10 74 10 . 20 124 20 32 . 20 . . 50 100 30 20 10 . 22 30 20 20 50 72 182 Allied During Kill 215 | . . 2 6 3 . . . . . . . . . . . . . . . 180 6 18 . . . . Successful Hack 176 | . 11 . 7 . . . 3 26 26 . . . . . 54 . . . . . 24 . 2 . 5 18 Disable Machine 345 | . . . 45 . . . . . 60 . . . . . 75 . . . . . . . . 60 45 60 Anti-Garrison Action 250 | . . . . . . . . . . . . . . . 200 . . . . . . 50 . . . . Destroy Structure 988 | . . . 28 7 . 9 15 . 21 . . . . . 148 122 4 10 10 38 20 62 30 74 156 234 Lose Combat Pursuer 585 | . . . 15 15 . 15 60 . . . 60 . . . 30 30 . . . . . 105 . 30 15 210 Influence Decreases 7542 | 55 16 16 467 149 30 184 422 376 222 77 340 . . 330 576 239 515 426 22 282 315 35 376 153 771 1148 Entered New Map 2166 | . 2 . 23 37 30 . . 151 . 30 . . . . . 169 395 204 8 . 64 5 266 103 381 298 Time Decay 4305 | 55 14 16 332 92 . 174 402 215 202 47 260 . . 320 536 . 120 222 14 62 232 . 110 . 350 530 Lost Part 690 | . . . 10 . . 10 20 10 20 . 80 . . 10 40 70 . . . . . 10 . 50 40 320 Lost Ally 319 | . . . 40 20 . . . . . . . . . . . . . . . 220 19 20 . . . . Purge Threat 62 | . . . 62 . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . . . 4 . . . 3 2 2 . 1 . . . 5 . 1 1 . 2 2 . 1 . 9 13 Investigation 6 | . . . 1 . . . 1 . . . . . . . 1 . 1 . . . 1 . . . 1 . Extermination 13 | . . . . . . . . 1 1 . . . . . 3 . . 1 . . 1 . . . 2 4 Reinforcement 15 | . . . 3 . . . 2 1 1 . . . . . 1 . . . . 2 . . . . 2 3 Assault 8 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 4 3 Garrison 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Gar Fac Fac Was Fac Res Gar Res Gar Res Acc Distress Signals 12 | . . . . 1 . . 2 . 1 . . . . . 3 . . . . 1 . . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 399 | . 2 2 23 7 . 11 36 5 10 . 17 . 61 12 26 18 3 2 . 6 5 18 6 21 20 88 Peak Tracking Total 37 | . 2 2 6 4 . 4 6 1 3 . 12 . 37 5 5 7 1 1 . 3 2 8 4 9 6 11 Tactical Retreats 27 | . . . 1 1 . 1 2 . . . 2 . 3 . 1 2 . . . . . 3 . 1 1 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Gar Fac Fac Was Fac Res Gar Res Gar Res Acc Traps Triggered 13 | . . . . . . . 1 . . . . . . . . . 1 2 . . 1 2 . 2 1 3 Indirectly 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Gar Fac Fac Was Fac Res Gar Res Gar Res Acc Machines Disabled 29 | . . . 3 . . . . . 4 . . . 3 . 5 . . . . . . 3 . 4 3 4 Max in Single Turn 3 | . . . 1 . . . . . 2 . . . 1 . 3 . . . . . . 1 . 1 1 1 Garrison Access 5 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . . 1 1 Garrison Relay 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Gar Fac Fac Was Fac Res Gar Res Gar Res Acc Machines Accessed 52 | . 1 . 5 . 1 . 5 8 3 . . . . . 7 1 1 2 . 1 6 . 2 1 3 5 Terminals 22 | . 1 . 4 . . . 3 2 2 . . . . . 1 1 1 1 . . 1 . . 1 2 2 Fabricators 3 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . Repair Stations 6 | . . . 1 . . . 1 2 . . . . . . . . . 1 . 1 . . . . . . Recycling Units 5 | . . . . . . . . . 1 . . . . . 2 . . . . . 1 . . . . 1 Scanalyzers 9 | . . . . . . . 1 1 . . . . . . 1 . . . . . 3 . 1 . . 2 Garrison Access 6 | . . . . . . . . 2 . . . . . . 2 . . . . . 1 . 1 . . . Total Hacks 109 | . 3 . 17 . 4 . 15 14 7 . . . . . 16 1 2 4 . 1 9 . 5 1 3 7 Successful 51 | . 2 . 9 . 4 . 6 7 2 . . . . . 9 1 . 2 . . 3 . 4 . 1 1 Failed 55 | . 1 . 8 . . . 8 7 5 . . . . . 6 . 2 2 . 1 6 . . 1 2 6 Catastrophic 18 | . . . 3 . . . 1 2 2 . . . . . 3 . . 1 . 1 1 . . 1 1 2 Database Lockouts 3 | . . . . . . . 1 . . . . . . . 1 . . . . . . . 1 . . . Manual 58 | . 3 . 9 . . . 7 2 7 . . 5 . . 12 . 2 2 . 1 2 . . . 2 4 Terminals 48 | . 3 . 14 . . . 7 2 5 . . . . . 5 1 2 1 . . 1 . . 1 2 4 Fabricators 5 | . . . . . . . . 2 . . . . . . 2 . . . . . . . . . 1 . Repair Stations 15 | . . . 3 . . . 3 5 . . . . . . . . . 3 . 1 . . . . . . Recycling Units 7 | . . . . . . . . . 2 . . . . . 3 . . . . . 1 . . . . 1 Scanalyzers 21 | . . . . . . . 5 2 . . . . . . 2 . . . . . 6 . 4 . . 2 Garrison Access 9 | . . . . . . . . 3 . . . . . . 4 . . . . . 1 . 1 . . . Terminal Hacks 11 | . . . 4 . 4 . . . . . . . . . . 1 . . . . . . . . 1 1 Record 5 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . 1 Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . 3 . . . 2 2 . . . . . . . . . 1 . . . . . . . . Scan Component 6 | . . . 2 . . . 1 2 . . . . . . . . . 1 . . . . . . . . Repair 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . . . 3 1 . . . . . . 1 . . . . . 2 . 3 . . . Insert Component 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Analyze 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Retrieve Study 6 | . . . . . . . 1 1 . . . . . . 1 . . . . . 2 . 1 . . . Garrison Access Hacks 5 | . . . . . . . . 2 . . . . . . 1 . . . . . 1 . 1 . . . Unlock Access 3 | . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . Seal Access 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Unauthorized Hacks 16 | . 2 . 2 . . . 1 1 2 . . . . . 7 . . 1 . . . . . . . . Terminals 10 | . 2 . 2 . . . 1 . 1 . . . . . 4 . . . . . . . . . . . Track 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Assimilate 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 3 | . 1 . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Operators 3 | . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . Skim 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Fabricators 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Haulers 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Mechanics 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Units 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Recyclers 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 1 . 5 . . . 5 5 3 . . . . . 5 1 1 2 . 1 6 . 2 1 2 5 Full Trace Events 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . 1 . . . . 15 . . . . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . . . . . 1 1 . . . . . . 1 . . . . . 2 . 1 . . . Parts Repaired 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Time 64 | . . . 38 . . . 26 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Part Schematics Acquired 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Gar Fac Fac Was Fac Res Gar Res Gar Res Acc Used RIF Installer 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Command Fork 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 13 | . . . . . . . . . . . . . . . . . . . . . . 4 . 3 3 3 Machine Destruction 10 | . . . . . . . . . . . . . . . . . . . . . . 4 . . 3 3 Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Gar Fac Fac Was Fac Res Gar Res Gar Res Acc Total Allies 32 | . 1 2 1 1 . . . . . . . 6 . . . . . . 20 . . 1 . . . . Largest Group 20 | . 1 3 2 1 . . . . . . . 6 6 . . . . . 20 19 5 1 . . . . Highest-Rated Group 708 | . 10 62 31 31 . . . . . . . 324 324 . . . . . 708 671 132 64 . . . . Highest-Rated Ally 96 | . 10 31 21 31 . . . . . . . 96 96 . . . . . 50 50 27 64 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 215 | . . 5 . 4 . . . . . . . . 91 . . . . . 24 82 . 9 . . . . Total Damage 5039 | . . 65 . 65 . . . . . . . . 1695 . . . . . 779 2118 . 317 . . . . Kills 30 | . . . . . . . . . . . . . 17 . . . . . 3 9 . 1 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Gar Fac Fac Was Fac Res Gar Res Gar Res Acc Active Infowar (turns) 12317 | 221 60 587 902 279 251 572 742 680 421 288 762 1361 485 . 1669 2 169 427 620 363 765 35 . . . 656 Optics 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . IFF 4397 | . . . . . . . . . . . . . . . 1456 2 169 427 620 362 765 3 . . . 593 Seismic 7824 | 221 60 587 902 279 251 572 742 680 421 288 762 1361 485 . 213 . . . . . . . . . . . Jamming 95 | . . . . . . . . . . . . . . . . . . . . . . 32 . . . 63 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . . . 3 1 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Gar Fac Fac Was Fac Res Gar Res Gar Res Acc Turns Passed 21594 | 318 60 635 965 279 251 572 1026 723 591 288 799 1361 3643 1109 1844 919 259 469 620 363 773 741 237 479 787 1483 Spaces Moved 11053 | 170 46 337 497 121 205 282 572 569 314 249 458 1048 2343 397 738 227 118 235 328 184 354 186 90 186 273 526 Core 68 | 10 . . . . . . . . . . . . . . . . . . . . . . . . . 58 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 10942 | 160 46 337 497 121 205 282 572 569 314 249 458 1048 2343 397 738 227 118 235 328 184 354 186 90 186 273 425 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . 43 Fastest Speed 35 | 50 120 120 120 120 120 190 112 105 115 116 116 108 112 132 132 132 176 176 176 176 181 176 178 128 177 35 Average Speed 148 | 115 120 177 148 189 120 190 116 111 136 116 154 120 136 132 180 179 176 176 176 177 189 184 180 159 181 159 Slowest Speed 270 | 120 120 190 190 190 120 190 190 115 188 116 187 182 210 132 189 184 177 176 176 185 242 242 181 178 210 270 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 19 58 37 26 51 57 50 21 11 44 62 82 93 55 18 35 4 10 97 7 11 32 5 41 11 21 Regions Visited 26 Branch Regions 9 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . 1 1 . . . 1 . . . . 1 . . 1 . . . . . 1 . 1 . . . Unknown Exits Taken 14 | 1 1 . . 1 1 1 . 1 1 1 1 . 1 1 . . 1 . . 1 . . . . 1 . Scrap Searched 11 | . . 3 . . . 1 . . . 1 2 3 . 1 . . . . . . . . . . . . Spaces Dug 60 | . . . . . . . . . . . . . 3 4 19 . . 2 . 2 4 1 8 . 7 10 Terrain Destroyed 608 | . . . 30 7 . 9 13 . 19 . 59 . 20 62 83 59 4 6 . 4 12 37 14 26 55 89 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 239 | . . . . . . . . . . . . . 9 23 57 8 4 6 . 4 12 18 9 10 26 53 AOE 369 | . . . 30 7 . 9 13 . 19 . 59 . 11 39 26 51 . . . . . 19 5 16 29 36 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Gar Fac Fac Was Fac Res Gar Res Gar Res Acc Total 14986 | 237 50 363 641 153 208 300 797 628 414 248 507 1149 2740 932 1113 680 156 286 365 210 437 521 146 324 484 897 Wait 2471 | 4 . 6 52 15 . 6 55 19 44 . 7 74 204 497 263 394 25 33 27 11 50 280 28 90 144 143 Move 11032 | 169 45 336 496 120 204 281 572 568 313 248 457 1047 2342 396 738 226 117 235 327 183 354 185 90 185 272 526 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 129 | 2 4 7 11 1 . . 26 4 3 . 2 11 25 . 5 2 3 6 2 2 2 1 1 1 2 6 Fast Attach 57 | 7 . . 4 . 3 . 5 . 1 . 5 1 13 . 1 1 1 . . . 2 1 1 1 3 7 Attach 62 | . . 1 2 . . 3 4 4 3 . 5 1 7 1 3 3 . 1 . . 2 1 1 3 3 14 Detach 101 | . . 1 1 2 . . 2 . . . . . 22 8 7 9 1 . 1 . 6 8 4 5 7 17 Swap 176 | . . 1 14 2 1 . 31 12 8 . 6 3 30 3 15 6 4 4 1 3 2 5 6 4 4 11 Drop 151 | . . 1 11 3 . . 22 3 6 . . 11 53 1 3 3 . 3 3 3 6 2 3 3 3 8 Fire 667 | 22 . 6 46 10 . 9 69 15 30 . 25 1 29 19 73 35 5 4 4 6 13 37 12 31 45 121 Melee 63 | . . . . . . . . . . . . . 15 7 4 1 . . . . . . . 1 . 35 Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kick 65 | 33 1 1 4 . . 1 11 3 6 . . . . . 1 . . . . 2 . . . . 1 1 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Rewire 4 | . . 3 . . . . . . . . . . . . . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory -5/Garrison -5/Factory -4/Factory -4/Waste -4/Factory -3/Research -3/Garrison -3/Research -3/Garrison -2/Research -1/Access History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 319 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 15) 379 | -10/Materials | Entered Mines 379 | -10/Mines | Accompanied by 1 ally 452 | -10/Mines | Learned location of Storage (-7) 803 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 831 | -10/Mines | Identified exit to Materials 848 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1014 | -10/Mines | Entered Materials 1014 | -9/Materials | Accompanied by 2 allies 1014 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1198 | -9/Materials | Identified exit to Mines 1413 | -9/Materials | Repaired Carbon-fiber Leg 1979 | -9/Materials | Entered Mines 1980 | -9/Mines | Met a Derelict testing a Signal Generator 1980 | -9/Mines | Assembled infested the area 2191 | -9/Mines | Build established: Scavenger-Mutant 2245 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2245 | -9/Mines | Discovered new exit (range 5) 2258 | -9/Mines | Entered Exiles 2287 | -9/Exiles | Met 8R-AWN 2309 | -9/Exiles | Met EX-HEX 2345 | -9/Exiles | Met EX-BIN 2362 | -9/Exiles | Met EX-DEC 2366 | -9/Exiles | Learned location of Zion (-6) 2432 | -9/Exiles | Discovered new exit (range 10) 2509 | -9/Exiles | Entered Mines 2536 | -8/Mines | Core integrity fell below 50% 3074 | -8/Mines | Discovered new exit (range 6) 3081 | -8/Mines | Entered Materials 3081 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3082 | -8/Materials | Identified exit to Factory 3401 | -8/Materials | Central database locked down 3650 | -8/Materials | Repaired Lrg. Storage Unit 4107 | -8/Materials | Entered Factory 4107 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4426 | -7/Factory | Build established: Scavenger-Gunner 4688 | -7/Factory | Discovered new exit (range 14) 4830 | -7/Factory | Entered another Factory area 4830 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5131 | -6/Factory | Build established: Scavenger-Tank 5354 | -6/Factory | Discovered new exit (range 5) 5421 | -6/Factory | Entered Lower Caves 5705 | -6/Lower Caves | Discovered new exit (range 5) 5709 | -6/Lower Caves | Entered another Lower Caves area 5753 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5837 | -6/Lower Caves | Destroyed 7 combat bots 5847 | -6/Lower Caves | Lost 7 parts (2p2n2u1w) 5863 | -6/Lower Caves | Learned Factory terminal intel 5876 | -6/Lower Caves | Discovered new exit (range 9) 6311 | -6/Lower Caves | Learned 4 Factory zone layouts 6360 | -6/Lower Caves | Build established: Scavenger-Gunner 6483 | -6/Lower Caves | Discovered new exit (range 8) 6490 | -6/Lower Caves | Learned Factory stockpile data 6508 | -6/Lower Caves | Entered Zion 6532 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 6568 | -6/Zion | Discovered new exit (range 16) 6882 | -6/Zion | Found CR-A16's Pointy Stick 7166 | -6/Zion | Identified exit to Deep Caves 7217 | -6/Zion | Received a visual enhancement algorithm 7280 | -6/Zion | Gained Derelict followers 7336 | -6/Zion | Given A8's code to call for help 7422 | -6/Zion | Opened final containment barrier to the Deep Caves 7435 | -6/Zion | Enhanced Grunt warped into view, answering call for help 7441 | -6/Zion | Enhanced Grunt warped into view, answering call for help 7488 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 7869 | -6/Zion | Entered Deep Caves 7869 | -6/Deep Caves | Accompanied by 6 allies 8145 | -6/Deep Caves | Build established: Scavenger-Tank 8259 | -6/Deep Caves | Attacked by Z-Imprinter 8265 | -6/Deep Caves | Allies destroyed Z-Imprinter 8305 | -6/Deep Caves | Found Prototype Protection 8305 | -6/Deep Caves | Identified Zio. Weapon Casing 8453 | -6/Deep Caves | Found Zio. Weapon Casing 8466 | -6/Deep Caves | Z-Facility disabled 8523 | -6/Deep Caves | Found Prototype Protection 8523 | -6/Deep Caves | Identified Zio. Heavy Carapace 8533 | -6/Deep Caves | Found Zio. Heavy Carapace 8539 | -6/Deep Caves | Found Zio. Heavy Carapace 8832 | -6/Deep Caves | Discovered new exit (range 6) 9176 | -6/Deep Caves | Spotted Golem 9208 | -6/Deep Caves | Destroyed Golem 9240 | -6/Deep Caves | Spotted Golem 9281 | -6/Deep Caves | Destroyed Golem 9401 | -6/Deep Caves | Found Zio. Weapon Casing 9623 | -6/Deep Caves | Triggered Deep Caves wall 9623 | -6/Deep Caves | Spotted Assembler 9623 | -6/Deep Caves | Spotted Assembler 9629 | -6/Deep Caves | Destroyed Assembler 9639 | -6/Deep Caves | Destroyed Assembler 9644 | -6/Deep Caves | Exposed GOLEM chamber 9673 | -6/Deep Caves | Destroyed 37 combat bots 9689 | -6/Deep Caves | Found GOLEM Unit 9741 | -6/Deep Caves | Found GOLEM Unit 10127 | -6/Deep Caves | Build established: Golem 10211 | -6/Deep Caves | Found GOLEM Unit 10402 | -6/Deep Caves | Found GOLEM Unit 11276 | -6/Deep Caves | Found Prototype Energy Cannon 11276 | -6/Deep Caves | Identified Firepult 11512 | -6/Deep Caves | Entered Proximity Caves 12029 | -5/Proximity Caves | Spotted B-75 Beast 12055 | -5/Proximity Caves | Core integrity fell below 50% 12068 | -5/Proximity Caves | Destroyed B-75 Beast 12100 | -5/Proximity Caves | Discovered new exit (range 9) 12621 | -5/Proximity Caves | Entered Factory 12621 | -5/Factory | Evolved 2 slots: Utility x2 12624 | -5/Factory | Loaded intel: 26 terminal locations 12879 | -5/Factory | Central database locked down 14024 | -5/Factory | Lost 3 parts (3u) 14041 | -5/Factory | Spotted B-75 Beast 14066 | -5/Factory | Revealed the true nature of CR-A16's Pointy Stick 14075 | -5/Factory | Destroyed B-75 Beast 14140 | -5/Factory | Found Powered Armor 14142 | -5/Factory | Found Powered Armor 14465 | -5/Factory | Identified exit to Garrison 14465 | -5/Factory | Entered Garrison 14591 | -5/Garrison | Triggered checkpoint 14598 | -5/Garrison | Spotted B-75 Beast 14655 | -5/Garrison | Destroyed B-75 Beast 14679 | -5/Garrison | Lost 5 parts (1p1n3u) 14773 | -5/Garrison | Triggered checkpoint 14902 | -5/Garrison | Discovered new exit (range 15) 14942 | -5/Garrison | Build established: Scavenger-Golem 14953 | -5/Garrison | Installed Relay Interface Framework 15384 | -5/Garrison | Entered Factory 15533 | -5/Factory | Discovered new exit (range 7) 15557 | -5/Factory | Build established: Golem 15643 | -5/Factory | Entered another Factory area 15643 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 15926 | -4/Factory | Allied Derelicts emerged from ambush trap array 15971 | -4/Factory | Lost 3 allies 16040 | -4/Factory | Found Prototype Launcher 16040 | -4/Factory | Identified Com. Tesla Bomb Launcher 16112 | -4/Factory | Sucked down chute 16112 | -4/Factory | Entered Waste 16113 | -4/Waste | Joined by Warlord forces that had cleared the area 16312 | -4/Waste | A Compactor rumbled back to life 16313 | -4/Waste | Allies destroyed C-40 Crusher 16343 | -4/Waste | Discovered new exit (range 11) 16352 | -4/Waste | A Compactor rumbled back to life 16356 | -4/Waste | Spotted C-40 Crusher 16358 | -4/Waste | Allies destroyed C-40 Crusher 16392 | -4/Waste | A Compactor rumbled back to life 16392 | -4/Waste | Allies destroyed C-40 Crusher 16732 | -4/Waste | Entered Factory 16732 | -4/Factory | Accompanied by 19 allies 17004 | -4/Factory | P-70 Sage assimilated allied DE-SZ8(d) 17015 | -4/Factory | P-70 Sage assimilated allied YZ-TTK(s) 17068 | -4/Factory | Discovered new exit (range 10) 17075 | -4/Factory | Lost 6 allies 17095 | -4/Factory | Entered Research 17095 | -3/Research | Accompanied by 5 allies 17095 | -3/Research | Evolved 2 slots: Utility x2 17696 | -3/Research | Lost 4 allies 17868 | -3/Research | Identified exit to Garrison 17868 | -3/Research | Entered Garrison 17950 | -3/Garrison | Triggered checkpoint 18041 | -3/Garrison | Spotted B-86 Titan 18213 | -3/Garrison | Expanded RIF knowledge: Command Fork 18276 | -3/Garrison | Triggered checkpoint 18309 | -3/Garrison | Destroyed 8 combat bots 18324 | -3/Garrison | Discovered new exit (range 10) 18609 | -3/Garrison | Entered Research 18621 | -3/Research | Central database locked down 18680 | -3/Research | Garrison activated, responded to threat 18828 | -3/Research | Identified exit to Garrison 18846 | -3/Research | Entered Garrison 19032 | -3/Garrison | Spotted B-86 Titan 19045 | -3/Garrison | System corruption reached 10% 19075 | -3/Garrison | Destroyed 7 combat bots 19075 | -3/Garrison | Destroyed B-86 Titan 19090 | -3/Garrison | Triggered checkpoint 19109 | -3/Garrison | Lost 5 parts (3u2w) 19160 | -3/Garrison | Discovered new exit (range 10) 19210 | -3/Garrison | Triggered checkpoint 19325 | -3/Garrison | Entered Research 19325 | -2/Research | Evolved 2 slots: Power x1, Utility x1 19393 | -2/Research | Identified exit to DSF 19825 | -2/Research | First assault squad dispatched 19860 | -2/Research | Build established: Generator-Golem 20052 | -2/Research | Destroyed 10 combat bots 20076 | -2/Research | Discovered new exit (range 15) 20112 | -2/Research | Entered Access 20112 | -1/Access | Evolved 2 slots: Utility x2 20739 | -1/Access | Destroyed 11 combat bots 20800 | -1/Access | Lost 9 parts (2n4u3w) 21149 | -1/Access | Garrison activated, responded to threat 21308 | -1/Access | System corruption reached 10% 21355 | -1/Access | Lost 6 parts (1p1n3u1w) 21362 | -1/Access | First assault squad dispatched 21523 | -1/Access | Lost 12 parts (4p1n4u3w) 21541 | -1/Access | Released all parts (11) 21543 | -1/Access | Core integrity fell below 50% 21554 | -1/Access | Core integrity fell below 20% 21595 | -1/Access | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 21547_ Field strength at 70. 21548_ Penetrated by Slug. 21548_ Field strength at 45. 21549_ Slug penetrates Wall. 21549_ Field strength at 27. 21550_ Field strength at 21. 21551_ Penetrated by Slug. 21551_ Stasis field depleted. 21552_ Penetrated by Slug. 21556_ U-05 Engineer lays Concrete. 21559_ Door malfunctions. 21575_ 4TLH,CNF36=X8