Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.15 @ 19:21:13 Player: Pitt Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (79) 395 Value Destroyed (2609) 2609 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (287) 287 TOTAL SCORE: 7811 Bonus ------- High Alert Combat Kills 118 Follower Combat Kills 306 Friendly Fire -137 Cogmind --------- Core Integrity 0/850 Matter 193/300 Energy 160/300 System Corruption 4% Temperature Cool (750) Movement Core (1150) Ox22 Location -6/Factory Parts ------- > --- POWER (2) -------- Angular Momentum Engine Cold Fusion Reactor > --- PROPULSION (4) --- Heavy Treads Armored Wheel Nuclear Pulse Thruster > --- UTILITY (7) ------ Advanced Heat Sink Medium Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Heavy Beamcaster Magnetic Acceleration Cannon > --- INVENTORY (8) ---- Advanced Terrain Scanner EM Shield Heavy Ion Cannon Powered Hammer Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Antimatter Reactor > --- PROPULSION ------- Heavy Treads Armored Wheel Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Terrain Scanner Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating EM Shield > --- WEAPON ----------- Heavy Beamcaster Bore Cannon > --- INVENTORY -------- Antigrav System Improved Heat Sink Hacking Suite Heavy Ion Cannon [Rating: 62] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Gravmag System Treads Heavy Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Hardened Light Armor Plating Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Power Sword Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Fac Was Fac Slots Evolved 8 | . . 2 . 2 2 . . . . 2 . . Power 1 | . . . . 1 . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . Utility 5 | . . 2 . 1 . . . . . 2 . . Weapon . | . . . . . . . . . . . . . Parts Attached 126 | 8 3 3 4 39 18 . 15 . . 13 12 11 Power 15 | 1 . . 1 4 1 . 3 . . 1 1 3 Engine 9 | 1 . . 1 2 . . 2 . . 1 . 2 Core 4 | . . . . 2 1 . 1 . . . . . Reactor 2 | . . . . . . . . . . . 1 1 Propulsion 29 | 2 . . . 11 5 . 3 . . 4 3 1 Treads 4 | . . . . 1 . . . . . 2 1 . Leg 9 | 2 . . . 7 . . . . . . . . Wheel 5 | . . . . 3 . . . . . 1 . 1 Hover 4 | . . . . . 1 . 2 . . 1 . . Flight 7 | . . . . . 4 . 1 . . . 2 . Utility 31 | 2 . 2 . 5 5 . 3 . . 2 6 6 Device 13 | 1 . 1 . 2 3 . 1 . . 1 . 4 Storage 3 | 1 . . . 1 . . . . . . . 1 Processor 9 | . . 1 . 2 2 . 2 . . 1 1 . Hackware 1 | . . . . . . . . . . . . 1 Protection 5 | . . . . . . . . . . . 5 . Artifact . | . . . . . . . . . . . . . Weapon 51 | 3 3 1 3 19 7 . 6 . . 6 2 1 Energy Gun 9 | 1 2 . . 2 2 . 1 . . . 1 . Energy Cannon 11 | . . . . 2 4 . 3 . . 2 . . Ballistic Gun 11 | 1 . . 1 9 . . . . . . . . Ballistic Cannon 7 | . 1 . 1 . . . 1 . . 2 1 1 Launcher 5 | . . . . 5 . . . . . . . . Special Weapon 4 | 1 . 1 1 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 . 1 . . 2 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 2 . 2 . . . . 1 Parts Lost 46 | . . . 3 23 1 . 3 . . 16 . . Power 8 | . . . . 3 . . 2 . . 3 . . Propulsion 15 | . . . . 7 1 . . . . 7 . . Utility 12 | . . . 2 5 . . 1 . . 4 . . Weapon 11 | . . . 1 8 . . . . . 2 . . Highest Loss Streak 12 | . . . 3 9 1 . 1 . . 12 . . Average Slot Usage (%) 86 | . 99 100 95 73 88 92 94 100 100 85 61 91 Engine 5 | . 14 11 11 6 . . 2 7 7 4 . 3 Core 4 | . . . . 6 15 15 12 7 7 5 . . Reactor 1 | . . . . . . . . . . . 5 8 Treads 1 | . . . . . . . . . . . 2 6 Leg 7 | . 28 22 22 12 . . . . . . . . Hover 5 | . . . . . 2 7 14 23 23 16 . . Flight 6 | . . . . . 24 23 15 7 7 4 9 6 Device 11 | . 14 22 17 3 10 23 19 15 15 16 . 7 Storage 6 | . 14 11 11 5 7 7 7 7 7 5 . . Processor 12 | . . 11 11 22 19 7 8 15 15 16 12 . Protection 6 | . . . . . . . . . . . 24 31 Energy Gun 3 | . 10 11 8 1 3 . . . . . 1 6 Energy Cannon 1 | . . . . 1 3 7 5 7 7 2 . . Ballistic Gun 2 | . 12 . 7 8 . . . . . . . . Ballistic Cannon 4 | . 2 10 2 . . . 5 7 7 5 4 6 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 69 | 11 15 16 17 27 32 29 38 38 38 43 55 69 Greatest Support 70 | 20 20 20 20 27 29 29 42 42 42 53 70 70 Greatest Overweight (x) 9 | 1 . . . 5 1 . 1 . . 9 6 5 Average Overweight (x) . | . . . . . . . . . . . 1 . Largest Inventory Capacity 8 | 6 6 6 6 8 8 8 8 8 8 8 4 8 Average Capacity 6 | 5 6 6 6 6 8 8 8 8 8 7 4 4 Most Carried 8 | 5 6 6 6 8 8 8 8 8 8 8 4 4 Average Carried 5 | 3 4 5 5 5 6 7 7 7 7 7 3 3 Final Capacity 8 | 6 6 6 6 8 8 8 8 8 8 4 4 8 Final Carried 8 | 5 6 6 5 6 7 8 8 8 8 4 4 4 Class Distribution -------------------- 48% | Mutant 30% | Scavenger-Mutant 9% | Skirmisher 6% | Scavenger-Ninja 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Sprinter | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Ninja | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Fac Was Fac Matter Collected 2142 | 325 28 70 95 750 85 . 303 76 36 101 155 118 Remotely . | . . . . . . . . . . . . . Salvage Created 2768 | 227 49 70 81 1381 170 . 278 . . 305 . 207 Parts 159 | 21 3 1 3 77 10 . 12 . . 22 . 10 Haulers Intercepted 2 | . 1 . . 1 . . . . . . . . Recyclers Shooed 4 | . . . . 2 . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . 3 . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Fac Was Fac Combat Hostiles Destroyed 52 | . . 2 3 25 4 . 6 . . 8 . 4 Melee 6 | . . . . . . . . . . 6 . . Guns 17 | . . . 1 15 . . . . . . . 1 Cannons 16 | . . 2 2 . 1 . 6 . . 2 . 3 AOE 12 | . . . . 10 2 . . . . . . . Classes Destroyed 13 | 2 1 2 . 5 2 . . . . . . 1 Worker 2 | 1 . . . . 1 . . . . . . . Builder 3 | . . . . 3 . . . . . . . . Tunneler 9 | 9 . . . . . . . . . . . . Hauler 2 | . 1 . . 1 . . . . . . . . Recycler 7 | . . . . 6 . . 1 . . . . . Watcher 3 | . . . . 1 . . 1 . . 1 . . Swarmer 8 | . . . . 4 . . . . . 4 . . Grunt 28 | . . 1 3 15 2 . 5 . . 1 . 1 Brawler 1 | . . 1 . . . . . . . . . . Duelist 2 | . . . . . 1 . . . . 1 . . Sentry 6 | . . . . 6 . . . . . . . . Hunter 2 | . . . . . . . . . . . . 2 Programmer 5 | . . . . . 1 . 1 . . 2 . 1 Thug 1 | . . . . . . . . . . . . 1 Best Kill Streak 5 | 5 1 2 3 5 3 . 3 . . 3 . 2 Combat Bots Only 5 | . . 2 3 5 3 . 2 . . 3 . 2 Max Kills in Single Turn 3 | 1 1 1 1 3 2 . 1 . . 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . 3 2 . . . . . . . Melee 1 | . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Fac Was Fac Damage Taken 6443 | . . 49 358 2307 173 . 300 . . 2118 . 1138 Core 1465 | . . . 37 395 35 . 61 . . 580 . 357 Absorbed by Shields 8 | . . . . . . . . . . 8 . . Core Remaining (%) 80 | 100 100 . 90 28 . . . . 86 . . . Volleys Fired 245 | 15 6 10 15 118 17 . 32 . . 14 . 18 Largest 2 | 2 2 2 2 2 1 . 2 . . 2 . 2 Hottest 196 | 60 60 100 100 136 98 . 113 . . 196 . 134 Shots Fired 334 | 30 12 18 27 146 17 . 41 . . 15 . 28 Gun 188 | 30 12 8 19 102 2 . . . . . . 15 Cannon 121 | . . 8 5 24 15 . 41 . . 15 . 13 Launcher 18 | . . . . 18 . . . . . . . . Special 7 | . . 2 3 2 . . . . . . . . Kinetic 212 | 15 6 8 17 108 . . 32 . . 13 . 13 Thermal 90 | 15 6 10 10 17 6 . 9 . . 2 . 15 Explosive 11 | . . . . 11 . . . . . . . . Electromagnetic 21 | . . . . 10 11 . . . . . . . Robot Hit Streak 20 | 6 9 3 12 20 8 . 11 . . 8 . 9 Robot Miss Streak 4 | 1 1 2 2 4 1 . 2 . . 2 . 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . Shots Hit Robots 243 | 20 8 9 20 98 12 . 27 . . 27 . 22 Core Hits 134 | 10 3 3 5 77 4 . 12 . . 12 . 8 Critical Hits 3 | . . . . 2 . . . . . 1 . . Critical Kills 1 | . . . . 1 . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 . . Melee Attacks 37 | . . . . . 1 . 6 . . 30 . . Impact . | . . . . . . . . . . . . . Slashing 37 | . . . . . 1 . 6 . . 30 . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 1 . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6964 | 263 79 175 327 2897 642 . 844 . . 1111 . 626 Guns 2090 | 263 79 71 219 1139 . . . . . . . 319 Cannons 2246 | . . 104 108 312 331 . 748 . . 336 . 307 Explosions 1757 | . . . . 1446 311 . . . . . . . Melee 834 | . . . . . . . 96 . . 738 . . Ramming 37 | . . . . . . . . . . 37 . . Kinetic 2854 | 111 26 104 239 1196 . . 578 . . 293 . 307 Thermal 1594 | 152 53 71 88 237 461 . 170 . . 43 . 319 Explosive 1211 | . . . . 1211 . . . . . . . . Electromagnetic 434 | . . . . 253 181 . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 834 | . . . . . . . 96 . . 738 . . Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . . . . 5 . . . . . 3 3 4 Average Corruption 3 | . . . . 5 . . . . . 1 3 3 Corruption Purged . | . . . . . . . . . . . . . Effects 33 | . . . . 7 . . . . . 1 10 15 Message Errors 9 | . . . . 2 . . . . . 1 3 3 Matter Fused 9 | . . . . 1 . . . . . . 3 5 Heat Flow Errors 3 | . . . . . . . . . . . 2 1 Energy Discharges 4 | . . . . 1 . . . . . . 1 2 Data Loss (minor) 5 | . . . . 1 . . . . . . 1 3 Targeting Errors 3 | . . . . 2 . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 462 | . . . . 232 68 . 55 . . 100 . 7 Projectiles 51 | . . . . . . . 9 . . 35 . 7 Explosions 300 | . . . . 232 68 . . . . . . . Melee 111 | . . . . . . . 46 . . 65 . . Knockbacks 14 | . . . 1 . . . 8 . . 4 . 1 Impact . | . . . . . . . . . . . . . Kinetic 14 | . . . 1 . . . 8 . . 4 . 1 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 369 | . . . . 352 . . . . . 17 . . Shots 8 | . . . . 8 . . . . . . . . Rammed 8 | . . . . . . . . . . 8 . . Targets Rammed 8 | . . . . . . . . . . 8 . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 750 | . . 120 156 401 198 . 378 . . 135 464 750 Average Temperature 149 | . . 35 77 113 72 . 119 . . 46 185 219 Received Heat Transfer 2208 | . . 6 192 873 12 . 162 . . 747 . 216 Effects 35 | . . . . 1 . . 3 . . . 5 26 Shutdowns 8 | . . . . . . . 1 . . . 2 5 Energy Bleed 5 | . . . . . . . . . . . 1 4 Interference 9 | . . . . . . . 2 . . . 2 5 Matter Decay 3 | . . . . 1 . . . . . . . 2 Short Circuit 4 | . . . . . . . . . . . . 4 Damage (minor) 4 | . . . . . . . . . . . . 4 Damage (core) 2 | . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 4 | . . . . 2 1 . . . . 1 . . Heat Transferred 2505 | 350 125 185 222 420 450 . 222 . . 50 . 481 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Fac Was Fac Peak Influence 659 | 50 57 89 46 607 659 260 341 . . 134 63 415 Average Influence 138 | 23 50 51 8 318 420 245 238 . . 78 25 52 Maximum Alert Level 2 | . . . . 2 2 1 1 . . . . 2 Low Security (%) 71 | 100 100 100 100 30 . . 25 . . 100 100 93 Level 1 19 | . . . . 32 64 100 74 . . . . 4 Level 2 8 | . . . . 36 35 . . . . . . 2 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 14 | . . . . 5 2 . 1 . . 1 . 5 Investigation 2 | . . . . 1 . . . . . . . 1 Extermination 3 | . . . . . 1 . . . . . . 2 Reinforcement 9 | . . . . 4 1 . 1 . . 1 . 2 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 4 | . . . . 3 . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Fac Was Fac Distress Signals 4 | . . . . 3 . . . . . . . 1 Communications Jammed 17 | . . . . . . . . . . 17 . . Distress Signals 17 | . . . . . . . . . . 17 . . Times Spotted 118 | . 3 2 5 38 8 5 9 . . 30 6 12 Peak Tracking Total 7 | . 2 2 6 4 4 6 5 . . 7 4 5 Tactical Retreats 15 | . . . 1 3 1 . 1 . . 8 1 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Fac Was Fac Traps Triggered 5 | . . . . . 1 . . . . 3 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 1 | . . . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 1 | . . . . 1 . . . . . . . . Triggered 5 | . . . . 1 . . . 4 . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Fac Was Fac Machines Disabled 13 | . . 1 . 4 3 . 2 . . . . 3 Max in Single Turn 3 | . . 1 . 2 3 . 1 . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . 1 . . . . . . 1 Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Fac Was Fac Machines Accessed 20 | . 3 1 1 4 4 . 1 1 . 1 . 4 Terminals 11 | . 2 . 1 4 2 . . . . 1 . 1 Fabricators 4 | . . . . . 2 . 1 . . . . 1 Repair Stations 2 | . 1 . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . 1 . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . Total Hacks 49 | . 9 2 5 10 9 . 1 1 . 2 . 10 Successful 26 | . 4 2 3 4 5 . 1 1 . 1 . 5 Failed 23 | . 5 . 2 6 4 . . . . 1 . 5 Catastrophic 3 | . 1 . 1 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 12 | . 2 . 3 5 2 . . . . . . . Terminals 32 | . 7 . 5 10 6 . . . . 2 . 2 Fabricators 6 | . . . . . 3 . 1 . . . . 2 Repair Stations 3 | . 2 . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . Scanalyzers 7 | . . 2 . . . . . . . . . 5 Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 16 | . 3 . 3 4 3 . . 1 . 1 . 1 Record 2 | . . . . 1 . . . . . 1 . . Part Schematic 1 | . . . . 1 . . . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . . . . . . 1 Branch Access Points 2 | . 1 . . 1 . . . . . . . . Terminal Index 2 | . 1 . 1 . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . Investigation Status 1 | . . . . . 1 . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . Fabricator Hacks 5 | . . . . . 2 . 1 . . . . 2 Load Schematic 1 | . . . . . . . . . . . . 1 Build 4 | . . . . . 2 . 1 . . . . 1 Repair Station Hacks 1 | . 1 . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 4 | . . 2 . . . . . . . . . 2 Insert Component 2 | . . 1 . . . . . . . . . 1 Analyze 2 | . . 1 . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 15 | . 2 . 1 3 4 . 1 . . 1 . 3 Full Trace Events 3 | . 1 . . 1 . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 2 | . . . . . 1 . 1 . . . . . Matter 372 | . . . . . 153 . 219 . . . . . Time 98 | . . . . . 40 . 58 . . . . . Total Robot Build Rating 4 | . . . . . 1 . 3 . . . . . Part Schematics Acquired 2 | . . 1 . 1 . . . . . . . . Parts Built 3 | . . . . . 2 . . . . . . 1 Matter 314 | . . . . . 212 . . . . . . 102 Time 104 | . . . . . 53 . . . . . . 51 Total Part Build Rating 13 | . . . . . 12 . . . . . . 1 Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . . . . . . . . . 1 Part Schematics Acquired 1 | . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Fac Was Fac Total Allies 21 | . . . . . 1 . 1 . . . 19 . Largest Group 19 | . . . . . 1 . 1 1 . . 19 10 Highest-Rated Group 714 | . . . . . 8 . 20 20 . . 714 424 Highest-Rated Ally 50 | . . . . . 8 . 20 20 . . 50 50 Total Orders 4 | . . . . . 3 . . 1 . . . . STAY 1 | . . . . . 1 . . . . . . . GOTO 1 | . . . . . . . . 1 . . . . FOLLOW 1 | . . . . . 1 . . . . . . . PICKUP 1 | . . . . . 1 . . . . . . . Ally Attacks 203 | . . . . . . . . . . . 145 58 Total Damage 7750 | . . . . . . . . . . . 6339 1411 Kills 18 | . . . . . . . . . . . 14 4 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Fac Was Fac Robot Analysis Total 1 | . . . . 1 . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Fac Was Fac Turns Passed 6630 | 272 160 601 753 993 505 38 657 294 64 824 641 828 Spaces Moved 3917 | 153 106 102 344 493 278 90 566 484 121 505 334 341 Core 283 | 18 . . . 25 . . . . . 75 165 . Treads 449 | . . . . 21 . . . . . 19 75 334 Legs 1028 | 135 106 102 344 341 . . . . . . . . Wheels 113 | . . . . 106 . . . . . . . 7 Hover 1276 | . . . . . . . 260 484 121 411 . . Flight 768 | . . . . . 278 90 306 . . . 94 . Fastest Speed 29 | 50 120 120 120 80 29 32 32 52 52 48 50 140 Average Speed 91 | 112 120 120 120 124 52 32 47 52 52 61 153 159 Slowest Speed 520 | 120 120 120 120 300 108 32 116 52 52 500 520 160 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 6 | . . . . . 5 . 1 . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . . . . Exploration Rate (%) 31 | 5 22 11 55 35 7 67 16 63 16 15 93 8 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . Scrap Searched 3 | . . . 1 . . . . 1 1 . . . Spaces Dug 38 | . . 2 3 13 1 . 7 . . 12 . . Terrain Destroyed 226 | . . 2 3 178 18 . 12 . . 13 . . Melee 18 | . . . . . 1 . 5 . . 12 . . Projectile 18 | . . 2 3 3 2 . 7 . . 1 . . AOE 190 | . . . . 175 15 . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Fac Was Fac Total 6538 | 218 127 558 652 717 613 98 898 526 122 954 457 598 Wait 2089 | 38 6 442 282 39 286 8 266 38 . 360 107 217 Move 3896 | 152 105 101 343 492 269 89 563 483 120 505 333 341 Hop 5 | . . . . . 4 . 1 . . . . . Pick Up 44 | 5 3 2 4 9 6 1 3 3 1 1 3 3 Fast Attach 79 | 7 2 . . 29 7 . 11 . . 7 10 6 Attach 19 | . . 2 2 3 8 . . . . 1 2 1 Detach 17 | . . . . 4 8 . 2 . . 1 . 2 Swap 28 | 1 1 1 2 7 3 . 4 . . 5 . 4 Drop 52 | . 4 . 4 15 4 . 10 2 1 4 2 6 Fire 245 | 15 6 10 15 118 17 . 32 . . 14 . 18 Melee 37 | . . . . . 1 . 6 . . 30 . . Ram 8 | . . . . . . . . . . 8 . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . 18 . . Rewire . | . . . . . . . . . . . . . Trap 1 | . . . . 1 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Sto) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 273 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 327 | -10/Materials | Identified exit to Mines 390 | -10/Materials | Discovered new exit (range 16) 433 | -10/Materials | Entered another Materials area 433 | -9/Materials | Evolved 2 slots: Utility x2 702 | -9/Materials | Build established: Skirmisher 918 | -9/Materials | Discovered new exit (range 8) 1034 | -9/Materials | Entered Mines 1042 | -9/Mines | Met a Derelict bent on vengeance 1177 | -9/Mines | Assembled infested the area 1177 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1294 | -9/Mines | Found a hidden stash of uninstalled traps 1312 | -9/Mines | Build established: Mutant 1663 | -9/Mines | Lost 3 parts (2u1w) 1773 | -9/Mines | Discovered new exit (range 5) 1787 | -9/Mines | Entered Materials 1787 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1896 | -8/Materials | Lost 5 parts (2n1u2w) 2012 | -8/Materials | Identified exit to Storage 2151 | -8/Materials | Build established: Scavenger-Mutant 2250 | -8/Materials | Discovered new exit (range 10) 2611 | -8/Materials | Core integrity fell below 50% 2647 | -8/Materials | Crushed by falling debris 2710 | -8/Materials | Lost 9 parts (2p1n2u4w) 2767 | -8/Materials | Discovered new exit (range 15) 2780 | -8/Materials | Entered Factory 2780 | -7/Factory | Evolved 2 slots: Propulsion x2 3070 | -7/Factory | Fabricated Adv. Plasma Cannon (x2) 3146 | -7/Factory | Fabricated R-06 Scavenger (x1) 3181 | -7/Factory | Local fabrication network quarantined 3285 | -7/Factory | Sucked down chute 3285 | -7/Factory | Entered Waste 3290 | -7/Waste | Spotted C-40 Crusher 3312 | -7/Waste | Spotted C-40 Crusher 3312 | -7/Waste | Spotted C-40 Crusher 3312 | -7/Waste | Spotted C-40 Crusher 3315 | -7/Waste | Spotted C-40 Crusher 3315 | -7/Waste | Discovered new exit (range 16) 3323 | -7/Waste | Entered Factory 3911 | -7/Factory | Fabricated M-28 Smith (x1) 3960 | -7/Factory | Discovered new exit (range 16) 3971 | -7/Factory | Identified exit to Lower Caves 3980 | -7/Factory | Entered Lower Caves 3980 | -7/Lower Caves | Accompanied by 1 ally 4022 | -7/Lower Caves | Learned Factory stockpile data 4126 | -7/Lower Caves | Learned Factory emergency access door positions 4209 | -7/Lower Caves | Discovered new exit (range 15) 4244 | -7/Lower Caves | Identified exit to Lower Caves 4274 | -7/Lower Caves | Entered another Lower Caves area 4274 | -7/Lower Caves | Discovered new exit (range 12) 4319 | -7/Lower Caves | Identified exit to Factory 4338 | -7/Lower Caves | Entered Factory 4338 | -6/Factory | Evolved 2 slots: Utility x2 4927 | -6/Factory | Build established: Scavenger-Ninja 5120 | -6/Factory | Core integrity fell below 50% 5162 | -6/Factory | Sucked down chute 5162 | -6/Factory | Entered Waste 5163 | -6/Waste | Lost 12 parts (2p4n4u2w) 5168 | -6/Waste | Spotted C-40 Crusher 5183 | -6/Waste | Spotted C-40 Crusher 5192 | -6/Waste | Spotted C-40 Crusher 5194 | -6/Waste | Spotted C-40 Crusher 5206 | -6/Waste | Spotted C-40 Crusher 5213 | -6/Waste | Warlord forces began an assault 5256 | -6/Waste | Allies destroyed C-40 Crusher 5257 | -6/Waste | Spotted C-40 Crusher 5264 | -6/Waste | Allies destroyed C-40 Crusher 5374 | -6/Waste | Build established: Mutant 5535 | -6/Waste | Allies destroyed C-40 Crusher 5751 | -6/Waste | Discovered new exit (range 13) 5803 | -6/Waste | Entered Factory 5803 | -6/Factory | Accompanied by 10 allies 6460 | -6/Factory | Identified exit to Factory 6508 | -6/Factory | Fabricated Med. Storage Unit (x1) 6615 | -6/Factory | Local fabrication network quarantined 6623 | -6/Factory | Core integrity fell below 20% 6632 | -6/Factory | Core destroyed Last Messages --------------- 06614_ Power failure, Angular Momentum Engine shutdown. 06614_ Overheating: Hrd. Light Armor Plating damaged (-41). 06615_ ALERT: Fabrication network compromised, local systems quarantined. 06615_ W-25 Informer sends out distress signal. 06616_ G-50 Soldier knocked back. 06619_ Destroyed Hvy. Laser. 06621_ Overheating: Matter decay (-44). 06622_ Overheating: Short circuit. 06622_ Broken Magnetic Acceleration Cannon permanently disabled. 06623_ Overheating: Core damaged (-161). 06624_ Power failure, Angular Momentum Engine shutdown. 06626_ Overheating: Broken Hvy. Treads damaged (-107). 06628_ Overheating: Energy bleed (-45). 06629_ Overheating: Short circuit. 06629_ Broken Arm. Wheel permanently disabled. 06629_ Destroyed Shock Rifle. 06630_ Power failure, Angular Momentum Engine shutdown. 06631_ Overheating: Med. Storage Unit damaged (-117). 06631_ P-60 Hacker destroyed. 06632_ Overheating: Core damaged (-144). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????###+# | | ?????????????????????????????????????????????# | | ???????????????????????????????????????####### | | ???????????????????????????????????????+ | | ???????????????????????????????????????# ## | | ???????????????????????????????????????#?????# | | ?????????????????????????????????????????????### # | | ???????????????????????????????????????????????# # | | ????????????????????????????#+#????????????????# # | | ????????????????????????????# #????????????????# # | | ???????????????############## #?????????###+#### # | | ???????????????# # #######???# !## # | | ???????????????# """ """ # #"""""#???# # | | ???????????????# """ """ # #""T "##### #! | | ???????????????# """ """ # + # ! | | ???????????????# # ### #### | | ???????????????##########+### #?? #??? | | ??????????????????????# # " F" #??? #??? | | ??????????????????????# """" ######+##### | | ??????????????????????# | | ??????????????????????# ##### | | ??????????????????????# ##### #???? | | ??????????????????????###w###???## ####### #???? | | ????????????????????????#@#??????# #?????# #???? | | ????????????????????????#*#??????+ +?????# #???? | | ????????????????????????#%#??????# #?????# #???? | | ???????????????####+#####!#??????# #?????# #???? | | ?????????? %%%=#??????# #?????# #???? | | ?????????????????##### ! |#??????# #?????? #???? | | ?????????????????????# #??????# #?????? ????? | | ?????????????????????# #??????# #?????? ????? | | ?????????????????????# ####??????# #?????? ????? | | ?????????????????????# ??????????# #?????? ????? | | ?????????????????????# ??????????# #?????? ????? | | ?????????????????????#???????????? #?????? ????? | | ?????????????????????????????????? ????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 33 Energy Capacity 425 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 135 Jamming Range 14 Additional Mass Support 15 Armor Coverage 750 Resistance: EM 25 Evasion (%) 64 Targeting Accuracy 8 Target Analysis 5 Core Analysis 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Weight Redist. System | -9/Materials | Scanalyzed Med. Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Plasma Cannon | x2 | -7/Factory | Preloaded R-06 Scavenger | x1 | -7/Factory | Preloaded M-28 Smith | x1 | -7/Factory | Preloaded Med. Storage Unit | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Below Challenges ------------ None Game ------ Seed SpectralCoolantHammer Manual? 0 Play Time 01:40:38 Cumulative 56.3 hours Start 2020.02.15 @ 17:39:14 End 2020.02.15 @ 19:21:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 96 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 35 Gallery% 47 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8897f76f-29ee-4582-aae0-3cf7fb730100