Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.16 @ 19:43:42 Player: Orfs Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (40) 200 Value Destroyed (1107) 1107 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2207 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 274/300 Energy 273/275 System Corruption 0% Temperature Cool (27) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (2) ------ Huge Storage Unit Improved Terrain Scanner > --- WEAPON (2) ------- Autogun Autogun > --- INVENTORY (25) --- Improved Ion Engine Cooled Ion Engine Cooled Ion Engine Faulty Cooled Ion Engine Light Treads Light Treads Huge Storage Unit Visual Processing Unit Improved Terrain Scanner Transport Network Coupler Transport Network Coupler Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer ECM Suite EM Shotgun Beam Rifle Particle Gun Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun Autogun Datajack Mining Claw Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Particle Gun Heavy Assault Rifle > --- INVENTORY -------- Deuterium Engine Light Treads Light Treads Heat Sink High-capacity Matter Pod Improved Terrain Scanner Mining Claw Katana [Rating: 24] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 30 | 1 7 22 Power 5 | . 2 3 Engine 5 | . 2 3 Core . | . . . Reactor . | . . . Propulsion 10 | . 1 9 Treads 9 | . . 9 Leg 1 | . 1 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | . 1 2 Device 1 | . . 1 Storage 2 | . 1 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 12 | 1 3 8 Energy Gun 3 | 1 . 2 Energy Cannon . | . . . Ballistic Gun 9 | . 3 6 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power . | . . . Propulsion 4 | . . 4 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Backups 11 | 6 7 13 Power 1 | 1 . 1 Propulsion 2 | 4 2 2 Utility 4 | . 1 4 Weapon 4 | 1 2 4 Tool/Special . | . . . Unused Backups 42 | . 8 34 Power 7 | . 2 5 Propulsion 6 | . 4 2 Utility 15 | . 1 14 Weapon 13 | . 1 12 Tool/Special 1 | . . 1 Average Slot Usage (%) 98 | . 94 99 Engine 11 | . 14 11 Treads 32 | . . 43 Leg 7 | . 28 . Device 7 | . . 10 Storage 14 | . 23 11 Energy Gun 6 | . 11 5 Ballistic Gun 16 | . 16 16 Peak Build Rating 24 | 6 7 24 Average Rating 18 | 6 6 21 On Entrance 6 | 6 6 7 Avg Prop Armor Cover (%) 18 | . . 18 Naked Turns . | . . . Heaviest Build 96 | 12 14 96 Greatest Support 80 | 20 20 80 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 25 | 8 8 25 Average Capacity 15 | 8 8 18 Most Carried 25 | 6 8 25 Average Carried 11 | 6 7 13 Final Capacity 25 | 8 8 25 Final Carried 25 | 6 8 25 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1442 | 210 155 1077 Remotely . | . . . Salvage Created 1383 | . 190 1193 Parts 87 | . 14 73 Haulers Intercepted 2 | . . 2 Recyclers Shooed 3 | . . 3 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 32 | . 8 24 Guns 32 | . 8 24 Classes Destroyed 8 | . 2 6 Hauler 2 | . . 2 Recycler 1 | . . 1 Operator 2 | . . 2 Watcher 3 | . . 3 Swarmer 10 | . 5 5 Grunt 14 | . 3 11 Duelist 1 | . . 1 Sentry 7 | . . 7 Best Kill Streak 5 | . 3 5 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 295 | . 47 248 Missed 81 | . 10 71 Hits 214 | . 37 177 Melee 7 | . . 7 Projectile 207 | . 37 170 Critical Strikes 13 | . 2 11 Damage Taken 2729 | . 366 2363 Core 522 | . 110 412 Absorbed by Shields . | . . . Core Remaining (%) 78 | 100 56 . Volleys Fired 165 | . 32 133 Largest 2 | . 2 2 Hottest 90 | . 90 85 Shots Fired 318 | . 64 254 Gun 318 | . 64 254 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 265 | . 56 209 Thermal 52 | . 7 45 Explosive . | . . . Electromagnetic 1 | . 1 . Robot Hit Streak 13 | . 7 13 Robot Miss Streak 5 | . 3 5 Penetration Max . | . . . Secondary Targets 4 | . 1 3 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 210 | . 38 172 Core Hits 75 | . 17 58 Critical Kills 3 | . . 3 Critical Parts Destroyed 1 | . . 1 Critical Strikes 5 | . . 5 Burn 1 | . . 1 Destroy 4 | . . 4 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2523 | . 343 2180 Guns 2523 | . 343 2180 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1920 | . 306 1614 Thermal 603 | . 37 566 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 78 | . . 78 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 387 | . 100 387 Average Temperature 61 | . 30 66 Received Heat Transfer 948 | . 132 816 Effects 3 | . . 3 Shutdowns 1 | . . 1 Interference 1 | . . 1 Matter Decay 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 1554 | . 111 1443 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . . 1 Low Security (%) 93 | 100 100 92 Level 1 6 | . . 7 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 210 | . 92 210 Initial 31 | . . 31 Average 95 | . 26 117 Influence Increases 988 | . 209 779 Destroy 0b10 Robot/C 640 | . 160 480 Destroy 0b10 Robot/NC 40 | . . 40 Destroy Leader 170 | . 30 140 Successful Hack 33 | . 19 14 Disable Machine 60 | . . 60 Destroy Structure 30 | . . 30 Lose Combat Pursuer 15 | . . 15 Influence Decreases 793 | . 133 660 Entered New Map 45 | . . 45 Time Decay 688 | . 133 555 Lost Part 60 | . . 60 Squads Dispatched 3 | . 1 2 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 54 | . 14 40 Peak Tracking Total 6 | . 4 6 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 4 | . . 4 Max in Single Turn 2 | . . 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 8 | . 4 4 Terminals 7 | . 3 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 20 | . 13 7 Successful 13 | . 10 3 Failed 7 | . 3 4 Catastrophic . | . . . Database Lockouts . | . . . Manual 4 | . 4 . Terminals 16 | . 9 7 Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 5 3 Robot Analysis 2 | . 2 . Branch Access Points 1 | . 1 . Emergency Access Points 1 | . 1 . Locate Traps 1 | . . 1 Hauler Manifests 1 | . . 1 Zone Layout 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 3 . Process 1 | . 1 . Report Inventory 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 2 | . . 2 Used . | . . . Hacking Detections 5 | . 2 3 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter 23 | . 23 . Retrieved Matter 23 | . 23 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1641 | . . 1641 Terrain 1641 | . . 1641 Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2299 | 4 551 1744 Spaces Moved 982 | 3 358 621 Core . | . . . Treads 591 | . . 591 Legs 391 | 3 358 30 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 120 Average Speed 176 | 120 120 210 Slowest Speed 250 | 120 120 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 39 | 1 53 64 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 32 | . . 32 Melee . | . . . Projectile . | . . . AOE 32 | . . 32 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1287 | 3 430 854 Wait 36 | . 14 22 Move 980 | 2 357 621 Hop . | . . . Pick Up 38 | . 7 31 Fast Attach 11 | . 5 6 Attach 7 | . . 7 Detach 1 | . 1 . Swap 16 | 1 3 12 Drop 33 | . 11 22 Fire 165 | . 32 133 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 1) 5 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 12) 233 | -10/Materials | Discovered new exit (range 8) 268 | -10/Materials | Discovered new exit (range 9) 317 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 13) 452 | -10/Materials | Identified exit to Mines 556 | -10/Materials | Entered another Materials area 556 | -9/Materials | Evolved 2 slots: Propulsion x2 1094 | -9/Materials | Core integrity fell below 50% 1318 | -9/Materials | Discovered new exit (range 15) 1769 | -9/Materials | Core integrity fell below 20% 2242 | -9/Materials | Discovered new exit (range 14) 2300 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02146_ Acquired 55 matter. 02151_ Acquired Lgt. Treads. 02152_ Acquired 55 matter. 02171_ Acquired Lgt. EM Pulse Cannon. 02191_ A-02 Transporter destroyed. 02199_ Acquired Prototype Engine. 02206_ Acquired 40 matter. 02209_ Acquired 5 matter. 02211_ Dropped Lgt. EM Pulse Cannon. 02211_ R-06 Scavenger destroyed. 02216_ Acquired Prototype Engine. 02218_ R-06 Scavenger collects Lgt. EM Pulse Cannon. 02219_ Acquired 11 matter. 02223_ Acquired 8 matter. 02227_ Dropped Lgt. Treads. 02230_ K-01 Serf collects debris. 02233_ Dropped Hcp. Matter Pod. 02234_ Acquired Transport Network Coupler. 02242_ EXIT=FOUND 02300_ Critical hit (Burn: +37). 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"""?# #?"""T""" #?#???#?????? | | ???? ?#####?########?#???????????? | | ????# ##??????????????????????????#??? | | ????##?????????????#?????????????????? | | ????????????????#?????????????#??????? | | ?????#???????????????????????????????? | | ?????????????????????????????????????? | | ????????????????????#????????????????# | | ?????????????????????????????????????? | | ??????????????????????????????????#??? | | ?????????????????????????????????????? | | ????????????????##???????????????????? | | ???????????????#?????????????????????? | | ????????????#????????????????????????? | | ?????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 275 Matter Stores 352 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RingBottomlessDrive Manual? 0 Play Time 00:27:38 Cumulative 18.0 hours Start 2026.01.16 @ 18:35:46 End 2026.01.16 @ 19:43:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 23 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/X11 Map View 64x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e6f3a3e4-7f0d-4122-9d86-27ede254a45e