Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.19 @ 12:05:15 // Winter2019/RPGLIKE Player: Demise Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (138) 690 Value Destroyed (3043) 3043 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (1145) 1145 TOTAL SCORE: 8958 Bonus ------- High Alert Combat Kills 201 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -56 Cogmind --------- Core Integrity 0/1000 Matter 141/350 Energy 560/580 System Corruption 5% Temperature Cool (106) Movement Flying (34) Location -7/Garrison Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION (3) --- Improved Cesium-ion Thruster Field Propulsion Array > --- UTILITY (6) ------ Improved Cooling System Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Cloak of Protection Hacking Suite > --- WEAPON (3) ------- Heavy EM Shotgun Cooled Pulse Rifle Gauss Cannon > --- INVENTORY (6) ---- Field Propulsion Array Hardened Medium Armor Plating Gatling Laser Shock Bomb Launcher Katana Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Cesium-ion Thruster Field Propulsion Array > --- UTILITY ---------- Improved Cooling System Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Cloak of Protection Hacking Suite > --- WEAPON ----------- Heavy EM Shotgun Cooled Pulse Rifle Gauss Cannon > --- INVENTORY -------- Field Propulsion Array Hardened Medium Armor Plating Gatling Laser Shock Bomb Launcher Katana [Rating: 67] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Improved Flight Unit Wheel Wheel Flight Unit Improved Flight Unit Utility Improved Signal Interpreter Device Improved Terrain Scanner Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Katana Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Slots Evolved 10 | . 4 . 1 . 1 . 4 . . Power 1 | . . . . . . . 1 . . Propulsion 2 | . . . . . . . 2 . . Utility 5 | . 3 . 1 . 1 . . . . Weapon 2 | . 1 . . . . . 1 . . Parts Attached 134 | 5 17 . 26 2 2 1 24 50 7 Power 22 | 1 3 . 4 . . . 5 9 . Engine 17 | 1 3 . 4 . . . 4 5 . Core 5 | . . . . . . . 1 4 . Reactor . | . . . . . . . . . . Propulsion 20 | 1 3 . 1 . . . 4 11 . Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . Hover . | . . . . . . . . . . Flight 19 | . 3 . 1 . . . 4 11 . Utility 54 | 1 5 . 9 . 2 1 7 23 6 Device 39 | 1 3 . 6 . 2 1 4 19 3 Storage . | . . . . . . . . . . Processor 9 | . 2 . 3 . . . 2 2 . Hackware 1 | . . . . . . . . 1 . Protection 5 | . . . . . . . 1 1 3 Artifact . | . . . . . . . . . . Weapon 38 | 2 6 . 12 2 . . 8 7 1 Energy Gun 17 | 1 1 . 6 . . . 6 2 1 Energy Cannon 1 | . . . 1 . . . . . . Ballistic Gun 8 | 1 3 . 1 . . . 1 2 . Ballistic Cannon 4 | . . . 3 . . . . 1 . Launcher 3 | . 2 . . 1 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 5 | . . . 1 1 . . 1 2 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 13 | . . . 3 . . . 4 6 . Parts Lost 2 | . . . . . . . 1 1 . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 1 | . . . . . . . . 1 . Weapon 1 | . . . . . . . 1 . . Highest Loss Streak 1 | . . . . . . . 1 1 . Average Slot Usage (%) 97 | . 97 100 97 100 100 100 98 96 91 Engine 9 | . 14 12 11 11 10 10 7 7 14 Core 1 | . . . . . . . 1 6 . Wheel 1 | . 8 . . . . . . . . Flight 13 | . 6 12 11 11 10 10 17 18 14 Device 28 | . 17 25 28 33 36 40 33 27 26 Processor 18 | . 22 25 24 22 21 20 16 12 7 Energy Gun 7 | . . . 10 11 10 10 7 7 7 Ballistic Gun 4 | . 14 12 . . . . 4 4 . Ballistic Cannon 2 | . . . 7 . . . . 2 7 Launcher 2 | . 12 12 2 6 . . . . . Slashing Weapon 4 | . . . 1 4 10 10 7 6 6 Naked Turns . | . . . . . . . . . . Heaviest Build 54 | 7 10 9 16 16 24 24 33 52 54 Greatest Support 51 | 10 14 14 16 16 26 26 38 51 51 Greatest Overweight (x) 1 | . . . . . . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 6 | . 1 2 4 4 4 4 5 6 6 Average Capacity 3 | . . 1 2 4 4 4 4 5 6 Most Carried 6 | . 1 2 4 4 4 4 5 6 6 Average Carried 3 | . . 1 2 4 3 4 4 5 5 Final Capacity 6 | . 1 2 4 4 4 4 5 6 6 Final Carried 6 | . 1 2 4 4 4 4 5 6 6 Class Distribution -------------------- 32% | Infiltrator-Ninja 27% | Scout 9% | Mutant 8% | Ninja 5% | Hacker-Ninja 4% | Scavenger-Scout 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Scout | -10/Mines Scout | -9/Materials Scout | -9/Mines Scout | -9/Exiles Ninja | -8/Mines Infiltrator-Ninja | -8/Materials Infiltrator-Ninja | -7/Factory Hacker-Ninja | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Matter Collected 2403 | 281 304 50 516 110 140 10 328 642 22 Remotely . | . . . . . . . . . . Salvage Created 3625 | 220 447 . 1436 85 . 28 856 531 22 Parts 286 | 21 46 . 105 2 . 4 71 37 . Haulers Intercepted 13 | . 2 . 5 . . . 5 1 . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 93 | . 18 . 30 17 . . 17 10 1 Melee 2 | . . . . . . . . 2 . Guns 49 | . 8 . 16 2 . . 17 6 . Cannons 13 | . . . 10 . . . . 2 1 AOE 29 | . 10 . 4 15 . . . . . Classes Destroyed 15 | 3 5 . 4 1 . . . 2 . Worker 11 | 2 3 . 2 1 . . 1 2 . Builder 3 | . 1 . 2 . . . . . . Tunneler 6 | 5 . . . . . 1 . . . Hauler 13 | . 2 . 5 . . . 5 1 . Recycler 1 | 1 . . . . . . . . . Operator 4 | . . . 1 . . . 2 1 . Watcher 7 | . 1 . 4 . . . 2 . . Swarmer 27 | . 9 . 10 . . . 6 2 . Grunt 23 | . 9 . 8 . . . 6 . . Brawler 2 | . . . 1 . . . . 1 . Duelist 2 | . . . 1 . . . 1 . . Sentry 18 | . . . 10 . . . 4 3 1 Hunter 1 | . . . . . . . . 1 . Programmer 3 | . . . . . . . . 3 . Assembled 17 | . . . . 17 . . . . . Best Kill Streak 17 | 5 7 . 5 17 . 1 5 4 1 Combat Bots Only 17 | . 6 . 5 17 . . 5 3 1 Max Kills in Single Turn 3 | 1 2 . 2 3 . 1 1 2 1 Gunslinging 1 | . . . . . . . . 1 . Exploded 3 | . 2 . 2 3 . . . . . Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Damage Taken 4326 | . 427 17 1153 158 . 32 624 1159 756 Core 3462 | . 330 13 951 134 . 29 492 921 592 Absorbed by Shields 301 | . . . . . . . . 301 . Redirected to Core 2872 | . 281 13 699 80 . 11 446 804 538 Core Remaining (%) 63 | 100 . 42 . . . 26 86 . . Volleys Fired 356 | 38 88 . 108 14 . . 47 49 12 Largest 3 | 1 2 . 2 2 . . 2 2 3 Hottest 118 | 50 50 . 84 75 . . 75 98 118 Shots Fired 506 | 38 94 . 170 16 . . 67 96 25 Gun 403 | 38 84 . 106 7 . . 67 88 13 Cannon 84 | . . . 64 . . . . 8 12 Launcher 19 | . 10 . . 9 . . . . . Special . | . . . . . . . . . . Kinetic 264 | 31 84 . 64 . . . 26 47 12 Thermal 22 | 7 . . 4 . . . . . 11 Explosive 19 | . 10 . . 9 . . . . . Electromagnetic 201 | . . . 102 7 . . 41 49 2 Robot Hit Streak 19 | 7 7 . 19 13 . . 11 14 8 Robot Miss Streak 7 | 1 6 . 7 1 . . 4 5 2 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . . . . . . 1 1 . Max Gunslinging Chain 1 | . . . . . . . 1 1 . Shots Hit Robots 389 | 30 45 . 130 11 . 1 70 82 20 Core Hits 259 | 13 37 . 76 39 . 1 46 42 5 Critical Hits 2 | . . . . . . . 1 1 . Critical Kills 1 | . . . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . . . 1 . Melee Attacks 203 | . . . 9 4 . 2 90 94 4 Impact . | . . . . . . . . . . Slashing 203 | . . . 9 4 . 2 90 94 4 Piercing . | . . . . . . . . . . Sneak Attacks 13 | . . . . 1 . 1 6 5 . Combat Hostiles 2 | . . . . . . . . 2 . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10099 | 273 1501 . 2701 1192 . 87 2070 1802 473 Guns 4304 | 273 393 . 1524 76 . . 905 934 199 Cannons 1128 | . . . 673 . . . . 181 274 Explosions 2651 | . 1108 . 470 1011 . . 62 . . Melee 2016 | . . . 34 105 . 87 1103 687 . Ramming . | . . . . . . . . . . Kinetic 2460 | 198 393 . 673 . . . 258 664 274 Thermal 846 | 75 . . 522 . . . 62 . 187 Explosive 2119 | . 1108 . . 1011 . . . . . Electromagnetic 2658 | . . . 1472 76 . . 647 451 12 Impact . | . . . . . . . . . . Slashing 2016 | . . . 34 105 . 87 1103 687 . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . . . . 5 5 Average Corruption 3 | . . . . . . . . 2 5 Corruption Purged . | . . . . . . . . . . Effects 26 | . . . . . . . . 17 9 Message Errors 6 | . . . . . . . . 5 1 Matter Fused 8 | . . . . . . . . 4 4 Heat Flow Errors 2 | . . . . . . . . 1 1 Energy Discharges 2 | . . . . . . . . 1 1 Data Loss (minor) 1 | . . . . . . . . 1 . Misfires 1 | . . . . . . . . 1 . Targeting Errors 5 | . . . . . . . . 4 1 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 379 | . 76 . 9 12 . . 211 70 1 Projectiles 21 | . . . . . . . . 20 1 Explosions 97 | . 76 . 9 12 . . . . . Melee 261 | . . . . . . . 211 50 . Knockbacks 6 | . . . 3 . . . . 2 1 Impact . | . . . . . . . . . . Kinetic 6 | . . . 3 . . . . 2 1 Secondary . | . . . . . . . . . . Self-Inflicted Damage 446 | . 20 . 331 68 . . 27 . . Shots 14 | . 3 . 8 2 . . 1 . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 489 | 70 29 . 198 4 . . 456 489 238 Average Temperature 98 | 36 6 . 45 4 . . 146 107 58 Received Heat Transfer 917 | . 90 9 267 20 . 18 198 72 243 Effects 22 | . . . . . . . 10 12 . Shutdowns 6 | . . . . . . . 3 3 . Energy Bleed 3 | . . . . . . . 2 1 . Interference 6 | . . . . . . . 3 3 . Matter Decay 1 | . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . 1 . . Damage (major) 4 | . . . . . . . 1 3 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 14 | . . . 4 . . . 3 7 . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . Heat Transferred 979 | 222 . . 461 . . . 100 . 196 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 7 | . . . 6 . . . 1 . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Peak Influence 835 | 40 445 140 574 208 . 6 597 835 346 Average Influence 282 | 18 247 132 364 202 . 3 205 371 331 Maximum Alert Level 3 | . 2 . 2 1 . . 2 3 1 Low Security (%) 30 | 100 30 100 16 14 . 100 62 . . Level 1 44 | . 49 . 31 85 . . 12 83 100 Level 2 23 | . 19 . 52 . . . 24 12 . Level 3 1 | . . . . . . . . 4 . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 21 | . 3 . 1 . . . 6 11 . Investigation 11 | . 2 . . . . . 4 5 . Extermination 3 | . . . . . . . . 3 . Reinforcement 7 | . 1 . 1 . . . 2 3 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Distress Signals 9 | . 3 . 2 . . . 3 1 . Communications Jammed 39 | . . . . . . . 39 . . Distress Signals 39 | . . . . . . . 39 . . Times Spotted 199 | . 37 2 71 22 . 6 37 17 7 Peak Tracking Total 10 | . 6 2 10 8 . 6 6 3 6 Tactical Retreats 27 | . 3 1 12 3 . 1 6 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Traps Triggered 5 | . 1 . . . . . 1 1 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 2 | . . . 2 . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Machines Disabled 11 | . 3 . 4 1 . . 2 . 1 Max in Single Turn 2 | . 2 . 2 1 . . 1 . 1 Garrison Access 2 | . . . . . . . 1 1 . Garrison Relay 1 | . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Machines Accessed 53 | . 6 . 13 . 1 . 14 19 . Terminals 34 | . 5 . 10 . . . 10 9 . Fabricators 2 | . . . . . . . . 2 . Repair Stations 7 | . 1 . 2 . . . 2 2 . Recycling Units 1 | . . . . . . . . 1 . Scanalyzers 5 | . . . 1 . . . 1 3 . Garrison Access 3 | . . . . . . . 1 2 . Total Hacks 200 | . 27 . 58 . 1 . 53 61 . Successful 143 | . 18 . 46 . 1 . 40 38 . Failed 56 | . 9 . 12 . . . 12 23 . Catastrophic 4 | . 1 . . . . . . 3 . Database Lockouts 1 | . . . . . . . 1 . . Manual 75 | . 13 . 19 . 1 . 26 16 . Terminals 117 | . 16 . 35 . . . 34 32 . Fabricators 5 | . . . . . . . . 5 . Repair Stations 40 | . 11 . 14 . . . 9 6 . Recycling Units 1 | . . . . . . . . 1 . Scanalyzers 32 | . . . 9 . . . 8 15 . Garrison Access 4 | . . . . . . . 2 2 . Terminal Hacks 36 | . 4 . 14 . 1 . 10 7 . Part Schematic 2 | . . . . . . . 1 1 . Prototype ID Bank 3 | . 1 . 1 . . . 1 . . Branch Access Points 3 | . 1 . 1 . . . 1 . . Garrison Index 1 | . . . . . . . 1 . . Alert Level 5 | . 1 . 2 . . . . 2 . Unreport Threat 6 | . . . 3 . . . . 3 . Reprogram Traps 1 | . . . 1 . . . . . . Dispatch Records 2 | . . . 2 . . . . . . Transport Status 1 | . . . . . . . . 1 . Hauler Manifests 4 | . . . 2 . . . 2 . . Registered Components 2 | . . . 1 . . . 1 . . Registered Prototypes 2 | . . . 1 . . . 1 . . Zone Layout 3 | . 1 . . . . . 2 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks 4 | . . . . . . . . 4 . Load Schematic 1 | . . . . . . . . 1 . Build 3 | . . . . . . . . 3 . Repair Station Hacks 35 | . 10 . 14 . . . 8 3 . Scan Component 18 | . 5 . 7 . . . 4 2 . Repair 17 | . 5 . 7 . . . 4 1 . Recycling Unit Hacks 1 | . . . . . . . . 1 . Report Inventory 1 | . . . . . . . . 1 . Scanalyzer 28 | . . . 9 . . . 8 11 . Insert Component 14 | . . . 4 . . . 4 6 . Analyze 14 | . . . 5 . . . 4 5 . Garrison Access Hacks 3 | . . . . . . . 1 2 . Unlock Access 2 | . . . . . . . 1 1 . Seal Access 1 | . . . . . . . . 1 . Unauthorized Hacks 91 | . 12 . 22 . . . 32 25 . Terminals 35 | . 4 . 9 . . . 12 10 . Assimilate 5 | . . . . . . . 3 2 . Botnet 30 | . 4 . 9 . . . 9 8 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Jam 1 | . . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 37 | . 6 . 8 . . . 7 16 . Full Trace Events 10 | . 2 . 1 . . . 2 5 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 14 | . . . 4 . . . 5 5 . Parts Built 4 | . . . . . . . . 4 . Matter 672 | . . . . . . . . 672 . Time 290 | . . . . . . . . 290 . Total Part Build Rating 20 | . . . . . . . . 20 . Parts Repaired 17 | . 5 . 7 . . . 4 1 . Time 564 | . 136 . 237 . . . 172 19 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 13 | . . . 4 . . . 4 5 . Part Schematics Acquired 12 | . . . 4 . . . 4 4 . Parts Damaged 2 | . . . 1 . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Used RIF Installer 1 | . . . . . . . . . 1 Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . 1 Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Total Allies 2 | . . . . . . . . 2 . Largest Group 1 | . . . . . . . . 1 . Highest-Rated Group 26 | . . . . . . . . 26 . Highest-Rated Ally 26 | . . . . . . . . 26 . Total Orders 2 | . . . . . . . . 2 . STAY 1 | . . . . . . . . 1 . FOLLOW 1 | . . . . . . . . 1 . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Turns Passed 6505 | 161 873 151 1575 157 126 237 1384 1574 267 Spaces Moved 7769 | 105 918 375 1668 314 290 195 1583 2130 191 Core 1 | 1 . . . . . . . . . Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 510 | 104 406 . . . . . . . . Hover . | . . . . . . . . . . Flight 7258 | . 512 375 1668 314 290 195 1583 2130 191 Fastest Speed 29 | 50 40 40 35 35 35 35 29 29 34 Average Speed 37 | 79 57 40 36 35 35 35 31 31 35 Slowest Speed 106 | 80 80 40 40 35 35 35 102 106 106 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 41 | . 8 1 14 5 . . 5 8 . Cave-ins Triggered 1 | . . . . . . . . 1 . Exploration Rate (%) 66 | 4 96 93 98 76 69 44 92 50 38 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 8 | . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . Spaces Dug 159 | . . . 7 3 . 1 67 81 . Terrain Destroyed 380 | . 57 . 83 88 . 1 70 81 . Melee 158 | . . . 7 3 . 1 67 80 . Projectile 4 | . . . 3 . . . . 1 . AOE 218 | . 57 . 73 85 . . 3 . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Total 10569 | 148 1173 374 2432 332 315 360 2262 2817 356 Wait 1890 | . 148 . 559 2 17 162 464 415 123 Move 7679 | 104 902 372 1639 303 289 194 1572 2113 191 Hop 39 | . 7 1 14 5 . . 5 7 . Pick Up 41 | . 2 1 12 1 4 . 5 15 1 Fast Attach 70 | 5 15 . 13 . . . 18 19 . Attach 12 | . . . 3 . 2 . 2 4 1 Detach 10 | . . . 4 . . . 1 5 . Swap 53 | . 2 . 10 2 . 1 5 27 6 Drop 86 | 1 9 . 15 1 3 1 16 40 . Fire 356 | 38 88 . 108 14 . . 47 49 12 Melee 203 | . . . 9 4 . 2 90 94 4 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 19 | . . . . . . . . 1 18 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 111 | . . . 46 . . . 37 28 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Low / Gar) -7/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 162 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Upgraded with Utility slot (x1) 227 | -10/Materials | Identified exit to Mines 260 | -10/Materials | Upgraded with Weapon slot (x1) 300 | -10/Materials | Build established: Mutant 310 | -10/Materials | Discovered new exit (range 6) 464 | -10/Materials | Upgraded with Utility slot (x1) 469 | -10/Materials | Discovered new exit (range 11) 585 | -10/Materials | Discovered new exit (range 15) 626 | -10/Materials | Reached level 2 670 | -10/Materials | Identified exit to Materials 791 | -10/Materials | Core integrity fell below 50% 809 | -10/Materials | Upgraded with Utility slot (x1) 877 | -10/Materials | Repaired Grenade Launcher 910 | -10/Materials | Repaired Imp. Terrain Scanner 938 | -10/Materials | Repaired Flight Unit 965 | -10/Materials | Repaired Lgt. Assault Rifle 993 | -10/Materials | Repaired Lgt. Ion Engine 1035 | -10/Materials | Entered Mines 1120 | -10/Mines | Learned Materials emergency access door positions 1134 | -10/Mines | Discovered exit to Materials (range 3) 1165 | -10/Mines | Learned location of Zion (-7) 1183 | -10/Mines | Discovered exit to Materials (range 8) 1186 | -10/Mines | Entered Materials 1187 | -9/Materials | Core integrity fell below 50% 1188 | -9/Materials | Reached level 3 1195 | -9/Materials | Identified exit to Mines 1195 | -9/Materials | Identified exit to Storage 1195 | -9/Materials | Reached level 4 1383 | -9/Materials | Discovered new exit (range 10) 1462 | -9/Materials | Discovered new exit (range 16) 1524 | -9/Materials | Build established: Scout 1566 | -9/Materials | Upgraded with Utility slot (x1) 1619 | -9/Materials | Reached level 5 1745 | -9/Materials | Discovered new exit (range 6) 1774 | -9/Materials | Repaired Imp. Sensor Array? 1854 | -9/Materials | Reached level 6 2076 | -9/Materials | Repaired Imp. EM Shotgun 2215 | -9/Materials | Repaired Lgt. Ion Engine 2254 | -9/Materials | Repaired Imp. Heat Sink 2288 | -9/Materials | Repaired Imp. Light Cannon 2321 | -9/Materials | Repaired Imp. Terrain Scanner 2352 | -9/Materials | Repaired Lgt. Armor Plating 2724 | -9/Materials | Reached level 7 2761 | -9/Materials | Entered Mines 2762 | -9/Mines | Assembled infested the area 2767 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2823 | -9/Mines | Met a Derelict bent on vengeance 2827 | -9/Mines | Destroyed 17 combat bots 2852 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2852 | -9/Mines | Discovered new exit (range 5) 2872 | -9/Mines | Discovered new exit (range 13) 2876 | -9/Mines | Discovered new exit (range 5) 2902 | -9/Mines | Learned Materials emergency access door positions 2907 | -9/Mines | Identified exit to Materials 2917 | -9/Mines | Identified exit to Exiles 2918 | -9/Mines | Entered Exiles 2927 | -9/Exiles | Met 8R-AWN 2933 | -9/Exiles | Met EX-HEX 2960 | -9/Exiles | Met EX-DEC 2966 | -9/Exiles | Met EX-BIN 2971 | -9/Exiles | Aligned with FarCom system 2971 | -9/Exiles | Given EX-Vault access code 2980 | -9/Exiles | Opened EX-Vault 2984 | -9/Exiles | Found Cloak of Protection 2987 | -9/Exiles | Upgraded with Utility slot (x1) 2996 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3024 | -9/Exiles | Discovered new exit (range 10) 3027 | -9/Exiles | Identified exit to Mines 3044 | -9/Exiles | Left Exiles lab with Cloak of Protection 3044 | -9/Exiles | Entered Mines 3262 | -8/Mines | Discovered exit to Materials (range 8) 3274 | -8/Mines | Build established: Ninja 3281 | -8/Mines | Entered Materials 3282 | -8/Materials | Core integrity fell below 50% 3283 | -8/Materials | Reached level 8 3286 | -8/Materials | Upgraded with Propulsion slot (x1) 3439 | -8/Materials | Central database locked down 3462 | -8/Materials | Reached level 9 3469 | -8/Materials | Core integrity fell below 20% 3591 | -8/Materials | Build established: Infiltrator-Ninja 3631 | -8/Materials | Repaired Katana 3684 | -8/Materials | Repaired Hvy. Ion Engine? 3809 | -8/Materials | Repaired Med. Armor Plating? 3835 | -8/Materials | Upgraded with Weapon slot (x1) 4015 | -8/Materials | Repaired Imp. EM Shotgun 4119 | -8/Materials | Discovered new exit (range 8) 4197 | -8/Materials | Reached level 10 4265 | -8/Materials | Discovered new exit (range 5) 4328 | -8/Materials | Identified exit to Garrison 4379 | -8/Materials | Reached level 11 4456 | -8/Materials | Upgraded with Power slot (x1) 4468 | -8/Materials | Upgraded with Propulsion slot (x1) 4478 | -8/Materials | Discovered new exit (range 10) 4665 | -8/Materials | Identified exit to Factory 4665 | -8/Materials | Entered Factory 4667 | -7/Factory | Reached level 12 4925 | -7/Factory | Repaired Transmission Jammer 5166 | -7/Factory | Identified exit to Garrison 5351 | -7/Factory | Discovered new exit (range 11) 5376 | -7/Factory | Reached level 13 5545 | -7/Factory | Fabricated Imp. VTOL Module (x1) 5665 | -7/Factory | Fabricated Imp. VTOL Module (x1) 5687 | -7/Factory | Crushed by falling debris 5766 | -7/Factory | Fabricated Field Propulsion Array (x2) 5931 | -7/Factory | Discovered new exit (range 16) 5973 | -7/Factory | Identified exit to Factory 6059 | -7/Factory | Local fabrication network quarantined 6176 | -7/Factory | Discovered new exit (range 6) 6177 | -7/Factory | Identified exit to Lower Caves 6239 | -7/Factory | Entered Garrison 6241 | -7/Garrison | Reached level 14 6259 | -7/Garrison | Core integrity fell below 50% 6286 | -7/Garrison | Triggered checkpoint 6300 | -7/Garrison | Garrison Relay disabled 6479 | -7/Garrison | Discovered new exit (range 10) 6481 | -7/Garrison | Identified exit to Factory 6484 | -7/Garrison | Installed Relay Interface Framework 6498 | -7/Garrison | Triggered checkpoint 6500 | -7/Garrison | Core integrity fell below 20% 6506 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06462_ Field strength at 55. 06463_ Field strength at 50. 06464_ Field strength at 45. 06465_ Field strength at 40. 06466_ Field strength at 35. 06467_ Field strength at 30. 06468_ Field strength at 25. 06469_ Field strength at 20. 06470_ Field strength at 15. 06471_ System corrupted: Matter fused (-7). 06471_ Field strength at 10. 06472_ Field strength at 5. 06473_ Stasis field depleted. 06479_ EXIT=FOUND 06481_ EXIT=IDENTIFIED: FACTORY 06484_ Initiating installation procedure... 06484_ Relay Interface Framework installed. 06498_ Beams of light sweep through the air. An alarm sounds. 06501_ Destroyed Lgt. Nuclear Core. 06501_ S-27 Virus knocked back. Map ----- +----------------------------------------------------+ | ???????????????#??#???????#????#????##?????????#?? | | ????????????##?????????#?????#?????????#???#?????? | | ??????????????????????????????????????#???##?????? | | ????????????????????#?????#?#?????##??????#??????? | | ????????????#?#?#??#?????????#####???????????????# | | ???????????#?????????#??#????#"""##?????#????????? | | ?????#?????#???????????#?????#" "#?????#??#??????? | | ????????????#???????????#????#" "#?#?#???????????? | | ???????????????#?????#?#?##??#" "#???????????????? | | ????????????????????????#????## ###????##????????# | | ????????????#?#??##??#????#### #????#???#??????? | | ???????????##??##???########## < #?####??#???????? | | ????????????#???????## #?###???????????? | | ???????#???##??#??##?# #????#?#????#???? | | ????????????#?????#??# ############????#????????? | | ???????????#?#?####?## #?##??#?????##??#??#?????# | | ????????###?#??##?#### ##???##????#?????#???????? | | ????????#?#????#####?# ###??##??#???????###?????? | | ??????#?????????###??# ###?#?#??#????#?##???????? | | ?????#??#?####?????### #????#??##?#?#????#??????? | | ??????#?????###??###?# #???#???####?#???????????? | | ??????#??#####?####??# ##?########???###???#????? | | ?????#??##???##?##?### ##"""""#??###?#???#??????? | | ??????#?###??##??##??# #??g #?#??#?#??#?##?????? | | ??????#???############ ###gg #######???#????????? | | ?? #?##?### @ #????#???????? | | ??????# ??# #####????????? | | ????##????# ######### ### s #######??#?##??????? | | ???##?#???# ?#??#???# ##? ss#???#??????????????? | | ???##?#?### ??#????## #?#?#####?#??????????????? | | ?????#? ??# ? #?#?# #???#?###?#???#?????#????? | | ???????##?# #?# ?? # ^#??#????#????#???????????? | | ?????? g ## ?## ##?## #??##?##?????#???????????? | | # ##""""## ##Y #??## ##?#???##? ? ?? ?????????? | | ######## ##??#?##?#?? ???#???????? | | #?###?#?????##???#???????? | | #?#?????#??##????##??????? | | ## ## ############?#??###?########???????? | | ## ## ###?#### ########?##????##?????????? | | "g###?## ##?##????#????????#???????? | | "g# ? ?##?#?#?#?##??????????????? | | " #############?#########??????????? | | "g###?#####????##??##??????????????? | | ## ## ###############?#?#?##???????#?????? | | ## ## ##################???##??????#?????? | | ^ #?##?####??#???????????? | | ####?##?????##?????????? | | ########## #####?#?#?##?#?????????? | | #####""""###"##### ##### #?#??#??##?#???????????? | | #?###?? ### #?##? ##### ###?##?######????????#?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 43 Energy Capacity 580 Matter Stores 350 Matter Capacity 350 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 310 Jamming Range 8 Cloak Strength 5 Armor Coverage 225 Evasion (%) 64 Offensive Hacking 15 Defensive Hacking 5 Item Schematics ----------------- Lrg. Matter Pod | -9/Materials | Scanalyzed Lgt. Assault Rifle | -9/Materials | Scanalyzed Imp. EM Shotgun | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Adv. Sensor Array | -8/Materials | Hacked Remote Datajack | -8/Materials | Scanalyzed Shock Bomb Launcher | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Med. Armor Plating | -8/Materials | Scanalyzed Imp. Shield Generator | -7/Factory | Scanalyzed Flak Gun | -7/Factory | Scanalyzed Lrn. Sensor Array | -7/Factory | Scanalyzed Imp. VTOL Module | -7/Factory | Scanalyzed Drone Bay | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. VTOL Module | x1 | -7/Factory Imp. VTOL Module | x1 | -7/Factory Field Propulsion Array | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Brute Force Exterminator Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Levels Raised 13 | . 1 . 5 . . . 4 2 1 XP Earned 23408 | 3000 2478 500 6045 575 350 500 5155 3788 1017 XP Spent 18055 | . 3500 500 4050 . 3375 . 4650 1980 . Upgrades 37 | . 8 1 7 . 6 . 6 9 . Power Slot 1 | . . . . . . . 1 . . Propulsion Slot 2 | . . . . . . . 2 . . Utility Slot 5 | . 3 . 1 . 1 . . . . Weapon Slot 2 | . 1 . . . . . 1 . . Core Integrity 8 | . . . . . . . . 8 . Energy Generation 3 | . . . 1 . 1 . 1 . . Energy Storage 2 | . . . 1 . 1 . . . . Matter Storage 1 | . . . . . 1 . . . . Mass Support 4 | . 2 . . . 2 . . . . Inventory Capacity 6 | . 1 1 2 . . . 1 1 . Terrain Scan Density 1 | . 1 . . . . . . . . Hack Attack % 1 | . . . 1 . . . . . . Hack Defense % 1 | . . . 1 . . . . . . Protomatter Created 1056 | . 86 . 417 3 . . 353 197 . Integrity Restored 2455 | . . . 1017 . . . 849 589 . Core 2455 | . . . 1017 . . . 849 589 . Protomatter Decayed 170 | . 63 . 47 4 . . 56 . . Game ------ Seed GhostChipMaul Manual? 0 Play Time 02:27:15 Cumulative 140.3 hours Start 2019.12.19 @ 09:29:52 End 2019.12.19 @ 12:05:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 187 Rogue 176 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 45 Gallery% 58 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 24617452-d5eb-4f27-9ebb-92a006733d7d