Cogmind - Beta 15 *** ADVENTURER MODE // 2025.08.15 @ 23:00:13 Player: luka.null Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (115) 575 Value Destroyed (3277) 3277 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (381) 381 TOTAL SCORE: 6813 Bonus ------- Follower Combat Kills 217 Entered Garrisons 200 Friendly Fire -36 Cogmind --------- Core Integrity 0/550 Matter 286/300 Energy 54/100 System Corruption 1% Temperature Cool (0) Movement Walking (400) Ox4 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Huge Storage Unit Improved Signal Interpreter Improved Targeting Computer > --- WEAPON (2) ------- Katana > --- INVENTORY (25) --- Flight Unit Improved Heat Sink Structural Scanner Visual Processing Unit Improved Sensor Array Terrain Scan Processor Improved Light Armor Plating Authchip [R/NC] Authchip [R/Combat] Advanced EMP Blaster Rocket Launcher Improved Datajack Mining Laser Mining Laser Welding Torch Plasma Cutter Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Carbon-fiber Leg > --- UTILITY ---------- Huge Storage Unit Structural Scanner Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Beamcaster Heavy Battle Rifle > --- INVENTORY -------- Flight Unit Improved Heat Sink Structural Scanner Visual Processing Unit Terrain Scan Processor Improved Targeting Computer Particle Charger Improved Light Armor Plating Authchip [R/NC] Authchip [R/Combat] Recalibrator Plasma Cannon Plasma Cannon Improved Assault Rifle Assault Cannon Advanced EMP Blaster Rocket Launcher Improved Datajack Mining Laser Mining Laser Welding Torch Plasma Cutter Katana [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Power Shielding Weapon Assault Cannon Energy Gun Beamcaster Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Slots Evolved 4 | . . . 2 . 2 . . Power 1 | . . . . . 1 . . Propulsion 1 | . . . . . 1 . . Utility 2 | . . . 2 . . . . Weapon . | . . . . . . . . Parts Attached 78 | 6 9 3 24 3 16 15 2 Power 11 | 2 . . 1 . 4 4 . Engine 9 | 2 . . 1 . 3 3 . Core 2 | . . . . . 1 1 . Reactor . | . . . . . . . . Propulsion 29 | 2 4 2 11 . 3 6 1 Treads 10 | . . . 7 . 3 . . Leg 10 | . 2 2 4 . . 1 1 Wheel 2 | 2 . . . . . . . Hover 1 | . 1 . . . . . . Flight 6 | . 1 . . . . 5 . Utility 18 | . 3 1 7 1 5 1 . Device 10 | . 2 . 3 1 4 . . Storage 1 | . . . 1 . . . . Processor 2 | . . . . . 1 1 . Hackware . | . . . . . . . . Protection 5 | . 1 1 3 . . . . Artifact . | . . . . . . . . Weapon 20 | 2 2 . 5 2 4 4 1 Energy Gun 4 | 1 . . 3 . . . . Energy Cannon 3 | . 1 . . . 2 . . Ballistic Gun 5 | 1 1 . 2 . . 1 . Ballistic Cannon 2 | . . . . 2 . . . Launcher 2 | . . . . . . 2 . Special Weapon 2 | . . . . . 2 . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . Unidentified Prototypes 5 | . . . 3 1 . 1 . Parts Lost 41 | . 3 1 6 1 8 10 12 Power 9 | . . . 1 . 3 3 2 Propulsion 12 | . 1 1 1 . 1 5 3 Utility 11 | . 1 . 3 . 4 2 1 Weapon 9 | . 1 . 1 1 . . 6 Highest Loss Streak 10 | . 3 1 2 1 1 6 10 To Critical Strikes . | . . . . . . . . Average Backups 17 | . 3 3 14 20 24 22 19 Power . | . 1 1 1 2 . . . Propulsion 2 | . 1 . 2 3 3 1 1 Utility 5 | . . . 3 5 7 8 8 Weapon 7 | . 1 2 5 7 10 9 6 Tool/Special . | . . . . . . . . Unused Backups 15 | . . . 3 . 3 . 9 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 7 | . . . . . 1 . 6 Weapon 5 | . . . 3 . 1 . 1 Tool/Special 3 | . . . . . 1 . 2 Average Slot Usage (%) 93 | . 92 99 93 98 96 82 73 Engine 11 | . 14 14 8 11 16 6 4 Treads 16 | . . . 16 22 26 3 . Leg 4 | . 9 27 5 . . 5 4 Flight 2 | . 6 . . . . 11 12 Device 10 | . 19 9 3 11 17 6 4 Storage 8 | . . . 9 11 9 9 9 Processor 3 | . . . . . 6 15 18 Protection 14 | . 3 18 27 22 2 . . Energy Gun 1 | . 8 . 3 . . 1 . Energy Cannon 2 | . 4 14 . . . 10 8 Ballistic Gun 7 | . 14 14 18 . . 1 . Ballistic Cannon 8 | . . . . 20 16 1 . Peak Build Rating 30 | 5 9 9 22 23 29 30 29 Average Rating 20 | 4 8 8 17 21 27 25 21 On Entrance 14 | . 5 9 8 17 23 25 25 Naked Turns . | . . . . . . . . Heaviest Build 110 | 8 16 16 104 105 110 102 94 Greatest Support 62 | 20 20 20 40 40 62 62 20 Greatest Overweight (x) 31 | . 3 1 5 2 2 29 31 Average Overweight (x) 1 | . . . 1 2 1 7 7 Largest Inventory Capacity 25 | 5 5 5 25 25 25 25 25 Average Capacity 21 | 5 5 5 22 25 25 25 25 Most Carried 25 | 1 5 4 21 22 25 25 22 Average Carried 17 | . 3 3 14 20 24 22 19 Final Capacity 25 | 5 5 5 25 25 25 25 25 Final Carried 25 | 1 3 4 19 22 25 22 16 Class Distribution -------------------- 67% | Mutant 20% | Scavenger-Mutant 9% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Matter Collected 2791 | 263 130 47 859 37 879 461 115 Remotely 55 | . 55 . . . . . . Salvage Created 3867 | 41 201 157 2002 52 935 312 167 Parts 231 | 3 12 10 128 4 52 17 5 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . . 2 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Combat Hostiles Destroyed 96 | 1 6 6 44 3 22 9 5 Melee 1 | . . . . . . . 1 Guns 57 | 1 5 1 44 2 . 4 . Cannons 36 | . 1 4 . . 22 5 4 AOE 1 | . . . . 1 . . . Classes Destroyed 9 | 1 1 . 6 . 1 . . Worker 3 | . . . 2 . 1 . . Builder 2 | . . . . . 2 . . Recycler 6 | . . . 3 . 3 . . Watcher 8 | . . . 5 . 3 . . Swarmer 31 | . 3 3 13 3 . 7 2 Grunt 47 | 1 3 3 19 . 16 2 3 Brawler 2 | . . . 2 . . . . Duelist 1 | . . . 1 . . . . Sentry 15 | . . . 9 . 6 . . Best Kill Streak 6 | 1 3 3 5 3 6 3 2 Combat Bots Only 4 | 1 3 3 4 3 3 3 2 Max Kills in Single Turn 2 | 1 1 1 2 1 2 1 1 Gunslinging 1 | . . . 1 . . . . Exploded 1 | . . . . 1 . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Hostile Shots Fired 666 | 3 35 28 196 11 131 161 101 Missed 162 | . 3 4 48 2 40 41 24 Hits 504 | 3 32 24 148 9 91 120 77 Melee 2 | . . . 2 . . . . Projectile 502 | 3 32 24 146 9 91 120 77 Critical Strikes 8 | . . . 2 . 1 3 2 Damage Taken 4714 | 25 294 199 1288 84 1121 880 823 Core 785 | 9 35 43 137 8 114 162 277 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 87 | . . . 78 2 7 . . Ignored by Resistances 1427 | 8 93 62 394 26 318 283 243 Core Remaining (%) 74 | 96 . 65 . 63 . . . Volleys Fired 298 | 3 21 10 120 4 78 46 16 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 200 | 60 83 83 131 68 200 200 160 Shots Fired 555 | 6 30 20 224 8 156 87 24 Gun 313 | 6 27 10 224 8 . 29 9 Cannon 216 | . 3 10 . . 152 36 15 Launcher . | . . . . . . . . Special 26 | . . . . . 4 22 . Kinetic 408 | 3 21 10 193 4 152 17 8 Thermal 124 | . 3 10 21 . 4 70 16 Explosive . | . . . . . . . . Electromagnetic 23 | 3 6 . 10 4 . . . Robot Hit Streak 36 | 4 14 8 32 19 16 23 36 Robot Miss Streak 3 | 1 1 1 3 1 2 3 1 Penetration Max . | . . . . . . . . Secondary Targets 15 | . . . 12 2 . 1 . Max Gunslinging Chain 1 | . . . 1 1 . 1 . Shots Hit Robots 422 | 4 24 13 189 7 113 51 21 Core Hits 172 | 2 10 5 79 3 48 18 7 Critical Kills 2 | . . 1 1 . . . . Critical Parts Destroyed 1 | . . . . . . 1 . Critical Strikes 12 | . . 1 4 . 6 1 . Burn 3 | . . . 3 . . . . Meltdown 1 | . . 1 . . . . . Destroy 2 | . . . 1 . . 1 . Blast 6 | . . . . . 6 . . Melee Attacks 4 | . . . . . . 2 2 Impact . | . . . . . . . . Slashing 2 | . . . . . . . 2 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8285 | 40 334 251 3086 104 2804 1162 504 Guns 4113 | 40 300 93 3024 81 . 382 193 Cannons 3987 | . 34 158 . . 2765 780 250 Explosions 81 | . . . 58 23 . . . Melee 61 | . . . . . . . 61 Ramming 43 | . . . 4 . 39 . . Kinetic 6079 | 14 242 93 2505 44 2765 236 180 Thermal 1791 | . 34 158 387 23 . 926 263 Explosive . | . . . . . . . . Electromagnetic 311 | 26 58 . 190 37 . . . Impact . | . . . . . . . . Slashing 61 | . . . . . . . 61 Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 Average Corruption 1 | . . . . . . 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 20 | . . . . . . 16 4 Message Errors 3 | . . . . . . 2 1 Matter Fused 2 | . . . . . . 2 . Heat Flow Errors 6 | . . . . . . 5 1 Energy Discharges 3 | . . . . . . 3 . Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 3 | . . . . . . 3 . Data Loss (major) 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 99 | . . . . 11 82 . 6 Projectiles 88 | . . . . . 82 . 6 Explosions 11 | . . . . 11 . . . Melee . | . . . . . . . . Knockbacks 32 | . . . . . 31 . 1 Impact . | . . . . . . . . Kinetic 30 | . . . . . 29 . 1 Secondary 2 | . . . . . 2 . . Self-Inflicted Damage 36 | . . . 4 32 . . . Shots 2 | . . . 1 1 . . . Rammed 7 | . . . 1 . 6 . . Targets Rammed 7 | . . . 1 . 6 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 522 | 58 40 . 225 36 312 522 201 Average Temperature 107 | 38 22 . 45 16 63 183 79 Received Heat Transfer 2457 | 18 153 105 561 . 756 297 567 Effects 22 | . . . . . 1 21 . Shutdowns 5 | . . . . . 1 4 . Energy Bleed 3 | . . . . . . 3 . Interference 11 | . . . . . . 11 . Matter Decay 3 | . . . . . . 3 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . 1 . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . 1 . . . 1 . Combat Hostiles 1 | . . 1 . . . . . Parts Melted 4 | . . 1 . . . 3 . Heat Transferred 3628 | . 74 333 864 50 . 1796 511 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . 1 1 . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Maximum Alert Level 1 | . . . . . . 1 . Low Security (%) 95 | 100 100 100 100 100 100 58 100 Level 1 4 | . . . . . . 41 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 390 | 20 70 127 107 67 112 390 181 Initial 163 | . . . . 4 . . 163 Average 34 | 2 9 29 17 1 10 195 74 Influence Increases 3095 | 20 165 210 1208 73 778 490 151 Destroy 0b10 Robot/C 2060 | 20 120 160 880 60 540 180 100 Destroy 0b10 Robot/NC 100 | . . . 50 . 45 5 . Destroy Leader 456 | . 30 30 220 10 116 30 20 Allied During Kill 25 | . . 11 5 . 9 . . Successful Hack 61 | . . . 13 . 30 . 18 Disable Machine 36 | . . 9 . . 18 . 9 Anti-Garrison Action 250 | . . . . . . 250 . Destroy Structure 47 | . . . 10 3 20 10 4 Lose Combat Pursuer 60 | . 15 . 30 . . 15 . Influence Decreases 3072 | 20 165 210 1192 89 778 100 518 Entered New Map 239 | . . . . 12 . . 227 Time Decay 2474 | 20 165 210 1152 67 689 . 171 Lost Part 319 | . . . 40 10 49 100 120 Lost Ally 40 | . . . . . 40 . . Squads Dispatched 14 | . . 1 4 . 8 . 1 Investigation 6 | . . 1 2 . 2 . 1 Extermination . | . . . . . . . . Reinforcement 5 | . . . 2 . 3 . . Assault . | . . . . . . . . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Distress Signals 7 | . . . 5 . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 150 | 1 9 8 60 4 48 14 6 Peak Tracking Total 6 | 1 5 3 4 4 6 6 3 Tactical Retreats 4 | . 1 . 2 . . 1 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Traps Triggered 7 | . 1 . 2 . 1 3 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 3 | . . . 3 . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Machines Disabled 4 | . . 1 . . 2 . 1 Max in Single Turn 1 | . . 1 . . 1 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Machines Accessed 18 | . 1 1 9 2 3 1 1 Terminals 15 | . 1 1 8 1 2 1 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 65 | . 4 4 30 3 18 3 3 Successful 46 | . 3 2 21 3 15 . 2 Failed 19 | . 1 2 9 . 3 3 1 Catastrophic 1 | . . . 1 . . . . Database Lockouts . | . . . . . . . . Manual 2 | . 2 . . . . . . Terminals 59 | . 4 4 29 2 14 3 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . . . 4 . . Terminal Hacks 43 | . 3 2 20 3 13 . 2 Record 19 | . 3 1 9 . 5 . 1 Prototype ID Bank 2 | . . . 1 . 1 . . Open Door 1 | . . . . 1 . . . Branch Access Points 1 | . . . . . 1 . . Emergency Access Points 1 | . . . 1 . . . . Alert Level 2 | . . . 1 . 1 . . Locate Traps 2 | . . . 2 . . . . Reprogram Traps 1 | . . . 1 . . . . Dispatch Records 3 | . . . 2 . 1 . . Maintenance Status 1 | . . . 1 . . . . Investigation Status 2 | . . . . 2 . . . Reinforcement Status 1 | . . . . . 1 . . Recall Assault 1 | . . . . . 1 . . Hauler Manifests 1 | . . . . . 1 . . Zone Layout 5 | . . 1 2 . 1 . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . Report Inventory 1 | . . . 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . . 2 . . Unlock Access 1 | . . . . . 1 . . Coupler Status 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . 2 1 6 1 1 1 1 Full Trace Events 9 | . 1 1 4 . 1 1 1 Feedback Events 1 | . . . . . . 1 . Corruption 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . 1 . Non-combat . | . . . . . . . . Combat 1 | . . . . . . 1 . Robot Hacks Applied 2 | . . . . . . 2 . parse_system 2 | . . . . . . 2 . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Total Allies 6 | . . 2 . . 4 . . Largest Group 2 | . . 2 2 . 2 . . Highest-Rated Group 41 | . . 41 41 . 29 . . Highest-Rated Ally 31 | . . 31 31 . 16 . . Initial Warlord ECA Mod 2 | . . . . . . . 2 Total Orders . | . . . . . . . . Ally Attacks 84 | . . 12 . . 72 . . Total Damage 494 | . . 126 . . 368 . . Kills 8 | . . 2 . . 6 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Active Infowar (turns) 6207 | . . . 697 881 3994 635 . Sensors 4484 | . . . . . 3849 635 . Terrain 656 | . . . . . 656 . . Structural 3638 | . . . 697 881 1682 378 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches 65 | . . . . 6 59 . . Drone Recoveries 59 | . . . . . 59 . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Turns Passed 17247 | 260 962 745 5271 3218 4363 2035 393 Spaces Moved 5852 | 200 675 589 1598 992 1503 245 50 Core 46 | 24 13 . 1 . . 4 4 Treads 3693 | . . . 1100 992 1503 98 . Legs 1414 | . 272 589 497 . . 35 21 Wheels 344 | 176 168 . . . . . . Hover 220 | . 220 . . . . . . Flight 135 | . 2 . . . . 108 25 Fastest Speed 50 | 50 80 120 120 320 235 235 400 Average Speed 261 | 76 131 120 299 320 240 680 593 Slowest Speed 2050 | 80 280 190 560 320 320 2050 1600 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 7 | . . . 7 . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 56 | 9 84 83 91 99 44 37 6 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 2 | . . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 7 | . . 3 . 4 . . . Spaces Dug 4 | . . . . . 4 . . Terrain Destroyed 35 | . . . 8 3 20 . 4 Melee . | . . . . . . . . Projectile 26 | . . . 2 . 20 . 4 AOE 9 | . . . 6 3 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Total 7163 | 298 718 603 1844 1030 2075 478 117 Wait 783 | 90 5 . 59 26 437 126 40 Move 5831 | 199 674 588 1583 991 1502 244 50 Hop 7 | . . . 7 . . . . Pick Up 41 | . 2 1 18 4 13 3 . Fast Attach 38 | 5 8 1 14 . 2 7 1 Attach 29 | . . . 5 3 6 9 6 Detach 12 | . 3 . 5 2 . 2 . Swap 48 | 1 1 2 11 . 17 14 2 Drop 32 | . 4 1 17 . 7 3 . Fire 298 | 3 21 10 120 4 78 46 16 Melee 4 | . . . . . . 2 2 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 7 | . . . 1 . 6 . . Escape Stasis 22 | . . . . . . 22 . Rewire 11 | . . . 4 . 7 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 55 | -11/Scrapyard | Discovered new exit (range 8) 261 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Met a group of wandering Federalists 300 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 9) 862 | -10/Materials | Lost 3 parts (1n1u1w) 891 | -10/Materials | Discovered new exit (range 10) 1120 | -10/Materials | Discovered new exit (range 12) 1196 | -10/Materials | Discovered new exit (range 14) 1223 | -10/Materials | Entered Mines 1313 | -10/Mines | Discovered new exit (range 14) 1440 | -10/Mines | Learned location of 2 exits from Materials 1630 | -10/Mines | Discovered new exit (range 5) 1968 | -10/Mines | Entered Materials 1968 | -9/Materials | Accompanied by 2 allies 1968 | -9/Materials | Evolved 2 slots: Utility x2 1969 | -9/Materials | Identified exit to Materials 1973 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 4137 | -9/Materials | Discovered new exit (range 14) 6025 | -9/Materials | Discovered exit to Materials (range 16) 7239 | -9/Materials | Entered Mines 7520 | -9/Mines | Learned location of Storage (-7) 8098 | -9/Mines | Found the Drone Emporium 8119 | -9/Mines | Found Prototype Device 8121 | -9/Mines | Identified Splice Drone Bay 8611 | -9/Mines | Learned Materials emergency access door positions 8755 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 9306 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 9615 | -9/Mines | Discovered exit to Materials (range 6) 9910 | -9/Mines | Discovered exit to Materials (range 7) 10457 | -9/Mines | Entered Materials 10457 | -8/Materials | Accompanied by 6 allies 10457 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 10847 | -8/Materials | Build established: Scavenger-Mutant 13444 | -8/Materials | Build established: Scavenger-Skirmisher 13740 | -8/Materials | Discovered new exit (range 15) 13780 | -8/Materials | Identified exit to Factory 14484 | -8/Materials | Garrison activated, responded to threat 14811 | -8/Materials | Identified exit to Garrison 14820 | -8/Materials | Entered Garrison 14943 | -8/Garrison | Lost 3 parts (1p2n) 15284 | -8/Garrison | Lost 6 parts (2p3n1u) 15523 | -8/Garrison | Build established: Mutant 15861 | -8/Garrison | Core integrity fell below 50% 16016 | -8/Garrison | Triggered checkpoint 16398 | -8/Garrison | Build established: Scavenger-Mutant 16579 | -8/Garrison | Discovered new exit (range 15) 16850 | -8/Garrison | Identified exit to Materials 16855 | -8/Garrison | Entered Materials 17044 | -8/Materials | Core integrity fell below 20% 17080 | -8/Materials | Lost 10 parts (2p3n1u4w) 17248 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Lgt. Ion Engine destroyed. Recalibrator destroyed. Beamcaster destroyed. Flight Unit destroyed. G-47 Trooper destroyed. Terminal disabled. System corrupted: Plasma Cannon failed to cycle. G-47 Trooper destroyed. Acquired 37 matter. Acquired 4 matter. Acquired Aluminum Leg. Acquired 54 matter. 3 J:38ATXFGV:MD4IKYT=CN J,D S-10 Pest destroyed. Acquired 20 matter. U-05 Engineer builds a Wall. Destroyed Flight Unit. Plasma Cannon destroyed. S-10 Pest destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###########??????????????? | | ???????????????????????? #??????????????? | | ???????????????????????? #??????????????? | | ????????????? ?????????? " +??????????????? | | ?????????????? ????????# """ #??????????????? | | ??????????????? ???????# "" ???????????????? | | ????????????????#"###???# """ #???????????????? | | ????????????????# ??# "" #???????????????? | | ????????????????# ?# """ #???????????????? | | ????????????????# # """ #???????????????? | | ????????????????# #@ """ #???????????????? | | ????????????????# #%Y " #???????????????? | | ????????????????# ! =+ #???????????????? | | ???????????????#" # #???????????????? | | ???????????????## ###### #???????????????? | | ????????????????# #????# #???????????????? | | ????????????????# #????# #???????????????? | | ????????????????# #????# #???????????????? | | ????????????????#########????# ############????? | | ?????????????????????????????# ## #????? | | ????????????????????????????## ## #????? | | ????????????????????????????# # ! #????? | | ????????????????????????????# # #????? | | ????????????????????????????# " +%""" """ #????? | | ????????????????????????????# ! # """ """ #????? | | ????????????????????????????# % # """ """ #????? | | ???????????????????????????##" ## #????? | | ???????????????????????????#" ############????? | | ???????????????????????????#T #???????????????? | | ???????????????????????????### #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????#####???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 19 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Error 47 Factory Defaults I Spy It's Just You Librarian Novice Programmer Release The Drones! Shopping List Universal Adapter Challenges ------------ None Game ------ Seed GravitonAerolevActivator Manual? 0 Play Time 02:23:19 Cumulative 5.1 hours Start 2025.08.14 @ 23:46:04 End 2025.08.15 @ 23:00:13 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 64x48 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 36689472-2058-487f-83db-6dfaed8223eb