Cogmind - Beta 16 *** ADVENTURER MODE // 2026.01.15 @ 15:42:21 Player: Squid Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (55) 275 Value Destroyed (1349) 1349 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3664 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 209/300 Energy 81/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array Melee Analysis Suite > --- WEAPON ----------- Small Laser Rocket Launcher Katana > --- INVENTORY -------- Ion Engine Improved Heat Sink Mining Laser [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Melee Analysis Suite Protection Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 1 | . . . . 1 . Weapon 1 | . . . . 1 . Parts Attached 31 | 6 . 1 7 12 5 Power 3 | 1 . . . 2 . Engine 2 | 1 . . . 1 . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 9 | 2 . . 3 3 1 Treads . | . . . . . . Leg 9 | 2 . . 3 3 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 . . 1 3 1 Device 2 | . . . . 2 . Storage 1 | 1 . . . . . Processor 2 | . . . 1 . 1 Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 13 | 2 . 1 3 4 3 Energy Gun 4 | 2 . . . 1 1 Energy Cannon . | . . . . . . Ballistic Gun 4 | . . . 1 2 1 Ballistic Cannon . | . . . . . . Launcher 3 | . . 1 1 1 . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Parts Lost 23 | . . . . 11 12 Power 2 | . . . . 1 1 Propulsion 8 | . . . . 6 2 Utility 5 | . . . . 2 3 Weapon 8 | . . . . 2 6 Highest Loss Streak 6 | . . . . 4 6 To Critical Strikes . | . . . . . . Average Backups 5 | 1 2 5 7 5 4 Power . | . 1 1 1 1 . Propulsion . | . . . . . . Utility . | . . . 1 1 . Weapon 3 | . 1 2 4 3 2 Tool/Special . | . . . . . . Unused Backups 1 | . . . 1 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 79 | . 85 85 98 74 49 Engine 8 | . 14 14 11 4 . Leg 25 | . 28 28 43 18 6 Device 2 | . . . . 3 7 Storage 10 | . 14 14 11 9 6 Processor 5 | . . . 9 9 6 Protection 1 | . . . . 4 . Energy Gun 12 | . 28 18 11 9 6 Ballistic Gun 3 | . . . 5 7 2 Launcher 4 | . . 10 . 1 6 Slashing Weapon 3 | . . . 4 5 7 Peak Build Rating 23 | 6 6 8 15 23 15 Average Rating 11 | 4 6 7 13 15 11 On Entrance 8 | . 6 6 8 14 15 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns 1 | . . . . . 1 Heaviest Build 24 | 13 13 15 15 24 15 Greatest Support 43 | 20 20 20 43 43 10 Greatest Overweight (x) 4 | 1 . . . 4 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 6 Most Carried 8 | 5 3 8 8 8 6 Average Carried 5 | 1 2 5 7 5 4 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 2 3 8 8 5 . Class Distribution -------------------- 54% | Mutant 36% | Scavenger-Mutant 5% | Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 794 | 256 . 32 190 249 67 Remotely . | . . . . . . Salvage Created 1743 | 119 . 81 558 574 411 Parts 100 | 6 . 6 33 30 25 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 38 | . . 2 16 12 8 Melee 5 | . . . . 1 4 Guns 20 | . . . 13 6 1 AOE 13 | . . 2 3 5 3 Classes Destroyed 11 | 2 . 1 5 1 2 Worker 1 | . . . . . 1 Builder 3 | . . . 1 2 . Tunneler 3 | 2 . 1 . . . Hauler 1 | . . . 1 . . Recycler 6 | 1 . . 1 1 3 Operator 1 | . . . . . 1 Watcher 2 | . . . . 1 1 Swarmer 15 | . . . 7 3 5 Grunt 20 | . . 2 7 8 3 Duelist 2 | . . . 1 1 . Sentry 1 | . . . 1 . . Best Kill Streak 10 | 3 . 3 4 3 10 Combat Bots Only 6 | . . 2 4 3 6 Max Kills in Single Turn 4 | 2 . 2 3 3 4 Gunslinging 1 | . . . . 1 . Exploded 2 | . . 1 2 2 2 Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 300 | . 14 2 76 104 104 Missed 94 | . 7 . 27 26 34 Hits 206 | . 7 2 49 78 70 Melee 1 | . . . 1 . . Projectile 205 | . 7 2 48 78 70 Critical Strikes 9 | . . . 1 6 2 Damage Taken 2176 | . 72 22 359 1070 653 Core 624 | . 8 . 64 265 287 Absorbed by Shields . | . . . . . . Ignored by Resistances 645 | . 21 6 114 309 195 Core Remaining (%) 93 | 100 . 96 84 . . Volleys Fired 90 | 2 . 2 41 33 12 Largest 3 | 2 . 2 2 3 2 Hottest 83 | 80 . 73 73 83 76 Shots Fired 157 | 4 . 4 63 71 15 Gun 138 | 4 . 2 59 65 8 Cannon . | . . . . . . Launcher 19 | . . 2 4 6 7 Special . | . . . . . . Kinetic 59 | . . . 20 34 5 Thermal 44 | 2 . 2 22 15 3 Explosive 16 | . . 2 4 6 4 Electromagnetic 38 | 2 . . 17 16 3 Robot Hit Streak 24 | 2 . 6 24 22 5 Robot Miss Streak 3 | . . . 3 3 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 130 | 2 . 4 52 54 18 Core Hits 92 | 5 . 7 30 30 20 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . 1 1 1 Corrupt 1 | . . . 1 . . Sever 2 | . . . . 1 1 Melee Attacks 32 | . . . 2 4 26 Impact . | . . . . . . Slashing 32 | . . . 2 4 26 Piercing . | . . . . . . Sneak Attacks 2 | . . . 1 . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3900 | 45 . 205 1186 1101 1363 Guns 1286 | 39 . 21 569 582 75 Cannons . | . . . . . . Explosions 2165 | . . 184 510 453 1018 Melee 421 | . . . 98 66 257 Ramming 28 | 6 . . 9 . 13 Kinetic 526 | . . . 177 308 41 Thermal 611 | 11 . 21 346 199 34 Explosive 1570 | . . 184 389 400 597 Electromagnetic 744 | 28 . . 167 128 421 Impact . | . . . . . . Slashing 421 | . . . 98 66 257 Piercing . | . . . . . . Highest Corruption 2 | . . . . 2 2 Average Corruption 1 | . . . . 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . . . 6 1 Message Errors 2 | . . . . 2 . Matter Fused 2 | . . . . 2 . Energy Discharges 1 | . . . . . 1 Data Loss (minor) 1 | . . . . 1 . Misfires 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 112 | . . . . 35 77 Projectiles . | . . . . . . Explosions 112 | . . . . 35 77 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 250 | . . . . 147 103 Shots 12 | . . . . 5 7 Rammed 3 | . . . . . 3 Targets Rammed 9 | 2 . . 3 . 4 Kicked 6 | 2 . . 3 . 1 Crushed . | . . . . . . Highest Temperature 117 | 18 . 42 6 117 16 Average Temperature 31 | 12 . 25 3 37 16 Received Heat Transfer 1062 | . 54 18 81 747 162 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 1175 | 25 . 50 650 375 75 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . 2 1 . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Maximum Alert Level 1 | . . . 1 1 . Low Security (%) 86 | 100 100 100 37 99 100 Level 1 13 | . . . 62 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 292 | 10 . 76 292 206 129 Initial 90 | . . . 1 90 49 Average 92 | 1 . 12 201 139 53 Influence Increases 1215 | 15 . 76 461 407 256 Destroy 0b10 Robot/C 760 | . . 40 320 240 160 Destroy 0b10 Robot/NC 85 | 15 . 5 15 20 30 Destroy Leader 146 | . . 10 62 52 22 Disable Machine 72 | . . 9 . 36 27 Destroy Structure 107 | . . 12 34 44 17 Lose Combat Pursuer 45 | . . . 30 15 . Influence Decreases 1168 | 15 . 70 215 522 346 Entered New Map 255 | . . . 5 162 88 Time Decay 683 | 15 . 70 210 250 138 Lost Part 230 | . . . . 110 120 Squads Dispatched 9 | . 1 . 4 3 1 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 5 | . . . 4 . 1 Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 3 | . . 1 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 64 | . 2 2 23 19 18 Peak Tracking Total 7 | . 2 2 5 4 7 Tactical Retreats 2 | . . . 1 1 . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered 3 | . . . . 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled 8 | . . 1 . 4 3 Max in Single Turn 2 | . . 1 . 2 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 1 | . . . 1 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 1 | . . . 1 . . Successful 1 | . . . 1 . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . . 1 . . Retrieve Study 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Active Infowar (turns) 52 | . . . . 52 . Sensors 52 | . . . . 52 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 1938 | 100 126 477 423 511 301 Spaces Moved 1174 | 76 105 388 231 249 125 Core 69 | 26 . . . 9 34 Treads . | . . . . . . Legs 1105 | 50 105 388 231 240 91 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 Average Speed 126 | 103 120 120 120 140 150 Slowest Speed 260 | 190 120 120 120 260 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 4 25 60 22 23 22 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 1 | . . . . 1 . Terrain Destroyed 122 | . . 15 38 39 30 Melee 1 | . . . . 1 . Projectile . | . . . . . . AOE 121 | . . 15 38 38 30 Terrain Rammed 1 | . . . . . 1 Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 1431 | 93 105 395 308 345 185 Wait 43 | . . . 16 25 2 Move 1170 | 76 104 387 230 248 125 Hop . | . . . . . . Pick Up 32 | 8 1 5 5 10 3 Fast Attach . | . . . . . . Attach 31 | 6 . . 3 13 9 Detach 3 | . . . . 2 1 Swap 13 | . . 1 6 6 . Drop 8 | . . . 2 4 2 Fire 90 | 2 . 2 41 33 12 Melee 32 | . . . 2 4 26 Ram 4 | . . . . . 4 Kick 5 | 1 . . 3 . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 12 | -11/Scrapyard | Discovered new exit (range 15) 101 | -11/Scrapyard | Entered Materials 102 | -10/Materials | Met a group of wandering Federalists 203 | -10/Materials | Discovered new exit (range 16) 227 | -10/Materials | Entered Mines 262 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 267 | -10/Mines | Found Prototype Device 298 | -10/Mines | Assembled infested the area 303 | -10/Mines | Assisted by a Guerilla fighting off Assembled 311 | -10/Mines | Build established: Mutant 351 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 694 | -10/Mines | Discovered new exit (range 9) 704 | -10/Mines | Entered Materials 704 | -9/Materials | Evolved 2 slots: Propulsion x2 1113 | -9/Materials | Discovered new exit (range 10) 1127 | -9/Materials | Entered another Materials area 1127 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1178 | -8/Materials | Garrison activated, responded to threat 1370 | -8/Materials | Identified Exp. Sensor Array 1381 | -8/Materials | Lost 4 parts (1n1u2w) 1482 | -8/Materials | Lost 3 parts (1p1n1u) 1622 | -8/Materials | Build established: Scavenger-Mutant 1630 | -8/Materials | Discovered new exit (range 5) 1638 | -8/Materials | Entered Storage 1817 | -8/Storage | Core integrity fell below 50% 1872 | -8/Storage | Lost 6 parts (1p1n2u2w) 1891 | -8/Storage | Core integrity fell below 20% 1939 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- R-06 Scavenger collects Corrupted Flight Unit. S-10 Pest IFF system glitched. K-01 Serf collects debris. W-25 Informer distress signal alerts nearby ally. Slammed into A-02 Transporter. Slammed into R-06 Scavenger. Slammed into A-02 Transporter. Lgt. Assault Rifle broken. Destabilizing: Short circuit. Shock Bomb Launcher destroyed. Dropped Broken Lgt. Assault Rifle. Slammed into Wall. Mining Laser broken. Destabilizing: Short circuit. Destabilizing: Core damaged (-22). Dropped Broken Mining Laser. S-10 Pest destroyed. Lgt. Assault Rifle destroyed. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?#####???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ## #?##????????????????????????????????????????? | | # ##T#????????????????????????????????????????? | | + # "????????????????????????????????????????? | | ## + "????????????????????????????????????????? | | # # "????????????????????????????????????????? | | ## # #????????????????????????????????????????? | | ?# ####????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #?????????????????###+###???????? ??????????? | | ?# #?????????????????# ####### ?????????? | | ?# ####??????????????# a ?????????? | | ?# ## #??????????????+ ka a ????????? | | ## ## "??????????????# g ????????????? | | # + #??????????????# @ Y#???????????????????? | | # #T#??????????????## Y ##???????????????????? | | # T ###???????????????# #????????????????????? | | # #?????????????????# a#????????????????????? | | # #?????????????????# #????????????????????? | | ## ##?????????????????# #????????????????????? | | ?# #??????????????????# #????????????????????? | | ?# #?####?????????????# #????????????????????? | | ?# ## #?????????????# #????????????????????? | | ?# # % #?????????????# #????????????????????? | | ?# + #?????????????#[|%#????????????????????? | | ?# # #?????????????### #????????????????????? | | ?# ## #???????????????# #????????????????????? | | ?# # ######?????????????#Y#????????????????????? | | ## # # #????????????## ####?????????????????? | | # # /############## #?????????????????? | | # ! =% #?????????????????? | | # T != = T +?????????????????? | | # % * = = #?????????????????? | | # # ####### ######### #?????????????????? | | ##### # # #??# #???????#######?????????????????? | | ????## #####??# #???????????????????????????????? | | ?????####??????# #???????????????????????????????? | | ???????????????# ???????????????????????????????? | | ???????????????# ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Melee Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Maybe Next Time I'll Detach My Launcher Troublemaker You Again Challenges ------------ None Game ------ Seed ShockHypercooledAnalyzer Manual? 0 Play Time 00:27:49 Cumulative 3.2 hours Start 2026.01.15 @ 15:15:04 End 2026.01.15 @ 15:42:21 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 0 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4282c771-5328-4991-9afd-6e5f41210b0d