Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.11 @ 13:25:21 Player: daxter767676 Result: Destroyed by R-06 Scavenger with High-powered Shotgun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (434) 434 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (6150) 6150 TOTAL SCORE: 7584 Bonus ------- Prayed to X0-1V1 5000 Major X0-1V1 Interference 1150 Cogmind --------- Core Integrity 0/150 Matter 198/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2+1) - (None) > --- UTILITY (2) ------ Gun Armor Rainbow Chip > --- WEAPON (2+1) ----- Makeshift Spear > --- INVENTORY (6) ---- Improved Terrain Scanner Advanced Terrain Scan Processor Corruption Screen Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine Makeshift Power Source > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Gun Armor X0-1V1's Piety Tracker Rainbow Chip > --- WEAPON ----------- Assault Rifle Light Assault Rifle Light Assault Rifle Slug Cannon > --- INVENTORY -------- Improved Terrain Scanner Scrap Shield Grenade Launcher Mining Laser Makeshift Spear [Rating: 50] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Small Storage Unit Processor Rainbow Chip Protection Propulsion Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Special Weapon Mining Laser Piercing Weapon Makeshift Spear Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 19 | 4 3 10 2 Power 2 | . . 2 . Engine 2 | . . 2 . Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . . 1 Treads 3 | 2 . . 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 2 3 3 . Device 4 | 2 1 1 . Storage . | . . . . Processor 1 | . . 1 . Hackware . | . . . . Protection 3 | . 2 1 . Artifact . | . . . . Weapon 6 | . . 5 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 3 | . . 3 . Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon 1 | . . . 1 Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 13 | . . 7 6 Power 3 | . . 3 . Propulsion 3 | . . 1 2 Utility 3 | . . 2 1 Weapon 4 | . . 1 3 Highest Loss Streak 6 | . . 4 6 To Critical Strikes . | . . . . Average Backups 5 | 6 5 5 5 Power . | 1 . . . Propulsion . | 4 . . . Utility 1 | . 1 2 2 Weapon 2 | 1 2 3 2 Tool/Special . | . . . . Unused Backups 11 | . 3 3 5 Power 2 | . 1 1 . Propulsion 2 | . 2 . . Utility 4 | . . 1 3 Weapon 3 | . . 1 2 Tool/Special . | . . . . Average Slot Usage (%) 85 | . 100 85 61 Engine 11 | . 14 12 . Treads 20 | . 28 20 10 Device 8 | . 4 9 8 Processor 4 | . . 5 9 Protection 10 | . 19 7 9 Ballistic Gun 22 | . 28 22 15 Ballistic Cannon 4 | . . 4 8 Peak Build Rating 50 | 9 19 50 45 Average Rating 26 | 6 7 31 42 On Entrance 19 | 6 9 19 43 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 23 | 12 12 23 14 Greatest Support 43 | 40 40 40 43 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 6 6 Average Capacity 5 | 8 5 5 6 Most Carried 8 | 8 8 6 6 Average Carried 5 | 6 5 5 5 Final Capacity 8 | 8 5 6 6 Final Carried 8 | 8 5 6 5 Class Distribution -------------------- 47% | Mutant 42% | Gunner 9% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -10/Subcaves Gunner | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 783 | 288 56 378 61 Remotely . | . . . . Salvage Created 629 | 163 87 379 . Parts 48 | 14 3 31 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 22 | . . 22 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 14 | . 1 13 . Guns 10 | . 1 9 . Cannons 4 | . . 4 . Classes Destroyed 7 | 2 2 3 . Tunneler 4 | 4 . . . Hauler 1 | . 1 . . Recycler 1 | 1 . . . Swarmer 5 | . . 5 . Grunt 2 | . 1 1 . Artisan 1 | . . 1 . Subdweller 7 | . . 7 . Best Kill Streak 4 | 3 2 4 . Combat Bots Only 4 | . 1 4 . Max Kills in Single Turn 2 | 1 1 2 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 163 | . . 124 39 Missed 59 | . . 45 14 Hits 104 | . . 79 25 Projectile 104 | . . 79 25 AOE 2 | . . 1 1 Damage Taken 1405 | . . 1053 352 Core 248 | . . 191 57 Absorbed by Shields . | . . . . Redirected to Shielding 52 | . . 52 . Core Remaining (%) 100 | 100 . . . Volleys Fired 70 | 12 11 43 4 Largest 4 | 2 2 4 2 Hottest 100 | 40 40 100 60 Shots Fired 164 | 24 22 110 8 Gun 138 | 24 22 87 5 Cannon 23 | . . 20 3 Launcher . | . . . . Special 3 | . . 3 . Kinetic 161 | 24 22 107 8 Thermal 3 | . . 3 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 12 | 5 11 12 7 Robot Miss Streak 8 | 2 8 3 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 100 | 12 10 69 9 Core Hits 34 | 7 4 22 1 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 2 | . . 2 . Destroy 2 | . . 2 . Melee Attacks 5 | . . . 5 Impact . | . . . . Slashing . | . . . . Piercing 5 | . . . 5 Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1212 | 124 113 800 175 Guns 795 | 124 113 530 28 Cannons 363 | . . 268 95 Explosions . | . . . . Melee 52 | . . . 52 Ramming 2 | . . 2 . Kinetic 1158 | 124 113 798 123 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing 52 | . . . 52 Highest Corruption 2 | . . 2 2 Average Corruption 2 | . . 2 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . . 4 1 Message Errors 1 | . . 1 . Energy Discharges 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Misfires 2 | . . 1 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 4 | . . 2 2 Impact . | . . . . Kinetic 4 | . . 2 2 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 10 | . . 9 10 Average Temperature 6 | . . 6 7 Received Heat Transfer 321 | . . 321 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 31 | 10 31 . 30 Initial . | . . . . Average 3 | 2 5 . 2 Influence Increases 216 | 25 41 120 30 Destroy 0b10 Robot/C 140 | . 20 120 . Destroy 0b10 Robot/NC 30 | 25 5 . . Destroy Leader 2 | . 2 . . Successful Hack 14 | . 14 . . Lose Combat Pursuer 30 | . . . 30 Influence Decreases 216 | 25 41 120 30 Time Decay 166 | 25 41 90 10 Lost Part 50 | . . 30 20 Squads Dispatched 1 | . . . 1 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 28 | . 4 19 5 Peak Tracking Total 5 | . 2 5 2 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 2 | . 1 1 . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 2 9 . Successful 10 | . 1 9 . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 3 | . 3 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . . 9 . Record 8 | . . 8 . Proto ID Catalog 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Skim 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . X0-1V1 Amusement Gains 25 | . 5 10 10 Average Entertainment 3 | . 5 4 3 Good Acts 5 | . . 4 1 Bad Acts 10 | . . 8 2 Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 102 | 43 59 . . Terrain 64 | 5 59 . . Seismic 38 | 38 . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 1344 | 82 271 811 180 Spaces Moved 614 | 27 107 393 87 Core 1 | . . . 1 Treads 608 | 22 107 393 86 Legs 5 | 5 . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 100 | 120 160 160 100 Average Speed 159 | 152 160 160 159 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 3 19 20 23 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 3 | . . 3 . Spaces Dug . | . . . . Terrain Destroyed 3 | . . 3 . Melee . | . . . . Projectile 3 | . . 3 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 840 | 47 189 486 118 Wait 106 | . 59 30 17 Move 611 | 26 106 392 87 Hop . | . . . . Pick Up 13 | 3 3 5 2 Fast Attach 11 | 2 2 6 1 Attach 4 | . . 3 1 Detach . | . . . . Swap 5 | 2 1 2 . Drop 14 | 2 7 4 1 Fire 70 | 12 11 43 4 Melee 5 | . . . 5 Ram . | . . . . Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -7/Recycling History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 3) 83 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 4) 342 | -10/Materials | Prayed at D.C.S.S. Altar Unit 354 | -10/Materials | Entered Subcaves 482 | -10/Subcaves | Learned Materials trap positions 521 | -10/Subcaves | Discovered new exit (range 11) 589 | -10/Subcaves | Visited 4L-MR0's lab 620 | -10/Subcaves | Found Rainbow Chip 621 | -10/Subcaves | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 727 | -10/Subcaves | Identified exit to Recycling 727 | -10/Subcaves | X0-1V1 revealed exit location to -7/Recycling 732 | -10/Subcaves | Inventory capacity permanently improved by X0-1V1 (+1; -100 max core) 755 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x4) 934 | -10/Subcaves | A Subdweller sparked back to life 974 | -10/Subcaves | Found Gun Armor 975 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 1011 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1159 | -10/Subcaves | Core integrity fell below 50% 1165 | -10/Subcaves | Entered Recycling 1192 | -7/Recycling | Lost 4 parts (2p1n1w) 1236 | -7/Recycling | Build established: Gunner 1336 | -7/Recycling | Core integrity fell below 20% 1345 | -7/Recycling | Destroyed by R-06 Scavenger with High-powered Shotgun Last Messages --------------- 01265_ Acquired 61 matter. 01270_ X0-1V1 thinks 0b10 needs to up its game. 01270_ ALERT: Dispatching surplus targeted Investigation squad. 01299_ X0-1V1: "When will someone think of the little guy?" 01300_ R-06 Scavenger: "LOOTER IDENTIFIED." 01300_ Lgt. Treads destroyed. 01300_ U-05 Engineer destroyed. 01304_ Lgt. Assault Rifle destroyed. 01308_ The unstable cave ceiling collapses. 01324_ Slug penetrates R-06 Scavenger. 01324_ R-06 Scavenger knocked back. 01327_ Imp. Treads destroyed. 01329_ X0-1V1's Piety Tracker destroyed. 01329_ X0-1V1 is mildly amused. 01330_ Temporary Utility slot lost. 01330_ R-06 Scavenger knocked back. 01331_ Slug Cannon destroyed. 01333_ Lgt. Assault Rifle destroyed. 01334_ Temporary Weapon slot lost. 01345_ X0-1V1 bursts into laughter! 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""" # """ ##########????????? | | ???????????# """ """ + """ #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 20 Energy Capacity 195 Matter Stores 300 Matter Capacity 300 Sight Range 19 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 60 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SiegeStealthThermoblaster Manual? 0 Play Time 00:16:41 Cumulative 173.1 hours Start 2026.09.11 @ 13:07:53 End 2026.09.11 @ 13:25:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 190 Rogue 188 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 55 Achievement% 35 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 38x22 Zoom Use 100% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec80965b-d561-4b1c-8cf9-e30c55d62de7